Luria Nova/Events/Hunting Event/Reports from Non-participants/Battle in Ciarin Tut 9/11/21

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Battle of Ciarin Tut
Part of Unknown

Date 9/11/2021
Location Ciarin Tut
Weather Strong wind
Result After 9 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
359 Inf, 63 SF 250 other
Formations
Casualties
315 241


Battle in Ciarin Tut

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ACormyrean DragonsJergalLuria Nova94 Infline  12411990 hits29 kills78 losses
2ALatinikon PhalangistsMargarethaLuria Nova60 Infbox  849914 hits19 kills60 losses
3AThe Faithful WallDurkLuria Nova205 Infbox  21897872 hits117 kills165 losses
4AThe Hellfire HordeOskarLuria Nova63 SFline  14655642 hits84 kills12 losses
5DMonsters(Monsters)(rogue)20 otherline  18355297 hits107 kills18 losses
6DMonsters(Monsters)(rogue)22 otherline  233047 hits0 kills15 losses
7DUndead Horde(Undead)(rogue)95 otherline  19702770 hits57 kills95 losses
8DUndead Horde(Undead)(rogue)113 otherline  36958091 hits151 kills113 losses


Total:
4 attackers (359 Inf, 63 SF)
4 defenders (250 other)
Total combat strengths: 5744 vs. 9830

The forces from (rogue) brace as they prepare to defend their ongoing takeover.
The region owner Luria Nova and their allies attack the takeover forces.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Imperial Magistrate Sir Durk Spartan is spotted wielding the Galiard's Shield of Deception.
Knight Oskar von Lucker is spotted wearing the Whistling Ring.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (205-I)
2 (60-I)
4 (63-S)
1 (94-I)
   6 (22-M)
8 (113-U)
5 (20-M)
7 (95-U)
  


The Hellfire Horde (4) fire on Undead Horde (8), scoring 352 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 352
The Faithful Wall (3), Latinikon Phalangists (2) and Cormyrean Dragons (1) advance towards the enemy.
Undead Horde (7), Monsters (6), Undead Horde (8) and Monsters (5) advance towards the enemy.


Undead Horde (8) take 299 hits from archer fire, which cause 6 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 299 (0 from close combat and 299 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 2

  3 (205-I)
4 (63-S)
2 (60-I)
1 (94-I)
 6 (22-M)
8 (107-U)
5 (20-M)
7 (95-U)
   


The Hellfire Horde (4) fire on Undead Horde (8), scoring 367 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 367
Latinikon Phalangists (2), Cormyrean Dragons (1) and The Faithful Wall (3) advance towards the enemy.
Undead Horde (8), Undead Horde (7), Monsters (6) and Monsters (5) advance towards the enemy.


Close Combat (Center Line):
5 Luria Nova banners are visible in the melee.
Undead Horde (8) score 2262 hits on Cormyrean Dragons (1).
Cormyrean Dragons (1) score 845 hits on Undead Horde (8).
Cormyrean Dragons (1) score 336 hits on Monsters (6).
Monsters (6) score 20 hits on Cormyrean Dragons (1).
Total close combat hits suffered: Attackers: 2282, Defenders: 1181

Undead Horde (8) take 1157 hits (845 in close combat, 312 from archer fire), which cause 21 casualties.
Cormyrean Dragons (1) take 2282 hits in close combat, which cause 42 casualties.
Monsters (6) take 336 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 2282 (2282 from close combat and 0 from ranged), Defenders: 1493 (1181 from close combat and 312 from ranged)
Total casualties: 42 attackers, 23 defenders

Turn No. 3

  4 (63-S)
3 (205-I)
2 (60-I)
1 (52-I)
6 (20-M)
8 (86-U)
5 (20-M)
7 (95-U)
    


The Hellfire Horde (4) fire on Undead Horde (7), scoring 560 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 560
Monsters (6) break through the frontlines!
The Faithful Wall (3) and Latinikon Phalangists (2) advance towards the enemy.
Monsters (5) and Undead Horde (7) advance towards the enemy.


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
The Faithful Wall (3) score 1600 hits on Monsters (6) (1860 before overkill).
Monsters (6) score 15 hits on The Faithful Wall (3).
Monsters (6) score 3 hits on Cormyrean Dragons (1).
Total close combat hits suffered: Attackers: 18, Defenders: 1600 (1860 before overkill)

Close Combat (Center Line):
5 Luria Nova banners are visible in the melee.
Cormyrean Dragons (1) score 537 hits on Undead Horde (8).
Cormyrean Dragons (1) score 272 hits on Monsters (6).
Monsters (5) score 1333 hits on Latinikon Phalangists (2).
Undead Horde (7) score 832 hits on Latinikon Phalangists (2).
Latinikon Phalangists (2) score 502 hits on Undead Horde (7).
Latinikon Phalangists (2) score 216 hits on Monsters (5).
Undead Horde (8) score 1942 hits on Cormyrean Dragons (1).
Total close combat hits suffered: Attackers: 4107, Defenders: 1527

The Faithful Wall (3) take 15 hits in close combat. No casualties.
Cormyrean Dragons (1) take 1945 hits in close combat, which cause 36 casualties, making the unit retreat from the battlefield.
Monsters (5) take 216 hits in close combat, which cause 1 casualties.
Monsters (6) take 1872 hits in close combat, which cause 11 casualties.
Undead Horde (7) take 978 hits (502 in close combat, 476 from archer fire), which cause 27 casualties.
Latinikon Phalangists (2) take 2165 hits in close combat, which cause 53 casualties.
Undead Horde (8) take 537 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 4125 (4125 from close combat and 0 from ranged), Defenders: 3603 (3127 from close combat and 476 from ranged)
Total casualties: 89 attackers, 49 defenders

Turn No. 4

  4 (63-S)
 3 (205-I)
6 (9-M)
2 (7-I)
5 (19-M)
7 (68-U)
8 (76-U)
     


Latinikon Phalangists (2) move back towards the melee.
The Hellfire Horde (4) fire on Undead Horde (8), scoring 660 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 660
Undead Horde (7), Undead Horde (8) and Monsters (5) advance towards the enemy.


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Latinikon Phalangists (2) score 148 hits on Undead Horde (7).
Latinikon Phalangists (2) score 48 hits on Monsters (6).
Undead Horde (7) score 376 hits on Latinikon Phalangists (2) (888 before overkill).
Monsters (6) score 9 hits on The Faithful Wall (3).
Monsters (6) score 0 hits on Latinikon Phalangists (2).
The Faithful Wall (3) score 1065 hits on Undead Horde (8).
The Faithful Wall (3) score 580 hits on Monsters (5).
The Faithful Wall (3) score 274 hits on Monsters (6).
Undead Horde (8) score 1485 hits on The Faithful Wall (3).
Monsters (5) score 1174 hits on The Faithful Wall (3).
Total close combat hits suffered: Attackers: 3044 (3556 before overkill), Defenders: 2115

Latinikon Phalangists (2) take 376 hits in close combat, which cause 7 casualties, wiping the unit out.
Margaretha of Arescod, Margravine of Askileon Purlieushas been wounded by Undead Horde (7).
Undead Horde (7) take 148 hits in close combat, which cause 4 casualties.
Monsters (6) take 322 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
The Faithful Wall (3) take 2668 hits in close combat, which cause 49 casualties.
Undead Horde (8) take 1626 hits (1065 in close combat, 561 from archer fire), which cause 30 casualties.
Monsters (5) take 580 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 3044 (3044 from close combat and 0 from ranged), Defenders: 2676 (2115 from close combat and 561 from ranged)
Total casualties: 56 attackers, 39 defenders

Turn No. 5

  4 (63-S)
 3 (156-I)
5 (16-M)
7 (64-U)
8 (46-U)
      


The Hellfire Horde (4) move closer so they can fire safely into the melee.


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Monsters (5) score 1212 hits on The Faithful Wall (3).
Undead Horde (8) score 865 hits on The Faithful Wall (3).
Undead Horde (7) score 596 hits on The Faithful Wall (3).
The Faithful Wall (3) score 826 hits on Undead Horde (7).
The Faithful Wall (3) score 636 hits on Undead Horde (8).
The Faithful Wall (3) score 481 hits on Monsters (5).
Total close combat hits suffered: Attackers: 2673, Defenders: 1943

Monsters (5) take 481 hits in close combat, which cause 3 casualties.
Undead Horde (8) take 636 hits in close combat, which cause 12 casualties.
Undead Horde (7) take 826 hits in close combat, which cause 23 casualties.
The Faithful Wall (3) take 2673 hits in close combat, which cause 50 casualties.
Total hits suffered: Attackers: 2673 (2673 from close combat and 0 from ranged), Defenders: 1943 (1943 from close combat and 0 from ranged)
Total casualties: 50 attackers, 38 defenders

Turn No. 6

   4 (63-S)
3 (106-I)
5 (13-M)
7 (41-U)
8 (34-U)
      


The Hellfire Horde (4) fire carefully into the close combat near them.
The Hellfire Horde (4) fire on Undead Horde (8), scoring 617 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 617


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Undead Horde (7) score 364 hits on The Faithful Wall (3).
Undead Horde (8) score 738 hits on The Faithful Wall (3).
The Faithful Wall (3) score 591 hits on Undead Horde (7).
The Faithful Wall (3) score 449 hits on Undead Horde (8).
The Faithful Wall (3) score 286 hits on Monsters (5).
Monsters (5) score 817 hits on The Faithful Wall (3).
Total close combat hits suffered: Attackers: 1919, Defenders: 1326

Undead Horde (7) take 591 hits in close combat, which cause 16 casualties.
Undead Horde (8) take 973 hits (449 in close combat, 524 from archer fire), which cause 18 casualties.
The Faithful Wall (3) take 1919 hits in close combat, which cause 36 casualties.
Monsters (5) take 286 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 1919 (1919 from close combat and 0 from ranged), Defenders: 1850 (1326 from close combat and 524 from ranged)
Total casualties: 36 attackers, 36 defenders

Turn No. 7

   4 (63-S)
3 (70-I)
5 (11-M)
7 (25-U)
8 (16-U)
      


The Hellfire Horde (4) fire carefully into the close combat near them.
The Hellfire Horde (4) fire on Monsters (5), scoring 974 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 974


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Undead Horde (8) score 466 hits on The Faithful Wall (3).
Undead Horde (7) score 372 hits on The Faithful Wall (3).
Monsters (5) score 761 hits on The Faithful Wall (3).
The Faithful Wall (3) score 429 hits on Undead Horde (7).
The Faithful Wall (3) score 264 hits on Undead Horde (8).
The Faithful Wall (3) score 391 hits on Monsters (5).
Total close combat hits suffered: Attackers: 1599, Defenders: 1084

Undead Horde (8) take 264 hits in close combat, which cause 5 casualties.
Undead Horde (7) take 429 hits in close combat, which cause 12 casualties.
Monsters (5) take 1560 hits (391 in close combat, 1169 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
The Faithful Wall (3) take 1599 hits in close combat, which cause 30 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1599 (1599 from close combat and 0 from ranged), Defenders: 2253 (1084 from close combat and 1169 from ranged)
Total casualties: 30 attackers, 26 defenders

Turn No. 8

   4 (63-S)
7 (13-U)
8 (11-U)
      


The Hellfire Horde (4) fire on Undead Horde (8), scoring 1227 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1227
Undead Horde (7) and Undead Horde (8) advance towards the enemy.


Close Combat (Attacker Line 2):
The Hellfire Horde (4) score 421 hits on Undead Horde (7).
The Hellfire Horde (4) score 304 hits on Undead Horde (8).
Undead Horde (7) score 208 hits on The Hellfire Horde (4).
Undead Horde (8) score 333 hits on The Hellfire Horde (4).
Total close combat hits suffered: Attackers: 541, Defenders: 725

The Hellfire Horde (4) take 541 hits in close combat, which cause 12 casualties.
Undead Horde (7) take 421 hits in close combat, which cause 12 casualties.
Undead Horde (8) take 1347 hits (304 in close combat, 1043 from archer fire), which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 541 (541 from close combat and 0 from ranged), Defenders: 1768 (725 from close combat and 1043 from ranged)
Total casualties: 12 attackers, 23 defenders

Turn No. 9

   4 (51-S)
7 (1-U)
       




Close Combat (Attacker Line 2):
Undead Horde (7) score 22 hits on The Hellfire Horde (4).
The Hellfire Horde (4) score 160 hits on Undead Horde (7) (1293 before overkill).
Total close combat hits suffered: Attackers: 22, Defenders: 160 (1293 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Undead Horde (7) take 160 hits in close combat, which cause 1 casualties, wiping the unit out.
The Hellfire Horde (4) take 22 hits in close combat. No casualties.
Total hits suffered: Attackers: 22 (22 from close combat and 0 from ranged), Defenders: 160 (160 from close combat and 0 from ranged)
Total casualties: 0 attackers, 1 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.