Lapallanch Family/Kihalin/Astro-Helygian War/Battle of Donghaiwei

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Battle in Donghaiwei

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Blind DervishesMuratAstrum42 SFline  1074
2A Bright BannersRenaisAstrum208 MIline  2177
3A Brothers of FaithGoriadAstrum50 SFline  1152
4A Cantabrus IndomitusCarloAstrum55 SFline  1138
5A Daimon SlayersRegstavAstrum137 MIline  1454
6A Elemian LegionLilyAstrum148 Infline  1819
7A Starlight GuardiansChucioAstrum140 Archline  1315
8A The Blue Rangers and White MacesNezarAstrum173 MIline  1636
9A Z. InfantryZephAstrum98 Infline  897
10A HiemsKihalinAstrum89 SFline  1916
11DArcher Auxilia(militia/guard unit)Helyg Derwyddon67 Archbox  588
12DBloodmoon Bingers(militia/guard unit)Helyg Derwyddon43 Infline  609
13DDruid Elders of the Fox(militia/guard unit)Helyg Derwyddon25 SFline  746
14DDruid Elders of the Fox(militia/guard unit)Helyg Derwyddon17 SFline  552
15DDruids of Ash(militia/guard unit)Helyg Derwyddon48 Archline  505
16DDruids of Donghaiwei(militia/guard unit)Helyg Derwyddon40 Infline  563
17DElwing's Black Swans(militia/guard unit)Helyg Derwyddon29 Infbox  468
18DElwing's Black Swans(militia/guard unit)Helyg Derwyddon16 Infline  313
19DElwing's Eldar(militia/guard unit)Helyg Derwyddon36 Archline  392
20DElwing's Eldar(militia/guard unit)Helyg Derwyddon35 Archline  381
21DElwing's Eldar(militia/guard unit)Helyg Derwyddon33 Archline  364
22DEmerald Spears(militia/guard unit)Helyg Derwyddon50 Infline  635
23DEviera's Dhole Mercenaries(militia/guard unit)Helyg Derwyddon39 Infline  607
24DFendrel Fire(militia/guard unit)Helyg Derwyddon47 Archline  751
25DIron Guardians(militia/guard unit)Helyg Derwyddon45 Infline  632
26DIron Guardians(militia/guard unit)Helyg Derwyddon12 Infbox  303
27DMorek Royal Guard(militia/guard unit)Helyg Derwyddon29 Infline  491
28D Noble GuardsWolfgangHelyg Derwyddon20 Infline  293


Total:
10 attackers (246 Inf, 518 MI, 140 Arch, 236 SF)
18 defenders (323 Inf, 266 Arch, 42 SF)
Total combat strengths: 14578 vs. 9193
The region owner Helyg Derwyddon and their allies defend.
The Astrum troops attack because they are at war with Helyg Derwyddon.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Fortress (5).

Count Nezar Druezar is spotted wearing the Nosferatus' Plate Mail of Atamara.
Strategos Sir Kihalin Lapallanch is spotted wearing the Wicked Ring of the Republic of Fwuvoghor.
Count Nezar Druezar is spotted wielding the Cruel Arrow of Loyalty.
Count Goriad Gabanus is spotted reading from the Black Canon of Trust.
Sir Kihalin Lapallanch, Strategos of Astrum, Knight of Freke, Marshal of the Western Expedition takes command of his army. They deploy in no particular formation.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  6 (148-I)
7 (140-A)
9 (98-I)
1 (42-S)
2 (208-M)
3 (50-S)
4 (55-S)
5 (137-M)
8 (173-M)
10 (89-S)
    11 (67-A)
12 (43-I)
13 (25-S)
14 (17-S)
15 (48-A)
16 (40-I)
17 (29-I)
18 (16-I)
19 (36-A)
20 (35-A)
21 (33-A)
22 (50-I)
23 (39-I)
24 (47-A)
25 (45-I)
26 (12-I)
27 (29-I)
28 (20-I)
   

Elwing's Eldar (21) have no enemy in range and hold their fire.
Druids of Ash (15) have no enemy in range and hold their fire.
Cantabrus Indomitus (4) fire on Fendrel Fire (24), scoring 308 hits.
Elwing's Eldar (19) have no enemy in range and hold their fire.
Archer Auxilia (11) have no enemy in range and hold their fire.
Hiems (10) fire on Druid Elders of the Fox (13), scoring 747 hits.
Bright Banners (2) move closer to get better shots.
Fendrel Fire (24) fire on Bright Banners (2), scoring 296 hits.
Blind Dervishes (1) fire on Emerald Spears (22), scoring 308 hits.
Brothers of Faith (3) fire on Iron Guardians (25), scoring 497 hits.
Starlight Guardians (7) move closer to get better shots.
Daimon Slayers (5) move closer to get better shots.
The Blue Rangers and White Maces (8) move closer to get better shots.
Elwing's Eldar (20) fire on The Blue Rangers and White Maces (8), scoring 157 hits.
Total ranged hits suffered: Attackers: 453, Defenders: 1860
Elemian Legion (6) and Z. Infantry (9) advance towards the enemy.
Noble Guards (28), Elwing's Black Swans (18), Eviera's Dhole Mercenaries (23), Morek Royal Guard (27), Druids of Donghaiwei (16), Druid Elders of the Fox (14), Iron Guardians (26), Emerald Spears (22), Elwing's Black Swans (17), Bloodmoon Bingers (12), Iron Guardians (25) and Druid Elders of the Fox (13) move forward to take up positions at the outer wall.


Bright Banners (2) take 296 hits from archer fire, which cause 6 casualties.
Fendrel Fire (24) take 250 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Emerald Spears (22) take 197 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Iron Guardians (25) take 319 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
The Blue Rangers and White Maces (8) take 157 hits from archer fire, which cause 4 casualties.
Druid Elders of the Fox (13) take 479 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Total hits suffered: Attackers: 453 (0 from close combat and 453 from ranged), Defenders: 1245 (0 from close combat and 1245 from ranged)
Total casualties: 10 attackers, 25 defenders
Turn No. 2

   1 (42-S)
3 (50-S)
4 (55-S)
6 (148-I)
7 (140-A)
9 (98-I)
10 (89-S)
2 (202-M)
5 (137-M)
8 (169-M)
  12 (43-I)
13 (16-S)
14 (17-S)
16 (40-I)
17 (29-I)
18 (16-I)
22 (46-I)
23 (39-I)
25 (39-I)
26 (12-I)
27 (29-I)
28 (20-I)
11 (67-A)
15 (48-A)
19 (36-A)
20 (35-A)
21 (33-A)
24 (41-A)
   

Bright Banners (2) fire on Eviera's Dhole Mercenaries (23), scoring 711 hits.
Blind Dervishes (1) fire on Bloodmoon Bingers (12), scoring 492 hits.
Druids of Ash (15) fire on The Blue Rangers and White Maces (8), scoring 169 hits.
Daimon Slayers (5) fire on Emerald Spears (22), scoring 610 hits.
Elwing's Eldar (20) fire on The Blue Rangers and White Maces (8), scoring 157 hits.
Starlight Guardians (7) fire on Druids of Donghaiwei (16), scoring 603 hits.
Archer Auxilia (11) fire on Bright Banners (2), scoring 191 hits.
Cantabrus Indomitus (4) fire on Druid Elders of the Fox (14), scoring 392 hits.
Elwing's Eldar (19) fire on The Blue Rangers and White Maces (8), scoring 128 hits.
Elwing's Eldar (21) fire on Daimon Slayers (5), scoring 117 hits.
The Blue Rangers and White Maces (8) fire on Iron Guardians (25), scoring 633 hits.
Fendrel Fire (24) fire on Bright Banners (2), scoring 245 hits.
Hiems (10) fire on Druid Elders of the Fox (13), scoring 755 hits.
Brothers of Faith (3) fire on Morek Royal Guard (27), scoring 381 hits.
Total ranged hits suffered: Attackers: 1007, Defenders: 4577
Elemian Legion (6) and Z. Infantry (9) advance towards the enemy.
Elwing's Black Swans (17), Noble Guards (28), Druid Elders of the Fox (13), Eviera's Dhole Mercenaries (23), Druid Elders of the Fox (14), Druids of Donghaiwei (16), Bloodmoon Bingers (12), Emerald Spears (22), Elwing's Black Swans (18), Iron Guardians (26), Morek Royal Guard (27) and Iron Guardians (25) hold their positions at the outer wall, waiting for the attack.


Bright Banners (2) take 436 hits from archer fire, which cause 9 casualties.
Daimon Slayers (5) take 117 hits from archer fire, which cause 2 casualties.
Druid Elders of the Fox (13) take 484 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Eviera's Dhole Mercenaries (23) take 456 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Druid Elders of the Fox (14) take 251 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Druids of Donghaiwei (16) take 387 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Bloodmoon Bingers (12) take 315 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Emerald Spears (22) take 391 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
The Blue Rangers and White Maces (8) take 454 hits from archer fire, which cause 11 casualties.
Morek Royal Guard (27) take 244 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Iron Guardians (25) take 406 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Total hits suffered: Attackers: 1007 (0 from close combat and 1007 from ranged), Defenders: 2934 (0 from close combat and 2934 from ranged)
Total casualties: 22 attackers, 58 defenders
Turn No. 3

   1 (42-S)
3 (50-S)
4 (55-S)
7 (140-A)
10 (89-S)
2 (193-M)
5 (135-M)
6 (148-I)
8 (158-M)
9 (98-I)
  12 (36-I)
14 (13-S)
16 (31-I)
17 (29-I)
18 (16-I)
22 (38-I)
23 (30-I)
25 (31-I)
26 (12-I)
27 (24-I)
28 (20-I)
11 (67-A)
15 (48-A)
19 (36-A)
20 (35-A)
21 (33-A)
24 (41-A)
   

Bright Banners (2) fire on Bloodmoon Bingers (12), scoring 1227 hits.
Elwing's Eldar (21) fire on Elemian Legion (6), scoring 135 hits.
Druids of Ash (15) fire on Elemian Legion (6), scoring 198 hits.
Elwing's Eldar (19) fire on The Blue Rangers and White Maces (8), scoring 102 hits.
Elwing's Eldar (20) fire on Daimon Slayers (5), scoring 93 hits.
Archer Auxilia (11) fire on The Blue Rangers and White Maces (8), scoring 273 hits.
Blind Dervishes (1) fire on Eviera's Dhole Mercenaries (23), scoring 553 hits.
Starlight Guardians (7) fire on Emerald Spears (22), scoring 431 hits.
Hiems (10) fire on Elwing's Black Swans (17), scoring 1396 hits.
Cantabrus Indomitus (4) fire on Druids of Donghaiwei (16), scoring 512 hits.
Fendrel Fire (24) fire on Daimon Slayers (5), scoring 325 hits.
Brothers of Faith (3) fire on Iron Guardians (25), scoring 285 hits.
The Blue Rangers and White Maces (8) fire on Druid Elders of the Fox (14), scoring 611 hits.
Daimon Slayers (5) fire on Morek Royal Guard (27), scoring 653 hits.
Total ranged hits suffered: Attackers: 1126, Defenders: 5668
Elemian Legion (6) and Z. Infantry (9) advance towards the enemy.
Druid Elders of the Fox (14), Emerald Spears (22), Iron Guardians (26), Noble Guards (28), Morek Royal Guard (27), Eviera's Dhole Mercenaries (23), Iron Guardians (25), Elwing's Black Swans (18), Elwing's Black Swans (17), Druids of Donghaiwei (16) and Bloodmoon Bingers (12) hold their positions at the outer wall, waiting for the attack.


Druid Elders of the Fox (14) take 392 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Emerald Spears (22) take 276 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Morek Royal Guard (27) take 419 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Eviera's Dhole Mercenaries (23) take 354 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Elemian Legion (6) take 333 hits from archer fire, which cause 7 casualties.
Iron Guardians (25) take 183 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Elwing's Black Swans (17) take 895 hits from archer fire (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield.
Druids of Donghaiwei (16) take 328 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
The Blue Rangers and White Maces (8) take 375 hits from archer fire, which cause 9 casualties.
Daimon Slayers (5) take 418 hits from archer fire, which cause 9 casualties.
Regstav Pryde, Count of Libiddo has been wounded by Elwing's Eldar (20).
Bloodmoon Bingers (12) take 787 hits from archer fire (reduced due to fortifications), which cause 16 casualties.
Total hits suffered: Attackers: 1126 (0 from close combat and 1126 from ranged), Defenders: 3634 (0 from close combat and 3634 from ranged)
Total casualties: 25 attackers, 73 defenders
Turn No. 4

   1 (42-S)
3 (50-S)
4 (55-S)
7 (140-A)
10 (89-S)
2 (193-M)
5 (126-M)
8 (149-M)
6 (141-I)
9 (98-I)
 12 (20-I)
16 (24-I)
18 (16-I)
22 (32-I)
23 (23-I)
25 (27-I)
26 (12-I)
27 (16-I)
28 (20-I)
11 (67-A)
15 (48-A)
19 (36-A)
20 (35-A)
21 (33-A)
24 (41-A)
   

Daimon Slayers (5) fire on Emerald Spears (22), scoring 515 hits.
Bright Banners (2) fire on Iron Guardians (25), scoring 728 hits.
Elwing's Eldar (20) fire on Elemian Legion (6), scoring 216 hits.
Archer Auxilia (11) fire on Elemian Legion (6), scoring 330 hits.
Fendrel Fire (24) fire on Z. Infantry (9), scoring 277 hits.
Cantabrus Indomitus (4) fire on Eviera's Dhole Mercenaries (23), scoring 414 hits.
Brothers of Faith (3) fire on Druids of Donghaiwei (16), scoring 519 hits.
Starlight Guardians (7) fire on Bloodmoon Bingers (12), scoring 503 hits.
Hiems (10) fire on Elwing's Black Swans (18), scoring 598 hits.
Elwing's Eldar (19) fire on Elemian Legion (6), scoring 182 hits.
Elwing's Eldar (21) fire on Z. Infantry (9), scoring 154 hits.
Blind Dervishes (1) fire on Iron Guardians (26), scoring 572 hits.
The Blue Rangers and White Maces (8) fire on Morek Royal Guard (27), scoring 566 hits.
Druids of Ash (15) fire on Elemian Legion (6), scoring 270 hits.
Total ranged hits suffered: Attackers: 1429, Defenders: 4415
Elemian Legion (6) and Z. Infantry (9) advance towards the enemy.
Eviera's Dhole Mercenaries (23), Iron Guardians (26), Druids of Donghaiwei (16), Morek Royal Guard (27), Bloodmoon Bingers (12), Iron Guardians (25), Noble Guards (28), Elwing's Black Swans (18) and Emerald Spears (22) hold their positions at the outer wall, waiting for the attack.


Eviera's Dhole Mercenaries (23) take 265 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Iron Guardians (26) take 367 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Druids of Donghaiwei (16) take 333 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Morek Royal Guard (27) take 363 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Elemian Legion (6) take 998 hits from archer fire, which cause 20 casualties.
Bloodmoon Bingers (12) take 322 hits from archer fire (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Iron Guardians (25) take 467 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Elwing's Black Swans (18) take 383 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Emerald Spears (22) take 330 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Z. Infantry (9) take 431 hits from archer fire, which cause 14 casualties.
Total hits suffered: Attackers: 1429 (0 from close combat and 1429 from ranged), Defenders: 2830 (0 from close combat and 2830 from ranged)
Total casualties: 34 attackers, 57 defenders
Turn No. 5

   1 (42-S)
3 (50-S)
4 (55-S)
7 (140-A)
10 (89-S)
2 (193-M)
5 (126-M)
8 (149-M)
  6 (121-I)
9 (84-I)
16 (17-I)
18 (8-I)
22 (25-I)
23 (18-I)
25 (18-I)
26 (5-I)
28 (20-I)
11 (67-A)
15 (48-A)
19 (36-A)
20 (35-A)
21 (33-A)
24 (41-A)
   

Hiems (10) fire on Emerald Spears (22), scoring 1043 hits.
Cantabrus Indomitus (4) fire on Eviera's Dhole Mercenaries (23), scoring 306 hits.
Starlight Guardians (7) fire on Noble Guards (28), scoring 574 hits.
The Blue Rangers and White Maces (8) fire on Iron Guardians (25), scoring 572 hits.
Daimon Slayers (5) fire on Druids of Donghaiwei (16), scoring 758 hits.
Elwing's Eldar (19) fire on Elemian Legion (6), scoring 397 hits.
Fendrel Fire (24) fire on Elemian Legion (6), scoring 395 hits.
Druids of Ash (15) fire on Z. Infantry (9), scoring 402 hits.
Blind Dervishes (1) fire on Elwing's Black Swans (18), scoring 510 hits.
Brothers of Faith (3) fire on Iron Guardians (26), scoring 462 hits.
Elwing's Eldar (21) fire on Elemian Legion (6), scoring 318 hits.
Elwing's Eldar (20) fire on Z. Infantry (9), scoring 247 hits.
Bright Banners (2) fire on Eviera's Dhole Mercenaries (23), scoring 793 hits.
Archer Auxilia (11) fire on Z. Infantry (9), scoring 415 hits.
Total ranged hits suffered: Attackers: 2174, Defenders: 5018
Z. Infantry (9) scale the fortifications (reduced combat effectiveness for this turn).
Elemian Legion (6) scale the fortifications (reduced combat effectiveness for this turn).
Druids of Donghaiwei (16) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Astrum banners are visible in the melee.
1 Helyg Derwyddon banners are visible in the melee.
Druids of Donghaiwei (16) score 239 hits on Elemian Legion (6).
Z. Infantry (9) score 20 hits on Iron Guardians (25).
Z. Infantry (9) score 17 hits on Eviera's Dhole Mercenaries (23).
Z. Infantry (9) score 7 hits on Iron Guardians (26).
Z. Infantry (9) score 11 hits on Elwing's Black Swans (18).
Z. Infantry (9) score 31 hits on Emerald Spears (22).
Z. Infantry (9) score 26 hits on Noble Guards (28).
Iron Guardians (26) score 136 hits on Z. Infantry (9).
Elemian Legion (6) score 147 hits on Druids of Donghaiwei (16) (256 before overkill).
Eviera's Dhole Mercenaries (23) score 252 hits on Z. Infantry (9).
Iron Guardians (25) score 203 hits on Z. Infantry (9).
Noble Guards (28) score 142 hits on Z. Infantry (9).
Elwing's Black Swans (18) score 189 hits on Z. Infantry (9).
Emerald Spears (22) score 359 hits on Z. Infantry (9).
Total close combat hits suffered: Attackers: 1520, Defenders: 259 (368 before overkill)

Druids of Donghaiwei (16) take 580 hits (94 in close combat, 486 from archer fire) (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
Z. Infantry (9) take 2345 hits (1281 in close combat, 1064 from archer fire), which cause 74 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Iron Guardians (26) take 300 hits (4 in close combat, 296 from archer fire) (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Elemian Legion (6) take 1349 hits (239 in close combat, 1110 from archer fire), which cause 26 casualties, throwing them back from the fortifications.
Eviera's Dhole Mercenaries (23) take 715 hits (11 in close combat, 704 from archer fire) (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Iron Guardians (25) take 380 hits (13 in close combat, 367 from archer fire) (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Noble Guards (28) take 385 hits (17 in close combat, 368 from archer fire) (reduced due to fortifications), which cause 10 casualties. One Helyg Derwyddon banner is lost.
Wolfgang Haden, Steward of Taishan has been wounded by Starlight Guardians (7).
Elwing's Black Swans (18) take 334 hits (7 in close combat, 327 from archer fire) (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Emerald Spears (22) take 689 hits (20 in close combat, 669 from archer fire) (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 3694 (1520 from close combat and 2174 from ranged), Defenders: 3383 (166 from close combat and 3217 from ranged)
Total casualties: 100 attackers, 71 defenders
Turn No. 6

   1 (42-S)
3 (50-S)
4 (55-S)
7 (140-A)
10 (89-S)
2 (193-M)
5 (126-M)
8 (149-M)
  6 (95-I)
28 (10-I)
11 (67-A)
15 (48-A)
19 (36-A)
20 (35-A)
21 (33-A)
24 (41-A)
   

The Blue Rangers and White Maces (8) fire on Noble Guards (28), scoring 593 hits.
Druids of Ash (15) fire on Elemian Legion (6), scoring 275 hits.
Hiems (10) fire on Noble Guards (28), scoring 1354 hits.
Elwing's Eldar (19) fire on Elemian Legion (6), scoring 307 hits.
Fendrel Fire (24) fire on Elemian Legion (6), scoring 417 hits.
Brothers of Faith (3) fire on Noble Guards (28), scoring 739 hits.
Cantabrus Indomitus (4) fire on Noble Guards (28), scoring 586 hits.
Daimon Slayers (5) fire on Noble Guards (28), scoring 564 hits.
Starlight Guardians (7) fire on Noble Guards (28), scoring 648 hits.
Elwing's Eldar (21) fire on Elemian Legion (6), scoring 211 hits.
Bright Banners (2) fire on Noble Guards (28), scoring 605 hits.
Archer Auxilia (11) fire on Elemian Legion (6), scoring 376 hits.
Blind Dervishes (1) fire on Noble Guards (28), scoring 336 hits.
Elwing's Eldar (20) fire on Elemian Legion (6), scoring 319 hits.
Total ranged hits suffered: Attackers: 1905, Defenders: 5425
Elemian Legion (6) scale the fortifications (reduced combat effectiveness for this turn).
Noble Guards (28) hold their positions at the outer wall, waiting for the attack.


Close Combat (Defender Line 1):
7 Astrum banners are visible in the melee.
Noble Guards (28) score 127 hits on Elemian Legion (6).
Elemian Legion (6) score 78 hits on Noble Guards (28) (183 before overkill).
Total close combat hits suffered: Attackers: 127, Defenders: 78 (183 before overkill)

Noble Guards (28) take 3528 hits (50 in close combat, 3478 from archer fire) (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Wolfgang Haden, Steward of Taishan has been wounded by Elemian Legion (6).
Elemian Legion (6) take 2032 hits (127 in close combat, 1905 from archer fire), which cause 40 casualties, throwing them back from the fortifications, causing another 10 casualties.
Total hits suffered: Attackers: 2032 (127 from close combat and 1905 from ranged), Defenders: 3528 (50 from close combat and 3478 from ranged)
Total casualties: 50 attackers, 10 defenders
Turn No. 7

   1 (42-S)
3 (50-S)
4 (55-S)
7 (140-A)
10 (89-S)
2 (193-M)
5 (126-M)
8 (149-M)
  6 (45-I)
 11 (67-A)
15 (48-A)
19 (36-A)
20 (35-A)
21 (33-A)
24 (41-A)
   

Druids of Ash (15) fire on Elemian Legion (6), scoring 305 hits.
Bright Banners (2) move closer to get better shots.
Elwing's Eldar (20) fire on Elemian Legion (6), scoring 294 hits.
Archer Auxilia (11) fire on Elemian Legion (6), scoring 580 hits.
Elwing's Eldar (19) fire on Elemian Legion (6), scoring 200 hits.
Starlight Guardians (7) move closer to get better shots.
Brothers of Faith (3) fire on Fendrel Fire (24), scoring 304 hits.
Elwing's Eldar (21) fire on Elemian Legion (6), scoring 343 hits.
Blind Dervishes (1) fire on Archer Auxilia (11), scoring 703 hits.
Hiems (10) fire on Druids of Ash (15), scoring 938 hits.
Cantabrus Indomitus (4) fire on Elwing's Eldar (19), scoring 212 hits.
Daimon Slayers (5) move closer to get better shots.
The Blue Rangers and White Maces (8) move closer to get better shots.
Fendrel Fire (24) fire on Elemian Legion (6), scoring 477 hits.
Total ranged hits suffered: Attackers: 2199, Defenders: 2157
Elemian Legion (6) scale the fortifications (reduced combat effectiveness for this turn).


Druids of Ash (15) take 763 hits from archer fire (reduced due to fortifications), which cause 25 casualties.
Elemian Legion (6) take 2199 hits from archer fire, which cause 43 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Lily Elemia, Dame of Freke has been wounded by Elwing's Eldar (20).
Archer Auxilia (11) take 572 hits from archer fire (reduced due to fortifications), which cause 27 casualties.
Elwing's Eldar (19) take 172 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Fendrel Fire (24) take 247 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Total hits suffered: Attackers: 2199 (0 from close combat and 2199 from ranged), Defenders: 1754 (0 from close combat and 1754 from ranged)
Total casualties: 43 attackers, 64 defenders
Turn No. 8

   1 (42-S)
3 (50-S)
4 (55-S)
10 (89-S)
7 (140-A)
2 (193-M)
5 (126-M)
8 (149-M)
  11 (40-A)
15 (23-A)
19 (30-A)
20 (35-A)
21 (33-A)
24 (35-A)
   

Daimon Slayers (5) fire on Fendrel Fire (24), scoring 553 hits.
Blind Dervishes (1) fire on Archer Auxilia (11), scoring 397 hits.
Elwing's Eldar (21) fire on Bright Banners (2), scoring 169 hits.
Elwing's Eldar (19) fire on Bright Banners (2), scoring 204 hits.
Elwing's Eldar (20) fire on The Blue Rangers and White Maces (8), scoring 194 hits.
Brothers of Faith (3) fire on Druids of Ash (15), scoring 263 hits.
Hiems (10) fire on Elwing's Eldar (20), scoring 751 hits.
Archer Auxilia (11) fire on Bright Banners (2), scoring 163 hits.
Fendrel Fire (24) fire on Bright Banners (2), scoring 392 hits.
The Blue Rangers and White Maces (8) fire on Elwing's Eldar (21), scoring 756 hits.
Druids of Ash (15) fire on Daimon Slayers (5), scoring 204 hits.
Cantabrus Indomitus (4) fire on Elwing's Eldar (19), scoring 242 hits.
Bright Banners (2) fire on Elwing's Eldar (19), scoring 1072 hits.
Starlight Guardians (7) fire on Druids of Ash (15), scoring 414 hits.
Total ranged hits suffered: Attackers: 1326, Defenders: 4448


Daimon Slayers (5) take 204 hits from archer fire, which cause 4 casualties.
Elwing's Eldar (21) take 615 hits from archer fire (reduced due to fortifications), which cause 21 casualties, making the unit retreat from the battlefield.
Elwing's Eldar (19) take 1068 hits from archer fire (reduced due to fortifications), which cause 30 casualties, wiping the unit out.
Elwing's Eldar (20) take 611 hits from archer fire (reduced due to fortifications), which cause 20 casualties.
Archer Auxilia (11) take 323 hits from archer fire (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Fendrel Fire (24) take 450 hits from archer fire (reduced due to fortifications), which cause 11 casualties.
The Blue Rangers and White Maces (8) take 194 hits from archer fire, which cause 5 casualties.
Druids of Ash (15) take 550 hits from archer fire (reduced due to fortifications), which cause 18 casualties, making the unit retreat from the battlefield.
Bright Banners (2) take 928 hits from archer fire, which cause 19 casualties.
Total hits suffered: Attackers: 1326 (0 from close combat and 1326 from ranged), Defenders: 3617 (0 from close combat and 3617 from ranged)
Total casualties: 28 attackers, 115 defenders
Turn No. 9

   1 (42-S)
3 (50-S)
4 (55-S)
10 (89-S)
7 (140-A)
2 (174-M)
5 (122-M)
8 (144-M)
  20 (15-A)
24 (24-A)
   

Cantabrus Indomitus (4) fire on Fendrel Fire (24), scoring 354 hits.
Brothers of Faith (3) fire on Elwing's Eldar (20), scoring 625 hits.
Hiems (10) fire on Fendrel Fire (24), scoring 1111 hits.
Bright Banners (2) fire on Elwing's Eldar (20), scoring 697 hits.
Starlight Guardians (7) fire on Fendrel Fire (24), scoring 479 hits.
The Blue Rangers and White Maces (8) fire on Elwing's Eldar (20), scoring 666 hits.
Fendrel Fire (24) fire on Daimon Slayers (5), scoring 260 hits.
Blind Dervishes (1) fire on Fendrel Fire (24), scoring 344 hits.
Daimon Slayers (5) fire on Elwing's Eldar (20), scoring 727 hits.
Elwing's Eldar (20) fire on Bright Banners (2), scoring 129 hits.
Total ranged hits suffered: Attackers: 389, Defenders: 5003


The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Bright Banners (2) take 129 hits from archer fire, which cause 3 casualties.
Fendrel Fire (24) take 1860 hits from archer fire (reduced due to fortifications), which cause 24 casualties, wiping the unit out.
Daimon Slayers (5) take 260 hits from archer fire, which cause 5 casualties.
Elwing's Eldar (20) take 2207 hits from archer fire (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Total hits suffered: Attackers: 389 (0 from close combat and 389 from ranged), Defenders: 4067 (0 from close combat and 4067 from ranged)
Total casualties: 8 attackers, 39 defenders
Attacker Victory!
The battle does minor damage to the local infrastructure. Production falls 4 %.
The local roads network has also been damaged.
The battle does 21 % damage to the fortifications.