Luria Nova/Events/Hunting Event/Margaretha/Battle in Alley of Swords 9/3/21
Battle of Alley of Swords | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of (rogue) | |||||||||||
| |||||||||||
Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
164 Inf | 6 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
3 | 6 |
Battle in Alley of Swords
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Latinikon Phalangists | Margaretha | Luria Nova | 164 Inf | box | 1716 | 595 hits | 6 kills | 3 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 380 | 127 hits | 3 kills | 6 losses |
Total:
1 attackers (164 Inf)
1 defenders (6 other)
Total combat strengths: 1716 vs. 380
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Margravine Margaretha of Arescod is spotted wearing the Mysterious Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (164-I) | 2 (6-M) |
Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (164-I) | 2 (6-M) |
Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 3
1 (164-I) | 2 (6-M) |
Latinikon Phalangists (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Close Combat (Center Line):
20 Luria Nova banners are visible in the melee.
Monsters (2) score 127 hits on Latinikon Phalangists (1).
Latinikon Phalangists (1) score 595 hits on Monsters (2) (1903 before overkill).
Total close combat hits suffered: Attackers: 127, Defenders: 595 (1903 before overkill)
Monsters (2) take 595 hits in close combat, which cause 6 casualties, wiping the unit out.
Latinikon Phalangists (1) take 127 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 127 (127 from close combat and 0 from ranged), Defenders: 595 (595 from close combat and 0 from ranged)
Total casualties: 3 attackers, 6 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 1 %.
The locals are grateful for defeating the evil forces plaguing their region.