Luria Nova/Campaign Records/Home Defence/Skirmish in Cadier 9/30/22

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Battle of Cadier
Part of (rogue)

Date 10/5/2022
Location Cadier
Weather Strong wind
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
64 SF 7 other
Formations
Casualties
0 5


Battle in Cadier

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AFelsenbachi Bolt ThrowersMoriaLuria Nova64 SFline  1381784 hits5 kills0 losses
2DMonsters(Monsters)(rogue)7 otherline  6550 hits0 kills5 losses


Total:
1 attackers (64 SF)
1 defenders (7 other)
Total combat strengths: 1381 vs. 655

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck.

Dame Moria Igelfeld is spotted reading from the Tome of Westgard.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (64-S)
    2 (7-M)
    


Felsenbachi Bolt Throwers (1) fire on Monsters (2), scoring 126 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 126
Monsters (2) advance towards the enemy.


Monsters (2) take 151 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 151 (0 from close combat and 151 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 2

 1 (64-S)
   2 (6-M)
     


Felsenbachi Bolt Throwers (1) fire on Monsters (2), scoring 217 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 217
Monsters (2) advance towards the enemy.


Monsters (2) take 260 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 260 (0 from close combat and 260 from ranged)
Total casualties: 0 attackers, 1 defenders

Turn No. 3

 1 (64-S)
  2 (5-M)
      


Felsenbachi Bolt Throwers (1) fire on Monsters (2), scoring 441 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 441
Monsters (2) advance towards the enemy.


Monsters (2) take 529 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 529 (0 from close combat and 529 from ranged)
Total casualties: 0 attackers, 3 defenders

Attacker Victory!

The locals are grateful for defeating the evil forces plaguing their region.