Repository of Knowledge/Monsters/Battle in Grehk

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Battle in Grehk

No.RoleUnitCommanderRealmUnitFormationOrgCS
1AMonsters to the horizon(Monsters)Monsters241 otherbox11 %  10190
2DAltariansAltaireRiombara30 Archbox86 %  326
3DAuroran DefendersDaneelRiombara70 Infline87 %  742
4DBlack Knights XX(militia/guard unit)Riombara22 Infline15 %  324
5DBlack RainEvanderRiombara77 Archline91 %  840
6DBlindfireShikonRiombara75 Archline88 %  866
7DCrow GuardCaddockRiombara20 Archline86 %  261
8DDacarian DefendersBorsRiombara54 Archline92 %  712
9DDeath to Enweil!AmrothRiombara30 Archline85 %  311
10DFinnnaAneurinRiombara10 Archline86 %  155
11DGlongin LongbowersElowenRiombara15 Archline85 %  182
12DGuardians of the HouseYosefRiombara29 Cavwedge91 %  567
13DHail Storm(militia/guard unit)Riombara30 Archline10 %  366
14DHound HandlersOlivierRiombara50 Infbox91 %  595
15DInfantryKhaludhRiombara92 Infline87 %  786
16DKnights of Grehk(militia/guard unit)Riombara22 SFline15 %  702
17DKnights of SFP(militia/guard unit)Riombara21 Infline18 %  401
18DLet it Rain(militia/guard unit)Riombara38 Archline11 %  429
19DLysander's Lilac LimitersLylanderRiombara45 Infbox89 %  531
20DMen-at-ArmsLucinaRiombara54 Infline90 %  604
21DMonster HuntersMarcusRiombara24 Archline87 %  309
22DNo Cookies For MonstersMithridatesRiombara60 Cavwedge86 %  665
23DQyrvagg's HostMordredRiombara50 Archline92 %  627
24DRepublican Avengers(militia/guard unit)Riombara19 Infline15 %  375
25DRepublican Dawn(militia/guard unit)Riombara44 Infbox9 %  442
26DRepublican Vengeance(militia/guard unit)Riombara30 Archline12 %  423
27DRiombaran PikemenFornanzioRiombara55 Infline89 %  684
28DSanctus Gloria IISihayaRiombara30 Infline82 %  226
29DSilver ShieldsNoahRiombara83 Infline88 %  910
30DSkyboltsKerowynRiombara40 Archline86 %  441
31DStark's WarhammersCainRiombara17 Cavbox90 %  417
32DSunfire Brigade(militia/guard unit)Riombara19 Infline18 %  403
33DSunlight Infantry(militia/guard unit)Riombara29 Infline10 %  339
34DSunlit StormDelvinRiombara46 SFbox87 %  857
35DTemplarsScurtingbordRiombara96 Infline83 %  564
36DThe CeleriErcoleRiombara89 Infline90 %  1010
37DTiridius' Typhoons(militia/guard unit)Riombara14 Archline15 %  242
38DTrolls(militia/guard unit)Riombara23 Infbox11 %  326
39DUnforgiven(militia/guard unit)Riombara21 Archline9 %  274
40DUnforgiven(militia/guard unit)Riombara29 Infline11 %  324
41DUnforgivenVanidorRiombara73 Infline87 %  668
42DUnforgivenII(militia/guard unit)Riombara27 Infline6 %  228
43DUnforgivenII(militia/guard unit)Riombara28 Infline7 %  269
44DUnforgivenII(militia/guard unit)Riombara29 Infline6 %  239
45DUnforgivenII(militia/guard unit)Riombara21 Infline9 %  230
46DUnforgivenII(militia/guard unit)Riombara23 Infline8 %  247
47DUnforgivenII(militia/guard unit)Riombara28 Archline15 %  402
48DUnforgivenII(militia/guard unit)Riombara27 Infline7 %  264
49DUnforgivenII(militia/guard unit)Riombara23 Infline7 %  231
50DUnforgivenII(militia/guard unit)Riombara24 Infline8 %  259
51DUnforgivenII(militia/guard unit)Riombara24 Infline8 %  267
52DUnforgivenII(militia/guard unit)Riombara22 Archline8 %  247
53DUnforgivenII(militia/guard unit)Riombara18 Archline9 %  238
54DUnforgivenII(militia/guard unit)Riombara28 Archline11 %  334
55DWhite HeraldsSelenayRiombara40 Infbox86 %  486
56D{L|R} KataphratoiLansour ValonRiombara60 Cavline88 %  704


Total:
1 attackers (241 other)
55 defenders (1209 Inf, 654 Arch, 166 Cav, 68 SF)
Total combat strengths: 10190 vs. 24871


Begin new treaty system battle setup:The region owner Riombara attacks Monsters due to their lack of a Passage Rights treaty.
The Hetland troops join in the attack because of their alliance with Riombara

End new treaty system battle setup.

The region owner Riombara and their allies defend.
The Monsters troops attack because they are at war with Riombara.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).

Mordred Lefanis, Great Chamberlain of Riombara, Ambassador of Riombara is spotted wielding the Dazzling Buckler against Fire.
Olivier von Genf, High Constable of Riombara is spotted wielding the Ebony Scythe of Bloodletting.
Sir Vanidor Beals, Duke of Grehk is spotted wearing the Ogaduir's Ring of the Undead.
Ercole D`Este, Duke of Athol Margos, Marshal of the Army of Riombara takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (241-M)
  2 (30-A)
3 (70-I)
5 (77-A)
6 (75-A)
7 (20-A)
8 (54-A)
9 (30-A)
10 (10-A)
11 (15-A)
14 (50-I)
15 (92-I)
19 (45-I)
20 (54-I)
21 (24-A)
23 (50-A)
27 (55-I)
28 (30-I)
29 (83-I)
30 (40-A)
34 (46-S)
35 (96-I)
36 (89-I)
41 (73-I)
55 (40-I)
4 (22-I)
13 (30-A)
16 (22-S)
17 (21-I)
18 (38-A)
24 (19-I)
25 (44-I)
26 (30-A)
32 (19-I)
33 (29-I)
37 (14-A)
38 (23-I)
39 (21-A)
40 (29-I)
42 (27-I)
43 (28-I)
44 (29-I)
45 (21-I)
46 (23-I)
47 (28-A)
48 (27-I)
49 (23-I)
50 (24-I)
51 (24-I)
52 (22-A)
53 (18-A)
54 (28-A)
12 (29-C)
22 (60-C)
31 (17-C)
56 (60-C)
  


Qyrvagg's Host (23) fire on Monsters to the horizon (1), scoring 157 hits.
Republican Vengeance (26) fire on Monsters to the horizon (1), scoring 75 hits.
Death to Enweil! (9) fire on Monsters to the horizon (1), scoring 107 hits.
Crow Guard (7) fire on Monsters to the horizon (1), scoring 72 hits.
Let it Rain (18) have no enemy in range and hold their fire.
UnforgivenII (47) fire on Monsters to the horizon (1), scoring 46 hits.
Skybolts (30) fire on Monsters to the horizon (1), scoring 103 hits.
Unforgiven (39) fire on Monsters to the horizon (1), scoring 61 hits.
Black Rain (5) fire on Monsters to the horizon (1), scoring 303 hits.
Monster Hunters (21) fire on Monsters to the horizon (1), scoring 113 hits.
Finnna (10) fire on Monsters to the horizon (1), scoring 45 hits.
UnforgivenII (53) fire on Monsters to the horizon (1), scoring 42 hits.
Hail Storm (13) fire on Monsters to the horizon (1), scoring 100 hits.
Glongin Longbowers (11) wait on top of the fortifications for the attack.
Blindfire (6) fire on Monsters to the horizon (1), scoring 219 hits.
UnforgivenII (52) fire on Monsters to the horizon (1), scoring 28 hits.
Tiridius' Typhoons (37) move closer to get better shots.
UnforgivenII (54) have no enemy in range and hold their fire.
Altarians (2) fire on Monsters to the horizon (1), scoring 122 hits.
Dacarian Defenders (8) fire on Monsters to the horizon (1), scoring 174 hits.
Total ranged hits suffered: Attackers: 1767, Defenders: 0
Guardians of the House (12) stay in their defensive position, awaiting an opportunity to charge.
{L|R} Kataphratoi (56) stay in their defensive position, awaiting an opportunity to charge.
Stark's Warhammers (31) stay in their defensive position, awaiting an opportunity to charge.
No Cookies For Monsters (22) stay in their defensive position, awaiting an opportunity to charge.
Monsters to the horizon (1) advance towards the enemy.
Republican Dawn (25), UnforgivenII (50), Knights of Grehk (16), UnforgivenII (43), UnforgivenII (42), UnforgivenII (48), UnforgivenII (51), Sunlight Infantry (33), Unforgiven (40), UnforgivenII (45), UnforgivenII (49), Sunfire Brigade (32), Trolls (38), UnforgivenII (44), Knights of SFP (17), Black Knights XX (4), Republican Avengers (24) and UnforgivenII (46) move forward to take up positions at the outer wall.
Auroran Defenders (3), Silver Shields (29), White Heralds (55), Templars (35), The Celeri (36), Riombaran Pikemen (27), Unforgiven (41), Sunlit Storm (34), Sanctus Gloria II (28), Men-at-Arms (20), Lysander's Lilac Limiters (19), Infantry (15) and Hound Handlers (14) hold their positions at the outer wall, waiting for the attack.


Monsters to the horizon (1) take 1767 hits from archer fire, which cause 11 casualties.
Total hits suffered: Attackers: 1767 (0 from close combat and 1767 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 11 attackers, 0 defenders

Turn No. 2

    1 (230-M)
 2 (30-A)
3 (70-I)
4 (22-I)
5 (77-A)
6 (75-A)
7 (20-A)
8 (54-A)
9 (30-A)
10 (10-A)
11 (15-A)
14 (50-I)
15 (92-I)
16 (22-S)
17 (21-I)
19 (45-I)
20 (54-I)
21 (24-A)
23 (50-A)
24 (19-I)
25 (44-I)
27 (55-I)
28 (30-I)
29 (83-I)
30 (40-A)
32 (19-I)
33 (29-I)
34 (46-S)
35 (96-I)
36 (89-I)
37 (14-A)
38 (23-I)
40 (29-I)
41 (73-I)
42 (27-I)
43 (28-I)
44 (29-I)
45 (21-I)
46 (23-I)
48 (27-I)
49 (23-I)
50 (24-I)
51 (24-I)
55 (40-I)
13 (30-A)
18 (38-A)
26 (30-A)
39 (21-A)
47 (28-A)
52 (22-A)
53 (18-A)
54 (28-A)
12 (29-C)
22 (60-C)
31 (17-C)
56 (60-C)
  


Unforgiven (39) fire on Monsters to the horizon (1), scoring 122 hits.
Death to Enweil! (9) fire on Monsters to the horizon (1), scoring 129 hits.
Let it Rain (18) fire on Monsters to the horizon (1), scoring 102 hits.
Crow Guard (7) fire on Monsters to the horizon (1), scoring 193 hits.
Qyrvagg's Host (23) fire on Monsters to the horizon (1), scoring 242 hits.
UnforgivenII (52) fire on Monsters to the horizon (1), scoring 62 hits.
Altarians (2) fire on Monsters to the horizon (1), scoring 129 hits.
Monster Hunters (21) fire on Monsters to the horizon (1), scoring 197 hits.
Glongin Longbowers (11) fire on Monsters to the horizon (1), scoring 86 hits.
Finnna (10) fire on Monsters to the horizon (1), scoring 124 hits.
Skybolts (30) fire on Monsters to the horizon (1), scoring 201 hits.
Blindfire (6) fire on Monsters to the horizon (1), scoring 612 hits.
Republican Vengeance (26) fire on Monsters to the horizon (1), scoring 107 hits.
UnforgivenII (47) fire on Monsters to the horizon (1), scoring 80 hits.
Tiridius' Typhoons (37) fire on Monsters to the horizon (1), scoring 80 hits.
Dacarian Defenders (8) fire on Monsters to the horizon (1), scoring 271 hits.
Hail Storm (13) fire on Monsters to the horizon (1), scoring 88 hits.
UnforgivenII (53) fire on Monsters to the horizon (1), scoring 78 hits.
UnforgivenII (54) fire on Monsters to the horizon (1), scoring 66 hits.
Black Rain (5) fire on Monsters to the horizon (1), scoring 537 hits.
Total ranged hits suffered: Attackers: 3506, Defenders: 0
Guardians of the House (12) stay in their defensive position, awaiting an opportunity to charge.
Stark's Warhammers (31) stay in their defensive position, awaiting an opportunity to charge.
No Cookies For Monsters (22) stay in their defensive position, awaiting an opportunity to charge.
{L|R} Kataphratoi (56) stay in their defensive position, awaiting an opportunity to charge.
Monsters to the horizon (1) advance towards the enemy.
Lysander's Lilac Limiters (19), White Heralds (55), Sunfire Brigade (32), UnforgivenII (45), Unforgiven (40), Riombaran Pikemen (27), Knights of SFP (17), UnforgivenII (51), Auroran Defenders (3), Sunlit Storm (34), UnforgivenII (42), UnforgivenII (43), Men-at-Arms (20), UnforgivenII (46), Templars (35), Unforgiven (41), UnforgivenII (48), UnforgivenII (50), Infantry (15), Sanctus Gloria II (28), Trolls (38), Hound Handlers (14), Black Knights XX (4), Republican Dawn (25), Silver Shields (29), UnforgivenII (44), The Celeri (36), Sunlight Infantry (33), UnforgivenII (49), Republican Avengers (24) and Knights of Grehk (16) hold their positions at the outer wall, waiting for the attack.


Monsters to the horizon (1) take 3506 hits from archer fire, which cause 21 casualties.
Total hits suffered: Attackers: 3506 (0 from close combat and 3506 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 21 attackers, 0 defenders

Turn No. 3

     1 (209-M)
2 (30-A)
3 (70-I)
4 (22-I)
5 (77-A)
6 (75-A)
7 (20-A)
8 (54-A)
9 (30-A)
10 (10-A)
11 (15-A)
14 (50-I)
15 (92-I)
16 (22-S)
17 (21-I)
19 (45-I)
20 (54-I)
21 (24-A)
23 (50-A)
24 (19-I)
25 (44-I)
27 (55-I)
28 (30-I)
29 (83-I)
30 (40-A)
32 (19-I)
33 (29-I)
34 (46-S)
35 (96-I)
36 (89-I)
37 (14-A)
38 (23-I)
40 (29-I)
41 (73-I)
42 (27-I)
43 (28-I)
44 (29-I)
45 (21-I)
46 (23-I)
48 (27-I)
49 (23-I)
50 (24-I)
51 (24-I)
55 (40-I)
13 (30-A)
18 (38-A)
26 (30-A)
39 (21-A)
47 (28-A)
52 (22-A)
53 (18-A)
54 (28-A)
12 (29-C)
22 (60-C)
31 (17-C)
56 (60-C)
  


Blindfire (6) fire on Monsters to the horizon (1), scoring 588 hits.
Dacarian Defenders (8) fire on Monsters to the horizon (1), scoring 349 hits.
Crow Guard (7) fire on Monsters to the horizon (1), scoring 144 hits.
Unforgiven (39) fire on Monsters to the horizon (1), scoring 159 hits.
Let it Rain (18) fire on Monsters to the horizon (1), scoring 203 hits.
Finnna (10) fire on Monsters to the horizon (1), scoring 110 hits.
Hail Storm (13) fire on Monsters to the horizon (1), scoring 141 hits.
Monster Hunters (21) fire on Monsters to the horizon (1), scoring 153 hits.
Skybolts (30) fire on Monsters to the horizon (1), scoring 231 hits.
Tiridius' Typhoons (37) fire on Monsters to the horizon (1), scoring 76 hits.
Black Rain (5) fire on Monsters to the horizon (1), scoring 356 hits.
Qyrvagg's Host (23) fire on Monsters to the horizon (1), scoring 283 hits.
UnforgivenII (52) fire on Monsters to the horizon (1), scoring 158 hits.
Republican Vengeance (26) fire on Monsters to the horizon (1), scoring 158 hits.
Glongin Longbowers (11) fire on Monsters to the horizon (1), scoring 93 hits.
UnforgivenII (47) fire on Monsters to the horizon (1), scoring 170 hits.
UnforgivenII (54) fire on Monsters to the horizon (1), scoring 157 hits.
Altarians (2) fire on Monsters to the horizon (1), scoring 192 hits.
UnforgivenII (53) fire on Monsters to the horizon (1), scoring 164 hits.
Death to Enweil! (9) fire on Monsters to the horizon (1), scoring 183 hits.
Total ranged hits suffered: Attackers: 4068, Defenders: 0
No Cookies For Monsters (22) stay in their defensive position, awaiting an opportunity to charge.
Stark's Warhammers (31) stay in their defensive position, awaiting an opportunity to charge.
Guardians of the House (12) stay in their defensive position, awaiting an opportunity to charge.
{L|R} Kataphratoi (56) stay in their defensive position, awaiting an opportunity to charge.
Hound Handlers (14) leave the fortification, attacking the enemy.
Infantry (15) leave the fortification, attacking the enemy.
Men-at-Arms (20) leave the fortification, attacking the enemy.
White Heralds (55) leave the fortification, attacking the enemy.
Auroran Defenders (3) leave the fortification, attacking the enemy.
The Celeri (36) leave the fortification, attacking the enemy.
Silver Shields (29) leave the fortification, attacking the enemy.
Lysander's Lilac Limiters (19) leave the fortification, attacking the enemy.
Templars (35) leave the fortification, attacking the enemy.
Sanctus Gloria II (28) leave the fortification, attacking the enemy.
Unforgiven (41) leave the fortification, attacking the enemy.
Riombaran Pikemen (27) leave the fortification, attacking the enemy.
Sunlit Storm (34) leave the fortification, attacking the enemy.
UnforgivenII (43), UnforgivenII (48), Knights of SFP (17), UnforgivenII (50), Sunfire Brigade (32), UnforgivenII (42), UnforgivenII (44), Unforgiven (40), UnforgivenII (45), Black Knights XX (4), Sunlight Infantry (33), UnforgivenII (46), Knights of Grehk (16), Republican Dawn (25), Trolls (38), UnforgivenII (51), Republican Avengers (24) and UnforgivenII (49) hold their positions at the outer wall, waiting for the attack.


Close Combat (Center Line):
27 Riombara banners are visible in the melee.
Hound Handlers (14) score 399 hits on Monsters to the horizon (1).
Infantry (15) score 360 hits on Monsters to the horizon (1).
Men-at-Arms (20) score 301 hits on Monsters to the horizon (1).
White Heralds (55) score 231 hits on Monsters to the horizon (1).
Auroran Defenders (3) score 443 hits on Monsters to the horizon (1).
The Celeri (36) score 653 hits on Monsters to the horizon (1).
Silver Shields (29) score 623 hits on Monsters to the horizon (1).
Lysander's Lilac Limiters (19) score 357 hits on Monsters to the horizon (1).
Templars (35) score 249 hits on Monsters to the horizon (1).
Sanctus Gloria II (28) score 86 hits on Monsters to the horizon (1).
Unforgiven (41) score 489 hits on Monsters to the horizon (1).
Riombaran Pikemen (27) score 424 hits on Monsters to the horizon (1).
Sunlit Storm (34) score 706 hits on Monsters to the horizon (1).
Monsters to the horizon (1) score 261 hits on White Heralds (55).
Monsters to the horizon (1) score 228 hits on Sanctus Gloria II (28).
Monsters to the horizon (1) score 347 hits on Lysander's Lilac Limiters (19).
Monsters to the horizon (1) score 348 hits on Sunlit Storm (34).
Monsters to the horizon (1) score 639 hits on The Celeri (36).
Monsters to the horizon (1) score 475 hits on Silver Shields (29).
Monsters to the horizon (1) score 344 hits on Men-at-Arms (20).
Monsters to the horizon (1) score 672 hits on Infantry (15).
Monsters to the horizon (1) score 439 hits on Riombaran Pikemen (27).
Monsters to the horizon (1) score 616 hits on Templars (35).
Monsters to the horizon (1) score 572 hits on Unforgiven (41).
Monsters to the horizon (1) score 293 hits on Hound Handlers (14).
Monsters to the horizon (1) score 509 hits on Auroran Defenders (3).
Total close combat hits suffered: Attackers: 5321, Defenders: 5743

Hound Handlers (14) take 293 hits in close combat, which cause 8 casualties.
Infantry (15) take 672 hits in close combat, which cause 17 casualties.
Khaludh Telrunya (Knight of Rueffilo, Riombara) has been wounded by Monsters to the horizon (1).
Men-at-Arms (20) take 344 hits in close combat, which cause 10 casualties.
White Heralds (55) take 261 hits in close combat, which cause 5 casualties.
Auroran Defenders (3) take 509 hits in close combat, which cause 10 casualties.
The Celeri (36) take 639 hits in close combat, which cause 13 casualties.
Silver Shields (29) take 475 hits in close combat, which cause 11 casualties.
Lysander's Lilac Limiters (19) take 347 hits in close combat, which cause 9 casualties.
Templars (35) take 616 hits in close combat, which cause 19 casualties.
Sanctus Gloria II (28) take 228 hits in close combat, which cause 6 casualties.
Unforgiven (41) take 572 hits in close combat, which cause 16 casualties.
Riombaran Pikemen (27) take 439 hits in close combat, which cause 9 casualties.
Sunlit Storm (34) take 348 hits in close combat, which cause 7 casualties.
Monsters to the horizon (1) take 9389 hits (5321 in close combat, 4068 from archer fire), which cause 56 casualties.
Total hits suffered: Attackers: 9389 (5321 from close combat and 4068 from ranged), Defenders: 5743 (5743 from close combat and 0 from ranged)
Total casualties: 56 attackers, 140 defenders

Turn No. 4

     1 (153-M)
3 (60-I)
14 (42-I)
15 (75-I)
19 (36-I)
20 (44-I)
27 (46-I)
28 (24-I)
29 (72-I)
34 (39-S)
35 (77-I)
36 (76-I)
41 (57-I)
55 (35-I)
2 (30-A)
4 (22-I)
5 (77-A)
6 (75-A)
7 (20-A)
8 (54-A)
9 (30-A)
10 (10-A)
11 (15-A)
16 (22-S)
17 (21-I)
21 (24-A)
23 (50-A)
24 (19-I)
25 (44-I)
30 (40-A)
32 (19-I)
33 (29-I)
37 (14-A)
38 (23-I)
40 (29-I)
42 (27-I)
43 (28-I)
44 (29-I)
45 (21-I)
46 (23-I)
48 (27-I)
49 (23-I)
50 (24-I)
51 (24-I)
13 (30-A)
18 (38-A)
26 (30-A)
39 (21-A)
47 (28-A)
52 (22-A)
53 (18-A)
54 (28-A)
12 (29-C)
22 (60-C)
31 (17-C)
56 (60-C)
  


Qyrvagg's Host (23) have no enemy in range and hold their fire.
Unforgiven (39) have no enemy in range and hold their fire.
Dacarian Defenders (8) have no enemy in range and hold their fire.
Finnna (10) retreat from the close combat near them.
UnforgivenII (54) move closer to get better shots.
Monster Hunters (21) have no enemy in range and hold their fire.
UnforgivenII (52) have no enemy in range and hold their fire.
Blindfire (6) have no enemy in range and hold their fire.
UnforgivenII (53) have no enemy in range and hold their fire.
Republican Vengeance (26) have no enemy in range and hold their fire.
Crow Guard (7) have no enemy in range and hold their fire.
UnforgivenII (47) have no enemy in range and hold their fire.
Hail Storm (13) have no enemy in range and hold their fire.
Skybolts (30) have no enemy in range and hold their fire.
Glongin Longbowers (11) have no enemy in range and hold their fire.
Let it Rain (18) have no enemy in range and hold their fire.
Tiridius' Typhoons (37) have no enemy in range and hold their fire.
Black Rain (5) have no enemy in range and hold their fire.
Altarians (2) have no enemy in range and hold their fire.
Death to Enweil! (9) have no enemy in range and hold their fire.
Stark's Warhammers (31) stay in their defensive position, awaiting an opportunity to charge.
Guardians of the House (12) stay in their defensive position, awaiting an opportunity to charge.
No Cookies For Monsters (22) stay in their defensive position, awaiting an opportunity to charge.
{L|R} Kataphratoi (56) stay in their defensive position, awaiting an opportunity to charge.
Knights of SFP (17) leave the fortification, attacking the enemy.
Republican Dawn (25) leave the fortification, attacking the enemy.
UnforgivenII (48) leave the fortification, attacking the enemy.
Trolls (38) leave the fortification, attacking the enemy.
UnforgivenII (43) leave the fortification, attacking the enemy.
Sunfire Brigade (32) leave the fortification, attacking the enemy.
UnforgivenII (51) leave the fortification, attacking the enemy.
UnforgivenII (46) leave the fortification, attacking the enemy.
UnforgivenII (44) leave the fortification, attacking the enemy.
UnforgivenII (49) leave the fortification, attacking the enemy.
Unforgiven (40) leave the fortification, attacking the enemy.
Knights of Grehk (16) leave the fortification, attacking the enemy.
Black Knights XX (4) leave the fortification, attacking the enemy.
Sunlight Infantry (33) leave the fortification, attacking the enemy.
UnforgivenII (45) leave the fortification, attacking the enemy.
UnforgivenII (50) leave the fortification, attacking the enemy.
UnforgivenII (42) leave the fortification, attacking the enemy.
Republican Avengers (24) leave the fortification, attacking the enemy.


Close Combat (Center Line):
27 Riombara banners are visible in the melee.
White Heralds (55) score 282 hits on Monsters to the horizon (1).
Auroran Defenders (3) score 329 hits on Monsters to the horizon (1).
Infantry (15) score 362 hits on Monsters to the horizon (1).
Knights of SFP (17) score 270 hits on Monsters to the horizon (1).
Sunlit Storm (34) score 1005 hits on Monsters to the horizon (1).
Republican Dawn (25) score 326 hits on Monsters to the horizon (1).
UnforgivenII (48) score 189 hits on Monsters to the horizon (1).
Trolls (38) score 262 hits on Monsters to the horizon (1).
UnforgivenII (43) score 162 hits on Monsters to the horizon (1).
Sanctus Gloria II (28) score 84 hits on Monsters to the horizon (1).
Unforgiven (41) score 264 hits on Monsters to the horizon (1).
Sunfire Brigade (32) score 330 hits on Monsters to the horizon (1).
Monsters to the horizon (1) score 162 hits on White Heralds (55).
Monsters to the horizon (1) score 118 hits on Sanctus Gloria II (28).
Monsters to the horizon (1) score 191 hits on Lysander's Lilac Limiters (19).
Monsters to the horizon (1) score 190 hits on Sunlit Storm (34).
Monsters to the horizon (1) score 311 hits on The Celeri (36).
Monsters to the horizon (1) score 298 hits on Silver Shields (29).
Monsters to the horizon (1) score 187 hits on Men-at-Arms (20).
Monsters to the horizon (1) score 398 hits on Infantry (15).
Monsters to the horizon (1) score 192 hits on Riombaran Pikemen (27).
Monsters to the horizon (1) score 343 hits on Templars (35).
Monsters to the horizon (1) score 245 hits on Unforgiven (41).
Monsters to the horizon (1) score 216 hits on Hound Handlers (14).
Monsters to the horizon (1) score 254 hits on Auroran Defenders (3).
Monsters to the horizon (1) score 97 hits on Knights of SFP (17).
Monsters to the horizon (1) score 104 hits on Knights of Grehk (16).
Monsters to the horizon (1) score 69 hits on Sunfire Brigade (32).
Monsters to the horizon (1) score 76 hits on Republican Avengers (24).
Monsters to the horizon (1) score 99 hits on Trolls (38).
Monsters to the horizon (1) score 230 hits on Republican Dawn (25).
Monsters to the horizon (1) score 121 hits on Unforgiven (40).
Monsters to the horizon (1) score 87 hits on Black Knights XX (4).
Monsters to the horizon (1) score 121 hits on UnforgivenII (51).
Monsters to the horizon (1) score 108 hits on UnforgivenII (50).
Monsters to the horizon (1) score 95 hits on UnforgivenII (49).
Monsters to the horizon (1) score 122 hits on UnforgivenII (48).
Monsters to the horizon (1) score 83 hits on UnforgivenII (46).
Monsters to the horizon (1) score 90 hits on UnforgivenII (45).
Monsters to the horizon (1) score 143 hits on UnforgivenII (44).
Monsters to the horizon (1) score 153 hits on Sunlight Infantry (33).
Monsters to the horizon (1) score 102 hits on UnforgivenII (43).
Monsters to the horizon (1) score 106 hits on UnforgivenII (42).
UnforgivenII (51) score 143 hits on Monsters to the horizon (1).
UnforgivenII (46) score 118 hits on Monsters to the horizon (1).
UnforgivenII (44) score 99 hits on Monsters to the horizon (1).
UnforgivenII (49) score 156 hits on Monsters to the horizon (1).
Templars (35) score 203 hits on Monsters to the horizon (1).
Unforgiven (40) score 206 hits on Monsters to the horizon (1).
Men-at-Arms (20) score 249 hits on Monsters to the horizon (1).
Knights of Grehk (16) score 685 hits on Monsters to the horizon (1).
Black Knights XX (4) score 240 hits on Monsters to the horizon (1).
Sunlight Infantry (33) score 227 hits on Monsters to the horizon (1).
UnforgivenII (45) score 68 hits on Monsters to the horizon (1).
UnforgivenII (50) score 105 hits on Monsters to the horizon (1).
UnforgivenII (42) score 107 hits on Monsters to the horizon (1).
Republican Avengers (24) score 316 hits on Monsters to the horizon (1).
Lysander's Lilac Limiters (19) score 291 hits on Monsters to the horizon (1).
Riombaran Pikemen (27) score 498 hits on Monsters to the horizon (1).
Silver Shields (29) score 411 hits on Monsters to the horizon (1).
The Celeri (36) score 619 hits on Monsters to the horizon (1).
Hound Handlers (14) score 379 hits on Monsters to the horizon (1).
Total close combat hits suffered: Attackers: 8985, Defenders: 5111

White Heralds (55) take 162 hits in close combat, which cause 3 casualties.
Auroran Defenders (3) take 254 hits in close combat, which cause 5 casualties.
Infantry (15) take 398 hits in close combat, which cause 10 casualties.
Knights of SFP (17) take 97 hits in close combat, which cause 3 casualties.
Sunlit Storm (34) take 190 hits in close combat, which cause 4 casualties.
Republican Dawn (25) take 230 hits in close combat, which cause 7 casualties.
UnforgivenII (48) take 122 hits in close combat, which cause 4 casualties.
Trolls (38) take 99 hits in close combat, which cause 2 casualties.
UnforgivenII (43) take 102 hits in close combat, which cause 4 casualties.
Sanctus Gloria II (28) take 118 hits in close combat, which cause 3 casualties.
Unforgiven (41) take 245 hits in close combat, which cause 7 casualties.
Sunfire Brigade (32) take 69 hits in close combat, which cause 2 casualties.
Monsters to the horizon (1) take 8985 hits in close combat, which cause 53 casualties, making the unit retreat from the battlefield.
UnforgivenII (51) take 121 hits in close combat, which cause 3 casualties.
UnforgivenII (46) take 83 hits in close combat, which cause 2 casualties.
UnforgivenII (44) take 143 hits in close combat, which cause 4 casualties.
UnforgivenII (49) take 95 hits in close combat, which cause 3 casualties.
Templars (35) take 343 hits in close combat, which cause 10 casualties.
Unforgiven (40) take 121 hits in close combat, which cause 4 casualties.
Men-at-Arms (20) take 187 hits in close combat, which cause 5 casualties.
Knights of Grehk (16) take 104 hits in close combat, which cause 2 casualties.
Black Knights XX (4) take 87 hits in close combat, which cause 2 casualties.
Sunlight Infantry (33) take 153 hits in close combat, which cause 4 casualties.
UnforgivenII (45) take 90 hits in close combat, which cause 2 casualties.
UnforgivenII (50) take 108 hits in close combat, which cause 2 casualties.
UnforgivenII (42) take 106 hits in close combat, which cause 3 casualties.
Republican Avengers (24) take 76 hits in close combat, which cause 2 casualties.
Lysander's Lilac Limiters (19) take 191 hits in close combat, which cause 5 casualties.
Riombaran Pikemen (27) take 192 hits in close combat, which cause 4 casualties.
Silver Shields (29) take 298 hits in close combat, which cause 7 casualties.
The Celeri (36) take 311 hits in close combat, which cause 6 casualties.
Hound Handlers (14) take 216 hits in close combat, which cause 6 casualties.
Total hits suffered: Attackers: 8985 (8985 from close combat and 0 from ranged), Defenders: 5111 (5111 from close combat and 0 from ranged)
Total casualties: 53 attackers, 130 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 4 %.