Luria Nova/Campaign Records/Raid Campaigns/Battle in Unterstrom Vorstadt II

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Battle of Unterstrom Vorstadt
Part of Unknown

Date 6/12/2021
Location Unterstrom Vorstadt
Weather Quite windy
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova; Swordfell (rogue)
Commanders
Wassgandr Felsenbach
Strength
138 Inf, 338 SF 1225 other
Formations
no particular formation
Casualties
28 679


Battle in Unterstrom Vorstadt

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova138 Infwedge  16026418 hits235 kills28 losses
2ABroken CrownBennetLuria Nova84 SFbox  20923976 hits118 kills0 losses
3AFightersWillowSwordfell63 SFbox  13282069 hits64 kills0 losses
4AFontanese FreebootersCiarghualaLuria Nova136 SFbox  28866893 hits158 kills0 losses
5ASwords of vengeanceLeonidLuria Nova55 SFbox  15493922 hits104 kills0 losses
6DPeasant Mob(militia/guard unit)(rogue)295 otherline  1111309 hits6 kills95 losses
7DPeasant Mob(militia/guard unit)(rogue)124 otherline  7190 hits0 kills71 losses
8DPeasant Mob(militia/guard unit)(rogue)112 otherline  747375 hits7 kills70 losses
9DPeasant Mob(militia/guard unit)(rogue)83 otherline  7040 hits0 kills83 losses
10DPeasant Mob(militia/guard unit)(rogue)85 otherline  7490 hits0 kills37 losses
11DPeasant Mob(militia/guard unit)(rogue)10 otherline  17948 hits1 kills10 losses
12DPeasant Mob(militia/guard unit)(rogue)27 otherline  29574 hits1 kills27 losses
13DPeasant Mob(militia/guard unit)(rogue)10 otherline  20992 hits2 kills10 losses
14DPeasant Mob(militia/guard unit)(rogue)479 otherline  1244591 hits12 kills276 losses


Total:
5 attackers (138 Inf, 338 SF)
9 defenders (1225 other)
Total combat strengths: 9457 vs. 5957

The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
The Swordfell troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (138-I)
2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
   7 (124-P)
9 (83-P)
6 (295-P)
11 (10-P)
13 (10-P)
8 (112-P)
10 (85-P)
12 (27-P)
14 (479-P)
  


Fontanese Freebooters (4) fire on Peasant Mob (7), scoring 519 hits.
Broken Crown (2) fire on Peasant Mob (9), scoring 304 hits.
Swords of vengeance (5) fire on Peasant Mob (9), scoring 422 hits.
Fighters (3) fire on Peasant Mob (7), scoring 318 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1563
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (8), Peasant Mob (11), Peasant Mob (12), Peasant Mob (13), Peasant Mob (6), Peasant Mob (7), Peasant Mob (9), Peasant Mob (10) and Peasant Mob (14) advance towards the enemy.


Peasant Mob (7) take 837 hits from archer fire, which cause 25 casualties.
Peasant Mob (9) take 726 hits from archer fire, which cause 18 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1563 (0 from close combat and 1563 from ranged)
Total casualties: 0 attackers, 43 defenders

Turn No. 2

  1 (138-I)
2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
  7 (99-P)
9 (65-P)
6 (295-P)
11 (10-P)
13 (10-P)
8 (112-P)
10 (85-P)
12 (27-P)
14 (479-P)
   


Broken Crown (2) fire on Peasant Mob (7), scoring 1244 hits.
Swords of vengeance (5) fire on Peasant Mob (9), scoring 1017 hits.
Fontanese Freebooters (4) fire on Peasant Mob (9), scoring 2199 hits.
Fighters (3) fire on Peasant Mob (7), scoring 276 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 4736
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (6), Peasant Mob (9), Peasant Mob (7), Peasant Mob (10), Peasant Mob (12), Peasant Mob (11), Peasant Mob (8), Peasant Mob (14) and Peasant Mob (13) advance towards the enemy.


Peasant Mob (9) take 3216 hits from archer fire, which cause 65 casualties, wiping the unit out.
Peasant Mob (7) take 1520 hits from archer fire, which cause 46 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 4736 (0 from close combat and 4736 from ranged)
Total casualties: 0 attackers, 111 defenders

Turn No. 3

  2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
1 (138-I)
 6 (295-P)
11 (10-P)
13 (10-P)
8 (112-P)
10 (85-P)
12 (27-P)
14 (479-P)
    


Fighters (3) fire on Peasant Mob (6), scoring 576 hits.
Swords of vengeance (5) fire on Peasant Mob (13), scoring 838 hits.
Fontanese Freebooters (4) fire on Peasant Mob (11), scoring 1358 hits.
Broken Crown (2) fire on Peasant Mob (6), scoring 656 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3428
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (10), Peasant Mob (11), Peasant Mob (13), Peasant Mob (6), Peasant Mob (14), Peasant Mob (12) and Peasant Mob (8) advance towards the enemy.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
1st Glorious Infantry (1) score 62 hits on Peasant Mob (13).
1st Glorious Infantry (1) score 54 hits on Peasant Mob (11).
1st Glorious Infantry (1) score 1481 hits on Peasant Mob (6).
Peasant Mob (11) score 48 hits on 1st Glorious Infantry (1).
Peasant Mob (13) score 92 hits on 1st Glorious Infantry (1).
Peasant Mob (6) score 309 hits on 1st Glorious Infantry (1).
Total close combat hits suffered: Attackers: 449, Defenders: 1597

1st Glorious Infantry (1) take 449 hits in close combat, which cause 8 casualties.
Peasant Mob (11) take 1412 hits (54 in close combat, 1358 from archer fire), which cause 10 casualties, wiping the unit out.
Peasant Mob (13) take 900 hits (62 in close combat, 838 from archer fire), which cause 10 casualties, wiping the unit out.
Peasant Mob (6) take 2713 hits (1481 in close combat, 1232 from archer fire), which cause 95 casualties, making the unit retreat from the battlefield, 24 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 449 (449 from close combat and 0 from ranged), Defenders: 5025 (1597 from close combat and 3428 from ranged)
Total casualties: 8 attackers, 139 defenders

Turn No. 4

  2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
 1 (130-I)
8 (112-P)
10 (85-P)
12 (27-P)
14 (479-P)
     


Swords of vengeance (5) fire on Peasant Mob (14), scoring 566 hits.
Fontanese Freebooters (4) fire on Peasant Mob (10), scoring 1517 hits.
Fighters (3) fire on Peasant Mob (8), scoring 503 hits.
Broken Crown (2) fire on Peasant Mob (12), scoring 992 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3578
Peasant Mob (14), Peasant Mob (8), Peasant Mob (10) and Peasant Mob (12) advance towards the enemy.
Peasant Mob (8) and Peasant Mob (10) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
Peasant Mob (14) score 182 hits on 1st Glorious Infantry (1).
1st Glorious Infantry (1) score 81 hits on Peasant Mob (12).
1st Glorious Infantry (1) score 1676 hits on Peasant Mob (14).
Peasant Mob (12) score 74 hits on 1st Glorious Infantry (1).
Total close combat hits suffered: Attackers: 256, Defenders: 1757

Peasant Mob (14) take 2242 hits (1676 in close combat, 566 from archer fire), which cause 88 casualties.
Peasant Mob (8) take 503 hits from archer fire, which cause 15 casualties.
Peasant Mob (10) take 1517 hits from archer fire, which cause 37 casualties, making the unit retreat from the battlefield.
1st Glorious Infantry (1) take 256 hits in close combat, which cause 5 casualties.
Peasant Mob (12) take 1073 hits (81 in close combat, 992 from archer fire), which cause 27 casualties, wiping the unit out.
Total hits suffered: Attackers: 256 (256 from close combat and 0 from ranged), Defenders: 5335 (1757 from close combat and 3578 from ranged)
Total casualties: 5 attackers, 167 defenders

Turn No. 5

  2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
 1 (125-I)
8 (97-P)
14 (391-P)
      


Fighters (3) move closer so they can fire safely into the melee.
Broken Crown (2) move closer so they can fire safely into the melee.
Fontanese Freebooters (4) move closer so they can fire safely into the melee.
Swords of vengeance (5) move closer so they can fire safely into the melee.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
Peasant Mob (8) score 186 hits on 1st Glorious Infantry (1).
Peasant Mob (14) score 243 hits on 1st Glorious Infantry (1).
1st Glorious Infantry (1) score 308 hits on Peasant Mob (8).
1st Glorious Infantry (1) score 1042 hits on Peasant Mob (14).
Total close combat hits suffered: Attackers: 429, Defenders: 1350

Peasant Mob (8) take 308 hits in close combat, which cause 9 casualties.
Peasant Mob (14) take 1042 hits in close combat, which cause 41 casualties.
1st Glorious Infantry (1) take 429 hits in close combat, which cause 8 casualties.
Total hits suffered: Attackers: 429 (429 from close combat and 0 from ranged), Defenders: 1350 (1350 from close combat and 0 from ranged)
Total casualties: 8 attackers, 50 defenders

Turn No. 6

   2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
1 (117-I)
8 (88-P)
14 (350-P)
      


Swords of vengeance (5) fire carefully into the close combat near them.
Swords of vengeance (5) fire on Peasant Mob (14), scoring 1079 hits.
Fighters (3) fire carefully into the close combat near them.
Fighters (3) fire on Peasant Mob (8), scoring 396 hits.
Broken Crown (2) fire carefully into the close combat near them.
Broken Crown (2) fire on Peasant Mob (8), scoring 780 hits.
Fontanese Freebooters (4) fire carefully into the close combat near them.
Fontanese Freebooters (4) fire on Peasant Mob (14), scoring 1300 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3555


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
Peasant Mob (8) score 189 hits on 1st Glorious Infantry (1).
1st Glorious Infantry (1) score 342 hits on Peasant Mob (8).
1st Glorious Infantry (1) score 1372 hits on Peasant Mob (14).
Peasant Mob (14) score 166 hits on 1st Glorious Infantry (1).
Total close combat hits suffered: Attackers: 355, Defenders: 1714

Peasant Mob (8) take 1518 hits (342 in close combat, 1176 from archer fire), which cause 46 casualties, making the unit retreat from the battlefield.
1st Glorious Infantry (1) take 355 hits in close combat, which cause 7 casualties.
Peasant Mob (14) take 3751 hits (1372 in close combat, 2379 from archer fire), which cause 147 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Total hits suffered: Attackers: 355 (355 from close combat and 0 from ranged), Defenders: 5269 (1714 from close combat and 3555 from ranged)
Total casualties: 7 attackers, 194 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 25 %.