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Ranks and hierarchy are central to a feudal system. Your rank, i.e. your position within the hierarchy, determines your potential positions, tax income, information available to you and many other details of importance. Advancing within the realm hierarchy is an important personal goal for every noble, but only a few can stand at the top.


The lowest rank of the game. For a noble, this rank is reachable only through the committing of dishonorable acts. Unknown commoners are considered outlaws. If an outlaw is captured he can be executed by the imprisoning realm's judge without a prior ban.
The highest possible rank achievable for a commoner. A freeman can walk about as he pleases, and does not risk execution out-of-hand if he is captured or arrested.
Your initial rank for a new character, the noble is a noble without alignment, not having sworn fealty to any lord. He will most likely have a minimal income, and has no estate.
A full noble, having sworn fealty to a lord and thus having integrated himself fully into the realm hierarchy. In return the knight will receive a portion of the region's tax income, equivalent to the percentage of the region his estate controls. The most common rank within most realms. A knight has an estate in his liege lord's region, and full access to all functions available to a noble. A knight can be appointed as a local lord.
Lord (Baron/Count/Marquis/etc.)
Landed nobility, a knight who has been entrusted with a region of the realm. In addition to knightly activities, landed nobility also control the region entrusted to them and has many local command options. Lords can take an estate in their region, or be without one.
Region lords (barons, counts and marquises) can swear fealty to a duke, adding their region to his duchy. A duke can be lord of a region in his own duchy.
Nobles with direct ties to the royal family. This rank is limited to the current ruler and members of his family, as well as former rulers and their family members if they were within the realm at the time of his rulership. Nobles joining the realm later may claim royal blood, but their claims are usually disputed or weak and do not affect the effective rank. Royalty cannot be banned from the realm.


Region lords (barons, counts and marquises) can swear fealty to a duke, adding their region to his duchy. A duchy is a local power structure below the realm level. The duchy consists of a duke and all regions sworn to that duke. All regions must be part of a duchy.

See Also