Luria Nova/Campaign Records/Raid Campaigns/Spring(August 2022)/Skirmish in Unterstrom Vorstadt 8/19/22

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Battle of Unterstrom Vorstadt
Part of (rogue)

Date 8/20/2022
Location Unterstrom Vorstadt
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Swordfell; Luria Nova (rogue)
Commanders
Strength
191 Inf, 73 SF 122 other
Formations
Casualties
7 65


Battle in Unterstrom Vorstadt

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArmsworth 3rd InfantryAugustusSwordfell102 Infline  13391352 hits50 kills2 losses
2ABlades of ConquestBaelricLuria Nova89 Infline  1051199 hits1 kills5 losses
3AFelsenbachi Bolt ThrowersMoriaLuria Nova66 SFline  1402606 hits4 kills0 losses
4ASassy SirensCelinaLuria Nova7 SFbox  267265 hits10 kills0 losses
5DMonsters(Monsters)(rogue)5 otherline  565174 hits5 kills5 losses
6DPeasant Mob(militia/guard unit)(rogue)117 otherline  56498 hits2 kills60 losses


Total:
4 attackers (191 Inf, 73 SF)
2 defenders (122 other)
Total combat strengths: 4059 vs. 1129

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
The Swordfell troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Knight Baelric Aboolio is spotted wielding the Screaming Shield.
Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 4 (7-S)
1 (102-I)
2 (89-I)
3 (66-S)
     5 (5-M)
6 (117-P)
  


Sassy Sirens (4) move closer to get better shots.
Felsenbachi Bolt Throwers (3) move closer to get better shots.
Blades of Conquest (2) and Armsworth 3rd Infantry (1) advance towards the enemy.
Peasant Mob (6) and Monsters (5) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  4 (7-S)
1 (102-I)
2 (89-I)
3 (66-S)
   5 (5-M)
6 (117-P)
   


Felsenbachi Bolt Throwers (3) fire on Monsters (5), scoring 301 hits.
Sassy Sirens (4) fire on Peasant Mob (6), scoring 97 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 398
Blades of Conquest (2) and Armsworth 3rd Infantry (1) advance towards the enemy.
Peasant Mob (6) and Monsters (5) advance towards the enemy.


Peasant Mob (6) take 97 hits from archer fire, which cause 4 casualties.
Monsters (5) take 361 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 458 (0 from close combat and 458 from ranged)
Total casualties: 0 attackers, 6 defenders

Turn No. 3

  4 (7-S)
3 (66-S)
1 (102-I)
2 (89-I)
 5 (3-M)
6 (113-P)
    


Sassy Sirens (4) fire on Peasant Mob (6), scoring 168 hits.
Felsenbachi Bolt Throwers (3) fire on Monsters (5), scoring 305 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 473
Blades of Conquest (2) and Armsworth 3rd Infantry (1) advance towards the enemy.
Peasant Mob (6) and Monsters (5) advance towards the enemy.


Close Combat (Center Line):
9 Swordfell banners are visible in the melee.
Peasant Mob (6) score 98 hits on Armsworth 3rd Infantry (1).
Monsters (5) score 174 hits on Blades of Conquest (2).
Blades of Conquest (2) score 199 hits on Monsters (5) (691 before overkill).
Armsworth 3rd Infantry (1) score 1352 hits on Peasant Mob (6).
Total close combat hits suffered: Attackers: 272, Defenders: 1551 (2043 before overkill)

Peasant Mob (6) take 1520 hits (1352 in close combat, 168 from archer fire), which cause 56 casualties, causing panicked flight among the survivors, 8 additional men get slaughtered during the retreat.
Monsters (5) take 565 hits (199 in close combat, 366 from archer fire), which cause 3 casualties, wiping the unit out.
Blades of Conquest (2) take 174 hits in close combat, which cause 5 casualties.
Armsworth 3rd Infantry (1) take 98 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 272 (272 from close combat and 0 from ranged), Defenders: 2085 (1551 from close combat and 534 from ranged)
Total casualties: 7 attackers, 67 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 5 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.