Luria Nova/Campaign Records/Raid Campaigns/Spring(August 2022)/Slaughter in Unterstrom Vorstadt II 8/21/22

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Battle of Unterstrom Vorstadt
Part of Unknown

Date 8/21/2022
Location Unterstrom Vorstadt
Weather Storm
Result After 7 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
112 Inf, 138 SF 549 other
Formations
Casualties
70 268


Battle in Unterstrom Vorstadt

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABlades of ConquestBaelricLuria Nova78 Infline  7412840 hits77 kills60 losses
2AFelsenbachi Bolt ThrowersMoriaLuria Nova66 SFline  13393058 hits80 kills0 losses
3ASassy SirensCelinaLuria Nova7 SFbox  275373 hits11 kills0 losses
4AThe Hellfire HordeOskarLuria Nova65 SFskirmish  15282091 hits65 kills0 losses
5AWannabe HeroesAscelineLuria Nova34 Infbox  5841324 hits35 kills10 losses
6DPeasant Mob(militia/guard unit)(rogue)13 otherline  201105 hits5 kills8 losses
7DPeasant Mob(militia/guard unit)(rogue)43 otherline  435161 hits8 kills19 losses
8DPeasant Mob(militia/guard unit)(rogue)64 otherline  465332 hits12 kills21 losses
9DPeasant Mob(militia/guard unit)(rogue)52 otherline  36254 hits1 kills17 losses
10DPeasant Mob(militia/guard unit)(rogue)70 otherline  38546 hits2 kills44 losses
11DPeasant Mob(militia/guard unit)(rogue)22 otherline  271352 hits16 kills20 losses
12DPeasant Mob(militia/guard unit)(rogue)91 otherline  445136 hits5 kills29 losses
13DPeasant Mob(militia/guard unit)(rogue)49 otherline  3870 hits0 kills19 losses
14DPeasant Mob(militia/guard unit)(rogue)10 otherline  19373 hits4 kills10 losses
15DPeasant Mob(militia/guard unit)(rogue)5 otherline  108119 hits6 kills5 losses
16DPeasant Mob(militia/guard unit)(rogue)32 otherline  3410 hits0 kills23 losses
17DPeasant Mob(militia/guard unit)(rogue)98 otherline  474207 hits11 kills53 losses


Total:
5 attackers (112 Inf, 138 SF)
12 defenders (549 other)
Total combat strengths: 4467 vs. 4067

The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

The battle takes place in the middle of a storm, archers will be almost worthless.

Knight Oskar von Lucker is spotted wearing the Wicked Ring.
Knight Baelric Aboolio is spotted wielding the Screaming Shield.
Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 3 (7-S)
4 (65-S)
1 (78-I)
2 (66-S)
5 (34-I)
   11 (22-P)
14 (10-P)
16 (32-P)
8 (64-P)
9 (52-P)
10 (70-P)
6 (13-P)
7 (43-P)
12 (91-P)
13 (49-P)
15 (5-P)
17 (98-P)
  


Felsenbachi Bolt Throwers (2) fire on Peasant Mob (16), scoring 557 hits.
Peasant Mob (16) move closer to get better shots.
The Hellfire Horde (4) fire on Peasant Mob (16), scoring 287 hits.
Peasant Mob (6) move closer to get better shots.
Peasant Mob (11) move closer to get better shots.
Peasant Mob (13) move closer to get better shots.
Peasant Mob (8) move closer to get better shots.
Sassy Sirens (3) fire on Peasant Mob (11), scoring 48 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 892
Blades of Conquest (1) and Wannabe Heroes (5) advance towards the enemy.
Peasant Mob (7), Peasant Mob (10), Peasant Mob (12), Peasant Mob (17), Peasant Mob (15), Peasant Mob (9) and Peasant Mob (14) advance towards the enemy.


Peasant Mob (16) take 844 hits from archer fire, which cause 23 casualties, making the unit retreat from the battlefield.
Peasant Mob (11) take 48 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 892 (0 from close combat and 892 from ranged)
Total casualties: 0 attackers, 24 defenders

Turn No. 2

 3 (7-S)
4 (65-S)
2 (66-S)
1 (78-I)
5 (34-I)
 11 (21-P)
14 (10-P)
8 (64-P)
9 (52-P)
10 (70-P)
6 (13-P)
7 (43-P)
12 (91-P)
13 (49-P)
15 (5-P)
17 (98-P)
   


Peasant Mob (8) move closer to get better shots.
Peasant Mob (11) fire on Blades of Conquest (1), scoring 59 hits.
The Hellfire Horde (4) fire on Peasant Mob (8), scoring 372 hits.
Felsenbachi Bolt Throwers (2) fire on Peasant Mob (14), scoring 622 hits.
Sassy Sirens (3) fire on Peasant Mob (11), scoring 114 hits.
Peasant Mob (6) move closer to get better shots.
Peasant Mob (13) move closer to get better shots.
Total ranged hits suffered: Attackers: 59, Defenders: 1108
Wannabe Heroes (5) and Blades of Conquest (1) advance towards the enemy.
Peasant Mob (17), Peasant Mob (7), Peasant Mob (9), Peasant Mob (14), Peasant Mob (15), Peasant Mob (12) and Peasant Mob (10) advance towards the enemy.


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Wannabe Heroes (5) score 423 hits on Peasant Mob (14) (557 before overkill).
Peasant Mob (14) score 51 hits on Blades of Conquest (1).
Peasant Mob (14) score 22 hits on Wannabe Heroes (5).
Blades of Conquest (1) score 589 hits on Peasant Mob (14) (775 before overkill).
Total close combat hits suffered: Attackers: 73, Defenders: 1012 (1332 before overkill)

Wannabe Heroes (5) take 22 hits in close combat, which cause 1 casualties.
Peasant Mob (8) take 372 hits from archer fire, which cause 11 casualties.
Peasant Mob (11) take 114 hits from archer fire, which cause 3 casualties.
Peasant Mob (14) take 1634 hits (1012 in close combat, 622 from archer fire), which cause 10 casualties, wiping the unit out.
Blades of Conquest (1) take 110 hits (51 in close combat, 59 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 132 (73 from close combat and 59 from ranged), Defenders: 2120 (1012 from close combat and 1108 from ranged)
Total casualties: 7 attackers, 24 defenders

Turn No. 3

 3 (7-S)
4 (65-S)
2 (66-S)
 1 (72-I)
5 (33-I)
8 (53-P)
9 (52-P)
10 (70-P)
11 (18-P)
6 (13-P)
7 (43-P)
12 (91-P)
13 (49-P)
15 (5-P)
17 (98-P)
    


Peasant Mob (13) move closer so they can fire safely into the melee.
Peasant Mob (11) fire on Blades of Conquest (1), scoring 95 hits.
Peasant Mob (8) fire on Wannabe Heroes (5), scoring 135 hits.
Felsenbachi Bolt Throwers (2) fire on Peasant Mob (10), scoring 421 hits.
Peasant Mob (6) fire on Blades of Conquest (1), scoring 62 hits.
Sassy Sirens (3) fire on Peasant Mob (9), scoring 32 hits.
The Hellfire Horde (4) fire on Peasant Mob (13), scoring 603 hits.
Total ranged hits suffered: Attackers: 292, Defenders: 1056
Peasant Mob (9), Peasant Mob (10), Peasant Mob (15), Peasant Mob (17), Peasant Mob (7) and Peasant Mob (12) advance towards the enemy.


Close Combat (Attacker Line 1):
5 Luria Nova banners are visible in the melee.
Peasant Mob (9) score 54 hits on Wannabe Heroes (5).
Blades of Conquest (1) score 700 hits on Peasant Mob (10).
Peasant Mob (10) score 46 hits on Blades of Conquest (1).
Wannabe Heroes (5) score 461 hits on Peasant Mob (9).
Total close combat hits suffered: Attackers: 100, Defenders: 1161

Peasant Mob (9) take 493 hits (461 in close combat, 32 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Peasant Mob (13) take 603 hits from archer fire, which cause 19 casualties, causing panicked flight among the survivors.
Blades of Conquest (1) take 203 hits (46 in close combat, 157 from archer fire), which cause 10 casualties.
Peasant Mob (10) take 1121 hits (700 in close combat, 421 from archer fire), which cause 44 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Wannabe Heroes (5) take 189 hits (54 in close combat, 135 from archer fire), which cause 4 casualties.
Total hits suffered: Attackers: 392 (100 from close combat and 292 from ranged), Defenders: 2217 (1161 from close combat and 1056 from ranged)
Total casualties: 14 attackers, 83 defenders

Turn No. 4

 3 (7-S)
4 (65-S)
2 (66-S)
 1 (62-I)
5 (29-I)
7 (43-P)
8 (53-P)
11 (18-P)
12 (91-P)
15 (5-P)
17 (98-P)
6 (13-P)
    


Sassy Sirens (3) fire on Peasant Mob (17), scoring 62 hits.
The Hellfire Horde (4) fire on Peasant Mob (12), scoring 320 hits.
Felsenbachi Bolt Throwers (2) fire on Peasant Mob (7), scoring 670 hits.
Peasant Mob (6) fire on Blades of Conquest (1), scoring 43 hits.
Peasant Mob (8) fire on Blades of Conquest (1), scoring 73 hits.
Peasant Mob (11) fire on Wannabe Heroes (5), scoring 88 hits.
Total ranged hits suffered: Attackers: 204, Defenders: 1052
Blades of Conquest (1) and Wannabe Heroes (5) advance towards the enemy.


Close Combat (Center Line):
5 Luria Nova banners are visible in the melee.
Blades of Conquest (1) score 14 hits on Peasant Mob (15).
Blades of Conquest (1) score 62 hits on Peasant Mob (11).
Blades of Conquest (1) score 118 hits on Peasant Mob (7).
Blades of Conquest (1) score 310 hits on Peasant Mob (17).
Peasant Mob (17) score 70 hits on Blades of Conquest (1).
Peasant Mob (15) score 24 hits on Blades of Conquest (1).
Wannabe Heroes (5) score 263 hits on Peasant Mob (12).
Wannabe Heroes (5) score 177 hits on Peasant Mob (8).
Peasant Mob (8) score 43 hits on Wannabe Heroes (5).
Peasant Mob (12) score 74 hits on Wannabe Heroes (5).
Peasant Mob (7) score 161 hits on Blades of Conquest (1).
Peasant Mob (11) score 39 hits on Blades of Conquest (1).
Total close combat hits suffered: Attackers: 411, Defenders: 944

Blades of Conquest (1) take 410 hits (294 in close combat, 116 from archer fire), which cause 21 casualties.
Peasant Mob (17) take 372 hits (310 in close combat, 62 from archer fire), which cause 15 casualties.
Peasant Mob (15) take 14 hits in close combat. No casualties.
Wannabe Heroes (5) take 205 hits (117 in close combat, 88 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
Peasant Mob (8) take 177 hits in close combat, which cause 5 casualties.
Peasant Mob (12) take 583 hits (263 in close combat, 320 from archer fire), which cause 24 casualties.
Peasant Mob (7) take 788 hits (118 in close combat, 670 from archer fire), which cause 19 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Peasant Mob (11) take 62 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 615 (411 from close combat and 204 from ranged), Defenders: 1996 (944 from close combat and 1052 from ranged)
Total casualties: 26 attackers, 68 defenders

Turn No. 5

 3 (7-S)
4 (65-S)
2 (66-S)
  1 (41-I)
8 (48-P)
11 (16-P)
12 (67-P)
15 (5-P)
17 (83-P)
6 (13-P)
    


Sassy Sirens (3) fire on Peasant Mob (6), scoring 33 hits.
Felsenbachi Bolt Throwers (2) fire on Peasant Mob (6), scoring 266 hits.
Peasant Mob (6) move into the close combat just ahead.
The Hellfire Horde (4) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 299
Peasant Mob (12) advance towards the enemy.
Peasant Mob (11), Peasant Mob (12) and Peasant Mob (6) cannot join the melee, as it is too crowded.


Close Combat (Center Line):
Peasant Mob (17) score 70 hits on Blades of Conquest (1).
Peasant Mob (8) score 81 hits on Blades of Conquest (1).
Blades of Conquest (1) score 16 hits on Peasant Mob (15).
Blades of Conquest (1) score 173 hits on Peasant Mob (8).
Blades of Conquest (1) score 223 hits on Peasant Mob (17).
Peasant Mob (15) score 35 hits on Blades of Conquest (1).
Total close combat hits suffered: Attackers: 186, Defenders: 412

Peasant Mob (17) take 223 hits in close combat, which cause 9 casualties.
Peasant Mob (8) take 173 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Blades of Conquest (1) take 186 hits in close combat, which cause 10 casualties.
Peasant Mob (6) take 299 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Peasant Mob (15) take 16 hits in close combat. No casualties.
Total hits suffered: Attackers: 186 (186 from close combat and 0 from ranged), Defenders: 711 (412 from close combat and 299 from ranged)
Total casualties: 10 attackers, 22 defenders

Turn No. 6

 3 (7-S)
2 (66-S)
4 (65-S)
 12 (67-P)
1 (31-I)
11 (16-P)
15 (5-P)
17 (74-P)
     


Blades of Conquest (1) move back towards the melee.
Sassy Sirens (3) fire on Peasant Mob (17), scoring 84 hits.
Felsenbachi Bolt Throwers (2) fire on Peasant Mob (17), scoring 522 hits.
Peasant Mob (11) fire carefully into the close combat near them.
Peasant Mob (11) fire on Blades of Conquest (1), scoring 71 hits.
The Hellfire Horde (4) fire on Peasant Mob (11), scoring 509 hits.
Total ranged hits suffered: Attackers: 71, Defenders: 1115
Peasant Mob (15) and Peasant Mob (17) advance towards the enemy.


Close Combat (Attacker Line 1):
Peasant Mob (15) score 33 hits on Blades of Conquest (1).
Blades of Conquest (1) score 9 hits on Peasant Mob (15).
Blades of Conquest (1) score 129 hits on Peasant Mob (12).
Blades of Conquest (1) score 130 hits on Peasant Mob (17).
Peasant Mob (17) score 67 hits on Blades of Conquest (1).
Peasant Mob (12) score 62 hits on Blades of Conquest (1).
Total close combat hits suffered: Attackers: 162, Defenders: 268

Peasant Mob (15) take 9 hits in close combat. No casualties.
Blades of Conquest (1) take 233 hits (162 in close combat, 71 from archer fire), which cause 12 casualties.
Peasant Mob (17) take 736 hits (130 in close combat, 606 from archer fire), which cause 29 casualties, causing panicked flight among the survivors, 13 additional men get slaughtered during the retreat.
Peasant Mob (11) take 509 hits from archer fire, which cause 14 casualties, causing panicked flight among the survivors.
Peasant Mob (12) take 129 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 10 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 233 (162 from close combat and 71 from ranged), Defenders: 1383 (268 from close combat and 1115 from ranged)
Total casualties: 12 attackers, 71 defenders

Turn No. 7

 3 (7-S)
2 (66-S)
4 (65-S)
 1 (19-I)
15 (5-P)
      


Felsenbachi Bolt Throwers (2) move closer so they can fire safely into the melee.
The Hellfire Horde (4) move closer so they can fire safely into the melee.
Sassy Sirens (3) move closer to get better shots.


Close Combat (Attacker Line 1):
Peasant Mob (15) score 27 hits on Blades of Conquest (1).
Blades of Conquest (1) score 367 hits on Peasant Mob (15).
Total close combat hits suffered: Attackers: 27, Defenders: 367

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Peasant Mob (15) take 367 hits in close combat, which cause 5 casualties, wiping the unit out.
Blades of Conquest (1) take 27 hits in close combat, which cause 1 casualties.
Total hits suffered: Attackers: 27 (27 from close combat and 0 from ranged), Defenders: 367 (367 from close combat and 0 from ranged)
Total casualties: 1 attackers, 5 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 29 %.
The local roads network has also been damaged.