Luria Nova/Campaign Records/Home Defence/Skirmish in Orz 12/20/23
Battle of Orz | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
28 SF | 40 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 37 |
Battle in Orz
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Sassy Sirens | Celina | Luria Nova | 28 SF | box | 824 | 2896 hits | 41 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 11 other | line | 1025 | 0 hits | 0 kills | 8 losses | |
3 | D | Undead Horde | (Undead) | (rogue) | 29 other | line | 445 | 0 hits | 0 kills | 29 losses |
Total:
1 attackers (28 SF)
2 defenders (40 other)
Total combat strengths: 824 vs. 1470
The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
Margravine Celina Stormreaver is spotted wearing the Weird Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (28-S) | 2 (11-M) | 3 (29-U) |
Sassy Sirens (1) fire on Monsters (2), scoring 481 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 481
Monsters (2) and Undead Horde (3) advance towards the enemy.
Monsters (2) take 577 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 577 (0 from close combat and 577 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 2
1 (28-S) | 2 (8-M) | 3 (29-U) |
Sassy Sirens (1) fire on Monsters (2), scoring 738 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 738
Monsters (2) and Undead Horde (3) advance towards the enemy.
Monsters (2) take 886 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 886 (0 from close combat and 886 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 3
1 (28-S) | 3 (29-U) |
Sassy Sirens (1) fire on Undead Horde (3), scoring 449 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 449
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 382 hits from archer fire, which cause 16 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 382 (0 from close combat and 382 from ranged)
Total casualties: 0 attackers, 16 defenders
Turn No. 4
1 (28-S) | 3 (13-U) |
Sassy Sirens (1) fire on Undead Horde (3), scoring 1228 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1228
Undead Horde (3) advance towards the enemy.
Undead Horde (3) take 1044 hits from archer fire, which cause 13 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1044 (0 from close combat and 1044 from ranged)
Total casualties: 0 attackers, 13 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 6 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.