Luria Nova/Campaign Records/Home Defence/Skirmish in Fissoa 6/26/23

From BattleMaster Wiki
Jump to navigation Jump to search
Battle of Fissoa
Part of (rogue)

Date 6/26/2023
Location Fissoa
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
217 Arch 9 other
Formations
Casualties
0 8


Battle in Fissoa

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AThe HeliacalWassgandrLuria Nova217 Archbox  1663707 hits7 kills0 losses
2DMonsters(Monsters)(rogue)9 otherline  4950 hits0 kills8 losses


Total:
1 attackers (217 Arch)
1 defenders (9 other)
Total combat strengths: 1663 vs. 495

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (217-A)
    2 (9-M)
    


The Heliacal (1) move closer to get better shots.
Monsters (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

  1 (217-A)
  2 (9-M)
     


The Heliacal (1) fire on Monsters (2), scoring 707 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 707
Monsters (2) advance towards the enemy.


Monsters (2) take 848 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 848 (0 from close combat and 848 from ranged)
Total casualties: 0 attackers, 8 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.