Talk:Caligus/Military

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Caligus icon.PNG Special Forces Research Caligus icon-rev.png

N.B.:
CS is Combat strength
C is Cohesion
M is Morale
T is Training

Paladins of Darton

Researcher: Rohnen Veritas
As a warrior:
10 men : 280CS (C 25% M 97% T 75%) CS/Man: 28
20 men : 480CS (C 21% M 97% T 75%) CS/Man: 24
30 men : 672CS (C 21% M 97% T 75%) CS/Man: 22.4
As a warrior/cavalier:
9 men : 405CS (C 100% M 100% T 90% D 6%) CS/Man: 45
16 men : 528CS (C 78% M 99% T 82% D 0%) CS/Man: 33
34 men : 805CS (C 58% M 91% T 78% D 4%)CS/Man: 23.66

Cohesion seems to be a major factor in CS calculation.
My particular unit seems very fond of the ladies they gained 12 morale and 9 cohesion after 2 hours.

Behaves like infantry on open field. I suspect they have a slight charge bonus when in wedge formation and increase their damage slightly every round.

Battle in Scio:
Scio 12/31/2010 Caligus vs. rogue
Attaker; 30 SF; wedge; aggresive; 17% organization; 807 CS; 26.9 cs/man
turn 1: -
turn 2: score 613 hits (20.43/man, 0.76/cs), took 110-m with 2 casualties (55/casualty)
turn 3: score 473 hits (16.89/man, 0.63/cs), took 88-m with 2 casualties (44/casualty)
turn 4: score 797 hits (30.65/man, 1.14/cs), took 42-m with 1 casualty (42/casualty)

Battle in Scio: Scio 1/1/2011 Caligus vs. rogue
Attaker; 30 SF; wedge; aggresive; 17% organization; 829 CS; 27.63 cs/man
turn 1: -
turn 2: score 659 hits (31.97/man, 0.79/cs), took 47-m with 1 casualties (47/casualty)

The Battle in Moyale:
Moyale 1/6/2011 Caligus Vs. Ibladesh
Attaker; 31 SF; wedge; aggresive; 95% organization; 815 CS; 26.29 cs/man
turn 1: -
turn 2: score 943 hits (30.42/man, 1.16/cs), took 200-m with 4 casualties (50/casualty)

The Battle in Liebo:
Leibo 1/7/2011 Ibladesh vs. Caligus
Defender; 28 SF; line; defensive; 97% organization; 730CS

turn 1: score 581 hits (20.75/man, 0.80/cs), take 173-m, 383-a hits with 12 casualties (43/casualty)
turn 2: score 355 hits (22.19/man, 0.85/cs), take 481-m hits with 11 casualties (43.73/casualty)
turn 3: score 130 hits (26/man, 1.00/cs), take 356-m hits with 5 casualties (71.2/casualty-wipe)

The Battle in Abadan
1/15/2011 Ibladesh vs. Caligus
CS 820 Org: 95 Wedge Def Sentry
Turn 2: 925 Scored (27.21/man, 1.13/CS) 519-m, 408-a with 19 casualties (48.79/man)
Turn 3: 524 Scored (34.93/man, 1.45/CS) 427-m with 9 casualties (47.44/man)
Turn 4: 333 Scored (55.5/man, 2.3/CS) 112-m with 2 casualties (56/man) retreat

The Battle in Leibo
1/21/2011 Caligus Vs. Ibladesh
CS 545, 20 SF, Org:69 Line Agg Army
Turn 3: 513 Scored (25.65/man, 0.94/CS) 148-a with 3 casualties (49.33/man)
Turn 4: 284 Scored (16.71/man)
Turn 5: 435 Scored (25.59/man) 62-m with 1 casualty (62/man)
Turn 6: 441 Scored (27.56/Man) 422-m with 8 casualties (52.75/man)
Turn 7: 253 Scored (31.63/man) 386-m with 8 casualties (48.25/man-wipe)

The battle in Abadan
1/24/2011 Caligus vs. Ibladesh
CS 512, 19 SF, Org: 92 Wedge Agg Army
Turn 2: 619 Scored (32.58/man, 1.21/CS) 102-m, 486-a with 12 casualties (49/man)
Turn 3: 162 Scored (23.14/man) 110-m with 2 casualties (55/man)
Turn 4: 142 Scored (28.4/man) 44-m with 1 casualty (44/man)
Turn 5: 155 Scored (38.75/man) 237-m with 4 casualties (59.25/man-wipe)

Elite Phalanx

Researcher: Reinen Veritas
Warrior
8 Men: 174CS (C 16%, M 40%, T 80% D 0%) CS/Man: 21.75
24 Men: 461CS (C 18, M 58%, T 80% D 1%) CS/Man: 19.21

The Battle of Abadan
1/15/2011 Ibladesh vs. Caligus
CS: 467 Org: 94% Wedge Def Sentry
Turn 2: 346 Scored (14.42/man, .14/CS) 171-m with 4 casualties (42.75/cas)
Turn 3: 243 Scored (12.15/man, .52/CS) 1387-m with 20 casualties (69.35/cas-wipe)

Isadrillian Powder

Researcher: Dobromir Menethil

36 men : 862CS (C 24% M 100% T 100%)

The DeathWatch Guard

Researcher: Aiden Menethil

30 men : 573CS (C 20% M 87% T 55%)

Hamadan Musketeers

Researchers: Cuthbert von Ulthuan & Audric Murchie

20 men : 426CS (C 56% M 100% T 57%)
30 men : 793CS (C 95% M 100% T 67%)

High hit rate archers in all battles, never entered the melee preferring to act as archers. High hits per man, decent defence: between 26 and 37 hits per casualty.

The First Battle Fontan:
Attacker; 46 SF; Line; Normal; 64% Organisation; 920CS; (20 CS/man)

Turn 1: Score 218 hits (range) (4.74 hits/man)
Turn 3: Take 310 hits from archer fire, which cause 7 casualties (44.3hits/casualty)
Turn 4: Score 266 hits (range) (6.82 hits/man)
Turn 5: Score 291 hits (range) (7.46 hits/man)

The Second Battle Fontan:
Attacker; 43 SF; Line; Normal; 64% Organisation; 861CS; (20 CS/man)

Turn 1: Score 206 hits (range) (4.79 hits/man) Take 75 hits from archer fire, which cause 2 casualties (37.5hits/casualty)
Turn 2: Score 411 hits (range) (10 hits/man)
Turn 3: Score 233 hits (range) (5.68 hits/man)
Turn 4: Score 242 hits (range) (5.90 hits/man) Take 51 hits from archer fire, which cause 1 casualties (51 hits/casualty)

The Branded Ones

Researcher: Erazem Luegg

10 men : 247CS (C 17% M 84% T 85%) 25 CS/man
20 men : 445CS (C 21% M 84% T 85%) 22 CS/man
23 men : 504CS (C 22% M 84% T 85%) 25 CS/man

Seems just like a regular infantry unit when fighting in an open field (Battle in Aestus, Battles in Leibo). Strong in defense (cca 45 hits per casualty)

--- Battle in Aestus report:
nb1 Attacker; 12 Monsters; line; 6 % org; 635 CS
nb9 Defender; 23 SF; line; normal; 94% organization; 532 CS

turn 2: The Branded Ones (9) score 153 hits (6.7/man, 0.29/CS). The Branded Ones (9) take 38 hits in close combat, which cause 1 casualties.
turn 3: The Branded Ones (9) score 289 hits (13.1/man, 0.57/CS).
turn 4: The Branded Ones (9) score 289 hits (13.1/man, 0.57/CS). The Branded Ones (9) take 16 hits in close combat. No casualties.

The First Battle in Leibo:
Defender; 25 SF; wedge; aggressive; 70% organization; 653CS
turn 2: score 418 hits (16.72/man, 0.64/man), take 85 hits with 2 casualties (42,5/casualty)

The Second Battle in Leibo:
Defender; 25 SF; line; defensive; 97% organization; 656CS
turn 1: score 296 hits (11.48/man, 0.45/man), take 383 hits with 8 casualties (47.88/casualty)
turn 2: score 152 hits (8.94/man), take 508 hits with 11 casualties (46.18/casualty)
turn 3: score 92 hits (15.33/man), take 64 hits with 1 casualties (64/casualty)

Honour and Recruitment

Researcher: Erazem Luegg
As can be found on Honour and Recruitment page the general formula seems to follows:
Number of men = Factor * Honour + Offset

Unit type Factor Offset
Infantry 1.5 22
Archers 1.5 22
Cavalry 0.5 7
Special Forces* 0.5 7

* Suspected, will be tested in the future.

My unit (max 23 men, 32 honour) has the same limitation as the formula for Cavalry (23 = 0.5*32+7), so it is reasonable to conclude the formula is the same. This will be easily verified with a different honour. We should also check if Cavaliers get additional allowance as per cavalry.

Confirmed: 26 men = 0.5 * 38 honour + 7