Difference between revisions of "Silesian Family/Caris/Battles of Caris"

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'''Attacker Victory!'''
 
'''Attacker Victory!'''
  
The battle does minor damage to the local infrastructure. Production falls 7 %.
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==Battle in Ansalle==
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Total:
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1 attackers (11 other)
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2 defenders (62 Arch)
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Total combat strengths: 685 vs. 941
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The region owner Cagilan Empire and their allies defend.
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The (rogue) troops attack because they are at war with Cagilan Empire.
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It is quite windy and the archers will have to aim very carefully.
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{...}
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Monsters (1) take 619 hits (36 in close combat, 583 from archer fire), which cause 5 casualties, wiping the unit out.
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The Elves (3) take 202 hits in close combat, which cause 6 casualties.
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Total casualties: 11 attackers, 6 defenders
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'''Defender Victory!'''

Revision as of 22:14, 8 January 2009

Battle in Alatol

Total: 8 attackers (154 Inf, 27 Arch, 27 Cav, 55 SF) 1 defenders (173 other) Total combat strengths: 4360 vs. 4505

The troops from (rogue) set up defenses because they control the battlefield. The Cagilan Empire troops attack because they are at war with (rogue).

Strong winds and gusts are making ranged combat a game of luck. Salvador Zond, Earl of Lamoni, Marshal of the Guardians of Ered Luin takes command of his army. They deploy in Soften and Charge formation.

The battle lasted for 2 hours. You have gained 3 Honour and 2 Prestige. You have improved your leadership skill. None of your men were killed in this battle. Morale of your troops falls by 20 points. Your men's equipment suffers 2 % damage. Combat training increases by 2 points. Unit cohesion rises 3 points.

Decisive blow: Caris's The Elves (4) fire on Undead Horde (9), scoring 158 hits. Undead Horde (9) advance towards the enemy.

Undead Horde (9) take 158 hits from archer fire, which cause 1 casualties, wiping the unit out. Total casualties: 167 attackers, 168 defenders

Attacker Victory!


Battle in Ansalle

Total: 1 attackers (11 other) 2 defenders (62 Arch) Total combat strengths: 685 vs. 941

The region owner Cagilan Empire and their allies defend. The (rogue) troops attack because they are at war with Cagilan Empire.

It is quite windy and the archers will have to aim very carefully.

{...}

Monsters (1) take 619 hits (36 in close combat, 583 from archer fire), which cause 5 casualties, wiping the unit out. The Elves (3) take 202 hits in close combat, which cause 6 casualties. Total casualties: 11 attackers, 6 defenders

Defender Victory!