Luria Nova/Events/Hunting Event/Margaretha/Battle in Ciarin Tut 9/16/21

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Battle of Ciarin Tut
Part of Unknown

Date 9/16/2021
Location Ciarin Tut
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
194 Inf 13 other
Formations
Casualties
5 13


Battle in Ciarin Tut

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ALatinikon PhalangistsMargarethaLuria Nova194 Infbox  22161285 hits13 kills5 losses
2DMonsters(Monsters)(rogue)13 otherline  730352 hits5 kills13 losses


Total:
1 attackers (194 Inf)
1 defenders (13 other)
Total combat strengths: 2216 vs. 730

The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (194-I)
     2 (13-M)
  


Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

   1 (194-I)
   2 (13-M)
   


Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

    1 (194-I)
 2 (13-M)
    


Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.


Close Combat (Center Line):
20 Luria Nova banners are visible in the melee.
Latinikon Phalangists (1) score 1285 hits on Monsters (2) (2407 before overkill).
Monsters (2) score 352 hits on Latinikon Phalangists (1).
Total close combat hits suffered: Attackers: 352, Defenders: 1285 (2407 before overkill)

Latinikon Phalangists (1) take 352 hits in close combat, which cause 5 casualties.
Monsters (2) take 1285 hits in close combat, which cause 13 casualties, wiping the unit out.
Total hits suffered: Attackers: 352 (352 from close combat and 0 from ranged), Defenders: 1285 (1285 from close combat and 0 from ranged)
Total casualties: 5 attackers, 13 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.