Difference between revisions of "Avengmil"

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(Finished the districts, added former lords, rearranged most preexisting information.)
 
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(description to go here)
  
== Crossroads of Riombara ==
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==Districts of Avengmil (region)==
<br> The townsland of Avengmil is a hustling yet pleasant land, populated by seasoned traders, prosperous merchants, proud fishermen, and all sorts of colorful entertainers. Well-travelled roads from every corner of Riombara wind their way through the region, leading directly towards the neighboring cities of Athol Margos and Rines, south to the mainland, and north through Cjelegy towards the Isle of Ajitmon. The people of Avengmil make their living by plying the trade of these roads, offering fine (if a tad provincial) wares to the nobility as they travel through, and gathering usurous profits from the taxes, customs, and excises imposed upon the commonfolk who must pass through on their way to the city markets.<br> <br> The swift, salty winds from the Eastern Ocean mingle with the placid breezes from the Inland Sea to the West, creating a most agreeable climate. The ripe and ubiquitous odor of fish pervades most of the coastland, as the Avengmillian people love their seafood, while the interior of the region abounds in the smells of wild flowers in the spring and summer, and rich pine throughout the colder months.<br> <br> Entertainment is widely available along the major roads, with such diverse distractions as jugglers, fortune-tellers, thespians, knife-throwers, courtesans, and self-flagellants, but the prudent traveller should keep a hand on his money pouch at all times, for pick-pockets are known to infest the roadways.<br><br>Travellers are also advised to observe the local custom of riding on the right side of the road, and to refrain from littering.
 
  
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[[File:AL_Bel_Avengmil.png|thumb|left]]
  
== Memorial Hall of Martyrs ==
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1 - The town of Avengmil. Here is where most of the people live. The town thrives along the road between the Twin Cities and much of its economy relies on trade. Around the outside of town is the wooden motte and bailey that keeps the town safe.
  
The townsfolk has recently built a small memorial hall right next to the town center, in the memorial of their deceased former lord, Jorn Ironborn of House Arn. Inside the symmetrical inner sanctum, the portrait of Jorn is placed in the central, while the displays of Jorn's last used axe and plate armor stand are lined along. At the outer sanctum other monuments of famous martyrs in the Lion Rose army are also exhibited.
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2 - The northern hills lie just outside Avengmil. The peasants of the area complete most of the manufacturing in the region and are integral to the local economy.
  
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3 - An area filled with hills and contains the only road (dirt) to Cjelegy.
  
== Custom in Avengmil ==
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4 - Cobblestone road connecting Avengmil and Athol Margos.
  
It is reported that a special custom has been spreaded among the inns in Avengmil. As a gesture to remember their lord, the locals would usually cry out "For Jorn!" before they kiss the cup. Depending on the mood of the bartender, local drinkers will usually be granted a free round of spirit after the magic word. Rumors say the custom was invented by the legendary Jorn's scribe.
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5 - Cobblestone road connecting Avengmil and Rines.
  
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6 - Cobblestone road connecting Avengmil to the region of Ardmore.
  
== Locations ==
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7 - The bridge to Ardmore. Near the entrance to the bridge was once a village called Ardford according to historical records. The village no longer exists after the daimons devastated the area. While the bridge was once fortified it is now open with only a small band of militia guarding it.
'''Jornsville Keep''' - the main keep of the region, named after the aforementioned late lord. Often used as the estate of the current lord.
 
  
'''Ardford''' - someone lacking imagination named the area near the bridge towards Ardmore as Ardford. there is an estate in the eastern part of that, near the coast.
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8 - A rocky coastline unfit for fishing by boat.
  
'''Pablodon''' - named after the occupant of the nearby estate held by a knight from the family Pablo.
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9 - A lighthouse created many years ago after many ships wrecked in these hazardous waters.
  
'''Southern Bridge Watch''' - some brave soul decided to set up her estate right at the bridge to Ardmore to keep an eye it.
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10 - A desolate coastline, smugglers are known for using this coastline to avoid customs into Avengmil.
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11 - Open plains that is frequently patrolled by the local militia. The men of the militia tend to desire this assignment more than any other. The amount of bribes they get from smugglers tend to more than double their pay.
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 +
12 - Rolling hills where bandits and other rogues hide from the local militia. They often appear from the hills to attack merchants traveling to or from the south.
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 +
13 - Obeah Meadows. Large open plains covered in wild flowers. It is a common campsite for the military and has been the site of many battles.
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14 - Pablo's EsciBar, a popular inn that sits along the road to Ardmore, behind the inn and away from the road is a small forest. The inn is said to have been constructed by a noble, named Pablo, of the region many a year ago.
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15 - A coastline littered with rocks that hinders any development of a fishing village. 
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16 - Obu'ah Chiu'ki, a quiet village along the shore that many of the richer citizens and nobles looking for an escape visit. The innkeepers claim the name is from an ancient language from the area. Story is the name means Heavenly Shores but likely it is just a way to attract the wealthy.
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==The Town of Avengmil==
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The town of Avengmil is the center of the region and where the vast majority of the people live.
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 +
===Locations in the Town===
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'''Jornsville Keep''' - the main keep of the region, named after the aforementioned late lord. Often used as the estate of the current lord. It is located near the crossroads at the center of town.
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 +
'''Memorial Hall of Martyrs''' - The townsfolk built a small memorial hall right next to the town center, in the memorial of their deceased former lord, Jorn Ironborn of House Arn. Inside the symmetrical inner sanctum, the portrait of Jorn is placed in the central, while the displays of Jorn's last used axe and plate armor stand are lined along. At the outer sanctum other monuments of famous martyrs in the Lion Rose army are also exhibited.
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==History==
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Was once known as the Crossroads of Riombara
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 +
 
 +
===Battle Stele===
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A battle stele once lay atop the fortifications to the bridge. It was destroyed by a later daimon invasion. Historians have found records recording the inscription of the battle stele as follows:
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'In June 1012, during the fifth invasion, a Riombaran army did halt and destroy both the army and the mortal form of the daimon Darkest Hour of the South. Here atop these ramparts the daimon was brought to bay and slain.
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Count Erheas of Ardmore - to strike the first blow
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Knight Nigel - to strike the second blow
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Duke Evander of Athol - to strike the third blow
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Marshal Thorwald - to strike one mortal blow
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Duke Evander of Athol - to strike three mortal blows
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For the Storm of the South and its Fallen: Marshal Thorwald Brynjulvson and General Sassan d'Serrai'
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===Former Lords===
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*Lady Agaresh - circa March 9, 2007
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*Jorn Ironborn Arn - circa August 3, 2007 to ?
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*Yuri Ishimu  - circa August 2009
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*Erheas - crica July 2012
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===Old Customs===
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 +
 
 +
It is reported that a special custom spread among the inns in Avengmil many years ago. As a gesture to remember their lord, the locals would usually cry out "For Jorn!" before they kiss the cup. Depending on the mood of the bartender, local drinkers will usually be granted a free round of spirit after the magic word. Rumours say the custom was invented by the legendary Jorn's scribe. This custom has faded away for the most part. Occasionally though you will hear an old man or woman quietly cheer "for Jorn!"
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==Religion==
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Currently the people of Avengmil are followers of [[Heralds of Obeah]]. Avengmil has a small temple of Heralds of Obeah.
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In the days of Riombara, the people of Avengmil were followers of [[The Church of Qyrvagg]]. The region was home to the [[The_Church_of_Qyrvagg/Locations#The_Blade_and_Shield_Temple_of_Qyrvagg|The Blade and Shield Temple of Qyrvagg]]. The Church of Qyrvagg fell out of favor when the local lord founded [[Yggdrasili]]. With the new religion, there was a sharp drop in followers of Qyrvagg and eventually The Blade and Shield Temple was empty, overshadowed by a small temple to Yggdrasili.

Latest revision as of 05:21, 1 October 2018

Avengmil
201.jpg
Allegiance
Island
Realm
Beluaterra
(rogue)
Statistics
Type
Weather
Economy
Population
Gold
Food
Townsland
East Islands
Trade, Manufacturing
1

(description to go here)

Districts of Avengmil (region)

AL Bel Avengmil.png

1 - The town of Avengmil. Here is where most of the people live. The town thrives along the road between the Twin Cities and much of its economy relies on trade. Around the outside of town is the wooden motte and bailey that keeps the town safe.

2 - The northern hills lie just outside Avengmil. The peasants of the area complete most of the manufacturing in the region and are integral to the local economy.

3 - An area filled with hills and contains the only road (dirt) to Cjelegy.

4 - Cobblestone road connecting Avengmil and Athol Margos.

5 - Cobblestone road connecting Avengmil and Rines.

6 - Cobblestone road connecting Avengmil to the region of Ardmore.

7 - The bridge to Ardmore. Near the entrance to the bridge was once a village called Ardford according to historical records. The village no longer exists after the daimons devastated the area. While the bridge was once fortified it is now open with only a small band of militia guarding it.

8 - A rocky coastline unfit for fishing by boat.

9 - A lighthouse created many years ago after many ships wrecked in these hazardous waters.

10 - A desolate coastline, smugglers are known for using this coastline to avoid customs into Avengmil.

11 - Open plains that is frequently patrolled by the local militia. The men of the militia tend to desire this assignment more than any other. The amount of bribes they get from smugglers tend to more than double their pay.

12 - Rolling hills where bandits and other rogues hide from the local militia. They often appear from the hills to attack merchants traveling to or from the south.

13 - Obeah Meadows. Large open plains covered in wild flowers. It is a common campsite for the military and has been the site of many battles.

14 - Pablo's EsciBar, a popular inn that sits along the road to Ardmore, behind the inn and away from the road is a small forest. The inn is said to have been constructed by a noble, named Pablo, of the region many a year ago.

15 - A coastline littered with rocks that hinders any development of a fishing village.

16 - Obu'ah Chiu'ki, a quiet village along the shore that many of the richer citizens and nobles looking for an escape visit. The innkeepers claim the name is from an ancient language from the area. Story is the name means Heavenly Shores but likely it is just a way to attract the wealthy.


The Town of Avengmil

The town of Avengmil is the center of the region and where the vast majority of the people live.

Locations in the Town

Jornsville Keep - the main keep of the region, named after the aforementioned late lord. Often used as the estate of the current lord. It is located near the crossroads at the center of town.

Memorial Hall of Martyrs - The townsfolk built a small memorial hall right next to the town center, in the memorial of their deceased former lord, Jorn Ironborn of House Arn. Inside the symmetrical inner sanctum, the portrait of Jorn is placed in the central, while the displays of Jorn's last used axe and plate armor stand are lined along. At the outer sanctum other monuments of famous martyrs in the Lion Rose army are also exhibited.


History

Was once known as the Crossroads of Riombara


Battle Stele

A battle stele once lay atop the fortifications to the bridge. It was destroyed by a later daimon invasion. Historians have found records recording the inscription of the battle stele as follows:

'In June 1012, during the fifth invasion, a Riombaran army did halt and destroy both the army and the mortal form of the daimon Darkest Hour of the South. Here atop these ramparts the daimon was brought to bay and slain.

Count Erheas of Ardmore - to strike the first blow

Knight Nigel - to strike the second blow

Duke Evander of Athol - to strike the third blow

Marshal Thorwald - to strike one mortal blow

Duke Evander of Athol - to strike three mortal blows

For the Storm of the South and its Fallen: Marshal Thorwald Brynjulvson and General Sassan d'Serrai'

Former Lords

  • Lady Agaresh - circa March 9, 2007
  • Jorn Ironborn Arn - circa August 3, 2007 to ?
  • Yuri Ishimu - circa August 2009
  • Erheas - crica July 2012

Old Customs

It is reported that a special custom spread among the inns in Avengmil many years ago. As a gesture to remember their lord, the locals would usually cry out "For Jorn!" before they kiss the cup. Depending on the mood of the bartender, local drinkers will usually be granted a free round of spirit after the magic word. Rumours say the custom was invented by the legendary Jorn's scribe. This custom has faded away for the most part. Occasionally though you will hear an old man or woman quietly cheer "for Jorn!"

Religion

Currently the people of Avengmil are followers of Heralds of Obeah. Avengmil has a small temple of Heralds of Obeah.

In the days of Riombara, the people of Avengmil were followers of The Church of Qyrvagg. The region was home to the The Blade and Shield Temple of Qyrvagg. The Church of Qyrvagg fell out of favor when the local lord founded Yggdrasili. With the new religion, there was a sharp drop in followers of Qyrvagg and eventually The Blade and Shield Temple was empty, overshadowed by a small temple to Yggdrasili.