Luria Nova/Campaign Records/Raid Campaigns/Battle in Unterstrom Vorstadt I

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Battle of Unterstrom Vorstadt
Part of Unknown

Date 6/11/2021
Location Unterstrom Vorstadt
Weather Calm wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova; Swordfell (rogue)
Commanders
Wassgandr Felsenbach
Strength
138 Inf, 338 SF 170 other
Formations
no particular formation
Casualties
0 170


Battle in Unterstrom Vorstadt

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova138 Infwedge  16550 hits0 kills0 losses
2ABroken CrownBennetLuria Nova84 SFbox  21081920 hits42 kills0 losses
3AFightersWillowSwordfell63 SFbox  1338948 hits25 kills0 losses
4AFontanese FreebootersCiarghualaLuria Nova136 SFbox  29072557 hits57 kills0 losses
5ASwords of vengeanceLeonidLuria Nova55 SFbox  15731761 hits45 kills0 losses
6DPeasant Mob(militia/guard unit)(rogue)11 otherline  2310 hits0 kills11 losses
7DPeasant Mob(militia/guard unit)(rogue)49 otherline  4740 hits0 kills49 losses
8DPeasant Mob(militia/guard unit)(rogue)25 otherline  2660 hits0 kills25 losses
9DPeasant Mob(militia/guard unit)(rogue)85 otherline  4850 hits0 kills85 losses


Total:
5 attackers (138 Inf, 338 SF)
4 defenders (170 other)
Total combat strengths: 9581 vs. 1456

The peasants of (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
The Swordfell troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Royal Ciarghuala Dubhaine is spotted reading from the Shiny Essay.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (138-I)
2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
   8 (25-P)
6 (11-P)
9 (85-P)
7 (49-P)
  


Fighters (3) fire on Peasant Mob (8), scoring 247 hits.
Broken Crown (2) fire on Peasant Mob (8), scoring 993 hits.
Fontanese Freebooters (4) fire on Peasant Mob (8), scoring 1296 hits.
Peasant Mob (6) move closer to get better shots.
Swords of vengeance (5) fire on Peasant Mob (6), scoring 826 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3362
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (7), Peasant Mob (9) and Peasant Mob (8) advance towards the enemy.


Peasant Mob (8) take 2536 hits from archer fire, which cause 25 casualties, wiping the unit out.
Peasant Mob (6) take 826 hits from archer fire, which cause 11 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3362 (0 from close combat and 3362 from ranged)
Total casualties: 0 attackers, 36 defenders

Turn No. 2

  1 (138-I)
2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
   9 (85-P)
7 (49-P)
   


Broken Crown (2) fire on Peasant Mob (9), scoring 482 hits.
Swords of vengeance (5) fire on Peasant Mob (9), scoring 640 hits.
Fighters (3) fire on Peasant Mob (9), scoring 264 hits.
Fontanese Freebooters (4) fire on Peasant Mob (9), scoring 672 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2058
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (9) and Peasant Mob (7) advance towards the enemy.


Peasant Mob (9) take 2058 hits from archer fire, which cause 85 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2058 (0 from close combat and 2058 from ranged)
Total casualties: 0 attackers, 85 defenders

Turn No. 3

  2 (84-S)
3 (63-S)
4 (136-S)
5 (55-S)
1 (138-I)
  7 (49-P)
    


Swords of vengeance (5) fire on Peasant Mob (7), scoring 295 hits.
Fighters (3) fire on Peasant Mob (7), scoring 437 hits.
Fontanese Freebooters (4) fire on Peasant Mob (7), scoring 589 hits.
Broken Crown (2) fire on Peasant Mob (7), scoring 445 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1766
1st Glorious Infantry (1) advance towards the enemy.
Peasant Mob (7) advance towards the enemy.


Peasant Mob (7) take 1766 hits from archer fire, which cause 49 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1766 (0 from close combat and 1766 from ranged)
Total casualties: 0 attackers, 49 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.