Luria Nova/Campaign Records/Home Defence/Skirmish in Orz 10/29/23
Battle of Orz | |||||||||||
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Part of Unknown | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
47 Inf | 8 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
2 | 5 |
Battle in Orz
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | The Butcher Boys | Godwin | Luria Nova | 47 Inf | box | 695 | 564 hits | 5 kills | 2 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 8 other | line | 465 | 128 hits | 2 kills | 5 losses |
Total:
1 attackers (47 Inf)
1 defenders (8 other)
Total combat strengths: 695 vs. 465
The troops from (rogue) set up defenses because they control the battlefield.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (47-I) | 2 (8-M) |
The Butcher Boys (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (47-I) | 2 (8-M) |
The Butcher Boys (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 3
1 (47-I) | 2 (8-M) |
The Butcher Boys (1) advance towards the enemy.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 4
1 (47-I) | 2 (8-M) |
Monsters (2) advance towards the enemy.
Close Combat (Attacker Line 1):
Monsters (2) score 128 hits on The Butcher Boys (1).
The Butcher Boys (1) score 564 hits on Monsters (2).
Total close combat hits suffered: Attackers: 128, Defenders: 564
Monsters (2) take 564 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
The Butcher Boys (1) take 128 hits in close combat, which cause 2 casualties.
Total hits suffered: Attackers: 128 (128 from close combat and 0 from ranged), Defenders: 564 (564 from close combat and 0 from ranged)
Total casualties: 2 attackers, 5 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.