Ibladesh (Realm)/Chronicles of War/Battle for the Itoruntian Knot

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Battle for the Itoruntian Knot
Part of Great Southern War
99.jpg
Date 2009, November 02
Location City of Itorunt
Weather Quite windy
Result After 6 rounds, Attacker Victory
Territorial
changes
None
Combatants
Attackers Defenders
Ibladesh Itorunt
Commanders
Kazimir L. N. Myshkin, Marshal of The Army of Ramsus Protectors, Christoff Stormbringer, Marquess of Tota, Marshal of the Grand Legion of Sartan None
Strength
21,154 CS (1181 Inf, 97 Arch, 264 Cav) 9,756 CS (669 Inf, 181 Arch)
Formations
Infantry Charge None
Casualties
493 (30%) 240 (85%)



A part of the Great Southern War between Ibladesh and Itorunt. The Itoruntian Knot, a highly complicated area hard to pass and conquer. It includes the regions of Noritor, Priotness, Ejarr Puutl, Itor Boss, Aeng and the Ducal city Itorunt. The legend says that he who controls the Knot will become the Master of the South. In the winter of the year 2009, the Ibladeshi forces under the control of Paladin Primus Mythos Arrakis of Ibladesh went deep into the Itoruntian lands, entering Ejarr Puutl and thus cutting off the Itoruntian reinforcements from Semall, which left Duke Hamilton Vita of Itorunt as the only leader of the defense. The siege of Itorunt City begins and successfully ends in favor of Ibladesh. After the siege, crushed by the defeat and possessed by madness, Duke Hamilton secedes the city forming the Protectorate of Obsidian Islands and engulfing the South into complete chaos and mayhem, as 3 different realms with hostile intentions towards each other are fighting for supremacy.




Battle in Itorunt

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A=ARP= CabalRagnarIbladesh56 Infbox96 %  879
2A=ARP= Hooves of WarNetaxiaIbladesh63 Cavwedge96 %  1012
3A=ARP= Palaca guardsParcivalIbladesh39 Infbox94 %  606
4A=ARP= Protectors of IbladeshMythosIbladesh110 Infbox97 %  1309
5A=ARP= Ramsus in ArmsKazimirIbladesh62 Infbox96 %  929
6A=ARP= Ramsus IncarnateOctavianIbladesh65 Infbox95 %  792
7A=ARP= Semyon's SwordsSemyonIbladesh64 Infbox94 %  858
8ACulling BladesElishevIbladesh44 Infbox96 %  470
9ADark Riders of Al ArabChristoffIbladesh67 Cavwedge97 %  981
10AFennian CavalryArtIbladesh32 Cavwedge96 %  528
11AHoly ChargersSceptreIbladesh55 Cavwedge96 %  884
12AHomeland GardiansRedusIbladesh48 Archline89 %  403
13AIbladesh Palace GuardsHagariousIbladesh57 Infbox95 %  777
14AJacen's DefeatersJacenIbladesh46 Infbox95 %  648
15AKapnobataiImmanuelIbladesh65 Infbox95 %  925
16ALeones RojosJasonIbladesh58 Infbox98 %  887
17ALeones RojosSamuelIbladesh52 Infbox98 %  787
18AMerchant's escortFornanzioIbladesh6 Archline10 %  107
19AMuerte deLejosPhlexIbladesh68 Infbox96 %  855
20ANoonecaresTerminusIbladesh29 Infline90 %  314
21ANumeriiDaviusIbladesh41 Infbox97 %  669
22APersonal GuardGriwierIbladesh38 Infbox86 %  223
23APride of IbladeshHadrianIbladesh43 Infbox96 %  678
24ARoyal GuardElerranIbladesh39 Infbox90 %  379
25ASonido deLa MuerteDreadIbladesh47 Cavwedge92 %  694
26AThorads CompanionThoradIbladesh52 Infbox93 %  623
27AVanhoovesKadrinIbladesh43 Archline89 %  397
28AWhite CityJamesIbladesh44 Infbox99 %  746
29Awhite tigersTremereIbladesh32 Infline96 %  515
30AWhiteTigersTemujinIbladesh53 Infbox99 %  815
31A|S-3rd|Vitam Venturi SaeculiNicolaiIbladesh24 Infbox96 %  464
32DBlackguards(militia/guard unit)Itorunt18 Infline15 %  284
33DCount Salvatore's Honor Guard(militia/guard unit)Itorunt50 Infline13 %  528
34DCount Ulear's Honor Guard(militia/guard unit)Itorunt51 Infline13 %  541
35DCount Viseslav's Honor Guard(militia/guard unit)Itorunt47 Infline13 %  513
36DCS hit you(militia/guard unit)Itorunt19 Infbox16 %  329
37DCupid's Wolves(militia/guard unit)Itorunt44 Archline15 %  590
38DCupid's Wolves(militia/guard unit)Itorunt137 Archline19 %  1389
39DDefenders of the Walls(militia/guard unit)Itorunt67 Infline18 %  789
40DDuke Hamilton Vita's Honor Guard(militia/guard unit)Itorunt51 Infline13 %  542
41DDuke Thray Walsh's Honor Guard(militia/guard unit)Itorunt45 Infline14 %  499
42DHamiltonian Hostiles IIIHamiltonItorunt32 Infbox10 %  358
43DHellidrenelessaItorunt20 Infline13 %  280
44DItorunt Glory(militia/guard unit)Itorunt55 Infbox15 %  643
45DItorunt Glory II(militia/guard unit)Itorunt62 Infbox13 %  633
46DMistaken Warriors(militia/guard unit)Itorunt37 Infline15 %  482
47DRunts of Old(militia/guard unit)Itorunt38 Infline14 %  397
48DSilverbladesCascadiaItorunt23 Infline7 %  251
49DThe Runts(militia/guard unit)Itorunt32 Infline15 %  378
50DTroopers(militia/guard unit)Itorunt22 Infline13 %  330


Total:
31 attackers (1181 Inf, 97 Arch, 264 Cav)
19 defenders (669 Inf, 181 Arch)
Total combat strengths: 21154 vs. 9756

The region owner Itorunt and their allies defend.
The Ibladesh troops attack because they are at war with Itorunt.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Immanuel Cuvelier, Earl of Zawr is spotted wearing the Battered Jacket of the Vulcano.
Kazimir Lev Nikolaevich Myshkin, Marshal of the The Army of Ramsus Protectors takes command of his army. They deploy in Infantry Charge formation.
Christoff Stormbringer, Marquess of Tota, Marshal of the Grand Legion of Sartan takes command of his army. They deploy in Infantry Charge formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 18 (6-A)
2 (63-C)
9 (67-C)
10 (32-C)
11 (55-C)
25 (47-C)
12 (48-A)
27 (43-A)
1 (56-I)
3 (39-I)
4 (110-I)
5 (62-I)
6 (65-I)
7 (64-I)
8 (44-I)
13 (57-I)
14 (46-I)
15 (65-I)
16 (58-I)
17 (52-I)
19 (68-I)
20 (29-I)
21 (41-I)
22 (38-I)
23 (43-I)
24 (39-I)
26 (52-I)
28 (44-I)
29 (32-I)
30 (53-I)
31 (24-I)
 43 (20-I)
48 (23-I)
32 (18-I)
33 (50-I)
34 (51-I)
35 (47-I)
36 (19-I)
37 (44-A)
38 (137-A)
39 (67-I)
40 (51-I)
41 (45-I)
44 (55-I)
45 (62-I)
46 (37-I)
47 (38-I)
49 (32-I)
50 (22-I)
42 (32-I)
  


Cupid's Wolves (37) fire on =ARP= Protectors of Ibladesh (4), scoring 218 hits.
Merchant's escort (18) have no enemy in range and advance to better firing positions.
Vanhooves (27) fire on Hellidren (43), scoring 92 hits.
Homeland Gardians (12) fire on Silverblades (48), scoring 77 hits.
Cupid's Wolves (38) fire on =ARP= Ramsus in Arms (5), scoring 372 hits.
Fennian Cavalry (10), Dark Riders of Al Arab (9), =ARP= Hooves of War (2), Holy Chargers (11) and Sonido deLa Muerte (25) ride on, closing in on the defenders.
|S-3rd|Vitam Venturi Saeculi (31), Numerii (21), Royal Guard (24), =ARP= Semyon's Swords (7), Thorads Companion (26), Ibladesh Palace Guards (13), WhiteTigers (30), Pride of Ibladesh (23), Muerte deLejos (19), =ARP= Palaca guards (3), Noonecares (20), Leones Rojos (16), Jacen's Defeaters (14), White City (28), =ARP= Cabal (1), white tigers (29), =ARP= Ramsus in Arms (5), Personal Guard (22), Culling Blades (8), =ARP= Protectors of Ibladesh (4), Leones Rojos (17), =ARP= Ramsus Incarnate (6) and Kapnobatai (15) advance towards the enemy.
CS hit you (36), Count Salvatore's Honor Guard (33), Defenders of the Walls (39), The Runts (49), Count Ulear's Honor Guard (34), Itorunt Glory (44), Hamiltonian Hostiles III (42), Duke Thray Walsh's Honor Guard (41), Mistaken Warriors (46), Itorunt Glory II (45), Blackguards (32), Troopers (50), Runts of Old (47), Duke Hamilton Vita's Honor Guard (40) and Count Viseslav's Honor Guard (35) move forward to take up positions at the outer wall.
Hellidren (43) and Silverblades (48) hold their positions at the outer wall, waiting for the attack.

Hellidren (43) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Silverblades (48) take 15 hits from archer fire (reduced due to fortifications). No casualties.
=ARP= Ramsus in Arms (5) take 372 hits from archer fire, which cause 8 casualties.
=ARP= Protectors of Ibladesh (4) take 218 hits from archer fire, which cause 5 casualties.
Total casualties: 13 attackers, 0 defenders

Turn No. 2

  18 (6-A)
12 (48-A)
27 (43-A)
2 (63-C)
9 (67-C)
10 (32-C)
11 (55-C)
25 (47-C)
1 (56-I)
3 (39-I)
4 (105-I)
5 (54-I)
6 (65-I)
7 (64-I)
8 (44-I)
13 (57-I)
14 (46-I)
15 (65-I)
16 (58-I)
17 (52-I)
19 (68-I)
20 (29-I)
21 (41-I)
22 (38-I)
23 (43-I)
24 (39-I)
26 (52-I)
28 (44-I)
29 (32-I)
30 (53-I)
31 (24-I)
32 (18-I)
33 (50-I)
34 (51-I)
35 (47-I)
36 (19-I)
39 (67-I)
40 (51-I)
41 (45-I)
43 (20-I)
44 (55-I)
45 (62-I)
46 (37-I)
47 (38-I)
48 (23-I)
49 (32-I)
50 (22-I)
37 (44-A)
38 (137-A)
42 (32-I)
   


Vanhooves (27) fire on Defenders of the Walls (39), scoring 96 hits.
Homeland Gardians (12) fire on Itorunt Glory (44), scoring 99 hits.
Cupid's Wolves (38) fire on =ARP= Protectors of Ibladesh (4), scoring 693 hits.
Cupid's Wolves (37) fire on Kapnobatai (15), scoring 336 hits.
Merchant's escort (18) fire on Itorunt Glory II (45), scoring 18 hits.
Sonido deLa Muerte (25), Holy Chargers (11), Fennian Cavalry (10), Dark Riders of Al Arab (9) and =ARP= Hooves of War (2) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 36 siege engines at the walls.
Leones Rojos (16) attack the walls with slightly overcrowded siege engines.
White City (28) attack the walls with slightly overcrowded siege engines.
=ARP= Ramsus Incarnate (6) attack the walls with slightly overcrowded siege engines.
Noonecares (20) attack the walls with slightly overcrowded siege engines.
Jacen's Defeaters (14) attack the walls with slightly overcrowded siege engines.
=ARP= Palaca guards (3) attack the walls with slightly overcrowded siege engines.
Culling Blades (8) attack the fortifications with siege engines!
Royal Guard (24) attack the fortifications with siege engines!
=ARP= Semyon's Swords (7) attack the fortifications with siege engines!
=ARP= Ramsus in Arms (5) attack the fortifications with siege engines!
Personal Guard (22) attack the fortifications with siege engines!
Muerte deLejos (19) attack the fortifications with siege engines!
Ibladesh Palace Guards (13) attack the fortifications with siege engines!
white tigers (29) attack the fortifications with siege engines!
Kapnobatai (15) attack the fortifications with siege engines!
Thorads Companion (26) attack the fortifications with siege engines!
WhiteTigers (30) attack the fortifications with siege engines!
|S-3rd|Vitam Venturi Saeculi (31) attack the fortifications with siege engines!
=ARP= Cabal (1) attack the fortifications with siege engines!
Numerii (21) attack the fortifications with siege engines!
Pride of Ibladesh (23) attack the fortifications with siege engines!
=ARP= Protectors of Ibladesh (4) attack the fortifications with siege engines!
Leones Rojos (17) attack the fortifications with siege engines!
Hamiltonian Hostiles III (42) move forward to take up positions at the outer wall.
Itorunt Glory II (45) and Count Viseslav's Honor Guard (35) hold their positions at the outer wall, waiting for the attack.

Close Combat:
39 Ibladesh banners are visible in the melee.
2 Itorunt banners are visible in the melee.
Itorunt Glory II (45) score 383 hits.
Count Viseslav's Honor Guard (35) score 314 hits.
Leones Rojos (16) score 392 hits.
Silverblades (48) score 97 hits.
White City (28) score 286 hits.
=ARP= Ramsus Incarnate (6) score 281 hits.
Noonecares (20) score 102 hits.
Itorunt Glory (44) score 388 hits.
Jacen's Defeaters (14) score 312 hits.
Mistaken Warriors (46) score 345 hits.
=ARP= Palaca guards (3) score 266 hits.
Culling Blades (8) score 149 hits.
Count Ulear's Honor Guard (34) score 361 hits.
Royal Guard (24) score 131 hits.
=ARP= Semyon's Swords (7) score 443 hits.
Count Salvatore's Honor Guard (33) score 359 hits.
CS hit you (36) score 157 hits.
Defenders of the Walls (39) score 538 hits.
=ARP= Ramsus in Arms (5) score 300 hits.
Personal Guard (22) score 44 hits.
Duke Thray Walsh's Honor Guard (41) score 302 hits.
Muerte deLejos (19) score 348 hits.
Blackguards (32) score 155 hits.
Ibladesh Palace Guards (13) score 380 hits.
white tigers (29) score 258 hits.
Kapnobatai (15) score 374 hits.
Thorads Companion (26) score 215 hits.
Runts of Old (47) score 148 hits.
WhiteTigers (30) score 316 hits.
Duke Hamilton Vita's Honor Guard (40) score 367 hits.
Hellidren (43) score 225 hits.
|S-3rd|Vitam Venturi Saeculi (31) score 203 hits.
Troopers (50) score 212 hits.
=ARP= Cabal (1) score 427 hits.
Numerii (21) score 314 hits.
Hamiltonian Hostiles III (42) score 219 hits.
Pride of Ibladesh (23) score 356 hits.
=ARP= Protectors of Ibladesh (4) score 627 hits.
The Runts (49) score 123 hits.
Leones Rojos (17) score 432 hits.
Total hits suffered: Attackers: 4693, Defenders: 6956

Itorunt Glory II (45) take 978 hits (975 in close combat, 3 from archer fire) (reduced due to fortifications), which cause 25 casualties.
Count Viseslav's Honor Guard (35) take 636 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Leones Rojos (16) take 1080 hits in close combat, which cause 23 casualties, throwing them back from the fortifications.
Jason Malkovich (Lord of Ibladesh) has been wounded.
Silverblades (48) take 485 hits in close combat (reduced due to fortifications), which cause 13 casualties.
White City (28) take 1012 hits in close combat, which cause 22 casualties, throwing them back from the fortifications, causing another 4 casualties.
=ARP= Ramsus Incarnate (6) take 365 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Noonecares (20) take 671 hits in close combat, which cause 18 casualties, throwing them back from the fortifications.
Itorunt Glory (44) take 511 hits (492 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 12 casualties.
Jacen's Defeaters (14) take 282 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 2 casualties.
Mistaken Warriors (46) take 372 hits in close combat (reduced due to fortifications), which cause 9 casualties.
=ARP= Palaca guards (3) take 385 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Parcival Anno (Knight of Betholm, Ibladesh) has been wounded.
Culling Blades (8) take 171 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Count Ulear's Honor Guard (34) take 264 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Royal Guard (24) take 146 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
=ARP= Semyon's Swords (7) take 140 hits in close combat, which cause 3 casualties.
Count Salvatore's Honor Guard (33) take 421 hits in close combat (reduced due to fortifications), which cause 10 casualties.
CS hit you (36) take 192 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Defenders of the Walls (39) take 300 hits (282 in close combat, 18 from archer fire) (reduced due to fortifications), which cause 7 casualties.
=ARP= Ramsus in Arms (5) take 98 hits in close combat, which cause 2 casualties.
Personal Guard (22) take 68 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Duke Thray Walsh's Honor Guard (41) take 180 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Muerte deLejos (19) take 69 hits in close combat, which cause 2 casualties.
Blackguards (32) take 131 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Ibladesh Palace Guards (13) take 66 hits in close combat, which cause 2 casualties.
white tigers (29) take 48 hits in close combat, which cause 1 casualties.
Kapnobatai (15) take 368 hits (32 in close combat, 336 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Thorads Companion (26) take 36 hits in close combat, which cause 1 casualties.
Runts of Old (47) take 144 hits in close combat (reduced due to fortifications), which cause 4 casualties.
WhiteTigers (30) take 24 hits in close combat, which cause 1 casualties.
Duke Hamilton Vita's Honor Guard (40) take 131 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Hellidren (43) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Troopers (50) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Hamiltonian Hostiles III (42) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
=ARP= Protectors of Ibladesh (4) take 693 hits from archer fire, which cause 16 casualties, throwing them back from the fortifications, causing another 2 casualties.
The Runts (49) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 146 attackers, 121 defenders

Turn No. 3

  18 (6-A)
12 (48-A)
27 (43-A)
2 (63-C)
9 (67-C)
10 (32-C)
11 (55-C)
25 (47-C)
3 (31-I)
4 (87-I)
6 (57-I)
8 (36-I)
14 (38-I)
15 (57-I)
16 (35-I)
20 (11-I)
22 (34-I)
24 (34-I)
28 (18-I)
1 (56-I)
5 (52-I)
7 (61-I)
13 (55-I)
17 (52-I)
19 (66-I)
21 (41-I)
23 (43-I)
26 (51-I)
29 (31-I)
30 (52-I)
31 (24-I)
32 (15-I)
33 (40-I)
34 (45-I)
35 (32-I)
36 (14-I)
39 (60-I)
40 (48-I)
41 (41-I)
42 (31-I)
43 (18-I)
44 (43-I)
45 (37-I)
46 (28-I)
47 (34-I)
48 (10-I)
49 (31-I)
50 (21-I)
37 (44-A)
38 (137-A)
   


Homeland Gardians (12) fire on Cupid's Wolves (38), scoring 65 hits.
Cupid's Wolves (38) fire on =ARP= Protectors of Ibladesh (4), scoring 469 hits.
Merchant's escort (18) have no enemy in range and advance to better firing positions.
Cupid's Wolves (37) fire on Kapnobatai (15), scoring 291 hits.
Vanhooves (27) fire on Cupid's Wolves (38), scoring 80 hits.
Holy Chargers (11), =ARP= Hooves of War (2), Sonido deLa Muerte (25), Fennian Cavalry (10) and Dark Riders of Al Arab (9) ride carefully through the breached fortifications.
There are 14 siege engines at the walls.
Noonecares (20) attack the walls with slightly overcrowded siege engines.
Personal Guard (22) attack the walls with slightly overcrowded siege engines.
White City (28) attack the walls with slightly overcrowded siege engines.
=ARP= Protectors of Ibladesh (4) attack the walls with slightly overcrowded siege engines.
Leones Rojos (16) attack the fortifications with siege engines!
Royal Guard (24) attack the fortifications with siege engines!
Kapnobatai (15) attack the fortifications with siege engines!
=ARP= Palaca guards (3) attack the fortifications with siege engines!
Jacen's Defeaters (14) attack the fortifications with siege engines!
=ARP= Ramsus Incarnate (6) attack the fortifications with siege engines!
Culling Blades (8) attack the fortifications with siege engines!

Close Combat:
45 Ibladesh banners are visible in the melee.
2 Itorunt banners are visible in the melee.
Noonecares (20) score 56 hits.
=ARP= Semyon's Swords (7) score 618 hits.
Holy Chargers (11) score 669 hits.
Blackguards (32) score 155 hits.
white tigers (29) score 444 hits.
Personal Guard (22) score 37 hits.
Duke Hamilton Vita's Honor Guard (40) score 323 hits.
Muerte deLejos (19) score 392 hits.
=ARP= Hooves of War (2) score 846 hits.
Sonido deLa Muerte (25) score 524 hits.
Count Viseslav's Honor Guard (35) score 261 hits.
Itorunt Glory II (45) score 297 hits.
Hellidren (43) score 191 hits.
White City (28) score 158 hits.
Count Salvatore's Honor Guard (33) score 258 hits.
WhiteTigers (30) score 583 hits.
Hamiltonian Hostiles III (42) score 186 hits.
=ARP= Protectors of Ibladesh (4) score 364 hits.
Silverblades (48) score 67 hits.
Leones Rojos (16) score 330 hits.
Defenders of the Walls (39) score 455 hits.
Fennian Cavalry (10) score 330 hits.
Royal Guard (24) score 109 hits.
Thorads Companion (26) score 297 hits.
|S-3rd|Vitam Venturi Saeculi (31) score 395 hits.
Numerii (21) score 452 hits.
Dark Riders of Al Arab (9) score 686 hits.
Troopers (50) score 213 hits.
Mistaken Warriors (46) score 269 hits.
The Runts (49) score 134 hits.
Kapnobatai (15) score 411 hits.
=ARP= Palaca guards (3) score 225 hits.
Itorunt Glory (44) score 310 hits.
Jacen's Defeaters (14) score 236 hits.
CS hit you (36) score 176 hits.
Leones Rojos (17) score 545 hits.
Duke Thray Walsh's Honor Guard (41) score 278 hits.
=ARP= Ramsus Incarnate (6) score 289 hits.
Ibladesh Palace Guards (13) score 542 hits.
Count Ulear's Honor Guard (34) score 369 hits.
Pride of Ibladesh (23) score 439 hits.
Culling Blades (8) score 129 hits.
=ARP= Cabal (1) score 608 hits.
Runts of Old (47) score 142 hits.
=ARP= Ramsus in Arms (5) score 447 hits.
Total hits suffered: Attackers: 4084, Defenders: 11161

Noonecares (20) take 899 hits in close combat, which cause 11 casualties, wiping the unit out.
Sir Terminus Recena (Royal of Ibladesh) has been captured by Itorunt forces.
=ARP= Semyon's Swords (7) take 701 hits in close combat, which cause 14 casualties, throwing them back from the fortifications.
Holy Chargers (11) take 547 hits in close combat, which cause 17 casualties, throwing them back from the fortifications.
Blackguards (32) take 1089 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
white tigers (29) take 446 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 3 casualties.
Tremere O'Davidson (Knight of Xavax, Ibladesh) has been wounded.
Personal Guard (22) take 209 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 2 casualties.
Duke Hamilton Vita's Honor Guard (40) take 734 hits in close combat (reduced due to fortifications), which cause 17 casualties.
Muerte deLejos (19) take 231 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 4 casualties.
=ARP= Hooves of War (2) take 316 hits in close combat, which cause 10 casualties.
Sonido deLa Muerte (25) take 118 hits in close combat, which cause 4 casualties.
Count Viseslav's Honor Guard (35) take 1347 hits in close combat (reduced due to fortifications), which cause 32 casualties, wiping the unit out.
Itorunt Glory II (45) take 1111 hits in close combat (reduced due to fortifications), which cause 28 casualties.
Hellidren (43) take 770 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
White City (28) take 136 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Count Salvatore's Honor Guard (33) take 463 hits in close combat (reduced due to fortifications), which cause 11 casualties.
WhiteTigers (30) take 68 hits in close combat, which cause 2 casualties.
Hamiltonian Hostiles III (42) take 436 hits in close combat (reduced due to fortifications), which cause 13 casualties.
=ARP= Protectors of Ibladesh (4) take 536 hits (67 in close combat, 469 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 6 casualties.
Silverblades (48) take 501 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Leones Rojos (16) take 97 hits in close combat, which cause 2 casualties.
Defenders of the Walls (39) take 368 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Fennian Cavalry (10) take 55 hits in close combat, which cause 2 casualties.
Royal Guard (24) take 55 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 3 casualties.
Thorads Companion (26) take 41 hits in close combat, which cause 1 casualties.
|S-3rd|Vitam Venturi Saeculi (31) take 32 hits in close combat, which cause 1 casualties.
Cupid's Wolves (38) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Numerii (21) take 30 hits in close combat, which cause 1 casualties.
Dark Riders of Al Arab (9) take 36 hits in close combat, which cause 1 casualties.
Troopers (50) take 227 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Mistaken Warriors (46) take 328 hits in close combat (reduced due to fortifications), which cause 8 casualties.
The Runts (49) take 108 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Kapnobatai (15) take 291 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications.
Itorunt Glory (44) take 135 hits in close combat (reduced due to fortifications), which cause 3 casualties.
CS hit you (36) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Duke Thray Walsh's Honor Guard (41) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Count Ulear's Honor Guard (34) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Runts of Old (47) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 134 attackers, 179 defenders

Turn No. 4

   12 (48-A)
18 (6-A)
27 (43-A)
 4 (69-I)
7 (47-I)
11 (38-C)
15 (51-I)
19 (56-I)
22 (22-I)
24 (29-I)
28 (14-I)
29 (18-I)
1 (56-I)
2 (53-C)
3 (31-I)
5 (52-I)
6 (57-I)
8 (36-I)
9 (66-C)
10 (30-C)
13 (55-I)
14 (38-I)
16 (33-I)
17 (52-I)
21 (40-I)
23 (43-I)
25 (43-C)
26 (50-I)
30 (50-I)
31 (23-I)
33 (29-I)
34 (44-I)
36 (12-I)
39 (51-I)
40 (31-I)
41 (40-I)
42 (18-I)
44 (40-I)
45 (9-I)
46 (20-I)
47 (33-I)
49 (28-I)
50 (15-I)
37 (44-A)
38 (136-A)
   


Cupid's Wolves (37) fire on =ARP= Protectors of Ibladesh (4), scoring 291 hits.
Merchant's escort (18) fire on Cupid's Wolves (38), scoring 29 hits.
Cupid's Wolves (38) fire on Muerte deLejos (19), scoring 779 hits.
Homeland Gardians (12) fire on Cupid's Wolves (38), scoring 67 hits.
Vanhooves (27) fire on Cupid's Wolves (38), scoring 47 hits.
Holy Chargers (11) ride carefully through the breached fortifications.
There are 12 siege engines at the walls.
White City (28) attack the walls with slightly overcrowded siege engines.
=ARP= Protectors of Ibladesh (4) attack the fortifications with siege engines!
white tigers (29) attack the fortifications with siege engines!
Muerte deLejos (19) attack the fortifications with siege engines!
=ARP= Semyon's Swords (7) attack the fortifications with siege engines!
Kapnobatai (15) attack the fortifications with siege engines!
Personal Guard (22) attack the fortifications with siege engines!
Royal Guard (24) attack the fortifications with siege engines!

Close Combat:
45 Ibladesh banners are visible in the melee.
Culling Blades (8) score 192 hits.
=ARP= Palaca guards (3) score 401 hits.
Holy Chargers (11) score 619 hits.
Troopers (50) score 166 hits.
Thorads Companion (26) score 295 hits.
White City (28) score 164 hits.
Count Ulear's Honor Guard (34) score 339 hits.
=ARP= Ramsus Incarnate (6) score 429 hits.
Itorunt Glory II (45) score 86 hits.
=ARP= Protectors of Ibladesh (4) score 416 hits.
Numerii (21) score 471 hits.
Duke Hamilton Vita's Honor Guard (40) score 256 hits.
Pride of Ibladesh (23) score 422 hits.
WhiteTigers (30) score 594 hits.
Ibladesh Palace Guards (13) score 523 hits.
white tigers (29) score 179 hits.
Muerte deLejos (19) score 260 hits.
Leones Rojos (17) score 659 hits.
Hamiltonian Hostiles III (42) score 147 hits.
=ARP= Semyon's Swords (7) score 318 hits.
The Runts (49) score 127 hits.
Fennian Cavalry (10) score 339 hits.
Defenders of the Walls (39) score 381 hits.
Kapnobatai (15) score 376 hits.
=ARP= Ramsus in Arms (5) score 545 hits.
Personal Guard (22) score 25 hits.
Royal Guard (24) score 104 hits.
Count Salvatore's Honor Guard (33) score 217 hits.
Dark Riders of Al Arab (9) score 651 hits.
=ARP= Hooves of War (2) score 802 hits.
Mistaken Warriors (46) score 206 hits.
Leones Rojos (16) score 419 hits.
Sonido deLa Muerte (25) score 610 hits.
Jacen's Defeaters (14) score 399 hits.
Runts of Old (47) score 137 hits.
Itorunt Glory (44) score 337 hits.
Duke Thray Walsh's Honor Guard (41) score 345 hits.
|S-3rd|Vitam Venturi Saeculi (31) score 345 hits.
CS hit you (36) score 157 hits.
=ARP= Cabal (1) score 519 hits.
Total hits suffered: Attackers: 2901, Defenders: 11076

Culling Blades (8) take 378 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
=ARP= Palaca guards (3) take 480 hits in close combat, which cause 10 casualties, throwing them back from the fortifications.
Holy Chargers (11) take 573 hits in close combat, which cause 18 casualties, throwing them back from the fortifications.
Troopers (50) take 980 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Thorads Companion (26) take 250 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 1 casualties.
White City (28) take 159 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Count Ulear's Honor Guard (34) take 1299 hits in close combat (reduced due to fortifications), which cause 31 casualties, making the unit retreat from the battlefield.
=ARP= Ramsus Incarnate (6) take 160 hits in close combat, which cause 4 casualties.
Itorunt Glory II (45) take 819 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
=ARP= Protectors of Ibladesh (4) take 517 hits (226 in close combat, 291 from archer fire), which cause 12 casualties, throwing them back from the fortifications, causing another 1 casualties.
Numerii (21) take 142 hits in close combat, which cause 3 casualties.
Duke Hamilton Vita's Honor Guard (40) take 670 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Pride of Ibladesh (23) take 70 hits in close combat, which cause 1 casualties.
WhiteTigers (30) take 112 hits in close combat, which cause 3 casualties.
Ibladesh Palace Guards (13) take 65 hits in close combat, which cause 2 casualties.
white tigers (29) take 78 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Muerte deLejos (19) take 842 hits (63 in close combat, 779 from archer fire), which cause 20 casualties, throwing them back from the fortifications.
Leones Rojos (17) take 38 hits in close combat, which cause 1 casualties.
Hamiltonian Hostiles III (42) take 923 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
=ARP= Semyon's Swords (7) take 46 hits in close combat, which cause 1 casualties.
The Runts (49) take 793 hits in close combat (reduced due to fortifications), which cause 22 casualties, making the unit retreat from the battlefield.
Fennian Cavalry (10) take 30 hits in close combat, which cause 1 casualties.
Defenders of the Walls (39) take 363 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Kapnobatai (15) take 31 hits in close combat, which cause 1 casualties.
Cupid's Wolves (38) take 55 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Count Salvatore's Honor Guard (33) take 651 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Mistaken Warriors (46) take 467 hits in close combat (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Runts of Old (47) take 239 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Itorunt Glory (44) take 274 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Duke Thray Walsh's Honor Guard (41) take 168 hits in close combat (reduced due to fortifications), which cause 4 casualties.
CS hit you (36) take 157 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total casualties: 111 attackers, 170 defenders

Turn No. 5

   12 (48-A)
18 (6-A)
27 (43-A)
 3 (21-I)
4 (56-I)
11 (20-C)
19 (36-I)
26 (43-I)
29 (14-I)
1 (56-I)
2 (53-C)
5 (52-I)
6 (53-I)
7 (46-I)
9 (66-C)
10 (29-C)
13 (53-I)
14 (38-I)
15 (50-I)
16 (33-I)
17 (51-I)
21 (37-I)
22 (22-I)
23 (42-I)
24 (29-I)
25 (43-C)
30 (47-I)
31 (23-I)
36 (8-I)
39 (42-I)
41 (36-I)
44 (33-I)
47 (26-I)
37 (44-A)
38 (135-A)
   


Cupid's Wolves (37) fire on =ARP= Protectors of Ibladesh (4), scoring 271 hits.
Cupid's Wolves (38) fire on Muerte deLejos (19), scoring 765 hits.
Vanhooves (27) fire on Cupid's Wolves (38), scoring 54 hits.
Homeland Gardians (12) fire on Cupid's Wolves (38), scoring 68 hits.
Merchant's escort (18) fire on Cupid's Wolves (38), scoring 20 hits.
Holy Chargers (11) ride carefully through the breached fortifications.
There are 10 siege engines at the walls.
Numerii (21) break through the frontlines!
Leones Rojos (17) break through the frontlines!
Ibladesh Palace Guards (13) break through the frontlines!
|S-3rd|Vitam Venturi Saeculi (31) break through the frontlines!
Jacen's Defeaters (14) break through the frontlines!
Thorads Companion (26) attack the fortifications with siege engines!
=ARP= Protectors of Ibladesh (4) attack the fortifications with siege engines!
Kapnobatai (15) break through the frontlines!
Personal Guard (22) break through the frontlines!
=ARP= Ramsus Incarnate (6) break through the frontlines!
Pride of Ibladesh (23) break through the frontlines!
Royal Guard (24) break through the frontlines!
=ARP= Palaca guards (3) attack the fortifications with siege engines!
=ARP= Ramsus in Arms (5) break through the frontlines!
Muerte deLejos (19) attack the fortifications with siege engines!
white tigers (29) attack the fortifications with siege engines!
=ARP= Semyon's Swords (7) break through the frontlines!

Close Combat:
25 Ibladesh banners are visible in the melee.
Dark Riders of Al Arab (9) score 699 hits.
Sonido deLa Muerte (25) score 560 hits.
Holy Chargers (11) score 333 hits.
CS hit you (36) score 126 hits.
Thorads Companion (26) score 218 hits.
=ARP= Protectors of Ibladesh (4) score 385 hits.
Runts of Old (47) score 104 hits.
=ARP= Cabal (1) score 588 hits.
Fennian Cavalry (10) score 409 hits.
WhiteTigers (30) score 461 hits.
Itorunt Glory (44) score 286 hits.
=ARP= Palaca guards (3) score 189 hits.
Leones Rojos (16) score 498 hits.
Muerte deLejos (19) score 200 hits.
white tigers (29) score 177 hits.
=ARP= Hooves of War (2) score 755 hits.
Duke Thray Walsh's Honor Guard (41) score 303 hits.
Defenders of the Walls (39) score 347 hits.
Total hits suffered: Attackers: 1166, Defenders: 5472

Close Combat:
18 Ibladesh banners are visible in the melee.
Numerii (21) score 472 hits.
Leones Rojos (17) score 644 hits.
Cupid's Wolves (37) score 95 hits.
Ibladesh Palace Guards (13) score 572 hits.
|S-3rd|Vitam Venturi Saeculi (31) score 369 hits.
Cupid's Wolves (38) score 239 hits.
Jacen's Defeaters (14) score 413 hits.
Kapnobatai (15) score 512 hits.
Personal Guard (22) score 50 hits.
=ARP= Ramsus Incarnate (6) score 475 hits.
Pride of Ibladesh (23) score 383 hits.
Royal Guard (24) score 183 hits.
=ARP= Ramsus in Arms (5) score 585 hits.
=ARP= Semyon's Swords (7) score 524 hits.
Total hits suffered: Attackers: 334, Defenders: 5182

Numerii (21) take 91 hits in close combat, which cause 2 casualties.
Leones Rojos (17) take 53 hits in close combat, which cause 1 casualties.
Cupid's Wolves (37) take 1234 hits in close combat (reduced due to fortifications), which cause 27 casualties.
Dark Riders of Al Arab (9) take 315 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties.
Ibladesh Palace Guards (13) take 59 hits in close combat, which cause 2 casualties.
Sonido deLa Muerte (25) take 179 hits in close combat, which cause 6 casualties.
Holy Chargers (11) take 101 hits in close combat, which cause 3 casualties.
|S-3rd|Vitam Venturi Saeculi (31) take 38 hits in close combat, which cause 1 casualties.
Cupid's Wolves (38) take 3289 hits (3234 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 78 casualties, making the unit retreat from the battlefield, 8 additional men get slaughtered during the retreat.
CS hit you (36) take 1224 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Jacen's Defeaters (14) take 46 hits in close combat, which cause 1 casualties.
Thorads Companion (26) take 149 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Thorad Cimmerian (Knight of Igno, Ibladesh) has been wounded.
=ARP= Protectors of Ibladesh (4) take 394 hits (123 in close combat, 271 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Runts of Old (47) take 752 hits in close combat (reduced due to fortifications), which cause 21 casualties, making the unit retreat from the battlefield.
Kapnobatai (15) take 47 hits in close combat, which cause 1 casualties.
=ARP= Cabal (1) take 59 hits in close combat, which cause 1 casualties.
Fennian Cavalry (10) take 73 hits in close combat, which cause 2 casualties.
WhiteTigers (30) take 44 hits in close combat, which cause 1 casualties.
Itorunt Glory (44) take 764 hits in close combat (reduced due to fortifications), which cause 18 casualties.
=ARP= Palaca guards (3) take 54 hits in close combat, which cause 1 casualties.
Leones Rojos (16) take 32 hits in close combat, which cause 1 casualties.
Muerte deLejos (19) take 802 hits (37 in close combat, 765 from archer fire), which cause 19 casualties, throwing them back from the fortifications, causing another 4 casualties. 2 Ibladesh banners fall.
Duke Thray Walsh's Honor Guard (41) take 630 hits in close combat (reduced due to fortifications), which cause 15 casualties.
Defenders of the Walls (39) take 483 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Total casualties: 70 attackers, 187 defenders

Turn No. 6

   12 (48-A)
18 (6-A)
27 (43-A)
 4 (47-I)
9 (55-C)
19 (13-I)
26 (39-I)
1 (55-I)
2 (53-C)
3 (20-I)
10 (27-C)
11 (17-C)
16 (32-I)
25 (37-C)
29 (14-I)
30 (46-I)
39 (30-I)
41 (21-I)
44 (15-I)
5 (52-I)
6 (53-I)
7 (46-I)
13 (51-I)
14 (37-I)
15 (49-I)
17 (50-I)
21 (35-I)
22 (22-I)
23 (42-I)
24 (29-I)
31 (22-I)
37 (17-A)
   


Homeland Gardians (12) have no enemy in range and advance to better firing positions.
Merchant's escort (18) move closer to get better shots.
Vanhooves (27) have no enemy in range and advance to better firing positions.
Dark Riders of Al Arab (9) ride carefully through the breached fortifications.
There are 7 siege engines at the walls.
Muerte deLejos (19) attack the fortifications with siege engines!
=ARP= Protectors of Ibladesh (4) attack the fortifications with siege engines!
Thorads Companion (26) attack the fortifications with siege engines!

Close Combat:
23 Ibladesh banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
=ARP= Hooves of War (2) score 669 hits.
Fennian Cavalry (10) score 323 hits.
=ARP= Palaca guards (3) score 257 hits.
WhiteTigers (30) score 456 hits.
Itorunt Glory (44) score 166 hits.
Muerte deLejos (19) score 98 hits.
Leones Rojos (16) score 461 hits.
=ARP= Protectors of Ibladesh (4) score 300 hits.
Thorads Companion (26) score 159 hits.
white tigers (29) score 219 hits.
=ARP= Cabal (1) score 619 hits.
Duke Thray Walsh's Honor Guard (41) score 141 hits.
Sonido deLa Muerte (25) score 517 hits.
Dark Riders of Al Arab (9) score 529 hits.
Holy Chargers (11) score 299 hits.
Defenders of the Walls (39) score 246 hits.
Total hits suffered: Attackers: 553, Defenders: 2817 (4906 before overkill)

Close Combat:
18 Ibladesh banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Jacen's Defeaters (14) score 339 hits.
Cupid's Wolves (37) score 97 hits.
Personal Guard (22) score 48 hits.
=ARP= Ramsus in Arms (5) score 570 hits.
=ARP= Ramsus Incarnate (6) score 541 hits.
Royal Guard (24) score 154 hits.
Numerii (21) score 380 hits.
Leones Rojos (17) score 597 hits.
=ARP= Semyon's Swords (7) score 527 hits.
|S-3rd|Vitam Venturi Saeculi (31) score 315 hits.
Pride of Ibladesh (23) score 532 hits.
Kapnobatai (15) score 587 hits.
Ibladesh Palace Guards (13) score 485 hits.
Total hits suffered: Attackers: 97, Defenders: 914 (5075 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

=ARP= Hooves of War (2) take 139 hits in close combat, which cause 4 casualties.
Fennian Cavalry (10) take 121 hits in close combat, which cause 4 casualties.
=ARP= Palaca guards (3) take 62 hits in close combat, which cause 1 casualties.
Jacen's Defeaters (14) take 36 hits in close combat, which cause 1 casualties.
WhiteTigers (30) take 60 hits in close combat, which cause 1 casualties.
Itorunt Glory (44) take 622 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Muerte deLejos (19) take 63 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Cupid's Wolves (37) take 788 hits in close combat (reduced due to fortifications), which cause 17 casualties, wiping the unit out.
Leones Rojos (16) take 46 hits in close combat, which cause 1 casualties.
=ARP= Protectors of Ibladesh (4) take 22 hits in close combat, which cause 1 casualties.
Personal Guard (22) take 32 hits in close combat, which cause 2 casualties.
Thorads Companion (26) take 40 hits in close combat, which cause 1 casualties.
=ARP= Ramsus in Arms (5) take 29 hits in close combat, which cause 1 casualties.
Duke Thray Walsh's Honor Guard (41) take 623 hits in close combat (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Defenders of the Walls (39) take 739 hits in close combat (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield.
Total casualties: 19 attackers, 65 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The battle does 39 % damage to the fortifications.