Luria Nova/Campaign Records/Raid Campaigns/Battle in West Divide II

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Battle of West Divide
Part of Unknown

Date 6/20/2021
Location West Divide
Weather Strong wind
Result After 4 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
97 Inf, 61 Arch, 275 SF 483 other
Formations
no particular formation
Casualties
21 360


Battle in West Divide

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova97 Infwedge  7271817 hits50 kills21 losses
2ABroken CrownBennetLuria Nova84 SFbox  17223321 hits69 kills0 losses
3AEmpireHeirut VeLuria Nova61 Archskirmish  6421100 hits24 kills0 losses
4AFontanese FreebootersCiarghualaLuria Nova136 SFbox  23805031 hits165 kills0 losses
5ASwords of vengeanceLeonidLuria Nova55 SFbox  13112288 hits52 kills0 losses
6DPeasant Mob(militia/guard unit)(rogue)161 otherline  5270 hits0 kills74 losses
7DPeasant Mob(militia/guard unit)(rogue)121 otherline  59663 hits4 kills85 losses
8DPeasant Mob(militia/guard unit)(rogue)60 otherline  42989 hits7 kills60 losses
9DPeasant Mob(militia/guard unit)(rogue)27 otherline  28453 hits4 kills27 losses
10DPeasant Mob(militia/guard unit)(rogue)27 otherline  29478 hits6 kills27 losses
11DPeasant Mob(militia/guard unit)(rogue)87 otherline  4220 hits0 kills87 losses


Total:
5 attackers (97 Inf, 61 Arch, 275 SF)
6 defenders (483 other)
Total combat strengths: 6782 vs. 2552

The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (97-I)
2 (84-S)
3 (61-A)
4 (136-S)
5 (55-S)
   6 (161-P)
11 (87-P)
8 (60-P)
9 (27-P)
7 (121-P)
10 (27-P)
  


Swords of vengeance (5) fire on Peasant Mob (6), scoring 267 hits.
Broken Crown (2) fire on Peasant Mob (11), scoring 429 hits.
Empire (3) fire on Peasant Mob (6), scoring 135 hits.
Fontanese Freebooters (4) fire on Peasant Mob (6), scoring 1037 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1868
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (7), Peasant Mob (9), Peasant Mob (8), Peasant Mob (6), Peasant Mob (10) and Peasant Mob (11) advance towards the enemy.


Peasant Mob (6) take 1439 hits from archer fire, which cause 74 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Peasant Mob (11) take 429 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1868 (0 from close combat and 1868 from ranged)
Total casualties: 0 attackers, 97 defenders

Turn No. 2

  1 (97-I)
2 (84-S)
3 (61-A)
4 (136-S)
5 (55-S)
  11 (69-P)
8 (60-P)
9 (27-P)
7 (121-P)
10 (27-P)
   


Swords of vengeance (5) fire on Peasant Mob (11), scoring 281 hits.
Broken Crown (2) fire on Peasant Mob (11), scoring 1095 hits.
Fontanese Freebooters (4) fire on Peasant Mob (11), scoring 1387 hits.
Empire (3) fire on Peasant Mob (11), scoring 351 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3114
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (9), Peasant Mob (11), Peasant Mob (7), Peasant Mob (10) and Peasant Mob (8) advance towards the enemy.


Peasant Mob (11) take 3114 hits from archer fire, which cause 69 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3114 (0 from close combat and 3114 from ranged)
Total casualties: 0 attackers, 69 defenders

Turn No. 3

  2 (84-S)
3 (61-A)
4 (136-S)
5 (55-S)
1 (97-I)
 8 (60-P)
9 (27-P)
7 (121-P)
10 (27-P)
    


Swords of vengeance (5) fire on Peasant Mob (8), scoring 812 hits.
Empire (3) fire on Peasant Mob (9), scoring 315 hits.
Broken Crown (2) fire on Peasant Mob (9), scoring 1065 hits.
Fontanese Freebooters (4) fire on Peasant Mob (8), scoring 998 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3190
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (10), Peasant Mob (8), Peasant Mob (9) and Peasant Mob (7) advance towards the enemy.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
1st Glorious Infantry (1) score 231 hits on Peasant Mob (9).
1st Glorious Infantry (1) score 609 hits on Peasant Mob (8).
Peasant Mob (8) score 89 hits on 1st Glorious Infantry (1).
Peasant Mob (9) score 53 hits on 1st Glorious Infantry (1).
Total close combat hits suffered: Attackers: 142, Defenders: 840

1st Glorious Infantry (1) take 142 hits in close combat, which cause 11 casualties.
Peasant Mob (8) take 2419 hits (609 in close combat, 1810 from archer fire), which cause 60 casualties, wiping the unit out.
Peasant Mob (9) take 1611 hits (231 in close combat, 1380 from archer fire), which cause 27 casualties, wiping the unit out.
Total hits suffered: Attackers: 142 (142 from close combat and 0 from ranged), Defenders: 4030 (840 from close combat and 3190 from ranged)
Total casualties: 11 attackers, 87 defenders

Turn No. 4

  2 (84-S)
3 (61-A)
4 (136-S)
5 (55-S)
 1 (86-I)
7 (121-P)
10 (27-P)
     


Fontanese Freebooters (4) fire on Peasant Mob (7), scoring 1609 hits.
Swords of vengeance (5) fire on Peasant Mob (10), scoring 928 hits.
Empire (3) fire on Peasant Mob (10), scoring 299 hits.
Broken Crown (2) fire on Peasant Mob (10), scoring 732 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3568
Peasant Mob (10) and Peasant Mob (7) advance towards the enemy.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
Peasant Mob (10) score 78 hits on 1st Glorious Infantry (1).
Peasant Mob (7) score 63 hits on 1st Glorious Infantry (1).
1st Glorious Infantry (1) score 160 hits on Peasant Mob (10).
1st Glorious Infantry (1) score 817 hits on Peasant Mob (7).
Total close combat hits suffered: Attackers: 141, Defenders: 977

Peasant Mob (10) take 2119 hits (160 in close combat, 1959 from archer fire), which cause 27 casualties, wiping the unit out.
Peasant Mob (7) take 2426 hits (817 in close combat, 1609 from archer fire), which cause 85 casualties, making the unit retreat from the battlefield.
1st Glorious Infantry (1) take 141 hits in close combat, which cause 10 casualties.
Total hits suffered: Attackers: 141 (141 from close combat and 0 from ranged), Defenders: 4545 (977 from close combat and 3568 from ranged)
Total casualties: 10 attackers, 112 defenders

Attacker Victory!