Luria Nova/Campaign Records/Raid Campaigns/Battle in Zhongyuan I

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Battle of Zhongyuan
Part of (rogue)

Date 5/31/2021
Location Zhongyuan
Weather Quite windy
Result After 3 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Wassgandr Felsenbach
Strength
205 Inf, 48 Arch, 293 SF 29 other
Formations
no particular formation
Casualties
17 29


Battle in Zhongyuan

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A1st Glorious InfantryWassgandrLuria Nova184 Infwedge  17382054 hits4 kills15 losses
2ABroken CrownBennetLuria Nova84 SFbox  19042432 hits6 kills0 losses
3AEbon ShroudHeirut VeLuria Nova21 Infwedge  388448 hits1 kills2 losses
4AFontanese FreebootersCiarghualaLuria Nova136 SFbox  27512538 hits6 kills0 losses
5AMaddening's RetributionEliasLuria Nova48 Archbox  606728 hits3 kills0 losses
6ASwords of vengeanceLeonidLuria Nova73 SFbox  16342298 hits5 kills0 losses
7DMonsters(Monsters)(rogue)12 otherline  915791 hits17 kills12 losses
8DMonsters(Monsters)(rogue)17 otherline  20550 hits0 kills17 losses


Total:
6 attackers (205 Inf, 48 Arch, 293 SF)
2 defenders (29 other)
Total combat strengths: 9021 vs. 2970

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Royal Ciarghuala Dubhaine is spotted wearing the Princely Ring.
Royal Ciarghuala Dubhaine is spotted wielding the Dazzling Guard.
Imperial Marshal Wassgandr Felsenbach is spotted wearing the Brilliant Suit.
Wassgandr Felsenbach, Imperial Marshal of Luria Nova, Knight of Poryatown, Marshal of the Novan Wrathtakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (184-I)
3 (21-I)
2 (84-S)
4 (136-S)
5 (48-A)
6 (73-S)
   8 (17-M)
7 (12-M)
   


Fontanese Freebooters (4) fire on Monsters (8), scoring 531 hits.
Maddening's Retribution (5) fire on Monsters (8), scoring 184 hits.
Swords of vengeance (6) fire on Monsters (8), scoring 496 hits.
Broken Crown (2) fire on Monsters (8), scoring 639 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 1850
Ebon Shroud (3) and 1st Glorious Infantry (1) advance towards the enemy.
Monsters (7) and Monsters (8) advance towards the enemy.


Monsters (8) take 2220 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2220 (0 from close combat and 2220 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 2

  1 (184-I)
2 (84-S)
3 (21-I)
4 (136-S)
5 (48-A)
6 (73-S)
  8 (8-M)
7 (12-M)
    


Broken Crown (2) fire on Monsters (8), scoring 1123 hits.
Swords of vengeance (6) fire on Monsters (8), scoring 1214 hits.
Fontanese Freebooters (4) fire on Monsters (8), scoring 679 hits.
Maddening's Retribution (5) fire on Monsters (8), scoring 267 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3283
1st Glorious Infantry (1) and Ebon Shroud (3) advance towards the enemy.
Monsters (8) and Monsters (7) advance towards the enemy.


Monsters (8) take 3940 hits from archer fire, which cause 8 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3940 (0 from close combat and 3940 from ranged)
Total casualties: 0 attackers, 8 defenders

Turn No. 3

  2 (84-S)
4 (136-S)
5 (48-A)
6 (73-S)
1 (184-I)
3 (21-I)
 7 (12-M)
     


Swords of vengeance (6) fire on Monsters (7), scoring 588 hits.
Broken Crown (2) fire on Monsters (7), scoring 670 hits.
Maddening's Retribution (5) fire on Monsters (7), scoring 277 hits.
Fontanese Freebooters (4) fire on Monsters (7), scoring 1328 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2863
Ebon Shroud (3) and 1st Glorious Infantry (1) advance towards the enemy.
Monsters (7) advance towards the enemy.


Close Combat (Attacker Line 1):
12 Luria Nova banners are visible in the melee.
Ebon Shroud (3) score 448 hits on Monsters (7).
Monsters (7) score 713 hits on 1st Glorious Infantry (1).
Monsters (7) score 78 hits on Ebon Shroud (3).
1st Glorious Infantry (1) score 2054 hits on Monsters (7).
Total close combat hits suffered: Attackers: 791, Defenders: 2502

Ebon Shroud (3) take 78 hits in close combat, which cause 2 casualties.
Monsters (7) take 5938 hits (2502 in close combat, 3436 from archer fire), which cause 12 casualties, wiping the unit out.
1st Glorious Infantry (1) take 713 hits in close combat, which cause 15 casualties.
Total hits suffered: Attackers: 791 (791 from close combat and 0 from ranged), Defenders: 5938 (2502 from close combat and 3436 from ranged)
Total casualties: 17 attackers, 12 defenders

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 9 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.