Arcaea/Battle Topenah

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Battle in Topenah

No. Role Unit Commander Realm Unit Formation Org CS
1 A 1st Massein Guard Goffrey Arcaea 20 Inf line   91%   332
2 A Anthan Equites Aimii Arcaea 15 Cav wedge   84%   183
3 A Archers of the White Tree Dekion Ohnar West 35 Arch line   12%   466
4 A Arrows of the Aenil Gregory Arcaea 21 Arch line   91%   357
5 A Black Axes Morain Arcaea 20 Inf line   88%   259
6 A Brutes Edara Arcaea 21 Inf wedge   89%   360
7 A Dartmen of the Drakes Broderick Arcaea 29 Arch line   87%   274
8 A Fiendish Pumas V Tenal Arcaea 46 Inf line   92%   646
9 A Galdor's First File Galdor Arcaea 25 Cav wedge   86%   362
10 A Haerthorne Knights Aerywyn Arcaea 14 Inf line   93%   344
11 A Hawk's Vengeance Jenred Arcaea 30 Inf wedge   90%   459
12 A Honour Guard Thalathafn Arcaea 36 Inf line   86%   372
13 A Huscarls of Lantzas Euran Yetisbane Arcaea 70 Inf line   87%   666
14 A Ingvar's Igg'rs Ingvar Arcaea 30 Inf line   86%   335
15 A kittens Arva Arcaea 12 Inf line   85%   233
16 A Leon's Lions Leon Arcaea 12 Inf line   89%   216
17 A Lisieux Equus Desiderata Arcaea 20 Cav wedge   88%   356
18 A Marine Bowmen Duthenir Arcaea 18 Arch line   9%   216
19 A Outman's Outfit Peter Arcaea 30 Inf line   86%   353
20 A Poisoned Steel Harmony Arcaea 28 Inf wedge   91%   479
21 A Pride of Valhalla Dentara Arcaea 15 Inf wedge   91%   287
22 A Rossini Arrows Cypreana Arcaea 25 Arch line   92%   342
23 A Rossini Arrows Madelena Arcaea 40 Arch line   91%   429
24 A Silver Shields Esme Arcaea 26 Inf wedge   91%   412
25 A Sunwheel Guard Talith Arcaea 15 Inf line   91%   258
26 A Talex Defenders Darius Arcaea 29 Inf line   89%   440
27 A Talex Inner Wall Kirstyn Arcaea 31 MI line   87%   397
28 A The Deathwyrms Deathwyrm Arcaea 35 Inf line   87%   364
29 A Wardens Mar Arcaea 30 Inf wedge   86%   285
30 D Baraedor Elite Lance Ethiala 5 SF line   93%   210
31 D Cavaliers Charge Zacherias Wylde Ethiala 1 Cav wedge   87%   32
32 D Defenders of Arempos (militia/guard unit) Ethiala 38 Arch line   13%   513
33 D Defenders of Honour (militia/guard unit) Ethiala 26 Inf line   11%   336
34 D Delgado Arrows Feo Ethiala 32 Arch line   89%   455
35 D Ethialan Reclaimation Army (militia/guard unit) Ethiala 29 MI line   11%   347
36 D Local Militia Richard Ethiala 1 MI line   83%   23
37 D Local Militia (militia/guard unit) Ethiala 50 MI line   6%   323
38 D Soldiers of Honour (militia/guard unit) Ethiala 31 Inf line   8%   329
39 D The Wolf Pack (militia/guard unit) Ethiala 57 Inf line   16%   853
40 D Thors Hammer Primus Ethiala 27 Inf line   91%   428
41 D Topenah Bowmen (militia/guard unit) Ethiala 24 Arch line   12%   291
42 D Topenah Defenders Darimad Ethiala 10 MI line   85%   136
43 D Topenah Arrows (militia/guard unit) Ethiala 29 Arch line   13%   413
44 D Treror Bowmen Alana Ethiala 13 Arch line   13%   206
45 D Wooden Arrows (militia/guard unit) Ethiala 29 Arch line   15%   506
46 D Wooden Arrows (militia/guard unit) Ethiala 39 Arch line   16%   614
47 D Wooden Lances Aaria Ethiala 9 Cav wedge   86%   156
48 D Wooden Masters Bastian Ethiala 56 MI box   86%   599
49 D Wooden Swords II (militia/guard unit) Ethiala 15 Inf box   13%   305


Total:
29 attackers (507 Inf, 31 MI, 193 Arch, 60 Cav)
20 defenders (156 Inf, 146 MI, 204 Arch, 10 Cav, 5 SF)
Total combat strengths: 10482 vs. 7075

Wooden Masters tried to evade foreign troops, but were spotted.
Treror Bowmen tried to evade foreign troops, but were spotted.
The region owner Ethiala and their allies defend.
The Arcaea troops attack because they are at war with Ethiala.
The Ohnar West troops attack because they are at war with Ethiala.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Primus Baraedor, Warmaster of Ethiala, Duke of Topenah, Marshal of the Warriors of Ethiala is spotted wearing the Impenetrable Chain Mail of Blood.
Lady Madelena Rossini, Imperial Magistrate of Arcaea is spotted carrying the Yast's Scroll.
Lady Edara Kindon, Duchess of Talex, Marshal of the Tribute Collecting Army is spotted wielding the Emerald-Studded Scythe.
Primus Baraedor, Warmaster of Ethiala, Duke of Topenah, Marshal of the Warriors of Ethiala is spotted wielding the Swift Mace.
Aaria Ruiri Woods, Chancellor of Ethiala is spotted wielding the Bone- Scythe of Slaying.
Mar Crow, Marshal of the Field of Honour takes command of his army. They deploy in Infantry Charge formation.
Lady Edara Kindon, Duchess of Talex, Marshal of the Tribute Collecting Army takes command of his army. They deploy in Infantry Charge formation.
Primus Baraedor, Warmaster of Ethiala, Duke of Topenah, Marshal of the Warriors of Ethiala takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

   

2 (15-C)
9 (25-C)
17 (20-C)

3 (35-A)
4 (21-A)
7 (29-A)
15 (25-A)
18 (18-A)
22 (25-A)
23 (40-A)

1 (20-I)
5 (20-I)
6 (21-I)
8 (46-I)
10 (14-I)
11 (30-I)
12 (36-I)
13 (70-I)
14 (30-I)
16 (12-I)
19 (30-I)
20 (28-I)
21 (15-I)
24 (26-I)
25 (15-I)
26 (29-I)
27 (31-I)
28 (35-I)
29 (30-I)

 

30 (5-S)
34 (32-A)
36 (1-M)
40 (27-I)
42 (10-M)
48 (56-M)

32 (38-A)
33 (26-I)
35 (29-M)
37 (50-M)
38 (31-I)
39 (57-I)
41 (24-A)
43 (29-A)
45 (29-A)
46 (39-A)
49 (15-I)

31 (1-C)
47 (9-C)

44 (13-A)

 


Local Militia (37) move closer to get better shots.
Dartmen of the Drakes (7) fire on Wooden Masters (48), scoring 66 hits.
Topenah Defenders (42) fire on Huscarls of Lantzas (13), scoring 57 hits.
Ethialan Reclaimation Army (35) fire on Fiendish Pumas V (8), scoring 24 hits.
Defenders of Arempos (32) move closer to get better shots.
kittens (15) fire on Delgado Arrows (34), scoring 55 hits.
Archers of the White Tree (3) fire on Wooden Masters (48), scoring 125 hits.
Treror Bowmen (44) have no enemy in range and hold their fire.
Wooden Arrows (45) fire on Fiendish Pumas V (8), scoring 140 hits.
Arrows of the Aenil (4) fire on Thors Hammer (40), scoring 126 hits.
Wooden Arrows (46) fire on Huscarls of Lantzas (13), scoring 185 hits.
Wooden Masters (48) fire on Poisoned Steel (20), scoring 119 hits.
Rossini Arrows (23) fire on Defenders of Arempos (32), scoring 80 hits.
Topenah Bowmen (41) fire on Hawk's Vengeance (11), scoring 65 hits.
Local Militia (36) move closer to get better shots.
Marine Bowmen (18) fire on Local Militia (36), scoring 64 hits.
Rossini Arrows (22) fire on Local Militia (36), scoring 97 hits.
Topenese Arrows (43) have no enemy in range and hold their fire.
Talex Inner Wall (27) fire on Local Militia (36), scoring 97 hits.
Delgado Arrows (34) fire on Talex Defenders (26), scoring 294 hits.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge.
Wooden Lances (47) stay in their defensive position, awaiting an opportunity to charge.
Galdor´s First File (9), Anthan Equites (2) and Lisieux Equus (17) ride on, closing in on the defenders.
Silver Shields (24) can not advance, because the front lines are too crowded.
Black Axes (5) can not advance, because the front lines are too crowded.
Leon's Lions (16) can not advance, because the front lines are too crowded.
Talex Defenders (26) can not advance, because the front lines are too crowded.
Haerthorne Knights (10) can not advance, because the front lines are too crowded.
Hawk's Vengeance (11) can not advance, because the front lines are too crowded.
Wardens (29) can not advance, because the front lines are too crowded.
Huscarls of Lantzas (13) can not advance, because the front lines are too crowded.
Ingvar's Igg'rs (14) can not advance, because the front lines are too crowded.
Pride of Valhalla (21) can not advance, because the front lines are too crowded.
The Deathwyrms (28) can not advance, because the front lines are too crowded.
Sunwheel Guard (25) can not advance, because the front lines are too crowded.
1st Massein Guard (1) can not advance, because the front lines are too crowded.
Fiendish Pumas V (8) can not advance, because the front lines are too crowded.
Poisoned Steel (20) can not advance, because the front lines are too crowded.
Brutes (6) can not advance, because the front lines are too crowded.
Outman's Outfit (19) can not advance, because the front lines are too crowded.
Honour Guard (12) advance towards the enemy.
Soldiers of Honour (38), Wooden Swords II (49), The Wolf Pack (39) and Defenders of Honour (33) move forward to take up positions at the outer wall.
Baraedor Elite (30) and Thors Hammer (40) hold their positions at the outer wall, waiting for the attack.

Close Combat:
1 Arcaea banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Honour Guard (12) score 242 hits.
Local Militia (36) score 7 hits.
Total hits suffered: Attackers: 7, Defenders: 37 (242 before overkill)

Honour Guard (12) take 7 hits in close combat. No casualties.
Talex Defenders (26) take 294 hits from archer fire, which cause 7 casualties.
Defenders of Arempos (32) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Hawk's Vengeance (11) take 65 hits from archer fire, which cause 1 casualties.
Huscarls of Lantzas (13) take 242 hits from archer fire, which cause 7 casualties.
Wooden Masters (48) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Thors Hammer (40) take 20 hits from archer fire (reduced due to fortifications). No casualties.
Local Militia (36) take 295 hits (37 in close combat, 258 from archer fire), which cause 1 casualties, wiping the unit out.
Richard Martins of Ethiala has been wounded.
Fiendish Pumas V (8) take 164 hits from archer fire, which cause 4 casualties.
Poisoned Steel (20) take 119 hits from archer fire, which cause 3 casualties.
Delgado Arrows (34) take 9 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 22 attackers, 2 defenders

Turn No. 2

     

3 (35-A)
4 (21-A)
7 (29-A)
15 (25-A)
18 (18-A)
22 (25-A)
23 (40-A)

1 (20-I)
2 (15-C)
5 (20-I)
6 (21-I)
8 (42-I)
9 (25-C)
10 (14-I)
11 (29-I)
13 (63-I)
14 (30-I)
16 (12-I)
17 (20-C)
19 (30-I)
20 (25-I)
21 (15-I)
24 (26-I)
25 (15-I)
26 (22-I)
27 (31-M)
28 (35-I)
29 (30-I)

12 (36-I)

30 (5-S)
32 (38-A)
33 (26-I)
34 (32-A)
37 (50-M)
38 (31-I)
39 (57-I)
40 (27-I)
42 (10-M)
48 (55-M)
49 (15-I)

35 (29-M)
41 (24-A)
43 (29-A)
45 (29-A)
46 (39-A)

31 (1-C)
47 (9-C)

44 (13-A)

 



Dartmen of the Drakes (7) move closer to get better shots.
Marine Bowmen (18) move closer to get better shots.
Archers of the White Tree (3) fire on The Wolf Pack (39), scoring 96 hits.
Topenese Arrows (43) fire on Honour Guard (12), scoring 152 hits.
Ethialan Reclaimation Army (35) fire on Honour Guard (12), scoring 76 hits.
Wooden Masters (48) fire on Honour Guard (12), scoring 184 hits.
Rossini Arrows (23) fire on The Wolf Pack (39), scoring 76 hits.
Rossini Arrows (22) fire on The Wolf Pack (39), scoring 74 hits.
Talex Inner Wall (27) fire on Defenders of Arempos (32), scoring 111 hits.
Topenah Defenders (42) move into close combat.
Wooden Arrows (46) fire on Huscarls of Lantzas (13), scoring 185 hits.
Treror Bowmen (44) have no enemy in range and hold their fire.
Wooden Arrows (45) fire on Fiendish Pumas V (8), scoring 126 hits.
Topenah Bowmen (41) fire on Hawk's Vengeance (11), scoring 50 hits.
Local Militia (37) fire on Poisoned Steel (20), scoring 48 hits.
Defenders of Arempos (32) fire on Silver Shields (24), scoring 316 hits.
Arrows of the Aenil (4) fire on Delgado Arrows (34), scoring 90 hits.
kittens (15) fire on The Wolf Pack (39), scoring 43 hits.
Delgado Arrows (34) fire on Brutes (6), scoring 336 hits.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge.
Wooden Lances (47) stay in their defensive position, awaiting an opportunity to charge.
Lisieux Equus (17), Galdor´s First File (9) and Anthan Equites (2) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
Brutes (6) can not advance, because the front lines are too crowded.
The Deathwyrms (28) can not advance, because the front lines are too crowded.
Sunwheel Guard (25) can not advance, because the front lines are too crowded.
Fiendish Pumas V (8) can not advance, because the front lines are too crowded.
Outman's Outfit (19) can not advance, because the front lines are too crowded.
Leon's Lions (16) can not advance, because the front lines are too crowded.
Wardens (29) can not advance, because the front lines are too crowded.
Pride of Valhalla (21) can not advance, because the front lines are too crowded.
Black Axes (5) can not advance, because the front lines are too crowded.
Silver Shields (24) can not advance, because the front lines are too crowded.
1st Massein Guard (1) can not advance, because the front lines are too crowded.
Talex Defenders (26) can not advance, because the front lines are too crowded.
Haerthorne Knights (10) can not advance, because the front lines are too crowded.
Hawk's Vengeance (11) can not advance, because the front lines are too crowded.
Poisoned Steel (20) can not advance, because the front lines are too crowded.
Ingvar's Igg'rs (14) can not advance, because the front lines are too crowded.
Huscarls of Lantzas (13) advance towards the enemy.
Defenders of Honour (33), Baraedor Elite (30), The Wolf Pack (39), Thors Hammer (40), Soldiers of Honour (38) and Wooden Swords II (49) hold their positions at the outer wall, waiting for the attack.

Close Combat:
5 Arcaea banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Huscarls of Lantzas (13) score 359 hits.
Topenah Defenders (42) score 66 hits.
Honour Guard (12) score 214 hits.
Total hits suffered: Attackers: 66, Defenders: 232 (573 before overkill)

Huscarls of Lantzas (13) take 251 hits (66 in close combat, 185 from archer fire), which cause 7 casualties.
Brutes (6) take 336 hits from archer fire, which cause 9 casualties.
Lady Edara Kindon, Duchess of Talex, Marshal of the Tribute Collecting Army has been wounded.
Fiendish Pumas V (8) take 126 hits from archer fire, which cause 3 casualties.
Topenah Defenders (42) take 232 hits in close combat, which cause 6 casualties.
Darimad Hyrhion of Ethiala has been wounded.
Silver Shields (24) take 316 hits from archer fire, which cause 8 casualties.
The Wolf Pack (39) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Honour Guard (12) take 412 hits from archer fire, which cause 11 casualties.
Hawk's Vengeance (11) take 50 hits from archer fire, which cause 1 casualties.
Defenders of Arempos (32) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Poisoned Steel (20) take 48 hits from archer fire, which cause 1 casualties.
Delgado Arrows (34) take 14 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 40 attackers, 7 defenders

Turn No. 3

     

3 (35-A)
4 (21-A)
15 (25-A)
22 (25-A)
23 (40-A)

1 (20-I)
2 (15-C)
5 (20-I)
6 (12-I)
7 (29-A)
8 (39-I)
9 (25-C)
10 (14-I)
11 (28-I)
14 (30-I)
16 (12-I)
17 (20-C)
18 (18-A)
19 (30-I)
20 (24-I)
21 (15-I)
24 (18-I)
25 (15-I)
26 (22-I)
27 (31-M)
28 (35-I)
29 (30-I)

12 (25-I)
13 (56-I)
42 (4-M)

30 (5-S)
32 (38-A)
33 (26-I)
34 (32-A)
37 (50-M)
38 (31-I)
39 (56-I)
40 (27-I)
48 (55-M)
49 (15-I)

35 (29-M)
41 (24-A)
43 (29-A)
45 (29-A)
46 (39-A)

31 (1-C)
47 (9-C)

44 (13-A)

 



Arrows of the Aenil (4) fire on The Wolf Pack (39), scoring 107 hits.
Topenese Arrows (43) have no enemy in range and hold their fire.
Treror Bowmen (44) have no enemy in range and hold their fire.
Talex Inner Wall (27) fire on The Wolf Pack (39), scoring 134 hits.
Archers of the White Tree (3) fire on Wooden Masters (48), scoring 131 hits.
Topenah Bowmen (41) fire on Fiendish Pumas V (8), scoring 51 hits.
Wooden Arrows (46) fire on Fiendish Pumas V (8), scoring 177 hits.
Delgado Arrows (34) fire on Hawk's Vengeance (11), scoring 203 hits.
Wooden Masters (48) retreat from the close combat near them.
Dartmen of the Drakes (7) fire on Defenders of Arempos (32), scoring 112 hits.
Rossini Arrows (22) fire on Thors Hammer (40), scoring 60 hits.
Defenders of Arempos (32) fire on Poisoned Steel (20), scoring 273 hits.
Ethialan Reclaimation Army (35) fire on Galdor´s First File (9), scoring 31 hits.
kittens (15) fire on The Wolf Pack (39), scoring 71 hits.
Local Militia (37) fire on Haerthorne Knights (10), scoring 69 hits.
Wooden Arrows (45) fire on Talex Defenders (26), scoring 129 hits.
Rossini Arrows (23) fire on Defenders of Honour (33), scoring 116 hits.
Marine Bowmen (18) fire on Soldiers of Honour (38), scoring 51 hits.
Wooden Lances (47) stay in their defensive position, awaiting an opportunity to charge.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge.
Anthan Equites (2), Lisieux Equus (17) and Galdor´s First File (9) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 3 siege engines at the walls.
Talex Defenders (26) can not advance, because the front lines are too crowded.
Fiendish Pumas V (8) can not advance, because the front lines are too crowded.
Poisoned Steel (20) can not advance, because the front lines are too crowded.
Sunwheel Guard (25) can not advance, because the front lines are too crowded.
Ingvar's Igg'rs (14) can not advance, because the front lines are too crowded.
1st Massein Guard (1) can not advance, because the front lines are too crowded.
Silver Shields (24) can not advance, because the front lines are too crowded.
Hawk's Vengeance (11) can not advance, because the front lines are too crowded.
Pride of Valhalla (21) can not advance, because the front lines are too crowded.
Black Axes (5) can not advance, because the front lines are too crowded.
Outman's Outfit (19) can not advance, because the front lines are too crowded.
Haerthorne Knights (10) can not advance, because the front lines are too crowded.
Brutes (6) can not advance, because the front lines are too crowded.
The Deathwyrms (28) can not advance, because the front lines are too crowded.
Leon's Lions (16) can not advance, because the front lines are too crowded.
Wardens (29) can not advance, because the front lines are too crowded.
The Wolf Pack (39), Baraedor Elite (30), Thors Hammer (40), Wooden Swords II (49), Soldiers of Honour (38) and Defenders of Honour (33) hold their positions at the outer wall, waiting for the attack.

Close Combat:
5 Arcaea banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Honour Guard (12) score 154 hits.
Topenah Defenders (42) score 38 hits.
Huscarls of Lantzas (13) score 381 hits.
Total hits suffered: Attackers: 38, Defenders: 122 (535 before overkill)

Talex Defenders (26) take 129 hits from archer fire, which cause 3 casualties.
Honour Guard (12) take 38 hits in close combat, which cause 1 casualties.
Fiendish Pumas V (8) take 228 hits from archer fire, which cause 5 casualties.
The Wolf Pack (39) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Poisoned Steel (20) take 273 hits from archer fire, which cause 6 casualties.
Topenah Defenders (42) take 122 hits in close combat, which cause 3 casualties.
Thors Hammer (40) take 10 hits from archer fire (reduced due to fortifications). No casualties.
Hawk's Vengeance (11) take 203 hits from archer fire, which cause 4 casualties.
Wooden Masters (48) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Haerthorne Knights (10) take 69 hits from archer fire, which cause 1 casualties.
Galdor´s First File (9) take 31 hits from archer fire, which cause 1 casualties.
Defenders of Arempos (32) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Soldiers of Honour (38) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Defenders of Honour (33) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 21 attackers, 7 defenders

Turn No. 4

     

3 (35-A)
4 (21-A)
15 (25-A)
22 (25-A)
23 (40-A)

1 (20-I)
2 (15-C)
5 (20-I)
6 (12-I)
7 (29-A)
8 (34-I)
9 (24-C)
10 (13-I)
11 (24-I)
14 (30-I)
16 (12-I)
17 (20-C)
18 (18-A)
19 (30-I)
20 (18-I)
21 (15-I)
24 (18-I)
25 (15-I)
26 (19-I)
27 (31-M)
28 (35-I)
29 (30-I)

12 (24-I)
13 (56-I)
42 (1-M)

30 (5-S)
32 (37-A)
33 (25-I)
34 (32-A)
37 (50-M)
38 (31-I)
39 (55-I)
40 (27-I)
49 (15-I)

35 (29-M)
41 (24-A)
43 (29-A)
45 (29-A)
46 (39-A)
48 (54-M)

31 (1-C)
47 (9-C)

44 (13-A)

 



Rossini Arrows (22) move closer to get better shots.
Topenah Bowmen (41) fire on Fiendish Pumas V (8), scoring 59 hits.
Wooden Arrows (46) move closer to get better shots.
Wooden Arrows (45) fire on Fiendish Pumas V (8), scoring 96 hits.
Archers of the White Tree (3) fire on The Wolf Pack (39), scoring 139 hits.
Ethialan Reclaimation Army (35) move closer to get better shots.
Treror Bowmen (44) have no enemy in range and hold their fire.
kittens (15) fire on The Wolf Pack (39), scoring 57 hits.
Delgado Arrows (34) fire on Talex Inner Wall (27), scoring 275 hits.
Rossini Arrows (23) fire on Wooden Arrows (46), scoring 74 hits.
Arrows of the Aenil (4) fire on Defenders of Arempos (32), scoring 85 hits.
Talex Inner Wall (27) fire on The Wolf Pack (39), scoring 117 hits.
Wooden Masters (48) have no enemy in range and hold their fire.
Marine Bowmen (18) fire on Thors Hammer (40), scoring 40 hits.
Local Militia (37) fire on Hawk's Vengeance (11), scoring 35 hits.
Topenese Arrows (43) have no enemy in range and hold their fire.
Defenders of Arempos (32) fire on Outman's Outfit (19), scoring 327 hits.
Dartmen of the Drakes (7) fire on Wooden Arrows (46), scoring 70 hits.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge.
Wooden Lances (47) stay in their defensive position, awaiting an opportunity to charge.
Anthan Equites (2), Galdor´s First File (9) and Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 3 siege engines at the walls.
Outman's Outfit (19) can not advance, because the front lines are too crowded.
Brutes (6) can not advance, because the front lines are too crowded.
Black Axes (5) can not advance, because the front lines are too crowded.
Poisoned Steel (20) can not advance, because the front lines are too crowded.
Wardens (29) can not advance, because the front lines are too crowded.
The Deathwyrms (28) can not advance, because the front lines are too crowded.
Talex Defenders (26) can not advance, because the front lines are too crowded.
1st Massein Guard (1) can not advance, because the front lines are too crowded.
Sunwheel Guard (25) can not advance, because the front lines are too crowded.
Hawk's Vengeance (11) can not advance, because the front lines are too crowded.
Pride of Valhalla (21) can not advance, because the front lines are too crowded.
Leon's Lions (16) can not advance, because the front lines are too crowded.
Silver Shields (24) can not advance, because the front lines are too crowded.
Fiendish Pumas V (8) can not advance, because the front lines are too crowded.
Haerthorne Knights (10) can not advance, because the front lines are too crowded.
Ingvar's Igg'rs (14) can not advance, because the front lines are too crowded.
The Wolf Pack (39), Thors Hammer (40), Baraedor Elite (30), Wooden Swords II (49), Soldiers of Honour (38) and Defenders of Honour (33) hold their positions at the outer wall, waiting for the attack.

Close Combat:
5 Arcaea banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Huscarls of Lantzas (13) score 377 hits.
Honour Guard (12) score 194 hits.
Topenah Defenders (42) score 18 hits.
Total hits suffered: Attackers: 18, Defenders: 54 (571 before overkill)

The Wolf Pack (39) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Wooden Arrows (46) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Outman's Outfit (19) take 327 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Thors Hammer (40) take 6 hits from archer fire (reduced due to fortifications). No casualties.
Huscarls of Lantzas (13) take 18 hits in close combat, which cause 1 casualties.
Topenah Defenders (42) take 54 hits in close combat, which cause 1 casualties, wiping the unit out.
Talex Inner Wall (27) take 275 hits from archer fire, which cause 7 casualties.
Kirstyn Tomarsen (Dame of Talex, Arcaea) has been wounded.
Hawk's Vengeance (11) take 35 hits from archer fire, which cause 1 casualties.
Fiendish Pumas V (8) take 155 hits from archer fire, which cause 4 casualties.
Defenders of Arempos (32) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 21 attackers, 3 defenders

Turn No. 5

     

3 (35-A)
4 (21-A)
15 (25-A)
22 (25-A)
23 (40-A)

1 (20-I)
2 (15-C)
5 (20-I)
6 (12-I)
7 (29-A)
8 (30-I)
9 (24-C)
10 (13-I)
11 (23-I)
14 (30-I)
16 (12-I)
17 (20-C)
18 (18-A)
20 (18-I)
21 (15-I)
24 (18-I)
25 (15-I)
26 (19-I)
27 (24-M)
28 (35-I)
29 (30-I)

12 (24-I)
13 (55-I)

30 (5-S)
32 (37-A)
33 (25-I)
34 (32-A)
35 (29-M)
37 (50-M)
38 (31-I)
39 (55-I)
40 (27-I)
46 (38-A)
49 (15-I)

41 (24-A)
43 (29-A)
45 (29-A)
48 (54-M)

31 (1-C)
47 (9-C)

44 (13-A)

 



Topenah Bowmen (41) fire on Huscarls of Lantzas (13), scoring 67 hits.
Topenese Arrows (43) fire on Huscarls of Lantzas (13), scoring 200 hits.
Ethialan Reclaimation Army (35) fire on Honour Guard (12), scoring 40 hits.
Rossini Arrows (23) move closer to get better shots.
Wooden Arrows (46) fire on Honour Guard (12), scoring 245 hits.
Dartmen of the Drakes (7) fire on The Wolf Pack (39), scoring 109 hits.
Treror Bowmen (44) have no enemy in range and hold their fire.
Arrows of the Aenil (4) fire on The Wolf Pack (39), scoring 93 hits.
Wooden Masters (48) fire on Huscarls of Lantzas (13), scoring 180 hits.
Delgado Arrows (34) fire on Honour Guard (12), scoring 239 hits.
Local Militia (37) fire on Huscarls of Lantzas (13), scoring 55 hits.
kittens (15) fire on Defenders of Arempos (32), scoring 70 hits.
Rossini Arrows (22) fire on The Wolf Pack (39), scoring 120 hits.
Archers of the White Tree (3) move closer to get better shots.
Defenders of Arempos (32) fire on Huscarls of Lantzas (13), scoring 258 hits.
Talex Inner Wall (27) fire on Thors Hammer (40), scoring 122 hits.
Marine Bowmen (18) fire on Defenders of Honour (33), scoring 45 hits.
Wooden Arrows (45) fire on Honour Guard (12), scoring 168 hits.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge.
Wooden Lances (47) ride on, closing in on the enemy.
Lisieux Equus (17), Galdor´s First File (9) and Anthan Equites (2) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 3 siege engines at the walls.
Honour Guard (12) attack the walls with slightly overcrowded siege engines.
Huscarls of Lantzas (13) attack the walls with slightly overcrowded siege engines.
Pride of Valhalla (21), Black Axes (5), Poisoned Steel (20), 1st Massein Guard (1), Silver Shields (24), Talex Defenders (26), Hawk's Vengeance (11), Haerthorne Knights (10), Brutes (6), Sunwheel Guard (25), Wardens (29), The Deathwyrms (28), Leon's Lions (16), Fiendish Pumas V (8) and Ingvar's Igg'rs (14) advance towards the enemy.
Thors Hammer (40) hold their positions at the outer wall, waiting for the attack.

Close Combat:
5 Arcaea banners are visible in the melee.
1 Ethiala banners are visible in the melee.
Ethialan Reclaimation Army (35) score 58 hits.
Thors Hammer (40) score 310 hits.
Honour Guard (12) score 100 hits.
Wooden Arrows (46) score 97 hits.
Huscarls of Lantzas (13) score 222 hits.
Wooden Lances (47) score 99 hits.
Delgado Arrows (34) score 100 hits.
Baraedor Elite (30) score 208 hits.
Defenders of Honour (33) score 269 hits.
Wooden Swords II (49) score 152 hits.
Local Militia (37) score 45 hits.
The Wolf Pack (39) score 699 hits.
Soldiers of Honour (38) score 228 hits.
Defenders of Arempos (32) score 89 hits.
Total hits suffered: Attackers: 2354, Defenders: 322

Ethialan Reclaimation Army (35) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Thors Hammer (40) take 54 hits (35 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Honour Guard (12) take 1614 hits (922 in close combat, 692 from archer fire), which cause 24 casualties, wiping the unit out.
Wooden Arrows (46) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Huscarls of Lantzas (13) take 2192 hits (1432 in close combat, 760 from archer fire), which cause 55 casualties, wiping the unit out.
Wooden Lances (47) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Delgado Arrows (34) take 20 hits in close combat (reduced due to fortifications). No casualties.
Baraedor Elite (30) take 9 hits in close combat (reduced due to fortifications). No casualties.
Defenders of Honour (33) take 20 hits (13 in close combat, 7 from archer fire) (reduced due to fortifications). No casualties.
Wooden Swords II (49) take 21 hits in close combat (reduced due to fortifications). No casualties.
The Wolf Pack (39) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Defenders of Arempos (32) take 11 hits from archer fire (reduced due to fortifications). No casualties.
Total casualties: 79 attackers, 6 defenders

Turn No. 6

     

4 (21-A)
15 (25-A)

2 (15-C)
3 (35-A)
7 (29-A)
9 (24-C)
17 (20-C)
18 (18-A)
22 (25-A)
23 (40-A)
27 (24-M)

1 (20-I)
5 (20-I)
6 (12-I)
8 (30-I)
10 (13-I)
11 (23-I)
14 (30-I)
16 (12-I)
20 (18-I)
21 (15-I)
24 (18-I)
25 (15-I)
26 (19-I)
28 (35-I)
29 (30-I)

30 (5-S)
32 (37-A)
33 (25-I)
34 (32-A)
35 (27-M)
37 (50-M)
38 (31-I)
39 (53-I)
40 (26-I)
46 (37-A)
47 (8-C)
49 (15-I)

41 (24-A)
43 (29-A)
45 (29-A)
48 (54-M)

31 (1-C)

44 (13-A)

 



Treror Bowmen (44) have no enemy in range and hold their fire.
Topenese Arrows (43) fire on Fiendish Pumas V (8), scoring 291 hits.
Defenders of Arempos (32) fire on Hawk's Vengeance (11), scoring 352 hits.
Arrows of the Aenil (4) fire on The Wolf Pack (39), scoring 76 hits.
Delgado Arrows (34) fire on The Deathwyrms (28), scoring 330 hits.
Ethialan Reclaimation Army (35) move into close combat.
Local Militia (37) retreat from the close combat near them.
Wooden Arrows (46) fire on Archers of the White Tree (3), scoring 325 hits.
Wooden Masters (48) have no enemy in range and hold their fire.
Topenah Bowmen (41) fire on Rossini Arrows (23), scoring 75 hits.
Rossini Arrows (23) fire on The Wolf Pack (39), scoring 134 hits.
Rossini Arrows (22) fire on The Wolf Pack (39), scoring 85 hits.
Wooden Arrows (45) fire on Galdor´s First File (9), scoring 86 hits.
Marine Bowmen (18) fire on Thors Hammer (40), scoring 61 hits.
Archers of the White Tree (3) fire on Soldiers of Honour (38), scoring 193 hits.
Dartmen of the Drakes (7) fire on Defenders of Honour (33), scoring 66 hits.
kittens (15) fire on Wooden Swords II (49), scoring 36 hits.
Talex Inner Wall (27) fire on Wooden Arrows (46), scoring 116 hits.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge. Wooden Lances (47) charge forward.
Lisieux Equus (17), Anthan Equites (2) and Galdor´s First File (9) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 8 siege engines at the walls.
Baraedor Elite (30), Defenders of Honour (33), Wooden Swords II (49), Thors Hammer (40), Soldiers of Honour (38) and The Wolf Pack (39) hold their positions at the outer wall, waiting for the attack.

Close Combat:
8 Arcaea banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Pride of Valhalla (21) score 298 hits.
The Deathwyrms (28) score 218 hits.
Wardens (29) score 147 hits.
Wooden Lances (47) score 238 hits.
Black Axes (5) score 211 hits.
Talex Defenders (26) score 279 hits.
Fiendish Pumas V (8) score 433 hits.
Poisoned Steel (20) score 362 hits.
Ingvar's Igg'rs (14) score 244 hits.
Ethialan Reclaimation Army (35) score 76 hits.
Haerthorne Knights (10) score 359 hits.
Silver Shields (24) score 284 hits.
Brutes (6) score 222 hits.
1st Massein Guard (1) score 243 hits.
Hawk's Vengeance (11) score 402 hits.
Sunwheel Guard (25) score 266 hits.
Leon's Lions (16) score 164 hits.
Total hits suffered: Attackers: 314, Defenders: 1842 (4132 before overkill)

Pride of Valhalla (21) take 95 hits in close combat, which cause 2 casualties.
Defenders of Honour (33) take 10 hits from archer fire (reduced due to fortifications). No casualties.
The Deathwyrms (28) take 380 hits (50 in close combat, 330 from archer fire), which cause 11 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Wardens (29) take 72 hits in close combat, which cause 3 casualties.
Wooden Lances (47) take 475 hits in close combat, which cause 8 casualties, wiping the unit out. Aaria Ruiri Woods, Chancellor of Ethiala has been wounded.
Black Axes (5) take 28 hits in close combat, which cause 1 casualties.
Talex Defenders (26) take 20 hits in close combat, which cause 1 casualties.
Wooden Swords II (49) take 6 hits from archer fire (reduced due to fortifications). No casualties.
Fiendish Pumas V (8) take 340 hits (49 in close combat, 291 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Thors Hammer (40) take 10 hits from archer fire (reduced due to fortifications). No casualties.
Ethialan Reclaimation Army (35) take 1367 hits in close combat, which cause 27 casualties, wiping the unit out.
Soldiers of Honour (38) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Wooden Arrows (46) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Rossini Arrows (23) take 75 hits from archer fire, which cause 2 casualties.
The Wolf Pack (39) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hawk's Vengeance (11) take 352 hits from archer fire, which cause 7 casualties.
Galdor´s First File (9) take 86 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Archers of the White Tree (3) take 325 hits from archer fire, which cause 9 casualties, making the unit retreat from the battlefield.
Total casualties: 46 attackers, 37 defenders

Turn No. 7

     

4 (21-A)
15 (25-A)

2 (15-C)
7 (29-A)
17 (20-C)
18 (18-A)
22 (25-A)
23 (38-A)
27 (24-M)

1 (20-I)
5 (19-I)
6 (12-I)
10 (13-I)
11 (16-I)
14 (30-I)
16 (12-I)
20 (18-I)
21 (13-I)
24 (18-I)
25 (15-I)
26 (18-I)
29 (27-I)

30 (5-S)
32 (37-A)
33 (25-I)
34 (32-A)
38 (30-I)
39 (52-I)
40 (26-I)
46 (37-A)
49 (15-I)

37 (50-M)
41 (24-A)
43 (29-A)
45 (29-A)
48 (54-M)

31 (1-C)

44 (13-A)

 



Treror Bowmen (44) have no enemy in range and hold their fire.
Wooden Masters (48) fire on Haerthorne Knights (10), scoring 234 hits.
Dartmen of the Drakes (7) fire on The Wolf Pack (39), scoring 91 hits.
Local Militia (37) fire on Poisoned Steel (20), scoring 45 hits.
Talex Inner Wall (27) move closer to get better shots.
Wooden Arrows (46) fire on Ingvar's Igg'rs (14), scoring 194 hits.
Marine Bowmen (18) fire on The Wolf Pack (39), scoring 71 hits.
Rossini Arrows (22) fire on Defenders of Arempos (32), scoring 157 hits.
Rossini Arrows (23) fire on Delgado Arrows (34), scoring 137 hits.
Wooden Arrows (45) fire on 1st Massein Guard (1), scoring 195 hits.
kittens (15) fire on The Wolf Pack (39), scoring 47 hits.
Topenah Bowmen (41) fire on Talex Defenders (26), scoring 74 hits.
Topenese Arrows (43) fire on Silver Shields (24), scoring 280 hits.
Arrows of the Aenil (4) fire on Thors Hammer (40), scoring 81 hits.
Delgado Arrows (34) fire on Pride of Valhalla (21), scoring 237 hits.
Defenders of Arempos (32) fire on Wardens (29), scoring 283 hits.
Cavaliers Charge (31) stay in their defensive position, awaiting an opportunity to charge.
Anthan Equites (2) and Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 7 siege engines at the walls.
Wardens (29) climb up through the overcrowded siege engines.
Hawk's Vengeance (11) attack the walls with slightly overcrowded siege engines.
Poisoned Steel (20) attack the walls with slightly overcrowded siege engines.
Haerthorne Knights (10) attack the walls with slightly overcrowded siege engines.
Leon's Lions (16) attack the walls with slightly overcrowded siege engines.
Pride of Valhalla (21) attack the fortifications with siege engines!
Sunwheel Guard (25) attack the fortifications with siege engines!
Silver Shields (24) attack the fortifications with siege engines!
Brutes (6) attack the fortifications with siege engines!
Black Axes (5) attack the fortifications with siege engines!
1st Massein Guard (1) attack the fortifications with siege engines!
Ingvar's Igg'rs (14) attack the fortifications with siege engines!
Talex Defenders (26) attack the fortifications with siege engines!

Close Combat:
5 Arcaea banners are visible in the melee.
1 Ethiala banners are visible in the melee.
Wardens (29) score 60 hits.
Hawk's Vengeance (11) score 147 hits.
Defenders of Honour (33) score 221 hits.
Wooden Arrows (46) score 95 hits.
Poisoned Steel (20) score 183 hits.
Haerthorne Knights (10) score 173 hits.
Leon's Lions (16) score 102 hits.
Pride of Valhalla (21) score 170 hits.
Soldiers of Honour (38) score 200 hits.
Sunwheel Guard (25) score 171 hits.
Silver Shields (24) score 190 hits.
Brutes (6) score 151 hits.
Black Axes (5) score 144 hits.
Baraedor Elite (30) score 197 hits.
Thors Hammer (40) score 321 hits.
The Wolf Pack (39) score 603 hits.
Wooden Swords II (49) score 159 hits.
1st Massein Guard (1) score 162 hits.
Delgado Arrows (34) score 89 hits.
Ingvar's Igg'rs (14) score 168 hits.
Defenders of Arempos (32) score 104 hits.
Talex Defenders (26) score 160 hits.
Total hits suffered: Attackers: 1989, Defenders: 1981

Wardens (29) take 855 hits (572 in close combat, 283 from archer fire), which cause 27 casualties, wiping the unit out.
Hawk's Vengeance (11) take 256 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Defenders of Honour (33) take 250 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Wooden Arrows (46) take 271 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Poisoned Steel (20) take 192 hits (147 in close combat, 45 from archer fire), which cause 4 casualties, throwing them back from the fortifications, causing another 2 casualties.
Lady Harmony Kindon (Dame of Nocaneb, Arcaea) has been wounded.
Haerthorne Knights (10) take 374 hits (140 in close combat, 234 from archer fire), which cause 8 casualties, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack. One Arcaea banner is lost.
Leon's Lions (16) take 205 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Leon Tranquilli (Knight of Arempos, Arcaea) has been wounded.
Pride of Valhalla (21) take 397 hits (160 in close combat, 237 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Soldiers of Honour (38) take 124 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Sunwheel Guard (25) take 102 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 2 casualties.
Silver Shields (24) take 369 hits (89 in close combat, 280 from archer fire), which cause 9 casualties, throwing them back from the fortifications.
Brutes (6) take 79 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Black Axes (5) take 72 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Baraedor Elite (30) take 144 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Thors Hammer (40) take 103 hits (90 in close combat, 13 from archer fire) (reduced due to fortifications), which cause 3 casualties.
The Wolf Pack (39) take 194 hits (161 in close combat, 33 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Wooden Swords II (49) take 96 hits in close combat (reduced due to fortifications), which cause 2 casualties.
1st Massein Guard (1) take 249 hits (54 in close combat, 195 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Delgado Arrows (34) take 78 hits (56 in close combat, 22 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Ingvar's Igg'rs (14) take 259 hits (65 in close combat, 194 from archer fire), which cause 8 casualties, throwing them back from the fortifications.
Defenders of Arempos (32) take 128 hits (103 in close combat, 25 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Talex Defenders (26) take 122 hits (48 in close combat, 74 from archer fire), which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
Total casualties: 93 attackers, 33 defenders

Turn No. 8

     

4 (21-A)
15 (25-A)

2 (15-C)
7 (29-A)
17 (20-C)
18 (18-A)
22 (25-A)
23 (38-A)

1 (12-I)
5 (17-I)
6 (10-I)
10 (4-I)
14 (22-I)
16 (5-I)
20 (12-I)
21 (5-I)
24 (9-I)
25 (11-I)
26 (13-I)
27 (24-M)

30 (5-S)
32 (34-A)
33 (19-I)
34 (30-A)
38 (27-I)
39 (48-I)
40 (23-I)
46 (30-A)
49 (13-I)

37 (50-M)
41 (24-A)
43 (29-A)
45 (29-A)
48 (54-M)

31 (1-C)

44 (13-A)

 



Topenah Bowmen (41) fire on Talex Inner Wall (27), scoring 109 hits.
Rossini Arrows (23) fire on The Wolf Pack (39), scoring 108 hits.
Rossini Arrows (22) fire on The Wolf Pack (39), scoring 90 hits.
Defenders of Arempos (32) fire on Ingvar's Igg'rs (14), scoring 299 hits.
Local Militia (37) move closer to get better shots.
Topenese Arrows (43) fire on Poisoned Steel (20), scoring 258 hits.
Wooden Arrows (46) fire on 1st Massein Guard (1), scoring 305 hits.
Wooden Masters (48) fire on Talex Defenders (26), scoring 230 hits.
Dartmen of the Drakes (7) fire on Delgado Arrows (34), scoring 69 hits.
Marine Bowmen (18) fire on Thors Hammer (40), scoring 70 hits.
Treror Bowmen (44) move closer to get better shots.
Wooden Arrows (45) fire on Black Axes (5), scoring 316 hits.
Delgado Arrows (34) fire on Brutes (6), scoring 231 hits.
Talex Inner Wall (27) move into close combat.
Arrows of the Aenil (4) fire on Wooden Masters (48), scoring 88 hits.
kittens (15) have no enemy in range and advance to better firing positions.
Cavaliers Charge (31) leave their fortified positions and attack the enemy
Anthan Equites (2) and Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 4 siege engines at the walls.
Talex Defenders (26) attack the walls with slightly overcrowded siege engines.
Brutes (6) attack the walls with slightly overcrowded siege engines.
Ingvar's Igg'rs (14) attack the fortifications with siege engines!
Sunwheel Guard (25) attack the fortifications with siege engines!
Pride of Valhalla (21) attack the fortifications with siege engines!
1st Massein Guard (1) attack the fortifications with siege engines!
Silver Shields (24) attack the fortifications with siege engines!
Haerthorne Knights (10) attack the fortifications with siege engines!
Leon's Lions (16) attack the fortifications with siege engines!
Black Axes (5) attack the fortifications with siege engines!
Poisoned Steel (20) attack the fortifications with siege engines!

Close Combat:
4 Arcaea banners are visible in the melee.
1 Ethiala banners are visible in the melee.
Talex Defenders (26) score 112 hits.
Defenders of Honour (33) score 189 hits.
Defenders of Arempos (32) score 89 hits.
Local Militia (37) score 78 hits.
Brutes (6) score 116 hits.
Wooden Arrows (46) score 82 hits.
Ingvar's Igg'rs (14) score 140 hits.
Sunwheel Guard (25) score 127 hits.
Pride of Valhalla (21) score 125 hits.
Baraedor Elite (30) score 67 hits.
Cavaliers Charge (31) score 41 hits.
1st Massein Guard (1) score 154 hits.
Silver Shields (24) score 109 hits.
Haerthorne Knights (10) score 74 hits.
Delgado Arrows (34) score 94 hits.
Wooden Swords II (49) score 156 hits.
Soldiers of Honour (38) score 169 hits.
Leon's Lions (16) score 65 hits.
Black Axes (5) score 128 hits.
Thors Hammer (40) score 265 hits.
The Wolf Pack (39) score 636 hits.
Talex Inner Wall (27) score 167 hits.
Poisoned Steel (20) score 179 hits.
Total hits suffered: Attackers: 1866, Defenders: 1496

Talex Defenders (26) take 800 hits (570 in close combat, 230 from archer fire), which cause 13 casualties, wiping the unit out.
Defenders of Honour (33) take 137 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Defenders of Arempos (32) take 121 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Local Militia (37) take 194 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Brutes (6) take 469 hits (238 in close combat, 231 from archer fire), which cause 10 casualties, wiping the unit out.
Wooden Arrows (46) take 93 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wooden Masters (48) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ingvar's Igg'rs (14) take 457 hits (158 in close combat, 299 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Ingvar Ignatius (Knight of Talex, Arcaea) has been wounded.
Sunwheel Guard (25) take 241 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Pride of Valhalla (21) take 130 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Baraedor Elite (30) take 108 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Cavaliers Charge (31) take 124 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
1st Massein Guard (1) take 483 hits (178 in close combat, 305 from archer fire), which cause 12 casualties, wiping the unit out.
Goffrey Massey, Duke of Nocaneb has been wounded.
Silver Shields (24) take 55 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Haerthorne Knights (10) take 61 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Delgado Arrows (34) take 73 hits (62 in close combat, 11 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Wooden Swords II (49) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Soldiers of Honour (38) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Leon's Lions (16) take 72 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Black Axes (5) take 373 hits (57 in close combat, 316 from archer fire), which cause 12 casualties, throwing them back from the fortifications.
Thors Hammer (40) take 49 hits (38 in close combat, 11 from archer fire) (reduced due to fortifications), which cause 1 casualties.
The Wolf Pack (39) take 56 hits (25 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Talex Inner Wall (27) take 162 hits (53 in close combat, 109 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Poisoned Steel (20) take 311 hits (53 in close combat, 258 from archer fire), which cause 7 casualties, causing panicked flight among the survivors, throwing them back from the fortifications, causing another 1 casualties.
Lady Harmony Kindon (Dame of Nocaneb, Arcaea) has been captured by Ethiala forces.
Total casualties: 86 attackers, 27 defenders

Turn No. 9

     

4 (21-A)

2 (15-C)
7 (29-A)
15 (25-A)
17 (20-C)
18 (18-A)
22 (25-A)
23 (38-A)

5 (5-I)
16 (3-I)
24 (7-I)

32 (31-A)
33 (16-I)
34 (28-A)
37 (41-M)
38 (26-I)
39 (47-I)
40 (22-I)
46 (28-A)
49 (12-I)

41 (24-A)
43 (29-A)
45 (29-A)
48 (53-M)

44 (13-A)

   


Rossini Arrows (23) fire on The Wolf Pack (39), scoring 121 hits.
Defenders of Arempos (32) fire on Silver Shields (24), scoring 219 hits.
Topenah Bowmen (41) fire on Black Axes (5), scoring 63 hits.
Delgado Arrows (34) fire on Leon's Lions (16), scoring 182 hits.
Local Militia (37) fire on Black Axes (5), scoring 60 hits.
Arrows of the Aenil (4) fire on Wooden Arrows (46), scoring 132 hits.
Treror Bowmen (44) have no enemy in range and advance to better firing positions.
Rossini Arrows (22) fire on The Wolf Pack (39), scoring 91 hits.
Wooden Masters (48) fire on Black Axes (5), scoring 194 hits.
Wooden Arrows (45) fire on Silver Shields (24), scoring 205 hits.
Marine Bowmen (18) fire on Thors Hammer (40), scoring 48 hits.
kittens (15) fire on The Wolf Pack (39), scoring 110 hits.
Topenese Arrows (43) fire on Leon's Lions (16), scoring 317 hits.
Dartmen of the Drakes (7) fire on Soldiers of Honour (38), scoring 106 hits.
Wooden Arrows (46) fire on Black Axes (5), scoring 274 hits.
Anthan Equites (2) and Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
Silver Shields (24) attack the fortifications with siege engines!
Black Axes (5) attack the fortifications with siege engines!
Leon's Lions (16) attack the fortifications with siege engines!

Close Combat:
1 Arcaea banners are visible in the melee.
1 Ethiala banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Silver Shields (24) score 112 hits.
Soldiers of Honour (38) score 164 hits.
Defenders of Arempos (32) score 86 hits.
Delgado Arrows (34) score 86 hits.
Local Militia (37) score 47 hits.
Black Axes (5) score 62 hits.
The Wolf Pack (39) score 651 hits.
Thors Hammer (40) score 288 hits.
Leon's Lions (16) score 41 hits.
Wooden Swords II (49) score 163 hits.
Defenders of Honour (33) score 170 hits.
Wooden Arrows (46) score 76 hits.
Total hits suffered: Attackers: 462 (1731 before overkill), Defenders: 215

Silver Shields (24) take 685 hits (261 in close combat, 424 from archer fire), which cause 7 casualties, wiping the unit out.
Soldiers of Honour (38) take 64 hits (47 in close combat, 17 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Defenders of Arempos (32) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Delgado Arrows (34) take 18 hits in close combat (reduced due to fortifications). No casualties.
Local Militia (37) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Black Axes (5) take 704 hits (113 in close combat, 591 from archer fire), which cause 5 casualties, wiping the unit out.
The Wolf Pack (39) take 78 hits (27 in close combat, 51 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Thors Hammer (40) take 8 hits from archer fire (reduced due to fortifications). No casualties.
Leon's Lions (16) take 587 hits (88 in close combat, 499 from archer fire), which cause 3 casualties, wiping the unit out.
Leon Tranquilli (Knight of Arempos, Arcaea) has been seriously wounded.
Wooden Arrows (46) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 15 attackers, 6 defenders

Turn No. 10

     

4 (21-A)

2 (15-C)
7 (29-A)
15 (25-A)
17 (20-C)
18 (18-A)
22 (25-A)
23 (38-A)

 

32 (30-A)
33 (16-I)
34 (28-A)
37 (40-M)
38 (25-I)
39 (45-I)
40 (22-I)
46 (27-A)
49 (12-I)

41 (24-A)
43 (29-A)
44 (13-A)
45 (29-A)
48 (53-M)

     


Topenah Bowmen (41) fire on Rossini Arrows (23), scoring 55 hits.
Local Militia (37) fire on Rossini Arrows (22), scoring 47 hits.
Treror Bowmen (44) have no enemy in range and advance to better firing positions.
Wooden Arrows (45) fire on Lisieux Equus (17), scoring 111 hits.
Rossini Arrows (23) fire on The Wolf Pack (39), scoring 161 hits.
Topenese Arrows (43) have no enemy in range and advance to better firing positions.
Wooden Masters (48) have no enemy in range and advance to better firing positions.
Delgado Arrows (34) fire on Rossini Arrows (22), scoring 255 hits.
Arrows of the Aenil (4) fire on Wooden Masters (48), scoring 65 hits.
Defenders of Arempos (32) fire on Dartmen of the Drakes (7), scoring 177 hits.
Marine Bowmen (18) fire on Wooden Arrows (46), scoring 48 hits.
Wooden Arrows (46) fire on kittens (15), scoring 271 hits.
Rossini Arrows (22) fire on Wooden Masters (48), scoring 141 hits.
Dartmen of the Drakes (7) fire on Topenese Arrows (43), scoring 72 hits.
kittens (15) fire on The Wolf Pack (39), scoring 71 hits.
Anthan Equites (2) and Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
Wooden Swords II (49), Thors Hammer (40), Defenders of Honour (33), The Wolf Pack (39) and Soldiers of Honour (38) hold their positions at the outer wall, waiting for the attack.

Rossini Arrows (23) take 55 hits from archer fire, which cause 2 casualties.
Topenese Arrows (43) take 11 hits from archer fire (reduced due to fortifications). No casualties.
The Wolf Pack (39) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Wooden Masters (48) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lisieux Equus (17) take 111 hits from archer fire, which cause 4 casualties.
Wooden Arrows (46) take 8 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rossini Arrows (22) take 302 hits from archer fire, which cause 10 casualties, causing panicked flight among the survivors.
Dartmen of the Drakes (7) take 177 hits from archer fire, which cause 6 casualties.
kittens (15) take 271 hits from archer fire, which cause 12 casualties, making the unit retreat from the battlefield.
Total casualties: 34 attackers, 3 defenders

Turn No. 11

     

4 (21-A)

2 (15-C)
7 (23-A)
17 (16-C)
18 (18-A)
22 (18-A)
23 (36-A)

 

32 (30-A)
33 (16-I)
34 (28-A)
37 (40-M)
38 (25-I)
39 (44-I)
40 (22-I)
43 (29-A)
44 (13-A)
46 (26-A)
48 (52-M)
49 (12-I)

41 (24-A)
45 (29-A)

     


Local Militia (37) move closer to get better shots.
Wooden Arrows (45) fire on Rossini Arrows (23), scoring 181 hits.
Treror Bowmen (44) fire on Lisieux Equus (17), scoring 89 hits.
Dartmen of the Drakes (7) fire on Local Militia (37), scoring 97 hits.
Wooden Arrows (46) fire on Marine Bowmen (18), scoring 236 hits.
Topenah Bowmen (41) fire on Anthan Equites (2), scoring 30 hits.
Wooden Masters (48) move closer to get better shots.
Marine Bowmen (18) fire on Wooden Masters (48), scoring 45 hits.
Rossini Arrows (23) fire on Wooden Masters (48), scoring 154 hits.
Arrows of the Aenil (4) fire on Wooden Masters (48), scoring 100 hits.
Topenese Arrows (43) fire on Lisieux Equus (17), scoring 200 hits.
Delgado Arrows (34) fire on Anthan Equites (2), scoring 184 hits.
Defenders of Arempos (32) fire on Dartmen of the Drakes (7), scoring 229 hits.
Anthan Equites (2) and Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
Thors Hammer (40), The Wolf Pack (39), Wooden Swords II (49), Soldiers of Honour (38) and Defenders of Honour (33) hold their positions at the outer wall, waiting for the attack.

Local Militia (37) take 97 hits from archer fire, which cause 4 casualties.
Dartmen of the Drakes (7) take 229 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Anthan Equites (2) take 214 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Wooden Masters (48) take 299 hits from archer fire, which cause 8 casualties.
Marine Bowmen (18) take 236 hits from archer fire, which cause 9 casualties.
Rossini Arrows (23) take 181 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Lisieux Equus (17) take 289 hits from archer fire, which cause 9 casualties.
Total casualties: 40 attackers, 12 defenders

Turn No. 12

     

4 (21-A)

17 (7-C)
18 (9-A)

37 (40-M)
48 (52-M)

32 (30-A)
33 (16-I)
34 (28-A)
38 (25-I)
39 (44-I)
40 (22-I)
43 (29-A)
44 (13-A)
46 (26-A)
49 (12-I)

41 (24-A)
45 (29-A)

     


Defenders of Arempos (32) fire on Lisieux Equus (17), scoring 148 hits.
Treror Bowmen (44) fire on Marine Bowmen (18), scoring 124 hits.
Topenese Arrows (43) fire on Lisieux Equus (17), scoring 199 hits.
Wooden Masters (48) fire on Marine Bowmen (18), scoring 195 hits.
Local Militia (37) fire on Marine Bowmen (18), scoring 49 hits.
Delgado Arrows (34) fire on Lisieux Equus (17), scoring 176 hits.
Wooden Arrows (45) fire on Marine Bowmen (18), scoring 111 hits.
Marine Bowmen (18) fire on Wooden Masters (48), scoring 52 hits.
Arrows of the Aenil (4) fire on Wooden Masters (48), scoring 177 hits.
Wooden Arrows (46) fire on Lisieux Equus (17), scoring 118 hits.
Topenah Bowmen (41) fire on Marine Bowmen (18), scoring 47 hits.
Lisieux Equus (17) keep their distance to the fortifications, waiting for other troops to breach them first.
Defenders of Honour (33), Soldiers of Honour (38), Wooden Swords II (49), Thors Hammer (40) and The Wolf Pack (39) hold their positions at the outer wall, waiting for the attack.

Lisieux Equus (17) take 641 hits from archer fire, which cause 7 casualties, wiping the unit out.
Wooden Masters (48) take 229 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Marine Bowmen (18) take 526 hits from archer fire, which cause 9 casualties, wiping the unit out.
Duthenir Olik (Knight of Larmebsi, Arcaea) has been wounded.
Total casualties: 16 attackers, 6 defenders

Turn No. 13

     

4 (21-A)

 

37 (36-M)

32 (30-A)
33 (16-I)
34 (28-A)
38 (25-I)
39 (44-I)
40 (22-I)
43 (29-A)
44 (13-A)
46 (26-A)
49 (12-I)

41 (24-A)
45 (29-A)

     


Local Militia (37) fire on Arrows of the Aenil (4), scoring 46 hits.
Treror Bowmen (44) have no enemy in range and advance to better firing positions.
Wooden Arrows (46) fire on Arrows of the Aenil (4), scoring 171 hits.
Delgado Arrows (34) have no enemy in range and advance to better firing positions.
Topenah Bowmen (41) have no enemy in range and advance to better firing positions.
Wooden Arrows (45) have no enemy in range and advance to better firing positions.
Topenese Arrows (43) have no enemy in range and advance to better firing positions.
Arrows of the Aenil (4) fire on Delgado Arrows (34), scoring 139 hits.
Defenders of Arempos (32) have no enemy in range and advance to better firing positions.
Defenders of Honour (33) leave the fortification, attacking the enemy.
The Wolf Pack (39) leave the fortification, attacking the enemy.
Soldiers of Honour (38) leave the fortification, attacking the enemy.
Thors Hammer (40) leave the fortification, attacking the enemy.
Wooden Swords II (49) leave the fortification, attacking the enemy.

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Delgado Arrows (34) take 139 hits from archer fire, which cause 3 casualties.
Arrows of the Aenil (4) take 217 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Total casualties: 5 attackers, 3 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 12 %.
The local roads network has also been damaged.
The battle does 29 % damage to the fortifications.