Luria Nova/Campaign Records/Home Defence/Skirmish in Aveston 10/20/23
Battle of Aveston | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
174 Arch | 11 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 10 |
Battle in Aveston
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | the Black guard | Richard | Luria Nova | 174 Arch | box | 1930 | 1646 hits | 8 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 5 other | line | 475 | 0 hits | 0 kills | 5 losses | |
3 | D | Monsters | (Monsters) | (rogue) | 6 other | line | 695 | 0 hits | 0 kills | 5 losses |
Total:
1 attackers (174 Arch)
2 defenders (11 other)
Total combat strengths: 1930 vs. 1170
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (174-A) | 2 (5-M) | 3 (6-M) |
the Black guard (1) move closer to get better shots.
Monsters (2) and Monsters (3) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (174-A) | 2 (5-M) | 3 (6-M) |
the Black guard (1) fire on Monsters (2), scoring 880 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 880
Monsters (3) and Monsters (2) advance towards the enemy.
Monsters (2) take 1056 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1056 (0 from close combat and 1056 from ranged)
Total casualties: 0 attackers, 5 defenders
Turn No. 3
1 (174-A) | 3 (6-M) |
the Black guard (1) fire on Monsters (3), scoring 766 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 766
Monsters (3) advance towards the enemy.
Monsters (3) take 919 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 919 (0 from close combat and 919 from ranged)
Total casualties: 0 attackers, 5 defenders
Attacker Victory!
The battle does some damage to the local infrastructure. Production falls 10 %.
The locals are grateful for defeating the evil forces plaguing their region.