Luria Nova/Campaign Records/Raid Campaigns/Summer(January 2023)/Battle in Linhai 1/21/23
Battle of Linhai | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
210 Arch | 42 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
18 | 34 |
Battle in Linhai
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Ascendants | Wassgandr | Luria Nova | 210 Arch | box | 1512 | 4644 hits | 29 kills | 18 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 18 other | line | 1230 | 0 hits | 0 kills | 11 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 24 other | line | 1910 | 638 hits | 18 kills | 23 losses |
Total:
1 attackers (210 Arch)
2 defenders (42 other)
Total combat strengths: 1512 vs. 3140
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Heliacal Wassgandr Felsenbach is spotted wielding the Lance of Victory.
Heliacal Wassgandr Felsenbach is spotted wearing the Scorching Pendant.
Heliacal Wassgandr Felsenbach is spotted reading from the Singing Manual.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (210-A) | 2 (18-M) | 3 (24-M) |
Ascendants (1) fire on Monsters (2), scoring 614 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 614
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 737 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 737 (0 from close combat and 737 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 2
1 (210-A) | 2 (13-M) | 3 (24-M) |
Ascendants (1) fire on Monsters (2), scoring 779 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 779
Monsters (2) and Monsters (3) advance towards the enemy.
Monsters (2) take 935 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 935 (0 from close combat and 935 from ranged)
Total casualties: 0 attackers, 6 defenders
Turn No. 3
1 (210-A) | 3 (24-M) |
Ascendants (1) fire on Monsters (3), scoring 534 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 534
Monsters (3) advance towards the enemy.
Monsters (3) take 641 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 641 (0 from close combat and 641 from ranged)
Total casualties: 0 attackers, 4 defenders
Turn No. 4
1 (210-A) | 3 (20-M) |
Ascendants (1) fire on Monsters (3), scoring 1276 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1276
Monsters (3) advance towards the enemy.
Monsters (3) take 1531 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1531 (0 from close combat and 1531 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 5
1 (210-A) | 3 (11-M) |
Ascendants (1) fire on Monsters (3), scoring 1271 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1271
Monsters (3) advance towards the enemy.
Close Combat (Attacker Line 3):
60 Luria Nova banners are visible in the melee.
Ascendants (1) score 170 hits on Monsters (3) (402 before overkill).
Monsters (3) score 638 hits on Ascendants (1).
Total close combat hits suffered: Attackers: 638, Defenders: 170 (402 before overkill)
Ascendants (1) take 638 hits in close combat, which cause 18 casualties.
Monsters (3) take 1695 hits (170 in close combat, 1525 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 638 (638 from close combat and 0 from ranged), Defenders: 1695 (170 from close combat and 1525 from ranged)
Total casualties: 18 attackers, 10 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.