South Island/South Island VIII/Toren 2024-02-10

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Battle in Toren Stronghold

message to all nobles participating in the battle in Toren Stronghold

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A 2nd Infantry DivisionClaytonIkalak76 Infline  723
2A Abykal OutlawsDirkIkalak62 Infline  709
3A Asparagus SpearsBartrumIkalak151 Archskirmish  1379
4A Braam BattalionBraamIkalak53 SFskirmish  1048
5A Court of the White RiderSceinIkalak102 Cavline  1462
6A Crucible of AdversityBuliwyfIkalak209 Infline  1928
7A Hormondson GuardsTeddyIkalak59 Infline  731
8A Ignis SagittariusVexIkalak77 Archskirmish  974
9A Just Enough Too…DjustIkalak152 Archskirmish  1460
10A Lake GuardLindaIkalak59 Infline  742
11A Light it up like IkalakAhmadkin ImadIkalak78 Archskirmish  911
12A Pocket DustDalerickIkalak84 Infline  863
13A RaidersArmitage IVIkalak59 Cavline  921
14DAcquisitions & Mergers(militia/guard unit)Sandalak14 Archskirmish  269
15DAngry German Peasants(militia/guard unit)Sandalak48 Infline  606
16DAngry German Peasants(militia/guard unit)Sandalak45 Infline  568
17DAngry German Peasants(militia/guard unit)Sandalak46 Infline  577
18DFine Flingers(militia/guard unit)Sandalak67 Archline  995
19DMungo Strikes Back(militia/guard unit)Sandalak76 Infline  958
20DPlatinum Marine(militia/guard unit)Sandalak32 Archline  474
21DThe Amphibious WarriorsFrogulakSandalak39 Infline  546
22DTide Reavers(militia/guard unit)Sandalak36 Infline  524
23D W O L F G A N GWolfgang IIISandalak40 Archskirmish  589
24DW O L F G A N G(militia/guard unit)Sandalak40 Archline  553
25DW O L F G A N G(militia/guard unit)Sandalak20 SFline  471
26DW O L F G A N G(militia/guard unit)Sandalak20 SFline  471
27DW O L F G A N G(militia/guard unit)Sandalak20 SFline  480
28DW O L F G A N G(militia/guard unit)Sandalak30 Archline  420
29DWulfric 's Weirdos(militia/guard unit)Sandalak70 Infline  809

Total:
13 attackers (549 Inf, 458 Arch, 161 Cav, 53 SF)
16 defenders (360 Inf, 223 Arch, 60 SF)
Total combat strengths: 13851 vs. 9310

The region owner Sandalak and their allies defend.
The Ikalak troops attack because they are at war with Sandalak.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).
Buliwyf Fylkir, Foehammer of Ikalak, Knight of Ikalak, Marshal of the Scarlet Widows takes command of his army. They deploy in Archer Opening formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  5 (102-C)
13 (59-C)
  1 (76-I)
2 (62-I)
6 (209-I)
7 (59-I)
10 (59-I)
12 (84-I)
3 (151-A)
4 (53-S)
8 (77-A)
9 (152-A)
11 (78-A)
  14 (14-A)
15 (48-I)
16 (45-I)
17 (46-I)
18 (67-A)
19 (76-I)
20 (32-A)
21 (39-I)
22 (36-I)
24 (40-A)
25 (20-S)
26 (20-S)
27 (20-S)
28 (30-A)
29 (70-I)
23 (40-A)
  

W O L F G A N G (25) fire on Just Enough Too… (9), scoring 110 hits.
Just Enough Too… (9) fire on Fine Flingers (18), scoring 591 hits.
Light it up like Ikalak (11) fire on Mungo Strikes Back (19), scoring 485 hits.
W O L F G A N G (27) fire on Asparagus Spears (3), scoring 131 hits.
Acquisitions & Mergers (14) fire on Braam Battalion (4), scoring 76 hits.
Braam Battalion (4) fire on Wulfric 's Weirdos (29), scoring 505 hits.
Asparagus Spears (3) fire on Angry German Peasants (15), scoring 595 hits.
Fine Flingers (18) fire on Ignis Sagittarius (8), scoring 260 hits.
W O L F G A N G (26) fire on Light it up like Ikalak (11), scoring 91 hits.
W O L F G A N G (23) have no enemy in range and hold their fire.
Ignis Sagittarius (8) fire on Angry German Peasants (17), scoring 306 hits.
W O L F G A N G (28) fire on Crucible of Adversity (6), scoring 109 hits.
Platinum Marine (20) fire on Pocket Dust (12), scoring 100 hits.
W O L F G A N G (24) fire on Lake Guard (10), scoring 170 hits.
Total ranged hits suffered: Attackers: 1047, Defenders: 2482
Raiders (13) and Court of the White Rider (5) ride on, closing in on the defenders.
Pocket Dust (12), Hormondson Guards (7), Crucible of Adversity (6), Lake Guard (10), 2nd Infantry Division (1) and Abykal Outlaws (2) advance towards the enemy.
The Amphibious Warriors (21), Wulfric 's Weirdos (29), Angry German Peasants (17), Mungo Strikes Back (19), Tide Reavers (22), Angry German Peasants (16) and Angry German Peasants (15) move forward to take up positions at the outer wall.


Just Enough Too… (9) take 110 hits from archer fire, which cause 3 casualties.
Light it up like Ikalak (11) take 91 hits from archer fire, which cause 3 casualties.
Pocket Dust (12) take 100 hits from archer fire, which cause 2 casualties.
Dalerick Aboolio, Knight of Ikalak has been wounded by Platinum Marine (20).
Braam Battalion (4) take 76 hits from archer fire, which cause 2 casualties.
Wulfric 's Weirdos (29) take 316 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Asparagus Spears (3) take 131 hits from archer fire, which cause 5 casualties.
Fine Flingers (18) take 394 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Angry German Peasants (17) take 191 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Crucible of Adversity (6) take 109 hits from archer fire, which cause 2 casualties.
Ignis Sagittarius (8) take 260 hits from archer fire, which cause 7 casualties.
Lake Guard (10) take 170 hits from archer fire, which cause 3 casualties.
Mungo Strikes Back (19) take 303 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Angry German Peasants (15) take 372 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 1047 (0 from close combat and 1047 from ranged), Defenders: 1576 (0 from close combat and 1576 from ranged)
Total casualties: 27 attackers, 30 defenders

Turn No. 2

    5 (102-C)
13 (59-C)
1 (76-I)
2 (62-I)
3 (146-A)
4 (51-S)
6 (207-I)
7 (59-I)
8 (70-A)
9 (149-A)
10 (56-I)
11 (75-A)
12 (82-I)
 15 (42-I)
16 (45-I)
17 (43-I)
19 (71-I)
21 (39-I)
22 (36-I)
29 (63-I)
14 (14-A)
18 (58-A)
20 (32-A)
24 (40-A)
25 (20-S)
26 (20-S)
27 (20-S)
28 (30-A)
23 (40-A)
  

Ignis Sagittarius (8) fire on Mungo Strikes Back (19), scoring 683 hits.
Acquisitions & Mergers (14) fire on Crucible of Adversity (6), scoring 127 hits.
Braam Battalion (4) fire on Wulfric 's Weirdos (29), scoring 470 hits.
W O L F G A N G (27) fire on Just Enough Too… (9), scoring 126 hits.
Just Enough Too… (9) fire on Angry German Peasants (16), scoring 1163 hits.
Asparagus Spears (3) fire on The Amphibious Warriors (21), scoring 978 hits.
Light it up like Ikalak (11) fire on Angry German Peasants (17), scoring 562 hits.
W O L F G A N G (25) fire on Pocket Dust (12), scoring 184 hits.
W O L F G A N G (24) fire on Hormondson Guards (7), scoring 281 hits.
W O L F G A N G (23) fire on 2nd Infantry Division (1), scoring 161 hits.
Platinum Marine (20) fire on Abykal Outlaws (2), scoring 169 hits.
W O L F G A N G (26) fire on Lake Guard (10), scoring 200 hits.
W O L F G A N G (28) fire on Asparagus Spears (3), scoring 171 hits.
Fine Flingers (18) fire on Braam Battalion (4), scoring 205 hits.
Total ranged hits suffered: Attackers: 1624, Defenders: 3856
Raiders (13) and Court of the White Rider (5) ride on, closing in on the defenders.
Abykal Outlaws (2), 2nd Infantry Division (1), Crucible of Adversity (6), Lake Guard (10), Hormondson Guards (7) and Pocket Dust (12) advance towards the enemy.
Tide Reavers (22), Angry German Peasants (17), Angry German Peasants (16), Angry German Peasants (15), Mungo Strikes Back (19), The Amphibious Warriors (21) and Wulfric 's Weirdos (29) hold their positions at the outer wall, waiting for the attack.


Abykal Outlaws (2) take 169 hits from archer fire, which cause 3 casualties.
Braam Battalion (4) take 205 hits from archer fire, which cause 6 casualties.
2nd Infantry Division (1) take 161 hits from archer fire, which cause 4 casualties.
Just Enough Too… (9) take 126 hits from archer fire, which cause 4 casualties.
Asparagus Spears (3) take 171 hits from archer fire, which cause 6 casualties.
Crucible of Adversity (6) take 127 hits from archer fire, which cause 2 casualties.
Lake Guard (10) take 200 hits from archer fire, which cause 4 casualties.
Hormondson Guards (7) take 281 hits from archer fire, which cause 6 casualties.
Angry German Peasants (17) take 351 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Angry German Peasants (16) take 727 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Mungo Strikes Back (19) take 427 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Pocket Dust (12) take 184 hits from archer fire, which cause 3 casualties.
Dalerick Aboolio, Knight of Ikalak has been wounded by W O L F G A N G (25).
The Amphibious Warriors (21) take 611 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Wulfric 's Weirdos (29) take 294 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 1624 (0 from close combat and 1624 from ranged), Defenders: 2410 (0 from close combat and 2410 from ranged)
Total casualties: 38 attackers, 43 defenders

Turn No. 3

     3 (140-A)
4 (45-S)
8 (70-A)
9 (145-A)
11 (75-A)
1 (72-I)
2 (59-I)
5 (102-C)
6 (205-I)
7 (53-I)
10 (52-I)
12 (79-I)
13 (59-C)
15 (42-I)
16 (33-I)
17 (37-I)
19 (64-I)
21 (27-I)
22 (36-I)
29 (57-I)
14 (14-A)
18 (58-A)
20 (32-A)
24 (40-A)
25 (20-S)
26 (20-S)
27 (20-S)
28 (30-A)
23 (40-A)
  

Ignis Sagittarius (8) fire on Mungo Strikes Back (19), scoring 442 hits.
W O L F G A N G (24) fire on Crucible of Adversity (6), scoring 371 hits.
Acquisitions & Mergers (14) fire on Court of the White Rider (5), scoring 169 hits.
W O L F G A N G (25) fire on Raiders (13), scoring 196 hits.
Platinum Marine (20) fire on Pocket Dust (12), scoring 353 hits.
Braam Battalion (4) fire on Wulfric 's Weirdos (29), scoring 768 hits.
Light it up like Ikalak (11) fire on Angry German Peasants (15), scoring 416 hits.
W O L F G A N G (26) fire on 2nd Infantry Division (1), scoring 232 hits.
Asparagus Spears (3) fire on Tide Reavers (22), scoring 1122 hits.
W O L F G A N G (28) fire on Abykal Outlaws (2), scoring 407 hits.
Fine Flingers (18) fire on Hormondson Guards (7), scoring 771 hits.
W O L F G A N G (27) fire on Lake Guard (10), scoring 512 hits.
W O L F G A N G (23) fire on Just Enough Too… (9), scoring 95 hits.
Just Enough Too… (9) fire on Angry German Peasants (17), scoring 904 hits.
Total ranged hits suffered: Attackers: 3106, Defenders: 3652
Court of the White Rider (5) and Raiders (13) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 20 siege engines at the walls.
Hormondson Guards (7) attack the walls with slightly overcrowded siege engines.
Pocket Dust (12) attack the walls with slightly overcrowded siege engines.
2nd Infantry Division (1) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (6) attack the fortifications with siege engines!
Abykal Outlaws (2) attack the fortifications with siege engines!
Lake Guard (10) attack the fortifications with siege engines!
Mungo Strikes Back (19) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
23 Ikalak banners are visible in the melee.
Mungo Strikes Back (19) score 598 hits on Hormondson Guards (7).
Hormondson Guards (7) score 268 hits on Mungo Strikes Back (19).
Pocket Dust (12) score 299 hits on Tide Reavers (22).
Angry German Peasants (17) score 247 hits on Abykal Outlaws (2).
Tide Reavers (22) score 333 hits on Pocket Dust (12).
2nd Infantry Division (1) score 242 hits on Wulfric \'s Weirdos (29).
2nd Infantry Division (1) score 145 hits on Angry German Peasants (16).
Crucible of Adversity (6) score 515 hits on The Amphibious Warriors (21) (964 before overkill).
Abykal Outlaws (2) score 367 hits on Angry German Peasants (17).
The Amphibious Warriors (21) score 336 hits on Crucible of Adversity (6).
Angry German Peasants (15) score 381 hits on Lake Guard (10).
Angry German Peasants (16) score 356 hits on 2nd Infantry Division (1).
Wulfric 's Weirdos (29) score 479 hits on 2nd Infantry Division (1).
Lake Guard (10) score 370 hits on Angry German Peasants (15).
Total close combat hits suffered: Attackers: 2730, Defenders: 2206 (2655 before overkill)

Court of the White Rider (5) take 169 hits from archer fire, which cause 5 casualties.
Scein Dubhaine, Lady of the White Tower of Ikalak, Royal of Ikalak, Duchess of Golden Fields, Viscountess of Aboal has been wounded by Acquisitions & Mergers (14).
Mungo Strikes Back (19) take 444 hits (168 in close combat, 276 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Hormondson Guards (7) take 1369 hits (598 in close combat, 771 from archer fire), which cause 27 casualties, throwing them back from the fortifications, causing another 3 casualties. 2 siege engines are destroyed in the assault.
Teddy Hormondson, Knight of Ikalak has been wounded by Mungo Strikes Back (19).
Pocket Dust (12) take 686 hits (333 in close combat, 353 from archer fire), which cause 12 casualties, throwing them back from the fortifications.
Dalerick Aboolio, Knight of Ikalak has been wounded by Tide Reavers (22).
Angry German Peasants (17) take 794 hits (229 in close combat, 565 from archer fire) (reduced due to fortifications), which cause 14 casualties.
Tide Reavers (22) take 888 hits (187 in close combat, 701 from archer fire) (reduced due to fortifications), which cause 15 casualties.
2nd Infantry Division (1) take 1067 hits (835 in close combat, 232 from archer fire), which cause 25 casualties, throwing them back from the fortifications.
Crucible of Adversity (6) take 707 hits (336 in close combat, 371 from archer fire), which cause 12 casualties, throwing them back from the fortifications.
Just Enough Too… (9) take 95 hits from archer fire, which cause 3 casualties.
Abykal Outlaws (2) take 654 hits (247 in close combat, 407 from archer fire), which cause 13 casualties, throwing them back from the fortifications.
The Amphibious Warriors (21) take 322 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Angry German Peasants (15) take 491 hits (231 in close combat, 260 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Angry German Peasants (16) take 91 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wulfric 's Weirdos (29) take 631 hits (151 in close combat, 480 from archer fire) (reduced due to fortifications), which cause 13 casualties.
Raiders (13) take 196 hits from archer fire, which cause 6 casualties.
Lake Guard (10) take 893 hits (381 in close combat, 512 from archer fire), which cause 18 casualties, throwing them back from the fortifications.
Total hits suffered: Attackers: 5836 (2730 from close combat and 3106 from ranged), Defenders: 3661 (1379 from close combat and 2282 from ranged)
Total casualties: 124 attackers, 66 defenders

Turn No. 4

     3 (140-A)
4 (45-S)
8 (70-A)
9 (142-A)
11 (75-A)
1 (47-I)
2 (46-I)
5 (97-C)
6 (193-I)
7 (23-I)
10 (34-I)
12 (67-I)
13 (53-C)
15 (34-I)
16 (31-I)
17 (23-I)
19 (56-I)
21 (21-I)
22 (21-I)
29 (44-I)
14 (14-A)
18 (58-A)
20 (32-A)
24 (40-A)
25 (20-S)
26 (20-S)
27 (20-S)
28 (30-A)
23 (40-A)
  

Acquisitions & Mergers (14) fire on Crucible of Adversity (6), scoring 190 hits.
W O L F G A N G (24) fire on Court of the White Rider (5), scoring 337 hits.
Asparagus Spears (3) fire on Mungo Strikes Back (19), scoring 990 hits.
Braam Battalion (4) fire on Wulfric 's Weirdos (29), scoring 570 hits.
W O L F G A N G (23) fire on Raiders (13), scoring 217 hits.
W O L F G A N G (28) fire on Pocket Dust (12), scoring 265 hits.
W O L F G A N G (27) fire on Abykal Outlaws (2), scoring 393 hits.
Platinum Marine (20) fire on 2nd Infantry Division (1), scoring 381 hits.
W O L F G A N G (26) fire on Lake Guard (10), scoring 376 hits.
Ignis Sagittarius (8) fire on Angry German Peasants (15), scoring 800 hits.
Light it up like Ikalak (11) fire on Angry German Peasants (16), scoring 686 hits.
W O L F G A N G (25) fire on Hormondson Guards (7), scoring 533 hits.
Fine Flingers (18) fire on Just Enough Too… (9), scoring 391 hits.
Just Enough Too… (9) fire on The Amphibious Warriors (21), scoring 1105 hits.
Total ranged hits suffered: Attackers: 3083, Defenders: 4151
Raiders (13) and Court of the White Rider (5) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 18 siege engines at the walls.
Pocket Dust (12) attack the walls with slightly overcrowded siege engines.
Lake Guard (10) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (6) attack the walls with slightly overcrowded siege engines.
Hormondson Guards (7) attack the fortifications with siege engines!
2nd Infantry Division (1) attack the fortifications with siege engines!
Abykal Outlaws (2) attack the fortifications with siege engines!
Wulfric 's Weirdos (29) and The Amphibious Warriors (21) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
23 Ikalak banners are visible in the melee.
Wulfric 's Weirdos (29) score 457 hits on Crucible of Adversity (6).
The Amphibious Warriors (21) score 245 hits on Hormondson Guards (7).
Pocket Dust (12) score 128 hits on Mungo Strikes Back (19).
Pocket Dust (12) score 92 hits on Angry German Peasants (16).
Lake Guard (10) score 187 hits on Tide Reavers (22).
Crucible of Adversity (6) score 821 hits on Wulfric \'s Weirdos (29).
Angry German Peasants (16) score 262 hits on Pocket Dust (12).
Angry German Peasants (15) score 272 hits on Abykal Outlaws (2).
Mungo Strikes Back (19) score 434 hits on Pocket Dust (12).
Hormondson Guards (7) score 185 hits on The Amphibious Warriors (21).
2nd Infantry Division (1) score 207 hits on Angry German Peasants (17).
Angry German Peasants (17) score 227 hits on 2nd Infantry Division (1).
Tide Reavers (22) score 200 hits on Lake Guard (10).
Abykal Outlaws (2) score 199 hits on Angry German Peasants (15).
Total close combat hits suffered: Attackers: 2097, Defenders: 1819

Wulfric 's Weirdos (29) take 869 hits (513 in close combat, 356 from archer fire) (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield.
The Amphibious Warriors (21) take 807 hits (116 in close combat, 691 from archer fire) (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Frogulak de Lune, Knight of Taselak has been wounded by Hormondson Guards (7).
Pocket Dust (12) take 961 hits (696 in close combat, 265 from archer fire), which cause 17 casualties, throwing them back from the fortifications.
Lake Guard (10) take 576 hits (200 in close combat, 376 from archer fire), which cause 12 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Crucible of Adversity (6) take 647 hits (457 in close combat, 190 from archer fire), which cause 11 casualties, throwing them back from the fortifications.
Angry German Peasants (16) take 487 hits (58 in close combat, 429 from archer fire) (reduced due to fortifications), which cause 8 casualties.
Raiders (13) take 217 hits from archer fire, which cause 6 casualties.
Angry German Peasants (15) take 624 hits (124 in close combat, 500 from archer fire) (reduced due to fortifications), which cause 11 casualties.
Mungo Strikes Back (19) take 699 hits (80 in close combat, 619 from archer fire) (reduced due to fortifications), which cause 12 casualties.
Hormondson Guards (7) take 778 hits (245 in close combat, 533 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
2nd Infantry Division (1) take 608 hits (227 in close combat, 381 from archer fire), which cause 14 casualties, throwing them back from the fortifications.
Angry German Peasants (17) take 129 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Tide Reavers (22) take 117 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Court of the White Rider (5) take 337 hits from archer fire, which cause 10 casualties.
Abykal Outlaws (2) take 665 hits (272 in close combat, 393 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Just Enough Too… (9) take 391 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 5180 (2097 from close combat and 3083 from ranged), Defenders: 3732 (1137 from close combat and 2595 from ranged)
Total casualties: 110 attackers, 69 defenders

Turn No. 5

     3 (140-A)
4 (45-S)
8 (70-A)
9 (131-A)
11 (75-A)
1 (33-I)
5 (87-C)
6 (182-I)
12 (50-I)
13 (47-C)
15 (23-I)
16 (23-I)
17 (21-I)
19 (44-I)
22 (19-I)
14 (14-A)
18 (58-A)
20 (32-A)
24 (40-A)
25 (20-S)
26 (20-S)
27 (20-S)
28 (30-A)
23 (40-A)
  

Just Enough Too… (9) fire on Mungo Strikes Back (19), scoring 717 hits.
W O L F G A N G (24) fire on Crucible of Adversity (6), scoring 442 hits.
Asparagus Spears (3) fire on Tide Reavers (22), scoring 930 hits.
W O L F G A N G (28) fire on Court of the White Rider (5), scoring 314 hits.
Braam Battalion (4) fire on Angry German Peasants (16), scoring 670 hits.
W O L F G A N G (26) fire on Raiders (13), scoring 208 hits.
Platinum Marine (20) fire on Pocket Dust (12), scoring 314 hits.
Acquisitions & Mergers (14) fire on 2nd Infantry Division (1), scoring 195 hits.
Light it up like Ikalak (11) fire on Angry German Peasants (15), scoring 532 hits.
W O L F G A N G (25) fire on Ignis Sagittarius (8), scoring 162 hits.
W O L F G A N G (23) fire on Asparagus Spears (3), scoring 91 hits.
Fine Flingers (18) fire on Just Enough Too… (9), scoring 226 hits.
W O L F G A N G (27) fire on Braam Battalion (4), scoring 146 hits.
Ignis Sagittarius (8) fire on Angry German Peasants (17), scoring 422 hits.
Total ranged hits suffered: Attackers: 2098, Defenders: 3271
Raiders (13) and Court of the White Rider (5) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 13 siege engines at the walls.
Pocket Dust (12) attack the walls with slightly overcrowded siege engines.
2nd Infantry Division (1) attack the walls with slightly overcrowded siege engines.
Crucible of Adversity (6) attack the fortifications with siege engines!
Angry German Peasants (17) and Angry German Peasants (15) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
15 Ikalak banners are visible in the melee.
Angry German Peasants (17) score 193 hits on Crucible of Adversity (6).
Angry German Peasants (15) score 239 hits on Pocket Dust (12).
Pocket Dust (12) score 106 hits on Mungo Strikes Back (19).
Pocket Dust (12) score 73 hits on Angry German Peasants (15).
Angry German Peasants (16) score 170 hits on 2nd Infantry Division (1).
Tide Reavers (22) score 227 hits on 2nd Infantry Division (1).
2nd Infantry Division (1) score 82 hits on Tide Reavers (22).
2nd Infantry Division (1) score 73 hits on Angry German Peasants (16).
Crucible of Adversity (6) score 396 hits on Angry German Peasants (17) (841 before overkill).
Mungo Strikes Back (19) score 334 hits on Pocket Dust (12).
Total close combat hits suffered: Attackers: 1163, Defenders: 730 (1175 before overkill)

Raiders (13) take 208 hits from archer fire, which cause 6 casualties.
Angry German Peasants (17) take 512 hits (248 in close combat, 264 from archer fire) (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Court of the White Rider (5) take 314 hits from archer fire, which cause 9 casualties.
Just Enough Too… (9) take 226 hits from archer fire, which cause 7 casualties.
Angry German Peasants (15) take 379 hits (46 in close combat, 333 from archer fire) (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Asparagus Spears (3) take 91 hits from archer fire, which cause 3 casualties.
Pocket Dust (12) take 887 hits (573 in close combat, 314 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Braam Battalion (4) take 146 hits from archer fire, which cause 5 casualties.
Angry German Peasants (16) take 465 hits (46 in close combat, 419 from archer fire) (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Tide Reavers (22) take 632 hits (51 in close combat, 581 from archer fire) (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
2nd Infantry Division (1) take 592 hits (397 in close combat, 195 from archer fire), which cause 14 casualties, throwing them back from the fortifications.
Crucible of Adversity (6) take 635 hits (193 in close combat, 442 from archer fire), which cause 11 casualties.
Mungo Strikes Back (19) take 514 hits (66 in close combat, 448 from archer fire) (reduced due to fortifications), which cause 9 casualties.
Ignis Sagittarius (8) take 162 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 3261 (1163 from close combat and 2098 from ranged), Defenders: 2502 (457 from close combat and 2045 from ranged)
Total casualties: 76 attackers, 43 defenders

Turn No. 6

     3 (137-A)
4 (40-S)
8 (66-A)
9 (124-A)
11 (75-A)
1 (19-I)
5 (78-C)
13 (41-C)
6 (171-I)
19 (35-I)
14 (14-A)
18 (58-A)
20 (32-A)
24 (40-A)
25 (20-S)
26 (20-S)
27 (20-S)
28 (30-A)
23 (40-A)
  

Braam Battalion (4) fire on Fine Flingers (18), scoring 409 hits.
Light it up like Ikalak (11) fire on W O L F G A N G (24), scoring 515 hits.
Platinum Marine (20) fire on Court of the White Rider (5), scoring 213 hits.
Just Enough Too… (9) fire on W O L F G A N G (27), scoring 653 hits.
W O L F G A N G (27) fire on Raiders (13), scoring 370 hits.
Acquisitions & Mergers (14) fire on 2nd Infantry Division (1), scoring 232 hits.
W O L F G A N G (26) fire on Asparagus Spears (3), scoring 94 hits.
W O L F G A N G (28) fire on Ignis Sagittarius (8), scoring 195 hits.
W O L F G A N G (25) fire on Just Enough Too… (9), scoring 196 hits.
W O L F G A N G (24) fire on Light it up like Ikalak (11), scoring 206 hits.
Asparagus Spears (3) fire on W O L F G A N G (26), scoring 410 hits.
Fine Flingers (18) fire on Braam Battalion (4), scoring 310 hits.
Ignis Sagittarius (8) fire on W O L F G A N G (25), scoring 302 hits.
W O L F G A N G (23) fire on Braam Battalion (4), scoring 218 hits.
Total ranged hits suffered: Attackers: 2034, Defenders: 2289
Court of the White Rider (5) and Raiders (13) ride carefully through the breached fortifications.
Crucible of Adversity (6) break through the frontlines!
2nd Infantry Division (1) scale the fortifications (reduced combat effectiveness for this turn).
2nd Infantry Division (1), Court of the White Rider (5) and Raiders (13) cannot join the melee, as it is too crowded.


Close Combat (Defender Line 2):
7 Ikalak banners are visible in the melee.
Crucible of Adversity (6) score 79 hits on Acquisitions & Mergers (14).
Crucible of Adversity (6) score 160 hits on Mungo Strikes Back (19).
Crucible of Adversity (6) score 150 hits on Platinum Marine (20).
Crucible of Adversity (6) score 273 hits on Fine Flingers (18).
Crucible of Adversity (6) score 83 hits on W O L F G A N G (27).
Crucible of Adversity (6) score 80 hits on W O L F G A N G (26).
Crucible of Adversity (6) score 114 hits on W O L F G A N G (25).
Crucible of Adversity (6) score 201 hits on W O L F G A N G (24).
Crucible of Adversity (6) score 117 hits on W O L F G A N G (28).
Platinum Marine (20) score 101 hits on Crucible of Adversity (6).
W O L F G A N G (27) score 105 hits on Crucible of Adversity (6).
Acquisitions & Mergers (14) score 38 hits on Crucible of Adversity (6).
W O L F G A N G (26) score 205 hits on Crucible of Adversity (6).
W O L F G A N G (28) score 108 hits on Crucible of Adversity (6).
W O L F G A N G (25) score 211 hits on Crucible of Adversity (6).
W O L F G A N G (24) score 139 hits on Crucible of Adversity (6).
Fine Flingers (18) score 240 hits on Crucible of Adversity (6).
Total close combat hits suffered: Attackers: 1147, Defenders: 1257

Braam Battalion (4) take 528 hits from archer fire, which cause 18 casualties, making the unit retreat from the battlefield.
Crucible of Adversity (6) take 1147 hits in close combat, which cause 20 casualties.
Light it up like Ikalak (11) take 206 hits from archer fire, which cause 7 casualties.
Platinum Marine (20) take 100 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Just Enough Too… (9) take 196 hits from archer fire, which cause 6 casualties.
W O L F G A N G (27) take 490 hits (55 in close combat, 435 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Mungo Strikes Back (19) take 100 hits in close combat (reduced due to fortifications), which cause 2 casualties.
2nd Infantry Division (1) take 232 hits from archer fire, which cause 5 casualties, causing panicked flight among the survivors, throwing them back from the fortifications.
Acquisitions & Mergers (14) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
W O L F G A N G (26) take 326 hits (53 in close combat, 273 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Court of the White Rider (5) take 213 hits from archer fire, which cause 6 casualties, throwing them back from the fortifications, causing another 6 casualties.
W O L F G A N G (28) take 78 hits in close combat (reduced due to fortifications), which cause 2 casualties.
W O L F G A N G (25) take 277 hits (76 in close combat, 201 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Raiders (13) take 370 hits from archer fire, which cause 11 casualties, throwing them back from the fortifications.
W O L F G A N G (24) take 477 hits (134 in close combat, 343 from archer fire) (reduced due to fortifications), which cause 11 casualties.
Asparagus Spears (3) take 94 hits from archer fire, which cause 3 casualties.
Fine Flingers (18) take 455 hits (182 in close combat, 273 from archer fire) (reduced due to fortifications), which cause 11 casualties.
Ignis Sagittarius (8) take 195 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 3181 (1147 from close combat and 2034 from ranged), Defenders: 2356 (831 from close combat and 1525 from ranged)
Total casualties: 87 attackers, 52 defenders

Turn No. 7

     3 (134-A)
8 (61-A)
9 (118-A)
11 (68-A)
5 (66-C)
13 (30-C)
19 (33-I)
6 (151-I)
14 (13-A)
18 (47-A)
20 (30-A)
24 (29-A)
25 (14-S)
26 (13-S)
27 (10-S)
28 (28-A)
23 (40-A)
  

Ignis Sagittarius (8) fire on Mungo Strikes Back (19), scoring 659 hits.
W O L F G A N G (23) fire on Court of the White Rider (5), scoring 252 hits.
Just Enough Too… (9) fire on W O L F G A N G (23), scoring 309 hits.
Asparagus Spears (3) fire on W O L F G A N G (23), scoring 233 hits.
Light it up like Ikalak (11) fire on W O L F G A N G (23), scoring 163 hits.
Total ranged hits suffered: Attackers: 252, Defenders: 1364
Court of the White Rider (5) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
Raiders (13) ride carefully through the breached fortifications.


Close Combat (Defender Line 1):
3 Ikalak banners are visible in the melee.
Mungo Strikes Back (19) score 377 hits on Raiders (13).
Raiders (13) score 519 hits on Mungo Strikes Back (19).
Total close combat hits suffered: Attackers: 377, Defenders: 519

Close Combat (Defender Line 2):
7 Ikalak banners are visible in the melee.
Crucible of Adversity (6) score 80 hits on Acquisitions & Mergers (14).
Crucible of Adversity (6) score 205 hits on Platinum Marine (20).
Crucible of Adversity (6) score 322 hits on Fine Flingers (18).
Crucible of Adversity (6) score 60 hits on W O L F G A N G (27).
Crucible of Adversity (6) score 86 hits on W O L F G A N G (26).
Crucible of Adversity (6) score 93 hits on W O L F G A N G (25).
Crucible of Adversity (6) score 193 hits on W O L F G A N G (24).
Crucible of Adversity (6) score 158 hits on W O L F G A N G (28).
Fine Flingers (18) score 460 hits on Crucible of Adversity (6).
W O L F G A N G (25) score 227 hits on Crucible of Adversity (6).
W O L F G A N G (24) score 225 hits on Crucible of Adversity (6).
W O L F G A N G (27) score 365 hits on Crucible of Adversity (6).
Platinum Marine (20) score 147 hits on Crucible of Adversity (6).
Acquisitions & Mergers (14) score 71 hits on Crucible of Adversity (6).
W O L F G A N G (26) score 242 hits on Crucible of Adversity (6).
W O L F G A N G (28) score 166 hits on Crucible of Adversity (6).
Total close combat hits suffered: Attackers: 1903, Defenders: 1197

Crucible of Adversity (6) take 1903 hits in close combat, which cause 33 casualties, making the unit retreat from the battlefield.
Buliwyf Fylkir, Foehammer of Ikalak, Knight of Ikalak, Marshal of the Scarlet Widows has been wounded by Acquisitions & Mergers (14).
Fine Flingers (18) take 215 hits in close combat (reduced due to fortifications), which cause 5 casualties.
W O L F G A N G (25) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties.
W O L F G A N G (24) take 129 hits in close combat (reduced due to fortifications), which cause 3 casualties.
W O L F G A N G (23) take 470 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
W O L F G A N G (27) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mungo Strikes Back (19) take 736 hits (324 in close combat, 412 from archer fire) (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Raiders (13) take 377 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Platinum Marine (20) take 137 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Acquisitions & Mergers (14) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
W O L F G A N G (26) take 57 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Court of the White Rider (5) take 252 hits from archer fire, which cause 7 casualties.
W O L F G A N G (28) take 105 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 2532 (2280 from close combat and 252 from ranged), Defenders: 2004 (1122 from close combat and 882 from ranged)
Total casualties: 52 attackers, 41 defenders

Turn No. 8

     3 (134-A)
8 (61-A)
9 (118-A)
11 (68-A)
5 (59-C)
 14 (12-A)
18 (42-A)
20 (27-A)
24 (26-A)
25 (13-S)
26 (12-S)
27 (9-S)
28 (26-A)
23 (29-A)
  

Fine Flingers (18) fire on Court of the White Rider (5), scoring 480 hits.
Acquisitions & Mergers (14) fire on Asparagus Spears (3), scoring 71 hits.
W O L F G A N G (26) fire on Just Enough Too… (9), scoring 76 hits.
W O L F G A N G (24) fire on Light it up like Ikalak (11), scoring 80 hits.
Light it up like Ikalak (11) fire on Platinum Marine (20), scoring 284 hits.
W O L F G A N G (25) fire on Ignis Sagittarius (8), scoring 99 hits.
Asparagus Spears (3) fire on W O L F G A N G (28), scoring 449 hits.
W O L F G A N G (23) fire on Light it up like Ikalak (11), scoring 126 hits.
Just Enough Too… (9) fire on Fine Flingers (18), scoring 519 hits.
Ignis Sagittarius (8) fire on W O L F G A N G (27), scoring 439 hits.
Platinum Marine (20) fire on Light it up like Ikalak (11), scoring 101 hits.
W O L F G A N G (28) fire on Light it up like Ikalak (11), scoring 116 hits.
W O L F G A N G (27) fire on Light it up like Ikalak (11), scoring 99 hits.
Total ranged hits suffered: Attackers: 1248, Defenders: 1691
Court of the White Rider (5) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.


Fine Flingers (18) take 346 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Court of the White Rider (5) take 480 hits from archer fire, which cause 14 casualties, making the unit retreat from the battlefield.
Light it up like Ikalak (11) take 522 hits from archer fire, which cause 17 casualties.
Ahmadkin Imad Khader, Knight of Ikalak has been wounded by W O L F G A N G (24).
Asparagus Spears (3) take 71 hits from archer fire, which cause 2 casualties.
Just Enough Too… (9) take 76 hits from archer fire, which cause 2 casualties.
Ignis Sagittarius (8) take 99 hits from archer fire, which cause 3 casualties.
Platinum Marine (20) take 189 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
W O L F G A N G (28) take 299 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
W O L F G A N G (27) take 293 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 1248 (0 from close combat and 1248 from ranged), Defenders: 1127 (0 from close combat and 1127 from ranged)
Total casualties: 38 attackers, 25 defenders

Turn No. 9

     3 (132-A)
8 (58-A)
9 (116-A)
11 (51-A)
  14 (12-A)
18 (34-A)
20 (23-A)
24 (26-A)
25 (13-S)
26 (12-S)
28 (19-A)
23 (29-A)
  

W O L F G A N G (26) fire on Asparagus Spears (3), scoring 124 hits.
W O L F G A N G (24) fire on Just Enough Too… (9), scoring 116 hits.
Fine Flingers (18) fire on Ignis Sagittarius (8), scoring 279 hits.
Just Enough Too… (9) fire on Platinum Marine (20), scoring 554 hits.
Light it up like Ikalak (11) fire on W O L F G A N G (25), scoring 231 hits.
Platinum Marine (20) fire on Light it up like Ikalak (11), scoring 81 hits.
Asparagus Spears (3) fire on Fine Flingers (18), scoring 564 hits.
W O L F G A N G (25) fire on Light it up like Ikalak (11), scoring 137 hits.
Acquisitions & Mergers (14) fire on Light it up like Ikalak (11), scoring 94 hits.
W O L F G A N G (28) fire on Light it up like Ikalak (11), scoring 119 hits.
Ignis Sagittarius (8) fire on W O L F G A N G (24), scoring 331 hits.
W O L F G A N G (23) fire on Light it up like Ikalak (11), scoring 73 hits.
Total ranged hits suffered: Attackers: 1023, Defenders: 1680


W O L F G A N G (24) take 221 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Fine Flingers (18) take 376 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Just Enough Too… (9) take 116 hits from archer fire, which cause 3 casualties.
Light it up like Ikalak (11) take 504 hits from archer fire, which cause 16 casualties, making the unit retreat from the battlefield.
Platinum Marine (20) take 369 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Asparagus Spears (3) take 124 hits from archer fire, which cause 4 casualties.
W O L F G A N G (25) take 154 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Ignis Sagittarius (8) take 279 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 1023 (0 from close combat and 1023 from ranged), Defenders: 1120 (0 from close combat and 1120 from ranged)
Total casualties: 30 attackers, 26 defenders

Turn No. 10

     3 (128-A)
8 (51-A)
9 (113-A)
  14 (12-A)
20 (15-A)
24 (21-A)
25 (9-S)
26 (12-S)
28 (19-A)
23 (29-A)
  

Platinum Marine (20) fire on Asparagus Spears (3), scoring 78 hits.
Asparagus Spears (3) fire on W O L F G A N G (24), scoring 432 hits.
Just Enough Too… (9) fire on W O L F G A N G (26), scoring 670 hits.
W O L F G A N G (24) fire on Ignis Sagittarius (8), scoring 123 hits.
W O L F G A N G (26) fire on Just Enough Too… (9), scoring 57 hits.
W O L F G A N G (28) fire on Asparagus Spears (3), scoring 69 hits.
Acquisitions & Mergers (14) fire on Asparagus Spears (3), scoring 110 hits.
Ignis Sagittarius (8) fire on W O L F G A N G (25), scoring 203 hits.
W O L F G A N G (23) fire on Ignis Sagittarius (8), scoring 68 hits.
W O L F G A N G (25) fire on Ignis Sagittarius (8), scoring 53 hits.
Total ranged hits suffered: Attackers: 558, Defenders: 1305


Asparagus Spears (3) take 257 hits from archer fire, which cause 9 casualties.
Just Enough Too… (9) take 57 hits from archer fire, which cause 2 casualties.
W O L F G A N G (24) take 288 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
W O L F G A N G (26) take 447 hits from archer fire (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
Ignis Sagittarius (8) take 244 hits from archer fire, which cause 7 casualties.
W O L F G A N G (25) take 135 hits from archer fire (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 558 (0 from close combat and 558 from ranged), Defenders: 870 (0 from close combat and 870 from ranged)
Total casualties: 18 attackers, 19 defenders

Turn No. 11

     3 (119-A)
8 (44-A)
9 (111-A)
  14 (12-A)
20 (15-A)
28 (19-A)
23 (29-A)
  

Acquisitions & Mergers (14) fire on Asparagus Spears (3), scoring 79 hits.
Just Enough Too… (9) fire on W O L F G A N G (28), scoring 438 hits.
W O L F G A N G (23) fire on Ignis Sagittarius (8), scoring 88 hits.
Asparagus Spears (3) fire on Platinum Marine (20), scoring 634 hits.
Platinum Marine (20) fire on Just Enough Too… (9), scoring 74 hits.
Ignis Sagittarius (8) fire on Acquisitions & Mergers (14), scoring 137 hits.
W O L F G A N G (28) fire on Ignis Sagittarius (8), scoring 86 hits.
Total ranged hits suffered: Attackers: 327, Defenders: 1209


Acquisitions & Mergers (14) take 91 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Just Enough Too… (9) take 74 hits from archer fire, which cause 2 casualties, making the unit retreat from the battlefield.
Asparagus Spears (3) take 79 hits from archer fire, which cause 3 casualties.
Bartrum Prestongreen, Baron of Riakond has been wounded by Acquisitions & Mergers (14).
Platinum Marine (20) take 423 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Ignis Sagittarius (8) take 174 hits from archer fire, which cause 5 casualties, causing panicked flight among the survivors.
W O L F G A N G (28) take 292 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 327 (0 from close combat and 327 from ranged), Defenders: 806 (0 from close combat and 806 from ranged)
Total casualties: 10 attackers, 17 defenders

Turn No. 12

     3 (116-A)
  14 (10-A)
28 (13-A)
23 (29-A)
  

Acquisitions & Mergers (14) fire on Asparagus Spears (3), scoring 52 hits.
W O L F G A N G (28) fire on Asparagus Spears (3), scoring 63 hits.
W O L F G A N G (23) fire on Asparagus Spears (3), scoring 91 hits.
Asparagus Spears (3) fire on Acquisitions & Mergers (14), scoring 357 hits.
Total ranged hits suffered: Attackers: 206, Defenders: 357


Acquisitions & Mergers (14) take 238 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Asparagus Spears (3) take 206 hits from archer fire, which cause 7 casualties.
Total hits suffered: Attackers: 206 (0 from close combat and 206 from ranged), Defenders: 238 (0 from close combat and 238 from ranged)
Total casualties: 7 attackers, 6 defenders

Turn No. 13

     3 (109-A)
  28 (13-A)
23 (29-A)
  

W O L F G A N G (23) fire on Asparagus Spears (3), scoring 174 hits.
Asparagus Spears (3) fire on W O L F G A N G (28), scoring 508 hits.
W O L F G A N G (28) fire on Asparagus Spears (3), scoring 87 hits.
Total ranged hits suffered: Attackers: 261, Defenders: 508


Asparagus Spears (3) take 261 hits from archer fire, which cause 9 casualties.
W O L F G A N G (28) take 339 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 261 (0 from close combat and 261 from ranged), Defenders: 339 (0 from close combat and 339 from ranged)
Total casualties: 9 attackers, 8 defenders

Turn No. 14

     3 (100-A)
    23 (29-A)
  

Asparagus Spears (3) fire on W O L F G A N G (23), scoring 230 hits.
W O L F G A N G (23) fire on Asparagus Spears (3), scoring 187 hits.
Total ranged hits suffered: Attackers: 187, Defenders: 230


Asparagus Spears (3) take 187 hits from archer fire, which cause 7 casualties.
W O L F G A N G (23) take 153 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 187 (0 from close combat and 187 from ranged), Defenders: 153 (0 from close combat and 153 from ranged)
Total casualties: 7 attackers, 4 defenders

Turn No. 15

     3 (93-A)
    23 (25-A)
  

Asparagus Spears (3) fire on W O L F G A N G (23), scoring 240 hits.
W O L F G A N G (23) fire on Asparagus Spears (3), scoring 171 hits.
Total ranged hits suffered: Attackers: 171, Defenders: 240


Asparagus Spears (3) take 171 hits from archer fire, which cause 6 casualties.
W O L F G A N G (23) take 160 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 171 (0 from close combat and 171 from ranged), Defenders: 160 (0 from close combat and 160 from ranged)
Total casualties: 6 attackers, 4 defenders

Turn No. 16

     3 (87-A)
    23 (21-A)
  

Asparagus Spears (3) fire on W O L F G A N G (23), scoring 182 hits.
W O L F G A N G (23) fire on Asparagus Spears (3), scoring 79 hits.
Total ranged hits suffered: Attackers: 79, Defenders: 182


Asparagus Spears (3) take 79 hits from archer fire, which cause 3 casualties.
W O L F G A N G (23) take 121 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Total hits suffered: Attackers: 79 (0 from close combat and 79 from ranged), Defenders: 121 (0 from close combat and 121 from ranged)
Total casualties: 3 attackers, 3 defenders

Turn No. 17

     3 (84-A)
    23 (18-A)
  

W O L F G A N G (23) fire on Asparagus Spears (3), scoring 87 hits.
Asparagus Spears (3) fire on W O L F G A N G (23), scoring 256 hits.
Total ranged hits suffered: Attackers: 87, Defenders: 256


W O L F G A N G (23) take 171 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Asparagus Spears (3) take 87 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 87 (0 from close combat and 87 from ranged), Defenders: 171 (0 from close combat and 171 from ranged)
Total casualties: 3 attackers, 4 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 10 %.
The local roads network has also been damaged.
The battle does 48 % damage to the fortifications.