The War of the Lions/BattleinMoyale1

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Battle in Moyale

No. Role Unit Commander Realm Unit Formation Org CS
1 A <CRG>General's Elite Arak Caligus 64 Inf wedge 12 %   705
2 A 1st Guards Ian Caligus 18 Inf wedge 84 %   185
3 A 51st Ranger Corps Haze Caligus 29 Arch line 86 %   275
4 A Archers of Darkness Ophelia Caligus 40 Arch line 90 %   388
5 A Black Adders Sylkvor Caligus 36 Inf wedge 93 %   508
6 A Blackened Shields Regast Caligus 35 Inf wedge 90 %   426
7 A Burning Hooves Cuthbert Caligus 48 Cav wedge 92 %   718
8 A Colpo di Fulmine Erock Caligus 60 Inf wedge 91 %   674
9 A Conscripted Mario Plinio Caligus 40 Inf wedge 89 %   473
10 A Equites Singulares Ukla Caligus 24 Cav wedge 90 %   367
11 A Eyes of Liger Setpem Caligus 50 Arch line 90 %   523
12 A Fat Cops Eleran Caligus 26 Inf wedge 87 %   223
13 A Flame Ranger Drago Caligus 43 Arch skirmish 87 %   357
14 A Freemasons guard Melberic Caligus 24 Inf wedge 85 %   287
15 A Gale Force Vapor Caligus 55 MI line 94 %   724
16 A Guardians Randwulf Caligus 30 Arch line 91 %   349
17 A Hamadan Pikemen Linden Caligus 40 Inf line 91 %   422
18 A Hell's Inferno Blank Caligus 36 Inf wedge 91 %   411
19 A Isadrillian Infantry 2 Odin's Return Caligus 36 Inf wedge 91 %   415
20 A Isadrillian Infantry 2 Stormbringer Caligus 35 Inf wedge 92 %   421
21 A kGuard Kevin Caligus 52 Arch line 86 %   338
22 A kGuard Alden Caligus 20 Arch line 90 %   186
23 A Khas' Modan Khas Caligus 17 SF wedge 91 %   387
24 A King's Doom Guard doombringer Caligus 75 Inf wedge 94 %   792
25 A Knightmage's Honor Kellen Caligus 18 Arch line 93 %   276
26 A Koala Guard Kazoku Caligus 29 Inf wedge 85 %   273
27 A Madness Unleashed Percival Caligus 30 Inf wedge 89 %   404
28 A Personal Guard Amancair Caligus 61 Arch line 91 %   670
29 A Rangers Rackir Caligus 9 MI line 13 %   181
30 A Saeba Guardian Riery Caligus 45 SF line 93 %   958
31 A Sanctus Acies Black Knights I Parmenion Kazan Caligus 50 Inf wedge 88 %   610
32 A Santus Acies Warriors Born Mandos Caligus 20 MI wedge 87 %   248
33 A Stoneheart Guard Rand Caligus 39 Inf wedge 97 %   612
34 A The Golden Horde Bjorn Caligus 56 Inf wedge 91 %   702
35 A Viseu Elites Aiden Caligus 55 Inf wedge 93 %   596
36 A Viseu Shock Troops Connor Caligus 40 Inf wedge 88 %   433
37 A Wanderer Ryo Caligus 40 SF line 93 %   868
38 A Wolf Riders Reona Caligus 40 Cav wedge 86 %   518
39 A Wollen iron marauders Zel Caligus 26 SF wedge 91 %   596
40 D -=PSF=- Dark Numenorians Ar Pharazon the Golden Perdan 50 Inf line 88 %   614
41 D -=PSF=- Loyal guards Hakan Perdan 30 Inf line 87 %   355
42 D -=PSF=- Mayene's Archers Berelain Perdan 50 Arch line 90 %   524
43 D -PCW- For Perdan-PCW Shanka Foonfa de Perdan 40 Inf line 91 %   452
44 D =PCW= Trampled Under Hoof Screndt Perdan 60 Cav wedge 90 %   776
45 D Ammael's Lumberjacks Ammael Tuk Perdan 15 Inf line 94 %   247
46 D Avengers Aewyn Perdan 40 Inf line 92 %   522
47 D Black Guard Meraxes Perdan 40 Inf line 91 %   504
48 D Broken Arrows philip Perdan 35 Inf line 88 %   410
49 D Champions of Perdan Timmy Perdan 52 Inf line 16 %   699
50 D Dalan's Right Hand Dalan Perdan 47 Inf box 94 %   651
51 D Darkness simon Perdan 34 Arch line 91 %   491
52 D Fierce Ponies Benji Perdan 30 Cav wedge 92 %   557
53 D Honor Guard Zavier Perdan 30 Arch line 84 %   283
54 D Kiani's Mob Kiani Perdan 22 Inf line 87 %   254
55 D Knights Of Burgundy Astoc Perdan 48 SF line 91 %   1025
56 D Legion III Tristan Perdan 35 Inf box 90 %   437
57 D Legion IV Gawein Perdan 40 Inf box 88 %   404
58 D Loram's StraightShooters Loram Perdan 35 Arch line 92 %   520
59 D Mulhouse Marauders Kolm Jacobite Perdan 38 Inf line 90 %   528
60 D Nalatam Footmen Semes Perdan 34 Inf line 90 %   390
61 D Numenorean Guards Aragorn Perdan 24 Inf line 16 %   471
62 D Panthers of Partora Rebianne Perdan 40 Inf line 92 %   496
63 D Peditatain Aleva Perdan 65 Inf line 93 %   768
64 D Personal Guard Brina Perdan 35 Arch line 88 %   318
65 D PMW - Golden Hooves Freliana Perdan 21 Cav wedge 11 %   342
66 D PMW-Steeds of Death Ercc Perdan 31 Cav wedge 13 %   561
67 D Red-Eyes Rosalie Perdan 44 Inf line 87 %   396
68 D SADA's Praetorian Return Rangonio Perdan 34 Inf line 85 %   277
69 D Sanguine Slayers Ian the Dark Perdan 34 Arch line 93 %   458
70 D Sound of Death Lyric Perdan 45 Inf line 93 %   558
71 D Stripes Snake Perdan 40 Inf line 92 %   504
72 D The Carloean Sheumais Perdan 34 Cav wedge 92 %   623
73 D The Long Patrol Elendil Perdan 21 Inf box 87 %   253
74 D Torradoch Swords Shaw Perdan 45 Inf line 15 %   655
75 D UnitedFront Rob Perdan 22 Inf line 90 %   242
76 D Venas Paladins Khuran Perdan 23 Inf line 89 %   288
77 D Wall Walkers Balkeese Perdan 40 Inf box 87 %   355
78 D Wyrmguard Dracilis Perdan 31 Inf line 85 %   321
79 D ~=PSF=~ Marksmen Kuckomo Perdan 37 Arch line 89 %   435


Total:
39 attackers (824 Inf, 84 MI, 343 Arch, 112 Cav, 128 SF)
40 defenders (992 Inf, 255 Arch, 176 Cav, 48 SF)
Total combat strengths: 18499 vs. 18964

The forces from Perdan brace as they prepare to defend their ongoing takeover.
The region owner Caligus and their allies attack the takeover forces.
The Caligus troops attack because they are at war with Perdan.

The battle takes place in the middle of a storm, archers will be almost worthless.

Sir Shaw Torradoch, Count of Brive is spotted wearing the Ornate Coat of the Vulcano.
Arak Thorson, General of Caligus, Duke of Akesh Temple is spotted wearing the Blessed Feather of Ice.
Ercc O'Riley (Knight of Partora) is spotted wearing the Necklace of Ice.
Screndt Faracan, Duke of Aix is spotted wearing the Impenetrable Plate Mail of Beziers.
Reona Stryfe, Baroness of Scio, Marshal of the Free Loyalist Army of Caligus takes command of her army. They deploy in Soften and Charge formation.
doombringer Menethil, King of Caligus, Marshal of the Caligus Red Gryphons takes command of his army. They deploy in Soften and Charge formation.
Sylkvor Baulr, Count of Mashhad, Marshal of the Caligus Blue Dragons takes command of his army. They deploy in Soften and Charge formation.
Meraxes Serath, Marshal of the Perdanese Crimson Wing takes command of his army. They deploy in Infantry Wall formation.
Ar Pharazon the Golden of Umbar, Baron of Perdan Mines, Marshal of the Perdan Strike Force takes command of his army. They deploy in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

    7 (48-C)

10 (24-C)
38 (40-C)

2 (18-I)

3 (29-A)
4 (40-A)
5 (36-I)
6 (35-I)
8 (60-I)
9 (40-I)
11 (50-A)
12 (26-I)
13 (43-A)
14 (24-I)
15 (55-M)
16 (30-A)
17 (40-I)
18 (36-I)
19 (36-I)
20 (35-I)
21 (52-A)
22 (20-A)
23 (17-S)
24 (75-I)
25 (18-A)
26 (29-I)
27 (30-I)
28 (61-A)
29 (9-M)
30 (45-S)
31 (50-I)
32 (20-M)
33 (39-I)
34 (56-I)
35 (55-I)
36 (40-I)
37 (40-S)
39 (26-S)

1 (64-I)
  40 (50-I)

41 (30-I)
43 (40-I)
45 (15-I)
46 (40-I)
47 (40-I)
48 (35-I)
50 (47-I)
54 (22-I)
56 (35-I)
57 (40-I)
59 (38-I)
60 (34-I)
62 (40-I)
63 (65-I)
67 (44-I)
68 (34-I)
70 (45-I)
71 (40-I)
73 (21-I)
74 (45-I)
75 (22-I)
76 (23-I)
77 (40-I)
78 (31-I)

42 (50-A)

49 (52-I)
51 (34-A)
53 (30-A)
55 (48-S)
58 (35-A)
61 (24-I)
64 (35-A)
69 (34-A)
79 (37-A)

  44 (60-C)

52 (30-C)
65 (21-C)
66 (31-C)
72 (34-C)

 

kGuard (21) fire on Peditatain (63), scoring 44 hits.
kGuard (22) fire on Peditatain (63), scoring 29 hits.
Flame Ranger (13) fire on Torradoch Swords (74), scoring 77 hits.
Gale Force (15) move in, hoping to reach close combat.
Gale Force (15) fire on Dalan's Right Hand (50), scoring 140 hits.
Personal Guard (64) fire on <CRG>General's Elite (1), scoring 53 hits.
Loram's StraightShooters (58) fire on <CRG>General's Elite (1), scoring 153 hits.
~=PSF=~ Marksmen (79) fire on <CRG>General's Elite (1), scoring 132 hits.
Darkness (51) fire on Gale Force (15), scoring 94 hits.
Honor Guard (53) fire on Gale Force (15), scoring 54 hits.
Guardians (16) fire on Peditatain (63), scoring 48 hits.
Rangers (29) move closer to get better shots.
Eyes of Liger (11) fire on -=PSF=- Dark Numenorians (40), scoring 213 hits.
Santus Acies Warriors Born (32) move closer to get better shots.
Sanguine Slayers (69) fire on Santus Acies Warriors Born (32), scoring 92 hits.
Knightmage's Honor (25) fire on Sound of Death (70), scoring 75 hits.
Archers of Darkness (4) fire on Peditatain (63), scoring 136 hits.
Knights Of Burgundy (55) fire on Rangers (29), scoring 221 hits.
Personal Guard (28) move closer to get better shots.
Saeba Guardian (30) move closer to get better shots.
-=PSF=- Mayene's Archers (42) fire on Saeba Guardian (30), scoring 129 hits.
51st Ranger Corps (3) fire on Mulhouse Marauders (59), scoring 76 hits.
Wanderer (37) fire on Avengers (46), scoring 189 hits.
Burning Hooves (7), Equites Singulares (10) and Wolf Riders (38) ride on, closing in on the defenders.
PMW - Golden Hooves (65), =PCW= Trampled Under Hoof (44), PMW-Steeds of Death (66), Fierce Ponies (52) and The Carloean (72) ride on, closing in on the enemy.
SADA's Praetorian Return (68) stay behind their camp fortifications.
Avengers (46) stay behind their camp fortifications.
UnitedFront (75) stay behind their camp fortifications.
Wyrmguard (78) stay behind their camp fortifications.
-=PSF=- Loyal guards (41) stay behind their camp fortifications.
Legion IV (57) stay behind their camp fortifications.
Wall Walkers (77) stay behind their camp fortifications.
Peditatain (63) stay behind their camp fortifications.
Ammael's Lumberjacks (45) stay behind their camp fortifications.
Stripes (71) stay behind their camp fortifications.
-PCW- For Perdan-PCW (43) stay behind their camp fortifications.
Sound of Death (70) stay behind their camp fortifications.
-=PSF=- Dark Numenorians (40) stay behind their camp fortifications.
The Long Patrol (73) stay behind their camp fortifications.
Black Guard (47) stay behind their camp fortifications.
Kiani's Mob (54) stay behind their camp fortifications.
Legion III (56) stay behind their camp fortifications.
Red-Eyes (67) stay behind their camp fortifications.
Venas Paladins (76) stay behind their camp fortifications.
Numenorean Guards (61) stay behind their camp fortifications.
Madness Unleashed (27), King's Doom Guard (24), Stoneheart Guard (33), Fat Cops (12), Khas' Modan (23), Black Adders (5), Conscripted (9), 1st Guards (2), <CRG>General's Elite (1), Freemasons guard (14), Sanctus Acies Black Knights I (31), Isadrillian Infantry 2 (20), Koala Guard (26), Viseu Elites (35), The Golden Horde (34), Blackened Shields (6), Isadrillian Infantry 2 (19), Hamadan Pikemen (17), Wollen iron marauders (39), Hell's Inferno (18), Viseu Shock Troops (36) and Colpo di Fulmine (8) advance towards the enemy.
Panthers of Partora (62), Torradoch Swords (74), Nalatam Footmen (60), Dalan's Right Hand (50), Champions of Perdan (49), Mulhouse Marauders (59) and Broken Arrows (48) advance towards the enemy.

Close Combat:
7 Perdan banners are visible in the melee.
1 Caligus banners are visible in the melee.
Panthers of Partora (62) score 323 hits.
Torradoch Swords (74) score 557 hits.
Nalatam Footmen (60) score 248 hits.
Dalan's Right Hand (50) score 538 hits.
<CRG>General's Elite (1) score 686 hits.
Mulhouse Marauders (59) score 356 hits.
Broken Arrows (48) score 234 hits.
Total hits suffered: Attackers: 2256, Defenders: 686

Panthers of Partora (62) take 134 hits in close combat, which cause 3 casualties.
Avengers (46) take 95 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Gale Force (15) take 148 hits from archer fire, which cause 5 casualties.
Torradoch Swords (74) take 258 hits (181 in close combat, 77 from archer fire), which cause 6 casualties.
Nalatam Footmen (60) take 102 hits in close combat, which cause 3 casualties.
Dalan's Right Hand (50) take 233 hits (93 in close combat, 140 from archer fire), which cause 6 casualties.
<CRG>General's Elite (1) take 2594 hits (2256 in close combat, 338 from archer fire), which cause 64 casualties, wiping the unit out.
Peditatain (63) take 129 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Rangers (29) take 221 hits from archer fire, which cause 9 casualties, wiping the unit out.
Rackir Spearhawk (Knight of Isadril, Caligus) has been captured by Perdan forces.
Santus Acies Warriors Born (32) take 92 hits from archer fire, which cause 3 casualties.
Sound of Death (70) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
-=PSF=- Dark Numenorians (40) take 107 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Mulhouse Marauders (59) take 159 hits (83 in close combat, 76 from archer fire), which cause 4 casualties.
Saeba Guardian (30) take 129 hits from archer fire, which cause 3 casualties.
Broken Arrows (48) take 93 hits in close combat, which cause 3 casualties.
Total casualties: 84 attackers, 34 defenders

Turn No. 2

      3 (29-A)

4 (40-A)
11 (50-A)
13 (43-A)
16 (30-A)
21 (52-A)
22 (20-A)
25 (18-A)
37 (40-S)

2 (18-I)

5 (36-I)
6 (35-I)
7 (48-C)
8 (60-I)
9 (40-I)
10 (24-C)
12 (26-I)
14 (24-I)
15 (50-M)
17 (40-I)
18 (36-I)
19 (36-I)
20 (35-I)
23 (17-S)
24 (75-I)
26 (29-I)
27 (30-I)
28 (61-A)
30 (42-S)
31 (50-I)
32 (17-M)
33 (39-I)
34 (56-I)
35 (55-I)
36 (40-I)
38 (40-C)
39 (26-S)

48 (32-I)

50 (41-I)
59 (34-I)
60 (31-I)
62 (37-I)
74 (39-I)

40 (47-I)

41 (30-I)
43 (40-I)
45 (15-I)
46 (38-I)
47 (40-I)
49 (52-I)
54 (22-I)
56 (35-I)
57 (40-I)
63 (62-I)
67 (44-I)
68 (34-I)
70 (44-I)
71 (40-I)
73 (21-I)
75 (22-I)
76 (23-I)
77 (40-I)
78 (31-I)

42 (50-A)

44 (60-C)
51 (34-A)
52 (30-C)
53 (30-A)
55 (48-S)
58 (35-A)
61 (24-I)
64 (35-A)
65 (21-C)
66 (31-C)
69 (34-A)
72 (34-C)
79 (37-A)

     

Loram's StraightShooters (58) move closer to get better shots.
~=PSF=~ Marksmen (79) fire on Saeba Guardian (30), scoring 88 hits.
Knights Of Burgundy (55) move closer to get better shots.
Gale Force (15) move in, hoping to reach close combat.
Gale Force (15) fire on Dalan's Right Hand (50), scoring 305 hits.
Knightmage's Honor (25) fire on Knights Of Burgundy (55), scoring 66 hits.
Darkness (51) fire on King's Doom Guard (24), scoring 84 hits.
Honor Guard (53) fire on Saeba Guardian (30), scoring 51 hits.
Personal Guard (64) fire on Burning Hooves (7), scoring 36 hits.
kGuard (22) fire on Peditatain (63), scoring 17 hits.
Sanguine Slayers (69) fire on The Golden Horde (34), scoring 101 hits.
Santus Acies Warriors Born (32) retreat towards safer positions.
Wanderer (37) fire on Knights Of Burgundy (55), scoring 165 hits.
kGuard (21) fire on Peditatain (63), scoring 41 hits.
51st Ranger Corps (3) fire on Champions of Perdan (49), scoring 35 hits.
-=PSF=- Mayene's Archers (42) fire on Saeba Guardian (30), scoring 173 hits.
Archers of Darkness (4) fire on Peditatain (63), scoring 74 hits.
Personal Guard (28) fire on Champions of Perdan (49), scoring 215 hits.
Saeba Guardian (30) fire on -=PSF=- Dark Numenorians (40), scoring 401 hits.
Guardians (16) fire on Sound of Death (70), scoring 83 hits.
Flame Ranger (13) fire on Black Guard (47), scoring 73 hits.
Eyes of Liger (11) fire on Stripes (71), scoring 187 hits.
Equites Singulares (10), Burning Hooves (7) and Wolf Riders (38) charge forward.
PMW - Golden Hooves (65), =PCW= Trampled Under Hoof (44), The Carloean (72), PMW-Steeds of Death (66) and Fierce Ponies (52) charge ahead, into the attackers' ranks.
The Long Patrol (73) stay behind their camp fortifications.
Black Guard (47) stay behind their camp fortifications.
Wyrmguard (78) stay behind their camp fortifications.
Sound of Death (70) stay behind their camp fortifications.
Peditatain (63) stay behind their camp fortifications.
Red-Eyes (67) stay behind their camp fortifications.
Legion IV (57) stay behind their camp fortifications.
Numenorean Guards (61) stay behind their camp fortifications.
Ammael's Lumberjacks (45) stay behind their camp fortifications.
Stripes (71) stay behind their camp fortifications.
Legion III (56) stay behind their camp fortifications.
SADA's Praetorian Return (68) stay behind their camp fortifications.
-=PSF=- Dark Numenorians (40) stay behind their camp fortifications.
Avengers (46) stay behind their camp fortifications.
Kiani's Mob (54) stay behind their camp fortifications.
Venas Paladins (76) stay behind their camp fortifications.
-=PSF=- Loyal guards (41) stay behind their camp fortifications.
-PCW- For Perdan-PCW (43) stay behind their camp fortifications.
Wall Walkers (77) stay behind their camp fortifications.
1st Guards (2), Blackened Shields (6), Conscripted (9), Madness Unleashed (27), Stoneheart Guard (33), Freemasons guard (14), The Golden Horde (34), King's Doom Guard (24), Koala Guard (26), Colpo di Fulmine (8), Viseu Elites (35), Hell's Inferno (18), Khas' Modan (23), Wollen iron marauders (39), Fat Cops (12), Sanctus Acies Black Knights I (31), Black Adders (5), Isadrillian Infantry 2 (20), Viseu Shock Troops (36), Hamadan Pikemen (17) and Isadrillian Infantry 2 (19) advance towards the enemy.
Champions of Perdan (49) and UnitedFront (75) advance towards the enemy.

Close Combat:
18 Perdan banners are visible in the melee.
30 Caligus banners are visible in the melee.
1st Guards (2) score 115 hits.
Blackened Shields (6) score 413 hits.
Conscripted (9) score 428 hits.
Madness Unleashed (27) score 387 hits.
PMW - Golden Hooves (65) score 604 hits.
Gale Force (15) score 246 hits.
Stoneheart Guard (33) score 566 hits.
Dalan's Right Hand (50) score 539 hits.
Freemasons guard (14) score 218 hits.
The Golden Horde (34) score 401 hits.
Torradoch Swords (74) score 425 hits.
King's Doom Guard (24) score 799 hits.
Koala Guard (26) score 212 hits.
Equites Singulares (10) score 754 hits.
Nalatam Footmen (60) score 306 hits.
Colpo di Fulmine (8) score 581 hits.
Broken Arrows (48) score 200 hits.
Burning Hooves (7) score 1764 hits.
Mulhouse Marauders (59) score 363 hits.
Viseu Elites (35) score 476 hits.
Hell's Inferno (18) score 443 hits.
Khas' Modan (23) score 392 hits.
Champions of Perdan (49) score 599 hits.
Wollen iron marauders (39) score 565 hits.
Wolf Riders (38) score 1113 hits.
Fat Cops (12) score 58 hits.
Sanctus Acies Black Knights I (31) score 450 hits.
Black Adders (5) score 517 hits.
=PCW= Trampled Under Hoof (44) score 1449 hits.
Isadrillian Infantry 2 (20) score 349 hits.
The Carloean (72) score 1787 hits.
Viseu Shock Troops (36) score 404 hits.
Hamadan Pikemen (17) score 320 hits.
Panthers of Partora (62) score 274 hits.
PMW-Steeds of Death (66) score 1455 hits.
Isadrillian Infantry 2 (19) score 332 hits.
Fierce Ponies (52) score 788 hits.
UnitedFront (75) score 139 hits.
Total hits suffered: Attackers: 8928, Defenders: 12303

1st Guards (2) take 1518 hits in close combat, which cause 18 casualties, wiping the unit out.
Blackened Shields (6) take 1334 hits in close combat, which cause 34 casualties.
Knights Of Burgundy (55) take 231 hits from archer fire, which cause 6 casualties.
Conscripted (9) take 1763 hits in close combat, which cause 40 casualties, wiping the unit out.
Madness Unleashed (27) take 949 hits in close combat, which cause 23 casualties.
PMW - Golden Hooves (65) take 2807 hits in close combat, which cause 21 casualties, wiping the unit out.
Freliana Junge (Lord of Perdan) has been wounded.
Gale Force (15) take 505 hits in close combat, which cause 18 casualties.
Black Guard (47) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Stoneheart Guard (33) take 687 hits in close combat, which cause 20 casualties. 2 Caligus banners fall.
Dalan's Right Hand (50) take 1475 hits (1170 in close combat, 305 from archer fire), which cause 36 casualties.
Freemasons guard (14) take 435 hits in close combat, which cause 11 casualties.
The Golden Horde (34) take 345 hits (244 in close combat, 101 from archer fire), which cause 10 casualties.
Torradoch Swords (74) take 1786 hits in close combat, which cause 39 casualties, wiping the unit out.
King's Doom Guard (24) take 488 hits (404 in close combat, 84 from archer fire), which cause 17 casualties.
Koala Guard (26) take 251 hits in close combat, which cause 12 casualties.
Sound of Death (70) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Equites Singulares (10) take 227 hits in close combat, which cause 5 casualties.
Peditatain (63) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Nalatam Footmen (60) take 795 hits in close combat, which cause 23 casualties.
Colpo di Fulmine (8) take 86 hits in close combat, which cause 3 casualties.
Broken Arrows (48) take 940 hits in close combat, which cause 30 casualties. One Perdan banner is lost.
Burning Hooves (7) take 173 hits (137 in close combat, 36 from archer fire), which cause 6 casualties.
Mulhouse Marauders (59) take 1360 hits in close combat, which cause 31 casualties.
Viseu Elites (35) take 98 hits in close combat, which cause 3 casualties.
Stripes (71) take 94 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Hell's Inferno (18) take 73 hits in close combat, which cause 3 casualties.
Khas' Modan (23) take 50 hits in close combat, which cause 1 casualties.
Champions of Perdan (49) take 927 hits (677 in close combat, 250 from archer fire), which cause 24 casualties.
Wollen iron marauders (39) take 41 hits in close combat, which cause 1 casualties.
Wolf Riders (38) take 42 hits in close combat, which cause 1 casualties.
Fat Cops (12) take 44 hits in close combat, which cause 2 casualties.
-=PSF=- Dark Numenorians (40) take 201 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Sanctus Acies Black Knights I (31) take 40 hits in close combat, which cause 1 casualties.
=PCW= Trampled Under Hoof (44) take 739 hits in close combat, which cause 21 casualties.
The Carloean (72) take 689 hits in close combat, which cause 14 casualties.
Saeba Guardian (30) take 312 hits from archer fire, which cause 7 casualties.
Panthers of Partora (62) take 528 hits in close combat, which cause 13 casualties.
PMW-Steeds of Death (66) take 424 hits in close combat, which cause 10 casualties.
Fierce Ponies (52) take 230 hits in close combat, which cause 5 casualties.
UnitedFront (75) take 158 hits in close combat, which cause 6 casualties.
Total casualties: 236 attackers, 291 defenders

Turn No. 3

      3 (29-A)

4 (40-A)
11 (50-A)
13 (43-A)
16 (30-A)
21 (52-A)
22 (20-A)
25 (18-A)
32 (17-M)
37 (40-S)

28 (61-A)

30 (35-S)

5 (36-I)

6 (1-I)
7 (42-C)
8 (57-I)
10 (19-C)
12 (24-I)
14 (13-I)
15 (32-M)
17 (40-I)
18 (33-I)
19 (36-I)
20 (35-I)
23 (16-S)
24 (58-I)
26 (17-I)
27 (7-I)
31 (49-I)
33 (19-I)
34 (46-I)
35 (52-I)
36 (40-I)
38 (39-C)
39 (25-S)
44 (39-C)
48 (2-I)
49 (28-I)
50 (5-I)
52 (25-C)
59 (3-I)
60 (8-I)
62 (24-I)
66 (21-C)
72 (20-C)
75 (16-I)

40 (42-I)

41 (30-I)
43 (40-I)
45 (15-I)
46 (38-I)
47 (39-I)
54 (22-I)
55 (42-S)
56 (35-I)
57 (40-I)
58 (35-A)
63 (60-I)
67 (44-I)
68 (34-I)
70 (43-I)
71 (37-I)
73 (21-I)
76 (23-I)
77 (40-I)
78 (31-I)

42 (50-A)

51 (34-A)
53 (30-A)
61 (24-I)
64 (35-A)
69 (34-A)
79 (37-A)

     

kGuard (22) fire on Knights Of Burgundy (55), scoring 18 hits.
51st Ranger Corps (3) fire on Knights Of Burgundy (55), scoring 37 hits.
Eyes of Liger (11) fire on Knights Of Burgundy (55), scoring 169 hits.
Personal Guard (64) fire on Saeba Guardian (30), scoring 74 hits.
Flame Ranger (13) fire on Peditatain (63), scoring 81 hits.
-=PSF=- Mayene's Archers (42) fire on Saeba Guardian (30), scoring 141 hits.
Knightmage's Honor (25) fire on Loram's StraightShooters (58), scoring 103 hits.
Knights Of Burgundy (55) fire on Personal Guard (28), scoring 204 hits.
Loram's StraightShooters (58) fire on Saeba Guardian (30), scoring 191 hits.
Saeba Guardian (30) fire on Peditatain (63), scoring 254 hits.
Personal Guard (28) fire on Sound of Death (70), scoring 350 hits.
Wanderer (37) move closer to get better shots.
~=PSF=~ Marksmen (79) fire on Wanderer (37), scoring 131 hits.
Sanguine Slayers (69) fire on Wanderer (37), scoring 125 hits.
Honor Guard (53) fire on Wanderer (37), scoring 59 hits.
Archers of Darkness (4) fire on -=PSF=- Dark Numenorians (40), scoring 143 hits.
Guardians (16) fire on Black Guard (47), scoring 64 hits.
Santus Acies Warriors Born (32) hold their fire.
kGuard (21) fire on Avengers (46), scoring 54 hits.
Darkness (51) fire on Wanderer (37), scoring 120 hits.
Numenorean Guards (61) stay behind their camp fortifications.
Venas Paladins (76) stay behind their camp fortifications.
Legion IV (57) stay behind their camp fortifications.
-PCW- For Perdan-PCW (43) stay behind their camp fortifications.
Stripes (71) stay behind their camp fortifications.
Sound of Death (70) stay behind their camp fortifications.
Avengers (46) stay behind their camp fortifications.
The Long Patrol (73) stay behind their camp fortifications.
Red-Eyes (67) stay behind their camp fortifications.
Wyrmguard (78) stay behind their camp fortifications.
Peditatain (63) stay behind their camp fortifications.
SADA's Praetorian Return (68) stay behind their camp fortifications.
-=PSF=- Loyal guards (41) stay behind their camp fortifications.
Ammael's Lumberjacks (45) stay behind their camp fortifications.
Black Guard (47) stay behind their camp fortifications.
-=PSF=- Dark Numenorians (40) stay behind their camp fortifications.
Legion III (56) stay behind their camp fortifications.
Wall Walkers (77) stay behind their camp fortifications.
Kiani's Mob (54) stay behind their camp fortifications.

Close Combat:
14 Perdan banners are visible in the melee.
26 Caligus banners are visible in the melee.
Black Adders (5) score 505 hits.
Viseu Shock Troops (36) score 410 hits.
Broken Arrows (48) score 32 hits.
The Carloean (72) score 526 hits.
Hamadan Pikemen (17) score 318 hits.
King's Doom Guard (24) score 647 hits.
Madness Unleashed (27) score 146 hits.
Panthers of Partora (62) score 195 hits.
Burning Hooves (7) score 706 hits.
Freemasons guard (14) score 125 hits.
Gale Force (15) score 390 hits.
Wollen iron marauders (39) score 741 hits.
Colpo di Fulmine (8) score 765 hits.
Koala Guard (26) score 148 hits.
Wolf Riders (38) score 408 hits.
Isadrillian Infantry 2 (20) score 382 hits.
The Golden Horde (34) score 307 hits.
Blackened Shields (6) score 28 hits.
Khas' Modan (23) score 429 hits.
Fierce Ponies (52) score 281 hits.
Fat Cops (12) score 63 hits.
Equites Singulares (10) score 237 hits.
Champions of Perdan (49) score 399 hits.
Nalatam Footmen (60) score 107 hits.
Hell's Inferno (18) score 378 hits.
Isadrillian Infantry 2 (19) score 338 hits.
Viseu Elites (35) score 476 hits.
Stoneheart Guard (33) score 388 hits.
=PCW= Trampled Under Hoof (44) score 519 hits.
Mulhouse Marauders (59) score 78 hits.
PMW-Steeds of Death (66) score 351 hits.
UnitedFront (75) score 102 hits.
Sanctus Acies Black Knights I (31) score 598 hits.
Dalan's Right Hand (50) score 121 hits.
Total hits suffered: Attackers: 2711, Defenders: 8933

Black Adders (5) take 353 hits in close combat, which cause 10 casualties.
Viseu Shock Troops (36) take 614 hits in close combat, which cause 17 casualties.
Broken Arrows (48) take 1303 hits in close combat, which cause 2 casualties, wiping the unit out.
philip Kirby (Knight of Meuse, Perdan) has been wounded.
The Carloean (72) take 1175 hits in close combat, which cause 20 casualties, wiping the unit out.
Hamadan Pikemen (17) take 280 hits in close combat, which cause 9 casualties.
King's Doom Guard (24) take 396 hits in close combat, which cause 14 casualties.
Madness Unleashed (27) take 321 hits in close combat, which cause 7 casualties, wiping the unit out.
Percival Prestongreen (Knight of Sordidus, Caligus) has been wounded.
Panthers of Partora (62) take 1096 hits in close combat, which cause 24 casualties, wiping the unit out.
Burning Hooves (7) take 98 hits in close combat, which cause 3 casualties.
Freemasons guard (14) take 176 hits in close combat, which cause 4 casualties.
Sound of Death (70) take 175 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Gale Force (15) take 114 hits in close combat, which cause 4 casualties.
Wollen iron marauders (39) take 108 hits in close combat, which cause 2 casualties.
Colpo di Fulmine (8) take 68 hits in close combat, which cause 2 casualties.
Avengers (46) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Koala Guard (26) take 42 hits in close combat, which cause 2 casualties.
Wolf Riders (38) take 44 hits in close combat, which cause 1 casualties.
Isadrillian Infantry 2 (20) take 38 hits in close combat, which cause 1 casualties.
The Golden Horde (34) take 24 hits in close combat, which cause 1 casualties.
Peditatain (63) take 168 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Blackened Shields (6) take 35 hits in close combat, which cause 1 casualties, wiping the unit out.
Knights Of Burgundy (55) take 224 hits from archer fire, which cause 5 casualties.
Fierce Ponies (52) take 1602 hits in close combat, which cause 25 casualties, wiping the unit out.
Loram's StraightShooters (58) take 103 hits from archer fire, which cause 3 casualties.
Saeba Guardian (30) take 406 hits from archer fire, which cause 9 casualties.
Champions of Perdan (49) take 698 hits in close combat, which cause 18 casualties.
Nalatam Footmen (60) take 655 hits in close combat, which cause 8 casualties, wiping the unit out.
Personal Guard (28) take 204 hits from archer fire, which cause 6 casualties.
Wanderer (37) take 435 hits from archer fire, which cause 13 casualties.
Black Guard (47) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
-=PSF=- Dark Numenorians (40) take 72 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
=PCW= Trampled Under Hoof (44) take 827 hits in close combat, which cause 23 casualties. 5 Perdan banners fall.
Mulhouse Marauders (59) take 636 hits in close combat, which cause 3 casualties, wiping the unit out.
Kolm Jacobite Morlork (Knight of Mulhouse, Perdan) has been wounded.
PMW-Steeds of Death (66) take 395 hits in close combat, which cause 9 casualties.
UnitedFront (75) take 353 hits in close combat, which cause 12 casualties.
Dalan's Right Hand (50) take 193 hits in close combat, which cause 5 casualties, wiping the unit out.
Total casualties: 106 attackers, 169 defenders

Turn No. 4

      3 (29-A)

4 (40-A)
11 (50-A)
13 (43-A)
16 (30-A)
21 (52-A)
22 (20-A)
25 (18-A)
32 (17-M)

28 (55-A)

30 (26-S)
37 (27-S)

5 (26-I)

7 (39-C)
8 (55-I)
10 (19-C)
12 (24-I)
14 (9-I)
15 (28-M)
17 (31-I)
18 (33-I)
19 (36-I)
20 (34-I)
23 (16-S)
24 (44-I)
26 (15-I)
31 (49-I)
33 (19-I)
34 (45-I)
35 (52-I)
36 (23-I)
38 (38-C)
39 (23-S)
44 (16-C)
49 (10-I)
66 (12-C)
75 (4-I)

40 (40-I)

41 (30-I)
43 (40-I)
45 (15-I)
46 (37-I)
47 (38-I)
54 (22-I)
55 (37-S)
56 (35-I)
57 (40-I)
58 (32-A)
63 (56-I)
67 (44-I)
68 (34-I)
70 (39-I)
71 (37-I)
73 (21-I)
76 (23-I)
77 (40-I)
78 (31-I)

42 (50-A)

51 (34-A)
53 (30-A)
61 (24-I)
64 (35-A)
69 (34-A)
79 (37-A)

     

Personal Guard (28) fire on Knights Of Burgundy (55), scoring 225 hits.
51st Ranger Corps (3) fire on Peditatain (63), scoring 67 hits.
kGuard (22) fire on Peditatain (63), scoring 21 hits.
Flame Ranger (13) fire on Loram's StraightShooters (58), scoring 58 hits.
Personal Guard (64) fire on Wanderer (37), scoring 40 hits.
-=PSF=- Mayene's Archers (42) fire on Saeba Guardian (30), scoring 114 hits.
Santus Acies Warriors Born (32) hold their fire.
Sanguine Slayers (69) fire on Wanderer (37), scoring 125 hits.
Saeba Guardian (30) fire on -=PSF=- Dark Numenorians (40), scoring 363 hits.
Loram's StraightShooters (58) fire on Wanderer (37), scoring 194 hits.
Knights Of Burgundy (55) fire on Personal Guard (28), scoring 204 hits.
Guardians (16) move closer to get better shots.
Darkness (51) fire on Guardians (16), scoring 113 hits.
Archers of Darkness (4) fire on Peditatain (63), scoring 98 hits.
~=PSF=~ Marksmen (79) fire on Saeba Guardian (30), scoring 101 hits.
Knightmage's Honor (25) fire on Sound of Death (70), scoring 85 hits.
Eyes of Liger (11) fire on Black Guard (47), scoring 134 hits.
Wanderer (37) fire on Avengers (46), scoring 153 hits.
Honor Guard (53) fire on Guardians (16), scoring 41 hits.
kGuard (21) move closer to get better shots.
Sanctus Acies Black Knights I (31) break through the frontlines!
Avengers (46) break through the frontlines!
Black Guard (47) break through the frontlines!
Legion IV (57) break through the frontlines!
-PCW- For Perdan-PCW (43) break through the frontlines!
Legion III (56) break through the frontlines!
The Long Patrol (73) break through the frontlines!
Wyrmguard (78) break through the frontlines!
Peditatain (63) break through the frontlines!
-=PSF=- Loyal guards (41) break through the frontlines!
Ammael's Lumberjacks (45) break through the frontlines!
SADA's Praetorian Return (68) break through the frontlines!
-=PSF=- Dark Numenorians (40) break through the frontlines!
Stripes (71) break through the frontlines!
Red-Eyes (67), Wall Walkers (77), Venas Paladins (76) and Numenorean Guards (61) advance towards the enemy.

Close Combat:
19 Perdan banners are visible in the melee.
24 Caligus banners are visible in the melee.
Red-Eyes (67) score 240 hits.
PMW-Steeds of Death (66) score 268 hits.
Burning Hooves (7) score 565 hits.
Wall Walkers (77) score 192 hits.
Venas Paladins (76) score 174 hits.
Avengers (46) score 367 hits.
Black Guard (47) score 373 hits.
Legion IV (57) score 235 hits.
Isadrillian Infantry 2 (19) score 346 hits.
Fat Cops (12) score 64 hits.
-PCW- For Perdan-PCW (43) score 269 hits.
Hamadan Pikemen (17) score 302 hits.
Legion III (56) score 295 hits.
The Long Patrol (73) score 221 hits.
Wyrmguard (78) score 167 hits.
Colpo di Fulmine (8) score 565 hits.
Black Adders (5) score 432 hits.
Wolf Riders (38) score 375 hits.
Peditatain (63) score 488 hits.
-=PSF=- Loyal guards (41) score 189 hits.
The Golden Horde (34) score 370 hits.
Champions of Perdan (49) score 188 hits.
Gale Force (15) score 366 hits.
Khas' Modan (23) score 243 hits.
Viseu Shock Troops (36) score 233 hits.
Koala Guard (26) score 143 hits.
King's Doom Guard (24) score 419 hits.
Ammael's Lumberjacks (45) score 207 hits.
SADA's Praetorian Return (68) score 84 hits.
=PCW= Trampled Under Hoof (44) score 232 hits.
-=PSF=- Dark Numenorians (40) score 368 hits.
UnitedFront (75) score 53 hits.
Stoneheart Guard (33) score 362 hits.
Equites Singulares (10) score 247 hits.
Stripes (71) score 378 hits.
Freemasons guard (14) score 120 hits.
Wollen iron marauders (39) score 455 hits.
Hell's Inferno (18) score 382 hits.
Isadrillian Infantry 2 (20) score 406 hits.
Viseu Elites (35) score 596 hits.
Total hits suffered: Attackers: 4988, Defenders: 6991

Close Combat:
7 Perdan banners are visible in the melee.
2 Caligus banners are visible in the melee.
Sanctus Acies Black Knights I (31) score 455 hits.
Loram's StraightShooters (58) score 83 hits.
Knights Of Burgundy (55) score 170 hits.
Numenorean Guards (61) score 428 hits.
Kiani's Mob (54) score 132 hits.
Sound of Death (70) score 347 hits.
Total hits suffered: Attackers: 1160, Defenders: 455

Red-Eyes (67) take 1095 hits in close combat, which cause 38 casualties, making the unit retreat from the battlefield.
PMW-Steeds of Death (66) take 1114 hits in close combat, which cause 12 casualties, wiping the unit out.
Burning Hooves (7) take 1098 hits in close combat, which cause 37 casualties, making the unit retreat from the battlefield.
Wall Walkers (77) take 1121 hits in close combat, which cause 37 casualties, making the unit retreat from the battlefield.
Venas Paladins (76) take 901 hits in close combat, which cause 23 casualties, wiping the unit out.
Khuran Dixal (Knight of Lorient, Perdan) has been wounded.
Sanctus Acies Black Knights I (31) take 1160 hits in close combat, which cause 30 casualties, making the unit retreat from the battlefield.
Avengers (46) take 524 hits (371 in close combat, 153 from archer fire), which cause 13 casualties.
Black Guard (47) take 630 hits (496 in close combat, 134 from archer fire), which cause 16 casualties.
Legion IV (57) take 357 hits in close combat, which cause 9 casualties.
Isadrillian Infantry 2 (19) take 584 hits in close combat, which cause 17 casualties.
Personal Guard (28) take 204 hits from archer fire, which cause 6 casualties.
Fat Cops (12) take 496 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield.
-PCW- For Perdan-PCW (43) take 309 hits in close combat, which cause 8 casualties.
Hamadan Pikemen (17) take 450 hits in close combat, which cause 14 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Legion III (56) take 185 hits in close combat, which cause 5 casualties.
The Long Patrol (73) take 182 hits in close combat, which cause 4 casualties.
Wyrmguard (78) take 143 hits in close combat, which cause 4 casualties.
Colpo di Fulmine (8) take 591 hits in close combat, which cause 18 casualties.
Saeba Guardian (30) take 215 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Black Adders (5) take 514 hits in close combat, which cause 15 casualties.
Wolf Riders (38) take 239 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
Peditatain (63) take 364 hits (178 in close combat, 186 from archer fire), which cause 10 casualties.
-=PSF=- Loyal guards (41) take 114 hits in close combat, which cause 4 casualties.
Loram's StraightShooters (58) take 201 hits (143 in close combat, 58 from archer fire), which cause 6 casualties.
The Golden Horde (34) take 183 hits in close combat, which cause 5 casualties.
Knights Of Burgundy (55) take 322 hits (97 in close combat, 225 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Champions of Perdan (49) take 98 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Gale Force (15) take 134 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Vapor Balewind, Banker of Caligus has been captured by Perdan forces.
Guardians (16) take 154 hits from archer fire, which cause 5 casualties.
Khas' Modan (23) take 154 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Viseu Shock Troops (36) take 159 hits in close combat, which cause 4 casualties.
Koala Guard (26) take 112 hits in close combat, which cause 5 casualties.
King's Doom Guard (24) take 50 hits in close combat, which cause 2 casualties.
Ammael's Lumberjacks (45) take 63 hits in close combat, which cause 2 casualties.
Numenorean Guards (61) take 85 hits in close combat, which cause 2 casualties.
SADA's Praetorian Return (68) take 50 hits in close combat, which cause 2 casualties.
=PCW= Trampled Under Hoof (44) take 52 hits in close combat, which cause 1 casualties.
-=PSF=- Dark Numenorians (40) take 425 hits (62 in close combat, 363 from archer fire), which cause 10 casualties.
UnitedFront (75) take 56 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Stoneheart Guard (33) take 50 hits in close combat, which cause 1 casualties.
Equites Singulares (10) take 46 hits in close combat, which cause 1 casualties.
Stripes (71) take 44 hits in close combat, which cause 1 casualties.
Freemasons guard (14) take 54 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Wollen iron marauders (39) take 24 hits in close combat, which cause 1 casualties.
Wanderer (37) take 359 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
Hell's Inferno (18) take 16 hits in close combat, which cause 1 casualties.
Kiani's Mob (54) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sound of Death (70) take 105 hits (62 in close combat, 43 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Isadrillian Infantry 2 (20) take 34 hits in close combat, which cause 1 casualties.
Total casualties: 218 attackers, 225 defenders

Turn No. 5

      3 (29-A)

4 (40-A)
11 (50-A)
13 (43-A)
22 (20-A)
25 (18-A)
32 (17-M)

16 (25-A)

21 (52-A)
28 (49-A)

5 (11-I)

8 (37-I)
10 (18-C)
18 (32-I)
19 (19-I)
20 (33-I)
24 (42-I)
26 (10-I)
33 (18-I)
34 (40-I)
35 (52-I)
36 (19-I)
39 (22-S)
40 (30-I)
41 (26-I)
43 (32-I)
44 (15-C)
45 (13-I)
46 (24-I)
47 (22-I)
56 (30-I)
57 (31-I)
63 (46-I)
68 (32-I)
71 (36-I)
73 (17-I)
78 (27-I)

54 (20-I)

58 (26-A)
61 (22-I)
70 (36-I)

42 (50-A)

51 (34-A)
53 (30-A)
64 (35-A)
69 (34-A)
79 (37-A)

     

Flame Ranger (13) fire on Loram's StraightShooters (58), scoring 105 hits.
Loram's StraightShooters (58) fire on Personal Guard (28), scoring 237 hits.
Darkness (51) fire on kGuard (21), scoring 73 hits.
Personal Guard (64) move closer to get better shots.
Guardians (16) fire on Sound of Death (70), scoring 100 hits.
Sanguine Slayers (69) fire on kGuard (21), scoring 87 hits.
Archers of Darkness (4) fire on Numenorean Guards (61), scoring 158 hits.
kGuard (21) fire on Sound of Death (70), scoring 73 hits.
Santus Acies Warriors Born (32) hold their fire.
51st Ranger Corps (3) fire on Personal Guard (64), scoring 49 hits.
Knightmage's Honor (25) fire on Kiani's Mob (54), scoring 56 hits.
Honor Guard (53) fire on Personal Guard (28), scoring 37 hits.
Personal Guard (28) fire on Numenorean Guards (61), scoring 257 hits.
kGuard (22) fire on Personal Guard (64), scoring 33 hits.
Eyes of Liger (11) fire on Sound of Death (70), scoring 124 hits.
~=PSF=~ Marksmen (79) fire on Guardians (16), scoring 116 hits.
-=PSF=- Mayene's Archers (42) fire on Guardians (16), scoring 105 hits.
Sound of Death (70), Numenorean Guards (61) and Kiani's Mob (54) advance towards the enemy.

Close Combat:
20 Perdan banners are visible in the melee.
18 Caligus banners are visible in the melee.
Sound of Death (70) score 393 hits.
SADA's Praetorian Return (68) score 82 hits.
Legion IV (57) score 239 hits.
Peditatain (63) score 505 hits.
King's Doom Guard (24) score 412 hits.
Wyrmguard (78) score 128 hits.
-=PSF=- Dark Numenorians (40) score 326 hits.
The Golden Horde (34) score 296 hits.
-=PSF=- Loyal guards (41) score 158 hits.
Koala Guard (26) score 102 hits.
Hell's Inferno (18) score 307 hits.
=PCW= Trampled Under Hoof (44) score 211 hits.
Viseu Shock Troops (36) score 186 hits.
Stripes (71) score 362 hits.
Colpo di Fulmine (8) score 529 hits.
Equites Singulares (10) score 224 hits.
Numenorean Guards (61) score 371 hits.
Isadrillian Infantry 2 (20) score 344 hits.
Black Guard (47) score 220 hits.
Avengers (46) score 263 hits.
Wollen iron marauders (39) score 298 hits.
-PCW- For Perdan-PCW (43) score 244 hits.
The Long Patrol (73) score 205 hits.
Black Adders (5) score 231 hits.
Viseu Elites (35) score 518 hits.
Ammael's Lumberjacks (45) score 174 hits.
Isadrillian Infantry 2 (19) score 183 hits.
Kiani's Mob (54) score 117 hits.
Stoneheart Guard (33) score 357 hits.
Legion III (56) score 216 hits.
Total hits suffered: Attackers: 4214, Defenders: 3987

Sound of Death (70) take 1314 hits (1017 in close combat, 297 from archer fire), which cause 34 casualties, making the unit retreat from the battlefield.
Loram's StraightShooters (58) take 105 hits from archer fire, which cause 3 casualties.
SADA's Praetorian Return (68) take 527 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Legion IV (57) take 352 hits in close combat, which cause 9 casualties.
Peditatain (63) take 432 hits in close combat, which cause 12 casualties.
Personal Guard (64) take 82 hits from archer fire, which cause 5 casualties.
Guardians (16) take 221 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
King's Doom Guard (24) take 973 hits in close combat, which cause 34 casualties, making the unit retreat from the battlefield. 3 Caligus banners fall.
Wyrmguard (78) take 311 hits in close combat, which cause 9 casualties.
Dracilis Dulcinex (Knight of Mulhouse, Perdan) has been wounded.
-=PSF=- Dark Numenorians (40) take 326 hits in close combat, which cause 8 casualties.
The Golden Horde (34) take 663 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield.
-=PSF=- Loyal guards (41) take 110 hits in close combat, which cause 3 casualties.
Koala Guard (26) take 421 hits in close combat, which cause 10 casualties, wiping the unit out.
Hell's Inferno (18) take 467 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
kGuard (21) take 160 hits from archer fire, which cause 6 casualties.
=PCW= Trampled Under Hoof (44) take 197 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Viseu Shock Troops (36) take 265 hits in close combat, which cause 7 casualties.
Stripes (71) take 102 hits in close combat, which cause 3 casualties.
Colpo di Fulmine (8) take 242 hits in close combat, which cause 7 casualties.
Equites Singulares (10) take 288 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
Numenorean Guards (61) take 490 hits (75 in close combat, 415 from archer fire), which cause 12 casualties. 2 Perdan banners fall.
Isadrillian Infantry 2 (20) take 271 hits in close combat, which cause 8 casualties.
Black Guard (47) take 140 hits in close combat, which cause 3 casualties.
Avengers (46) take 98 hits in close combat, which cause 2 casualties.
Wollen iron marauders (39) take 171 hits in close combat, which cause 3 casualties.
-PCW- For Perdan-PCW (43) take 85 hits in close combat, which cause 2 casualties.
The Long Patrol (73) take 65 hits in close combat, which cause 2 casualties.
Personal Guard (28) take 274 hits from archer fire, which cause 8 casualties.
Black Adders (5) take 167 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
Viseu Elites (35) take 138 hits in close combat, which cause 5 casualties.
Ammael's Lumberjacks (45) take 57 hits in close combat, which cause 1 casualties.
Isadrillian Infantry 2 (19) take 78 hits in close combat, which cause 2 casualties.
Kiani's Mob (54) take 107 hits (51 in close combat, 56 from archer fire), which cause 5 casualties.
Stoneheart Guard (33) take 70 hits in close combat, which cause 2 casualties.
Legion III (56) take 42 hits in close combat, which cause 1 casualties.
Total casualties: 148 attackers, 142 defenders

Turn No. 6

      3 (29-A)

4 (40-A)
11 (50-A)
13 (43-A)
22 (20-A)
25 (18-A)
32 (17-M)

21 (46-A)

28 (41-A)

8 (30-I)

19 (17-I)
20 (25-I)
33 (16-I)
35 (47-I)
36 (12-I)
39 (19-S)
40 (22-I)
41 (23-I)
43 (30-I)
45 (12-I)
46 (22-I)
47 (19-I)
54 (15-I)
56 (29-I)
57 (22-I)
61 (10-I)
63 (34-I)
71 (33-I)
73 (15-I)
78 (18-I)

58 (23-A)

64 (30-A)

42 (50-A)

51 (34-A)
53 (30-A)
69 (34-A)
79 (37-A)

     

Loram's StraightShooters (58) fire on Personal Guard (28), scoring 152 hits.
Santus Acies Warriors Born (32) hold their fire.
-=PSF=- Mayene's Archers (42) fire on kGuard (21), scoring 103 hits.
51st Ranger Corps (3) fire on Personal Guard (64), scoring 58 hits.
kGuard (21) fire on Loram's StraightShooters (58), scoring 71 hits.
kGuard (22) fire on Personal Guard (64), scoring 26 hits.
Archers of Darkness (4) fire on Personal Guard (64), scoring 128 hits.
Sanguine Slayers (69) fire on Personal Guard (28), scoring 78 hits.
Eyes of Liger (11) fire on Loram's StraightShooters (58), scoring 225 hits.
Personal Guard (28) fire on Personal Guard (64), scoring 260 hits.
Flame Ranger (13) fire on Loram's StraightShooters (58), scoring 51 hits.
Knightmage's Honor (25) fire on Loram's StraightShooters (58), scoring 71 hits.
Personal Guard (64) fire on kGuard (21), scoring 89 hits.
Darkness (51) fire on Personal Guard (28), scoring 72 hits.
~=PSF=~ Marksmen (79) fire on kGuard (21), scoring 144 hits.
Honor Guard (53) fire on Personal Guard (28), scoring 57 hits.

Close Combat:
16 Perdan banners are visible in the melee.
11 Caligus banners are visible in the melee.
-PCW- For Perdan-PCW (43) score 199 hits.
-=PSF=- Dark Numenorians (40) score 221 hits.
Isadrillian Infantry 2 (19) score 216 hits.
-=PSF=- Loyal guards (41) score 171 hits.
Isadrillian Infantry 2 (20) score 324 hits.
Wyrmguard (78) score 95 hits.
Ammael's Lumberjacks (45) score 165 hits.
Legion III (56) score 204 hits.
Black Guard (47) score 226 hits.
Legion IV (57) score 181 hits.
Colpo di Fulmine (8) score 468 hits.
Viseu Elites (35) score 454 hits.
Kiani's Mob (54) score 107 hits.
Peditatain (63) score 350 hits.
Viseu Shock Troops (36) score 153 hits.
Stoneheart Guard (33) score 326 hits.
Numenorean Guards (61) score 291 hits.
The Long Patrol (73) score 191 hits.
Stripes (71) score 351 hits.
Wollen iron marauders (39) score 257 hits.
Avengers (46) score 216 hits.
Total hits suffered: Attackers: 2968, Defenders: 2198

-PCW- For Perdan-PCW (43) take 466 hits in close combat, which cause 12 casualties.
-=PSF=- Dark Numenorians (40) take 432 hits in close combat, which cause 10 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Ar Pharazon the Golden of Umbar, Baron of Perdan Mines, Marshal of the Perdan Strike Force has been wounded.
Isadrillian Infantry 2 (19) take 722 hits in close combat, which cause 17 casualties, wiping the unit out.
-=PSF=- Loyal guards (41) take 298 hits in close combat, which cause 9 casualties.
Isadrillian Infantry 2 (20) take 786 hits in close combat, which cause 24 casualties, causing panicked flight among the survivors.
Wyrmguard (78) take 159 hits in close combat, which cause 5 casualties.
Ammael's Lumberjacks (45) take 153 hits in close combat, which cause 4 casualties.
Loram's StraightShooters (58) take 418 hits from archer fire, which cause 12 casualties.
Legion III (56) take 164 hits in close combat, which cause 4 casualties.
Black Guard (47) take 70 hits in close combat, which cause 2 casualties.
kGuard (21) take 336 hits from archer fire, which cause 13 casualties, making the unit retreat from the battlefield.
Legion IV (57) take 72 hits in close combat, which cause 2 casualties.
Colpo di Fulmine (8) take 387 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Viseu Elites (35) take 423 hits in close combat, which cause 14 casualties.
Kiani's Mob (54) take 101 hits in close combat, which cause 4 casualties.
Peditatain (63) take 72 hits in close combat, which cause 2 casualties.
Personal Guard (28) take 359 hits from archer fire, which cause 10 casualties.
Personal Guard (64) take 472 hits from archer fire, which cause 26 casualties, making the unit retreat from the battlefield.
Viseu Shock Troops (36) take 217 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Stoneheart Guard (33) take 304 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Numenorean Guards (61) take 56 hits in close combat, which cause 1 casualties.
The Long Patrol (73) take 66 hits in close combat, which cause 2 casualties.
Stripes (71) take 41 hits in close combat, which cause 1 casualties.
Wollen iron marauders (39) take 129 hits in close combat, which cause 2 casualties.
Avengers (46) take 48 hits in close combat, which cause 1 casualties.
Total casualties: 107 attackers, 99 defenders

Turn No. 7

      3 (29-A)

4 (40-A)
11 (50-A)
13 (43-A)
22 (20-A)
25 (18-A)
32 (17-M)

28 (31-A)
35 (33-I)

39 (17-S)
41 (14-I)
43 (18-I)
45 (8-I)
46 (21-I)
47 (17-I)
54 (11-I)
56 (25-I)
57 (20-I)
61 (9-I)
63 (32-I)
71 (32-I)
73 (13-I)
78 (13-I)

58 (11-A)
42 (50-A)

51 (34-A)
53 (30-A)
69 (34-A)
79 (37-A)

     

Sanguine Slayers (69) fire on Personal Guard (28), scoring 78 hits.
Knightmage's Honor (25) fire on Loram's StraightShooters (58), scoring 100 hits.
kGuard (22) fire on Loram's StraightShooters (58), scoring 22 hits.
51st Ranger Corps (3) fire on Loram's StraightShooters (58), scoring 68 hits.
Eyes of Liger (11) fire on Loram's StraightShooters (58), scoring 201 hits.
~=PSF=~ Marksmen (79) fire on Personal Guard (28), scoring 110 hits.
-=PSF=- Mayene's Archers (42) fire on Personal Guard (28), scoring 98 hits.
Flame Ranger (13) fire on Loram's StraightShooters (58), scoring 59 hits.
Archers of Darkness (4) move closer to get better shots.
Personal Guard (28) fire on Loram's StraightShooters (58), scoring 167 hits.
Darkness (51) fire on Archers of Darkness (4), scoring 103 hits.
Loram's StraightShooters (58) fire on Archers of Darkness (4), scoring 144 hits.
Santus Acies Warriors Born (32) hold their fire.
Honor Guard (53) fire on Archers of Darkness (4), scoring 65 hits.
Numenorean Guards (61) break through the frontlines!

Close Combat:
The attackers crowd around the outnumbered defenders - Overkill!
Numenorean Guards (61) score 212 hits.
Archers of Darkness (4) score 108 hits.
Personal Guard (28) score 61 hits.
Total hits suffered: Attackers: 212, Defenders: 85 (169 before overkill)

Close Combat:
16 Perdan banners are visible in the melee.
4 Caligus banners are visible in the melee.
Kiani's Mob (54) score 99 hits.
Ammael's Lumberjacks (45) score 150 hits.
Avengers (46) score 215 hits.
Legion IV (57) score 149 hits.
Peditatain (63) score 361 hits.
Stripes (71) score 347 hits.
The Long Patrol (73) score 162 hits.
Black Guard (47) score 177 hits.
Legion III (56) score 191 hits.
Viseu Elites (35) score 417 hits.
-PCW- For Perdan-PCW (43) score 180 hits.
Wyrmguard (78) score 79 hits.
Wollen iron marauders (39) score 287 hits.
-=PSF=- Loyal guards (41) score 101 hits.
Total hits suffered: Attackers: 2211, Defenders: 704

Numenorean Guards (61) take 85 hits in close combat, which cause 2 casualties.
Kiani's Mob (54) take 134 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield.
Ammael's Lumberjacks (45) take 103 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Avengers (46) take 61 hits in close combat, which cause 2 casualties.
Legion IV (57) take 102 hits in close combat, which cause 3 casualties.
Peditatain (63) take 64 hits in close combat, which cause 2 casualties.
Stripes (71) take 56 hits in close combat, which cause 2 casualties.
The Long Patrol (73) take 62 hits in close combat, which cause 1 casualties.
Black Guard (47) take 48 hits in close combat, which cause 1 casualties.
Legion III (56) take 38 hits in close combat, which cause 1 casualties.
Archers of Darkness (4) take 433 hits (121 in close combat, 312 from archer fire), which cause 19 casualties.
Personal Guard (28) take 377 hits (91 in close combat, 286 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield.
Viseu Elites (35) take 1561 hits in close combat, which cause 33 casualties, wiping the unit out.
Loram's StraightShooters (58) take 617 hits from archer fire, which cause 11 casualties, wiping the unit out.
-PCW- For Perdan-PCW (43) take 36 hits in close combat, which cause 1 casualties.
Wollen iron marauders (39) take 650 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
Total casualties: 74 attackers, 35 defenders

Turn No. 8

      3 (29-A)

11 (50-A)
13 (43-A)
22 (20-A)
25 (18-A)
32 (17-M)

4 (21-A)

61 (7-I)

41 (14-I)

43 (17-I)
46 (19-I)
47 (16-I)
56 (24-I)
57 (17-I)
63 (30-I)
71 (30-I)
73 (12-I)
78 (13-I)

  42 (50-A)

51 (34-A)
53 (30-A)
69 (34-A)
79 (37-A)

     

~=PSF=~ Marksmen (79) fire on Eyes of Liger (11), scoring 71 hits.
Honor Guard (53) fire on Eyes of Liger (11), scoring 31 hits.
51st Ranger Corps (3) fire on Peditatain (63), scoring 79 hits.
Santus Acies Warriors Born (32) retreat towards safer positions.
Darkness (51) fire on Eyes of Liger (11), scoring 59 hits.
Knightmage's Honor (25) fire on Stripes (71), scoring 102 hits.
Flame Ranger (13) fire on Legion III (56), scoring 170 hits.
-=PSF=- Mayene's Archers (42) fire on Eyes of Liger (11), scoring 126 hits.
kGuard (22) fire on Avengers (46), scoring 59 hits.
Sanguine Slayers (69) have no enemy in range and advance to better firing positions.
Eyes of Liger (11) fire on Peditatain (63), scoring 326 hits.
Peditatain (63) can not advance, because the front lines are too crowded.
Numenorean Guards (61) break through the frontlines!
Stripes (71) can not advance, because the front lines are too crowded.
Legion IV (57) can not advance, because the front lines are too crowded.
Wyrmguard (78), Black Guard (47), The Long Patrol (73), -PCW- For Perdan-PCW (43), Legion III (56), Avengers (46) and -=PSF=- Loyal guards (41) advance towards the enemy.

Close Combat:
2 Caligus banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
51st Ranger Corps (3) score 37 hits.
Knightmage's Honor (25) score 47 hits.
Flame Ranger (13) score 26 hits.
Numenorean Guards (61) score 151 hits.
kGuard (22) score 19 hits.
Eyes of Liger (11) score 126 hits.
Total hits suffered: Attackers: 151, Defenders: 53 (255 before overkill)

Close Combat:
9 Perdan banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Wyrmguard (78) score 90 hits.
Black Guard (47) score 194 hits.
The Long Patrol (73) score 154 hits.
-PCW- For Perdan-PCW (43) score 142 hits.
Legion III (56) score 182 hits.
Avengers (46) score 229 hits.
-=PSF=- Loyal guards (41) score 119 hits.
Archers of Darkness (4) score 82 hits.
Total hits suffered: Attackers: 843 (1110 before overkill), Defenders: 82

Wyrmguard (78) take 18 hits in close combat, which cause 1 casualties.
Black Guard (47) take 22 hits in close combat, which cause 1 casualties.
The Long Patrol (73) take 42 hits in close combat, which cause 1 casualties.
51st Ranger Corps (3) take 44 hits in close combat, which cause 2 casualties.
Legion III (56) take 170 hits from archer fire, which cause 5 casualties.
Avengers (46) take 59 hits from archer fire, which cause 1 casualties.
Knightmage's Honor (25) take 42 hits in close combat, which cause 1 casualties.
Flame Ranger (13) take 34 hits in close combat, which cause 1 casualties.
Peditatain (63) take 405 hits from archer fire, which cause 11 casualties.
Numenorean Guards (61) take 53 hits in close combat, which cause 1 casualties.
Stripes (71) take 102 hits from archer fire, which cause 3 casualties.
kGuard (22) take 31 hits in close combat, which cause 2 casualties.
Archers of Darkness (4) take 843 hits in close combat, which cause 21 casualties, wiping the unit out.
Lady Ophelia Lucientes (Dame of Moyale, Caligus) has been wounded.
Eyes of Liger (11) take 287 hits from archer fire, which cause 8 casualties.
Total casualties: 35 attackers, 24 defenders

Turn No. 9

    32 (17-M)
3 (27-A)

11 (42-A)
13 (42-A)
22 (18-A)
25 (17-A)
61 (6-I)

41 (14-I)

43 (17-I)
46 (18-I)
47 (15-I)
56 (19-I)
73 (11-I)
78 (12-I)

57 (17-I)

63 (19-I)
71 (27-I)

69 (34-A)
42 (50-A)

51 (34-A)
53 (30-A)
79 (37-A)

     

Darkness (51) have no enemy in range and advance to better firing positions.
Santus Acies Warriors Born (32) retreat towards safer positions.
Honor Guard (53) have no enemy in range and advance to better firing positions.
Sanguine Slayers (69) have no enemy in range and advance to better firing positions.
~=PSF=~ Marksmen (79) have no enemy in range and advance to better firing positions.
-=PSF=- Mayene's Archers (42) have no enemy in range and advance to better firing positions.
Legion III (56), Black Guard (47), Wyrmguard (78), -=PSF=- Loyal guards (41), Stripes (71), Legion IV (57), The Long Patrol (73), Peditatain (63), Avengers (46) and -PCW- For Perdan-PCW (43) advance towards the enemy.

Close Combat:
9 Perdan banners are visible in the melee.
2 Caligus banners are visible in the melee.
Legion III (56) score 189 hits.
kGuard (22) score 37 hits.
Black Guard (47) score 193 hits.
Wyrmguard (78) score 72 hits.
-=PSF=- Loyal guards (41) score 129 hits.
Numenorean Guards (61) score 147 hits.
The Long Patrol (73) score 150 hits.
51st Ranger Corps (3) score 62 hits.
Knightmage's Honor (25) score 96 hits.
Eyes of Liger (11) score 222 hits.
Avengers (46) score 216 hits.
-PCW- For Perdan-PCW (43) score 159 hits.
Flame Ranger (13) score 75 hits.
Total hits suffered: Attackers: 1255, Defenders: 492

Legion III (56) take 152 hits in close combat, which cause 4 casualties.
kGuard (22) take 437 hits in close combat, which cause 18 casualties, wiping the unit out.
Alden Fergus (Knight of Aureus, Caligus) has been captured by Perdan forces.
Black Guard (47) take 78 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Wyrmguard (78) take 62 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
-=PSF=- Loyal guards (41) take 65 hits in close combat, which cause 2 casualties.
Numenorean Guards (61) take 39 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
The Long Patrol (73) take 30 hits in close combat, which cause 1 casualties.
51st Ranger Corps (3) take 291 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
Knightmage's Honor (25) take 224 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Eyes of Liger (11) take 172 hits in close combat, which cause 5 casualties.
Avengers (46) take 48 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
-PCW- For Perdan-PCW (43) take 18 hits in close combat, which cause 1 casualties.
Flame Ranger (13) take 131 hits in close combat, which cause 5 casualties.
Total casualties: 48 attackers, 15 defenders

Turn No. 10

  32 (17-M)
  11 (37-A)

13 (37-A)
41 (12-I)
43 (16-I)
56 (15-I)
73 (10-I)

57 (17-I)

63 (19-I)
71 (27-I)

69 (34-A)
42 (50-A)

51 (34-A)
53 (30-A)
79 (37-A)

       

Honor Guard (53) have no enemy in range and advance to better firing positions.
Santus Acies Warriors Born (32) move closer to get better shots.
~=PSF=~ Marksmen (79) fire on Santus Acies Warriors Born (32), scoring 87 hits.
Sanguine Slayers (69) fire on Santus Acies Warriors Born (32), scoring 145 hits.
-=PSF=- Mayene's Archers (42) fire on Santus Acies Warriors Born (32), scoring 54 hits.
Darkness (51) fire on Santus Acies Warriors Born (32), scoring 66 hits.
Peditatain (63), Legion IV (57) and Stripes (71) advance towards the enemy.

Close Combat:
10 Perdan banners are visible in the melee.
Peditatain (63) score 258 hits.
Flame Ranger (13) score 64 hits.
Legion IV (57) score 126 hits.
-=PSF=- Loyal guards (41) score 105 hits.
The Long Patrol (73) score 123 hits.
Eyes of Liger (11) score 187 hits.
Legion III (56) score 143 hits.
-PCW- For Perdan-PCW (43) score 133 hits.
Stripes (71) score 316 hits.
Total hits suffered: Attackers: 1204, Defenders: 251

Peditatain (63) take 47 hits in close combat, which cause 1 casualties.
Flame Ranger (13) take 876 hits in close combat, which cause 37 casualties, wiping the unit out.
Legion IV (57) take 38 hits in close combat, which cause 1 casualties.
-=PSF=- Loyal guards (41) take 45 hits in close combat, which cause 1 casualties.
Santus Acies Warriors Born (32) take 352 hits from archer fire, which cause 10 casualties, making the unit retreat from the battlefield.
The Long Patrol (73) take 26 hits in close combat, which cause 1 casualties.
Eyes of Liger (11) take 328 hits in close combat, which cause 9 casualties.
Legion III (56) take 44 hits in close combat, which cause 1 casualties.
-PCW- For Perdan-PCW (43) take 24 hits in close combat, which cause 1 casualties.
Stripes (71) take 27 hits in close combat, which cause 1 casualties.
Total casualties: 56 attackers, 7 defenders

Turn No. 11

      11 (28-A)

41 (11-I)
43 (15-I)
56 (14-I)
57 (16-I)
63 (18-I)
71 (26-I)
73 (9-I)

  53 (30-A)

69 (34-A)

42 (50-A)

51 (34-A)
79 (37-A)

       

~=PSF=~ Marksmen (79) move closer to get better shots.
Sanguine Slayers (69) hold their fire.
Honor Guard (53) move closer to get better shots.
-=PSF=- Mayene's Archers (42) have no enemy in range and advance to better firing positions.
Darkness (51) have no enemy in range and advance to better firing positions.

Close Combat:
10 Perdan banners are visible in the melee.
Legion IV (57) score 135 hits.
Stripes (71) score 278 hits.
-PCW- For Perdan-PCW (43) score 144 hits.
-=PSF=- Loyal guards (41) score 84 hits.
Peditatain (63) score 222 hits.
Eyes of Liger (11) score 155 hits.
Legion III (56) score 148 hits.
The Long Patrol (73) score 110 hits.
Total hits suffered: Attackers: 1121, Defenders: 155

Legion IV (57) take 48 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Stripes (71) take 34 hits in close combat, which cause 1 casualties.
-PCW- For Perdan-PCW (43) take 16 hits in close combat. No casualties, making the unit retreat from the battlefield.
-=PSF=- Loyal guards (41) take 12 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Peditatain (63) take 45 hits in close combat, which cause 1 casualties.
Eyes of Liger (11) take 1121 hits in close combat, which cause 28 casualties, wiping the unit out.
Total casualties: 28 attackers, 4 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 34 %.
The local roads network has also been damaged.