Velaryon Family/Monterys/Second Battle for the Farrows

From BattleMaster Wiki
Jump to navigation Jump to search
Second battle for Farrowfield
Part of Gold Sea Conflict

Date 22.1.2020.
Location Farrowfield
Weather Strong wind
Result After 6 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Westgard; D'Hara Tol Goldora
Commanders
Prudence Cavendish
Morton Peregrine
Gheric Arylon
Strength
14125 cs (301 Inf, 74 MI, 377 Arch, 230 SF) 7198 cs (119 Inf, 210 Arch, 48 SF)
Formations
no particular
no particular
no particular
Casualties
239 348



Battle in Farrowfield

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AAchenar ElitesHengistWestgard67 SFline  1246
2AArmoured AssassinsLaitheWestgard41 Archline  428
3ACanvendish GuardsPrudenceD'Hara39 Infbox  474
4ACat's clawMargeryWestgard12 Infbox  156
5AConscripts of SteelXavierD'Hara26 Infbox  355
6ADark rainJohnWestgard46 Archline  401
7ADenprovost FormilUcokD'Hara89 Archline  1113
8AEmerald LancesKatarina TajanaWestgard65 Infbox  669
9AFinch RangersAntoonD'Hara74 MIline  990
10AHawke GuardsRagnarWestgard21 Infbox  284
11ALords of the TidesMonterysD'Hara51 Infbox  574
12ALos BastardosRicardoD'Hara42 Infbox  564
13AMadinan Royal GuardUlfangD'Hara85 SFline  1631
14AMark of the ZumaZlatkoWestgard67 Archline  925
15AParty peopleWilhelmWestgard67 Archline  707
16APeregrine RangersMortonD'Hara30 Archline  444
17ARaging CossacksMikhailWestgard23 Infbox  274
18ARaidersDecimusD'Hara47 SFline  1056
19ARum BuccaneersHarryD'Hara31 SFskirmish  845
20ASmith GuardsTodD'Hara37 Archline  593
21AWestgardian VengenceGhericWestgard22 Infbox  396
22DAkritaiEdelynTol Goldora28 Infline  461
23DBarrett’s PrivateersBarrett BrineTol Goldora16 SFskirmish  500
24DBlack Wolf CompanyGideonTol Goldora11 Infline  232
25DBlades of ValourWillardTol Goldora38 Infline  628
26DBraganca ShootersLizTol Goldora22 Archskirmish  420
27DDaubeny MarksmenHervisTol Goldora8 Archskirmish  156
28DDeath Bolts(militia/guard unit)Tol Goldora8 Archskirmish  208
29DDeath Bolts(militia/guard unit)Tol Goldora10 Archskirmish  244
30DFarrowfield Archers(militia/guard unit)Tol Goldora7 Archline  165
31DFree Men(militia/guard unit)Tol Goldora21 Archline  260
32DGolden LegionEmyhrTol Goldora19 Infline  264
33DHand of AlessiaAlessiaTol Goldora9 Infline  256
34DProtectors of TruthScipioneTol Goldora13 Archskirmish  259
35DStratarch's Finest(militia/guard unit)Tol Goldora32 SFline  883
36DThe Gnomerian Expedition(militia/guard unit)Tol Goldora26 Archline  324
37DThe Trimming HedgeSabethaTol Goldora14 Infline  341
38DTidal WavesAntigoneTol Goldora38 Archskirmish  484
39DTidemothers ChosenAlexiusTol Goldora34 Archskirmish  587
40DValour(militia/guard unit)Tol Goldora10 Archskirmish  231
41DVan der Voorts Marksmen(militia/guard unit)Tol Goldora13 Archline  295


Total:
21 attackers (301 Inf, 74 MI, 377 Arch, 230 SF)
20 defenders (119 Inf, 210 Arch, 48 SF)
Total combat strengths: 14125 vs. 7198

The region owner Tol Goldora and their allies defend.
The D'Hara troops attack because they are at war with Tol Goldora.
The Westgard troops attack because they are at war with Tol Goldora.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey (2).

Knight Harry Weisz is spotted wielding the Lance of Victory.
Margrave Decimus Arcturius is spotted wearing the Bloody Breastplate.
Knight Emyhr le Craint is spotted wearing the Sapphire Ring.
Lord General Monterys Velaryon is spotted wearing the Cruel Ring.
Lord General Monterys Velaryon is spotted reading from the Elemental Essay.
Prudence Cavendish, Margravine of Paisland, Marshal of the Madinan Suntakes command of her army. They deploy in no particular formation.
Morton Peregrine, Margrave of Nebeltakes command of his army. They deploy in no particular formation.
Gheric Arylon, Archon of Westgard, Royal of Westgard, Duke of Gelenetakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

 3 (39-I)
5 (26-I)
8 (65-I)
10 (21-I)
11 (51-I)
17 (23-I)
21 (22-I)
 1 (67-S)
2 (41-A)
4 (12-I)
6 (46-A)
7 (89-A)
9 (74-M)
12 (42-I)
14 (67-A)
15 (67-A)
16 (30-A)
18 (47-S)
20 (37-A)
13 (85-S)
19 (31-S)
 22 (28-I)
23 (16-S)
25 (38-I)
27 (8-A)
32 (19-I)
33 (9-I)
34 (13-A)
37 (14-I)
38 (38-A)
39 (34-A)
24 (11-I)
26 (22-A)
28 (8-A)
29 (10-A)
30 (7-A)
31 (21-A)
35 (32-S)
36 (26-A)
40 (10-A)
41 (13-A)
   


Armoured Assassins (2) fire on Blades of Valour (25), scoring 136 hits.
Peregrine Rangers (16) fire on Tidemothers Chosen (39), scoring 137 hits.
The Gnomerian Expedition (36) fire on Madinan Royal Guard (13), scoring 82 hits.
Smith Guards (20) fire on Barrett’s Privateers (23), scoring 159 hits.
Achenar Elites (1) fire on Tidal Waves (38), scoring 377 hits.
Raiders (18) fire on Akritai (22), scoring 447 hits.
Dark rain (6) fire on The Trimming Hedge (37), scoring 133 hits.
Daubeny Marksmen (27) fire on Rum Buccaneers (19), scoring 63 hits.
Rum Buccaneers (19) fire on Golden Legion (32), scoring 499 hits.
Free Men (31) fire on Denprovost Formil (7), scoring 36 hits.
Denprovost Formil (7) fire on Protectors of Truth (34), scoring 294 hits.
Party people (15) fire on Hand of Alessia (33), scoring 177 hits.
Van der Voorts Marksmen (41) fire on Finch Rangers (9), scoring 46 hits.
Death Bolts (28) fire on Mark of the Zuma (14), scoring 50 hits.
Tidal Waves (38) fire on Achenar Elites (1), scoring 204 hits.
Madinan Royal Guard (13) fire on Daubeny Marksmen (27), scoring 955 hits.
Finch Rangers (9) move closer to get better shots.
Protectors of Truth (34) fire on Los Bastardos (12), scoring 105 hits.
Valour (40) fire on Raiders (18), scoring 39 hits.
Braganca Shooters (26) fire on Party people (15), scoring 93 hits.
Stratarch's Finest (35) fire on Smith Guards (20), scoring 163 hits.
Tidemothers Chosen (39) fire on Armoured Assassins (2), scoring 166 hits.
Barrett’s Privateers (23) fire on Peregrine Rangers (16), scoring 216 hits.
Mark of the Zuma (14) fire on Stratarch's Finest (35), scoring 245 hits.
Death Bolts (29) fire on Dark rain (6), scoring 54 hits.
Farrowfield Archers (30) fire on Cat's claw (4), scoring 18 hits.
Total ranged hits suffered: Attackers: 1335, Defenders: 3559
The Trimming Hedge (37) leave the fortification, attacking the enemy.
Blades of Valour (25) leave the fortification, attacking the enemy.
Akritai (22) leave the fortification, attacking the enemy.
Hand of Alessia (33) leave the fortification, attacking the enemy.
Golden Legion (32) leave the fortification, attacking the enemy.
Conscripts of Steel (5), Emerald Lances (8), Los Bastardos (12), Lords of the Tides (11), Westgardian Vengence (21), Canvendish Guards (3), Cat's claw (4), Raging Cossacks (17) and Hawke Guards (10) advance towards the enemy.
Black Wolf Company (24) move forward to take up positions at the outer wall.


Armoured Assassins (2) take 166 hits from archer fire, which cause 12 casualties.
Peregrine Rangers (16) take 216 hits from archer fire, which cause 7 casualties.
Los Bastardos (12) take 105 hits from archer fire, which cause 2 casualties.
Smith Guards (20) take 163 hits from archer fire, which cause 5 casualties.
Achenar Elites (1) take 204 hits from archer fire, which cause 5 casualties.
The Trimming Hedge (37) take 133 hits from archer fire, which cause 3 casualties.
Raiders (18) take 39 hits from archer fire, which cause 1 casualties.
Dark rain (6) take 54 hits from archer fire, which cause 2 casualties.
Cat's claw (4) take 18 hits from archer fire. No casualties.
Daubeny Marksmen (27) take 789 hits from archer fire (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Hervis Daubeny, Knight of Farrowfieldhas been wounded by Madinan Royal Guard (13).
Rum Buccaneers (19) take 63 hits from archer fire, which cause 2 casualties.
Blades of Valour (25) take 136 hits from archer fire, which cause 3 casualties.
Denprovost Formil (7) take 36 hits from archer fire, which cause 1 casualties.
Party people (15) take 93 hits from archer fire, which cause 3 casualties.
Akritai (22) take 447 hits from archer fire, which cause 12 casualties, making the unit retreat from the battlefield.
Tidal Waves (38) take 312 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Madinan Royal Guard (13) take 82 hits from archer fire, which cause 2 casualties.
Finch Rangers (9) take 46 hits from archer fire, which cause 1 casualties.
Hand of Alessia (33) take 177 hits from archer fire, which cause 5 casualties.
Protectors of Truth (34) take 243 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Stratarch's Finest (35) take 231 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Tidemothers Chosen (39) take 113 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Barrett’s Privateers (23) take 131 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Barrett Brine Erickson, Knight of Farrowfieldhas been wounded by Smith Guards (20).
Mark of the Zuma (14) take 50 hits from archer fire, which cause 1 casualties.
Golden Legion (32) take 499 hits from archer fire, which cause 19 casualties, wiping the unit out.
Total hits suffered: Attackers: 1335 (0 from close combat and 1335 from ranged), Defenders: 3211 (0 from close combat and 3211 from ranged)
Total casualties: 44 attackers, 83 defenders


Turn No. 2

  3 (39-I)
5 (26-I)
8 (65-I)
10 (21-I)
11 (51-I)
17 (23-I)
21 (22-I)
1 (62-S)
2 (29-A)
6 (44-A)
7 (88-A)
14 (66-A)
15 (64-A)
16 (23-A)
18 (46-S)
20 (32-A)
4 (12-I)
9 (73-M)
12 (40-I)
13 (83-S)
19 (29-S)
25 (35-I)
33 (4-I)
37 (11-I)
23 (13-S)
24 (11-I)
34 (3-A)
38 (26-A)
39 (30-A)
26 (22-A)
28 (8-A)
29 (10-A)
30 (7-A)
31 (21-A)
35 (28-S)
36 (26-A)
40 (10-A)
41 (13-A)
   


Barrett’s Privateers (23) fire on Madinan Royal Guard (13), scoring 294 hits.
Armoured Assassins (2) fire on Blades of Valour (25), scoring 220 hits.
Death Bolts (29) fire on Finch Rangers (9), scoring 107 hits.
Death Bolts (28) fire on Rum Buccaneers (19), scoring 51 hits.
Farrowfield Archers (30) fire on Los Bastardos (12), scoring 84 hits.
Madinan Royal Guard (13) fire on The Trimming Hedge (37), scoring 811 hits.
Mark of the Zuma (14) fire on Hand of Alessia (33), scoring 375 hits.
Finch Rangers (9) fire on Tidemothers Chosen (39), scoring 518 hits.
Valour (40) fire on Cat's claw (4), scoring 118 hits.
Van der Voorts Marksmen (41) fire on Achenar Elites (1), scoring 58 hits.
Tidemothers Chosen (39) fire on Denprovost Formil (7), scoring 266 hits.
Tidal Waves (38) fire on Raiders (18), scoring 192 hits.
Achenar Elites (1) fire on Black Wolf Company (24), scoring 524 hits.
Smith Guards (20) fire on Barrett’s Privateers (23), scoring 135 hits.
The Gnomerian Expedition (36) fire on Party people (15), scoring 85 hits.
Raiders (18) fire on Tidal Waves (38), scoring 265 hits.
Free Men (31) fire on Dark rain (6), scoring 60 hits.
Braganca Shooters (26) fire on Mark of the Zuma (14), scoring 118 hits.
Party people (15) fire on Protectors of Truth (34), scoring 226 hits.
Stratarch's Finest (35) fire on Peregrine Rangers (16), scoring 161 hits.
Peregrine Rangers (16) fire on Stratarch's Finest (35), scoring 147 hits.
Rum Buccaneers (19) fire on Braganca Shooters (26), scoring 230 hits.
Dark rain (6) fire on The Gnomerian Expedition (36), scoring 54 hits.
Protectors of Truth (34) fire on Smith Guards (20), scoring 31 hits.
Denprovost Formil (7) fire on Van der Voorts Marksmen (41), scoring 164 hits.
Total ranged hits suffered: Attackers: 1625, Defenders: 3669
Hawke Guards (10), Emerald Lances (8), Westgardian Vengence (21), Lords of the Tides (11), Raging Cossacks (17), Canvendish Guards (3) and Conscripts of Steel (5) advance towards the enemy.
Black Wolf Company (24) hold their positions at the outer wall, waiting for the attack.


Close Combat (Attacker Line 1):
7 D'Hara banners are visible in the melee.
3 Tol Goldora banners are visible in the melee.
Madinan Royal Guard (13) score 130 hits on Hand of Alessia (33) (583 before overkill).
Finch Rangers (9) score 267 hits on The Trimming Hedge (37) (429 before overkill).
The Trimming Hedge (37) score 323 hits on Finch Rangers (9).
Rum Buccaneers (19) score 200 hits on Blades of Valour (25).
Blades of Valour (25) score 246 hits on Rum Buccaneers (19).
Blades of Valour (25) score 107 hits on Cat's claw (4).
Blades of Valour (25) score 416 hits on Los Bastardos (12).
Los Bastardos (12) score 468 hits on Blades of Valour (25).
Hand of Alessia (33) score 117 hits on Madinan Royal Guard (13).
Cat's claw (4) score 84 hits on Blades of Valour (25).
Total close combat hits suffered: Attackers: 1209, Defenders: 1149 (1764 before overkill)

Barrett’s Privateers (23) take 112 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Black Wolf Company (24) take 433 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Madinan Royal Guard (13) take 411 hits (117 in close combat, 294 from archer fire), which cause 9 casualties.
Mark of the Zuma (14) take 118 hits from archer fire, which cause 2 casualties.
Finch Rangers (9) take 430 hits (323 in close combat, 107 from archer fire), which cause 10 casualties.
Van der Voorts Marksmen (41) take 155 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Tidemothers Chosen (39) take 428 hits from archer fire (reduced due to fortifications), which cause 14 casualties.
Tidal Waves (38) take 219 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Achenar Elites (1) take 58 hits from archer fire, which cause 2 casualties.
Smith Guards (20) take 31 hits from archer fire, which cause 1 casualties.
The Gnomerian Expedition (36) take 51 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Raiders (18) take 192 hits from archer fire, which cause 5 casualties.
The Trimming Hedge (37) take 1078 hits (267 in close combat, 811 from archer fire), which cause 11 casualties, wiping the unit out.
Lady Sabetha Reisläufer, Dame of Mech Albhas been wounded by Madinan Royal Guard (13).
Braganca Shooters (26) take 217 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Party people (15) take 85 hits from archer fire, which cause 3 casualties.
Stratarch's Finest (35) take 139 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Peregrine Rangers (16) take 161 hits from archer fire, which cause 5 casualties.
Rum Buccaneers (19) take 297 hits (246 in close combat, 51 from archer fire), which cause 7 casualties.
Dark rain (6) take 60 hits from archer fire, which cause 2 casualties.
Protectors of Truth (34) take 187 hits from archer fire (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Scipione De Fonseca, Earl of Itaufieldhas been wounded by Party people (15).
Blades of Valour (25) take 972 hits (752 in close combat, 220 from archer fire), which cause 23 casualties.
Willard de Rafiki, Knight of Upperviahas been wounded by Los Bastardos (12).
Denprovost Formil (7) take 266 hits from archer fire, which cause 6 casualties.
Los Bastardos (12) take 500 hits (416 in close combat, 84 from archer fire), which cause 9 casualties.
Hand of Alessia (33) take 505 hits (130 in close combat, 375 from archer fire), which cause 4 casualties, wiping the unit out.
Alessia de Medici, Dame of Viahas been wounded by Mark of the Zuma (14).
Cat's claw (4) take 225 hits (107 in close combat, 118 from archer fire), which cause 6 casualties.
Total hits suffered: Attackers: 2834 (1209 from close combat and 1625 from ranged), Defenders: 4496 (1149 from close combat and 3347 from ranged)
Total casualties: 67 attackers, 94 defenders


Turn No. 3

   1 (60-S)
2 (29-A)
3 (39-I)
5 (26-I)
6 (42-A)
7 (82-A)
8 (65-I)
10 (21-I)
11 (51-I)
14 (64-A)
15 (61-A)
16 (18-A)
17 (23-I)
18 (41-S)
20 (31-A)
21 (22-I)
4 (6-I)
9 (63-M)
12 (31-I)
13 (74-S)
19 (22-S)
25 (12-I)
 23 (10-S)
38 (17-A)
39 (16-A)
26 (12-A)
28 (8-A)
29 (10-A)
30 (7-A)
31 (21-A)
35 (25-S)
36 (24-A)
40 (10-A)
41 (10-A)
   


Armoured Assassins (2) fire on Barrett’s Privateers (23), scoring 137 hits.
Achenar Elites (1) fire on Tidemothers Chosen (39), scoring 255 hits.
Van der Voorts Marksmen (41) fire on Denprovost Formil (7), scoring 56 hits.
Smith Guards (20) fire on Tidal Waves (38), scoring 134 hits.
Peregrine Rangers (16) fire on Stratarch's Finest (35), scoring 95 hits.
Tidemothers Chosen (39) fire on Raiders (18), scoring 119 hits.
Raiders (18) fire on The Gnomerian Expedition (36), scoring 220 hits.
Denprovost Formil (7) fire on Braganca Shooters (26), scoring 148 hits.
Tidal Waves (38) fire on Mark of the Zuma (14), scoring 95 hits.
The Gnomerian Expedition (36) fire on Party people (15), scoring 53 hits.
Farrowfield Archers (30) fire on Emerald Lances (8), scoring 34 hits.
Stratarch's Finest (35) fire on Achenar Elites (1), scoring 276 hits.
Barrett’s Privateers (23) fire on Lords of the Tides (11), scoring 153 hits.
Mark of the Zuma (14) fire on Free Men (31), scoring 111 hits.
Free Men (31) fire on Canvendish Guards (3), scoring 55 hits.
Death Bolts (29) fire on Westgardian Vengence (21), scoring 86 hits.
Braganca Shooters (26) fire on Dark rain (6), scoring 82 hits.
Dark rain (6) fire on Valour (40), scoring 19 hits.
Party people (15) fire on Death Bolts (28), scoring 135 hits.
Death Bolts (28) fire on Conscripts of Steel (5), scoring 80 hits.
Valour (40) fire on Raging Cossacks (17), scoring 101 hits.
Total ranged hits suffered: Attackers: 1190, Defenders: 1254
Lords of the Tides (11), Hawke Guards (10), Canvendish Guards (3), Conscripts of Steel (5), Raging Cossacks (17), Westgardian Vengence (21), Cat's claw (4), Emerald Lances (8) and Los Bastardos (12) advance towards the enemy.
Rum Buccaneers (19), Madinan Royal Guard (13), Cat's claw (4), Los Bastardos (12), Lords of the Tides (11), Hawke Guards (10), Canvendish Guards (3), Conscripts of Steel (5), Raging Cossacks (17), Westgardian Vengence (21) and Emerald Lances (8) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
2 D'Hara banners are visible in the melee.
3 Tol Goldora banners are visible in the melee.
Finch Rangers (9) score 708 hits on Blades of Valour (25) (932 before overkill).
Blades of Valour (25) score 355 hits on Finch Rangers (9).
Total close combat hits suffered: Attackers: 355, Defenders: 708 (932 before overkill)

Finch Rangers (9) take 355 hits in close combat, which cause 8 casualties.
Achenar Elites (1) take 276 hits from archer fire, which cause 7 casualties.
Lords of the Tides (11) take 153 hits from archer fire, which cause 3 casualties.
Blades of Valour (25) take 708 hits in close combat, which cause 12 casualties, wiping the unit out.
Tidemothers Chosen (39) take 211 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Raiders (18) take 119 hits from archer fire, which cause 3 casualties.
Denprovost Formil (7) take 56 hits from archer fire, which cause 1 casualties.
Tidal Waves (38) take 111 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
The Gnomerian Expedition (36) take 208 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Stratarch's Finest (35) take 90 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Canvendish Guards (3) take 55 hits from archer fire, which cause 1 casualties.
Barrett’s Privateers (23) take 113 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Conscripts of Steel (5) take 80 hits from archer fire, which cause 2 casualties.
Mark of the Zuma (14) take 95 hits from archer fire, which cause 2 casualties.
Raging Cossacks (17) take 101 hits from archer fire, which cause 5 casualties.
Westgardian Vengence (21) take 86 hits from archer fire, which cause 2 casualties.
Free Men (31) take 105 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Braganca Shooters (26) take 140 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Dark rain (6) take 82 hits from archer fire, which cause 3 casualties.
Emerald Lances (8) take 34 hits from archer fire, which cause 1 casualties.
Party people (15) take 53 hits from archer fire, which cause 2 casualties.
Death Bolts (28) take 127 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Valour (40) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Total hits suffered: Attackers: 1545 (355 from close combat and 1190 from ranged), Defenders: 1831 (708 from close combat and 1123 from ranged)
Total casualties: 40 attackers, 49 defenders


Turn No. 4

   1 (53-S)
2 (29-A)
6 (39-A)
7 (81-A)
14 (62-A)
15 (59-A)
16 (18-A)
18 (38-S)
20 (31-A)
3 (38-I)
5 (24-I)
8 (64-I)
9 (55-M)
10 (21-I)
11 (48-I)
13 (74-S)
17 (18-I)
19 (22-S)
21 (20-I)
4 (6-I)
12 (31-I)
23 (7-S)
38 (13-A)
39 (9-A)
26 (6-A)
28 (5-A)
29 (10-A)
30 (7-A)
31 (18-A)
35 (23-S)
36 (15-A)
40 (10-A)
41 (10-A)
   


Barrett’s Privateers (23) fire on Los Bastardos (12), scoring 184 hits.
Death Bolts (29) fire on Cat's claw (4), scoring 224 hits.
Rum Buccaneers (19) fire on Tidemothers Chosen (39), scoring 466 hits.
Dark rain (6) fire on Tidal Waves (38), scoring 54 hits.
Mark of the Zuma (14) fire on Barrett’s Privateers (23), scoring 137 hits.
Denprovost Formil (7) fire on Stratarch's Finest (35), scoring 270 hits.
Van der Voorts Marksmen (41) fire on Madinan Royal Guard (13), scoring 121 hits.
Madinan Royal Guard (13) fire on Valour (40), scoring 738 hits.
Free Men (31) fire on Finch Rangers (9), scoring 53 hits.
Farrowfield Archers (30) fire on Emerald Lances (8), scoring 48 hits.
Death Bolts (28) fire on Lords of the Tides (11), scoring 60 hits.
Stratarch's Finest (35) fire on Canvendish Guards (3), scoring 178 hits.
Tidemothers Chosen (39) fire on Westgardian Vengence (21), scoring 224 hits.
Valour (40) fire on Rum Buccaneers (19), scoring 41 hits.
Armoured Assassins (2) fire on The Gnomerian Expedition (36), scoring 85 hits.
Finch Rangers (9) fire on Braganca Shooters (26), scoring 141 hits.
Raiders (18) fire on Van der Voorts Marksmen (41), scoring 225 hits.
Achenar Elites (1) fire on Death Bolts (29), scoring 223 hits.
Peregrine Rangers (16) fire on Free Men (31), scoring 121 hits.
Smith Guards (20) fire on Farrowfield Archers (30), scoring 155 hits.
Tidal Waves (38) fire on Conscripts of Steel (5), scoring 273 hits.
Braganca Shooters (26) fire on Hawke Guards (10), scoring 136 hits.
Party people (15) fire on Death Bolts (28), scoring 93 hits.
The Gnomerian Expedition (36) fire on Raging Cossacks (17), scoring 155 hits.
Total ranged hits suffered: Attackers: 1697, Defenders: 2708
Los Bastardos (12) scale the fortifications (reduced combat effectiveness for this turn).
Cat's claw (4) scale the fortifications (reduced combat effectiveness for this turn).
Raging Cossacks (17), Canvendish Guards (3), Conscripts of Steel (5), Hawke Guards (10), Emerald Lances (8), Lords of the Tides (11) and Westgardian Vengence (21) advance towards the enemy.


Close Combat (Defender Line 1):
2 Tol Goldora banners are visible in the melee.
Barrett’s Privateers (23) score 45 hits on Cat's claw (4).
Tidemothers Chosen (39) score 40 hits on Cat's claw (4).
Los Bastardos (12) score 131 hits on Tidal Waves (38).
Tidal Waves (38) score 46 hits on Los Bastardos (12).
Cat's claw (4) score 10 hits on Tidemothers Chosen (39).
Cat's claw (4) score 9 hits on Barrett’s Privateers (23).
Total close combat hits suffered: Attackers: 131, Defenders: 150

Barrett’s Privateers (23) take 120 hits (7 in close combat, 113 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Death Bolts (29) take 210 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Raging Cossacks (17) take 155 hits from archer fire, which cause 8 casualties.
Rum Buccaneers (19) take 41 hits from archer fire, which cause 1 casualties.
Harry Weisz, Knight of Nebelhas been wounded by Valour (40).
Van der Voorts Marksmen (41) take 212 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Madinan Royal Guard (13) take 121 hits from archer fire, which cause 3 casualties.
Free Men (31) take 114 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Farrowfield Archers (30) take 146 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Death Bolts (28) take 88 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Stratarch's Finest (35) take 255 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Canvendish Guards (3) take 178 hits from archer fire, which cause 4 casualties.
Tidemothers Chosen (39) take 393 hits (8 in close combat, 385 from archer fire) (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Valour (40) take 696 hits from archer fire (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Los Bastardos (12) take 230 hits (46 in close combat, 184 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
Conscripts of Steel (5) take 273 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Hawke Guards (10) take 136 hits from archer fire, which cause 3 casualties.
Finch Rangers (9) take 53 hits from archer fire, which cause 1 casualties.
Emerald Lances (8) take 48 hits from archer fire, which cause 1 casualties.
Tidal Waves (38) take 153 hits (108 in close combat, 45 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Cat's claw (4) take 309 hits (85 in close combat, 224 from archer fire), which cause 6 casualties, wiping the unit out.
Braganca Shooters (26) take 133 hits from archer fire (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Lords of the Tides (11) take 60 hits from archer fire, which cause 1 casualties.
Westgardian Vengence (21) take 224 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Gheric Arylon, Archon of Westgard, Royal of Westgard, Duke of Gelenehas been captured by Tidemothers Chosen (39).
The Gnomerian Expedition (36) take 80 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 1828 (131 from close combat and 1697 from ranged), Defenders: 2600 (123 from close combat and 2477 from ranged)
Total casualties: 47 attackers, 60 defenders


Turn No. 5

   1 (53-S)
2 (29-A)
6 (39-A)
7 (81-A)
14 (62-A)
15 (59-A)
16 (18-A)
18 (38-S)
20 (31-A)
9 (54-M)
13 (71-S)
19 (21-S)
3 (34-I)
8 (63-I)
10 (18-I)
11 (47-I)
12 (27-I)
17 (10-I)
23 (4-S)
38 (7-A)
29 (5-A)
30 (3-A)
31 (15-A)
35 (19-S)
36 (12-A)
   


Barrett’s Privateers (23) fire on Emerald Lances (8), scoring 130 hits.
Rum Buccaneers (19) fire on Tidal Waves (38), scoring 361 hits.
Achenar Elites (1) fire on Barrett’s Privateers (23), scoring 185 hits.
Tidal Waves (38) fire on Lords of the Tides (11), scoring 150 hits.
Raiders (18) fire on Stratarch's Finest (35), scoring 240 hits.
Madinan Royal Guard (13) fire on The Gnomerian Expedition (36), scoring 827 hits.
Farrowfield Archers (30) fire on Canvendish Guards (3), scoring 42 hits.
The Gnomerian Expedition (36) fire on Los Bastardos (12), scoring 174 hits.
Armoured Assassins (2) fire on Free Men (31), scoring 112 hits.
Smith Guards (20) fire on Death Bolts (29), scoring 97 hits.
Free Men (31) fire on Hawke Guards (10), scoring 130 hits.
Finch Rangers (9) fire on Farrowfield Archers (30), scoring 387 hits.
Denprovost Formil (7) fire on The Gnomerian Expedition (36), scoring 325 hits.
Mark of the Zuma (14) fire on The Gnomerian Expedition (36), scoring 223 hits.
Peregrine Rangers (16) fire on The Gnomerian Expedition (36), scoring 104 hits.
Stratarch's Finest (35) fire on Raging Cossacks (17), scoring 625 hits.
Party people (15) fire on The Gnomerian Expedition (36), scoring 139 hits.
Death Bolts (29) fire on Madinan Royal Guard (13), scoring 40 hits.
Dark rain (6) fire on The Gnomerian Expedition (36), scoring 86 hits.
Total ranged hits suffered: Attackers: 1291, Defenders: 3086
There are 5 siege engines at the walls.
Lords of the Tides (11) climb up through the overcrowded siege engines.
Raging Cossacks (17) attack the walls with slightly overcrowded siege engines.
Canvendish Guards (3) attack the walls with slightly overcrowded siege engines.
Los Bastardos (12) attack the fortifications with siege engines!
Hawke Guards (10) attack the fortifications with siege engines!
Emerald Lances (8) attack the fortifications with siege engines!
Hawke Guards (10) and Emerald Lances (8) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 1):
6 D'Hara banners are visible in the melee.
Barrett’s Privateers (23) score 7 hits on Raging Cossacks (17).
Barrett’s Privateers (23) score 19 hits on Los Bastardos (12).
Lords of the Tides (11) score 209 hits on Tidal Waves (38) (291 before overkill).
Raging Cossacks (17) score 99 hits on Barrett’s Privateers (23) (107 before overkill).
Canvendish Guards (3) score 206 hits on Tidal Waves (38) (287 before overkill).
Tidal Waves (38) score 8 hits on Canvendish Guards (3).
Tidal Waves (38) score 14 hits on Lords of the Tides (11).
Los Bastardos (12) score 341 hits on Barrett’s Privateers (23) (369 before overkill).
Total close combat hits suffered: Attackers: 48, Defenders: 855 (1054 before overkill)

Barrett’s Privateers (23) take 517 hits (364 in close combat, 153 from archer fire) (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Barrett Brine Erickson, Knight of Farrowfieldhas been wounded by Raging Cossacks (17).
Lords of the Tides (11) take 164 hits (14 in close combat, 150 from archer fire), which cause 3 casualties.
Raging Cossacks (17) take 632 hits (7 in close combat, 625 from archer fire), which cause 10 casualties, wiping the unit out.
Mikhail Raskolnikov, Knight of Golden Farrowhas been wounded by Barrett’s Privateers (23).
Canvendish Guards (3) take 50 hits (8 in close combat, 42 from archer fire), which cause 1 casualties.
Tidal Waves (38) take 641 hits (343 in close combat, 298 from archer fire) (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Antigone Polytus, Viscountess of Upperviahas been wounded by Canvendish Guards (3).
Madinan Royal Guard (13) take 40 hits from archer fire, which cause 1 casualties.
Farrowfield Archers (30) take 365 hits from archer fire (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
The Gnomerian Expedition (36) take 1608 hits from archer fire (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Free Men (31) take 106 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Los Bastardos (12) take 193 hits (19 in close combat, 174 from archer fire), which cause 3 casualties.
Hawke Guards (10) take 130 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
Stratarch's Finest (35) take 226 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Emerald Lances (8) take 130 hits from archer fire, which cause 3 casualties, throwing them back from the fortifications.
Death Bolts (29) take 92 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1339 (48 from close combat and 1291 from ranged), Defenders: 3555 (707 from close combat and 2848 from ranged)
Total casualties: 24 attackers, 35 defenders


Turn No. 6

   1 (53-S)
2 (29-A)
6 (39-A)
7 (81-A)
14 (62-A)
15 (59-A)
16 (18-A)
18 (38-S)
20 (31-A)
9 (54-M)
13 (70-S)
19 (21-S)
8 (60-I)
10 (15-I)
3 (33-I)
11 (44-I)
12 (24-I)
31 (12-A)
35 (15-S)
   


Finch Rangers (9) fire on Stratarch's Finest (35), scoring 366 hits.
Party people (15) fire on Free Men (31), scoring 131 hits.
Achenar Elites (1) fire on Stratarch's Finest (35), scoring 206 hits.
Peregrine Rangers (16) fire on Stratarch's Finest (35), scoring 171 hits.
Armoured Assassins (2) fire on Stratarch's Finest (35), scoring 139 hits.
Madinan Royal Guard (13) fire on Stratarch's Finest (35), scoring 729 hits.
Stratarch's Finest (35) fire on Lords of the Tides (11), scoring 493 hits.
Dark rain (6) fire on Stratarch's Finest (35), scoring 64 hits.
Raiders (18) fire on Stratarch's Finest (35), scoring 368 hits.
Mark of the Zuma (14) fire on Stratarch's Finest (35), scoring 211 hits.
Free Men (31) fire on Canvendish Guards (3), scoring 78 hits.
Denprovost Formil (7) fire on Stratarch's Finest (35), scoring 197 hits.
Smith Guards (20) fire on Stratarch's Finest (35), scoring 178 hits.
Rum Buccaneers (19) fire on Stratarch's Finest (35), scoring 188 hits.
Total ranged hits suffered: Attackers: 571, Defenders: 2948
Emerald Lances (8) scale the fortifications (reduced combat effectiveness for this turn).
Hawke Guards (10) scale the fortifications (reduced combat effectiveness for this turn).
Los Bastardos (12), Canvendish Guards (3) and Lords of the Tides (11) advance towards the enemy.


Close Combat (Defender Line 2):
6 D'Hara banners are visible in the melee.
Los Bastardos (12) score 283 hits on Free Men (31).
Stratarch's Finest (35) score 200 hits on Canvendish Guards (3).
Canvendish Guards (3) score 280 hits on Stratarch's Finest (35).
Free Men (31) score 8 hits on Los Bastardos (12).
Free Men (31) score 17 hits on Lords of the Tides (11).
Lords of the Tides (11) score 496 hits on Free Men (31).
Total close combat hits suffered: Attackers: 225, Defenders: 1059

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Los Bastardos (12) take 8 hits in close combat. No casualties.
Stratarch's Finest (35) take 2922 hits (264 in close combat, 2658 from archer fire) (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Canvendish Guards (3) take 278 hits (200 in close combat, 78 from archer fire), which cause 6 casualties.
Prudence Cavendish, Margravine of Paisland, Marshal of the Madinan Sunhas been wounded by Stratarch's Finest (35).
Free Men (31) take 859 hits (735 in close combat, 124 from archer fire) (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Lords of the Tides (11) take 510 hits (17 in close combat, 493 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 796 (225 from close combat and 571 from ranged), Defenders: 3781 (999 from close combat and 2782 from ranged)
Total casualties: 17 attackers, 27 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 18 %.
The local roads network has also been damaged.
The battle does 5 % damage to the fortifications.