Luria Nova/Campaign Records/Offensive Campaigns II/Skirmish in Huanghai 1/14/24
Battle of Huanghai | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Wassgandr Felsenbach | |||||||||||
Strength | |||||||||||
96 MI, 166 SF | 21 other | ||||||||||
Formations | |||||||||||
no particular formation | |||||||||||
Casualties | |||||||||||
0 | 21 |
Battle in Huanghai
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Astra Legionnaire | Lance | Luria Nova | 11 SF | wedge | 391 | 454 hits | 2 kills | 0 losses | |
2 | A | Heliacal | Wassgandr | Luria Nova | 96 MI | box | 762 | 512 hits | 2 kills | 0 losses | |
3 | A | Jenassaries | Jenas | Luria Nova | 38 SF | skirmish | 675 | 1013 hits | 5 kills | 0 losses | |
4 | A | the black guard | Richard | Luria Nova | 59 SF | box | 626 | 653 hits | 3 kills | 0 losses | |
5 | A | The End | Samson | Luria Nova | 58 SF | skirmish | 1090 | 1495 hits | 6 kills | 0 losses | |
6 | D | Monsters | (Monsters) | (rogue) | 21 other | line | 1820 | 0 hits | 0 kills | 21 losses |
Total:
5 attackers (96 MI, 166 SF)
1 defenders (21 other)
Total combat strengths: 3544 vs. 1820
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
It is quite windy and the archers will have to aim very carefully.
Heliacal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Earl Jenas Jaden is spotted wearing the Grim Plate Mail.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
Wassgandr Felsenbach, Heliacal, Empyreus of Luria Nova, Royal of Luria Nova, Duke of Eternal Radiance, Margrave of Askileon, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
2 (96-M) 5 (58-S) | 1 (11-S) 3 (38-S) 4 (59-S) | 6 (21-M) |
the black guard (4) fire on Monsters (6), scoring 128 hits.
Heliacal (2) move closer to get better shots.
Astra Legionnaire (1) fire on Monsters (6), scoring 79 hits.
The End (5) move closer to get better shots.
Jenassaries (3) fire on Monsters (6), scoring 316 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 523
Monsters (6) advance towards the enemy.
Monsters (6) take 628 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 628 (0 from close combat and 628 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 2
1 (11-S) 2 (96-M) 3 (38-S) 4 (59-S) 5 (58-S) | 6 (18-M) |
the black guard (4) fire on Monsters (6), scoring 99 hits.
The End (5) fire on Monsters (6), scoring 762 hits.
Heliacal (2) move closer to get better shots.
Jenassaries (3) fire on Monsters (6), scoring 280 hits.
Astra Legionnaire (1) fire on Monsters (6), scoring 205 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1346
Monsters (6) advance towards the enemy.
Monsters (6) take 1615 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 1615 (0 from close combat and 1615 from ranged)
Total casualties: 0 attackers, 9 defenders
Turn No. 3
1 (11-S) 3 (38-S) 4 (59-S) 5 (58-S) | 2 (96-M) | 6 (9-M) |
Heliacal (2) fire on Monsters (6), scoring 512 hits.
The End (5) fire on Monsters (6), scoring 733 hits.
Jenassaries (3) fire on Monsters (6), scoring 417 hits.
Astra Legionnaire (1) fire on Monsters (6), scoring 170 hits.
the black guard (4) fire on Monsters (6), scoring 426 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2258
Monsters (6) advance towards the enemy.
Monsters (6) take 2710 hits from archer fire, which cause 9 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2710 (0 from close combat and 2710 from ranged)
Total casualties: 0 attackers, 9 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 8 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.