Falasan Inquirer/Archive/maybattle7

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The Great Patriotic War


First Siege of Anost (22nd of May, 2007)


No.RoleUnitCommanderRealmUnitFormationCS
1A-~BF~- Fury of FalasanAshtonFalasan30 Archline  382
2A6th EaglesRanDominoAsh Sea Islands30 Archline  327
3A=R= Hegado StormwrathsSarrathAsh Sea Islands25 Infwedge  325
4ABand of the HawkBragnixFalasan30 Infwedge  280
5ABelgaerTerciel AbhorsenFalasan23 Infwedge  247
6ABlack ArrerzGollumFalasan49 Archline  513
7ABlack GuardImrahilFalasan34 Infwedge  397
8ABlack Rose KnightsKidoFalasan31 Cavwedge  544
9ABUR | Galdio SerpensAlbertusAsh Sea Islands30 Infwedge  327
10ABUR | Last LineHagariousAsh Sea Islands30 Archline  341
11ABUR | Melchior's MemoryJonathanAsh Sea Islands32 Archline  396
12ABUR | Shakespearean GuardPUCKAsh Sea Islands33 Infwedge  291
13ABUR | Valorian HighguardDragonisAsh Sea Islands30 Infwedge  427
14AChaaaaaaaaaaaaaaaaaarge!!!!!!!HeedFalasan16 Cavwedge  339
15AChargers of DurandalOrl FaneFalasan19 Cavwedge  293
16ADakhir's RevengeFridaFalasan19 Infwedge  314
17AFalasan BowsMurdoFalasan27 Archline  280
18AFalasan GuardsHamFalasan20 Infbox  247
19AFor HonorTrumpet IIFalasan26 Infwedge  286
20AG ForceGiseleFalasan13 Infwedge  317
21AHighlandersAngusFalasan17 Infwedge  284
22AHSG | Ash'rily DestriersLandesredAsh Sea Islands15 Cavwedge  310
23AHSG | Flett's BandAlfraedAsh Sea Islands39 Infwedge  431
24AHSG | Leorc LongbowsJenaviaAsh Sea Islands40 Archline  338
25AHSG | PeacemakersElmoAsh Sea Islands40 Infwedge  427
26AHSG | RedemptionDoc's RevengeAsh Sea Islands62 Infwedge  726
27AHSG | Skillet Wielding LepersSelesredAsh Sea Islands22 Infwedge  268
28AHSG| Silver Short SwordsmenRichard the CourageousAsh Sea Islands40 Infwedge  326
29Alocus of triumphLouisFalasan20 Infwedge  361
30AMenedor Sword MarinesDoblaFalasan30 Infwedge  311
31AMetal OrgyVeljkoAsh Sea Islands20 Infwedge  325
32Amy little slashersjellenaFalasan8 Infwedge  170
33APersonal GuardForwardFalasan19 Infwedge  258
34APride of DaxXadiusFalasan32 Infwedge  261
35AReloadersVenomAsh Sea Islands37 Infline  338
36ARevisitHauntFalasan18 Infwedge  202
37ARonan's RaidersRonanFalasan28 Cavwedge  301
38ASt. Ives ArchersKaiFalasan18 Archline  246
39AThe Cloaked OnesZephimyrAsh Sea Islands19 Infwedge  202
40AThe Red Bees IVJerichoFalasan29 Archline  349
41ATucha InfantryDezNutzFalasan14 Infwedge  276
42AVader's FistVaderFalasan10 Infbox  162
43AWandering SwordsmenRhysFalasan18 Infline  372
44AXXIV Legio PrincipesFurius SilvaFalasan16 Infwedge  267
45A~=B.A=~ Whitestone GuardsBrandorFalasan14 Cavwedge  240
46A~=B.A=~ BigBadWolvesHanselFalasan23 Infwedge  473
47A~=B.A=~ DbackRavensFalasan27 Infwedge  473
48A~=B.A=~ Jerrins MenJerrinFalasan24 Infwedge  438
49A~=B.A=~ Lasten's LionsLastenFalasan15 Infwedge  278
50A~=B.A=~ Menedor Loyal InfantryWillemFalasan21 Infwedge  291
51A~=B.A=~ Reilwin's RoguesReilwinFalasan29 Infwedge  367
52A~=B.A=~ The Black SwordsLetoFalasan19 Infwedge  307
53A~=B.A=~ the PeltashJamboFalasan17 MIbox  274
54A~=B.A=~ WineDrinkersKillerFalasan22 Infwedge  417
55A~=B.F=~ Cloth-yard RangersTatharFalasan28 Archline  346
56A~=B.F=~ Justice's EdgeTelvanyFalasan20 Infwedge  167
57A~=BA=~ St. Ives LancersJustinFalasan25 Infwedge  334
58A~=BA=~The SanctuaryBarryFalasan13 Infbox  180
59A~A~Mapan BerserkersRattleAsh Sea Islands46 Infwedge  449
60A~W~ DiamondbacksMarcoAsh Sea Islands15 Infwedge  237
61A~W~ OMG Ponies!HarlequinAsh Sea Islands24 Cavwedge  419
62A~W~ PythonMelindaAsh Sea Islands20 Infwedge  319
63A~W~ Takeda RangersShingenAsh Sea Islands19 Archline  320
64A~W~ Undead Bunny BrigadeSamanthaAsh Sea Islands29 MIline  325
65A€ Tichi VelitesHenriAsh Sea Islands40 Archline  375
66D1st HoplitesEpaminondaEston20 Infline  279
67DAerial AssualtIssacEston15 Archline  218
68DArchers from AnostDaphneEston25 Archline  347
69DAriston GuardBasilEston30 Infline  484
70DAriston Old Guard(militia/guard unit)Eston12 Infline  302
71DArrow Fiends of NazamrothBenjaminEston20 Archline  340
72DBall Breakers(militia/guard unit)Eston16 Infbox  337
73DBelegmon Archers 3LyonesseEston28 Archline  400
74DBeziel's WrathAchtonEston14 Infline  265
75DBlades of the NorthVilhelmEston15 Infline  236
76DBows of Dondor(militia/guard unit)Eston13 Archline  330
77DCarak's BladeAldranonEston20 Infline  283
78DChampions of MassillionBaenorEston7 Infline  147
79DChampions of MassillionVeronicaEston20 Infline  267
80DCherub GuardSennaEston49 Infline  361
81DCrimson Moon SamuraiNobukageEston18 Infline  271
82DDe Bardt's Loyal ThanesJean AlainEston29 Infline  452
83DDe Bardt's StalwartsJohannEston5 MIline  116
84DDervishesDaerikEston29 Infline  334
85Ddo or dieAvoozlEston14 SFline  334
86DDondor LongbowmenTamarilEston21 Archline  381
87DEmarama Heavy InfantryLukaEston6 Infline  175
88DEmarama VanguardKealanEston8 Cavline  311
89DEntreri's PrideArturiusEston27 Infline  336
90DEspada CaliceFineasEston16 Infline  271
91DFar EyesMortimerEston25 Archline  269
92DFlatfoot SwordsmenCeriEston20 Infline  227
93DGround PoundersDalarinEston15 Infline  153
94DHellfire Arrow Slingers(militia/guard unit)Eston14 Archline  348
95DHsieh Family GaurdChiverEston14 SFline  445
96DImmigrantsZariusEston11 Infline  130
97DKelley InfantryMoraEston21 Infline  213
98DKnights of O'HlomhairDaighEston10 Infline  150
99DKyler's Killers(militia/guard unit)Eston16 Archline  264
100DKyler's KillersKylerEston4 Archline  105
101DLacirith KnightsLoganEston26 Cavline  440
102DLast HopeDrianEston30 Infline  299
103DMalor Mounted HostElaninaEston25 Cavline  463
104DMasamunePepoEston25 Infline  190
105DMight of CúchulainSeamusEston16 Infline  175
106DMyrn'tek's MaulersMyrn'tekEston21 Archline  253
107DNiccolo's PrideNiccoloEston20 Infline  247
108DOakheart GuardsEdwinEston23 Infline  342
109DPack of clubmanEsselEston19 Infline  167
110DPersonal GuardMohannadEston21 Infline  138
111DPersonal Guard(militia/guard unit)Eston11 Infbox  281
112DRain Bow Warriors(militia/guard unit)Eston13 Archline  321
113DRangers of HawthorneAlexandraEston16 Archline  238
114DReckeles Andrade RidersFernan PerezEston21 Cavline  358
115DRedcloaksLexingtonEston9 Infline  233
116DRemours EliteRemourEston21 Infline  288
117DRoyal HighlandersLukasEston24 Infline  458
118DSerpent GaurdKajEston30 Infbox  296
119DSinclair's Archers IISeanEston30 Archline  220
120DSinclair's Troops IITonjaEston21 Infline  140
121DSting of the ViperViperaEston15 Archline  133
122DSuper Monkey Ninjas of DeathTorikEston31 Infline  414
123DThe Dark SideShephardEston21 Cavbox  399
124DThe ForsakenKaraEston29 Infline  350
125DThe Merry Marching MenGathledEston16 Infline  204
126DTintar Broad SwordsmenZaknafienEston22 Infline  269
127DTip of the SpearSigrothEston19 Infline  231
128DTotentanzCarlomanEston20 Infline  395
129DTranquility of the BalanceKagaminnEston28 Infline  362
130DUnknown warriorsdoomsdayEston21 Infline  300
131DValiantsVardisEston29 Infline  350
132DVigoroceVitoEston15 SFline  521
133DWestgate Pavised ArbalestiersBriceEston18 Archskirmish  329
134DWinter HailTirilynEston15 Archline  190
135DWolf FangHiroEston28 Infline  235


Total:
65 attackers (1083 Inf, 46 MI, 372 Arch, 147 Cav)
70 defenders (918 Inf, 5 MI, 309 Arch, 101 Cav, 43 SF)
Total combat strengths: 21413 vs. 20110

The region owner Eston and their allies defend.
The Falasan troops attack because they are at war with Eston.
The Ash Sea Islands troops attack because they are at war with Eston.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Motte and Bailey (2).
Reilwin, Royal Treasurer of Falasan, Marshal of the Black Army takes command of the attacker forces.
The attackers are set up in no particular formation.
Carloman, Marshal of the Lacirith Army takes command of the defender forces.
The defenders are set up in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 8 (31-C)
14 (16-C)
15 (19-C)
22 (15-C)
37 (28-C)
45 (14-C)
61 (24-C)
 17 (27-A)
35 (37-I)
1 (30-A)
2 (30-A)
3 (25-I)
4 (30-I)
5 (23-I)
6 (49-A)
7 (34-I)
9 (30-I)
10 (30-A)
11 (32-A)
12 (33-I)
13 (30-I)
16 (19-I)
18 (20-I)
19 (26-I)
20 (13-I)
21 (17-I)
23 (39-I)
24 (40-A)
25 (40-I)
26 (62-I)
27 (22-I)
28 (40-I)
29 (20-I)
30 (30-I)
31 (20-I)
32 (8-I)
33 (19-I)
34 (32-I)
36 (18-I)
38 (18-A)
39 (19-I)
40 (29-A)
41 (14-I)
42 (10-I)
43 (18-I)
44 (16-I)
46 (23-I)
47 (27-I)
48 (24-I)
49 (15-I)
50 (21-I)
51 (29-I)
52 (19-I)
53 (17-M)
54 (22-I)
55 (28-A)
56 (20-I)
57 (25-I)
58 (13-I)
59 (46-I)
60 (15-I)
62 (20-I)
63 (19-A)
64 (29-M)
65 (40-A)
 66 (20-I)
67 (15-A)
68 (25-A)
69 (30-I)
70 (12-I)
71 (20-A)
72 (16-I)
73 (28-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (7-I)
79 (20-I)
80 (49-I)
81 (18-I)
82 (29-I)
83 (5-M)
84 (29-I)
85 (14-S)
86 (21-A)
87 (6-I)
89 (27-I)
90 (16-I)
91 (25-A)
92 (20-I)
93 (15-I)
94 (14-A)
95 (14-S)
96 (11-I)
97 (21-I)
98 (10-I)
99 (16-A)
100 (4-A)
102 (30-I)
104 (25-I)
105 (16-I)
106 (21-A)
107 (20-I)
108 (23-I)
109 (19-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
115 (9-I)
116 (21-I)
117 (24-I)
118 (30-I)
119 (30-A)
120 (21-I)
121 (15-A)
122 (31-I)
124 (29-I)
125 (16-I)
126 (22-I)
127 (19-I)
128 (20-I)
129 (28-I)
130 (21-I)
131 (29-I)
132 (15-S)
133 (18-A)
134 (15-A)
135 (28-I)
 88 (8-C)
101 (26-C)
103 (25-C)
114 (21-C)
123 (21-C)
  


Aerial Assualt (67) fire on HSG | Redemption (26), scoring 59 hits.
Rangers of Hawthorne (113) fire on HSG | Redemption (26), scoring 82 hits.
BUR | Last Line (10) fire on Vigoroce (132), scoring 91 hits.
Winter Hail (134) fire on Black Arrerz (6), scoring 140 hits.
Kyler's Killers (99) fire on ~=B.A=~ BigBadWolves (46), scoring 94 hits.
Sting of the Viper (121) fire on ~=B.A=~ Dback (47), scoring 20 hits.
Black Arrerz (6) fire on Ariston Guard (69), scoring 257 hits.
Belegmon Archers 3 (73) fire on ~A~Mapan Berserkers (59), scoring 328 hits.
Arrow Fiends of Nazamroth (71) fire on HSG | Redemption (26), scoring 268 hits.
-~BF~- Fury of Falasan (1) fire on Royal Highlanders (117), scoring 228 hits.
HSG | Leorc Longbows (24) fire on Hsieh Family Gaurd (95), scoring 162 hits.
Bows of Dondor (76) fire on ~=B.A=~ Jerrins Men (48), scoring 179 hits.
Kyler's Killers (100) fire on ~=B.A=~ Dback (47), scoring 68 hits.
Hsieh Family Gaurd (95) fire on HSG | Flett's Band (23), scoring 278 hits.
Sinclair's Archers II (119) fire on BUR | Valorian Highguard (13), scoring 85 hits.
The Red Bees IV (40) fire on De Bardt's Loyal Thanes (82), scoring 149 hits.
Far Eyes (91) fire on ~=B.A=~ WineDrinkers (54), scoring 124 hits.
Archers from Anost (68) fire on HSG | Peacemakers (25), scoring 196 hits.
~=B.A=~ the Peltash (53) hold their fire.
Westgate Pavised Arbalestiers (133) fire on BUR | Melchior's Memory (11), scoring 147 hits.
Hellfire Arrow Slingers (94) fire on Black Guard (7), scoring 160 hits.
De Bardt's Stalwarts (83) fire on € Tichi Velites (65), scoring 26 hits.
do or die (85) fire on Wandering Swordsmen (43), scoring 114 hits.
Dondor Longbowmen (86) fire on ~=B.A=~ Reilwin's Rogues (51), scoring 169 hits.
BUR | Melchior's Memory (11) fire on Super Monkey Ninjas of Death (122), scoring 171 hits.
St. Ives Archers (38) fire on Totentanz (128), scoring 88 hits.
€ Tichi Velites (65) fire on Vigoroce (132), scoring 116 hits.
~W~ Takeda Rangers (63) fire on Tranquility of the Balance (129), scoring 208 hits.
~W~ Undead Bunny Brigade (64) hold their fire.
Vigoroce (132) fire on locus of triumph (29), scoring 253 hits.
6th Eagles (2) fire on Cherub Guard (80), scoring 140 hits.
Myrn'tek's Maulers (106) fire on ~=B.F=~ Cloth-yard Rangers (55), scoring 174 hits.
Falasan Bows (17) fire on The Forsaken (124), scoring 59 hits.
~=B.F=~ Cloth-yard Rangers (55) fire on Valiants (131), scoring 118 hits.
Rain Bow Warriors (112) fire on =R= Hegado Stormwraths (3), scoring 176 hits.
Lacirith Knights (101) stay in their defensive position, awaiting an opportunity to charge.
Emarama Vanguard (88) stay in their defensive position, awaiting an opportunity to charge.
Malor Mounted Host (103) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (123) stay in their defensive position, awaiting an opportunity to charge.
Reckeles Andrade Riders (114) stay in their defensive position, awaiting an opportunity to charge.
~W~ OMG Ponies! (61), Black Rose Knights (8), HSG | Ash'rily Destriers (22), Chargers of Durandal (15), Ronan's Raiders (37), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) and ~=B.A=~ Whitestone Guards (45) ride on, closing in on the defenders.
Tranquility of the Balance (129) leave the fortification, attacking the enemy.
~=BA=~The Sanctuary (58) can not advance, because the front lines are too crowded.
~=B.A=~ The Black Swords (52) can not advance, because the front lines are too crowded.
~=B.A=~ Menedor Loyal Infantry (50) can not advance, because the front lines are too crowded.
BUR | Valorian Highguard (13) can not advance, because the front lines are too crowded.
Wandering Swordsmen (43) can not advance, because the front lines are too crowded.
Pride of Dax (34) can not advance, because the front lines are too crowded.
~=B.F=~ Justice's Edge (56) can not advance, because the front lines are too crowded.
HSG | Redemption (26) can not advance, because the front lines are too crowded.
BUR | Shakespearean Guard (12) can not advance, because the front lines are too crowded.
The Cloaked Ones (39) can not advance, because the front lines are too crowded.
HSG | Peacemakers (25) can not advance, because the front lines are too crowded.
Highlanders (21) can not advance, because the front lines are too crowded.
locus of triumph (29) can not advance, because the front lines are too crowded.
Menedor Sword Marines (30) can not advance, because the front lines are too crowded.
Vader's Fist (42) can not advance, because the front lines are too crowded.
Revisit (36) can not advance, because the front lines are too crowded.
Metal Orgy (31) can not advance, because the front lines are too crowded.
~=B.A=~ Jerrins Men (48) can not advance, because the front lines are too crowded.
~=B.A=~ Lasten's Lions (49) can not advance, because the front lines are too crowded.
BUR | Galdio Serpens (9) can not advance, because the front lines are too crowded.
Black Guard (7) can not advance, because the front lines are too crowded.
Falasan Guards (18) can not advance, because the front lines are too crowded.
G Force (20) can not advance, because the front lines are too crowded.
~=B.A=~ WineDrinkers (54) can not advance, because the front lines are too crowded.
~A~Mapan Berserkers (59) can not advance, because the front lines are too crowded.
~W~ Diamondbacks (60) can not advance, because the front lines are too crowded.
Espada Calice (90) leave the fortification, attacking the enemy.
For Honor (19) can not advance, because the front lines are too crowded.
Belgaer (5) can not advance, because the front lines are too crowded.
HSG | Skillet Wielding Lepers (27) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (51) can not advance, because the front lines are too crowded.
~=B.A=~ BigBadWolves (46) can not advance, because the front lines are too crowded.
Dakhir's Revenge (16) can not advance, because the front lines are too crowded.
HSG| Silver Short Swordsmen (28) can not advance, because the front lines are too crowded.
Personal Guard (33), =R= Hegado Stormwraths (3), HSG | Flett's Band (23), Tucha Infantry (41), my little slashers (32), Band of the Hawk (4), XXIV Legio Principes (44), Reloaders (35), ~=BA=~ St. Ives Lancers (57), ~W~ Python (62) and ~=B.A=~ Dback (47) advance towards the enemy.
Redcloaks (115), Crimson Moon Samurai (81), Super Monkey Ninjas of Death (122), Champions of Massillion (78), Wolf Fang (135), The Merry Marching Men (125), Tintar Broad Swordsmen (126), The Forsaken (124), Kelley Infantry (97), Carak's Blade (77), Might of Cúchulain (105), Blades of the North (75), Valiants (131), Remours Elite (116), Flatfoot Swordsmen (92), Immigrants (96), Entreri's Pride (89), 1st Hoplites (66), Pack of clubman (109), Personal Guard (110), Champions of Massillion (79), Ariston Old Guard (70), Personal Guard (111), Niccolo's Pride (107), Totentanz (128), Emarama Heavy Infantry (87), De Bardt's Loyal Thanes (82), Cherub Guard (80), Unknown warriors (130), Tip of the Spear (127), Ground Pounders (93), Royal Highlanders (117), Dervishes (84), Serpent Gaurd (118), Oakheart Guards (108), Knights of O'Hlomhair (98), Beziel's Wrath (74), Last Hope (102), Masamune (104), Ball Breakers (72), Ariston Guard (69) and Sinclair's Troops II (120) hold their positions at the outer wall, waiting for the attack.

Close Combat:
9 Falasan banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Personal Guard (33) score 129 hits.
=R= Hegado Stormwraths (3) score 224 hits.
Tranquility of the Balance (129) score 250 hits.
HSG | Flett's Band (23) score 198 hits.
Tucha Infantry (41) score 160 hits.
my little slashers (32) score 107 hits.
Band of the Hawk (4) score 128 hits.
XXIV Legio Principes (44) score 237 hits.
Espada Calice (90) score 103 hits.
~=BA=~ St. Ives Lancers (57) score 193 hits.
~W~ Python (62) score 320 hits.
~=B.A=~ Dback (47) score 330 hits.
Total hits suffered: Attackers: 353, Defenders: 1743 (2026 before overkill)

Personal Guard (33) take 99 hits in close combat, which cause 3 casualties.
=R= Hegado Stormwraths (3) take 232 hits (56 in close combat, 176 from archer fire), which cause 7 casualties.
Tranquility of the Balance (129) take 1386 hits (1178 in close combat, 208 from archer fire), which cause 28 casualties, wiping the unit out.
HSG | Flett's Band (23) take 332 hits (54 in close combat, 278 from archer fire), which cause 10 casualties.
Super Monkey Ninjas of Death (122) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tucha Infantry (41) take 38 hits in close combat, which cause 1 casualties.
my little slashers (32) take 42 hits in close combat, which cause 1 casualties.
Band of the Hawk (4) take 30 hits in close combat, which cause 1 casualties.
XXIV Legio Principes (44) take 34 hits in close combat, which cause 1 casualties.
The Forsaken (124) take 15 hits from archer fire (reduced due to fortifications). No casualties.
BUR | Valorian Highguard (13) take 85 hits from archer fire, which cause 2 casualties.
Wandering Swordsmen (43) take 114 hits from archer fire, which cause 3 casualties.
Black Arrerz (6) take 140 hits from archer fire, which cause 6 casualties.
HSG | Redemption (26) take 409 hits from archer fire, which cause 10 casualties.
Valiants (131) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG | Peacemakers (25) take 196 hits from archer fire, which cause 5 casualties.
locus of triumph (29) take 253 hits from archer fire, which cause 5 casualties.
Hsieh Family Gaurd (95) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrins Men (48) take 179 hits from archer fire, which cause 4 casualties.
Totentanz (128) take 22 hits from archer fire (reduced due to fortifications). No casualties.
De Bardt's Loyal Thanes (82) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Cherub Guard (80) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Guard (7) take 160 hits from archer fire, which cause 5 casualties.
Royal Highlanders (117) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ WineDrinkers (54) take 124 hits from archer fire, which cause 3 casualties.
BUR | Melchior's Memory (11) take 147 hits from archer fire, which cause 5 casualties.
~A~Mapan Berserkers (59) take 328 hits from archer fire, which cause 10 casualties.
€ Tichi Velites (65) take 26 hits from archer fire, which cause 1 casualties.
Espada Calice (90) take 565 hits in close combat, which cause 16 casualties, wiping the unit out.
~=B.A=~ Dback (47) take 88 hits from archer fire, which cause 2 casualties.
Vigoroce (132) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Ariston Guard (69) take 64 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Reilwin's Rogues (51) take 169 hits from archer fire, which cause 4 casualties.
~=B.F=~ Cloth-yard Rangers (55) take 174 hits from archer fire, which cause 6 casualties.
~=B.A=~ BigBadWolves (46) take 94 hits from archer fire, which cause 2 casualties.
Total casualties: 97 attackers, 52 defenders

Turn No. 2

   8 (31-C)
14 (16-C)
15 (19-C)
17 (27-A)
22 (15-C)
37 (28-C)
45 (14-C)
61 (24-C)
1 (30-A)
2 (30-A)
5 (23-I)
6 (43-A)
7 (29-I)
9 (30-I)
10 (30-A)
11 (27-A)
12 (33-I)
13 (28-I)
16 (19-I)
18 (20-I)
19 (26-I)
20 (13-I)
21 (17-I)
24 (40-A)
25 (35-I)
26 (52-I)
27 (22-I)
28 (40-I)
29 (15-I)
30 (30-I)
31 (20-I)
34 (32-I)
35 (37-I)
36 (18-I)
38 (18-A)
39 (19-I)
40 (29-A)
42 (10-I)
43 (15-I)
46 (21-I)
48 (20-I)
49 (15-I)
50 (21-I)
51 (25-I)
52 (19-I)
53 (17-M)
54 (19-I)
55 (22-A)
56 (20-I)
58 (13-I)
59 (36-I)
60 (15-I)
63 (19-A)
64 (29-M)
65 (39-A)
3 (18-I)
4 (29-I)
23 (29-I)
32 (7-I)
33 (16-I)
41 (13-I)
44 (15-I)
47 (25-I)
57 (25-I)
62 (20-I)
66 (20-I)
67 (15-A)
68 (25-A)
69 (29-I)
70 (12-I)
71 (20-A)
72 (16-I)
73 (28-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (7-I)
79 (20-I)
80 (48-I)
81 (18-I)
82 (28-I)
83 (5-M)
84 (29-I)
85 (14-S)
86 (21-A)
87 (6-I)
89 (27-I)
91 (25-A)
92 (20-I)
93 (15-I)
94 (14-A)
95 (13-S)
96 (11-I)
97 (21-I)
98 (10-I)
99 (16-A)
100 (4-A)
102 (30-I)
104 (25-I)
105 (16-I)
106 (21-A)
107 (20-I)
108 (23-I)
109 (19-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
115 (9-I)
116 (21-I)
117 (23-I)
118 (30-I)
119 (30-A)
120 (21-I)
121 (15-A)
122 (30-I)
124 (29-I)
125 (16-I)
126 (22-I)
127 (19-I)
128 (20-I)
130 (21-I)
131 (28-I)
132 (14-S)
133 (18-A)
134 (15-A)
135 (28-I)
 88 (8-C)
101 (26-C)
103 (25-C)
114 (21-C)
123 (21-C)
  


Dondor Longbowmen (86) fire on ~=B.A=~ Dback (47), scoring 276 hits.
Hsieh Family Gaurd (95) move into close combat.
Winter Hail (134) fire on HSG | Redemption (26), scoring 113 hits.
~W~ Undead Bunny Brigade (64) retreat towards safer positions.
Far Eyes (91) fire on Black Arrerz (6), scoring 132 hits.
Hellfire Arrow Slingers (94) fire on ~=B.A=~ BigBadWolves (46), scoring 135 hits.
Archers from Anost (68) fire on HSG | Redemption (26), scoring 203 hits.
~=B.A=~ the Peltash (53) retreat towards safer positions.
HSG | Leorc Longbows (24) fire on Vigoroce (132), scoring 149 hits.
Westgate Pavised Arbalestiers (133) fire on ~=B.A=~ Jerrins Men (48), scoring 245 hits.
Rangers of Hawthorne (113) fire on BUR | Valorian Highguard (13), scoring 84 hits.
St. Ives Archers (38) fire on Ariston Guard (69), scoring 111 hits.
Sting of the Viper (121) fire on -~BF~- Fury of Falasan (1), scoring 30 hits.
De Bardt's Stalwarts (83) fire on ~A~Mapan Berserkers (59), scoring 29 hits.
BUR | Melchior's Memory (11) fire on Royal Highlanders (117), scoring 116 hits.
6th Eagles (2) fire on De Bardt's Loyal Thanes (82), scoring 203 hits.
do or die (85) fire on ~=B.A=~ WineDrinkers (54), scoring 143 hits.
~W~ Takeda Rangers (63) fire on Belegmon Archers 3 (73), scoring 174 hits.
Rain Bow Warriors (112) fire on € Tichi Velites (65), scoring 153 hits.
Arrow Fiends of Nazamroth (71) fire on The Red Bees IV (40), scoring 237 hits.
€ Tichi Velites (65) fire on Super Monkey Ninjas of Death (122), scoring 181 hits.
Vigoroce (132) fire on HSG | Peacemakers (25), scoring 262 hits.
Black Arrerz (6) fire on Totentanz (128), scoring 211 hits.
Kyler's Killers (99) fire on Reloaders (35), scoring 94 hits.
Kyler's Killers (100) fire on Wandering Swordsmen (43), scoring 51 hits.
Bows of Dondor (76) fire on Black Guard (7), scoring 197 hits.
-~BF~- Fury of Falasan (1) fire on The Forsaken (124), scoring 233 hits.
The Red Bees IV (40) fire on Cherub Guard (80), scoring 188 hits.
Sinclair's Archers II (119) fire on BUR | Last Line (10), scoring 73 hits.
Falasan Bows (17) move closer to get better shots.
Belegmon Archers 3 (73) fire on BUR | Galdio Serpens (9), scoring 312 hits.
BUR | Last Line (10) fire on Entreri's Pride (89), scoring 122 hits.
Aerial Assualt (67) fire on ~=B.A=~ Reilwin's Rogues (51), scoring 31 hits.
Myrn'tek's Maulers (106) fire on G Force (20), scoring 112 hits.
~=B.F=~ Cloth-yard Rangers (55) fire on Oakheart Guards (108), scoring 131 hits.
Emarama Vanguard (88) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (123) stay in their defensive position, awaiting an opportunity to charge.
Lacirith Knights (101) stay in their defensive position, awaiting an opportunity to charge.
Reckeles Andrade Riders (114) stay in their defensive position, awaiting an opportunity to charge.
Malor Mounted Host (103) stay in their defensive position, awaiting an opportunity to charge.
~W~ OMG Ponies! (61), Ronan's Raiders (37), ~=B.A=~ Whitestone Guards (45), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14), Black Rose Knights (8), HSG | Ash'rily Destriers (22) and Chargers of Durandal (15) charge ahead, into the defenders' ranks.
There are 2 siege engines at the walls.
G Force (20) can not advance, because the front lines are too crowded.
BUR | Shakespearean Guard (12) can not advance, because the front lines are too crowded.
~A~Mapan Berserkers (59) can not advance, because the front lines are too crowded.
~=B.A=~ Jerrins Men (48) can not advance, because the front lines are too crowded.
Pride of Dax (34) can not advance, because the front lines are too crowded.
Black Guard (7) can not advance, because the front lines are too crowded.
Dakhir's Revenge (16) can not advance, because the front lines are too crowded.
Highlanders (21) can not advance, because the front lines are too crowded.
Revisit (36) can not advance, because the front lines are too crowded.
HSG | Peacemakers (25) can not advance, because the front lines are too crowded.
Wandering Swordsmen (43) can not advance, because the front lines are too crowded.
Belgaer (5) can not advance, because the front lines are too crowded.
BUR | Galdio Serpens (9) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (51) can not advance, because the front lines are too crowded.
For Honor (19) can not advance, because the front lines are too crowded.
Menedor Sword Marines (30) can not advance, because the front lines are too crowded.
~=B.A=~ BigBadWolves (46) can not advance, because the front lines are too crowded.
~=B.A=~ WineDrinkers (54) can not advance, because the front lines are too crowded.
~=B.F=~ Justice's Edge (56) can not advance, because the front lines are too crowded.
~=B.A=~ Lasten's Lions (49) can not advance, because the front lines are too crowded.
The Cloaked Ones (39) can not advance, because the front lines are too crowded.
~W~ Diamondbacks (60) can not advance, because the front lines are too crowded.
HSG | Skillet Wielding Lepers (27) can not advance, because the front lines are too crowded.
Reloaders (35) can not advance, because the front lines are too crowded.
HSG| Silver Short Swordsmen (28) can not advance, because the front lines are too crowded.
HSG | Redemption (26) can not advance, because the front lines are too crowded.
~=BA=~The Sanctuary (58) can not advance, because the front lines are too crowded.
locus of triumph (29) can not advance, because the front lines are too crowded.
~=B.A=~ The Black Swords (52) can not advance, because the front lines are too crowded.
Vader's Fist (42) can not advance, because the front lines are too crowded.
Falasan Guards (18) can not advance, because the front lines are too crowded.
BUR | Valorian Highguard (13) can not advance, because the front lines are too crowded.
~=B.A=~ Menedor Loyal Infantry (50) can not advance, because the front lines are too crowded.
Metal Orgy (31) can not advance, because the front lines are too crowded.
Tip of the Spear (127), Masamune (104), Emarama Heavy Infantry (87), Carak's Blade (77), Beziel's Wrath (74), Crimson Moon Samurai (81), Dervishes (84), Kelley Infantry (97), Ground Pounders (93), Royal Highlanders (117), Blades of the North (75), Ball Breakers (72), Might of Cúchulain (105), Last Hope (102), Ariston Old Guard (70), Flatfoot Swordsmen (92), Totentanz (128), Champions of Massillion (78), Knights of O'Hlomhair (98), De Bardt's Loyal Thanes (82), Personal Guard (110), Tintar Broad Swordsmen (126), Niccolo's Pride (107), The Forsaken (124), Sinclair's Troops II (120), Personal Guard (111), Super Monkey Ninjas of Death (122), Serpent Gaurd (118), Wolf Fang (135), Entreri's Pride (89), Immigrants (96), Unknown warriors (130), The Merry Marching Men (125), Ariston Guard (69), Redcloaks (115), Champions of Massillion (79), Cherub Guard (80), Pack of clubman (109), Oakheart Guards (108), Remours Elite (116), Valiants (131) and 1st Hoplites (66) hold their positions at the outer wall, waiting for the attack.

Close Combat:
17 Falasan banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Hsieh Family Gaurd (95) score 393 hits.
~W~ OMG Ponies! (61) score 860 hits.
=R= Hegado Stormwraths (3) score 212 hits.
Personal Guard (33) score 122 hits.
Ronan's Raiders (37) score 579 hits.
~=B.A=~ Whitestone Guards (45) score 405 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) score 674 hits.
Band of the Hawk (4) score 161 hits.
~=B.A=~ Dback (47) score 344 hits.
HSG | Flett's Band (23) score 203 hits.
Tucha Infantry (41) score 127 hits.
Black Rose Knights (8) score 1074 hits.
XXIV Legio Principes (44) score 203 hits.
HSG | Ash'rily Destriers (22) score 837 hits.
~=BA=~ St. Ives Lancers (57) score 175 hits.
Chargers of Durandal (15) score 683 hits.
my little slashers (32) score 90 hits.
~W~ Python (62) score 285 hits.
Total hits suffered: Attackers: 393, Defenders: 1332 (7034 before overkill)

Hsieh Family Gaurd (95) take 1332 hits in close combat, which cause 13 casualties, wiping the unit out.
G Force (20) take 112 hits from archer fire, which cause 3 casualties.
~W~ OMG Ponies! (61) take 67 hits in close combat, which cause 1 casualties.
=R= Hegado Stormwraths (3) take 69 hits in close combat, which cause 2 casualties.
~A~Mapan Berserkers (59) take 29 hits from archer fire, which cause 1 casualties.
~=B.A=~ Jerrins Men (48) take 245 hits from archer fire, which cause 6 casualties.
Personal Guard (33) take 54 hits in close combat, which cause 2 casualties.
Ronan's Raiders (37) take 61 hits in close combat, which cause 2 casualties.
~=B.A=~ Whitestone Guards (45) take 56 hits in close combat, which cause 2 casualties.
Black Guard (7) take 197 hits from archer fire, which cause 7 casualties.
Royal Highlanders (117) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Totentanz (128) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG | Peacemakers (25) take 262 hits from archer fire, which cause 7 casualties.
Wandering Swordsmen (43) take 51 hits from archer fire, which cause 1 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) take 22 hits in close combat, which cause 1 casualties.
De Bardt's Loyal Thanes (82) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
€ Tichi Velites (65) take 153 hits from archer fire, which cause 5 casualties.
BUR | Galdio Serpens (9) take 312 hits from archer fire, which cause 10 casualties.
Vigoroce (132) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Band of the Hawk (4) take 34 hits in close combat, which cause 1 casualties.
~=B.A=~ Dback (47) take 306 hits (30 in close combat, 276 from archer fire), which cause 7 casualties.
~=B.A=~ Reilwin's Rogues (51) take 31 hits from archer fire, which cause 1 casualties.
The Forsaken (124) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ BigBadWolves (46) take 135 hits from archer fire, which cause 3 casualties.
Black Arrerz (6) take 132 hits from archer fire, which cause 6 casualties.
~=B.A=~ WineDrinkers (54) take 143 hits from archer fire, which cause 3 casualties.
-~BF~- Fury of Falasan (1) take 30 hits from archer fire, which cause 1 casualties.
The Red Bees IV (40) take 237 hits from archer fire, which cause 7 casualties.
Super Monkey Ninjas of Death (122) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Reloaders (35) take 94 hits from archer fire, which cause 2 casualties.
Belegmon Archers 3 (73) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Entreri's Pride (89) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Last Line (10) take 73 hits from archer fire, which cause 2 casualties.
HSG | Redemption (26) take 316 hits from archer fire, which cause 8 casualties.
Ariston Guard (69) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Cherub Guard (80) take 47 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
BUR | Valorian Highguard (13) take 84 hits from archer fire, which cause 2 casualties.
Oakheart Guards (108) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 93 attackers, 26 defenders

Turn No. 3

   53 (17-M)
64 (29-M)
1 (29-A)
2 (30-A)
5 (23-I)
6 (37-A)
7 (22-I)
9 (20-I)
10 (28-A)
11 (27-A)
12 (33-I)
13 (26-I)
16 (19-I)
17 (27-A)
18 (20-I)
19 (26-I)
20 (10-I)
21 (17-I)
24 (40-A)
25 (28-I)
26 (44-I)
27 (22-I)
28 (40-I)
29 (15-I)
30 (30-I)
31 (20-I)
34 (32-I)
35 (35-I)
36 (18-I)
38 (18-A)
39 (19-I)
40 (22-A)
42 (10-I)
43 (14-I)
46 (18-I)
48 (14-I)
49 (15-I)
50 (21-I)
51 (24-I)
52 (19-I)
54 (16-I)
55 (22-A)
56 (20-I)
58 (13-I)
59 (35-I)
60 (15-I)
63 (19-A)
65 (34-A)
3 (16-I)
4 (28-I)
8 (31-C)
14 (15-C)
15 (19-C)
22 (15-C)
23 (29-I)
32 (7-I)
33 (14-I)
37 (26-C)
41 (13-I)
44 (15-I)
45 (12-C)
47 (18-I)
57 (25-I)
61 (23-C)
62 (20-I)
66 (20-I)
67 (15-A)
68 (25-A)
69 (28-I)
70 (12-I)
71 (20-A)
72 (16-I)
73 (27-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (7-I)
79 (20-I)
80 (46-I)
81 (18-I)
82 (27-I)
83 (5-M)
84 (29-I)
85 (14-S)
86 (21-A)
87 (6-I)
89 (26-I)
91 (25-A)
92 (20-I)
93 (15-I)
94 (14-A)
96 (11-I)
97 (21-I)
98 (10-I)
99 (16-A)
100 (4-A)
102 (30-I)
104 (25-I)
105 (16-I)
106 (21-A)
107 (20-I)
108 (22-I)
109 (19-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
115 (9-I)
116 (21-I)
117 (22-I)
118 (30-I)
119 (30-A)
120 (21-I)
121 (15-A)
122 (29-I)
124 (27-I)
125 (16-I)
126 (22-I)
127 (19-I)
128 (19-I)
130 (21-I)
131 (28-I)
132 (13-S)
133 (18-A)
134 (15-A)
135 (28-I)
 88 (8-C)
101 (26-C)
103 (25-C)
114 (21-C)
123 (21-C)
  


~=B.A=~ the Peltash (53) have no enemy in range and advance to better firing positions.
do or die (85) fire on Black Rose Knights (8), scoring 108 hits.
€ Tichi Velites (65) fire on Vigoroce (132), scoring 190 hits.
HSG | Leorc Longbows (24) fire on Ariston Guard (69), scoring 101 hits.
Vigoroce (132) fire on ~W~ OMG Ponies! (61), scoring 199 hits.
~W~ Takeda Rangers (63) fire on Royal Highlanders (117), scoring 170 hits.
Kyler's Killers (100) fire on ~=B.A=~ Dback (47), scoring 59 hits.
~=B.F=~ Cloth-yard Rangers (55) fire on De Bardt's Loyal Thanes (82), scoring 138 hits.
BUR | Last Line (10) fire on Super Monkey Ninjas of Death (122), scoring 81 hits.
Westgate Pavised Arbalestiers (133) fire on Black Rose Knights (8), scoring 119 hits.
Kyler's Killers (99) fire on Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14), scoring 92 hits.
-~BF~- Fury of Falasan (1) fire on Belegmon Archers 3 (73), scoring 224 hits.
Dondor Longbowmen (86) fire on ~=BA=~ St. Ives Lancers (57), scoring 156 hits.
Sting of the Viper (121) fire on HSG | Flett's Band (23), scoring 29 hits.
Archers from Anost (68) fire on HSG | Ash'rily Destriers (22), scoring 118 hits.
Belegmon Archers 3 (73) fire on ~W~ Python (62), scoring 190 hits.
Aerial Assualt (67) fire on Chargers of Durandal (15), scoring 45 hits.
~W~ Undead Bunny Brigade (64) have no enemy in range and advance to better firing positions.
The Red Bees IV (40) fire on Totentanz (128), scoring 105 hits.
Rain Bow Warriors (112) fire on Ronan's Raiders (37), scoring 177 hits.
Rangers of Hawthorne (113) fire on HSG | Flett's Band (23), scoring 149 hits.
Black Arrerz (6) fire on Arrow Fiends of Nazamroth (71), scoring 166 hits.
De Bardt's Stalwarts (83) fire on Tucha Infantry (41), scoring 21 hits.
Arrow Fiends of Nazamroth (71) fire on Band of the Hawk (4), scoring 214 hits.
Far Eyes (91) fire on XXIV Legio Principes (44), scoring 226 hits.
6th Eagles (2) fire on Hellfire Arrow Slingers (94), scoring 145 hits.
Myrn'tek's Maulers (106) fire on ~=B.A=~ Dback (47), scoring 169 hits.
Sinclair's Archers II (119) fire on =R= Hegado Stormwraths (3), scoring 69 hits.
BUR | Melchior's Memory (11) fire on Unknown warriors (130), scoring 111 hits.
Falasan Bows (17) fire on Cherub Guard (80), scoring 81 hits.
Hellfire Arrow Slingers (94) fire on Tucha Infantry (41), scoring 183 hits.
Winter Hail (134) fire on Chargers of Durandal (15), scoring 79 hits.
St. Ives Archers (38) fire on The Forsaken (124), scoring 91 hits.
Bows of Dondor (76) fire on ~=B.A=~ Whitestone Guards (45), scoring 141 hits.
Malor Mounted Host (103) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (123) stay in their defensive position, awaiting an opportunity to charge.
Emarama Vanguard (88), Reckeles Andrade Riders (114) and Lacirith Knights (101) ride on, closing in on the enemy.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14), HSG | Ash'rily Destriers (22), Black Rose Knights (8), Ronan's Raiders (37), ~W~ OMG Ponies! (61), ~=B.A=~ Whitestone Guards (45) and Chargers of Durandal (15) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 2 siege engines at the walls.
~=BA=~ St. Ives Lancers (57) squeeze through the heavily overcrowded siege engines.
XXIV Legio Principes (44) squeeze through the heavily overcrowded siege engines.
~W~ Python (62) squeeze through the heavily overcrowded siege engines.
HSG | Flett's Band (23) squeeze through the heavily overcrowded siege engines.
Band of the Hawk (4) squeeze through the heavily overcrowded siege engines.
Tucha Infantry (41) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Dback (47) squeeze through the heavily overcrowded siege engines.
Personal Guard (33) squeeze through the heavily overcrowded siege engines.
my little slashers (32) squeeze through the heavily overcrowded siege engines.
=R= Hegado Stormwraths (3) squeeze through the heavily overcrowded siege engines.
~=B.A=~ BigBadWolves (46), ~W~ Diamondbacks (60), Pride of Dax (34), HSG | Peacemakers (25), Highlanders (21), Menedor Sword Marines (30), ~=B.F=~ Justice's Edge (56), For Honor (19), Black Guard (7), Dakhir's Revenge (16), ~=B.A=~ WineDrinkers (54), ~=BA=~The Sanctuary (58), BUR | Shakespearean Guard (12), ~=B.A=~ Menedor Loyal Infantry (50), ~=B.A=~ Jerrins Men (48), BUR | Valorian Highguard (13), Belgaer (5), Metal Orgy (31), G Force (20), HSG | Skillet Wielding Lepers (27), ~=B.A=~ Reilwin's Rogues (51), Wandering Swordsmen (43), Reloaders (35), ~A~Mapan Berserkers (59), The Cloaked Ones (39), HSG| Silver Short Swordsmen (28), HSG | Redemption (26), locus of triumph (29), ~=B.A=~ The Black Swords (52), ~=B.A=~ Lasten's Lions (49), Falasan Guards (18), BUR | Galdio Serpens (9), Revisit (36) and Vader's Fist (42) advance towards the enemy.

Close Combat:
9 Falasan banners are visible in the melee.
23 Eston banners are visible in the melee.
5 Ash Sea Islands banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
do or die (85) score 115 hits.
~=BA=~ St. Ives Lancers (57) score 55 hits.
Dervishes (84) score 226 hits.
XXIV Legio Principes (44) score 63 hits.
Emarama Vanguard (88) score 172 hits.
Ariston Guard (69) score 331 hits.
Niccolo's Pride (107) score 155 hits.
Vigoroce (132) score 288 hits.
Champions of Massillion (79) score 176 hits.
Kyler's Killers (100) score 22 hits.
Personal Guard (110) score 18 hits.
Beziel's Wrath (74) score 223 hits.
~W~ Python (62) score 68 hits.
Westgate Pavised Arbalestiers (133) score 50 hits.
Royal Highlanders (117) score 276 hits.
Kyler's Killers (99) score 38 hits.
Dondor Longbowmen (86) score 72 hits.
Kelley Infantry (97) score 104 hits.
Sting of the Viper (121) score 11 hits.
Archers from Anost (68) score 65 hits.
Belegmon Archers 3 (73) score 88 hits.
Totentanz (128) score 294 hits.
Super Monkey Ninjas of Death (122) score 281 hits.
Aerial Assualt (67) score 15 hits.
Oakheart Guards (108) score 162 hits.
The Forsaken (124) score 230 hits.
De Bardt's Loyal Thanes (82) score 256 hits.
Tip of the Spear (127) score 160 hits.
Cherub Guard (80) score 89 hits.
Masamune (104) score 71 hits.
Unknown warriors (130) score 212 hits.
Crimson Moon Samurai (81) score 140 hits.
Rain Bow Warriors (112) score 57 hits.
Last Hope (102) score 178 hits.
Rangers of Hawthorne (113) score 43 hits.
The Merry Marching Men (125) score 95 hits.
Redcloaks (115) score 123 hits.
Valiants (131) score 217 hits.
Reckeles Andrade Riders (114) score 330 hits.
Ball Breakers (72) score 153 hits.
Champions of Massillion (78) score 107 hits.
Ariston Old Guard (70) score 227 hits.
HSG | Flett's Band (23) score 41 hits.
Immigrants (96) score 105 hits.
Band of the Hawk (4) score 30 hits.
De Bardt's Stalwarts (83) score 32 hits.
Might of Cúchulain (105) score 97 hits.
Arrow Fiends of Nazamroth (71) score 71 hits.
Far Eyes (91) score 60 hits.
Tucha Infantry (41) score 41 hits.
~=B.A=~ Dback (47) score 44 hits.
Carak's Blade (77) score 228 hits.
Sinclair's Troops II (120) score 17 hits.
Personal Guard (33) score 31 hits.
Blades of the North (75) score 190 hits.
my little slashers (32) score 23 hits.
Ground Pounders (93) score 96 hits.
Personal Guard (111) score 98 hits.
1st Hoplites (66) score 211 hits.
Tintar Broad Swordsmen (126) score 176 hits.
=R= Hegado Stormwraths (3) score 48 hits.
Myrn'tek's Maulers (106) score 58 hits.
Sinclair's Archers II (119) score 27 hits.
Remours Elite (116) score 174 hits.
Wolf Fang (135) score 104 hits.
Hellfire Arrow Slingers (94) score 59 hits.
Winter Hail (134) score 36 hits.
Entreri's Pride (89) score 231 hits.
Flatfoot Swordsmen (92) score 143 hits.
Lacirith Knights (101) score 304 hits.
Emarama Heavy Infantry (87) score 117 hits.
Serpent Gaurd (118) score 151 hits.
Pack of clubman (109) score 93 hits.
Knights of O'Hlomhair (98) score 100 hits.
Bows of Dondor (76) score 64 hits.
Total hits suffered: Attackers: 5117 (8912 before overkill), Defenders: 444

do or die (85) take 86 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=BA=~ St. Ives Lancers (57) take 1251 hits (1095 in close combat, 156 from archer fire), which cause 25 casualties, wiping the unit out.
Dervishes (84) take 57 hits in close combat (reduced due to fortifications), which cause 1 casualties.
XXIV Legio Principes (44) take 1449 hits (1223 in close combat, 226 from archer fire), which cause 15 casualties, wiping the unit out.
Furius Silva (Knight of Tucha) has been captured by Eston forces.
Emarama Vanguard (88) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) take 92 hits from archer fire, which cause 2 casualties.
Ariston Guard (69) take 55 hits (30 in close combat, 25 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Niccolo's Pride (107) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Vigoroce (132) take 71 hits (23 in close combat, 48 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Champions of Massillion (79) take 23 hits in close combat (reduced due to fortifications). No casualties.
Kyler's Killers (100) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
HSG | Ash'rily Destriers (22) take 118 hits from archer fire, which cause 3 casualties.
Black Rose Knights (8) take 227 hits from archer fire, which cause 6 casualties.
Ronan's Raiders (37) take 177 hits from archer fire, which cause 6 casualties.
~W~ Python (62) take 662 hits (472 in close combat, 190 from archer fire), which cause 15 casualties, throwing them back from the fortifications.
Royal Highlanders (117) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ OMG Ponies! (61) take 199 hits from archer fire, which cause 4 casualties.
~=B.A=~ Whitestone Guards (45) take 141 hits from archer fire, which cause 5 casualties.
Belegmon Archers 3 (73) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Totentanz (128) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Super Monkey Ninjas of Death (122) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Forsaken (124) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Bardt's Loyal Thanes (82) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Cherub Guard (80) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Unknown warriors (130) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG | Flett's Band (23) take 786 hits (608 in close combat, 178 from archer fire), which cause 23 casualties, throwing them back from the fortifications. One Ash Sea Islands banner is lost.
Band of the Hawk (4) take 631 hits (417 in close combat, 214 from archer fire), which cause 23 casualties, throwing them back from the fortifications.
Arrow Fiends of Nazamroth (71) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Tucha Infantry (41) take 780 hits (576 in close combat, 204 from archer fire), which cause 13 casualties, wiping the unit out.
~=B.A=~ Dback (47) take 515 hits (287 in close combat, 228 from archer fire), which cause 12 casualties, throwing them back from the fortifications. 2 Falasan banners fall.
Personal Guard (33) take 155 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
my little slashers (32) take 196 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Chargers of Durandal (15) take 124 hits from archer fire, which cause 3 casualties.
=R= Hegado Stormwraths (3) take 157 hits (88 in close combat, 69 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Hellfire Arrow Slingers (94) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 169 attackers, 18 defenders

Turn No. 4

    1 (29-A)
2 (30-A)
6 (37-A)
10 (28-A)
11 (27-A)
17 (27-A)
24 (40-A)
38 (18-A)
40 (22-A)
53 (17-M)
55 (22-A)
63 (19-A)
64 (29-M)
65 (34-A)
3 (10-I)
4 (5-I)
5 (23-I)
7 (22-I)
8 (25-C)
9 (20-I)
12 (33-I)
13 (26-I)
14 (13-C)
15 (16-C)
16 (19-I)
18 (20-I)
19 (26-I)
20 (10-I)
21 (17-I)
22 (12-C)
23 (6-I)
25 (28-I)
26 (44-I)
27 (22-I)
28 (40-I)
29 (15-I)
30 (30-I)
31 (20-I)
32 (2-I)
33 (10-I)
34 (32-I)
35 (35-I)
36 (18-I)
37 (20-C)
39 (19-I)
42 (10-I)
43 (14-I)
45 (7-C)
46 (18-I)
47 (6-I)
48 (14-I)
49 (15-I)
50 (21-I)
51 (24-I)
52 (19-I)
54 (16-I)
56 (20-I)
58 (13-I)
59 (35-I)
60 (15-I)
61 (19-C)
62 (5-I)
66 (20-I)
67 (15-A)
68 (25-A)
69 (27-I)
70 (12-I)
71 (19-A)
72 (16-I)
73 (26-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (7-I)
79 (20-I)
80 (45-I)
81 (18-I)
82 (26-I)
83 (5-M)
84 (28-I)
85 (12-S)
86 (21-A)
87 (6-I)
88 (7-C)
89 (26-I)
91 (25-A)
92 (20-I)
93 (15-I)
94 (13-A)
96 (11-I)
97 (21-I)
98 (10-I)
99 (16-A)
100 (3-A)
101 (26-C)
102 (30-I)
104 (25-I)
105 (16-I)
106 (21-A)
107 (19-I)
108 (22-I)
109 (19-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
114 (21-C)
115 (9-I)
116 (21-I)
117 (21-I)
118 (30-I)
119 (30-A)
120 (21-I)
121 (15-A)
122 (28-I)
124 (26-I)
125 (16-I)
126 (22-I)
127 (19-I)
128 (18-I)
130 (20-I)
131 (28-I)
132 (12-S)
133 (18-A)
134 (15-A)
135 (28-I)
 103 (25-C)
123 (21-C)
  


-~BF~- Fury of Falasan (1) fire on Ariston Guard (69), scoring 204 hits.
The Red Bees IV (40) fire on Vigoroce (132), scoring 137 hits.
Vigoroce (132) fire on HSG | Redemption (26), scoring 186 hits.
~=B.A=~ the Peltash (53) move closer to get better shots.
Rain Bow Warriors (112) fire on Black Rose Knights (8), scoring 115 hits.
Falasan Bows (17) fire on Lacirith Knights (101), scoring 63 hits.
~=B.F=~ Cloth-yard Rangers (55) fire on Royal Highlanders (117), scoring 142 hits.
Black Arrerz (6) fire on Super Monkey Ninjas of Death (122), scoring 215 hits.
Arrow Fiends of Nazamroth (71) fire on ~=B.A=~ BigBadWolves (46), scoring 168 hits.
Rangers of Hawthorne (113) fire on BUR | Valorian Highguard (13), scoring 157 hits.
Aerial Assualt (67) fire on ~A~Mapan Berserkers (59), scoring 43 hits.
BUR | Melchior's Memory (11) fire on Belegmon Archers 3 (73), scoring 215 hits.
De Bardt's Stalwarts (83) fire on ~W~ OMG Ponies! (61), scoring 27 hits.
Far Eyes (91) fire on ~=B.A=~ WineDrinkers (54), scoring 169 hits.
€ Tichi Velites (65) fire on De Bardt's Loyal Thanes (82), scoring 168 hits.
Sting of the Viper (121) fire on Reloaders (35), scoring 34 hits.
Belegmon Archers 3 (73) fire on Wandering Swordsmen (43), scoring 329 hits.
6th Eagles (2) fire on Reckeles Andrade Riders (114), scoring 135 hits.
~W~ Takeda Rangers (63) fire on Totentanz (128), scoring 180 hits.
Kyler's Killers (100) fire on HSG| Silver Short Swordsmen (28), scoring 41 hits.
Kyler's Killers (99) fire on ~=B.A=~ Jerrins Men (48), scoring 102 hits.
Archers from Anost (68) fire on Menedor Sword Marines (30), scoring 126 hits.
St. Ives Archers (38) fire on Dondor Longbowmen (86), scoring 69 hits.
Westgate Pavised Arbalestiers (133) fire on Metal Orgy (31), scoring 244 hits.
do or die (85) fire on ~=B.A=~ The Black Swords (52), scoring 144 hits.
Sinclair's Archers II (119) fire on ~=B.A=~ Reilwin's Rogues (51), scoring 77 hits.
Hellfire Arrow Slingers (94) fire on Dakhir's Revenge (16), scoring 158 hits.
Dondor Longbowmen (86) fire on Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14), scoring 187 hits.
Myrn'tek's Maulers (106) fire on HSG | Peacemakers (25), scoring 176 hits.
Bows of Dondor (76) fire on For Honor (19), scoring 115 hits.
Winter Hail (134) fire on locus of triumph (29), scoring 115 hits.
HSG | Leorc Longbows (24) fire on Lacirith Knights (101), scoring 118 hits.
~W~ Undead Bunny Brigade (64) hold their fire.
BUR | Last Line (10) fire on Valiants (131), scoring 103 hits.
Malor Mounted Host (103) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (123) stay in their defensive position, awaiting an opportunity to charge.
Reckeles Andrade Riders (114), Emarama Vanguard (88) and Lacirith Knights (101) charge forward.
~=B.A=~ Whitestone Guards (45) and Black Rose Knights (8) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 12 siege engines at the walls.
Dervishes (84), Personal Guard (110), Ball Breakers (72), 1st Hoplites (66), Unknown warriors (130), Super Monkey Ninjas of Death (122), Pack of clubman (109), Blades of the North (75), Wolf Fang (135), The Merry Marching Men (125), Tintar Broad Swordsmen (126), Ariston Old Guard (70), Last Hope (102), Entreri's Pride (89), Remours Elite (116), Flatfoot Swordsmen (92), Champions of Massillion (79), Royal Highlanders (117), Might of Cúchulain (105), Totentanz (128), Emarama Heavy Infantry (87), Crimson Moon Samurai (81), Immigrants (96), Cherub Guard (80), Champions of Massillion (78), Knights of O'Hlomhair (98), Beziel's Wrath (74), Niccolo's Pride (107), Serpent Gaurd (118), Personal Guard (111), Carak's Blade (77), The Forsaken (124), Kelley Infantry (97), Valiants (131), Ground Pounders (93), De Bardt's Loyal Thanes (82), Sinclair's Troops II (120), Redcloaks (115), Oakheart Guards (108), Masamune (104), Tip of the Spear (127) and Ariston Guard (69) hold their positions at the outer wall, waiting for the attack.

Close Combat:
34 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
19 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Personal Guard (33) score 107 hits.
G Force (20) score 201 hits.
~=B.A=~ Menedor Loyal Infantry (50) score 165 hits.
~=B.A=~ Whitestone Guards (45) score 98 hits.
Menedor Sword Marines (30) score 224 hits.
~=B.A=~ Lasten's Lions (49) score 241 hits.
~=B.A=~ BigBadWolves (46) score 252 hits.
BUR | Galdio Serpens (9) score 204 hits.
Band of the Hawk (4) score 49 hits.
~W~ Diamondbacks (60) score 182 hits.
For Honor (19) score 187 hits.
Highlanders (21) score 213 hits.
BUR | Shakespearean Guard (12) score 234 hits.
~=B.A=~ Jerrins Men (48) score 182 hits.
Falasan Guards (18) score 195 hits.
~=B.A=~ WineDrinkers (54) score 201 hits.
BUR | Valorian Highguard (13) score 342 hits.
HSG | Flett's Band (23) score 77 hits.
~=B.A=~ the Peltash (53) score 158 hits.
locus of triumph (29) score 210 hits.
~=B.A=~ Reilwin's Rogues (51) score 241 hits.
Black Rose Knights (8) score 428 hits.
Revisit (36) score 86 hits.
Reckeles Andrade Riders (114) score 571 hits.
my little slashers (32) score 36 hits.
Emarama Vanguard (88) score 275 hits.
HSG | Ash'rily Destriers (22) score 238 hits.
The Cloaked Ones (39) score 45 hits.
Wandering Swordsmen (43) score 200 hits.
Vader's Fist (42) score 101 hits.
Reloaders (35) score 123 hits.
~=B.F=~ Justice's Edge (56) score 84 hits.
Belgaer (5) score 156 hits.
HSG | Peacemakers (25) score 169 hits.
~=B.A=~ Dback (47) score 130 hits.
Pride of Dax (34) score 131 hits.
~=B.A=~ The Black Swords (52) score 260 hits.
Chargers of Durandal (15) score 246 hits.
Ronan's Raiders (37) score 158 hits.
Metal Orgy (31) score 305 hits.
~=BA=~The Sanctuary (58) score 99 hits.
Dakhir's Revenge (16) score 234 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) score 213 hits.
~W~ Python (62) score 114 hits.
HSG | Redemption (26) score 473 hits.
~A~Mapan Berserkers (59) score 206 hits.
=R= Hegado Stormwraths (3) score 132 hits.
Lacirith Knights (101) score 424 hits.
HSG | Skillet Wielding Lepers (27) score 263 hits.
~W~ OMG Ponies! (61) score 371 hits.
Black Guard (7) score 177 hits.
HSG| Silver Short Swordsmen (28) score 185 hits.
Total hits suffered: Attackers: 1270, Defenders: 2434 (9326 before overkill)

Personal Guard (33) take 331 hits in close combat, which cause 10 casualties, wiping the unit out.
G Force (20) take 123 hits in close combat, which cause 3 casualties.
~=B.A=~ Menedor Loyal Infantry (50) take 139 hits in close combat, which cause 3 casualties.
Vigoroce (132) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Whitestone Guards (45) take 149 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield. One Falasan banner is lost.
Menedor Sword Marines (30) take 195 hits (69 in close combat, 126 from archer fire), which cause 7 casualties.
~=B.A=~ Lasten's Lions (49) take 120 hits in close combat, which cause 2 casualties.
~=B.A=~ BigBadWolves (46) take 253 hits (85 in close combat, 168 from archer fire), which cause 5 casualties.
Hansel (Knight of Barad Gardor, Falasan) has been wounded.
BUR | Galdio Serpens (9) take 62 hits in close combat, which cause 2 casualties.
Band of the Hawk (4) take 41 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
~W~ Diamondbacks (60) take 60 hits in close combat, which cause 1 casualties.
For Honor (19) take 157 hits (42 in close combat, 115 from archer fire), which cause 6 casualties.
Highlanders (21) take 49 hits in close combat, which cause 2 casualties.
~=B.A=~ Jerrins Men (48) take 102 hits from archer fire, which cause 2 casualties.
Super Monkey Ninjas of Death (122) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ WineDrinkers (54) take 169 hits from archer fire, which cause 4 casualties.
BUR | Valorian Highguard (13) take 157 hits from archer fire, which cause 3 casualties.
HSG | Flett's Band (23) are shocked, making the unit retreat from the battlefield.
locus of triumph (29) take 115 hits from archer fire, which cause 2 casualties.
~=B.A=~ Reilwin's Rogues (51) take 77 hits from archer fire, which cause 2 casualties.
Black Rose Knights (8) take 115 hits from archer fire, which cause 3 casualties.
Reckeles Andrade Riders (114) take 1388 hits (1253 in close combat, 135 from archer fire), which cause 21 casualties, wiping the unit out.
Sir Fernan Perez, Count of Agnilar has been wounded.
my little slashers (32) are shocked.
Emarama Vanguard (88) take 360 hits in close combat, which cause 7 casualties, wiping the unit out.
Wandering Swordsmen (43) take 329 hits from archer fire, which cause 7 casualties. 2 Falasan banners fall.
Reloaders (35) take 34 hits from archer fire, which cause 1 casualties.
Royal Highlanders (117) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG | Peacemakers (25) take 176 hits from archer fire, which cause 5 casualties.
Totentanz (128) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Dback (47) are shocked, making the unit retreat from the battlefield.
~=B.A=~ The Black Swords (52) take 144 hits from archer fire, which cause 4 casualties.
Leto (Noble of Falasan) has been wounded.
Belegmon Archers 3 (73) take 54 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Metal Orgy (31) take 244 hits from archer fire, which cause 5 casualties.
Dakhir's Revenge (16) take 158 hits from archer fire, which cause 4 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) take 187 hits from archer fire, which cause 5 casualties.
~W~ Python (62) are shocked.
HSG | Redemption (26) take 186 hits from archer fire, which cause 4 casualties.
Dondor Longbowmen (86) take 17 hits from archer fire (reduced due to fortifications). No casualties.
Valiants (131) take 26 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~Mapan Berserkers (59) take 43 hits from archer fire, which cause 1 casualties.
De Bardt's Loyal Thanes (82) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
=R= Hegado Stormwraths (3) are shocked.
Lacirith Knights (101) take 1002 hits (821 in close combat, 181 from archer fire), which cause 25 casualties, making the unit retreat from the battlefield.
Ariston Guard (69) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ OMG Ponies! (61) take 27 hits from archer fire, which cause 1 casualties.
HSG| Silver Short Swordsmen (28) take 41 hits from archer fire, which cause 1 casualties.
Total casualties: 102 attackers, 62 defenders

Turn No. 5

    1 (29-A)
2 (30-A)
6 (37-A)
10 (28-A)
11 (27-A)
17 (27-A)
24 (40-A)
38 (18-A)
40 (22-A)
55 (22-A)
63 (19-A)
64 (29-M)
65 (34-A)
3 (10-I)
5 (23-I)
7 (22-I)
8 (22-C)
9 (18-I)
12 (33-I)
13 (23-I)
14 (8-C)
15 (16-C)
16 (15-I)
18 (20-I)
19 (20-I)
20 (7-I)
21 (15-I)
22 (12-C)
25 (23-I)
26 (40-I)
27 (22-I)
28 (39-I)
29 (13-I)
30 (23-I)
31 (15-I)
32 (2-I)
34 (32-I)
35 (34-I)
36 (18-I)
37 (20-C)
39 (19-I)
42 (10-I)
43 (7-I)
46 (13-I)
48 (12-I)
49 (13-I)
50 (18-I)
51 (22-I)
52 (15-I)
53 (17-M)
54 (12-I)
56 (20-I)
58 (13-I)
59 (34-I)
60 (14-I)
61 (18-C)
62 (5-I)
66 (20-I)
67 (15-A)
68 (25-A)
69 (26-I)
70 (12-I)
71 (19-A)
72 (16-I)
73 (25-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (7-I)
79 (20-I)
80 (45-I)
81 (18-I)
82 (25-I)
83 (5-M)
84 (28-I)
85 (12-S)
86 (21-A)
87 (6-I)
89 (26-I)
91 (25-A)
92 (20-I)
93 (15-I)
94 (13-A)
96 (11-I)
97 (21-I)
98 (10-I)
99 (16-A)
100 (3-A)
102 (30-I)
104 (25-I)
105 (16-I)
106 (21-A)
107 (19-I)
108 (22-I)
109 (19-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
115 (9-I)
116 (21-I)
117 (20-I)
118 (30-I)
119 (30-A)
120 (21-I)
121 (15-A)
122 (26-I)
124 (26-I)
125 (16-I)
126 (22-I)
127 (19-I)
128 (17-I)
130 (20-I)
131 (27-I)
132 (11-S)
133 (18-A)
134 (15-A)
135 (28-I)
 103 (25-C)
123 (21-C)
  


Black Arrerz (6) fire on Ariston Guard (69), scoring 241 hits.
~W~ Undead Bunny Brigade (64) hold their fire.
De Bardt's Stalwarts (83) move into close combat.
BUR | Melchior's Memory (11) fire on Vigoroce (132), scoring 184 hits.
Westgate Pavised Arbalestiers (133) fire on -~BF~- Fury of Falasan (1), scoring 244 hits.
BUR | Last Line (10) fire on Royal Highlanders (117), scoring 79 hits.
Hellfire Arrow Slingers (94) fire on ~W~ Takeda Rangers (63), scoring 201 hits.
Bows of Dondor (76) fire on HSG | Leorc Longbows (24), scoring 185 hits.
Winter Hail (134) fire on ~W~ Undead Bunny Brigade (64), scoring 124 hits.
~W~ Takeda Rangers (63) fire on Belegmon Archers 3 (73), scoring 147 hits.
-~BF~- Fury of Falasan (1) fire on De Bardt's Loyal Thanes (82), scoring 186 hits.
6th Eagles (2) fire on Super Monkey Ninjas of Death (122), scoring 140 hits.
HSG | Leorc Longbows (24) fire on Totentanz (128), scoring 133 hits.
Kyler's Killers (100) fire on € Tichi Velites (65), scoring 65 hits.
Rain Bow Warriors (112) fire on The Red Bees IV (40), scoring 204 hits.
Archers from Anost (68) fire on ~=B.F=~ Cloth-yard Rangers (55), scoring 158 hits.
Falasan Bows (17) fire on Arrow Fiends of Nazamroth (71), scoring 59 hits.
do or die (85) fire on St. Ives Archers (38), scoring 175 hits.
Far Eyes (91) fire on € Tichi Velites (65), scoring 141 hits.
Aerial Assualt (67) fire on Black Arrerz (6), scoring 33 hits.
Dondor Longbowmen (86) fire on BUR | Melchior's Memory (11), scoring 231 hits.
Rangers of Hawthorne (113) fire on 6th Eagles (2), scoring 148 hits.
Myrn'tek's Maulers (106) fire on BUR | Last Line (10), scoring 128 hits.
Sting of the Viper (121) fire on Black Arrerz (6), scoring 39 hits.
Kyler's Killers (99) fire on Falasan Bows (17), scoring 76 hits.
€ Tichi Velites (65) fire on Entreri's Pride (89), scoring 146 hits.
The Red Bees IV (40) fire on Oakheart Guards (108), scoring 146 hits.
Sinclair's Archers II (119) fire on ~W~ Undead Bunny Brigade (64), scoring 98 hits.
Belegmon Archers 3 (73) fire on Black Arrerz (6), scoring 298 hits.
St. Ives Archers (38) fire on Ball Breakers (72), scoring 112 hits.
Arrow Fiends of Nazamroth (71) fire on ~=B.F=~ Cloth-yard Rangers (55), scoring 245 hits.
~=B.F=~ Cloth-yard Rangers (55) fire on Cherub Guard (80), scoring 114 hits.
Vigoroce (132) fire on Falasan Bows (17), scoring 230 hits.
Malor Mounted Host (103) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (123) ride on, closing in on the enemy.
There are 10 siege engines at the walls.
Carak's Blade (77), Wolf Fang (135), Sinclair's Troops II (120), Valiants (131), Masamune (104), Personal Guard (110), Super Monkey Ninjas of Death (122), Redcloaks (115), Champions of Massillion (78), Kelley Infantry (97), Entreri's Pride (89), Emarama Heavy Infantry (87), Might of Cúchulain (105), Totentanz (128), Ground Pounders (93), Oakheart Guards (108), Tintar Broad Swordsmen (126), Flatfoot Swordsmen (92), Personal Guard (111), Beziel's Wrath (74), Crimson Moon Samurai (81), Dervishes (84), Unknown warriors (130), Tip of the Spear (127), Ariston Guard (69), Pack of clubman (109), Immigrants (96), The Forsaken (124), Remours Elite (116), De Bardt's Loyal Thanes (82), Serpent Gaurd (118), Blades of the North (75), Ball Breakers (72), Royal Highlanders (117), Last Hope (102), 1st Hoplites (66), The Merry Marching Men (125), Niccolo's Pride (107), Champions of Massillion (79), Knights of O'Hlomhair (98), Cherub Guard (80) and Ariston Old Guard (70) hold their positions at the outer wall, waiting for the attack.

Close Combat:
27 Falasan banners are visible in the melee.
19 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
De Bardt's Stalwarts (83) score 52 hits.
BUR | Valorian Highguard (13) score 310 hits.
HSG | Ash'rily Destriers (22) score 215 hits.
~=B.A=~ WineDrinkers (54) score 197 hits.
Dakhir's Revenge (16) score 234 hits.
Revisit (36) score 93 hits.
locus of triumph (29) score 219 hits.
~=B.A=~ BigBadWolves (46) score 293 hits.
Black Guard (7) score 182 hits.
Chargers of Durandal (15) score 212 hits.
BUR | Galdio Serpens (9) score 161 hits.
Menedor Sword Marines (30) score 174 hits.
Wandering Swordsmen (43) score 158 hits.
Ronan's Raiders (37) score 193 hits.
Belgaer (5) score 152 hits.
~=B.A=~ Reilwin's Rogues (51) score 192 hits.
~=BA=~The Sanctuary (58) score 113 hits.
Pride of Dax (34) score 129 hits.
Metal Orgy (31) score 227 hits.
~=B.A=~ Lasten's Lions (49) score 207 hits.
Black Rose Knights (8) score 370 hits.
The Cloaked Ones (39) score 50 hits.
my little slashers (32) score 33 hits.
Reloaders (35) score 137 hits.
~=B.A=~ Menedor Loyal Infantry (50) score 166 hits.
=R= Hegado Stormwraths (3) score 164 hits.
Vader's Fist (42) score 117 hits.
~W~ OMG Ponies! (61) score 265 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) score 172 hits.
Highlanders (21) score 209 hits.
~=B.A=~ The Black Swords (52) score 171 hits.
For Honor (19) score 148 hits.
HSG | Peacemakers (25) score 159 hits.
HSG | Redemption (26) score 417 hits.
~W~ Python (62) score 122 hits.
BUR | Shakespearean Guard (12) score 175 hits.
~=B.A=~ Jerrins Men (48) score 180 hits.
G Force (20) score 172 hits.
~=B.F=~ Justice's Edge (56) score 90 hits.
~=B.A=~ the Peltash (53) score 195 hits.
Falasan Guards (18) score 168 hits.
~W~ Diamondbacks (60) score 156 hits.
HSG| Silver Short Swordsmen (28) score 204 hits.
HSG | Skillet Wielding Lepers (27) score 216 hits.
~A~Mapan Berserkers (59) score 275 hits.
Total hits suffered: Attackers: 52, Defenders: 513 (8192 before overkill)

Black Arrerz (6) take 370 hits from archer fire, which cause 16 casualties.
~W~ Undead Bunny Brigade (64) take 222 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
De Bardt's Stalwarts (83) take 513 hits in close combat, which cause 5 casualties, wiping the unit out.
BUR | Melchior's Memory (11) take 231 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
BUR | Valorian Highguard (13) take 28 hits in close combat, which cause 1 casualties.
HSG | Ash'rily Destriers (22) take 24 hits in close combat, which cause 1 casualties.
BUR | Last Line (10) take 128 hits from archer fire, which cause 4 casualties.
Super Monkey Ninjas of Death (122) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Takeda Rangers (63) take 201 hits from archer fire, which cause 6 casualties.
Shingen (Knight of Wor'ight, Ash Sea Islands) has been wounded.
-~BF~- Fury of Falasan (1) take 244 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
6th Eagles (2) take 148 hits from archer fire, which cause 6 casualties.
HSG | Leorc Longbows (24) take 185 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
Entreri's Pride (89) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Falasan Bows (17) take 306 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield. 2 Falasan banners fall.
Totentanz (128) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Oakheart Guards (108) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
my little slashers (32) are shocked.
€ Tichi Velites (65) take 206 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Ariston Guard (69) take 60 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
=R= Hegado Stormwraths (3) are shocked.
The Red Bees IV (40) take 204 hits from archer fire, which cause 6 casualties.
De Bardt's Loyal Thanes (82) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Belegmon Archers 3 (73) take 37 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
St. Ives Archers (38) take 175 hits from archer fire, which cause 5 casualties.
Ball Breakers (72) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Arrow Fiends of Nazamroth (71) take 15 hits from archer fire (reduced due to fortifications). No casualties.
Royal Highlanders (117) take 20 hits from archer fire (reduced due to fortifications). No casualties.
Cherub Guard (80) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Python (62) are shocked.
~=B.F=~ Cloth-yard Rangers (55) take 403 hits from archer fire, which cause 15 casualties, making the unit retreat from the battlefield.
Vigoroce (132) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 110 attackers, 15 defenders

Turn No. 6

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
40 (16-A)
63 (13-A)
3 (10-I)
5 (23-I)
7 (22-I)
8 (22-C)
9 (18-I)
12 (33-I)
13 (22-I)
14 (8-C)
15 (16-C)
16 (15-I)
18 (20-I)
19 (20-I)
20 (7-I)
21 (15-I)
22 (11-C)
25 (23-I)
26 (40-I)
27 (22-I)
28 (39-I)
29 (13-I)
30 (23-I)
31 (15-I)
32 (2-I)
34 (32-I)
35 (34-I)
36 (18-I)
37 (20-C)
39 (19-I)
42 (10-I)
43 (7-I)
46 (13-I)
48 (12-I)
49 (13-I)
50 (18-I)
51 (22-I)
52 (15-I)
53 (17-M)
54 (12-I)
56 (20-I)
58 (13-I)
59 (34-I)
60 (14-I)
61 (18-C)
62 (5-I)
66 (20-I)
67 (15-A)
68 (25-A)
69 (25-I)
70 (12-I)
71 (19-A)
72 (15-I)
73 (24-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (7-I)
79 (20-I)
80 (44-I)
81 (18-I)
82 (24-I)
84 (28-I)
85 (12-S)
86 (21-A)
87 (6-I)
89 (25-I)
91 (25-A)
92 (20-I)
93 (15-I)
94 (13-A)
96 (11-I)
97 (21-I)
98 (10-I)
99 (16-A)
100 (3-A)
102 (30-I)
104 (25-I)
105 (16-I)
106 (21-A)
107 (19-I)
108 (21-I)
109 (19-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
115 (9-I)
116 (21-I)
117 (20-I)
118 (30-I)
119 (30-A)
120 (21-I)
121 (15-A)
122 (25-I)
123 (21-C)
124 (26-I)
125 (16-I)
126 (22-I)
127 (19-I)
128 (16-I)
130 (20-I)
131 (27-I)
132 (10-S)
133 (18-A)
134 (15-A)
135 (28-I)
 103 (25-C)
  


Sting of the Viper (121) fire on HSG | Redemption (26), scoring 37 hits.
St. Ives Archers (38) fire on Ariston Guard (69), scoring 79 hits.
Kyler's Killers (99) fire on HSG | Redemption (26), scoring 79 hits.
Winter Hail (134) fire on Black Rose Knights (8), scoring 67 hits.
Far Eyes (91) fire on ~A~Mapan Berserkers (59), scoring 196 hits.
Aerial Assualt (67) fire on ~W~ OMG Ponies! (61), scoring 45 hits.
~=B.A=~ the Peltash (53) move in, hoping to reach close combat.
~=B.A=~ the Peltash (53) fire on The Dark Side (123), scoring 66 hits.
6th Eagles (2) fire on Malor Mounted Host (103), scoring 61 hits.
~W~ Takeda Rangers (63) fire on Malor Mounted Host (103), scoring 48 hits.
BUR | Last Line (10) hold their fire.
Black Arrerz (6) fire on Malor Mounted Host (103), scoring 50 hits.
The Red Bees IV (40) hold their fire.
Malor Mounted Host (103) leave their fortified positions and attack the enemy
Black Rose Knights (8), ~W~ OMG Ponies! (61), HSG | Ash'rily Destriers (22), Chargers of Durandal (15), Ronan's Raiders (37) and Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 9 siege engines at the walls.
Metal Orgy (31) squeeze through the heavily overcrowded siege engines.
HSG| Silver Short Swordsmen (28) squeeze through the heavily overcrowded siege engines.
~A~Mapan Berserkers (59) squeeze through the heavily overcrowded siege engines.
~=B.A=~ WineDrinkers (54) squeeze through the heavily overcrowded siege engines.
The Cloaked Ones (39) squeeze through the heavily overcrowded siege engines.
~=B.A=~ BigBadWolves (46) squeeze through the heavily overcrowded siege engines.
G Force (20) squeeze through the heavily overcrowded siege engines.
~=B.F=~ Justice's Edge (56) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Jerrins Men (48) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Menedor Loyal Infantry (50) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Lasten's Lions (49) squeeze through the heavily overcrowded siege engines.
my little slashers (32) squeeze through the heavily overcrowded siege engines.
Black Guard (7) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Reilwin's Rogues (51) squeeze through the heavily overcrowded siege engines.
Menedor Sword Marines (30) squeeze through the heavily overcrowded siege engines.
For Honor (19) squeeze through the heavily overcrowded siege engines.
Falasan Guards (18) squeeze through the heavily overcrowded siege engines.
Belgaer (5) squeeze through the heavily overcrowded siege engines.
~=B.A=~ The Black Swords (52) squeeze through the heavily overcrowded siege engines.
HSG | Skillet Wielding Lepers (27) climb up through the overcrowded siege engines.
=R= Hegado Stormwraths (3) climb up through the overcrowded siege engines.
~W~ Python (62) climb up through the overcrowded siege engines.
Vader's Fist (42) climb up through the overcrowded siege engines.
Dakhir's Revenge (16) climb up through the overcrowded siege engines.
BUR | Valorian Highguard (13) climb up through the overcrowded siege engines.
Reloaders (35) climb up through the overcrowded siege engines.
Wandering Swordsmen (43) climb up through the overcrowded siege engines.
HSG | Peacemakers (25) climb up through the overcrowded siege engines.
HSG | Redemption (26) climb up through the overcrowded siege engines.
Pride of Dax (34) climb up through the overcrowded siege engines.
BUR | Shakespearean Guard (12) attack the fortifications with siege engines!
locus of triumph (29) attack the fortifications with siege engines!
Revisit (36) attack the fortifications with siege engines!
BUR | Galdio Serpens (9) attack the fortifications with siege engines!
Highlanders (21) attack the fortifications with siege engines!
~=BA=~The Sanctuary (58) attack the fortifications with siege engines!
~W~ Diamondbacks (60) attack the fortifications with siege engines!

Close Combat:
20 Falasan banners are visible in the melee.
22 Eston banners are visible in the melee.
19 Ash Sea Islands banners are visible in the melee.
Sting of the Viper (121) score 10 hits.
Metal Orgy (31) score 128 hits.
HSG| Silver Short Swordsmen (28) score 94 hits.
~A~Mapan Berserkers (59) score 123 hits.
Last Hope (102) score 196 hits.
Remours Elite (116) score 180 hits.
~=B.A=~ WineDrinkers (54) score 138 hits.
Pack of clubman (109) score 83 hits.
Kyler's Killers (99) score 42 hits.
The Cloaked Ones (39) score 35 hits.
Oakheart Guards (108) score 149 hits.
~=B.A=~ BigBadWolves (46) score 156 hits.
G Force (20) score 82 hits.
Wolf Fang (135) score 121 hits.
Entreri's Pride (89) score 235 hits.
Winter Hail (134) score 38 hits.
The Forsaken (124) score 284 hits.
~=B.F=~ Justice's Edge (56) score 42 hits.
Flatfoot Swordsmen (92) score 163 hits.
Tintar Broad Swordsmen (126) score 150 hits.
Redcloaks (115) score 151 hits.
1st Hoplites (66) score 179 hits.
Champions of Massillion (78) score 121 hits.
~=B.A=~ Jerrins Men (48) score 139 hits.
~=B.A=~ Menedor Loyal Infantry (50) score 92 hits.
Unknown warriors (130) score 179 hits.
~=B.A=~ Lasten's Lions (49) score 106 hits.
Far Eyes (91) score 60 hits.
Crimson Moon Samurai (81) score 177 hits.
my little slashers (32) score 16 hits.
Black Guard (7) score 131 hits.
~=B.A=~ Reilwin's Rogues (51) score 122 hits.
Menedor Sword Marines (30) score 125 hits.
For Honor (19) score 110 hits.
Falasan Guards (18) score 121 hits.
Ground Pounders (93) score 93 hits.
Belgaer (5) score 90 hits.
Tip of the Spear (127) score 188 hits.
~=B.A=~ The Black Swords (52) score 120 hits.
Malor Mounted Host (103) score 529 hits.
Aerial Assualt (67) score 17 hits.
Sinclair's Troops II (120) score 15 hits.
~=B.A=~ the Peltash (53) score 74 hits.
Might of Cúchulain (105) score 129 hits.
Immigrants (96) score 118 hits.
The Dark Side (123) score 243 hits.
HSG | Skillet Wielding Lepers (27) score 140 hits.
=R= Hegado Stormwraths (3) score 117 hits.
Archers from Anost (68) score 130 hits.
~W~ Python (62) score 97 hits.
Emarama Heavy Infantry (87) score 113 hits.
Beziel's Wrath (74) score 220 hits.
Vader's Fist (42) score 84 hits.
Knights of O'Hlomhair (98) score 132 hits.
Vigoroce (132) score 374 hits.
Blades of the North (75) score 148 hits.
Dakhir's Revenge (16) score 132 hits.
Ariston Guard (69) score 306 hits.
Kyler's Killers (100) score 37 hits.
Masamune (104) score 58 hits.
BUR | Valorian Highguard (13) score 196 hits.
Reloaders (35) score 96 hits.
Arrow Fiends of Nazamroth (71) score 154 hits.
do or die (85) score 274 hits.
Wandering Swordsmen (43) score 112 hits.
Rain Bow Warriors (112) score 125 hits.
The Merry Marching Men (125) score 94 hits.
Personal Guard (110) score 15 hits.
Bows of Dondor (76) score 129 hits.
Dervishes (84) score 181 hits.
Dondor Longbowmen (86) score 158 hits.
Totentanz (128) score 263 hits.
Belegmon Archers 3 (73) score 162 hits.
HSG | Peacemakers (25) score 144 hits.
HSG | Redemption (26) score 368 hits.
Personal Guard (111) score 100 hits.
Valiants (131) score 214 hits.
Niccolo's Pride (107) score 150 hits.
Ball Breakers (72) score 147 hits.
Serpent Gaurd (118) score 137 hits.
Pride of Dax (34) score 101 hits.
Sinclair's Archers II (119) score 55 hits.
BUR | Shakespearean Guard (12) score 196 hits.
locus of triumph (29) score 172 hits.
Revisit (36) score 58 hits.
Westgate Pavised Arbalestiers (133) score 73 hits.
De Bardt's Loyal Thanes (82) score 251 hits.
Myrn'tek's Maulers (106) score 110 hits.
BUR | Galdio Serpens (9) score 162 hits.
Kelley Infantry (97) score 113 hits.
Super Monkey Ninjas of Death (122) score 241 hits.
Royal Highlanders (117) score 272 hits.
Champions of Massillion (79) score 196 hits.
Highlanders (21) score 144 hits.
~=BA=~The Sanctuary (58) score 91 hits.
Cherub Guard (80) score 83 hits.
Hellfire Arrow Slingers (94) score 105 hits.
Ariston Old Guard (70) score 220 hits.
Rangers of Hawthorne (113) score 79 hits.
~W~ Diamondbacks (60) score 135 hits.
Carak's Blade (77) score 241 hits.
Total hits suffered: Attackers: 9710, Defenders: 4589

Sting of the Viper (121) take 636 hits in close combat (reduced due to fortifications), which cause 15 casualties, wiping the unit out.
Metal Orgy (31) take 2914 hits in close combat, which cause 15 casualties, wiping the unit out.
Sir Veljko (Noble of Ash Sea Islands) has been wounded.
HSG| Silver Short Swordsmen (28) take 1835 hits in close combat, which cause 39 casualties, wiping the unit out.
~A~Mapan Berserkers (59) take 941 hits (745 in close combat, 196 from archer fire), which cause 29 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Last Hope (102) take 492 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Remours Elite (116) take 265 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=B.A=~ WineDrinkers (54) take 1097 hits in close combat, which cause 12 casualties, wiping the unit out.
Killer (Knight of Barad Gardor) has been captured by Eston forces.
Pack of clubman (109) take 235 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Kyler's Killers (99) take 191 hits in close combat (reduced due to fortifications), which cause 5 casualties.
The Cloaked Ones (39) take 593 hits in close combat, which cause 19 casualties, wiping the unit out.
Oakheart Guards (108) take 240 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=B.A=~ BigBadWolves (46) take 455 hits in close combat, which cause 9 casualties, throwing them back from the fortifications. 2 Falasan banners fall.
G Force (20) take 290 hits in close combat, which cause 7 casualties, wiping the unit out.
Gisele (Dame of Galadia) has been captured by Eston forces.
Wolf Fang (135) take 162 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Entreri's Pride (89) take 288 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Winter Hail (134) take 205 hits in close combat (reduced due to fortifications), which cause 6 casualties.
The Forsaken (124) take 139 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Black Rose Knights (8) take 67 hits from archer fire, which cause 2 casualties.
~=B.F=~ Justice's Edge (56) take 250 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
Flatfoot Swordsmen (92) take 156 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Tintar Broad Swordsmen (126) take 109 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Redcloaks (115) take 91 hits in close combat (reduced due to fortifications), which cause 2 casualties.
1st Hoplites (66) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Champions of Massillion (78) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrins Men (48) take 291 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Falasan banners fall.
~=B.A=~ Menedor Loyal Infantry (50) take 224 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Unknown warriors (130) take 55 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Lasten's Lions (49) take 234 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Far Eyes (91) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~W~ OMG Ponies! (61) take 45 hits from archer fire, which cause 1 casualties.
Crimson Moon Samurai (81) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
my little slashers (32) take 173 hits in close combat, which cause 2 casualties, wiping the unit out.
Black Guard (7) take 86 hits in close combat, which cause 3 casualties.
~=B.A=~ Reilwin's Rogues (51) take 157 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Menedor Sword Marines (30) take 92 hits in close combat, which cause 3 casualties.
For Honor (19) take 53 hits in close combat, which cause 2 casualties.
Falasan Guards (18) take 63 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Ground Pounders (93) take 20 hits in close combat (reduced due to fortifications). No casualties.
Belgaer (5) take 42 hits in close combat, which cause 1 casualties.
Tip of the Spear (127) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (52) take 34 hits in close combat, which cause 1 casualties.
Malor Mounted Host (103) take 60 hits (20 in close combat, 40 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Aerial Assualt (67) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ the Peltash (53) take 30 hits in close combat, which cause 1 casualties.
The Dark Side (123) take 17 hits from archer fire (reduced due to fortifications). No casualties.
HSG | Skillet Wielding Lepers (27) take 24 hits in close combat, which cause 1 casualties.
=R= Hegado Stormwraths (3) take 28 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
~W~ Python (62) are shocked.
Ariston Guard (69) take 20 hits from archer fire (reduced due to fortifications). No casualties.
HSG | Redemption (26) take 116 hits from archer fire, which cause 3 casualties.
Total casualties: 187 attackers, 91 defenders

Turn No. 7

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
40 (16-A)
63 (13-A)
8 (20-C)
14 (8-C)
15 (16-C)
22 (11-C)
37 (20-C)
46 (4-I)
51 (18-I)
56 (7-I)
61 (17-C)
5 (22-I)
7 (19-I)
9 (18-I)
12 (33-I)
13 (22-I)
16 (15-I)
19 (18-I)
21 (15-I)
25 (23-I)
26 (37-I)
27 (21-I)
29 (13-I)
30 (20-I)
34 (32-I)
35 (34-I)
36 (18-I)
42 (10-I)
43 (7-I)
52 (14-I)
53 (16-M)
58 (13-I)
60 (14-I)
62 (5-I)
66 (19-I)
67 (14-A)
68 (25-A)
69 (25-I)
70 (12-I)
71 (19-A)
72 (15-I)
73 (24-A)
74 (14-I)
75 (15-I)
76 (13-A)
77 (20-I)
78 (6-I)
79 (20-I)
80 (44-I)
81 (17-I)
82 (24-I)
84 (28-I)
85 (12-S)
86 (21-A)
87 (6-I)
89 (18-I)
91 (24-A)
92 (16-I)
93 (15-I)
94 (13-A)
96 (11-I)
97 (21-I)
98 (10-I)
99 (11-A)
100 (3-A)
102 (18-I)
103 (23-C)
104 (25-I)
105 (16-I)
106 (21-A)
107 (19-I)
108 (15-I)
109 (12-I)
110 (21-I)
111 (11-I)
112 (13-A)
113 (16-A)
115 (7-I)
116 (15-I)
117 (20-I)
118 (30-I)
119 (30-A)
120 (21-I)
122 (25-I)
123 (21-C)
124 (22-I)
125 (16-I)
126 (19-I)
127 (18-I)
128 (16-I)
130 (19-I)
131 (27-I)
132 (10-S)
133 (18-A)
134 (9-A)
135 (23-I)
    


~W~ Takeda Rangers (63) hold their fire.
St. Ives Archers (38) hold their fire.
Black Arrerz (6) hold their fire.
6th Eagles (2) hold their fire.
The Red Bees IV (40) hold their fire.
BUR | Last Line (10) hold their fire.
Black Rose Knights (8), Ronan's Raiders (37), HSG | Ash'rily Destriers (22), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14), ~W~ OMG Ponies! (61) and Chargers of Durandal (15) ride carefully through the breached fortifications.
There are 3 siege engines at the walls.
~=B.F=~ Justice's Edge (56) attack the fortifications with siege engines!
~=B.A=~ BigBadWolves (46) attack the fortifications with siege engines!
~=B.A=~ Reilwin's Rogues (51) attack the fortifications with siege engines!

Close Combat:
18 Falasan banners are visible in the melee.
22 Eston banners are visible in the melee.
18 Ash Sea Islands banners are visible in the melee.
Bows of Dondor (76) score 113 hits.
Champions of Massillion (79) score 181 hits.
Tintar Broad Swordsmen (126) score 133 hits.
Black Rose Knights (8) score 307 hits.
Ronan's Raiders (37) score 160 hits.
Belgaer (5) score 127 hits.
do or die (85) score 419 hits.
Dondor Longbowmen (86) score 161 hits.
Vader's Fist (42) score 108 hits.
De Bardt's Loyal Thanes (82) score 293 hits.
Myrn'tek's Maulers (106) score 124 hits.
Might of Cúchulain (105) score 102 hits.
Kelley Infantry (97) score 115 hits.
Wolf Fang (135) score 109 hits.
Tip of the Spear (127) score 167 hits.
Totentanz (128) score 296 hits.
Far Eyes (91) score 104 hits.
Highlanders (21) score 193 hits.
Pride of Dax (34) score 140 hits.
BUR | Valorian Highguard (13) score 295 hits.
Kyler's Killers (99) score 63 hits.
Dervishes (84) score 222 hits.
Menedor Sword Marines (30) score 144 hits.
Carak's Blade (77) score 207 hits.
~=B.F=~ Justice's Edge (56) score 32 hits.
Emarama Heavy Infantry (87) score 133 hits.
The Dark Side (123) score 202 hits.
Rain Bow Warriors (112) score 123 hits.
Winter Hail (134) score 61 hits.
Pack of clubman (109) score 60 hits.
Entreri's Pride (89) score 216 hits.
~=B.A=~ BigBadWolves (46) score 72 hits.
Valiants (131) score 217 hits.
Malor Mounted Host (103) score 251 hits.
Reloaders (35) score 146 hits.
Wandering Swordsmen (43) score 148 hits.
Niccolo's Pride (107) score 143 hits.
Champions of Massillion (78) score 102 hits.
Rangers of Hawthorne (113) score 83 hits.
Last Hope (102) score 107 hits.
Westgate Pavised Arbalestiers (133) score 86 hits.
Super Monkey Ninjas of Death (122) score 224 hits.
Dakhir's Revenge (16) score 201 hits.
Sinclair's Troops II (120) score 17 hits.
Aerial Assualt (67) score 35 hits.
Kyler's Killers (100) score 40 hits.
locus of triumph (29) score 213 hits.
HSG | Skillet Wielding Lepers (27) score 270 hits.
Beziel's Wrath (74) score 244 hits.
~=B.A=~ the Peltash (53) score 157 hits.
Oakheart Guards (108) score 144 hits.
Ariston Old Guard (70) score 214 hits.
BUR | Galdio Serpens (9) score 209 hits.
The Merry Marching Men (125) score 119 hits.
For Honor (19) score 194 hits.
Vigoroce (132) score 256 hits.
Cherub Guard (80) score 100 hits.
Black Guard (7) score 198 hits.
Revisit (36) score 73 hits.
BUR | Shakespearean Guard (12) score 213 hits.
~=B.A=~ The Black Swords (52) score 188 hits.
The Forsaken (124) score 205 hits.
Personal Guard (110) score 17 hits.
HSG | Ash'rily Destriers (22) score 251 hits.
Belegmon Archers 3 (73) score 170 hits.
Ground Pounders (93) score 84 hits.
Unknown warriors (130) score 180 hits.
Crimson Moon Samurai (81) score 128 hits.
Flatfoot Swordsmen (92) score 154 hits.
Redcloaks (115) score 119 hits.
Archers from Anost (68) score 111 hits.
Royal Highlanders (117) score 282 hits.
Hellfire Arrow Slingers (94) score 120 hits.
Sinclair's Archers II (119) score 57 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) score 212 hits.
Blades of the North (75) score 190 hits.
Ariston Guard (69) score 272 hits.
~W~ OMG Ponies! (61) score 280 hits.
~=BA=~The Sanctuary (58) score 120 hits.
~W~ Diamondbacks (60) score 151 hits.
Arrow Fiends of Nazamroth (71) score 149 hits.
~=B.A=~ Reilwin's Rogues (51) score 156 hits.
HSG | Peacemakers (25) score 186 hits.
~W~ Python (62) score 122 hits.
Knights of O'Hlomhair (98) score 116 hits.
Immigrants (96) score 109 hits.
HSG | Redemption (26) score 434 hits.
Ball Breakers (72) score 151 hits.
Serpent Gaurd (118) score 154 hits.
Remours Elite (116) score 165 hits.
Masamune (104) score 66 hits.
Chargers of Durandal (15) score 244 hits.
Personal Guard (111) score 131 hits.
1st Hoplites (66) score 175 hits.
Total hits suffered: Attackers: 9291, Defenders: 5944

Bows of Dondor (76) take 595 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
Champions of Massillion (79) take 438 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Tintar Broad Swordsmen (126) take 461 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Black Rose Knights (8) take 2045 hits in close combat, which cause 20 casualties, wiping the unit out.
Ronan's Raiders (37) take 1450 hits in close combat, which cause 20 casualties, wiping the unit out.
Ronan, Marquis of Menedor has been captured by Eston forces.
Belgaer (5) take 1392 hits in close combat, which cause 22 casualties, wiping the unit out.
Sir Terciel Abhorsen (Noble of Falasan) has been wounded.
do or die (85) take 647 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Dondor Longbowmen (86) take 487 hits in close combat (reduced due to fortifications), which cause 14 casualties, making the unit retreat from the battlefield.
Vader's Fist (42) take 1278 hits in close combat, which cause 10 casualties, wiping the unit out.
Vader (Noble of Falasan) has been wounded.
De Bardt's Loyal Thanes (82) take 448 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Myrn'tek's Maulers (106) take 210 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Might of Cúchulain (105) take 232 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Kelley Infantry (97) take 158 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Wolf Fang (135) take 135 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Tip of the Spear (127) take 107 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Totentanz (128) take 145 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Far Eyes (91) take 82 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Highlanders (21) take 626 hits in close combat, which cause 15 casualties, wiping the unit out.
Pride of Dax (34) take 551 hits in close combat, which cause 26 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 1 casualties.
BUR | Valorian Highguard (13) take 449 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Kyler's Killers (99) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Dervishes (84) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Menedor Sword Marines (30) take 346 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Falasan banners fall.
Carak's Blade (77) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Justice's Edge (56) take 335 hits in close combat, which cause 7 casualties, wiping the unit out.
Telvany (Dame of Barad Falas) has been captured by Eston forces.
Emarama Heavy Infantry (87) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Dark Side (123) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Rain Bow Warriors (112) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Winter Hail (134) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Pack of clubman (109) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Entreri's Pride (89) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ BigBadWolves (46) take 181 hits in close combat, which cause 4 casualties, wiping the unit out.
Valiants (131) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Reloaders (35) take 77 hits in close combat, which cause 2 casualties.
Wandering Swordsmen (43) take 141 hits in close combat, which cause 3 casualties.
Dakhir's Revenge (16) take 85 hits in close combat, which cause 2 casualties.
locus of triumph (29) take 71 hits in close combat, which cause 1 casualties.
HSG | Skillet Wielding Lepers (27) take 48 hits in close combat, which cause 1 casualties.
~=B.A=~ the Peltash (53) take 59 hits in close combat, which cause 2 casualties.
BUR | Galdio Serpens (9) take 48 hits in close combat, which cause 2 casualties.
For Honor (19) take 42 hits in close combat, which cause 1 casualties.
Black Guard (7) take 42 hits in close combat, which cause 1 casualties.
Revisit (36) take 25 hits in close combat, which cause 1 casualties.
~W~ Python (62) are shocked.
Total casualties: 161 attackers, 112 defenders

Turn No. 8

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
40 (16-A)
63 (13-A)
 7 (18-I)
9 (16-I)
12 (33-I)
14 (8-C)
15 (16-C)
16 (13-I)
19 (17-I)
22 (11-C)
25 (23-I)
26 (37-I)
27 (20-I)
29 (12-I)
35 (32-I)
36 (17-I)
43 (4-I)
51 (18-I)
52 (14-I)
53 (14-M)
58 (13-I)
60 (14-I)
61 (17-C)
62 (5-I)
66 (19-I)
67 (14-A)
68 (25-A)
69 (25-I)
70 (12-I)
71 (19-A)
72 (15-I)
73 (24-A)
74 (14-I)
75 (15-I)
77 (19-I)
78 (6-I)
79 (11-I)
80 (44-I)
81 (17-I)
82 (15-I)
84 (27-I)
87 (5-I)
89 (17-I)
91 (21-A)
92 (16-I)
93 (15-I)
94 (13-A)
96 (11-I)
97 (16-I)
98 (10-I)
99 (9-A)
100 (3-A)
102 (18-I)
103 (23-C)
104 (25-I)
105 (8-I)
106 (14-A)
107 (19-I)
108 (15-I)
109 (11-I)
110 (21-I)
111 (11-I)
112 (12-A)
113 (16-A)
115 (7-I)
116 (15-I)
117 (20-I)
118 (30-I)
119 (30-A)
120 (21-I)
122 (25-I)
123 (20-C)
124 (22-I)
125 (16-I)
126 (8-I)
127 (15-I)
128 (13-I)
130 (19-I)
131 (26-I)
132 (10-S)
133 (18-A)
135 (19-I)
    


BUR | Last Line (10) hold their fire.
Black Arrerz (6) hold their fire.
~W~ Takeda Rangers (63) hold their fire.
6th Eagles (2) hold their fire.
The Red Bees IV (40) hold their fire.
St. Ives Archers (38) hold their fire.

Close Combat:
10 Falasan banners are visible in the melee.
20 Eston banners are visible in the melee.
15 Ash Sea Islands banners are visible in the melee.
Ariston Guard (69) score 268 hits.
Westgate Pavised Arbalestiers (133) score 93 hits.
~=B.A=~ Reilwin's Rogues (51) score 205 hits.
Belegmon Archers 3 (73) score 176 hits.
Redcloaks (115) score 100 hits.
Chargers of Durandal (15) score 183 hits.
Entreri's Pride (89) score 183 hits.
Might of Cúchulain (105) score 70 hits.
Emarama Heavy Infantry (87) score 112 hits.
Carak's Blade (77) score 186 hits.
De Bardt's Loyal Thanes (82) score 212 hits.
Ball Breakers (72) score 151 hits.
Far Eyes (91) score 108 hits.
Dakhir's Revenge (16) score 210 hits.
The Dark Side (123) score 211 hits.
Serpent Gaurd (118) score 139 hits.
Tip of the Spear (127) score 133 hits.
~W~ OMG Ponies! (61) score 352 hits.
Rangers of Hawthorne (113) score 77 hits.
Last Hope (102) score 135 hits.
Knights of O'Hlomhair (98) score 131 hits.
Royal Highlanders (117) score 323 hits.
Arrow Fiends of Nazamroth (71) score 154 hits.
Personal Guard (111) score 104 hits.
Beziel's Wrath (74) score 211 hits.
Unknown warriors (130) score 213 hits.
Crimson Moon Samurai (81) score 133 hits.
~=B.A=~ The Black Swords (52) score 236 hits.
Personal Guard (110) score 16 hits.
Kyler's Killers (99) score 62 hits.
Sinclair's Archers II (119) score 58 hits.
Myrn'tek's Maulers (106) score 89 hits.
Flatfoot Swordsmen (92) score 144 hits.
HSG | Skillet Wielding Lepers (27) score 204 hits.
BUR | Shakespearean Guard (12) score 183 hits.
Wandering Swordsmen (43) score 88 hits.
Super Monkey Ninjas of Death (122) score 237 hits.
Sinclair's Troops II (120) score 17 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) score 222 hits.
Cherub Guard (80) score 86 hits.
~W~ Diamondbacks (60) score 191 hits.
~=B.A=~ the Peltash (53) score 195 hits.
Revisit (36) score 66 hits.
Hellfire Arrow Slingers (94) score 101 hits.
Ground Pounders (93) score 90 hits.
Pack of clubman (109) score 57 hits.
Archers from Anost (68) score 120 hits.
Champions of Massillion (78) score 107 hits.
The Merry Marching Men (125) score 101 hits.
Blades of the North (75) score 170 hits.
HSG | Redemption (26) score 456 hits.
Wolf Fang (135) score 82 hits.
The Forsaken (124) score 209 hits.
Reloaders (35) score 116 hits.
locus of triumph (29) score 208 hits.
For Honor (19) score 176 hits.
Dervishes (84) score 222 hits.
Valiants (131) score 225 hits.
Champions of Massillion (79) score 146 hits.
Aerial Assualt (67) score 31 hits.
Kyler's Killers (100) score 39 hits.
~W~ Python (62) score 112 hits.
1st Hoplites (66) score 211 hits.
~=BA=~The Sanctuary (58) score 96 hits.
Immigrants (96) score 104 hits.
HSG | Peacemakers (25) score 148 hits.
Oakheart Guards (108) score 156 hits.
Black Guard (7) score 180 hits.
Masamune (104) score 68 hits.
Tintar Broad Swordsmen (126) score 97 hits.
Remours Elite (116) score 173 hits.
HSG | Ash'rily Destriers (22) score 217 hits.
Ariston Old Guard (70) score 229 hits.
Kelley Infantry (97) score 96 hits.
Rain Bow Warriors (112) score 126 hits.
BUR | Galdio Serpens (9) score 159 hits.
Niccolo's Pride (107) score 136 hits.
Malor Mounted Host (103) score 310 hits.
Totentanz (128) score 205 hits.
Vigoroce (132) score 446 hits.
Total hits suffered: Attackers: 8389, Defenders: 4203

Ariston Guard (69) take 356 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Westgate Pavised Arbalestiers (133) take 547 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
~=B.A=~ Reilwin's Rogues (51) take 1594 hits in close combat, which cause 18 casualties, wiping the unit out.
Reilwin, Royal Treasurer of Falasan, Marshal of the Black Army has been wounded.
Belegmon Archers 3 (73) take 280 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Redcloaks (115) take 390 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Chargers of Durandal (15) take 1563 hits in close combat, which cause 16 casualties, wiping the unit out.
Entreri's Pride (89) take 415 hits in close combat (reduced due to fortifications), which cause 10 casualties. One Eston banner is lost.
Arturius (Noble of Eston) has been wounded.
Might of Cúchulain (105) take 225 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Emarama Heavy Infantry (87) take 184 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Carak's Blade (77) take 84 hits in close combat (reduced due to fortifications), which cause 2 casualties.
De Bardt's Loyal Thanes (82) take 91 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Ball Breakers (72) take 159 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Far Eyes (91) take 101 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Dakhir's Revenge (16) take 1465 hits in close combat, which cause 13 casualties, wiping the unit out.
The Dark Side (123) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Serpent Gaurd (118) take 69 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Tip of the Spear (127) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~W~ OMG Ponies! (61) take 942 hits in close combat, which cause 17 casualties, wiping the unit out.
Rangers of Hawthorne (113) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Last Hope (102) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Knights of O'Hlomhair (98) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Royal Highlanders (117) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Arrow Fiends of Nazamroth (71) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (111) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Beziel's Wrath (74) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Unknown warriors (130) take 18 hits in close combat (reduced due to fortifications). No casualties.
~=B.A=~ The Black Swords (52) take 650 hits in close combat, which cause 14 casualties, wiping the unit out.
HSG | Skillet Wielding Lepers (27) take 392 hits in close combat, which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties. One Ash Sea Islands banner is lost.
BUR | Shakespearean Guard (12) take 357 hits in close combat, which cause 13 casualties, throwing them back from the fortifications.
Wandering Swordsmen (43) take 314 hits in close combat, which cause 4 casualties, wiping the unit out.
Rhys (Noble of Falasan) has been wounded.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (14) take 334 hits in close combat, which cause 8 casualties, wiping the unit out.
~W~ Diamondbacks (60) take 109 hits in close combat, which cause 3 casualties.
~=B.A=~ the Peltash (53) take 81 hits in close combat, which cause 2 casualties.
Revisit (36) take 136 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
HSG | Redemption (26) take 68 hits in close combat, which cause 2 casualties.
Reloaders (35) take 116 hits in close combat, which cause 3 casualties.
locus of triumph (29) take 73 hits in close combat, which cause 1 casualties.
For Honor (19) take 68 hits in close combat, which cause 2 casualties.
~W~ Python (62) take 34 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
~=BA=~The Sanctuary (58) take 39 hits in close combat, which cause 1 casualties.
HSG | Peacemakers (25) take 20 hits in close combat, which cause 1 casualties.
Black Guard (7) take 34 hits in close combat, which cause 1 casualties.
Imrahil (Noble of Falasan) has been wounded.
Total casualties: 134 attackers, 81 defenders

Turn No. 9

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
40 (16-A)
63 (13-A)
12 (20-I)
27 (9-I)
7 (17-I)
9 (16-I)
19 (15-I)
22 (11-C)
25 (22-I)
26 (35-I)
29 (11-I)
35 (29-I)
53 (12-M)
58 (12-I)
60 (11-I)
66 (19-I)
67 (14-A)
68 (25-A)
69 (17-I)
70 (12-I)
71 (18-A)
72 (12-I)
73 (17-A)
74 (13-I)
75 (15-I)
77 (17-I)
78 (6-I)
79 (11-I)
80 (44-I)
81 (17-I)
82 (13-I)
84 (27-I)
87 (1-I)
89 (7-I)
91 (18-A)
92 (16-I)
93 (15-I)
94 (13-A)
96 (11-I)
97 (16-I)
98 (9-I)
99 (9-A)
100 (3-A)
102 (17-I)
103 (23-C)
104 (25-I)
106 (14-A)
107 (19-I)
108 (15-I)
109 (11-I)
110 (21-I)
111 (10-I)
112 (12-A)
113 (15-A)
116 (15-I)
117 (19-I)
118 (28-I)
119 (30-A)
120 (21-I)
122 (25-I)
123 (19-C)
124 (22-I)
125 (16-I)
126 (8-I)
127 (14-I)
128 (13-I)
130 (19-I)
131 (26-I)
132 (10-S)
135 (19-I)
    


The Red Bees IV (40) hold their fire.
St. Ives Archers (38) hold their fire.
Black Arrerz (6) move closer to get better shots.
BUR | Last Line (10) hold their fire.
~W~ Takeda Rangers (63) hold their fire.
6th Eagles (2) hold their fire.
There is one siege engine at the wall.
BUR | Shakespearean Guard (12) climb up through the overcrowded siege engines.
HSG | Skillet Wielding Lepers (27) climb up through the overcrowded siege engines.

Close Combat:
2 Falasan banners are visible in the melee.
19 Eston banners are visible in the melee.
11 Ash Sea Islands banners are visible in the melee.
Carak's Blade (77) score 179 hits.
Reloaders (35) score 123 hits.
HSG | Peacemakers (25) score 155 hits.
Blades of the North (75) score 150 hits.
Niccolo's Pride (107) score 124 hits.
Aerial Assualt (67) score 28 hits.
Ground Pounders (93) score 80 hits.
Tip of the Spear (127) score 163 hits.
Kyler's Killers (99) score 52 hits.
Wolf Fang (135) score 89 hits.
Arrow Fiends of Nazamroth (71) score 135 hits.
Serpent Gaurd (118) score 163 hits.
Far Eyes (91) score 107 hits.
Rangers of Hawthorne (113) score 82 hits.
The Dark Side (123) score 201 hits.
Dervishes (84) score 225 hits.
Super Monkey Ninjas of Death (122) score 262 hits.
Emarama Heavy Infantry (87) score 19 hits.
~W~ Diamondbacks (60) score 159 hits.
Pack of clubman (109) score 52 hits.
De Bardt's Loyal Thanes (82) score 147 hits.
Vigoroce (132) score 350 hits.
Tintar Broad Swordsmen (126) score 84 hits.
Totentanz (128) score 247 hits.
Last Hope (102) score 115 hits.
Ariston Guard (69) score 223 hits.
Kelley Infantry (97) score 75 hits.
locus of triumph (29) score 195 hits.
Champions of Massillion (78) score 109 hits.
Crimson Moon Samurai (81) score 139 hits.
Hellfire Arrow Slingers (94) score 101 hits.
HSG | Ash'rily Destriers (22) score 271 hits.
Personal Guard (110) score 17 hits.
Valiants (131) score 214 hits.
Flatfoot Swordsmen (92) score 121 hits.
Archers from Anost (68) score 131 hits.
Myrn'tek's Maulers (106) score 87 hits.
Rain Bow Warriors (112) score 118 hits.
Immigrants (96) score 115 hits.
HSG | Redemption (26) score 456 hits.
Masamune (104) score 69 hits.
The Merry Marching Men (125) score 119 hits.
The Forsaken (124) score 221 hits.
Ariston Old Guard (70) score 219 hits.
Royal Highlanders (117) score 278 hits.
Belegmon Archers 3 (73) score 142 hits.
Entreri's Pride (89) score 112 hits.
For Honor (19) score 122 hits.
Knights of O'Hlomhair (98) score 116 hits.
Cherub Guard (80) score 90 hits.
Remours Elite (116) score 142 hits.
Malor Mounted Host (103) score 299 hits.
Unknown warriors (130) score 192 hits.
~=B.A=~ the Peltash (53) score 151 hits.
Sinclair's Archers II (119) score 58 hits.
BUR | Shakespearean Guard (12) score 80 hits.
Sinclair's Troops II (120) score 18 hits.
Ball Breakers (72) score 160 hits.
Champions of Massillion (79) score 144 hits.
Black Guard (7) score 150 hits.
Kyler's Killers (100) score 41 hits.
BUR | Galdio Serpens (9) score 182 hits.
1st Hoplites (66) score 182 hits.
HSG | Skillet Wielding Lepers (27) score 99 hits.
Beziel's Wrath (74) score 187 hits.
Personal Guard (111) score 107 hits.
Oakheart Guards (108) score 127 hits.
~=BA=~The Sanctuary (58) score 102 hits.
Total hits suffered: Attackers: 7527, Defenders: 2245

Carak's Blade (77) take 242 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Reloaders (35) take 1941 hits in close combat, which cause 29 casualties, wiping the unit out.
HSG | Peacemakers (25) take 1739 hits in close combat, which cause 22 casualties, wiping the unit out.
Blades of the North (75) take 164 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Niccolo's Pride (107) take 132 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Aerial Assualt (67) take 215 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Ground Pounders (93) take 205 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Tip of the Spear (127) take 162 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Kyler's Killers (99) take 104 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Wolf Fang (135) take 126 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Arrow Fiends of Nazamroth (71) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Serpent Gaurd (118) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Far Eyes (91) take 63 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Rangers of Hawthorne (113) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Dark Side (123) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dervishes (84) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Super Monkey Ninjas of Death (122) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Emarama Heavy Infantry (87) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
~W~ Diamondbacks (60) take 740 hits in close combat, which cause 11 casualties, wiping the unit out.
Marco (Knight of Ser'quea) has been captured by Eston forces.
Pack of clubman (109) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
locus of triumph (29) take 684 hits in close combat, which cause 11 casualties, wiping the unit out.
HSG | Ash'rily Destriers (22) take 749 hits in close combat, which cause 11 casualties, wiping the unit out.
Landesred (Knight of Veshin) has been captured by Eston forces.
HSG | Redemption (26) take 547 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
For Honor (19) take 187 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
~=B.A=~ the Peltash (53) take 188 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
BUR | Shakespearean Guard (12) take 212 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Black Guard (7) take 221 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
BUR | Galdio Serpens (9) take 101 hits in close combat, which cause 3 casualties.
HSG | Skillet Wielding Lepers (27) take 85 hits in close combat, which cause 2 casualties.
~=BA=~The Sanctuary (58) take 133 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Total casualties: 131 attackers, 45 defenders

Turn No. 10

    2 (24-A)
10 (24-A)
38 (13-A)
40 (16-A)
63 (13-A)
6 (21-A)
53 (7-M)
58 (9-I)
9 (13-I)
27 (7-I)
66 (19-I)
68 (25-A)
69 (17-I)
70 (12-I)
71 (17-A)
72 (12-I)
73 (17-A)
74 (13-I)
75 (12-I)
77 (11-I)
78 (6-I)
79 (11-I)
80 (44-I)
81 (17-I)
82 (13-I)
84 (26-I)
89 (7-I)
92 (16-I)
93 (10-I)
94 (13-A)
96 (11-I)
97 (16-I)
98 (9-I)
99 (6-A)
100 (3-A)
102 (17-I)
103 (23-C)
104 (25-I)
106 (14-A)
107 (16-I)
108 (15-I)
109 (10-I)
110 (21-I)
111 (10-I)
112 (12-A)
113 (14-A)
116 (15-I)
117 (19-I)
118 (27-I)
119 (30-A)
120 (21-I)
122 (24-I)
123 (18-C)
124 (22-I)
125 (16-I)
126 (8-I)
127 (10-I)
128 (13-I)
130 (19-I)
131 (26-I)
132 (10-S)
135 (15-I)
    


St. Ives Archers (38) hold their fire.
~=B.A=~ the Peltash (53) have no viable target and wait for one to appear.
The Red Bees IV (40) hold their fire.
6th Eagles (2) hold their fire.
~W~ Takeda Rangers (63) hold their fire.
Black Arrerz (6) retreat towards safer positions.
BUR | Last Line (10) hold their fire.
There is one siege engine at the wall.
~=BA=~The Sanctuary (58) attack the fortifications with siege engines!

Close Combat:
19 Eston banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Serpent Gaurd (118) score 158 hits.
Flatfoot Swordsmen (92) score 161 hits.
Malor Mounted Host (103) score 272 hits.
Niccolo's Pride (107) score 115 hits.
Wolf Fang (135) score 84 hits.
Personal Guard (110) score 15 hits.
Pack of clubman (109) score 58 hits.
Vigoroce (132) score 488 hits.
Ariston Guard (69) score 283 hits.
Kelley Infantry (97) score 91 hits.
BUR | Galdio Serpens (9) score 122 hits.
Rain Bow Warriors (112) score 119 hits.
The Merry Marching Men (125) score 118 hits.
Crimson Moon Samurai (81) score 167 hits.
Remours Elite (116) score 150 hits.
Last Hope (102) score 122 hits.
Tintar Broad Swordsmen (126) score 77 hits.
~=BA=~The Sanctuary (58) score 71 hits.
Champions of Massillion (78) score 92 hits.
Belegmon Archers 3 (73) score 129 hits.
Champions of Massillion (79) score 140 hits.
Cherub Guard (80) score 107 hits.
1st Hoplites (66) score 213 hits.
Blades of the North (75) score 134 hits.
Super Monkey Ninjas of Death (122) score 272 hits.
Sinclair's Archers II (119) score 63 hits.
Ball Breakers (72) score 180 hits.
Carak's Blade (77) score 135 hits.
Immigrants (96) score 101 hits.
Tip of the Spear (127) score 106 hits.
Knights of O'Hlomhair (98) score 102 hits.
Valiants (131) score 196 hits.
Masamune (104) score 60 hits.
Hellfire Arrow Slingers (94) score 115 hits.
Oakheart Guards (108) score 128 hits.
Ground Pounders (93) score 59 hits.
Myrn'tek's Maulers (106) score 97 hits.
Totentanz (128) score 260 hits.
Beziel's Wrath (74) score 228 hits.
Royal Highlanders (117) score 320 hits.
Dervishes (84) score 195 hits.
The Dark Side (123) score 188 hits.
Personal Guard (111) score 92 hits.
Arrow Fiends of Nazamroth (71) score 140 hits.
Entreri's Pride (89) score 122 hits.
The Forsaken (124) score 214 hits.
De Bardt's Loyal Thanes (82) score 197 hits.
HSG | Skillet Wielding Lepers (27) score 84 hits.
Ariston Old Guard (70) score 190 hits.
Sinclair's Troops II (120) score 15 hits.
Kyler's Killers (99) score 40 hits.
Unknown warriors (130) score 198 hits.
Kyler's Killers (100) score 41 hits.
Rangers of Hawthorne (113) score 73 hits.
Archers from Anost (68) score 135 hits.
Total hits suffered: Attackers: 1361 (7555 before overkill), Defenders: 277

Serpent Gaurd (118) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Flatfoot Swordsmen (92) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Malor Mounted Host (103) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niccolo's Pride (107) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wolf Fang (135) take 17 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (110) take 11 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Pack of clubman (109) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
BUR | Galdio Serpens (9) take 775 hits in close combat, which cause 13 casualties, wiping the unit out.
~=BA=~The Sanctuary (58) take 363 hits in close combat, which cause 9 casualties, wiping the unit out.
Barry (Knight of Anfalas, Falasan) has been wounded.
HSG | Skillet Wielding Lepers (27) take 223 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Total casualties: 28 attackers, 7 defenders

Turn No. 11

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
40 (16-A)
63 (13-A)
53 (7-M)
66 (19-I)
68 (25-A)
69 (17-I)
70 (12-I)
71 (17-A)
72 (12-I)
73 (17-A)
74 (13-I)
75 (12-I)
77 (11-I)
78 (6-I)
79 (11-I)
80 (44-I)
81 (17-I)
82 (13-I)
84 (26-I)
89 (7-I)
92 (15-I)
93 (10-I)
94 (13-A)
96 (11-I)
97 (16-I)
98 (9-I)
99 (6-A)
100 (3-A)
102 (17-I)
103 (22-C)
104 (25-I)
106 (14-A)
107 (15-I)
108 (15-I)
109 (9-I)
110 (20-I)
111 (10-I)
112 (12-A)
113 (14-A)
116 (15-I)
117 (19-I)
118 (26-I)
119 (30-A)
120 (21-I)
122 (24-I)
123 (18-C)
124 (22-I)
125 (16-I)
126 (8-I)
127 (10-I)
128 (13-I)
130 (19-I)
131 (26-I)
132 (10-S)
135 (14-I)
    


6th Eagles (2) fire on Malor Mounted Host (103), scoring 133 hits.
BUR | Last Line (10) fire on Royal Highlanders (117), scoring 80 hits.
Rain Bow Warriors (112) fire on ~=B.A=~ the Peltash (53), scoring 130 hits.
~=B.A=~ the Peltash (53) move in, hoping to reach close combat.
~=B.A=~ the Peltash (53) fire on Vigoroce (132), scoring 62 hits.
The Red Bees IV (40) move closer to get better shots.
~W~ Takeda Rangers (63) hold their fire.
Black Arrerz (6) hold their fire.
St. Ives Archers (38) hold their fire.
There is one siege engine at the wall.

Close Combat:
2 Falasan banners are visible in the melee.
19 Eston banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Ground Pounders (93) score 70 hits.
Serpent Gaurd (118) score 159 hits.
Champions of Massillion (79) score 134 hits.
Rain Bow Warriors (112) score 70 hits.
Masamune (104) score 70 hits.
1st Hoplites (66) score 164 hits.
~=B.A=~ the Peltash (53) score 50 hits.
Malor Mounted Host (103) score 266 hits.
Rangers of Hawthorne (113) score 78 hits.
Personal Guard (110) score 14 hits.
Ariston Guard (69) score 238 hits.
Valiants (131) score 236 hits.
Remours Elite (116) score 144 hits.
Oakheart Guards (108) score 135 hits.
The Merry Marching Men (125) score 106 hits.
The Dark Side (123) score 185 hits.
Sinclair's Troops II (120) score 17 hits.
Unknown warriors (130) score 178 hits.
Kyler's Killers (100) score 35 hits.
Ball Breakers (72) score 160 hits.
Immigrants (96) score 110 hits.
Kyler's Killers (99) score 40 hits.
Totentanz (128) score 274 hits.
Flatfoot Swordsmen (92) score 146 hits.
Vigoroce (132) score 240 hits.
Royal Highlanders (117) score 306 hits.
Carak's Blade (77) score 150 hits.
Champions of Massillion (78) score 92 hits.
Tintar Broad Swordsmen (126) score 89 hits.
Super Monkey Ninjas of Death (122) score 245 hits.
Belegmon Archers 3 (73) score 146 hits.
Entreri's Pride (89) score 100 hits.
Hellfire Arrow Slingers (94) score 108 hits.
Blades of the North (75) score 168 hits.
Arrow Fiends of Nazamroth (71) score 134 hits.
Crimson Moon Samurai (81) score 136 hits.
Pack of clubman (109) score 45 hits.
Niccolo's Pride (107) score 130 hits.
Sinclair's Archers II (119) score 61 hits.
Personal Guard (111) score 109 hits.
Kelley Infantry (97) score 91 hits.
Myrn'tek's Maulers (106) score 98 hits.
De Bardt's Loyal Thanes (82) score 158 hits.
Dervishes (84) score 215 hits.
Beziel's Wrath (74) score 193 hits.
Tip of the Spear (127) score 117 hits.
Wolf Fang (135) score 84 hits.
Archers from Anost (68) score 131 hits.
Knights of O'Hlomhair (98) score 119 hits.
Ariston Old Guard (70) score 182 hits.
Cherub Guard (80) score 88 hits.
The Forsaken (124) score 211 hits.
Last Hope (102) score 108 hits.
Total hits suffered: Attackers: 530 (7083 before overkill), Defenders: 50

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Ground Pounders (93) take 9 hits in close combat (reduced due to fortifications). No casualties.
Serpent Gaurd (118) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
6th Eagles (2) are shocked.
BUR | Last Line (10) are shocked.
~=B.A=~ the Peltash (53) take 660 hits (530 in close combat, 130 from archer fire), which cause 7 casualties, wiping the unit out.
The Red Bees IV (40) are shocked.
Malor Mounted Host (103) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Vigoroce (132) take 16 hits from archer fire (reduced due to fortifications). No casualties.
Royal Highlanders (117) take 20 hits from archer fire (reduced due to fortifications). No casualties.
~W~ Takeda Rangers (63) are shocked.
Black Arrerz (6) are shocked.
St. Ives Archers (38) are shocked.
Total casualties: 7 attackers, 2 defenders

Turn No. 12

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
63 (13-A)
40 (16-A)
66 (19-I)
68 (25-A)
69 (17-I)
70 (12-I)
71 (17-A)
72 (12-I)
73 (17-A)
74 (13-I)
75 (12-I)
77 (11-I)
78 (6-I)
79 (11-I)
80 (44-I)
81 (17-I)
82 (13-I)
84 (26-I)
89 (7-I)
92 (15-I)
93 (10-I)
94 (13-A)
96 (11-I)
97 (16-I)
98 (9-I)
99 (6-A)
100 (3-A)
102 (17-I)
103 (21-C)
104 (25-I)
106 (14-A)
107 (15-I)
108 (15-I)
109 (9-I)
110 (20-I)
111 (10-I)
112 (12-A)
113 (14-A)
116 (15-I)
117 (19-I)
118 (25-I)
119 (30-A)
120 (21-I)
122 (24-I)
123 (18-C)
124 (22-I)
125 (16-I)
126 (8-I)
127 (10-I)
128 (13-I)
130 (19-I)
131 (26-I)
132 (10-S)
135 (14-I)
    


Vigoroce (132) fire on The Red Bees IV (40), scoring 146 hits.
Kyler's Killers (99) fire on The Red Bees IV (40), scoring 56 hits.
Arrow Fiends of Nazamroth (71) fire on The Red Bees IV (40), scoring 177 hits.
Archers from Anost (68) fire on The Red Bees IV (40), scoring 155 hits.
~W~ Takeda Rangers (63) fire on Malor Mounted Host (103), scoring 142 hits.
Myrn'tek's Maulers (106) fire on The Red Bees IV (40), scoring 164 hits.
Rangers of Hawthorne (113) fire on The Red Bees IV (40), scoring 116 hits.
Rain Bow Warriors (112) fire on The Red Bees IV (40), scoring 227 hits.
Kyler's Killers (100) fire on The Red Bees IV (40), scoring 47 hits.
Belegmon Archers 3 (73) fire on The Red Bees IV (40), scoring 185 hits.
Hellfire Arrow Slingers (94) fire on The Red Bees IV (40), scoring 204 hits.
St. Ives Archers (38) fire on Royal Highlanders (117), scoring 53 hits.
BUR | Last Line (10) fire on The Dark Side (123), scoring 81 hits.
Sinclair's Archers II (119) fire on The Red Bees IV (40), scoring 81 hits.
The Red Bees IV (40) fire on Super Monkey Ninjas of Death (122), scoring 127 hits.
6th Eagles (2) fire on Ariston Guard (69), scoring 124 hits.
Black Arrerz (6) fire on Totentanz (128), scoring 106 hits.
The Dark Side (123) and Malor Mounted Host (103) charge forward.
There is one siege engine at the wall.
Serpent Gaurd (118) leave the fortification, attacking the enemy.
Remours Elite (116) leave the fortification, attacking the enemy.
Personal Guard (110) leave the fortification, attacking the enemy.
Immigrants (96) are eager to attack, but the melee is too crowded already.
Crimson Moon Samurai (81) are eager to attack, but the melee is too crowded already.
Sinclair's Troops II (120) are eager to attack, but the melee is too crowded already.
Ball Breakers (72) are eager to attack, but the melee is too crowded already.
Entreri's Pride (89) are eager to attack, but the melee is too crowded already.
Unknown warriors (130) are eager to attack, but the melee is too crowded already.
Kelley Infantry (97) are eager to attack, but the melee is too crowded already.
Tintar Broad Swordsmen (126) are eager to attack, but the melee is too crowded already.
Ariston Guard (69) are eager to attack, but the melee is too crowded already.
Last Hope (102) are eager to attack, but the melee is too crowded already.
The Forsaken (124) are eager to attack, but the melee is too crowded already.
Carak's Blade (77) are eager to attack, but the melee is too crowded already.
Oakheart Guards (108) are eager to attack, but the melee is too crowded already.
Knights of O'Hlomhair (98) are eager to attack, but the melee is too crowded already.
Masamune (104) are eager to attack, but the melee is too crowded already.
Pack of clubman (109) are eager to attack, but the melee is too crowded already.
Dervishes (84) are eager to attack, but the melee is too crowded already.
Niccolo's Pride (107) are eager to attack, but the melee is too crowded already.
Champions of Massillion (78) are eager to attack, but the melee is too crowded already.
Totentanz (128) are eager to attack, but the melee is too crowded already.
Valiants (131) are eager to attack, but the melee is too crowded already.
De Bardt's Loyal Thanes (82) are eager to attack, but the melee is too crowded already.
Beziel's Wrath (74) are eager to attack, but the melee is too crowded already.
Tip of the Spear (127) are eager to attack, but the melee is too crowded already.
Cherub Guard (80) are eager to attack, but the melee is too crowded already.
Ariston Old Guard (70) are eager to attack, but the melee is too crowded already.
Blades of the North (75) are eager to attack, but the melee is too crowded already.
Ground Pounders (93) are eager to attack, but the melee is too crowded already.
Wolf Fang (135) are eager to attack, but the melee is too crowded already.
Royal Highlanders (117) are eager to attack, but the melee is too crowded already.
Super Monkey Ninjas of Death (122) are eager to attack, but the melee is too crowded already.
Personal Guard (111) are eager to attack, but the melee is too crowded already.
Champions of Massillion (79) are eager to attack, but the melee is too crowded already.
Flatfoot Swordsmen (92) are eager to attack, but the melee is too crowded already.
1st Hoplites (66) are eager to attack, but the melee is too crowded already.
The Merry Marching Men (125) are eager to attack, but the melee is too crowded already.

Close Combat:
1 Eston banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Serpent Gaurd (118) score 133 hits.
Remours Elite (116) score 151 hits.
Personal Guard (110) score 15 hits.
The Dark Side (123) score 417 hits.
Malor Mounted Host (103) score 493 hits.
The Red Bees IV (40) score 39 hits.
Total hits suffered: Attackers: 826 (1209 before overkill), Defenders: 39

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Serpent Gaurd (118) take 39 hits in close combat, which cause 1 casualties.
The Dark Side (123) take 81 hits from archer fire, which cause 2 casualties.
~W~ Takeda Rangers (63) are shocked.
Ariston Guard (69) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Malor Mounted Host (103) take 142 hits from archer fire, which cause 4 casualties.
Totentanz (128) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Highlanders (117) take 13 hits from archer fire (reduced due to fortifications). No casualties.
Super Monkey Ninjas of Death (122) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
St. Ives Archers (38) are shocked.
BUR | Last Line (10) are shocked.
The Red Bees IV (40) take 2384 hits (826 in close combat, 1558 from archer fire), which cause 16 casualties, wiping the unit out.
Jericho (Knight of Galadia, Falasan) has been wounded.
6th Eagles (2) are shocked.
Black Arrerz (6) are shocked.
Total casualties: 16 attackers, 10 defenders

Turn No. 13

    2 (24-A)
6 (21-A)
10 (24-A)
38 (13-A)
63 (13-A)
103 (17-C)
110 (20-I)
116 (15-I)
118 (24-I)
123 (16-C)
66 (19-I)
68 (25-A)
69 (16-I)
70 (12-I)
71 (17-A)
72 (12-I)
73 (17-A)
74 (13-I)
75 (12-I)
77 (11-I)
78 (6-I)
79 (11-I)
80 (44-I)
81 (17-I)
82 (13-I)
84 (26-I)
89 (7-I)
92 (15-I)
93 (10-I)
94 (13-A)
96 (11-I)
97 (16-I)
98 (9-I)
99 (6-A)
100 (3-A)
102 (17-I)
104 (25-I)
106 (14-A)
107 (15-I)
108 (15-I)
109 (9-I)
111 (10-I)
112 (12-A)
113 (14-A)
117 (19-I)
119 (30-A)
120 (21-I)
122 (23-I)
124 (22-I)
125 (16-I)
126 (8-I)
127 (10-I)
128 (12-I)
130 (19-I)
131 (26-I)
132 (10-S)
135 (14-I)
    


~W~ Takeda Rangers (63) fire on Malor Mounted Host (103), scoring 93 hits.
Arrow Fiends of Nazamroth (71) fire on 6th Eagles (2), scoring 249 hits.
Belegmon Archers 3 (73) fire on BUR | Last Line (10), scoring 239 hits.
St. Ives Archers (38) fire on The Dark Side (123), scoring 71 hits.
Hellfire Arrow Slingers (94) fire on Black Arrerz (6), scoring 181 hits.
Sinclair's Archers II (119) fire on ~W~ Takeda Rangers (63), scoring 66 hits.
Myrn'tek's Maulers (106) fire on St. Ives Archers (38), scoring 130 hits.
Black Arrerz (6) fire on Serpent Gaurd (118), scoring 168 hits.
Archers from Anost (68) fire on ~W~ Takeda Rangers (63), scoring 142 hits.
BUR | Last Line (10) fire on The Dark Side (123), scoring 55 hits.
Kyler's Killers (100) fire on St. Ives Archers (38), scoring 68 hits.
Vigoroce (132) fire on 6th Eagles (2), scoring 133 hits.
Kyler's Killers (99) fire on Black Arrerz (6), scoring 64 hits.
Rangers of Hawthorne (113) fire on ~W~ Takeda Rangers (63), scoring 80 hits.
Rain Bow Warriors (112) fire on St. Ives Archers (38), scoring 134 hits.
6th Eagles (2) fire on Malor Mounted Host (103), scoring 101 hits.
The Dark Side (123) and Malor Mounted Host (103) charge forward.
Personal Guard (111) leave the fortification, attacking the enemy.
Oakheart Guards (108) leave the fortification, attacking the enemy.
Champions of Massillion (79) leave the fortification, attacking the enemy.
Blades of the North (75) leave the fortification, attacking the enemy.
Royal Highlanders (117) leave the fortification, attacking the enemy.
Wolf Fang (135) leave the fortification, attacking the enemy.
Totentanz (128) leave the fortification, attacking the enemy.
Ariston Guard (69) leave the fortification, attacking the enemy.
Niccolo's Pride (107) leave the fortification, attacking the enemy.
Tip of the Spear (127) leave the fortification, attacking the enemy.
1st Hoplites (66) leave the fortification, attacking the enemy.
Super Monkey Ninjas of Death (122) leave the fortification, attacking the enemy.
Carak's Blade (77) leave the fortification, attacking the enemy.
Valiants (131) leave the fortification, attacking the enemy.
The Merry Marching Men (125) leave the fortification, attacking the enemy.
Entreri's Pride (89) leave the fortification, attacking the enemy.
De Bardt's Loyal Thanes (82) leave the fortification, attacking the enemy.
The Forsaken (124) leave the fortification, attacking the enemy.
Immigrants (96) leave the fortification, attacking the enemy.
Tintar Broad Swordsmen (126) leave the fortification, attacking the enemy.
Pack of clubman (109) leave the fortification, attacking the enemy.
Unknown warriors (130) leave the fortification, attacking the enemy.
Last Hope (102) leave the fortification, attacking the enemy.
Knights of O'Hlomhair (98) leave the fortification, attacking the enemy.
Masamune (104) leave the fortification, attacking the enemy.
Kelley Infantry (97) leave the fortification, attacking the enemy.
Crimson Moon Samurai (81) leave the fortification, attacking the enemy.
Beziel's Wrath (74) leave the fortification, attacking the enemy.
Champions of Massillion (78) leave the fortification, attacking the enemy.
Cherub Guard (80) leave the fortification, attacking the enemy.
Sinclair's Troops II (120) leave the fortification, attacking the enemy.
Ball Breakers (72) leave the fortification, attacking the enemy.
Flatfoot Swordsmen (92) leave the fortification, attacking the enemy.
Ground Pounders (93) leave the fortification, attacking the enemy.
Dervishes (84) leave the fortification, attacking the enemy.
Ariston Old Guard (70) leave the fortification, attacking the enemy.

Close Combat:
1 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
2 Ash Sea Islands banners are visible in the melee.
~W~ Takeda Rangers (63) score 52 hits.
The Dark Side (123) score 328 hits.
Malor Mounted Host (103) score 404 hits.
St. Ives Archers (38) score 25 hits.
Serpent Gaurd (118) score 138 hits.
Remours Elite (116) score 138 hits.
Black Arrerz (6) score 53 hits.
BUR | Last Line (10) score 38 hits.
Personal Guard (110) score 15 hits.
6th Eagles (2) score 47 hits.
Total hits suffered: Attackers: 1023, Defenders: 215

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

~W~ Takeda Rangers (63) take 609 hits (321 in close combat, 288 from archer fire), which cause 13 casualties, wiping the unit out.
The Dark Side (123) take 168 hits (42 in close combat, 126 from archer fire), which cause 4 casualties.
Malor Mounted Host (103) take 257 hits (63 in close combat, 194 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
St. Ives Archers (38) take 541 hits (209 in close combat, 332 from archer fire), which cause 13 casualties, wiping the unit out.
Serpent Gaurd (118) take 213 hits (45 in close combat, 168 from archer fire), which cause 5 casualties.
Remours Elite (116) take 28 hits in close combat, which cause 1 casualties.
Black Arrerz (6) take 468 hits (223 in close combat, 245 from archer fire), which cause 21 casualties, wiping the unit out.
BUR | Last Line (10) take 394 hits (155 in close combat, 239 from archer fire), which cause 11 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. One Ash Sea Islands banner is lost.
Personal Guard (110) take 37 hits in close combat, which cause 2 casualties.
6th Eagles (2) take 497 hits (115 in close combat, 382 from archer fire), which cause 19 casualties, causing panicked flight among the survivors.
Total casualties: 77 attackers, 20 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 20 %.
The battle does 81 % damage to the fortifications.