Falasan Inquirer/Archive/junebattle4

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The Great Patriotic War

Second Siege of Anost (10th of June, 2007)
No.RoleUnitCommanderRealmUnitFormationCS
1A=R= Mailed PikemenGilginAsh Sea Islands30 Infline  393
2A=R= Serpant's HarpPyrtolinAsh Sea Islands35 Archline  467
3Aak's infrantryaaronFalasan16 Infline  242
4ABand of BladesRoxasFalasan25 Infline  271
5ABlack GuardImrahilFalasan19 Infline  246
6ABlack Rose KnightsKidoFalasan35 Cavwedge  505
7ABUR | Black AddersGormAsh Sea Islands19 Cavwedge  429
8ABUR | Frozen ArrowsNoinAsh Sea Islands30 Archline  378
9ABUR | Galdio SerpensAlbertusAsh Sea Islands30 Infline  375
10ABUR | Last LineHagariousAsh Sea Islands30 Archline  386
11ABUR | Lion's PrideLeonoraAsh Sea Islands23 Archline  301
12ABUR | Melchior's MemoryJonathanAsh Sea Islands33 Archline  454
13ABUR | Silurian CavaliersShravilAsh Sea Islands25 Cavwedge  429
14ABUR | Valorian HighguardDragonisAsh Sea Islands30 Infline  449
15ABUR| Ser'quea Heavy LancersJonnAsh Sea Islands25 Cavwedge  326
16ABUR| YaholiestYaholieAsh Sea Islands31 Infline  287
17AChaaaaaaaaaaaaaaaaaarge!!!!!!!HeedFalasan19 Cavwedge  375
18AChato Longbowmen(R4)GrimmFalasan30 Archline  372
19AGreen LegsTrevorFalasan29 Infline  398
20AHell BowsnautilusAsh Sea Islands25 Archline  228
21AHighlandersAngusFalasan26 Infline  305
22AHSG | Black WingRaslerAsh Sea Islands30 Archline  413
23AHSG | Flett's BandAlfraedAsh Sea Islands40 Infline  471
24AHSG | Leorc LongbowsJenaviaAsh Sea Islands20 Archline  239
25AHSG | RedemptionDoc's RevengeAsh Sea Islands70 Infline  786
26AHSG| Kumori KnightsBaikoAsh Sea Islands15 Infline  179
27AHSG| Silver Short SwordsmenRichard the CourageousAsh Sea Islands50 Infline  416
28AImmortalReyAsh Sea Islands20 Infline  234
29AKilling MenKillerFalasan20 Infline  284
30AMarchForwardFalasan10 Infline  204
31AMenedor Sword MarinesDoblaFalasan27 Infline  317
32AMetal OrgyVeljkoAsh Sea Islands19 Infline  311
33APicnu PugilistsAugustusFalasan35 Infline  303
34ARevisitHauntFalasan20 Infline  229
35ARoyal GuardGuckyFalasan35 Infline  500
36ARusskiesoldatinezdayutsaInkravFalasan27 Infline  218
37ASIlent KillersFriedrichAsh Sea Islands30 Infline  319
38ASoldatenParfyonAsh Sea Islands27 Infline  346
39ASpirit Longbows (R4)Sir EdwardAsh Sea Islands40 Archline  398
40ASt. Ives ArchersKaiFalasan20 Archline  254
41ATerrible FewXadiusFalasan25 Infline  172
42AThe BridgeCripFalasan35 Infline  417
43AThe Hand of MaliceMaliceAsh Sea Islands73 Archline  852
44AVet-Honour GuardPercivalAsh Sea Islands31 Infline  453
45AXIII Legio ComitatensesFurius SilvaFalasan15 Infline  266
46A|HSG| Man DragonsMandragorasAsh Sea Islands48 Infline  618
47A~=B.A=~ Whitestone GuardsBrandorFalasan17 Cavwedge  341
48A~=B.A=~ BigBadWolvesHanselFalasan20 Infline  350
49A~=B.A=~ DbackRavensFalasan18 Infline  370
50A~=B.A=~ Jerrins MenJerrinFalasan20 Infline  346
51A~=B.A=~ Reilwin's RoguesReilwinFalasan25 Infline  376
52A~=B.A=~ The Black SwordsLetoFalasan24 Infline  377
53A~=B.A=~ the PeltashJamboFalasan19 MIbox  309
54A~=B.F=~ Dark ridersTelvanyFalasan17 Cavwedge  241
55A~=BA=~ St. Ives LancersJustinFalasan20 Infline  266
56A~=BA=~The SanctuaryBarryFalasan28 Infline  391
57A~A~ Blodet Rød HærBafeAsh Sea Islands43 Infwedge  348
58A~A~ hawks of RodrigoRodrigoAsh Sea Islands29 Archline  464
59A~A~ Knights of the SerpentGuenevereAsh Sea Islands30 Infline  331
60A~A~ Tichi LongbowmenHenriAsh Sea Islands40 Archline  433
61A~A~Mapan BerserkersRattleAsh Sea Islands43 Infline  442
62A~W~ CobraMarcoAsh Sea Islands10 Infline  231
63A~W~ Desert KnightsKeiichiAsh Sea Islands35 Infline  427
64A~W~ JusticeArkantosAsh Sea Islands30 Infline  347
65A~W~ OMG Ponies!HarlequinAsh Sea Islands25 Cavwedge  511
66A~W~ PythonMelindaAsh Sea Islands17 Infline  371
67A~W~ Spartiates HoplitaiKleitarxosAsh Sea Islands39 Infbox  477
68A~W~ Takeda RangersShingenAsh Sea Islands20 Archline  347
69A~W~ Undead Bunny BrigadeSamanthaAsh Sea Islands35 MIline  442
70A~W~Legions of MosesMosesAsh Sea Islands99 Archline  1080
71DAgnilar Crossbowmen VillagersTannerEston30 Archline  244
72DAriston GuardBasilEston40 Infline  528
73DArrow Fiends of NazamrothBenjaminEston19 Archline  364
74DArrows of NazamrothAximEston25 Archline  348
75DBedom's BowsBedomEston22 Archline  277
76DBelegmon Archers 3(militia/guard unit)Eston41 Archline  475
77DBeziel's WrathAchtonEston26 Infline  319
78DBlack DhaliaMellowEston20 Infline  241
79DBlack FistGarrickEston10 Infline  131
80DCarak's BladeAldranonEston25 Infline  435
81DChampions of MassillionVeronicaEston24 Infline  338
82DChampions of the NorthVilhelmEston18 Infline  241
83DCherub GuardSennaEston10 Infline  158
84DConsortium InfantryGaribaldEston39 Infline  490
85DCrimson Moon SamuraiNobukageEston14 Infline  196
86DDe Bardt's Loyal ThanesJean AlainEston29 Infline  468
87DDe Bardt's StalwartsJohannEston20 MIline  328
88DDondor LongbowmenTelmarEston36 Archline  359
89DDondor's DestroyersZaknafienEston20 Infline  185
90DEmarama ShieldLukaEston20 Infline  257
91DEmarama VanguardKealanEston38 Cavwedge  746
92DEntreri's PrideArturiusEston21 Infline  240
93DFlatfoot SwordsmenCeriEston30 Infline  384
94DFrozen TravellersUsanthEston22 Infline  342
95DGround PoundersDalarinEston7 Infline  97
96DHeavy City GuardGlendalEston15 Infline  207
97DHsieh Family Guard(militia/guard unit)Eston26 Infline  392
98DImmigrantsZariusEston35 Infline  396
99DIron Men of Nazamroth(militia/guard unit)Eston35 Infline  410
100DKane Family Guard(militia/guard unit)Eston43 Infline  289
101DKelley InfantryMoraEston37 Infline  377
102DKnights of O'HlomhairDaighEston11 Infline  201
103DKnuth's Drunken BowmenLystEston12 Archline  134
104DKyler's KillersKylerEston15 Archline  223
105DLacirith ClansmenLoganEston30 Infline  355
106DLacirith FyrdByrhtnothEston14 Infline  217
107DLanza CaliceYagoEston5 Infline  126
108DLast HopeDrianEston40 Infbox  445
109DLast LineEmmalineEston15 Infline  222
110DLegio AugustaBaenorEston17 Infline  218
111DLemm's LegionLemmEston30 Archline  425
112DMasamunePepoEston30 Infline  271
113DMelias Katana Heavy CorpsAvoozlEston79 Infline  666
114DMigeron House GuardYkalliaEston40 Infline  476
115DNiccolo's PrideNiccoloEston40 Infline  423
116DOakheart GuardsEdwinEston23 Infline  318
117DPersonal GuardKedrickEston10 Infline  213
118DPersonal GuardMohannadEston29 Infline  177
119DPhotonsPhaedoEston16 Cavline  306
120DRain Bow Warriors(militia/guard unit)Eston13 Archline  323
121DRangers of HawthorneAlexandraEston21 Archline  328
122DRemours EliteRemourEston62 Infline  626
123DRoyal GuardAndrewEston20 SFskirmish  445
124DSaeth's ShortbowsSaethDarka13 Archline  253
125DSquirrel RidersastarothEston17 Cavwedge  265
126DStags of HartwoodRhisiartEston24 Infline  348
127DStrong standOrleanEston20 Infline  245
128DTerin's Chosen(militia/guard unit)Eston11 Infline  164
129DThe Dark SideShephardEston21 Cavline  347
130DThe Disgruntled GentlemenHiroEston20 Infline  129
131DThe Merry Marching MenGathledEston35 Infline  419
132DThe ScientistsBaalatEston10 Infline  150
133DTip of the SpearSigrothEston16 Infbox  196
134DUnknown warriorsdoomsdayEston14 Infline  200
135DVigoroceVitoEston12 SFline  516
136DVoid walkerVoidsmithEston15 Archline  190
137DWestgate Pavised ArbalestiersBriceEston31 Archline  340
138DWinter's BladeTirilynEston17 Infline  203


Total:
70 attackers (1237 Inf, 54 MI, 577 Arch, 182 Cav)
68 defenders (1178 Inf, 20 MI, 323 Arch, 92 Cav, 32 SF)
Total combat strengths: 26433 vs. 21365

The region owner Eston and their allies defend.
The Falasan troops attack because they are at war with Eston.
The Ash Sea Islands troops attack because they are at war with Eston.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Motte and Bailey (2).
Mandragoras, Count of Veshin, Marshal of the High Serpant Guard takes command of the High Serpant Guard. They deploy in no particular formation.
Pyrtolin, Marshal of the Royal Ashlantean Guard takes command of the Royal Ashlantean Guard. They deploy in no particular formation.
Jonathan, Marshal of the Bear's Paw takes command of the Bear's Paw. They deploy in no particular formation.
Reilwin, Royal Treasurer of Falasan, Marshal of the Black Army takes command of the Black Army. They deploy in no particular formation.
Rattle, Baron of Tichi, Marshal of the army of Aja takes command of the army of Aja. They deploy in Infantry Charge formation.
Harlequin, High Marshal of Ash Sea Islands, Duchess of Aja, Marshal of the Guardians of Magna Serpaensism takes command of the Guardians of Magna Serpaensism.
Avoozl, Marshal of the Lacirith Army takes command of the Lacirith Army. They deploy in Fortification Defense formation.
Sir Niccolo, Marquis of Amdor, Marshal of the Venerist Paladin's of Eston takes command of the Venerist Paladin's of Eston. They deploy in Fortification Defense formation.
Usanth, Marshal of the Sabre of Eston takes command of the Sabre of Eston. They deploy in Fortification Defense formation.
Achton, Marshal of the Eston Counter Assault Force takes command of the Eston Counter Assault Force. They deploy in Fortification Defense formation.
Arturius, Marshal of the Army of the Citadel takes command of the Army of the Citadel. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 6 (35-C)
7 (19-C)
13 (25-C)
17 (19-C)
47 (17-C)
54 (17-C)
65 (25-C)
 1 (30-I)
4 (25-I)
5 (19-I)
9 (30-I)
14 (30-I)
15 (25-C)
16 (31-I)
19 (29-I)
21 (26-I)
23 (40-I)
25 (70-I)
26 (15-I)
27 (50-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (35-I)
36 (27-I)
37 (30-I)
41 (25-I)
42 (35-I)
44 (31-I)
46 (48-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
55 (20-I)
58 (29-A)
60 (40-A)
62 (10-I)
63 (35-I)
64 (30-I)
66 (17-I)
70 (99-A)
2 (35-A)
3 (16-I)
8 (30-A)
10 (30-A)
11 (23-A)
12 (33-A)
18 (30-A)
20 (25-A)
22 (30-A)
24 (20-A)
28 (20-I)
38 (27-I)
39 (40-A)
40 (20-A)
43 (73-A)
45 (15-I)
53 (19-M)
56 (28-I)
57 (43-I)
59 (30-I)
61 (43-I)
67 (39-I)
68 (20-A)
69 (35-M)
 71 (30-A)
72 (40-I)
73 (19-A)
74 (25-A)
75 (22-A)
77 (26-I)
78 (20-I)
79 (10-I)
80 (25-I)
81 (24-I)
82 (18-I)
83 (10-I)
84 (39-I)
85 (14-I)
86 (29-I)
87 (20-M)
88 (36-A)
89 (20-I)
90 (20-I)
92 (21-I)
93 (30-I)
94 (22-I)
95 (7-I)
96 (15-I)
98 (35-I)
101 (37-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (30-I)
106 (14-I)
108 (40-I)
109 (15-I)
110 (17-I)
112 (30-I)
113 (79-I)
114 (40-I)
115 (40-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (62-I)
126 (24-I)
127 (20-I)
130 (20-I)
131 (35-I)
132 (10-I)
133 (16-I)
134 (14-I)
135 (12-S)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
97 (26-I)
99 (35-I)
100 (43-I)
107 (5-I)
111 (30-A)
120 (13-A)
124 (13-A)
128 (11-I)
91 (38-C)
129 (21-C)
119 (16-C)
123 (20-S)
125 (17-C)
 


Chato Longbowmen(R4) (18) fire on Melias Katana Heavy Corps (113), scoring 198 hits.
Arrow Fiends of Nazamroth (73) fire on The Hand of Malice (43), scoring 251 hits.
St. Ives Archers (40) fire on Remours Elite (122), scoring 81 hits.
BUR | Frozen Arrows (8) fire on Ariston Guard (72), scoring 124 hits.
~A~ Tichi Longbowmen (60) fire on Vigoroce (135), scoring 153 hits.
~A~ hawks of Rodrigo (58) move closer to get better shots.
Spirit Longbows (R4) (39) fire on Consortium Infantry (84), scoring 178 hits.
The Hand of Malice (43) fire on Remours Elite (122), scoring 315 hits.
Westgate Pavised Arbalestiers (137) fire on =R= Serpant's Harp (2), scoring 175 hits.
Dondor Longbowmen (88) fire on ~W~ Spartiates Hoplitai (67), scoring 183 hits.
Knuth's Drunken Bowmen (103) fire on BUR | Melchior's Memory (12), scoring 48 hits.
=R= Serpant's Harp (2) fire on De Bardt's Loyal Thanes (86), scoring 257 hits.
Saeth's Shortbows (124) fire on ~A~Mapan Berserkers (61), scoring 42 hits.
De Bardt's Stalwarts (87) fire on ~W~ Undead Bunny Brigade (69), scoring 44 hits.
Hell Bows (20) fire on Migeron House Guard (114), scoring 59 hits.
~=B.A=~ the Peltash (53) hold their fire.
~W~ Takeda Rangers (68) fire on Last Hope (108), scoring 244 hits.
BUR | Last Line (10) fire on Niccolo's Pride (115), scoring 121 hits.
Royal Guard (123) have no enemy in range and hold their fire.
Arrows of Nazamroth (74) fire on HSG | Black Wing (22), scoring 146 hits.
HSG | Black Wing (22) fire on Carak's Blade (80), scoring 171 hits.
Lemm's Legion (111) move closer to get better shots.
~W~ Undead Bunny Brigade (69) hold their fire.
HSG | Leorc Longbows (24) fire on The Merry Marching Men (131), scoring 87 hits.
Kyler's Killers (104) fire on ~=BA=~The Sanctuary (56), scoring 155 hits.
Agnilar Crossbowmen Villagers (71) fire on ~A~ hawks of Rodrigo (58), scoring 100 hits.
BUR | Lion's Pride (11) fire on Immigrants (98), scoring 86 hits.
BUR | Melchior's Memory (12) fire on Flatfoot Swordsmen (93), scoring 166 hits.
~W~Legions of Moses (70) fire on Kelley Infantry (101), scoring 450 hits.
Bedom's Bows (75) fire on ~A~Mapan Berserkers (61), scoring 85 hits.
Void walker (136) fire on ~W~ Undead Bunny Brigade (69), scoring 88 hits.
Belegmon Archers 3 (76) fire on ~A~ Blodet Rød Hær (57), scoring 128 hits.
Rangers of Hawthorne (121) fire on Soldaten (38), scoring 186 hits.
Vigoroce (135) fire on ~A~ Knights of the Serpent (59), scoring 278 hits.
Rain Bow Warriors (120) fire on ~=B.A=~ the Peltash (53), scoring 85 hits.
Emarama Vanguard (91) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (129) stay in their defensive position, awaiting an opportunity to charge.
Squirrel Riders (125) stay in their defensive position, awaiting an opportunity to charge.
Photons (119) stay in their defensive position, awaiting an opportunity to charge.
BUR | Silurian Cavaliers (13), BUR | Black Adders (7), ~=B.F=~ Dark riders (54), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17), Black Rose Knights (6), ~=B.A=~ Whitestone Guards (47), ~W~ OMG Ponies! (65) and BUR| Ser'quea Heavy Lancers (15) ride on, closing in on the defenders.
Niccolo's Pride (115) leave the fortification, attacking the enemy.
Ariston Guard (72) leave the fortification, attacking the enemy.
Champions of Massillion (81) leave the fortification, attacking the enemy.<br~=BA=~ St. Ives Lancers (55), Immortal (28), March (30), Highlanders (21), BUR| Yaholiest (16), Picnu Pugilists (33), Menedor Sword Marines (31), Royal Guard (35), ~=B.A=~ Reilwin's Rogues (51), ~=B.A=~ Dback (49), ~W~ Spartiates Hoplitai (67), ~W~ Python (66), Killing Men (29), ~A~ Knights of the Serpent (59), Revisit (34), ~A~Mapan Berserkers (61), ~W~ Cobra (62), ak's infrantry (3), ~W~ Justice (64), Green Legs (19), =R= Mailed Pikemen (1), The Bridge (42), BUR | Valorian Highguard (14), Black Guard (5), ~A~ Blodet Rød Hær (57), Russkiesoldatinezdayutsa (36), Soldaten (38), HSG| Kumori Knights (26), ~=B.A=~ BigBadWolves (48), BUR | Galdio Serpens (9), Vet-Honour Guard (44), HSG | Redemption (25), ~=BA=~The Sanctuary (56), |HSG| Man Dragons (46), ~=B.A=~ Jerrins Men (50), Band of Blades (4), ~W~ Desert Knights (63), SIlent Killers (37), HSG| Silver Short Swordsmen (27), HSG | Flett's Band (23), Metal Orgy (32), ~=B.A=~ The Black Swords (52), Terrible Few (41) and XIII Legio Comitatenses (45) advance towards the enemy.
Iron Men of Nazamroth (99), Terin's Chosen (128), Hsieh Family Guard (97), Kane Family Guard (100) and Lanza Calice (107) move forward to take up positions at the outer wall.
Kelley Infantry (101), The Scientists (132), Lacirith Fyrd (106), Last Hope (108), Winter's Blade (138), Lacirith Clansmen (105), Masamune (112), Tip of the Spear (133), Legio Augusta (110), Remours Elite (122), Black Fist (79), Strong stand (127), Melias Katana Heavy Corps (113), Emarama Shield (90), Heavy City Guard (96), Personal Guard (117), Oakheart Guards (116), Personal Guard (118), Stags of Hartwood (126), De Bardt's Loyal Thanes (86), Dondor's Destroyers (89), Beziel's Wrath (77), Champions of the North (82), Entreri's Pride (92), Carak's Blade (80), Migeron House Guard (114), Crimson Moon Samurai (85), The Merry Marching Men (131), Ground Pounders (95), Flatfoot Swordsmen (93), Knights of O'Hlomhair (102), Black Dhalia (78), Immigrants (98), Last Line (109), Consortium Infantry (84), Cherub Guard (83), The Disgruntled Gentlemen (130), Frozen Travellers (94) and Unknown warriors (134) hold their positions at the outer wall, waiting for the attack.

Close Combat:
2 Falasan banners are visible in the melee.
2 Eston banners are visible in the melee.
3 Ash Sea Islands banners are visible in the melee.
Immortal (28) score 119 hits.
Niccolo's Pride (115) score 263 hits.
~W~ Spartiates Hoplitai (67) score 303 hits.
~A~ Knights of the Serpent (59) score 170 hits.
~A~Mapan Berserkers (61) score 209 hits.
ak's infrantry (3) score 155 hits.
Ariston Guard (72) score 400 hits.
~A~ Blodet Rød Hær (57) score 167 hits.
Soldaten (38) score 158 hits.
~=BA=~The Sanctuary (56) score 253 hits.
Champions of Massillion (81) score 254 hits.
BUR| Ser'quea Heavy Lancers (15) score 161 hits.
XIII Legio Comitatenses (45) score 185 hits.
Total hits suffered: Attackers: 917, Defenders: 1880

Immortal (28) take 300 hits in close combat, which cause 8 casualties.
Kelley Infantry (101) take 141 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Last Hope (108) take 76 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~A~ hawks of Rodrigo (58) take 100 hits from archer fire, which cause 3 casualties.
Niccolo's Pride (115) take 1042 hits (921 in close combat, 121 from archer fire), which cause 28 casualties.
~W~ Spartiates Hoplitai (67) take 283 hits (100 in close combat, 183 from archer fire), which cause 6 casualties.
The Hand of Malice (43) take 251 hits from archer fire, which cause 6 casualties.
~A~ Knights of the Serpent (59) take 385 hits (107 in close combat, 278 from archer fire), which cause 12 casualties.
Guenevere (Imperial Dame of Ash Sea Islands) has been wounded.
=R= Serpant's Harp (2) take 175 hits from archer fire, which cause 5 casualties.
Remours Elite (122) take 124 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Melias Katana Heavy Corps (113) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~A~Mapan Berserkers (61) take 232 hits (105 in close combat, 127 from archer fire), which cause 6 casualties.
ak's infrantry (3) take 63 hits in close combat, which cause 2 casualties.
~=B.A=~ the Peltash (53) take 85 hits from archer fire, which cause 2 casualties.
Jambo (Knight of Chuca, Falasan) has been wounded.
Ariston Guard (72) take 764 hits (640 in close combat, 124 from archer fire), which cause 17 casualties.
De Bardt's Loyal Thanes (86) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Jean Alain (Noble of Eston) has been wounded.
HSG | Black Wing (22) take 146 hits from archer fire, which cause 5 casualties.
~A~ Blodet Rød Hær (57) take 181 hits (53 in close combat, 128 from archer fire), which cause 5 casualties.
~W~ Undead Bunny Brigade (69) take 132 hits from archer fire, which cause 4 casualties.
Soldaten (38) take 238 hits (52 in close combat, 186 from archer fire), which cause 7 casualties.
Carak's Blade (80) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Migeron House Guard (114) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Merry Marching Men (131) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=BA=~The Sanctuary (56) take 218 hits (63 in close combat, 155 from archer fire), which cause 5 casualties.
BUR | Melchior's Memory (12) take 48 hits from archer fire, which cause 1 casualties.
Champions of Massillion (81) take 319 hits in close combat, which cause 7 casualties.
Flatfoot Swordsmen (93) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Immigrants (98) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Consortium Infantry (84) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR| Ser'quea Heavy Lancers (15) take 44 hits in close combat, which cause 1 casualties.
Vigoroce (135) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
XIII Legio Comitatenses (45) take 30 hits in close combat, which cause 1 casualties.
Total casualties: 79 attackers, 73 defenders

Turn No. 2

   6 (35-C)
7 (19-C)
13 (25-C)
17 (19-C)
47 (17-C)
54 (17-C)
60 (40-A)
65 (25-C)
70 (99-A)
1 (30-I)
2 (30-A)
4 (25-I)
5 (19-I)
8 (30-A)
9 (30-I)
10 (30-A)
11 (23-A)
12 (32-A)
14 (30-I)
16 (31-I)
18 (30-A)
19 (29-I)
20 (25-A)
21 (26-I)
22 (25-A)
23 (40-I)
24 (20-A)
25 (70-I)
26 (15-I)
27 (50-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (35-I)
36 (27-I)
37 (30-I)
39 (40-A)
40 (20-A)
41 (25-I)
42 (35-I)
43 (67-A)
44 (31-I)
46 (48-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
53 (17-M)
55 (20-I)
58 (26-A)
62 (10-I)
63 (35-I)
64 (30-I)
66 (17-I)
68 (20-A)
69 (31-M)
3 (14-I)
15 (24-C)
28 (12-I)
38 (20-I)
45 (14-I)
56 (23-I)
57 (38-I)
59 (18-I)
61 (37-I)
67 (33-I)
72 (23-I)
81 (17-I)
115 (12-I)
71 (30-A)
73 (19-A)
74 (25-A)
75 (22-A)
77 (26-I)
78 (20-I)
79 (10-I)
80 (24-I)
82 (18-I)
83 (10-I)
84 (38-I)
85 (14-I)
86 (27-I)
87 (20-M)
88 (36-A)
89 (20-I)
90 (20-I)
92 (21-I)
93 (29-I)
94 (22-I)
95 (7-I)
96 (15-I)
97 (26-I)
98 (34-I)
99 (35-I)
100 (43-I)
101 (32-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (30-I)
106 (14-I)
107 (5-I)
108 (38-I)
109 (15-I)
110 (17-I)
111 (30-A)
112 (30-I)
113 (77-I)
114 (39-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (59-I)
126 (24-I)
127 (20-I)
128 (11-I)
130 (20-I)
131 (34-I)
132 (10-I)
133 (16-I)
134 (14-I)
135 (11-S)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
120 (13-A)
124 (13-A)
91 (38-C)
129 (21-C)
119 (16-C)
123 (20-S)
125 (17-C)
 


Spirit Longbows (R4) (39) fire on Melias Katana Heavy Corps (113), scoring 137 hits.
Agnilar Crossbowmen Villagers (71) fire on The Hand of Malice (43), scoring 101 hits.
Royal Guard (123) have no enemy in range and hold their fire.
Rain Bow Warriors (120) fire on HSG | Redemption (25), scoring 124 hits.
Lemm's Legion (111) fire on |HSG| Man Dragons (46), scoring 310 hits.
Rangers of Hawthorne (121) fire on The Hand of Malice (43), scoring 112 hits.
De Bardt's Stalwarts (87) fire on HSG | Redemption (25), scoring 63 hits.
Hell Bows (20) fire on Remours Elite (122), scoring 83 hits.
Arrows of Nazamroth (74) fire on Royal Guard (35), scoring 226 hits.
Bedom's Bows (75) fire on HSG | Flett's Band (23), scoring 57 hits.
Belegmon Archers 3 (76) fire on BUR | Melchior's Memory (12), scoring 132 hits.
Knuth's Drunken Bowmen (103) fire on Vet-Honour Guard (44), scoring 65 hits.
BUR | Last Line (10) fire on Vigoroce (135), scoring 93 hits.
BUR | Melchior's Memory (12) fire on Consortium Infantry (84), scoring 179 hits.
~W~ Undead Bunny Brigade (69) retreat from the close combat near them.
~W~ Takeda Rangers (68) fire on Migeron House Guard (114), scoring 190 hits.
The Hand of Malice (43) fire on De Bardt's Loyal Thanes (86), scoring 478 hits.
St. Ives Archers (40) fire on Remours Elite (122), scoring 79 hits.
~A~ Tichi Longbowmen (60) fire on Last Hope (108), scoring 95 hits.
Saeth's Shortbows (124) fire on BUR | Valorian Highguard (14), scoring 46 hits.
BUR | Frozen Arrows (8) fire on Melias Katana Heavy Corps (113), scoring 139 hits.
Chato Longbowmen(R4) (18) fire on Carak's Blade (80), scoring 208 hits.
Westgate Pavised Arbalestiers (137) fire on ~A~ hawks of Rodrigo (58), scoring 249 hits.
~=B.A=~ the Peltash (53) have no viable target and wait for one to appear.
=R= Serpant's Harp (2) fire on The Merry Marching Men (131), scoring 205 hits.
BUR | Lion's Pride (11) fire on Arrow Fiends of Nazamroth (73), scoring 78 hits.
Arrow Fiends of Nazamroth (73) fire on ~W~ Desert Knights (63), scoring 200 hits.
Dondor Longbowmen (88) fire on HSG | Redemption (25), scoring 248 hits.
HSG | Black Wing (22) fire on Immigrants (98), scoring 209 hits.
Void walker (136) fire on HSG| Silver Short Swordsmen (27), scoring 153 hits.
~A~ hawks of Rodrigo (58) fire on Iron Men of Nazamroth (99), scoring 250 hits.
~W~Legions of Moses (70) move closer to get better shots.
Kyler's Killers (104) fire on ~W~Legions of Moses (70), scoring 187 hits.
HSG | Leorc Longbows (24) fire on Flatfoot Swordsmen (93), scoring 121 hits.
Vigoroce (135) retreat from the close combat near them.
Photons (119) stay in their defensive position, awaiting an opportunity to charge.
The Dark Side (129) stay in their defensive position, awaiting an opportunity to charge.
Emarama Vanguard (91) stay in their defensive position, awaiting an opportunity to charge.
Squirrel Riders (125) ride on, closing in on the enemy.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17), BUR | Black Adders (7), ~=B.A=~ Whitestone Guards (47), BUR | Silurian Cavaliers (13), ~=B.F=~ Dark riders (54), Black Rose Knights (6) and ~W~ OMG Ponies! (65) charge ahead, into the defenders' ranks.
There is one siege engine at the wall.
~=B.A=~ The Black Swords (52) can not advance, because the front lines are too crowded.
BUR | Galdio Serpens (9) can not advance, because the front lines are too crowded.
HSG| Silver Short Swordsmen (27) can not advance, because the front lines are too crowded.
The Bridge (42) can not advance, because the front lines are too crowded.
HSG | Flett's Band (23) can not advance, because the front lines are too crowded.
Russkiesoldatinezdayutsa (36) can not advance, because the front lines are too crowded.
Green Legs (19) can not advance, because the front lines are too crowded.
|HSG| Man Dragons (46) can not advance, because the front lines are too crowded.
~=BA=~ St. Ives Lancers (55) can not advance, because the front lines are too crowded.
Band of Blades (4) can not advance, because the front lines are too crowded.
~=B.A=~ BigBadWolves (48) can not advance, because the front lines are too crowded.
Killing Men (29) can not advance, because the front lines are too crowded.
SIlent Killers (37) can not advance, because the front lines are too crowded.
Black Guard (5) can not advance, because the front lines are too crowded.
~W~ Justice (64) can not advance, because the front lines are too crowded.
~W~ Desert Knights (63) can not advance, because the front lines are too crowded.
~=B.A=~ Jerrins Men (50) can not advance, because the front lines are too crowded.
Vet-Honour Guard (44) can not advance, because the front lines are too crowded.
=R= Mailed Pikemen (1) can not advance, because the front lines are too crowded.
~W~ Cobra (62) can not advance, because the front lines are too crowded.
~=B.A=~ Dback (49) can not advance, because the front lines are too crowded.
HSG | Redemption (25) can not advance, because the front lines are too crowded.
HSG| Kumori Knights (26) can not advance, because the front lines are too crowded.
Revisit (34) can not advance, because the front lines are too crowded.
Metal Orgy (32) can not advance, because the front lines are too crowded.
BUR| Yaholiest (16) can not advance, because the front lines are too crowded.
BUR | Valorian Highguard (14) can not advance, because the front lines are too crowded.
Terrible Few (41) can not advance, because the front lines are too crowded.
March (30) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (51) can not advance, because the front lines are too crowded.
Picnu Pugilists (33) can not advance, because the front lines are too crowded.
Menedor Sword Marines (31) can not advance, because the front lines are too crowded.
Royal Guard (35) can not advance, because the front lines are too crowded.
~W~ Python (66) can not advance, because the front lines are too crowded.
Highlanders (21) can not advance, because the front lines are too crowded.
Strong stand (127), Lacirith Clansmen (105), Black Dhalia (78), Personal Guard (117), Ground Pounders (95), Terin's Chosen (128), Dondor's Destroyers (89), Crimson Moon Samurai (85), Migeron House Guard (114), Champions of the North (82), Legio Augusta (110), Knights of O'Hlomhair (102), Iron Men of Nazamroth (99), Kane Family Guard (100), Entreri's Pride (92), Stags of Hartwood (126), Last Line (109), Frozen Travellers (94), Oakheart Guards (116), Emarama Shield (90), Personal Guard (118), The Scientists (132), Tip of the Spear (133), Immigrants (98), Beziel's Wrath (77), Black Fist (79), Winter's Blade (138), Flatfoot Swordsmen (93), Carak's Blade (80), Hsieh Family Guard (97), Masamune (112), Consortium Infantry (84), Melias Katana Heavy Corps (113), Last Hope (108), Cherub Guard (83), Unknown warriors (134), De Bardt's Loyal Thanes (86), The Disgruntled Gentlemen (130), Remours Elite (122), Lacirith Fyrd (106), Lanza Calice (107), The Merry Marching Men (131), Kelley Infantry (101) and Heavy City Guard (96) hold their positions at the outer wall, waiting for the attack.

Close Combat:
10 Falasan banners are visible in the melee.
2 Eston banners are visible in the melee.
8 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17) score 651 hits.
BUR | Black Adders (7) score 1015 hits.
~=B.A=~ Whitestone Guards (47) score 526 hits.
Niccolo's Pride (115) score 117 hits.
Soldaten (38) score 142 hits.
BUR | Silurian Cavaliers (13) score 687 hits.
Ariston Guard (72) score 290 hits.
Immortal (28) score 89 hits.
~A~ Blodet Rød Hær (57) score 126 hits.
XIII Legio Comitatenses (45) score 168 hits.
~=B.F=~ Dark riders (54) score 430 hits.
~A~ Knights of the Serpent (59) score 112 hits.
Black Rose Knights (6) score 861 hits.
~=BA=~The Sanctuary (56) score 240 hits.
BUR| Ser'quea Heavy Lancers (15) score 178 hits.
~A~Mapan Berserkers (61) score 197 hits.
ak's infrantry (3) score 160 hits.
~W~ Spartiates Hoplitai (67) score 256 hits.
~W~ OMG Ponies! (65) score 1140 hits.
Champions of Massillion (81) score 174 hits.
Total hits suffered: Attackers: 581, Defenders: 3726 (6978 before overkill)

HSG| Silver Short Swordsmen (27) take 153 hits from archer fire, which cause 4 casualties.
HSG | Flett's Band (23) take 57 hits from archer fire, which cause 1 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17) take 88 hits in close combat, which cause 2 casualties.
BUR | Black Adders (7) take 104 hits in close combat, which cause 2 casualties.
|HSG| Man Dragons (46) take 310 hits from archer fire, which cause 7 casualties.
~=B.A=~ Whitestone Guards (47) take 94 hits in close combat, which cause 3 casualties.
Niccolo's Pride (115) take 1196 hits in close combat, which cause 12 casualties, wiping the unit out.
Soldaten (38) take 83 hits in close combat, which cause 2 casualties.
Migeron House Guard (114) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Iron Men of Nazamroth (99) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
BUR | Silurian Cavaliers (13) take 65 hits in close combat, which cause 2 casualties.
Ariston Guard (72) take 1751 hits in close combat, which cause 23 casualties, wiping the unit out.
~W~ Desert Knights (63) take 200 hits from archer fire, which cause 5 casualties.
Immortal (28) take 56 hits in close combat, which cause 1 casualties.
BUR | Melchior's Memory (12) take 132 hits from archer fire, which cause 4 casualties.
Immigrants (98) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~A~ Blodet Rød Hær (57) take 38 hits in close combat, which cause 1 casualties.
Flatfoot Swordsmen (93) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Carak's Blade (80) take 65 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
XIII Legio Comitatenses (45) take 14 hits in close combat. No casualties.
Vet-Honour Guard (44) take 65 hits from archer fire, which cause 1 casualties.
The Hand of Malice (43) take 213 hits from archer fire, which cause 5 casualties.
~=B.F=~ Dark riders (54) take 39 hits in close combat, which cause 1 casualties.
HSG | Redemption (25) take 435 hits from archer fire, which cause 10 casualties.
Doc's Revenge, Duke of Ash'rily has been wounded.
Consortium Infantry (84) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Melias Katana Heavy Corps (113) take 86 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Last Hope (108) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Bardt's Loyal Thanes (86) take 149 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Remours Elite (122) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Valorian Highguard (14) take 46 hits from archer fire, which cause 1 casualties.
The Merry Marching Men (131) take 64 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Arrow Fiends of Nazamroth (73) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~ hawks of Rodrigo (58) take 249 hits from archer fire, which cause 7 casualties.
~W~Legions of Moses (70) take 187 hits from archer fire, which cause 4 casualties.
Champions of Massillion (81) take 779 hits in close combat, which cause 17 casualties, wiping the unit out.
Veronica (Dame of Massillion, Eston) has been wounded.
Royal Guard (35) take 226 hits from archer fire, which cause 5 casualties.
Vigoroce (135) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 68 attackers, 74 defenders

Turn No. 3

   60 (40-A)
69 (31-M)
1 (30-I)
2 (30-A)
4 (25-I)
5 (19-I)
8 (30-A)
9 (30-I)
10 (30-A)
11 (23-A)
12 (28-A)
14 (29-I)
16 (31-I)
18 (30-A)
19 (29-I)
20 (25-A)
21 (26-I)
22 (25-A)
23 (39-I)
24 (20-A)
25 (60-I)
26 (15-I)
27 (46-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (30-I)
36 (27-I)
37 (30-I)
39 (40-A)
40 (20-A)
41 (25-I)
42 (35-I)
43 (62-A)
44 (30-I)
46 (41-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
53 (17-M)
55 (20-I)
58 (19-A)
62 (10-I)
63 (30-I)
64 (30-I)
66 (17-I)
68 (20-A)
70 (95-A)
3 (14-I)
6 (35-C)
7 (17-C)
13 (23-C)
15 (24-C)
17 (17-C)
28 (11-I)
38 (18-I)
45 (14-I)
47 (14-C)
54 (16-C)
56 (23-I)
57 (37-I)
59 (18-I)
61 (37-I)
65 (25-C)
67 (33-I)
71 (30-A)
73 (18-A)
74 (25-A)
75 (22-A)
77 (26-I)
78 (20-I)
79 (10-I)
80 (23-I)
82 (18-I)
83 (10-I)
84 (37-I)
85 (14-I)
86 (23-I)
87 (20-M)
88 (36-A)
89 (20-I)
90 (20-I)
92 (21-I)
93 (28-I)
94 (22-I)
95 (7-I)
96 (15-I)
97 (26-I)
98 (32-I)
99 (33-I)
100 (43-I)
101 (32-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (30-I)
106 (14-I)
107 (5-I)
108 (37-I)
109 (15-I)
110 (17-I)
111 (30-A)
112 (30-I)
113 (75-I)
114 (37-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (58-I)
126 (24-I)
127 (20-I)
128 (11-I)
130 (20-I)
131 (31-I)
132 (10-I)
133 (16-I)
134 (14-I)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
120 (13-A)
124 (13-A)
125 (17-C)
135 (10-S)
91 (38-C)
129 (21-C)
119 (16-C)
123 (20-S)
 


Kyler's Killers (104) fire on ~W~ OMG Ponies! (65), scoring 82 hits.
Arrows of Nazamroth (74) fire on Black Rose Knights (6), scoring 177 hits.
Belegmon Archers 3 (76) fire on BUR | Silurian Cavaliers (13), scoring 253 hits.
~W~ Takeda Rangers (68) fire on Melias Katana Heavy Corps (113), scoring 189 hits.
BUR | Melchior's Memory (12) fire on Remours Elite (122), scoring 206 hits.
Hell Bows (20) fire on Consortium Infantry (84), scoring 71 hits.
BUR | Lion's Pride (11) fire on Lemm's Legion (111), scoring 101 hits.
~=B.A=~ the Peltash (53) hold their fire.
~A~ hawks of Rodrigo (58) fire on Migeron House Guard (114), scoring 131 hits.
Chato Longbowmen(R4) (18) fire on Last Hope (108), scoring 178 hits.
Rangers of Hawthorne (121) fire on ~W~ Spartiates Hoplitai (67), scoring 175 hits.
BUR | Last Line (10) fire on Carak's Blade (80), scoring 94 hits.
Vigoroce (135) fire on ~A~Mapan Berserkers (61), scoring 171 hits.
Royal Guard (123) fire on BUR | Black Adders (7), scoring 52 hits.
~W~Legions of Moses (70) fire on Arrow Fiends of Nazamroth (73), scoring 549 hits.
Spirit Longbows (R4) (39) fire on De Bardt's Loyal Thanes (86), scoring 194 hits.
Arrow Fiends of Nazamroth (73) fire on ~W~ OMG Ponies! (65), scoring 160 hits.
Rain Bow Warriors (120) fire on Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17), scoring 159 hits.
De Bardt's Stalwarts (87) fire on ~=BA=~The Sanctuary (56), scoring 87 hits.
The Hand of Malice (43) fire on The Merry Marching Men (131), scoring 333 hits.
Void walker (136) fire on BUR| Ser'quea Heavy Lancers (15), scoring 107 hits.
~A~ Tichi Longbowmen (60) fire on Immigrants (98), scoring 90 hits.
Bedom's Bows (75) fire on ~=B.A=~ Whitestone Guards (47), scoring 58 hits.
HSG | Leorc Longbows (24) fire on Hsieh Family Guard (97), scoring 75 hits.
Agnilar Crossbowmen Villagers (71) fire on BUR | Black Adders (7), scoring 56 hits.
Lemm's Legion (111) fire on ~A~ Blodet Rød Hær (57), scoring 207 hits.
BUR | Frozen Arrows (8) fire on Iron Men of Nazamroth (99), scoring 175 hits.
Westgate Pavised Arbalestiers (137) fire on Soldaten (38), scoring 133 hits.
~W~ Undead Bunny Brigade (69) have no enemy in range and advance to better firing positions.
St. Ives Archers (40) fire on Lacirith Clansmen (105), scoring 108 hits.
=R= Serpant's Harp (2) fire on Flatfoot Swordsmen (93), scoring 227 hits.
Saeth's Shortbows (124) fire on XIII Legio Comitatenses (45), scoring 101 hits.
Knuth's Drunken Bowmen (103) fire on ~=B.F=~ Dark riders (54), scoring 51 hits.
HSG | Black Wing (22) fire on Dondor Longbowmen (88), scoring 132 hits.
Dondor Longbowmen (88) fire on ~A~ Knights of the Serpent (59), scoring 210 hits.
Photons (119) stay in their defensive position, awaiting an opportunity to charge.
Emarama Vanguard (91) and The Dark Side (129) ride on, closing in on the enemy.
Squirrel Riders (125) charge ahead, into the attackers' ranks.
BUR | Black Adders (7) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There is one siege engine at the wall.
Green Legs (19) can not advance, because the front lines are too crowded.
Black Guard (5) can not advance, because the front lines are too crowded.
HSG | Flett's Band (23) can not advance, because the front lines are too crowded.
HSG| Silver Short Swordsmen (27) can not advance, because the front lines are too crowded.
BUR | Galdio Serpens (9) can not advance, because the front lines are too crowded.
~W~ Python (66) can not advance, because the front lines are too crowded.
=R= Mailed Pikemen (1) can not advance, because the front lines are too crowded.
Highlanders (21) can not advance, because the front lines are too crowded.
~=B.A=~ The Black Swords (52) can not advance, because the front lines are too crowded.
HSG | Redemption (25) can not advance, because the front lines are too crowded.
~W~ Desert Knights (63) can not advance, because the front lines are too crowded.
Vet-Honour Guard (44) can not advance, because the front lines are too crowded.
~=B.A=~ BigBadWolves (48) can not advance, because the front lines are too crowded.
HSG| Kumori Knights (26) can not advance, because the front lines are too crowded.
The Bridge (42) can not advance, because the front lines are too crowded.
~W~ Justice (64) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (51) can not advance, because the front lines are too crowded.
Revisit (34) can not advance, because the front lines are too crowded.
Royal Guard (35) can not advance, because the front lines are too crowded.
Terrible Few (41) can not advance, because the front lines are too crowded.
Metal Orgy (32) can not advance, because the front lines are too crowded.
|HSG| Man Dragons (46) can not advance, because the front lines are too crowded.
Menedor Sword Marines (31) can not advance, because the front lines are too crowded.
~=B.A=~ Dback (49) can not advance, because the front lines are too crowded.
BUR| Yaholiest (16) can not advance, because the front lines are too crowded.
SIlent Killers (37) can not advance, because the front lines are too crowded.
Killing Men (29) can not advance, because the front lines are too crowded.
March (30) can not advance, because the front lines are too crowded.
Russkiesoldatinezdayutsa (36) can not advance, because the front lines are too crowded.
BUR | Valorian Highguard (14) can not advance, because the front lines are too crowded.
Band of Blades (4) can not advance, because the front lines are too crowded.
~=BA=~ St. Ives Lancers (55) can not advance, because the front lines are too crowded.
~W~ Cobra (62) can not advance, because the front lines are too crowded.
~=B.A=~ Jerrins Men (50) can not advance, because the front lines are too crowded.
Picnu Pugilists (33) can not advance, because the front lines are too crowded.
Dondor's Destroyers (89), Winter's Blade (138), Carak's Blade (80), Oakheart Guards (116), Legio Augusta (110), Hsieh Family Guard (97), The Disgruntled Gentlemen (130), Strong stand (127), Entreri's Pride (92), Heavy City Guard (96), Ground Pounders (95), Emarama Shield (90), Remours Elite (122), Kelley Infantry (101), Melias Katana Heavy Corps (113), Last Line (109), Crimson Moon Samurai (85), Unknown warriors (134), Beziel's Wrath (77), Terin's Chosen (128), Lanza Calice (107), Masamune (112), Iron Men of Nazamroth (99), Lacirith Clansmen (105), Migeron House Guard (114), Last Hope (108), Personal Guard (117), Consortium Infantry (84), Knights of O'Hlomhair (102), Kane Family Guard (100), Flatfoot Swordsmen (93), De Bardt's Loyal Thanes (86), Champions of the North (82), Personal Guard (118), Stags of Hartwood (126), Frozen Travellers (94), Tip of the Spear (133), Black Fist (79), The Scientists (132), Cherub Guard (83), Immigrants (98), Black Dhalia (78), Lacirith Fyrd (106) and The Merry Marching Men (131) hold their positions at the outer wall, waiting for the attack.

Close Combat:
10 Falasan banners are visible in the melee.
8 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~=BA=~The Sanctuary (56) score 208 hits.
BUR | Black Adders (7) score 383 hits.
~W~ Spartiates Hoplitai (67) score 288 hits.
Soldaten (38) score 134 hits.
~A~ Blodet Rød Hær (57) score 138 hits.
Squirrel Riders (125) score 97 hits.
~A~Mapan Berserkers (61) score 194 hits.
ak's infrantry (3) score 161 hits.
XIII Legio Comitatenses (45) score 172 hits.
~=B.F=~ Dark riders (54) score 146 hits.
BUR| Ser'quea Heavy Lancers (15) score 157 hits.
~=B.A=~ Whitestone Guards (47) score 202 hits.
~W~ OMG Ponies! (65) score 478 hits.
BUR | Silurian Cavaliers (13) score 276 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17) score 315 hits.
~A~ Knights of the Serpent (59) score 121 hits.
Black Rose Knights (6) score 365 hits.
Immortal (28) score 89 hits.
Total hits suffered: Attackers: 97, Defenders: 826 (3827 before overkill)

Carak's Blade (80) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=BA=~The Sanctuary (56) take 125 hits (38 in close combat, 87 from archer fire), which cause 3 casualties.
BUR | Black Adders (7) take 138 hits (30 in close combat, 108 from archer fire), which cause 3 casualties.
Hsieh Family Guard (97) take 23 hits from archer fire (reduced due to fortifications). No casualties.
~W~ Spartiates Hoplitai (67) take 204 hits (29 in close combat, 175 from archer fire), which cause 5 casualties.
Soldaten (38) take 133 hits from archer fire, which cause 4 casualties.
~A~ Blodet Rød Hær (57) take 207 hits from archer fire, which cause 6 casualties.
Squirrel Riders (125) take 826 hits in close combat, which cause 17 casualties, wiping the unit out.
astaroth (Noble of Eston) has been wounded.
Remours Elite (122) take 64 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Melias Katana Heavy Corps (113) take 59 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~Mapan Berserkers (61) take 171 hits from archer fire, which cause 4 casualties.
Arrow Fiends of Nazamroth (73) take 172 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
XIII Legio Comitatenses (45) take 101 hits from archer fire, which cause 2 casualties.
Iron Men of Nazamroth (99) take 55 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Dark riders (54) take 51 hits from archer fire, which cause 2 casualties.
Lacirith Clansmen (105) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Migeron House Guard (114) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR| Ser'quea Heavy Lancers (15) take 107 hits from archer fire, which cause 3 casualties.
Jonn (Knight of Ash'rily, Ash Sea Islands) has been wounded.
Last Hope (108) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Consortium Infantry (84) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Flatfoot Swordsmen (93) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lemm's Legion (111) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Bardt's Loyal Thanes (86) take 61 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Whitestone Guards (47) take 58 hits from archer fire, which cause 2 casualties.
~W~ OMG Ponies! (65) take 242 hits from archer fire, which cause 5 casualties.
BUR | Silurian Cavaliers (13) take 253 hits from archer fire, which cause 6 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17) take 159 hits from archer fire, which cause 4 casualties.
~A~ Knights of the Serpent (59) take 210 hits from archer fire, which cause 6 casualties.
Black Rose Knights (6) take 177 hits from archer fire, which cause 5 casualties.
Immigrants (98) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dondor Longbowmen (88) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Merry Marching Men (131) take 104 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total casualties: 60 attackers, 42 defenders

Turn No. 4

   60 (40-A)
1 (30-I)
2 (30-A)
4 (25-I)
5 (19-I)
8 (30-A)
9 (30-I)
10 (30-A)
11 (23-A)
12 (28-A)
14 (29-I)
16 (31-I)
18 (30-A)
19 (29-I)
20 (25-A)
21 (26-I)
22 (25-A)
23 (39-I)
24 (20-A)
25 (60-I)
26 (15-I)
27 (46-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (30-I)
36 (27-I)
37 (30-I)
39 (40-A)
40 (20-A)
41 (25-I)
42 (35-I)
43 (62-A)
44 (30-I)
46 (41-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
53 (17-M)
55 (20-I)
58 (19-A)
62 (10-I)
63 (30-I)
64 (30-I)
66 (17-I)
68 (20-A)
69 (31-M)
70 (95-A)
3 (14-I)
6 (30-C)
7 (14-C)
13 (17-C)
15 (21-C)
17 (13-C)
28 (11-I)
38 (14-I)
45 (12-I)
47 (12-C)
54 (14-C)
56 (20-I)
57 (31-I)
59 (12-I)
61 (33-I)
65 (20-C)
67 (28-I)
71 (30-A)
73 (13-A)
74 (25-A)
75 (22-A)
77 (26-I)
78 (20-I)
79 (10-I)
80 (22-I)
82 (18-I)
83 (10-I)
84 (36-I)
85 (14-I)
86 (21-I)
87 (20-M)
88 (35-A)
89 (20-I)
90 (20-I)
91 (38-C)
92 (21-I)
93 (26-I)
94 (22-I)
95 (7-I)
96 (15-I)
97 (26-I)
98 (31-I)
99 (32-I)
100 (43-I)
101 (32-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (29-I)
106 (14-I)
107 (5-I)
108 (36-I)
109 (15-I)
110 (17-I)
111 (29-A)
112 (30-I)
113 (74-I)
114 (36-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (56-I)
126 (24-I)
127 (20-I)
128 (11-I)
129 (21-C)
130 (20-I)
131 (27-I)
132 (10-I)
133 (16-I)
134 (14-I)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
120 (13-A)
124 (13-A)
135 (10-S)
 119 (16-C)
123 (20-S)
 


Agnilar Crossbowmen Villagers (71) fire on Black Rose Knights (6), scoring 77 hits.
Void walker (136) fire on ~W~ OMG Ponies! (65), scoring 85 hits.
Arrow Fiends of Nazamroth (73) fire on ~A~Mapan Berserkers (61), scoring 143 hits.
Belegmon Archers 3 (76) fire on ~W~ Spartiates Hoplitai (67), scoring 312 hits.
Rangers of Hawthorne (121) fire on BUR | Black Adders (7), scoring 120 hits.
Knuth's Drunken Bowmen (103) fire on BUR | Silurian Cavaliers (13), scoring 46 hits.
Lemm's Legion (111) fire on Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17), scoring 153 hits.
BUR | Melchior's Memory (12) fire on Emarama Vanguard (91), scoring 115 hits.
~A~ hawks of Rodrigo (58) fire on Melias Katana Heavy Corps (113), scoring 255 hits.
~W~ Takeda Rangers (68) fire on Emarama Vanguard (91), scoring 170 hits.
Dondor Longbowmen (88) fire on Black Rose Knights (6), scoring 167 hits.
~W~ Undead Bunny Brigade (69) hold their fire.
Kyler's Killers (104) fire on ~=BA=~The Sanctuary (56), scoring 139 hits.
BUR | Frozen Arrows (8) fire on Remours Elite (122), scoring 187 hits.
~=B.A=~ the Peltash (53) hold their fire.
Saeth's Shortbows (124) fire on BUR| Ser'quea Heavy Lancers (15), scoring 44 hits.
BUR | Lion's Pride (11) fire on Consortium Infantry (84), scoring 76 hits.
Vigoroce (135) fire on ~W~ OMG Ponies! (65), scoring 153 hits.
Arrows of Nazamroth (74) fire on ~=B.A=~ Whitestone Guards (47), scoring 127 hits.
Hell Bows (20) fire on Migeron House Guard (114), scoring 46 hits.
HSG | Leorc Longbows (24) fire on Last Hope (108), scoring 138 hits.
De Bardt's Stalwarts (87) fire on ~A~ Blodet Rød Hær (57), scoring 48 hits.
The Hand of Malice (43) fire on Carak's Blade (80), scoring 253 hits.
Bedom's Bows (75) fire on BUR | Silurian Cavaliers (13), scoring 61 hits.
~A~ Tichi Longbowmen (60) fire on The Dark Side (129), scoring 100 hits.
=R= Serpant's Harp (2) fire on Hsieh Family Guard (97), scoring 204 hits.
Rain Bow Warriors (120) fire on ~=B.F=~ Dark riders (54), scoring 146 hits.
St. Ives Archers (40) fire on Immigrants (98), scoring 127 hits.
Chato Longbowmen(R4) (18) fire on De Bardt's Loyal Thanes (86), scoring 197 hits.
Royal Guard (123) fire on XIII Legio Comitatenses (45), scoring 91 hits.
HSG | Black Wing (22) fire on Stags of Hartwood (126), scoring 179 hits.
Spirit Longbows (R4) (39) fire on Iron Men of Nazamroth (99), scoring 198 hits.
BUR | Last Line (10) fire on Lacirith Clansmen (105), scoring 136 hits.
Westgate Pavised Arbalestiers (137) fire on ak's infrantry (3), scoring 223 hits.
~W~Legions of Moses (70) fire on Frozen Travellers (94), scoring 468 hits.
Photons (119) ride on, closing in on the enemy.
Emarama Vanguard (91) and The Dark Side (129) charge forward.
There is one siege engine at the wall.
BUR | Galdio Serpens (9) can not advance, because the front lines are too crowded.
~=B.A=~ Jerrins Men (50) can not advance, because the front lines are too crowded.
~W~ Cobra (62) can not advance, because the front lines are too crowded.
HSG | Flett's Band (23) can not advance, because the front lines are too crowded.
Highlanders (21) can not advance, because the front lines are too crowded.
Killing Men (29) can not advance, because the front lines are too crowded.
Green Legs (19) can not advance, because the front lines are too crowded.
~=B.A=~ BigBadWolves (48) can not advance, because the front lines are too crowded.
Revisit (34) can not advance, because the front lines are too crowded.
~=B.A=~ The Black Swords (52) can not advance, because the front lines are too crowded.
~=BA=~ St. Ives Lancers (55) can not advance, because the front lines are too crowded.
Menedor Sword Marines (31) can not advance, because the front lines are too crowded.
Royal Guard (35) can not advance, because the front lines are too crowded.
~W~ Desert Knights (63) can not advance, because the front lines are too crowded.
HSG| Kumori Knights (26) can not advance, because the front lines are too crowded.
HSG | Redemption (25) can not advance, because the front lines are too crowded.
BUR | Valorian Highguard (14) can not advance, because the front lines are too crowded.
|HSG| Man Dragons (46) can not advance, because the front lines are too crowded.
HSG| Silver Short Swordsmen (27) can not advance, because the front lines are too crowded.
Vet-Honour Guard (44) can not advance, because the front lines are too crowded.
Black Guard (5) can not advance, because the front lines are too crowded.
Metal Orgy (32) can not advance, because the front lines are too crowded.
Terrible Few (41) can not advance, because the front lines are too crowded.
The Bridge (42) can not advance, because the front lines are too crowded.
Russkiesoldatinezdayutsa (36) can not advance, because the front lines are too crowded.
Band of Blades (4) can not advance, because the front lines are too crowded.
SIlent Killers (37) can not advance, because the front lines are too crowded.
March (30) can not advance, because the front lines are too crowded.
Picnu Pugilists (33) can not advance, because the front lines are too crowded.
=R= Mailed Pikemen (1) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (51) can not advance, because the front lines are too crowded.
BUR| Yaholiest (16) can not advance, because the front lines are too crowded.
~=B.A=~ Dback (49) can not advance, because the front lines are too crowded.
~W~ Python (66) can not advance, because the front lines are too crowded.
~W~ Justice (64) can not advance, because the front lines are too crowded.
Frozen Travellers (94), Kelley Infantry (101), Last Line (109), Legio Augusta (110), Heavy City Guard (96), Lanza Calice (107), The Merry Marching Men (131), Emarama Shield (90), Masamune (112), Cherub Guard (83), Unknown warriors (134), Strong stand (127), Ground Pounders (95), Winter's Blade (138), Personal Guard (118), Stags of Hartwood (126), Terin's Chosen (128), Melias Katana Heavy Corps (113), Carak's Blade (80), Lacirith Fyrd (106), Black Fist (79), Immigrants (98), Iron Men of Nazamroth (99), Last Hope (108), Crimson Moon Samurai (85), Lacirith Clansmen (105), Champions of the North (82), Tip of the Spear (133), Kane Family Guard (100), The Scientists (132), Remours Elite (122), De Bardt's Loyal Thanes (86), Entreri's Pride (92), Consortium Infantry (84), Oakheart Guards (116), Knights of O'Hlomhair (102), Flatfoot Swordsmen (93), The Disgruntled Gentlemen (130), Migeron House Guard (114), Beziel's Wrath (77), Personal Guard (117), Black Dhalia (78), Dondor's Destroyers (89) and Hsieh Family Guard (97) hold their positions at the outer wall, waiting for the attack.

Close Combat:
10 Falasan banners are visible in the melee.
8 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~A~Mapan Berserkers (61) score 182 hits.
Emarama Vanguard (91) score 1487 hits.
Black Rose Knights (6) score 332 hits.
Soldaten (38) score 116 hits.
BUR| Ser'quea Heavy Lancers (15) score 172 hits.
ak's infrantry (3) score 187 hits.
BUR | Silurian Cavaliers (13) score 212 hits.
~A~ Knights of the Serpent (59) score 76 hits.
~=B.A=~ Whitestone Guards (47) score 150 hits.
XIII Legio Comitatenses (45) score 150 hits.
~W~ Spartiates Hoplitai (67) score 241 hits.
~=B.F=~ Dark riders (54) score 131 hits.
~=BA=~The Sanctuary (56) score 196 hits.
BUR | Black Adders (7) score 312 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17) score 229 hits.
Immortal (28) score 80 hits.
The Dark Side (129) score 386 hits.
~A~ Blodet Rød Hær (57) score 116 hits.
~W~ OMG Ponies! (65) score 358 hits.
Total hits suffered: Attackers: 1873, Defenders: 2461 (3240 before overkill)

Frozen Travellers (94) take 146 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
~A~Mapan Berserkers (61) take 630 hits (487 in close combat, 143 from archer fire), which cause 16 casualties, making the unit retreat from the battlefield.
Emarama Vanguard (91) take 2263 hits (1978 in close combat, 285 from archer fire), which cause 38 casualties, wiping the unit out.
Black Rose Knights (6) take 646 hits (402 in close combat, 244 from archer fire), which cause 17 casualties, making the unit retreat from the battlefield.
Soldaten (38) take 256 hits in close combat, which cause 7 casualties.
Parfyon (Knight of Rogeshore, Ash Sea Islands) has been wounded.
BUR| Ser'quea Heavy Lancers (15) take 168 hits (124 in close combat, 44 from archer fire), which cause 5 casualties.
Stags of Hartwood (126) take 56 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Melias Katana Heavy Corps (113) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
ak's infrantry (3) take 362 hits (139 in close combat, 223 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield. One Falasan banner is lost.
Carak's Blade (80) take 79 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Immigrants (98) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Silurian Cavaliers (13) take 210 hits (103 in close combat, 107 from archer fire), which cause 5 casualties, making the unit retreat from the battlefield.
~A~ Knights of the Serpent (59) take 95 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
Iron Men of Nazamroth (99) take 62 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Whitestone Guards (47) take 178 hits (51 in close combat, 127 from archer fire), which cause 5 casualties.
Last Hope (108) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lacirith Clansmen (105) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
XIII Legio Comitatenses (45) take 147 hits (56 in close combat, 91 from archer fire), which cause 3 casualties, making the unit retreat from the battlefield.
Remours Elite (122) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ Spartiates Hoplitai (67) take 350 hits (38 in close combat, 312 from archer fire), which cause 8 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
De Bardt's Loyal Thanes (86) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Dark riders (54) take 193 hits (47 in close combat, 146 from archer fire), which cause 6 casualties, causing panicked flight among the survivors.
Consortium Infantry (84) take 24 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=BA=~The Sanctuary (56) take 177 hits (38 in close combat, 139 from archer fire), which cause 4 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
BUR | Black Adders (7) take 157 hits (37 in close combat, 120 from archer fire), which cause 4 casualties, making the unit retreat from the battlefield.
Gorm (Knight of Barnlure, Ash Sea Islands) has been wounded.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (17) take 153 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
The Dark Side (129) take 583 hits (483 in close combat, 100 from archer fire), which cause 15 casualties, making the unit retreat from the battlefield.
Migeron House Guard (114) take 14 hits from archer fire (reduced due to fortifications). No casualties.
~A~ Blodet Rød Hær (57) take 48 hits from archer fire, which cause 1 casualties.
Hsieh Family Guard (97) take 64 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~W~ OMG Ponies! (65) take 238 hits from archer fire, which cause 5 casualties.
Total casualties: 106 attackers, 70 defenders

Turn No. 5

   60 (40-A)
1 (30-I)
2 (30-A)
4 (25-I)
5 (19-I)
8 (30-A)
9 (30-I)
10 (30-A)
11 (23-A)
12 (28-A)
14 (29-I)
16 (31-I)
18 (30-A)
19 (29-I)
20 (25-A)
21 (26-I)
22 (25-A)
23 (39-I)
24 (20-A)
25 (60-I)
26 (15-I)
27 (46-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (30-I)
36 (27-I)
37 (30-I)
39 (40-A)
40 (20-A)
41 (25-I)
42 (35-I)
43 (62-A)
44 (30-I)
46 (41-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
53 (17-M)
55 (20-I)
58 (19-A)
62 (10-I)
63 (30-I)
64 (30-I)
66 (17-I)
68 (20-A)
69 (31-M)
70 (95-A)
15 (16-C)
28 (11-I)
38 (7-I)
47 (7-C)
57 (30-I)
65 (15-C)
71 (30-A)
73 (13-A)
74 (25-A)
75 (22-A)
77 (26-I)
78 (20-I)
79 (10-I)
80 (20-I)
82 (18-I)
83 (10-I)
84 (35-I)
85 (14-I)
86 (19-I)
87 (20-M)
88 (35-A)
89 (20-I)
90 (20-I)
92 (21-I)
93 (26-I)
94 (19-I)
95 (7-I)
96 (15-I)
97 (25-I)
98 (30-I)
99 (31-I)
100 (43-I)
101 (32-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (28-I)
106 (14-I)
107 (5-I)
108 (35-I)
109 (15-I)
110 (17-I)
111 (29-A)
112 (30-I)
113 (72-I)
114 (36-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (55-I)
126 (23-I)
127 (20-I)
128 (11-I)
130 (20-I)
131 (27-I)
132 (10-I)
133 (16-I)
134 (14-I)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
119 (16-C)
120 (13-A)
124 (13-A)
135 (10-S)
 123 (20-S)
 


~=B.A=~ the Peltash (53) hold their fire.
Royal Guard (123) fire on ~W~ OMG Ponies! (65), scoring 54 hits.
~A~ Tichi Longbowmen (60) fire on Melias Katana Heavy Corps (113), scoring 166 hits.
~W~Legions of Moses (70) fire on Remours Elite (122), scoring 520 hits.
Rangers of Hawthorne (121) fire on ~W~ OMG Ponies! (65), scoring 100 hits.
BUR | Last Line (10) fire on Consortium Infantry (84), scoring 186 hits.
Dondor Longbowmen (88) fire on ~A~ Blodet Rød Hær (57), scoring 160 hits.
St. Ives Archers (40) fire on Lemm's Legion (111), scoring 73 hits.
Rain Bow Warriors (120) fire on BUR| Ser'quea Heavy Lancers (15), scoring 165 hits.
Agnilar Crossbowmen Villagers (71) fire on ~=B.A=~ Whitestone Guards (47), scoring 66 hits.
HSG | Leorc Longbows (24) fire on Migeron House Guard (114), scoring 100 hits.
Kyler's Killers (104) fire on Soldaten (38), scoring 149 hits.
BUR | Lion's Pride (11) fire on Last Hope (108), scoring 89 hits.
Hell Bows (20) fire on Arrows of Nazamroth (74), scoring 58 hits.
Bedom's Bows (75) fire on Immortal (28), scoring 79 hits.
De Bardt's Stalwarts (87) fire on ~=B.A=~ Whitestone Guards (47), scoring 56 hits.
BUR | Melchior's Memory (12) fire on Hsieh Family Guard (97), scoring 146 hits.
=R= Serpant's Harp (2) fire on Immigrants (98), scoring 223 hits.
Westgate Pavised Arbalestiers (137) fire on ~W~ OMG Ponies! (65), scoring 162 hits.
Arrows of Nazamroth (74) fire on Immortal (28), scoring 225 hits.
~W~ Undead Bunny Brigade (69) hold their fire.
The Hand of Malice (43) fire on Carak's Blade (80), scoring 435 hits.
Chato Longbowmen(R4) (18) fire on Stags of Hartwood (126), scoring 164 hits.
Knuth's Drunken Bowmen (103) fire on ~=B.A=~ Whitestone Guards (47), scoring 52 hits.
Saeth's Shortbows (124) fire on ~A~ Blodet Rød Hær (57), scoring 85 hits.
Belegmon Archers 3 (76) fire on BUR| Ser'quea Heavy Lancers (15), scoring 224 hits.
~W~ Takeda Rangers (68) fire on The Merry Marching Men (131), scoring 230 hits.
~A~ hawks of Rodrigo (58) fire on Flatfoot Swordsmen (93), scoring 189 hits.
Vigoroce (135) fire on ~=B.A=~ Whitestone Guards (47), scoring 182 hits.
Arrow Fiends of Nazamroth (73) fire on Soldaten (38), scoring 143 hits.
Lemm's Legion (111) fire on ~A~ Blodet Rød Hær (57), scoring 293 hits.
BUR | Frozen Arrows (8) fire on Iron Men of Nazamroth (99), scoring 111 hits.
Spirit Longbows (R4) (39) fire on Lacirith Clansmen (105), scoring 249 hits.
HSG | Black Wing (22) fire on De Bardt's Loyal Thanes (86), scoring 192 hits.
Void walker (136) fire on ~W~ OMG Ponies! (65), scoring 115 hits.
Photons (119) charge ahead, into the attackers' ranks.
~W~ OMG Ponies! (65) and ~=B.A=~ Whitestone Guards (47) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There is one siege engine at the wall.
~=B.A=~ BigBadWolves (48) can not advance, because the front lines are too crowded.
March (30) can not advance, because the front lines are too crowded.
~=B.A=~ The Black Swords (52) can not advance, because the front lines are too crowded.
Terrible Few (41) can not advance, because the front lines are too crowded.
Highlanders (21) can not advance, because the front lines are too crowded.
The Bridge (42) can not advance, because the front lines are too crowded.
Killing Men (29) can not advance, because the front lines are too crowded.
~=B.A=~ Jerrins Men (50) can not advance, because the front lines are too crowded.
Green Legs (19) can not advance, because the front lines are too crowded.
~W~ Desert Knights (63) can not advance, because the front lines are too crowded.
|HSG| Man Dragons (46) can not advance, because the front lines are too crowded.
~=BA=~ St. Ives Lancers (55) can not advance, because the front lines are too crowded.
=R= Mailed Pikemen (1) can not advance, because the front lines are too crowded.
Royal Guard (35) can not advance, because the front lines are too crowded.
~W~ Cobra (62) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (51) can not advance, because the front lines are too crowded.
Band of Blades (4) can not advance, because the front lines are too crowded.
HSG | Redemption (25) can not advance, because the front lines are too crowded.
BUR | Galdio Serpens (9) can not advance, because the front lines are too crowded.
Revisit (34) can not advance, because the front lines are too crowded.
HSG| Silver Short Swordsmen (27) can not advance, because the front lines are too crowded.
Menedor Sword Marines (31) can not advance, because the front lines are too crowded.
Russkiesoldatinezdayutsa (36) can not advance, because the front lines are too crowded.
BUR | Valorian Highguard (14) can not advance, because the front lines are too crowded.
~=B.A=~ Dback (49) can not advance, because the front lines are too crowded.
Vet-Honour Guard (44) can not advance, because the front lines are too crowded.
Metal Orgy (32) can not advance, because the front lines are too crowded.
Black Guard (5) can not advance, because the front lines are too crowded.
SIlent Killers (37) can not advance, because the front lines are too crowded.
~W~ Justice (64) can not advance, because the front lines are too crowded.
HSG| Kumori Knights (26) can not advance, because the front lines are too crowded.
~W~ Python (66) can not advance, because the front lines are too crowded.
HSG | Flett's Band (23) can not advance, because the front lines are too crowded.
BUR| Yaholiest (16) can not advance, because the front lines are too crowded.
Picnu Pugilists (33) can not advance, because the front lines are too crowded.
Tip of the Spear (133), Emarama Shield (90), Masamune (112), De Bardt's Loyal Thanes (86), Lanza Calice (107), Cherub Guard (83), Hsieh Family Guard (97), Personal Guard (117), Black Fist (79), Personal Guard (118), Lacirith Fyrd (106), Dondor's Destroyers (89), Kane Family Guard (100), Legio Augusta (110), Unknown warriors (134), Iron Men of Nazamroth (99), Strong stand (127), Migeron House Guard (114), Entreri's Pride (92), Terin's Chosen (128), Immigrants (98), Last Line (109), Carak's Blade (80), Black Dhalia (78), Ground Pounders (95), Winter's Blade (138), The Disgruntled Gentlemen (130), Stags of Hartwood (126), Remours Elite (122), Beziel's Wrath (77), Flatfoot Swordsmen (93), The Scientists (132), The Merry Marching Men (131), Kelley Infantry (101), Knights of O'Hlomhair (102), Frozen Travellers (94), Melias Katana Heavy Corps (113), Heavy City Guard (96), Consortium Infantry (84), Champions of the North (82), Crimson Moon Samurai (85), Oakheart Guards (116), Last Hope (108) and Lacirith Clansmen (105) hold their positions at the outer wall, waiting for the attack.

Close Combat:
1 Falasan banners are visible in the melee.
3 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Soldaten (38) score 70 hits.
~W~ OMG Ponies! (65) score 279 hits.
~A~ Blodet Rød Hær (57) score 139 hits.
~=B.A=~ Whitestone Guards (47) score 136 hits.
Photons (119) score 316 hits.
Immortal (28) score 84 hits.
BUR| Ser'quea Heavy Lancers (15) score 126 hits.
Total hits suffered: Attackers: 316, Defenders: 633 (834 before overkill)

Soldaten (38) take 349 hits (57 in close combat, 292 from archer fire), which cause 7 casualties, wiping the unit out.
~W~ OMG Ponies! (65) take 488 hits (57 in close combat, 431 from archer fire), which cause 10 casualties, making the unit retreat from the battlefield.
De Bardt's Loyal Thanes (86) take 60 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hsieh Family Guard (97) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~ Blodet Rød Hær (57) take 609 hits (71 in close combat, 538 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield.
~=B.A=~ Whitestone Guards (47) take 404 hits (48 in close combat, 356 from archer fire), which cause 7 casualties, wiping the unit out.
Iron Men of Nazamroth (99) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Photons (119) take 633 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
Immortal (28) take 342 hits (38 in close combat, 304 from archer fire), which cause 9 casualties, causing panicked flight among the survivors. One Ash Sea Islands banner is lost.
Rey (Knight of Aja, Ash Sea Islands) has been wounded.
Migeron House Guard (114) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Arrows of Nazamroth (74) take 18 hits from archer fire (reduced due to fortifications). No casualties.
Immigrants (98) take 70 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
BUR| Ser'quea Heavy Lancers (15) take 434 hits (45 in close combat, 389 from archer fire), which cause 13 casualties, causing panicked flight among the survivors.
Carak's Blade (80) take 136 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Stags of Hartwood (126) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Remours Elite (122) take 163 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Flatfoot Swordsmen (93) take 59 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Merry Marching Men (131) take 72 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Melias Katana Heavy Corps (113) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Consortium Infantry (84) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lemm's Legion (111) take 23 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Last Hope (108) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lacirith Clansmen (105) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total casualties: 64 attackers, 40 defenders

Turn No. 6

   60 (40-A)
1 (30-I)
2 (30-A)
4 (25-I)
5 (19-I)
8 (30-A)
9 (30-I)
10 (30-A)
11 (23-A)
12 (28-A)
14 (29-I)
16 (31-I)
18 (30-A)
19 (29-I)
20 (25-A)
21 (26-I)
22 (25-A)
23 (39-I)
24 (20-A)
25 (60-I)
26 (15-I)
27 (46-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (30-I)
36 (27-I)
37 (30-I)
39 (40-A)
40 (20-A)
41 (25-I)
42 (35-I)
43 (62-A)
44 (30-I)
46 (41-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
53 (17-M)
55 (20-I)
58 (19-A)
62 (10-I)
63 (30-I)
64 (30-I)
66 (17-I)
68 (20-A)
69 (31-M)
70 (95-A)
 71 (30-A)
73 (13-A)
74 (25-A)
75 (22-A)
77 (26-I)
78 (20-I)
79 (10-I)
80 (17-I)
82 (18-I)
83 (10-I)
84 (33-I)
85 (14-I)
86 (18-I)
87 (20-M)
88 (35-A)
89 (20-I)
90 (20-I)
92 (21-I)
93 (25-I)
94 (19-I)
95 (7-I)
96 (15-I)
97 (24-I)
98 (28-I)
99 (30-I)
100 (43-I)
101 (32-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (26-I)
106 (14-I)
107 (5-I)
108 (34-I)
109 (15-I)
110 (17-I)
111 (28-A)
112 (30-I)
113 (71-I)
114 (35-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (51-I)
126 (22-I)
127 (20-I)
128 (11-I)
130 (20-I)
131 (24-I)
132 (10-I)
133 (16-I)
134 (14-I)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
120 (13-A)
124 (13-A)
135 (10-S)
 123 (20-S)
 


~W~ Undead Bunny Brigade (69) hold their fire.
=R= Serpant's Harp (2) fire on Melias Katana Heavy Corps (113), scoring 167 hits.
Kyler's Killers (104) fire on ~W~Legions of Moses (70), scoring 106 hits.
Westgate Pavised Arbalestiers (137) fire on ~W~Legions of Moses (70), scoring 138 hits.
Lemm's Legion (111) fire on The Hand of Malice (43), scoring 304 hits.
Knuth's Drunken Bowmen (103) fire on HSG | Redemption (25), scoring 53 hits.
BUR | Melchior's Memory (12) fire on Remours Elite (122), scoring 225 hits.
Rain Bow Warriors (120) fire on HSG | Redemption (25), scoring 121 hits.
Void walker (136) fire on ~W~Legions of Moses (70), scoring 108 hits.
Agnilar Crossbowmen Villagers (71) fire on |HSG| Man Dragons (46), scoring 56 hits.
HSG | Black Wing (22) fire on Consortium Infantry (84), scoring 147 hits.
~W~ Takeda Rangers (68) fire on Migeron House Guard (114), scoring 135 hits.
Rangers of Hawthorne (121) fire on Royal Guard (35), scoring 106 hits.
Arrow Fiends of Nazamroth (73) fire on HSG | Flett's Band (23), scoring 146 hits.
~A~ hawks of Rodrigo (58) fire on Last Hope (108), scoring 210 hits.
Royal Guard (123) have no enemy in range and hold their fire.
HSG | Leorc Longbows (24) fire on Arrows of Nazamroth (74), scoring 70 hits.
BUR | Frozen Arrows (8) fire on Dondor Longbowmen (88), scoring 209 hits.
~W~Legions of Moses (70) fire on Hsieh Family Guard (97), scoring 542 hits.
Chato Longbowmen(R4) (18) fire on De Bardt's Stalwarts (87), scoring 146 hits.
~A~ Tichi Longbowmen (60) move closer to get better shots.
Spirit Longbows (R4) (39) fire on Beziel's Wrath (77), scoring 212 hits.
Vigoroce (135) move closer to get better shots.
BUR | Lion's Pride (11) fire on Vigoroce (135), scoring 85 hits.
St. Ives Archers (40) fire on Kelley Infantry (101), scoring 125 hits.
Dondor Longbowmen (88) fire on Vet-Honour Guard (44), scoring 158 hits.
Belegmon Archers 3 (76) fire on BUR | Valorian Highguard (14), scoring 138 hits.
De Bardt's Stalwarts (87) fire on |HSG| Man Dragons (46), scoring 48 hits.
~=B.A=~ the Peltash (53) hold their fire.
The Hand of Malice (43) fire on Stags of Hartwood (126), scoring 329 hits.
Saeth's Shortbows (124) fire on ~W~ Undead Bunny Brigade (69), scoring 35 hits.
Bedom's Bows (75) fire on Green Legs (19), scoring 98 hits.
Arrows of Nazamroth (74) fire on The Bridge (42), scoring 195 hits.
Hell Bows (20) fire on Immigrants (98), scoring 59 hits.
BUR | Last Line (10) fire on Iron Men of Nazamroth (99), scoring 123 hits.
Terrible Few (41), BUR | Valorian Highguard (14), ~=B.A=~ Reilwin's Rogues (51), ~W~ Justice (64), March (30), Russkiesoldatinezdayutsa (36), BUR| Yaholiest (16), Picnu Pugilists (33), Menedor Sword Marines (31), ~W~ Python (66), BUR | Galdio Serpens (9), Band of Blades (4), ~=B.A=~ BigBadWolves (48), SIlent Killers (37), HSG| Kumori Knights (26), Killing Men (29), Metal Orgy (32), ~=B.A=~ Dback (49), ~W~ Desert Knights (63), HSG| Silver Short Swordsmen (27), ~W~ Cobra (62), Royal Guard (35), Highlanders (21), Revisit (34), Black Guard (5), Vet-Honour Guard (44), ~=B.A=~ The Black Swords (52), Green Legs (19), HSG | Flett's Band (23), The Bridge (42), HSG | Redemption (25), ~=B.A=~ Jerrins Men (50), =R= Mailed Pikemen (1), |HSG| Man Dragons (46) and ~=BA=~ St. Ives Lancers (55) advance towards the enemy.
Migeron House Guard (114), Oakheart Guards (116), The Disgruntled Gentlemen (130), Champions of the North (82), Hsieh Family Guard (97), Melias Katana Heavy Corps (113), Black Dhalia (78), Personal Guard (118), The Merry Marching Men (131), Dondor's Destroyers (89), Ground Pounders (95), The Scientists (132), Beziel's Wrath (77), Last Line (109), Legio Augusta (110), Entreri's Pride (92), Knights of O'Hlomhair (102), Flatfoot Swordsmen (93), Crimson Moon Samurai (85), Remours Elite (122), Lacirith Fyrd (106), Strong stand (127), Frozen Travellers (94), Heavy City Guard (96), Cherub Guard (83), De Bardt's Loyal Thanes (86), Immigrants (98), Carak's Blade (80), Kelley Infantry (101), Masamune (112), Black Fist (79), Last Hope (108), Stags of Hartwood (126), Lacirith Clansmen (105), Winter's Blade (138), Personal Guard (117), Emarama Shield (90), Terin's Chosen (128), Lanza Calice (107), Kane Family Guard (100), Tip of the Spear (133), Iron Men of Nazamroth (99), Unknown warriors (134) and Consortium Infantry (84) hold their positions at the outer wall, waiting for the attack.

Migeron House Guard (114) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Valorian Highguard (14) take 138 hits from archer fire, which cause 3 casualties.
~W~ Undead Bunny Brigade (69) take 35 hits from archer fire, which cause 1 casualties.
Hsieh Family Guard (97) take 169 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Melias Katana Heavy Corps (113) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Beziel's Wrath (77) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Remours Elite (122) take 70 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Immigrants (98) take 18 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kelley Infantry (101) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Guard (35) take 106 hits from archer fire, which cause 2 casualties.
Last Hope (108) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Drian the rogue has been wounded.
Stags of Hartwood (126) take 103 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~W~Legions of Moses (70) take 352 hits from archer fire, which cause 8 casualties.
Vigoroce (135) take 27 hits from archer fire (reduced due to fortifications). No casualties.
Vet-Honour Guard (44) take 158 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Percival (Knight of Worav, Ash Sea Islands) has been wounded.
Dondor Longbowmen (88) take 65 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
De Bardt's Stalwarts (87) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Johann (Knight of Melias, Eston) has been wounded.
The Hand of Malice (43) take 304 hits from archer fire, which cause 8 casualties, making the unit retreat from the battlefield.
Green Legs (19) take 98 hits from archer fire, which cause 2 casualties.
HSG | Flett's Band (23) take 146 hits from archer fire, which cause 4 casualties.
The Bridge (42) take 195 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
HSG | Redemption (25) take 174 hits from archer fire, which cause 4 casualties.
Arrows of Nazamroth (74) take 22 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Iron Men of Nazamroth (99) take 38 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
|HSG| Man Dragons (46) take 104 hits from archer fire, which cause 2 casualties.
Consortium Infantry (84) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 44 attackers, 21 defenders

Turn No. 7

    2 (30-A)
8 (30-A)
10 (30-A)
11 (23-A)
12 (28-A)
18 (30-A)
20 (25-A)
22 (25-A)
24 (20-A)
39 (40-A)
40 (20-A)
53 (17-M)
58 (19-A)
60 (40-A)
68 (20-A)
69 (30-M)
70 (87-A)
1 (30-I)
4 (25-I)
5 (19-I)
9 (30-I)
14 (26-I)
16 (31-I)
19 (27-I)
21 (26-I)
23 (35-I)
25 (56-I)
26 (15-I)
27 (46-I)
29 (20-I)
30 (10-I)
31 (27-I)
32 (19-I)
33 (35-I)
34 (20-I)
35 (28-I)
36 (27-I)
37 (30-I)
41 (25-I)
46 (39-I)
48 (20-I)
49 (18-I)
50 (20-I)
51 (25-I)
52 (24-I)
55 (20-I)
62 (10-I)
63 (30-I)
64 (30-I)
66 (17-I)
71 (30-A)
73 (13-A)
74 (24-A)
75 (22-A)
77 (24-I)
78 (20-I)
79 (10-I)
80 (17-I)
82 (18-I)
83 (10-I)
84 (32-I)
85 (14-I)
86 (18-I)
87 (19-M)
88 (33-A)
89 (20-I)
90 (20-I)
92 (21-I)
93 (25-I)
94 (19-I)
95 (7-I)
96 (15-I)
97 (21-I)
98 (27-I)
99 (29-I)
100 (43-I)
101 (31-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (26-I)
106 (14-I)
107 (5-I)
108 (32-I)
109 (15-I)
110 (17-I)
111 (28-A)
112 (30-I)
113 (70-I)
114 (34-I)
116 (23-I)
117 (10-I)
118 (29-I)
121 (21-A)
122 (49-I)
126 (20-I)
127 (20-I)
128 (11-I)
130 (20-I)
131 (24-I)
132 (10-I)
133 (16-I)
134 (14-I)
135 (10-S)
136 (15-A)
137 (31-A)
138 (17-I)
76 (41-A)
120 (13-A)
124 (13-A)
 123 (20-S)
 


Agnilar Crossbowmen Villagers (71) fire on HSG | Redemption (25), scoring 90 hits.
Dondor Longbowmen (88) fire on |HSG| Man Dragons (46), scoring 243 hits.
St. Ives Archers (40) fire on Melias Katana Heavy Corps (113), scoring 75 hits.
=R= Serpant's Harp (2) fire on Remours Elite (122), scoring 286 hits.
Arrows of Nazamroth (74) fire on HSG | Redemption (25), scoring 230 hits.
Chato Longbowmen(R4) (18) fire on Vigoroce (135), scoring 211 hits.
Westgate Pavised Arbalestiers (137) fire on Royal Guard (35), scoring 134 hits.
Belegmon Archers 3 (76) fire on HSG | Flett's Band (23), scoring 224 hits.
Spirit Longbows (R4) (39) fire on Melias Katana Heavy Corps (113), scoring 211 hits.
BUR | Lion's Pride (11) fire on Lemm's Legion (111), scoring 67 hits.
Vigoroce (135) fire on =R= Mailed Pikemen (1), scoring 269 hits.
~W~Legions of Moses (70) fire on Consortium Infantry (84), scoring 485 hits.
Hell Bows (20) fire on Migeron House Guard (114), scoring 60 hits.
Kyler's Killers (104) fire on BUR | Valorian Highguard (14), scoring 105 hits.
Bedom's Bows (75) fire on ~=B.A=~ The Black Swords (52), scoring 71 hits.
Knuth's Drunken Bowmen (103) fire on Green Legs (19), scoring 73 hits.
HSG | Black Wing (22) fire on Last Hope (108), scoring 164 hits.
BUR | Melchior's Memory (12) fire on Rangers of Hawthorne (121), scoring 138 hits.
Rangers of Hawthorne (121) fire on ~W~ Desert Knights (63), scoring 162 hits.
Royal Guard (123) move closer to get better shots.
Void walker (136) fire on BUR | Galdio Serpens (9), scoring 124 hits.
~W~ Takeda Rangers (68) fire on Arrow Fiends of Nazamroth (73), scoring 150 hits.
BUR | Last Line (10) fire on Flatfoot Swordsmen (93), scoring 181 hits.
De Bardt's Stalwarts (87) fire on HSG| Silver Short Swordsmen (27), scoring 78 hits.
Lemm's Legion (111) fire on ~=B.A=~ Reilwin's Rogues (51), scoring 200 hits.
Arrow Fiends of Nazamroth (73) fire on ~W~ Python (66), scoring 194 hits.
BUR | Frozen Arrows (8) fire on Kelley Infantry (101), scoring 216 hits.
Rain Bow Warriors (120) fire on ~=B.A=~ Dback (49), scoring 148 hits.
~W~ Undead Bunny Brigade (69) move closer to get better shots.
Saeth's Shortbows (124) fire on ~=B.A=~ Jerrins Men (50), scoring 67 hits.
~=B.A=~ the Peltash (53) hold their fire.
~A~ hawks of Rodrigo (58) fire on De Bardt's Loyal Thanes (86), scoring 130 hits.
~A~ Tichi Longbowmen (60) fire on Immigrants (98), scoring 214 hits.
HSG | Leorc Longbows (24) fire on Lacirith Clansmen (105), scoring 136 hits.
There are 14 siege engines at the walls.
Band of Blades (4) squeeze through the heavily overcrowded siege engines.
HSG | Flett's Band (23) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Reilwin's Rogues (51) squeeze through the heavily overcrowded siege engines.
Picnu Pugilists (33) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Dback (49) squeeze through the heavily overcrowded siege engines.
SIlent Killers (37) squeeze through the heavily overcrowded siege engines.
Menedor Sword Marines (31) squeeze through the heavily overcrowded siege engines.
Revisit (34) climb up through the overcrowded siege engines.
BUR | Valorian Highguard (14) climb up through the overcrowded siege engines.
=R= Mailed Pikemen (1) climb up through the overcrowded siege engines.
Green Legs (19) climb up through the overcrowded siege engines.
~=B.A=~ BigBadWolves (48) climb up through the overcrowded siege engines.
Russkiesoldatinezdayutsa (36) climb up through the overcrowded siege engines.
~W~ Cobra (62) climb up through the overcrowded siege engines.
|HSG| Man Dragons (46) climb up through the overcrowded siege engines.
HSG| Kumori Knights (26) climb up through the overcrowded siege engines.
Terrible Few (41) attack the walls with slightly overcrowded siege engines.
BUR | Galdio Serpens (9) attack the walls with slightly overcrowded siege engines.
~=BA=~ St. Ives Lancers (55) attack the walls with slightly overcrowded siege engines.
~=B.A=~ The Black Swords (52) attack the walls with slightly overcrowded siege engines.
~=B.A=~ Jerrins Men (50) attack the walls with slightly overcrowded siege engines.
HSG | Redemption (25) attack the walls with slightly overcrowded siege engines.
HSG| Silver Short Swordsmen (27) attack the fortifications with siege engines!
BUR| Yaholiest (16) attack the fortifications with siege engines!
~W~ Python (66) attack the fortifications with siege engines!
Metal Orgy (32) attack the fortifications with siege engines!
Royal Guard (35) attack the fortifications with siege engines!
Black Guard (5) attack the fortifications with siege engines!
~W~ Desert Knights (63) attack the fortifications with siege engines!
Killing Men (29) attack the fortifications with siege engines!
March (30) attack the fortifications with siege engines!
Highlanders (21) attack the fortifications with siege engines!
~W~ Justice (64) attack the fortifications with siege engines!
Melias Katana Heavy Corps (113), The Merry Marching Men (131), Flatfoot Swordsmen (93), Hsieh Family Guard (97), Last Line (109) and Beziel's Wrath (77) hold their positions at the outer wall, waiting for the attack.

Close Combat:
14 Falasan banners are visible in the melee.
27 Eston banners are visible in the melee.
21 Ash Sea Islands banners are visible in the melee.
Melias Katana Heavy Corps (113) score 492 hits.
The Merry Marching Men (131) score 187 hits.
Agnilar Crossbowmen Villagers (71) score 31 hits.
Dondor Longbowmen (88) score 74 hits.
Flatfoot Swordsmen (93) score 209 hits.
Hsieh Family Guard (97) score 210 hits.
Last Line (109) score 145 hits.
Beziel's Wrath (77) score 222 hits.
Band of Blades (4) score 62 hits.
Iron Men of Nazamroth (99) score 194 hits.
Personal Guard (117) score 124 hits.
HSG | Flett's Band (23) score 113 hits.
Remours Elite (122) score 329 hits.
Terin's Chosen (128) score 82 hits.
~=B.A=~ Reilwin's Rogues (51) score 147 hits.
Arrows of Nazamroth (74) score 69 hits.
Picnu Pugilists (33) score 96 hits.
~=B.A=~ Dback (49) score 140 hits.
Last Hope (108) score 188 hits.
Legio Augusta (110) score 140 hits.
SIlent Killers (37) score 98 hits.
Stags of Hartwood (126) score 175 hits.
Menedor Sword Marines (31) score 125 hits.
Ground Pounders (95) score 64 hits.
Oakheart Guards (116) score 180 hits.
Westgate Pavised Arbalestiers (137) score 74 hits.
Revisit (34) score 54 hits.
Migeron House Guard (114) score 227 hits.
Champions of the North (82) score 155 hits.
BUR | Valorian Highguard (14) score 204 hits.
Dondor's Destroyers (89) score 102 hits.
Heavy City Guard (96) score 171 hits.
=R= Mailed Pikemen (1) score 205 hits.
Green Legs (19) score 152 hits.
Vigoroce (135) score 258 hits.
~=B.A=~ BigBadWolves (48) score 132 hits.
Russkiesoldatinezdayutsa (36) score 73 hits.
~W~ Cobra (62) score 127 hits.
Kane Family Guard (100) score 69 hits.
|HSG| Man Dragons (46) score 319 hits.
HSG| Kumori Knights (26) score 65 hits.
Black Fist (79) score 83 hits.
Kelley Infantry (101) score 133 hits.
Terrible Few (41) score 49 hits.
BUR | Galdio Serpens (9) score 248 hits.
~=BA=~ St. Ives Lancers (55) score 123 hits.
Kyler's Killers (104) score 59 hits.
~=B.A=~ The Black Swords (52) score 179 hits.
Bedom's Bows (75) score 32 hits.
Winter's Blade (138) score 133 hits.
Knights of O'Hlomhair (102) score 146 hits.
Knuth's Drunken Bowmen (103) score 21 hits.
Immigrants (98) score 174 hits.
Personal Guard (118) score 22 hits.
Strong stand (127) score 152 hits.
~=B.A=~ Jerrins Men (50) score 197 hits.
Rangers of Hawthorne (121) score 58 hits.
The Scientists (132) score 106 hits.
Void walker (136) score 40 hits.
Masamune (112) score 135 hits.
Crimson Moon Samurai (85) score 143 hits.
HSG | Redemption (25) score 404 hits.
Entreri's Pride (92) score 133 hits.
HSG| Silver Short Swordsmen (27) score 233 hits.
BUR| Yaholiest (16) score 98 hits.
De Bardt's Stalwarts (87) score 83 hits.
~W~ Python (66) score 286 hits.
Lemm's Legion (111) score 94 hits.
Metal Orgy (32) score 194 hits.
Arrow Fiends of Nazamroth (73) score 72 hits.
Lacirith Fyrd (106) score 124 hits.
Royal Guard (35) score 235 hits.
Black Guard (5) score 135 hits.
~W~ Desert Knights (63) score 280 hits.
Black Dhalia (78) score 143 hits.
Killing Men (29) score 129 hits.
De Bardt's Loyal Thanes (86) score 183 hits.
Carak's Blade (80) score 204 hits.
Unknown warriors (134) score 153 hits.
Lacirith Clansmen (105) score 260 hits.
The Disgruntled Gentlemen (130) score 40 hits.
Frozen Travellers (94) score 241 hits.
Consortium Infantry (84) score 277 hits.
Lanza Calice (107) score 66 hits.
Emarama Shield (90) score 170 hits.
Cherub Guard (83) score 93 hits.
Tip of the Spear (133) score 130 hits.
March (30) score 103 hits.
Highlanders (21) score 160 hits.
~W~ Justice (64) score 200 hits.
Total hits suffered: Attackers: 8074, Defenders: 5365

Melias Katana Heavy Corps (113) take 1145 hits (1056 in close combat, 89 from archer fire) (reduced due to fortifications), which cause 28 casualties.
The Merry Marching Men (131) take 602 hits in close combat (reduced due to fortifications), which cause 24 casualties, wiping the unit out.
Gathled (Knight of Saradic, Eston) has been captured by Ash Sea Islands forces.
Agnilar Crossbowmen Villagers (71) take 411 hits in close combat (reduced due to fortifications), which cause 20 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Dondor Longbowmen (88) take 420 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Flatfoot Swordsmen (93) take 420 hits (363 in close combat, 57 from archer fire) (reduced due to fortifications), which cause 10 casualties.
Hsieh Family Guard (97) take 263 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Last Line (109) take 231 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Beziel's Wrath (77) take 148 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Band of Blades (4) take 2100 hits in close combat, which cause 25 casualties, wiping the unit out.
Roxas (Noble of Falasan) has been captured by Eston forces.
Iron Men of Nazamroth (99) take 118 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Personal Guard (117) take 150 hits in close combat (reduced due to fortifications), which cause 3 casualties.
HSG | Flett's Band (23) take 1658 hits (1434 in close combat, 224 from archer fire), which cause 35 casualties, wiping the unit out.
Remours Elite (122) take 210 hits (121 in close combat, 89 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Terin's Chosen (128) take 78 hits in close combat (reduced due to fortifications), which cause 4 casualties.
~=B.A=~ Reilwin's Rogues (51) take 1109 hits (909 in close combat, 200 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Falasan banners fall.
Arrows of Nazamroth (74) take 75 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Axim (Knight of Nazamroth, Eston) has been wounded.
Picnu Pugilists (33) take 509 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Falasan banner is lost.
~=B.A=~ Dback (49) take 586 hits (438 in close combat, 148 from archer fire), which cause 13 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Last Hope (108) take 106 hits (55 in close combat, 51 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Legio Augusta (110) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties.
SIlent Killers (37) take 618 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Stags of Hartwood (126) take 54 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Menedor Sword Marines (31) take 290 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat, throwing them back from the fortifications.
Ground Pounders (95) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Oakheart Guards (116) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Westgate Pavised Arbalestiers (137) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Revisit (34) take 231 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Migeron House Guard (114) take 32 hits (13 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Champions of the North (82) take 18 hits in close combat (reduced due to fortifications). No casualties.
BUR | Valorian Highguard (14) take 291 hits (186 in close combat, 105 from archer fire), which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Dondor's Destroyers (89) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
=R= Mailed Pikemen (1) take 596 hits (327 in close combat, 269 from archer fire), which cause 15 casualties, throwing them back from the fortifications, causing another 1 casualties.
Green Legs (19) take 342 hits (269 in close combat, 73 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Vigoroce (135) take 66 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ BigBadWolves (48) take 100 hits in close combat, which cause 2 casualties.
Russkiesoldatinezdayutsa (36) take 120 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
~W~ Cobra (62) take 77 hits in close combat, which cause 1 casualties.
|HSG| Man Dragons (46) take 374 hits (131 in close combat, 243 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
HSG| Kumori Knights (26) take 84 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Kelley Infantry (101) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Terrible Few (41) take 53 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
BUR | Galdio Serpens (9) take 182 hits (58 in close combat, 124 from archer fire), which cause 5 casualties.
~=BA=~ St. Ives Lancers (55) take 57 hits in close combat, which cause 2 casualties.
~=B.A=~ The Black Swords (52) take 109 hits (38 in close combat, 71 from archer fire), which cause 3 casualties.
Immigrants (98) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Jerrins Men (50) take 112 hits (45 in close combat, 67 from archer fire), which cause 2 casualties.
Rangers of Hawthorne (121) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG | Redemption (25) take 320 hits from archer fire, which cause 7 casualties.
HSG| Silver Short Swordsmen (27) take 78 hits from archer fire, which cause 2 casualties.
~W~ Python (66) take 194 hits from archer fire, which cause 4 casualties.
Lemm's Legion (111) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Arrow Fiends of Nazamroth (73) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Guard (35) take 134 hits from archer fire, which cause 3 casualties.
~W~ Desert Knights (63) take 162 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
De Bardt's Loyal Thanes (86) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lacirith Clansmen (105) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Consortium Infantry (84) take 152 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total casualties: 234 attackers, 149 defenders

Turn No. 8

    2 (30-A)
8 (30-A)
10 (30-A)
11 (23-A)
12 (28-A)
18 (30-A)
20 (25-A)
22 (25-A)
24 (20-A)
39 (40-A)
40 (20-A)
53 (17-M)
58 (19-A)
60 (40-A)
68 (20-A)
70 (87-A)
1 (14-I)
26 (11-I)
69 (30-M)
5 (19-I)
9 (25-I)
16 (31-I)
21 (26-I)
25 (49-I)
27 (44-I)
29 (20-I)
30 (10-I)
32 (19-I)
35 (25-I)
48 (18-I)
50 (18-I)
52 (21-I)
55 (18-I)
62 (9-I)
64 (30-I)
66 (13-I)
73 (12-A)
74 (22-A)
75 (22-A)
77 (20-I)
78 (20-I)
79 (10-I)
80 (17-I)
82 (18-I)
83 (10-I)
84 (28-I)
85 (14-I)
86 (17-I)
87 (19-M)
88 (22-A)
89 (19-I)
90 (20-I)
92 (21-I)
93 (15-I)
94 (19-I)
95 (6-I)
96 (15-I)
97 (16-I)
98 (25-I)
99 (26-I)
100 (43-I)
101 (29-I)
102 (11-I)
103 (12-A)
104 (15-A)
105 (25-I)
106 (14-I)
107 (5-I)
108 (29-I)
109 (10-I)
110 (15-I)
111 (27-A)
112 (30-I)
113 (42-I)
114 (33-I)
116 (22-I)
117 (7-I)
118 (29-I)
121 (20-A)
122 (44-I)
126 (19-I)
127 (20-I)
128 (7-I)
130 (20-I)
132 (10-I)
133 (16-I)
134 (14-I)
135 (9-S)
136 (15-A)
137 (30-A)
138 (17-I)
76 (41-A)
120 (13-A)
124 (13-A)
123 (20-S)
  


St. Ives Archers (40) fire on Belegmon Archers 3 (76), scoring 37 hits.
~=B.A=~ the Peltash (53) hold their fire.
HSG | Leorc Longbows (24) fire on Belegmon Archers 3 (76), scoring 52 hits.
~A~ Tichi Longbowmen (60) fire on Belegmon Archers 3 (76), scoring 125 hits.
BUR | Frozen Arrows (8) hold their fire.
~W~ Undead Bunny Brigade (69) retreat towards safer positions.
Hell Bows (20) fire on Rain Bow Warriors (120), scoring 46 hits.
Spirit Longbows (R4) (39) move closer to get better shots.
=R= Serpant's Harp (2) fire on Saeth's Shortbows (124), scoring 146 hits.
BUR | Melchior's Memory (12) fire on Rain Bow Warriors (120), scoring 124 hits.
~W~Legions of Moses (70) fire on Belegmon Archers 3 (76), scoring 278 hits.
~W~ Takeda Rangers (68) fire on Rain Bow Warriors (120), scoring 134 hits.
Belegmon Archers 3 (76) fire on Spirit Longbows (R4) (39), scoring 335 hits.
~A~ hawks of Rodrigo (58) fire on Saeth's Shortbows (124), scoring 165 hits.
BUR | Lion's Pride (11) move closer to get better shots.
Chato Longbowmen(R4) (18) fire on Rain Bow Warriors (120), scoring 104 hits.
Royal Guard (123) fire on BUR | Lion's Pride (11), scoring 139 hits.
HSG | Black Wing (22) fire on Saeth's Shortbows (124), scoring 101 hits.
BUR | Last Line (10) hold their fire.
Rain Bow Warriors (120) fire on =R= Mailed Pikemen (1), scoring 226 hits.
Saeth's Shortbows (124) fire on HSG| Kumori Knights (26), scoring 97 hits.
=R= Mailed Pikemen (1) scale the fortifications (reduced combat effectiveness for this turn).
HSG| Kumori Knights (26) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
8 Falasan banners are visible in the melee.
27 Eston banners are visible in the melee.
16 Ash Sea Islands banners are visible in the melee.
Cherub Guard (83) score 79 hits.
~=B.A=~ BigBadWolves (48) score 193 hits.
Black Guard (5) score 192 hits.
Knuth's Drunken Bowmen (103) score 46 hits.
Crimson Moon Samurai (85) score 137 hits.
Kelley Infantry (101) score 109 hits.
Oakheart Guards (116) score 173 hits.
Knights of O'Hlomhair (102) score 174 hits.
Lanza Calice (107) score 75 hits.
Black Dhalia (78) score 160 hits.
Terin's Chosen (128) score 82 hits.
Metal Orgy (32) score 253 hits.
Tip of the Spear (133) score 155 hits.
~=B.A=~ Jerrins Men (50) score 226 hits.
Lemm's Legion (111) score 204 hits.
Royal Guard (35) score 256 hits.
BUR| Yaholiest (16) score 148 hits.
Arrows of Nazamroth (74) score 138 hits.
Personal Guard (117) score 126 hits.
Remours Elite (122) score 280 hits.
Dondor Longbowmen (88) score 95 hits.
Heavy City Guard (96) score 140 hits.
=R= Mailed Pikemen (1) score 56 hits.
Westgate Pavised Arbalestiers (137) score 151 hits.
March (30) score 140 hits.
Vigoroce (135) score 523 hits.
Hsieh Family Guard (97) score 203 hits.
De Bardt's Loyal Thanes (86) score 202 hits.
Lacirith Clansmen (105) score 237 hits.
Carak's Blade (80) score 252 hits.
De Bardt's Stalwarts (87) score 162 hits.
Stags of Hartwood (126) score 193 hits.
Killing Men (29) score 166 hits.
Immigrants (98) score 198 hits.
Personal Guard (118) score 18 hits.
The Disgruntled Gentlemen (130) score 47 hits.
Strong stand (127) score 119 hits.
Beziel's Wrath (77) score 225 hits.
~W~ Justice (64) score 270 hits.
~W~ Python (66) score 277 hits.
Winter's Blade (138) score 115 hits.
Kane Family Guard (100) score 64 hits.
Melias Katana Heavy Corps (113) score 322 hits.
The Scientists (132) score 115 hits.
Legio Augusta (110) score 156 hits.
Frozen Travellers (94) score 226 hits.
Emarama Shield (90) score 164 hits.
Black Fist (79) score 89 hits.
Kyler's Killers (104) score 121 hits.
~W~ Cobra (62) score 148 hits.
Iron Men of Nazamroth (99) score 152 hits.
Masamune (112) score 115 hits.
HSG | Redemption (25) score 456 hits.
Migeron House Guard (114) score 218 hits.
Highlanders (21) score 220 hits.
Void walker (136) score 94 hits.
Arrow Fiends of Nazamroth (73) score 118 hits.
Champions of the North (82) score 192 hits.
Ground Pounders (95) score 52 hits.
Entreri's Pride (92) score 139 hits.
BUR | Galdio Serpens (9) score 258 hits.
~=B.A=~ The Black Swords (52) score 222 hits.
Unknown warriors (134) score 142 hits.
Rangers of Hawthorne (121) score 102 hits.
HSG| Silver Short Swordsmen (27) score 229 hits.
Dondor's Destroyers (89) score 103 hits.
Last Hope (108) score 203 hits.
Bedom's Bows (75) score 56 hits.
Last Line (109) score 112 hits.
Flatfoot Swordsmen (93) score 147 hits.
~=BA=~ St. Ives Lancers (55) score 175 hits.
Consortium Infantry (84) score 214 hits.
HSG| Kumori Knights (26) score 27 hits.
Lacirith Fyrd (106) score 140 hits.
Total hits suffered: Attackers: 8374, Defenders: 3912

Cherub Guard (83) take 610 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
~=B.A=~ BigBadWolves (48) take 1340 hits in close combat, which cause 18 casualties, wiping the unit out.
Hansel (Knight of Barad Gardor, Falasan) has been captured by Eston forces.
Black Guard (5) take 1618 hits in close combat, which cause 19 casualties, wiping the unit out.
Imrahil (Noble of Falasan) has been captured by Eston forces.
Knuth's Drunken Bowmen (103) take 624 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
Lyst (Knight of Massillion, Eston) has been wounded.
Crimson Moon Samurai (85) take 336 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Kelley Infantry (101) take 377 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Oakheart Guards (116) take 240 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Knights of O'Hlomhair (102) take 184 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Lanza Calice (107) take 176 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Black Dhalia (78) take 152 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Terin's Chosen (128) take 71 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Metal Orgy (32) take 1571 hits in close combat, which cause 19 casualties, wiping the unit out.
Tip of the Spear (133) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Jerrins Men (50) take 1000 hits in close combat, which cause 18 casualties, wiping the unit out.
Lemm's Legion (111) take 67 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Royal Guard (35) take 626 hits in close combat, which cause 14 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
BUR| Yaholiest (16) take 555 hits in close combat, which cause 16 casualties, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Arrows of Nazamroth (74) take 66 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Personal Guard (117) take 56 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Remours Elite (122) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dondor Longbowmen (88) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Heavy City Guard (96) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
=R= Mailed Pikemen (1) take 709 hits (483 in close combat, 226 from archer fire), which cause 14 casualties, wiping the unit out.
Gilgin, Count of Hegado has been wounded.
Westgate Pavised Arbalestiers (137) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
March (30) take 296 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Vigoroce (135) take 16 hits in close combat (reduced due to fortifications). No casualties.
Spirit Longbows (R4) (39) take 335 hits from archer fire, which cause 10 casualties.
Hsieh Family Guard (97) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Killing Men (29) take 222 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
~W~ Justice (64) take 100 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
~W~ Python (66) take 164 hits in close combat, which cause 4 casualties.
~W~ Cobra (62) take 88 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Marco (Knight of Ser'quea, Ash Sea Islands) has been wounded.
HSG | Redemption (25) take 94 hits in close combat, which cause 2 casualties.
Highlanders (21) take 66 hits in close combat, which cause 2 casualties.
Belegmon Archers 3 (76) take 308 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
BUR | Lion's Pride (11) take 139 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
BUR | Galdio Serpens (9) take 39 hits in close combat, which cause 1 casualties.
~=B.A=~ The Black Swords (52) take 40 hits in close combat, which cause 1 casualties.
HSG| Silver Short Swordsmen (27) take 30 hits in close combat, which cause 1 casualties.
Rain Bow Warriors (120) take 255 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
~=BA=~ St. Ives Lancers (55) take 42 hits in close combat, which cause 1 casualties.
HSG| Kumori Knights (26) take 97 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Saeth's Shortbows (124) take 258 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Total casualties: 164 attackers, 97 defenders

Turn No. 9

    2 (30-A)
8 (30-A)
10 (30-A)
12 (28-A)
18 (30-A)
20 (25-A)
22 (25-A)
24 (20-A)
40 (20-A)
53 (17-M)
58 (19-A)
60 (40-A)
68 (20-A)
69 (30-M)
70 (87-A)
29 (15-I)
39 (30-A)
9 (24-I)
21 (24-I)
25 (47-I)
27 (43-I)
52 (20-I)
55 (17-I)
66 (9-I)
73 (12-A)
74 (20-A)
75 (22-A)
77 (20-I)
78 (17-I)
79 (10-I)
80 (17-I)
82 (18-I)
84 (28-I)
85 (7-I)
86 (17-I)
87 (19-M)
88 (21-A)
89 (19-I)
90 (20-I)
92 (21-I)
93 (15-I)
94 (19-I)
95 (6-I)
96 (14-I)
98 (25-I)
99 (26-I)
100 (43-I)
101 (16-I)
102 (7-I)
104 (15-A)
105 (25-I)
106 (14-I)
108 (29-I)
109 (10-I)
110 (15-I)
111 (25-A)
112 (30-I)
113 (42-I)
114 (33-I)
116 (16-I)
117 (6-I)
118 (29-I)
121 (20-A)
122 (43-I)
126 (19-I)
127 (20-I)
128 (3-I)
130 (20-I)
132 (10-I)
133 (15-I)
134 (14-I)
135 (9-S)
136 (15-A)
137 (29-A)
138 (17-I)
76 (33-A)
120 (7-A)
124 (5-A)
123 (20-S)
  


Rain Bow Warriors (120) fire on Spirit Longbows (R4) (39), scoring 118 hits.
=R= Serpant's Harp (2) fire on Belegmon Archers 3 (76), scoring 145 hits.
HSG | Leorc Longbows (24) fire on Belegmon Archers 3 (76), scoring 57 hits.
Royal Guard (123) fire on Killing Men (29), scoring 86 hits.
Chato Longbowmen(R4) (18) fire on Saeth's Shortbows (124), scoring 94 hits.
Belegmon Archers 3 (76) fire on Spirit Longbows (R4) (39), scoring 304 hits.
St. Ives Archers (40) move closer to get better shots.
~W~ Takeda Rangers (68) fire on Rain Bow Warriors (120), scoring 113 hits.
Hell Bows (20) fire on Saeth's Shortbows (124), scoring 32 hits.
Saeth's Shortbows (124) fire on St. Ives Archers (40), scoring 36 hits.
BUR | Last Line (10) hold their fire.
~W~Legions of Moses (70) fire on Rain Bow Warriors (120), scoring 384 hits.
~=B.A=~ the Peltash (53) move closer to get better shots.
BUR | Melchior's Memory (12) fire on Belegmon Archers 3 (76), scoring 68 hits.
~A~ Tichi Longbowmen (60) fire on Saeth's Shortbows (124), scoring 94 hits.
~W~ Undead Bunny Brigade (69) hold their fire.
HSG | Black Wing (22) fire on Belegmon Archers 3 (76), scoring 122 hits.
Spirit Longbows (R4) (39) fire on Saeth's Shortbows (124), scoring 121 hits.
~A~ hawks of Rodrigo (58) fire on Belegmon Archers 3 (76), scoring 118 hits.
BUR | Frozen Arrows (8) hold their fire.
There is one siege engine at the wall.
Killing Men (29) squeeze through the heavily overcrowded siege engines.

Close Combat:
4 Falasan banners are visible in the melee.
27 Eston banners are visible in the melee.
10 Ash Sea Islands banners are visible in the melee.
Tip of the Spear (133) score 148 hits.
Iron Men of Nazamroth (99) score 172 hits.
Emarama Shield (90) score 183 hits.
Kyler's Killers (104) score 123 hits.
Lacirith Fyrd (106) score 166 hits.
Last Hope (108) score 167 hits.
Frozen Travellers (94) score 252 hits.
Masamune (112) score 124 hits.
Arrows of Nazamroth (74) score 137 hits.
Vigoroce (135) score 426 hits.
Strong stand (127) score 143 hits.
Winter's Blade (138) score 130 hits.
Legio Augusta (110) score 137 hits.
Carak's Blade (80) score 222 hits.
Dondor's Destroyers (89) score 121 hits.
Highlanders (21) score 167 hits.
~=BA=~ St. Ives Lancers (55) score 147 hits.
Remours Elite (122) score 323 hits.
Personal Guard (118) score 23 hits.
Crimson Moon Samurai (85) score 96 hits.
Killing Men (29) score 84 hits.
Lemm's Legion (111) score 195 hits.
Flatfoot Swordsmen (93) score 168 hits.
Oakheart Guards (116) score 139 hits.
De Bardt's Stalwarts (87) score 139 hits.
Beziel's Wrath (77) score 241 hits.
Consortium Infantry (84) score 256 hits.
BUR | Galdio Serpens (9) score 217 hits.
~=B.A=~ The Black Swords (52) score 225 hits.
Void walker (136) score 87 hits.
HSG| Silver Short Swordsmen (27) score 281 hits.
Kelley Infantry (101) score 92 hits.
Bedom's Bows (75) score 70 hits.
Entreri's Pride (92) score 148 hits.
Black Fist (79) score 84 hits.
Champions of the North (82) score 201 hits.
Westgate Pavised Arbalestiers (137) score 149 hits.
Kane Family Guard (100) score 68 hits.
Immigrants (98) score 163 hits.
Arrow Fiends of Nazamroth (73) score 127 hits.
Personal Guard (117) score 99 hits.
Knights of O'Hlomhair (102) score 127 hits.
HSG | Redemption (25) score 409 hits.
Dondor Longbowmen (88) score 102 hits.
Stags of Hartwood (126) score 164 hits.
Melias Katana Heavy Corps (113) score 349 hits.
The Scientists (132) score 109 hits.
Unknown warriors (134) score 155 hits.
The Disgruntled Gentlemen (130) score 47 hits.
Ground Pounders (95) score 58 hits.
Black Dhalia (78) score 147 hits.
Lacirith Clansmen (105) score 235 hits.
Migeron House Guard (114) score 244 hits.
Rangers of Hawthorne (121) score 114 hits.
Last Line (109) score 112 hits.
Heavy City Guard (96) score 172 hits.
De Bardt's Loyal Thanes (86) score 196 hits.
~W~ Python (66) score 228 hits.
Terin's Chosen (128) score 29 hits.
Total hits suffered: Attackers: 7879, Defenders: 1758

Tip of the Spear (133) take 216 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Iron Men of Nazamroth (99) take 270 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Emarama Shield (90) take 115 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rain Bow Warriors (120) take 311 hits from archer fire (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Kyler's Killers (104) take 118 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Lacirith Fyrd (106) take 87 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Last Hope (108) take 159 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Frozen Travellers (94) take 67 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Masamune (112) take 90 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Arrows of Nazamroth (74) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Vigoroce (135) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Strong stand (127) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Winter's Blade (138) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Legio Augusta (110) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Carak's Blade (80) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Dondor's Destroyers (89) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Highlanders (21) take 2174 hits in close combat, which cause 24 casualties, wiping the unit out.
Angus (Knight of Barad Falas, Falasan) has been wounded.
~=BA=~ St. Ives Lancers (55) take 1316 hits in close combat, which cause 17 casualties, wiping the unit out.
Remours Elite (122) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Personal Guard (118) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Killing Men (29) take 1608 hits (1522 in close combat, 86 from archer fire), which cause 15 casualties, wiping the unit out.
Killer (Knight of Barad Gardor, Falasan) has been captured by Eston forces.
Belegmon Archers 3 (76) take 319 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
St. Ives Archers (40) take 36 hits from archer fire, which cause 1 casualties.
BUR | Galdio Serpens (9) take 956 hits in close combat, which cause 24 casualties, wiping the unit out.
~=B.A=~ The Black Swords (52) take 627 hits in close combat, which cause 18 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Saeth's Shortbows (124) take 213 hits from archer fire (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
HSG| Silver Short Swordsmen (27) take 643 hits in close combat, which cause 18 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 2 casualties. 2 Ash Sea Islands banners fall.
HSG | Redemption (25) take 356 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield.
Spirit Longbows (R4) (39) take 422 hits from archer fire, which cause 13 casualties, causing panicked flight among the survivors.
~W~ Python (66) take 285 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 3 Ash Sea Islands banners fall.
Total casualties: 144 attackers, 55 defenders

Turn No. 10

    2 (30-A)
8 (30-A)
10 (30-A)
12 (28-A)
18 (30-A)
20 (25-A)
22 (25-A)
24 (20-A)
58 (19-A)
60 (40-A)
68 (20-A)
69 (30-M)
70 (87-A)
40 (19-A)
53 (17-M)
73 (12-A)
74 (19-A)
75 (22-A)
77 (20-I)
78 (17-I)
79 (10-I)
80 (16-I)
82 (18-I)
84 (28-I)
85 (7-I)
86 (17-I)
87 (19-M)
88 (21-A)
89 (18-I)
90 (18-I)
92 (21-I)
93 (15-I)
94 (18-I)
95 (6-I)
96 (14-I)
98 (25-I)
99 (20-I)
100 (43-I)
101 (16-I)
102 (7-I)
104 (12-A)
105 (25-I)
106 (12-I)
108 (25-I)
109 (10-I)
110 (14-I)
111 (25-A)
112 (27-I)
113 (42-I)
114 (33-I)
116 (16-I)
117 (6-I)
118 (28-I)
121 (20-A)
122 (42-I)
126 (19-I)
127 (19-I)
128 (3-I)
130 (20-I)
132 (10-I)
133 (10-I)
134 (14-I)
135 (8-S)
136 (15-A)
137 (29-A)
138 (16-I)
76 (25-A)
123 (20-S)
  


HSG | Leorc Longbows (24) fire on Remours Elite (122), scoring 129 hits.
Westgate Pavised Arbalestiers (137) fire on ~=B.A=~ the Peltash (53), scoring 146 hits.
Void walker (136) fire on St. Ives Archers (40), scoring 99 hits.
Kyler's Killers (104) fire on St. Ives Archers (40), scoring 114 hits.
~A~ hawks of Rodrigo (58) fire on Melias Katana Heavy Corps (113), scoring 246 hits.
Royal Guard (123) fire on ~=B.A=~ the Peltash (53), scoring 141 hits.
~=B.A=~ the Peltash (53) fire on Lemm's Legion (111), scoring 55 hits.
BUR | Melchior's Memory (12) fire on Migeron House Guard (114), scoring 129 hits.
=R= Serpant's Harp (2) fire on Vigoroce (135), scoring 169 hits.
Rangers of Hawthorne (121) fire on St. Ives Archers (40), scoring 158 hits.
Hell Bows (20) fire on Consortium Infantry (84), scoring 68 hits.
Arrow Fiends of Nazamroth (73) fire on ~=B.A=~ the Peltash (53), scoring 124 hits.
Lemm's Legion (111) fire on St. Ives Archers (40), scoring 181 hits.
~W~Legions of Moses (70) fire on De Bardt's Stalwarts (87), scoring 557 hits.
St. Ives Archers (40) fire on Lacirith Clansmen (105), scoring 79 hits.
Arrows of Nazamroth (74) fire on ~=B.A=~ the Peltash (53), scoring 147 hits.
~A~ Tichi Longbowmen (60) fire on De Bardt's Loyal Thanes (86), scoring 201 hits.
~W~ Undead Bunny Brigade (69) hold their fire.
Vigoroce (135) fire on ~=B.A=~ the Peltash (53), scoring 137 hits.
~W~ Takeda Rangers (68) fire on Last Hope (108), scoring 228 hits.
BUR | Last Line (10) fire on Carak's Blade (80), scoring 176 hits.
Chato Longbowmen(R4) (18) fire on Immigrants (98), scoring 218 hits.
Dondor Longbowmen (88) fire on St. Ives Archers (40), scoring 121 hits.
HSG | Black Wing (22) fire on Stags of Hartwood (126), scoring 145 hits.
De Bardt's Stalwarts (87) fire on St. Ives Archers (40), scoring 54 hits.
BUR | Frozen Arrows (8) fire on Frozen Travellers (94), scoring 148 hits.
Bedom's Bows (75) fire on ~=B.A=~ the Peltash (53), scoring 95 hits.
Belegmon Archers 3 (76) fire on St. Ives Archers (40), scoring 207 hits.
There is one siege engine at the wall.
Tip of the Spear (133) leave the fortification, attacking the enemy.
Personal Guard (118) leave the fortification, attacking the enemy.
Emarama Shield (90) leave the fortification, attacking the enemy.
Flatfoot Swordsmen (93) leave the fortification, attacking the enemy.
Heavy City Guard (96) leave the fortification, attacking the enemy.
Knights of O'Hlomhair (102) leave the fortification, attacking the enemy.
Remours Elite (122) leave the fortification, attacking the enemy.
Carak's Blade (80) leave the fortification, attacking the enemy.
Last Line (109) leave the fortification, attacking the enemy.
Lacirith Fyrd (106) leave the fortification, attacking the enemy.
Crimson Moon Samurai (85) leave the fortification, attacking the enemy.
Oakheart Guards (116) leave the fortification, attacking the enemy.
Legio Augusta (110) are eager to attack, but the melee is too crowded already.
Immigrants (98) are eager to attack, but the melee is too crowded already.
Lacirith Clansmen (105) are eager to attack, but the melee is too crowded already.
Beziel's Wrath (77) are eager to attack, but the melee is too crowded already.
Last Hope (108) are eager to attack, but the melee is too crowded already.
Iron Men of Nazamroth (99) are eager to attack, but the melee is too crowded already.
Kane Family Guard (100) are eager to attack, but the melee is too crowded already.
Masamune (112) are eager to attack, but the melee is too crowded already.
Frozen Travellers (94) are eager to attack, but the melee is too crowded already.
Kelley Infantry (101) are eager to attack, but the melee is too crowded already.
Strong stand (127) are eager to attack, but the melee is too crowded already.
Consortium Infantry (84) are eager to attack, but the melee is too crowded already.
Entreri's Pride (92) are eager to attack, but the melee is too crowded already.
Melias Katana Heavy Corps (113) are eager to attack, but the melee is too crowded already.
The Scientists (132) are eager to attack, but the melee is too crowded already.
Personal Guard (117) are eager to attack, but the melee is too crowded already.
Winter's Blade (138) are eager to attack, but the melee is too crowded already.
Terin's Chosen (128) are eager to attack, but the melee is too crowded already.
Black Dhalia (78) are eager to attack, but the melee is too crowded already.
Dondor's Destroyers (89) are eager to attack, but the melee is too crowded already.
De Bardt's Loyal Thanes (86) are eager to attack, but the melee is too crowded already.
Ground Pounders (95) are eager to attack, but the melee is too crowded already.
Stags of Hartwood (126) are eager to attack, but the melee is too crowded already.
The Disgruntled Gentlemen (130) are eager to attack, but the melee is too crowded already.
Black Fist (79) are eager to attack, but the melee is too crowded already.
Migeron House Guard (114) are eager to attack, but the melee is too crowded already.
Unknown warriors (134) are eager to attack, but the melee is too crowded already.
Champions of the North (82) are eager to attack, but the melee is too crowded already.

Close Combat:
2 Falasan banners are visible in the melee.
7 Eston banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Tip of the Spear (133) score 112 hits.
Personal Guard (118) score 23 hits.
Emarama Shield (90) score 162 hits.
Flatfoot Swordsmen (93) score 178 hits.
Heavy City Guard (96) score 161 hits.
Knights of O'Hlomhair (102) score 114 hits.
Remours Elite (122) score 297 hits.
Carak's Blade (80) score 238 hits.
~=B.A=~ the Peltash (53) score 82 hits.
Last Line (109) score 109 hits.
Lacirith Fyrd (106) score 148 hits.
Crimson Moon Samurai (85) score 94 hits.
Oakheart Guards (116) score 141 hits.
St. Ives Archers (40) score 41 hits.
Total hits suffered: Attackers: 1350 (1777 before overkill), Defenders: 123

Tip of the Spear (133) take 38 hits in close combat, which cause 1 casualties.
Personal Guard (118) take 44 hits in close combat, which cause 2 casualties.
Mohannad (Knight of Slantrax, Eston) has been wounded.
Emarama Shield (90) take 41 hits in close combat, which cause 1 casualties.
Remours Elite (122) take 129 hits from archer fire, which cause 3 casualties.
Carak's Blade (80) take 176 hits from archer fire, which cause 4 casualties.
~=B.A=~ the Peltash (53) take 1480 hits (690 in close combat, 790 from archer fire), which cause 17 casualties, wiping the unit out.
Jambo (Knight of Chuca, Falasan) has been seriously wounded.
Lemm's Legion (111) take 17 hits from archer fire (reduced due to fortifications). No casualties.
Immigrants (98) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lacirith Clansmen (105) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
St. Ives Archers (40) take 1594 hits (660 in close combat, 934 from archer fire), which cause 19 casualties, wiping the unit out.
Last Hope (108) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Drian the rogue has been seriously wounded.
Frozen Travellers (94) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Consortium Infantry (84) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Melias Katana Heavy Corps (113) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Vigoroce (135) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Bardt's Loyal Thanes (86) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Stags of Hartwood (126) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Bardt's Stalwarts (87) take 174 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
Migeron House Guard (114) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 36 attackers, 30 defenders

Turn No. 11

    2 (30-A)
8 (30-A)
10 (30-A)
12 (28-A)
18 (30-A)
20 (25-A)
22 (25-A)
24 (20-A)
58 (19-A)
60 (40-A)
68 (20-A)
69 (30-M)
70 (87-A)
80 (12-I)
85 (7-I)
90 (17-I)
93 (15-I)
96 (14-I)
102 (7-I)
106 (12-I)
109 (10-I)
116 (16-I)
118 (26-I)
122 (39-I)
133 (9-I)
73 (12-A)
74 (19-A)
75 (22-A)
77 (20-I)
78 (17-I)
79 (10-I)
82 (18-I)
84 (27-I)
86 (15-I)
87 (14-M)
88 (21-A)
89 (18-I)
92 (21-I)
94 (17-I)
95 (6-I)
98 (23-I)
99 (20-I)
100 (43-I)
101 (16-I)
104 (12-A)
105 (24-I)
108 (23-I)
110 (14-I)
111 (25-A)
112 (27-I)
113 (40-I)
114 (32-I)
117 (6-I)
121 (20-A)
126 (18-I)
127 (19-I)
128 (3-I)
130 (20-I)
132 (10-I)
134 (14-I)
135 (7-S)
136 (15-A)
137 (29-A)
138 (16-I)
76 (25-A)
123 (20-S)
  


Hell Bows (20) fire on Remours Elite (122), scoring 76 hits.
Arrows of Nazamroth (74) fire on ~W~Legions of Moses (70), scoring 224 hits.
Bedom's Bows (75) fire on ~W~Legions of Moses (70), scoring 100 hits.
BUR | Last Line (10) fire on Remours Elite (122), scoring 126 hits.
Belegmon Archers 3 (76) fire on =R= Serpant's Harp (2), scoring 72 hits.
Vigoroce (135) fire on ~A~ Tichi Longbowmen (60), scoring 152 hits.
Void walker (136) fire on BUR | Melchior's Memory (12), scoring 96 hits.
Arrow Fiends of Nazamroth (73) fire on ~W~ Undead Bunny Brigade (69), scoring 166 hits.
=R= Serpant's Harp (2) fire on Emarama Shield (90), scoring 335 hits.
~W~ Undead Bunny Brigade (69) fire on Carak's Blade (80), scoring 66 hits.
Westgate Pavised Arbalestiers (137) fire on BUR | Frozen Arrows (8), scoring 194 hits.
BUR | Melchior's Memory (12) fire on Oakheart Guards (116), scoring 126 hits.
Chato Longbowmen(R4) (18) fire on Heavy City Guard (96), scoring 196 hits.
HSG | Leorc Longbows (24) fire on Flatfoot Swordsmen (93), scoring 103 hits.
Lemm's Legion (111) fire on ~W~ Takeda Rangers (68), scoring 163 hits.
Kyler's Killers (104) fire on ~A~ hawks of Rodrigo (58), scoring 159 hits.
BUR | Frozen Arrows (8) fire on Lacirith Fyrd (106), scoring 192 hits.
Royal Guard (123) fire on HSG | Black Wing (22), scoring 94 hits.
~W~ Takeda Rangers (68) fire on Last Line (109), scoring 249 hits.
Dondor Longbowmen (88) fire on ~W~Legions of Moses (70), scoring 114 hits.
~A~ hawks of Rodrigo (58) fire on Personal Guard (118), scoring 228 hits.
~W~Legions of Moses (70) fire on Knights of O'Hlomhair (102), scoring 412 hits.
Rangers of Hawthorne (121) fire on BUR | Last Line (10), scoring 141 hits.
~A~ Tichi Longbowmen (60) fire on Tip of the Spear (133), scoring 227 hits.
De Bardt's Stalwarts (87) fire on HSG | Black Wing (22), scoring 45 hits.
HSG | Black Wing (22) fire on Carak's Blade (80), scoring 179 hits.
The Disgruntled Gentlemen (130) leave the fortification, attacking the enemy.
Legio Augusta (110) leave the fortification, attacking the enemy.
Lacirith Clansmen (105) leave the fortification, attacking the enemy.
Iron Men of Nazamroth (99) leave the fortification, attacking the enemy.
Ground Pounders (95) leave the fortification, attacking the enemy.
Masamune (112) leave the fortification, attacking the enemy.
Champions of the North (82) leave the fortification, attacking the enemy.
Black Fist (79) leave the fortification, attacking the enemy.
Personal Guard (117) leave the fortification, attacking the enemy.
Kelley Infantry (101) leave the fortification, attacking the enemy.
Winter's Blade (138) leave the fortification, attacking the enemy.
Beziel's Wrath (77) leave the fortification, attacking the enemy.
Last Hope (108) leave the fortification, attacking the enemy.
Frozen Travellers (94) leave the fortification, attacking the enemy.
Immigrants (98) leave the fortification, attacking the enemy.
Dondor's Destroyers (89) leave the fortification, attacking the enemy.
The Scientists (132) leave the fortification, attacking the enemy.
Kane Family Guard (100) leave the fortification, attacking the enemy.
Melias Katana Heavy Corps (113) leave the fortification, attacking the enemy.
Black Dhalia (78) leave the fortification, attacking the enemy.
Entreri's Pride (92) leave the fortification, attacking the enemy.
Stags of Hartwood (126) leave the fortification, attacking the enemy.
Unknown warriors (134) leave the fortification, attacking the enemy.
Strong stand (127) leave the fortification, attacking the enemy.
De Bardt's Loyal Thanes (86) leave the fortification, attacking the enemy.
Consortium Infantry (84) leave the fortification, attacking the enemy.
Migeron House Guard (114) leave the fortification, attacking the enemy.
Terin's Chosen (128) leave the fortification, attacking the enemy.

Close Combat:
7 Eston banners are visible in the melee.
8 Ash Sea Islands banners are visible in the melee.
Hell Bows (20) score 28 hits.
BUR | Last Line (10) score 51 hits.
Oakheart Guards (116) score 154 hits.
=R= Serpant's Harp (2) score 85 hits.
~W~ Undead Bunny Brigade (69) score 93 hits.
BUR | Melchior's Memory (12) score 61 hits.
Crimson Moon Samurai (85) score 86 hits.
Personal Guard (118) score 17 hits.
Heavy City Guard (96) score 166 hits.
Chato Longbowmen(R4) (18) score 57 hits.
HSG | Leorc Longbows (24) score 43 hits.
Lacirith Fyrd (106) score 128 hits.
BUR | Frozen Arrows (8) score 68 hits.
Last Line (109) score 115 hits.
Tip of the Spear (133) score 95 hits.
~W~ Takeda Rangers (68) score 69 hits.
~A~ hawks of Rodrigo (58) score 70 hits.
Knights of O'Hlomhair (102) score 105 hits.
Carak's Blade (80) score 215 hits.
Emarama Shield (90) score 157 hits.
~W~Legions of Moses (70) score 174 hits.
~A~ Tichi Longbowmen (60) score 69 hits.
Remours Elite (122) score 260 hits.
HSG | Black Wing (22) score 69 hits.
Flatfoot Swordsmen (93) score 148 hits.
Total hits suffered: Attackers: 1646, Defenders: 937

Hell Bows (20) take 396 hits in close combat, which cause 17 casualties.
BUR | Last Line (10) take 329 hits (188 in close combat, 141 from archer fire), which cause 8 casualties, making the unit retreat from the battlefield.
Oakheart Guards (116) take 293 hits (167 in close combat, 126 from archer fire), which cause 7 casualties.
=R= Serpant's Harp (2) take 317 hits (245 in close combat, 72 from archer fire), which cause 9 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
~W~ Undead Bunny Brigade (69) take 354 hits (188 in close combat, 166 from archer fire), which cause 11 casualties, making the unit retreat from the battlefield.
BUR | Melchior's Memory (12) take 254 hits (158 in close combat, 96 from archer fire), which cause 8 casualties.
Crimson Moon Samurai (85) take 170 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Personal Guard (118) take 375 hits (147 in close combat, 228 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield.
Heavy City Guard (96) take 309 hits (113 in close combat, 196 from archer fire), which cause 9 casualties, making the unit retreat from the battlefield.
Glendal (Noble of Eston) has been wounded.
Chato Longbowmen(R4) (18) take 57 hits in close combat, which cause 2 casualties.
HSG | Leorc Longbows (24) take 75 hits in close combat, which cause 2 casualties.
Lacirith Fyrd (106) take 249 hits (57 in close combat, 192 from archer fire), which cause 6 casualties.
BUR | Frozen Arrows (8) take 293 hits (99 in close combat, 194 from archer fire), which cause 6 casualties.
Last Line (109) take 307 hits (58 in close combat, 249 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Tip of the Spear (133) take 285 hits (58 in close combat, 227 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield. One Eston banner is lost.
~W~ Takeda Rangers (68) take 231 hits (68 in close combat, 163 from archer fire), which cause 6 casualties.
~A~ hawks of Rodrigo (58) take 212 hits (53 in close combat, 159 from archer fire), which cause 6 casualties.
Rodrigo, Baron of Inxi has been wounded.
Knights of O'Hlomhair (102) take 453 hits (41 in close combat, 412 from archer fire), which cause 7 casualties, wiping the unit out.
Daigh (Knight of Massillion, Eston) has been wounded.
Carak's Blade (80) take 299 hits (54 in close combat, 245 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield. 2 Eston banners fall.
Emarama Shield (90) take 357 hits (22 in close combat, 335 from archer fire), which cause 8 casualties.
~W~Legions of Moses (70) take 474 hits (36 in close combat, 438 from archer fire), which cause 11 casualties.
~A~ Tichi Longbowmen (60) take 190 hits (38 in close combat, 152 from archer fire), which cause 6 casualties.
Remours Elite (122) take 226 hits (24 in close combat, 202 from archer fire), which cause 6 casualties.
HSG | Black Wing (22) take 184 hits (45 in close combat, 139 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Flatfoot Swordsmen (93) take 129 hits (26 in close combat, 103 from archer fire), which cause 3 casualties.
Total casualties: 99 attackers, 90 defenders

Turn No. 12

    8 (24-A)
12 (20-A)
18 (28-A)
20 (8-A)
24 (18-A)
58 (13-A)
60 (34-A)
68 (14-A)
70 (76-A)
90 (9-I)
93 (12-I)
106 (6-I)
116 (9-I)
122 (33-I)
77 (20-I)
78 (17-I)
79 (10-I)
82 (18-I)
84 (27-I)
86 (15-I)
89 (18-I)
92 (21-I)
94 (17-I)
95 (6-I)
98 (23-I)
99 (20-I)
100 (43-I)
101 (16-I)
105 (24-I)
108 (23-I)
110 (14-I)
112 (27-I)
113 (40-I)
114 (32-I)
117 (6-I)
126 (18-I)
127 (19-I)
128 (3-I)
130 (20-I)
132 (10-I)
134 (14-I)
138 (16-I)
73 (12-A)
74 (19-A)
75 (22-A)
87 (14-M)
88 (21-A)
104 (12-A)
111 (25-A)
121 (20-A)
135 (7-S)
136 (15-A)
137 (29-A)
76 (25-A)
123 (20-S)
  


Westgate Pavised Arbalestiers (137) hold their fire.
Arrows of Nazamroth (74) hold their fire.
Dondor Longbowmen (88) hold their fire.
Belegmon Archers 3 (76) have no enemy in range and advance to better firing positions.
Void walker (136) hold their fire.
Royal Guard (123) have no enemy in range and advance to better firing positions.
Vigoroce (135) hold their fire.
Bedom's Bows (75) hold their fire.
Arrow Fiends of Nazamroth (73) hold their fire.
Kyler's Killers (104) hold their fire.
Rangers of Hawthorne (121) hold their fire.
De Bardt's Stalwarts (87) hold their fire.
Lemm's Legion (111) hold their fire.

Close Combat:
19 Eston banners are visible in the melee.
6 Ash Sea Islands banners are visible in the melee.
Dondor's Destroyers (89) score 105 hits.
Oakheart Guards (116) score 105 hits.
Champions of the North (82) score 174 hits.
The Disgruntled Gentlemen (130) score 50 hits.
Immigrants (98) score 195 hits.
Migeron House Guard (114) score 251 hits.
Legio Augusta (110) score 136 hits.
Iron Men of Nazamroth (99) score 162 hits.
Personal Guard (117) score 103 hits.
~W~Legions of Moses (70) score 337 hits.
Lacirith Fyrd (106) score 99 hits.
HSG | Leorc Longbows (24) score 74 hits.
Chato Longbowmen(R4) (18) score 116 hits.
Flatfoot Swordsmen (93) score 133 hits.
Last Hope (108) score 169 hits.
Strong stand (127) score 133 hits.
Kane Family Guard (100) score 75 hits.
~A~ hawks of Rodrigo (58) score 115 hits.
Masamune (112) score 132 hits.
Entreri's Pride (92) score 126 hits.
~A~ Tichi Longbowmen (60) score 120 hits.
Consortium Infantry (84) score 214 hits.
Ground Pounders (95) score 60 hits.
Winter's Blade (138) score 103 hits.
Beziel's Wrath (77) score 249 hits.
Black Fist (79) score 79 hits.
Unknown warriors (134) score 151 hits.
Lacirith Clansmen (105) score 229 hits.
~W~ Takeda Rangers (68) score 108 hits.
Emarama Shield (90) score 85 hits.
Stags of Hartwood (126) score 209 hits.
The Scientists (132) score 104 hits.
Hell Bows (20) score 25 hits.
BUR | Frozen Arrows (8) score 107 hits.
Kelley Infantry (101) score 81 hits.
Frozen Travellers (94) score 237 hits.
Melias Katana Heavy Corps (113) score 274 hits.
Remours Elite (122) score 273 hits.
Black Dhalia (78) score 155 hits.
De Bardt's Loyal Thanes (86) score 176 hits.
Terin's Chosen (128) score 33 hits.
BUR | Melchior's Memory (12) score 120 hits.
Total hits suffered: Attackers: 4860, Defenders: 1122

Dondor's Destroyers (89) take 146 hits in close combat, which cause 5 casualties.
Oakheart Guards (116) take 157 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Champions of the North (82) take 156 hits in close combat, which cause 3 casualties.
The Disgruntled Gentlemen (130) take 73 hits in close combat, which cause 3 casualties.
Immigrants (98) take 142 hits in close combat, which cause 5 casualties.
Migeron House Guard (114) take 90 hits in close combat, which cause 3 casualties.
Legio Augusta (110) take 61 hits in close combat, which cause 1 casualties.
Iron Men of Nazamroth (99) take 75 hits in close combat, which cause 2 casualties.
Personal Guard (117) take 44 hits in close combat, which cause 1 casualties.
~W~Legions of Moses (70) take 1682 hits in close combat, which cause 40 casualties, making the unit retreat from the battlefield.
Lacirith Fyrd (106) take 57 hits in close combat, which cause 1 casualties.
Byrhtnoth (Knight of Barad Lacirith, Eston) has been wounded.
HSG | Leorc Longbows (24) take 569 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield. One Ash Sea Islands banner is lost.
Chato Longbowmen(R4) (18) take 593 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield.
Flatfoot Swordsmen (93) take 38 hits in close combat, which cause 1 casualties.
Last Hope (108) take 28 hits in close combat, which cause 1 casualties.
Strong stand (127) take 14 hits in close combat. No casualties.
Kane Family Guard (100) take 41 hits in close combat, which cause 2 casualties.
~A~ hawks of Rodrigo (58) take 414 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield.
~A~ Tichi Longbowmen (60) take 527 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield. One Ash Sea Islands banner is lost.
~W~ Takeda Rangers (68) take 336 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Hell Bows (20) take 305 hits in close combat, which cause 8 casualties, wiping the unit out.
nautilus the rogue has been captured by Eston forces.
BUR | Frozen Arrows (8) take 230 hits in close combat, which cause 5 casualties.
BUR | Melchior's Memory (12) take 204 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Total casualties: 135 attackers, 32 defenders

Turn No. 13

    8 (19-A)
77 (20-I)
78 (17-I)
79 (10-I)
82 (15-I)
84 (27-I)
86 (15-I)
89 (13-I)
90 (9-I)
92 (21-I)
93 (11-I)
94 (17-I)
95 (6-I)
98 (18-I)
99 (18-I)
100 (41-I)
101 (16-I)
105 (24-I)
106 (5-I)
108 (22-I)
110 (13-I)
112 (27-I)
113 (40-I)
114 (29-I)
117 (5-I)
122 (33-I)
126 (18-I)
127 (19-I)
128 (3-I)
130 (17-I)
132 (10-I)
134 (14-I)
138 (16-I)
 73 (12-A)
74 (19-A)
75 (22-A)
76 (25-A)
87 (14-M)
88 (21-A)
104 (12-A)
111 (25-A)
121 (20-A)
135 (7-S)
136 (15-A)
137 (29-A)
123 (20-S)
   


Rangers of Hawthorne (121) hold their fire.
Vigoroce (135) hold their fire.
Dondor Longbowmen (88) hold their fire.
De Bardt's Stalwarts (87) hold their fire.
Royal Guard (123) have no enemy in range and advance to better firing positions.
Arrows of Nazamroth (74) hold their fire.
Void walker (136) hold their fire.
Arrow Fiends of Nazamroth (73) hold their fire.
Kyler's Killers (104) hold their fire.
Belegmon Archers 3 (76) hold their fire.
Lemm's Legion (111) move closer to get better shots.
Bedom's Bows (75) hold their fire.
Westgate Pavised Arbalestiers (137) hold their fire.

Close Combat:
18 Eston banners are visible in the melee.
2 Ash Sea Islands banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Legio Augusta (110) score 128 hits.
Winter's Blade (138) score 132 hits.
Personal Guard (117) score 98 hits.
Entreri's Pride (92) score 136 hits.
Immigrants (98) score 143 hits.
Last Hope (108) score 157 hits.
Kane Family Guard (100) score 70 hits.
Frozen Travellers (94) score 196 hits.
Black Fist (79) score 73 hits.
Kelley Infantry (101) score 88 hits.
Black Dhalia (78) score 143 hits.
Strong stand (127) score 123 hits.
The Disgruntled Gentlemen (130) score 38 hits.
Stags of Hartwood (126) score 189 hits.
Terin's Chosen (128) score 36 hits.
Emarama Shield (90) score 88 hits.
Champions of the North (82) score 167 hits.
Consortium Infantry (84) score 256 hits.
The Scientists (132) score 116 hits.
Melias Katana Heavy Corps (113) score 312 hits.
Remours Elite (122) score 246 hits.
Migeron House Guard (114) score 232 hits.
Beziel's Wrath (77) score 220 hits.
Iron Men of Nazamroth (99) score 142 hits.
Lacirith Clansmen (105) score 218 hits.
Ground Pounders (95) score 59 hits.
Dondor's Destroyers (89) score 77 hits.
Flatfoot Swordsmen (93) score 128 hits.
Lacirith Fyrd (106) score 79 hits.
Masamune (112) score 128 hits.
De Bardt's Loyal Thanes (86) score 217 hits.
BUR | Frozen Arrows (8) score 85 hits.
Unknown warriors (134) score 163 hits.
Total hits suffered: Attackers: 800 (4598 before overkill), Defenders: 85

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Legio Augusta (110) take 32 hits in close combat, which cause 1 casualties.
Winter's Blade (138) take 18 hits in close combat. No casualties.
Personal Guard (117) take 35 hits in close combat, which cause 1 casualties.
BUR | Frozen Arrows (8) take 800 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield.
Total casualties: 16 attackers, 2 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 18 %.
The battle has heavily damaged the fortifications, and reduced them to Palisade (1)