Falasan Inquirer/Archive/julybattle2

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Information

Scribe Note, fresh this turn:



Battle in Belegmon
No.RoleUnitCommanderRealmUnitFormationCS
1A-+-IntiAsh Sea Islands25 Archline  219
2A=R= Serpant's HarpPyrtolinAsh Sea Islands30 Archline  432
3ABarad Gardor Shadow TroopsNatalFalasan6 SFline  209
4ABlack ArrerzGollumFalasan36 Archline  355
5ABlack GuardImrahilFalasan36 Infline  381
6ABlack Rose KnightsKidoFalasan30 Cavwedge  576
7ABUR | Black AddersGormAsh Sea Islands25 Cavwedge  536
8ABUR | Frozen ArrowsNoinAsh Sea Islands20 Archline  334
9ABUR | Last LineHagariousAsh Sea Islands40 Archline  492
10ABUR | Melchior's MemoryJonathanAsh Sea Islands33 Archline  403
11ABUR| Ireth's WindIrethAsh Sea Islands19 Infline  299
12AChaaaaaaaaaaaaaaaaaarge!!!!!!!HeedFalasan11 Cavwedge  306
13AChato Longbowmen(R4)GrimmFalasan28 Archline  395
14ADakhir's RevengeFridaFalasan20 Infline  293
15ADBacksRavensFalasan20 Infline  337
16ADrafted swordsmenTelvanyFalasan33 Infline  242
17AEastern Lake ArchersFreidrochFalasan40 Archline  461
18AFalasan GuardsHamFalasan24 Infline  409
19AFar East MarksmenJavnaAsh Sea Islands10 Archline  167
20AFirst GuardAlonsoAsh Sea Islands32 Infline  391
21AGuardiansRedrumFalasan27 Infline  405
22AHighlandersAngusFalasan30 Infline  412
23AHop-LitesRonanFalasan38 Infline  325
24AHSG we ride!ZOGXXAsh Sea Islands36 Cavwedge  648
25AHSG | Black WingRaslerAsh Sea Islands20 Archline  320
26AHSG | Cannon FodderRanDominoAsh Sea Islands13 Infline  174
27AHSG | PeacemakersElmoAsh Sea Islands20 Infline  176
28AHSG | RedemptionDoc's RevengeAsh Sea Islands75 Infline  865
29AHSG| ReloadersVenomAsh Sea Islands37 Infline  346
30AHSG| Silver ShortswordsmenRichard the CourageousAsh Sea Islands90 Infline  540
31AJerrin's MenJerrinFalasan25 Infline  426
32AKavallerieParfyonAsh Sea Islands15 Cavwedge  386
33Akilling ppljellenaFalasan28 Archline  342
34AKreutzritterRaskolnikovAsh Sea Islands35 Infline  473
35AMailed PikemenIthobaalAsh Sea Islands27 Infline  371
36AMarchersForwardFalasan25 Archline  291
37AMenedor Sword MarinesDoblaFalasan38 Infline  407
38AOur arrows blot out the sunNaliaFalasan21 Archline  395
39ARevisitHauntFalasan27 Infline  280
40ARusskyesoldatiobichnonyesdayutsaInkravFalasan34 MIline  257
41ASerpentineSwordsLoronzoFalasan50 Infline  626
42ASt. Ives ArchersKaiFalasan20 Archline  333
43AThe Black ArmyaaronFalasan20 Cavline  359
44AThe BridgeCripFalasan20 Infline  369
45AThe Cloaked OnesZephimyrAsh Sea Islands29 Infline  253
46AValkyrieHyaciaFalasan20 Archline  279
47AWandering SwordsmenRhysFalasan18 Infbox  303
48AXIII LegionOrl FaneFalasan20 Archline  377
49A|HSG| Man DragonsMandragorasAsh Sea Islands10 Infline  187
50A~=B.A=~ Killing ForceKillerFalasan25 Archline  334
51A~=B.A=~ Palace GuardHanselFalasan25 Infline  359
52A~=B.A=~ Reilwin's RoguesReilwinFalasan16 Infline  227
53A~=B.A=~ The Black SwordsLetoFalasan19 Infline  289
54A~=B.A=~St. Ives InfantryJustinFalasan25 Infline  372
55A~=B.F=~ AcemioglanYavuzFalasan26 Infline  452
56A~=B.F=~ my handwarriorFalasan29 Infline  430
57A~=B.F=~ SnaraGtorthFalasan35 Infline  456
58A~=BA=~ For HonorTrumpet IIFalasan23 Infline  326
59A~A~ hawks of RodrigoRodrigoAsh Sea Islands30 Archline  530
60A~A~ Tichi LongbowmenHenriAsh Sea Islands40 Archline  336
61A~A~Ash'rily Templar KnightsMaleAsh Sea Islands10 Cavwedge  278
62A~A~Mapan BerserkersRattleAsh Sea Islands53 Infline  511
63A~W~ Black BadgersAzmodanAsh Sea Islands33 Infline  378
64A~W~ CobraMarcoAsh Sea Islands15 Infline  352
65A~W~ JusticeArkantosAsh Sea Islands50 Infline  497
66A~W~ Melinda's FuryMelindaAsh Sea Islands24 Infline  371
67A~W~ Takeda RangersShingenAsh Sea Islands25 Archline  352
68A~W~Silent KillersFriedrichAsh Sea Islands30 Infline  310
69DAndrade InfantryFernan PerezEston28 Infline  349
70DArrows of NazamrothAximEston25 Archline  317
71DBedom's BowsBedomEston39 Archline  378
72DBlack DhaliaMellowEston16 Infline  310
73DBlackstream FootmenByrhtnothEston16 Infline  249
74DBlades of the NorthVilhelmEston23 Infline  383
75DBlunt Crossbowmen(militia/guard unit)Eston45 Archline  443
76DCarak's BladeAldranonEston12 Infline  234
77DChiver's ImmortalsChiverEston35 Infline  500
78DCunning HuscarlesDerackson the CunningEston23 Infline  240
79DDe Bardt's IrregularsJohannEston13 MIline  362
80DDe Bardt's Loyal ThanesJean AlainEston16 Infline  286
81DDefendersGarikEston12 Infline  215
82DDondor LongbowmenTelmarEston39 Archline  523
83DEinherjarSigrothEston9 Infline  180
84DEmarama VanguardKealanEston21 Cavline  479
85DEmerald BroadswordsLyonesseEston26 Infline  340
86DFlaming Flights of DeathBenjaminEston15 Archline  167
87DFlatfoot SwordsmenCeriEston25 Infline  430
88DGound PoundersDalarinEston19 MIline  233
89DImperial GuardShephardEston30 Infbox  362
90DKane Family GuardChristoferEston55 Infline  441
91Dkerond's soldierskerondEston27 Infline  259
92DKnights of O'HlomhairDaighEston21 Infline  266
93DKyler's KillersKylerEston15 Archline  331
94DLacirith Fletchers CompanyGarrickEston20 Archline  380
95DLacirith LongbowmenVeronicaEston25 Archline  462
96DLast Line IIEmmalineEston24 Infline  327
97DLegio AugustaBaenorEston13 Infline  195
98DLyst's LoyalistsLystEston12 Infline  220
99DMasamunePepoEston21 Infline  249
100DMelias Katana Heavy CorpsAvoozlEston18 Infline  359
101DNiccolo's PrideNiccoloEston20 Infline  323
102DPavised Arbalestiers IIIBriceEston18 Archline  263
103DPersonal GuardKedrickEston14 Infline  262
104DQueen's GuardBasilEston28 Archline  441
105DQueen's GuardTaiasinEston25 Archline  312
106DRemours EliteRemourEston10 Infline  191
107DRoyal HighlandersLukasEston25 Infline  516
108DSinclair's BodyguardsTonjaEston10 Infline  53
109DSinclairs InfantrySeanEston30 Infline  264
110DStags of HartwoodRhisiartEston26 Infline  447
111DSword of ArtemisArturiusEston25 Infline  320
112DTerin's Heavy InfantryTerinEston19 Infline  322
113DThe AbyssMaghnusEston17 Archline  186
114DThe ScientistsBaalatEston15 Infline  186
115DThe Silver HandJinzoEston24 Infline  232
116DVigoroceVitoEston12 SFline  500
117DWolf's FangVorgEston30 Archline  239
118NRoyal GuardAndrewEston18 SFskirmish  574

Total:
68 attackers (1196 Inf, 34 MI, 536 Arch, 147 Cav, 6 SF)
49 defenders (680 Inf, 32 MI, 341 Arch, 21 Cav, 12 SF)
Total combat strengths: 25322 vs. 15526
1 neutral observers (574 combat strength).

Royal Guard successfully evade the foreign troops.
The region owner Eston and their allies defend.
The Falasan troops attack because they are at war with Eston.
The Ash Sea Islands troops attack because they are at war with Eston.

A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Motte and Bailey (2).
Mandragoras, Count of Veshin, Marshal of the High Serpant Guard takes command of the High Serpant Guard. They deploy in no particular formation.
Sir Arkantos (Noble of Ash Sea Islands) takes command of the Guardians of Magna Serpaensism. They deploy in no particular formation.
Jonathan, Marshal of the Bear's Paw takes command of the Bear's Paw. They deploy in no particular formation.
Reilwin, Royal Treasurer of Falasan, Marshal of the Black Army takes command of the Black Army. They deploy in no particular formation.
Rattle, Baron of Tichi, Marshal of the army of Aja takes command of the army of Aja. They deploy in no particular formation.
Sir Yavuz, High Marshal of Falasan, Baron of Nazgorn, Marshal of the army of Barad Falas takes command of the army of Barad Falas. They deploy in no particular formation.
Arturius, Count of Nazamroth, Marshal of the Army of the Citadel takes command of the Army of the Citadel. They deploy in Fortification Defense formation.
Sir Brice, Marshal of the Royal Guard takes command of the Royal Guard. They deploy in Fortification Defense formation.
Sir Niccolo, Marquis of Amdor, Marshal of the Venerist Paladin's of Eston takes command of the Venerist Paladin's of Eston. They deploy in Fortification Defense formation.
Avoozl, Marshal of the Lacirith Army takes command of the Lacirith Army. They deploy in Fortification Defense formation.
Chiver (Knight of Dondor, Eston) takes command of the Sabre of Eston. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1
 6 (30-C)
7 (25-C)
12 (11-C)
24 (36-C)
32 (15-C)
61 (10-C)
 1 (25-A)
5 (36-I)
11 (19-I)
14 (20-I)
15 (20-I)
16 (33-I)
18 (24-I)
20 (32-I)
21 (27-I)
22 (30-I)
23 (38-I)
26 (13-I)
27 (20-I)
28 (75-I)
29 (37-I)
30 (90-I)
31 (25-I)
34 (35-I)
35 (27-I)
37 (38-I)
39 (27-I)
41 (50-I)
43 (20-C)
44 (20-I)
45 (29-I)
47 (18-I)
49 (10-I)
51 (25-I)
52 (16-I)
53 (19-I)
54 (25-I)
55 (26-I)
56 (29-I)
57 (35-I)
58 (23-I)
62 (53-I)
63 (33-I)
64 (15-I)
65 (50-I)
66 (24-I)
68 (30-I)
2 (30-A)
3 (6-S)
4 (36-A)
8 (20-A)
9 (40-A)
10 (33-A)
13 (28-A)
17 (40-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (21-A)
40 (34-M)
42 (20-A)
46 (20-A)
48 (20-A)
50 (25-A)
59 (30-A)
60 (40-A)
67 (25-A)
 69 (28-I)
70 (25-A)
71 (39-A)
72 (16-I)
73 (16-I)
74 (23-I)
76 (12-I)
77 (35-I)
78 (23-I)
79 (13-M)
80 (16-I)
81 (12-I)
82 (39-A)
83 (9-I)
85 (26-I)
86 (15-A)
87 (25-I)
88 (19-M)
89 (30-I)
90 (55-I)
91 (27-I)
92 (21-I)
93 (15-A)
94 (20-A)
95 (25-A)
96 (24-I)
97 (13-I)
98 (12-I)
99 (21-I)
100 (18-I)
101 (20-I)
102 (18-A)
103 (14-I)
105 (25-A)
106 (10-I)
108 (10-I)
109 (30-I)
110 (26-I)
111 (25-I)
112 (19-I)
113 (17-A)
114 (15-I)
115 (24-I)
116 (12-S)
117 (30-A)
<Char >75 (45-A)
</Char >104 (28-A)
107 (25-I)
84 (21-C)
  

The Abyss (113) fire on ~A~ hawks of Rodrigo (59), scoring 52 hits.
Wolf's Fang (117) fire on BUR | Last Line (9), scoring 54 hits.
Dondor Longbowmen (82) fire on Eastern Lake Archers (17), scoring 315 hits.
XIII Legion (48) fire on Vigoroce (116), scoring 191 hits.
Marchers (36) fire on Chiver's Immortals (77), scoring 139 hits.
BUR | Frozen Arrows (8) fire on Lacirith Longbowmen (95), scoring 183 hits.
Queen's Guard (105) fire on =R= Serpant's Harp (2), scoring 192 hits.
Gound Pounders (88) fire on ~A~ hawks of Rodrigo (59), scoring 55 hits.
~W~ Takeda Rangers (67) fire on Stags of Hartwood (110), scoring 171 hits.
Flaming Flights of Death (86) fire on BUR | Melchior's Memory (10), scoring 86 hits.
Our arrows blot out the sun (38) fire on Kane Family Guard (90), scoring 157 hits.
BUR | Melchior's Memory (10) fire on Flatfoot Swordsmen (87), scoring 160 hits.
HSG | Black Wing (25) fire on Melias Katana Heavy Corps (100), scoring 189 hits.
Lacirith Fletchers Company (94) fire on Chato Longbowmen(R4) (13), scoring 232 hits.
Vigoroce (116) fire on BUR | Last Line (9), scoring 245 hits.
Lacirith Longbowmen (95) fire on Black Arrerz (4), scoring 315 hits.
Black Arrerz (4) fire on Emerald Broadswords (85), scoring 240 hits.
-+- (1) fire on Imperial Guard (89), scoring 40 hits.
~=B.A=~ Killing Force (50) fire on Blades of the North (74), scoring 138 hits.
Far East Marksmen (19) fire on De Bardt's Irregulars (79), scoring 24 hits.
=R= Serpant's Harp (2) fire on Bedom's Bows (71), scoring 341 hits.
De Bardt's Irregulars (79) move closer to get better shots.
Barad Gardor Shadow Troops (3) move into close combat.
Arrows of Nazamroth (70) fire on ~A~ Tichi Longbowmen (60), scoring 179 hits.
killing ppl (33) fire on Kyler's Killers (93), scoring 111 hits.
Valkyrie (46) fire on Andrade Infantry (69), scoring 109 hits.
Eastern Lake Archers (17) fire on Niccolo's Pride (101), scoring 212 hits.
Kyler's Killers (93) fire on St. Ives Archers (42), scoring 187 hits.
Pavised Arbalestiers III (102) fire on ~A~ hawks of Rodrigo (59), scoring 131 hits.
~A~ hawks of Rodrigo (59) fire on Last Line II (96), scoring 373 hits.
Queen's Guard (104) fire on Russkyesoldatiobichnonyesdayutsa (40), scoring 117 hits.
<Char >Blunt Crossbowmen (75) fire on Our arrows blot out the sun (38), scoring 68 hits.
</Char >BUR | Last Line (9) fire on Black Dhalia (72), scoring 253 hits.
St. Ives Archers (42) fire on Sword of Artemis (111), scoring 128 hits.
Bedom's Bows (71) fire on XIII Legion (48), scoring 200 hits.
~A~ Tichi Longbowmen (60) fire on Terin's Heavy Infantry (112), scoring 125 hits.
Russkyesoldatiobichnonyesdayutsa (40) fire on Imperial Guard (89), scoring 22 hits.
Chato Longbowmen(R4) (13) fire on De Bardt's Loyal Thanes (80), scoring 157 hits.
Emarama Vanguard (84) stay in their defensive position, awaiting an opportunity to charge.
Black Rose Knights (6), Kavallerie (32), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12), BUR | Black Adders (7), HSG we ride! (24) and ~A~Ash'rily Templar Knights (61) ride on, closing in on the defenders.
The Black Army (43) charge ahead, into the defenders' ranks.
HSG | Cannon Fodder (26), HSG| Silver Shortswordsmen (30), ~W~ Cobra (64), The Cloaked Ones (45), Wandering Swordsmen (47), ~=BA=~ For Honor (58), ~W~ Melinda's Fury (66), Jerrin's Men (31), ~=B.F=~ my hand (56), Drafted swordsmen (16), HSG| Reloaders (29), Revisit (39), Kreutzritter (34), Dakhir's Revenge (14), Mailed Pikemen (35), ~=B.A=~St. Ives Infantry (54), HSG | Redemption (28), |HSG| Man Dragons (49), ~=B.A=~ The Black Swords (53), ~=B.A=~ Reilwin's Rogues (52), Falasan Guards (18), BUR| Ireth's Wind (11), Menedor Sword Marines (37), DBacks (15), Hop-Lites (23), ~=B.F=~ Acemioglan (55), ~W~ Black Badgers (63), First Guard (20), ~W~ Justice (65), ~=B.A=~ Palace Guard (51), HSG | Peacemakers (27), ~A~Mapan Berserkers (62), ~=B.F=~ Snara (57), The Bridge (44), Black Guard (5), ~W~Silent Killers (68), Guardians (21), Highlanders (22) and SerpentineSwords (41) advance towards the enemy.
Royal Highlanders (107) move forward to take up positions at the outer wall.
Niccolo's Pride (101), Sword of Artemis (111), Last Line II (96), Terin's Heavy Infantry (112), Personal Guard (103), Emerald Broadswords (85), Kane Family Guard (90), Defenders (81), The Silver Hand (115), Chiver's Immortals (77), Black Dhalia (72), Knights of O'Hlomhair (92), Cunning Huscarles (78), Imperial Guard (89), Masamune (99), Legio Augusta (97), Melias Katana Heavy Corps (100), kerond's soldiers (91), Blades of the North (74), Blackstream Footmen (73), Remours Elite (106), The Scientists (114), Flatfoot Swordsmen (87), Sinclairs Infantry (109), Andrade Infantry (69), De Bardt's Loyal Thanes (80), Stags of Hartwood (110), Sinclair's Bodyguards (108), Lyst's Loyalists (98), Einherjar (83) and Carak's Blade (76) hold their positions at the outer wall, waiting for the attack.

Close Combat:
The Black Army (43) score 260 hits.
De Bardt's Irregulars (79) score 112 hits.
Barad Gardor Shadow Troops (3) score 101 hits.
Total hits suffered: Attackers: 112, Defenders: 361

The Black Army (43) take 83 hits in close combat, which cause 2 casualties.
Niccolo's Pride (101) take 79 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
XIII Legion (48) take 200 hits from archer fire, which cause 6 casualties.
Sword of Artemis (111) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Last Line II (96) take 138 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Our arrows blot out the sun (38) take 68 hits from archer fire, which cause 2 casualties.
Terin's Heavy Infantry (112) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Melchior's Memory (10) take 86 hits from archer fire, which cause 3 casualties.
Vigoroce (116) take 71 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Emerald Broadswords (85) take 89 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lyonesse (Dame of Massillion, Eston) has been wounded.
Kane Family Guard (90) take 58 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Lacirith Longbowmen (95) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Black Arrerz (4) take 315 hits from archer fire, which cause 18 casualties.
Chiver's Immortals (77) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Dhalia (72) take 94 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
=R= Serpant's Harp (2) take 192 hits from archer fire, which cause 6 casualties.
Imperial Guard (89) take 23 hits from archer fire (reduced due to fortifications). No casualties.
De Bardt's Irregulars (79) take 385 hits (361 in close combat, 24 from archer fire), which cause 9 casualties.
Melias Katana Heavy Corps (100) take 70 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Barad Gardor Shadow Troops (3) take 29 hits in close combat, which cause 1 casualties.
Blades of the North (74) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Flatfoot Swordsmen (87) take 59 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Eastern Lake Archers (17) take 315 hits from archer fire, which cause 18 casualties.
Kyler's Killers (93) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~ hawks of Rodrigo (59) take 238 hits from archer fire, which cause 6 casualties.
Andrade Infantry (69) take 40 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Last Line (9) take 299 hits from archer fire, which cause 8 casualties.
St. Ives Archers (42) take 187 hits from archer fire, which cause 5 casualties.
Bedom's Bows (71) take 126 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
De Bardt's Loyal Thanes (80) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Stags of Hartwood (110) take 63 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~ Tichi Longbowmen (60) take 179 hits from archer fire, which cause 9 casualties.
Russkyesoldatiobichnonyesdayutsa (40) take 117 hits from archer fire, which cause 5 casualties.
Chato Longbowmen(R4) (13) take 232 hits from archer fire, which cause 8 casualties.
Total casualties: 97 attackers, 41 defenders</FONT

Turn No. 2

   1 (25-A)
6 (30-C)
7 (25-C)
12 (11-C)
24 (36-C)
32 (15-C)
61 (10-C)
2 (24-A)
4 (18-A)
5 (36-I)
8 (20-A)
9 (32-A)
10 (30-A)
11 (19-I)
13 (20-A)
14 (20-I)
15 (20-I)
16 (33-I)
17 (22-A)
18 (24-I)
19 (10-A)
20 (32-I)
21 (27-I)
22 (30-I)
23 (38-I)
25 (20-A)
26 (13-I)
27 (20-I)
28 (75-I)
29 (37-I)
30 (90-I)
31 (25-I)
33 (28-A)
34 (35-I)
35 (27-I)
36 (25-A)
37 (38-I)
38 (19-A)
39 (27-I)
40 (29-M)
41 (50-I)
42 (15-A)
44 (20-I)
45 (29-I)
46 (20-A)
47 (18-I)
48 (14-A)
49 (10-I)
50 (25-A)
51 (25-I)
52 (16-I)
53 (19-I)
54 (25-I)
55 (26-I)
56 (29-I)
57 (35-I)
58 (23-I)
59 (24-A)
60 (31-A)
62 (53-I)
63 (33-I)
64 (15-I)
65 (50-I)
66 (24-I)
67 (25-A)
68 (30-I)
3 (5-S)
43 (18-C)
79 (4-M)
69 (27-I)
70 (25-A)
71 (32-A)
72 (14-I)
73 (16-I)
74 (22-I)
76 (12-I)
77 (34-I)
78 (23-I)
80 (14-I)
81 (12-I)
82 (39-A)
83 (9-I)
85 (24-I)
86 (15-A)
87 (24-I)
88 (19-M)
89 (30-I)
90 (54-I)
91 (27-I)
92 (21-I)
93 (14-A)
94 (20-A)
95 (23-A)
96 (21-I)
97 (13-I)
98 (12-I)
99 (21-I)
100 (16-I)
101 (18-I)
102 (18-A)
103 (14-I)
105 (25-A)
106 (10-I)
107 (25-I)
108 (10-I)
109 (30-I)
110 (25-I)
111 (24-I)
112 (18-I)
113 (17-A)
114 (15-I)
115 (24-I)
116 (11-S)
117 (30-A)
<Char >75 (45-A)
</Char >104 (28-A)
84 (21-C)
  

Lacirith Fletchers Company (94) fire on HSG | Redemption (28), scoring 197 hits.
Queen's Guard (104) fire on SerpentineSwords (41), scoring 184 hits.
HSG | Black Wing (25) fire on Royal Highlanders (107), scoring 125 hits.
Arrows of Nazamroth (70) fire on HSG| Silver Shortswordsmen (30), scoring 185 hits.
BUR | Melchior's Memory (10) fire on Dondor Longbowmen (82), scoring 229 hits.
=R= Serpant's Harp (2) fire on Chiver's Immortals (77), scoring 297 hits.
Marchers (36) fire on Vigoroce (116), scoring 202 hits.
-+- (1) fire on Lacirith Longbowmen (95), scoring 39 hits.
Pavised Arbalestiers III (102) fire on ~A~Mapan Berserkers (62), scoring 179 hits.
BUR | Last Line (9) fire on Stags of Hartwood (110), scoring 249 hits.
~W~ Takeda Rangers (67) fire on Kane Family Guard (90), scoring 227 hits.
killing ppl (33) fire on Flatfoot Swordsmen (87), scoring 161 hits.
Bedom's Bows (71) fire on ~W~ Justice (65), scoring 183 hits.
~=B.A=~ Killing Force (50) fire on Lacirith Longbowmen (95), scoring 179 hits.
Eastern Lake Archers (17) fire on Imperial Guard (89), scoring 133 hits.
Russkyesoldatiobichnonyesdayutsa (40) fire on Blades of the North (74), scoring 19 hits.
Black Arrerz (4) fire on Emerald Broadswords (85), scoring 140 hits.
Gound Pounders (88) fire on HSG | Redemption (28), scoring 41 hits.
Wolf's Fang (117) fire on ~A~ hawks of Rodrigo (59), scoring 59 hits.
Valkyrie (46) fire on Melias Katana Heavy Corps (100), scoring 93 hits.
Dondor Longbowmen (82) fire on Kreutzritter (34), scoring 321 hits.
Far East Marksmen (19) fire on Kyler's Killers (93), scoring 29 hits.
The Abyss (113) fire on ~=B.F=~ Acemioglan (55), scoring 53 hits.
Lacirith Longbowmen (95) fire on ~=B.F=~ Snara (57), scoring 226 hits.
~A~ Tichi Longbowmen (60) fire on Blades of the North (74), scoring 113 hits.
Kyler's Killers (93) fire on Jerrin's Men (31), scoring 267 hits.
~A~ hawks of Rodrigo (59) fire on Queen's Guard (105), scoring 181 hits.
Flaming Flights of Death (86) fire on Highlanders (22), scoring 154 hits.
<Char >Blunt Crossbowmen (75) fire on Menedor Sword Marines (37), scoring 68 hits.
</Char >Queen's Guard (105) fire on ~=B.F=~ my hand (56), scoring 160 hits.
Our arrows blot out the sun (38) fire on Andrade Infantry (69), scoring 170 hits.
XIII Legion (48) fire on Niccolo's Pride (101), scoring 154 hits.
Chato Longbowmen(R4) (13) fire on Royal Highlanders (107), scoring 123 hits.
St. Ives Archers (42) fire on Sword of Artemis (111), scoring 78 hits.
BUR | Frozen Arrows (8) fire on Terin's Heavy Infantry (112), scoring 133 hits.
Vigoroce (116) fire on Guardians (21), scoring 173 hits.
Emarama Vanguard (84) stay in their defensive position, awaiting an opportunity to charge.
Black Rose Knights (6), Kavallerie (32), BUR | Black Adders (7), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12), ~A~Ash'rily Templar Knights (61) and HSG we ride! (24) charge ahead, into the defenders' ranks.
Wandering Swordsmen (47) can not advance, because the front lines are too crowded.
Hop-Lites (23) can not advance, because the front lines are too crowded.
Revisit (39) can not advance, because the front lines are too crowded.
The Cloaked Ones (45) can not advance, because the front lines are too crowded.
HSG| Reloaders (29) can not advance, because the front lines are too crowded.
Black Guard (5) can not advance, because the front lines are too crowded.
HSG | Cannon Fodder (26) can not advance, because the front lines are too crowded.
HSG | Peacemakers (27) can not advance, because the front lines are too crowded.
Dakhir's Revenge (14) can not advance, because the front lines are too crowded.
~=B.F=~ Snara (57) can not advance, because the front lines are too crowded.
Kreutzritter (34) can not advance, because the front lines are too crowded.
Falasan Guards (18) can not advance, because the front lines are too crowded.
HSG| Silver Shortswordsmen (30) can not advance, because the front lines are too crowded.
The Bridge (44) can not advance, because the front lines are too crowded.
~=B.A=~ Palace Guard (51) can not advance, because the front lines are too crowded.
~=B.A=~ The Black Swords (53) can not advance, because the front lines are too crowded.
~W~Silent Killers (68) can not advance, because the front lines are too crowded.
BUR| Ireth's Wind (11) can not advance, because the front lines are too crowded.
DBacks (15) can not advance, because the front lines are too crowded.
~W~ Justice (65) can not advance, because the front lines are too crowded.
~W~ Cobra (64) can not advance, because the front lines are too crowded.
Highlanders (22) can not advance, because the front lines are too crowded.
HSG | Redemption (28) can not advance, because the front lines are too crowded.
~W~ Melinda's Fury (66) can not advance, because the front lines are too crowded.
~=B.A=~ Reilwin's Rogues (52) can not advance, because the front lines are too crowded.
Mailed Pikemen (35) can not advance, because the front lines are too crowded.
Drafted swordsmen (16) can not advance, because the front lines are too crowded.
Menedor Sword Marines (37) can not advance, because the front lines are too crowded.
~W~ Black Badgers (63) can not advance, because the front lines are too crowded.
~=B.F=~ Acemioglan (55) can not advance, because the front lines are too crowded.
First Guard (20) can not advance, because the front lines are too crowded.
~=BA=~ For Honor (58) can not advance, because the front lines are too crowded.
SerpentineSwords (41) can not advance, because the front lines are too crowded.
~=B.F=~ my hand (56) can not advance, because the front lines are too crowded.
Guardians (21) can not advance, because the front lines are too crowded.
~A~Mapan Berserkers (62) can not advance, because the front lines are too crowded.
|HSG| Man Dragons (49) can not advance, because the front lines are too crowded.
Jerrin's Men (31) can not advance, because the front lines are too crowded.
~=B.A=~St. Ives Infantry (54) can not advance, because the front lines are too crowded.
kerond's soldiers (91), Royal Highlanders (107), Flatfoot Swordsmen (87), Sinclairs Infantry (109), De Bardt's Loyal Thanes (80), Imperial Guard (89), The Scientists (114), Legio Augusta (97), Blackstream Footmen (73), Sword of Artemis (111), The Silver Hand (115), Stags of Hartwood (110), Kane Family Guard (90), Emerald Broadswords (85), Andrade Infantry (69), Terin's Heavy Infantry (112), Remours Elite (106), Cunning Huscarles (78), Masamune (99), Carak's Blade (76), Einherjar (83), Black Dhalia (72), Personal Guard (103), Last Line II (96), Blades of the North (74), Niccolo's Pride (101), Knights of O'Hlomhair (92), Lyst's Loyalists (98), Defenders (81), Melias Katana Heavy Corps (100), Sinclair's Bodyguards (108) and Chiver's Immortals (77) hold their positions at the outer wall, waiting for the attack.

Close Combat:
5 Falasan banners are visible in the melee.
3 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Black Rose Knights (6) score 1113 hits.
Kavallerie (32) score 967 hits.
De Bardt's Irregulars (79) score 54 hits.
BUR | Black Adders (7) score 1397 hits.
The Black Army (43) score 146 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) score 528 hits.
~A~Ash'rily Templar Knights (61) score 668 hits.
Barad Gardor Shadow Troops (3) score 58 hits.
HSG we ride! (24) score 1240 hits.
Total hits suffered: Attackers: 54, Defenders: 918 (6117 before overkill)

Black Rose Knights (6) take 26 hits in close combat, which cause 1 casualties.
Royal Highlanders (107) take 92 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Flatfoot Swordsmen (87) take 60 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Imperial Guard (89) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Sword of Artemis (111) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Stags of Hartwood (110) take 92 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Kane Family Guard (90) take 84 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Snara (57) take 226 hits from archer fire, which cause 7 casualties.
Emerald Broadswords (85) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kreutzritter (34) take 321 hits from archer fire, which cause 7 casualties.
Andrade Infantry (69) take 63 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Kavallerie (32) take 28 hits in close combat, which cause 1 casualties.
Terin's Heavy Infantry (112) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
De Bardt's Irregulars (79) take 918 hits in close combat, which cause 4 casualties, wiping the unit out.
Johann (Knight of Melias, Eston) has been wounded.
HSG| Silver Shortswordsmen (30) take 185 hits from archer fire, which cause 7 casualties.
~W~ Justice (65) take 183 hits from archer fire, which cause 5 casualties.
Dondor Longbowmen (82) take 85 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lacirith Longbowmen (95) take 81 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Highlanders (22) take 154 hits from archer fire, which cause 5 casualties.
Kyler's Killers (93) take 11 hits from archer fire (reduced due to fortifications). No casualties.
HSG | Redemption (28) take 238 hits from archer fire, which cause 6 casualties.
~A~ hawks of Rodrigo (59) take 59 hits from archer fire, which cause 2 casualties.
Queen's Guard (105) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Blades of the North (74) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Niccolo's Pride (101) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Menedor Sword Marines (37) take 68 hits from archer fire, which cause 2 casualties.
~=B.F=~ Acemioglan (55) take 53 hits from archer fire, which cause 1 casualties.
SerpentineSwords (41) take 184 hits from archer fire, which cause 4 casualties.
~=B.F=~ my hand (56) take 160 hits from archer fire, which cause 5 casualties.
Guardians (21) take 173 hits from archer fire, which cause 5 casualties.
~A~Mapan Berserkers (62) take 179 hits from archer fire, which cause 5 casualties.
Melias Katana Heavy Corps (100) take 34 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Jerrin's Men (31) take 267 hits from archer fire, which cause 6 casualties.
Chiver's Immortals (77) take 110 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Vigoroce (116) take 75 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 69 attackers, 31 defenders</FONT

Turn No. 3

   1 (25-A)
2 (24-A)
4 (18-A)
5 (36-I)
8 (20-A)
9 (32-A)
10 (30-A)
11 (19-I)
13 (20-A)
14 (20-I)
15 (20-I)
16 (33-I)
17 (22-A)
18 (24-I)
19 (10-A)
20 (32-I)
21 (22-I)
22 (25-I)
23 (38-I)
25 (20-A)
26 (13-I)
27 (20-I)
28 (69-I)
29 (37-I)
30 (83-I)
31 (19-I)
33 (28-A)
34 (28-I)
35 (27-I)
36 (25-A)
37 (36-I)
38 (19-A)
39 (27-I)
40 (29-M)
41 (46-I)
42 (15-A)
44 (20-I)
45 (29-I)
46 (20-A)
47 (18-I)
48 (14-A)
49 (10-I)
50 (25-A)
51 (25-I)
52 (16-I)
53 (19-I)
54 (25-I)
55 (25-I)
56 (24-I)
57 (28-I)
58 (23-I)
59 (22-A)
60 (31-A)
62 (48-I)
63 (33-I)
64 (15-I)
65 (45-I)
66 (24-I)
67 (25-A)
68 (30-I)
3 (5-S)
6 (29-C)
7 (25-C)
12 (11-C)
24 (36-C)
32 (14-C)
43 (18-C)
61 (10-C)
69 (25-I)
70 (25-A)
71 (32-A)
72 (14-I)
73 (16-I)
74 (21-I)
76 (12-I)
77 (31-I)
78 (23-I)
80 (14-I)
81 (12-I)
82 (37-A)
83 (9-I)
85 (23-I)
86 (15-A)
87 (23-I)
88 (19-M)
89 (29-I)
90 (52-I)
91 (27-I)
92 (21-I)
93 (14-A)
94 (20-A)
95 (21-A)
96 (21-I)
97 (13-I)
98 (12-I)
99 (21-I)
100 (15-I)
101 (16-I)
102 (18-A)
103 (14-I)
105 (23-A)
106 (10-I)
107 (23-I)
108 (10-I)
109 (30-I)
110 (23-I)
111 (23-I)
112 (17-I)
113 (17-A)
114 (15-I)
115 (24-I)
116 (10-S)
117 (30-A)
<Char >75 (45-A)
</Char >104 (28-A)
84 (21-C)
  

Bedom's Bows (71) fire on HSG we ride! (24), scoring 87 hits.
Chato Longbowmen(R4) (13) fire on Dondor Longbowmen (82), scoring 148 hits.
HSG | Black Wing (25) fire on Royal Highlanders (107), scoring 148 hits.
Arrows of Nazamroth (70) fire on Black Rose Knights (6), scoring 170 hits.
Queen's Guard (105) fire on BUR | Black Adders (7), scoring 173 hits.
<Char >Blunt Crossbowmen (75) fire on HSG we ride! (24), scoring 136 hits.
</Char >Russkyesoldatiobichnonyesdayutsa (40) fire on Chiver's Immortals (77), scoring 23 hits.
~W~ Takeda Rangers (67) fire on Vigoroce (116), scoring 278 hits.
Black Arrerz (4) fire on Lacirith Longbowmen (95), scoring 90 hits.
-+- (1) move closer to get better shots.
Wolf's Fang (117) fire on Kavallerie (32), scoring 45 hits.
Vigoroce (116) fire on Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12), scoring 156 hits.
Kyler's Killers (93) fire on The Black Army (43), scoring 138 hits.
Marchers (36) fire on Chiver's Immortals (77), scoring 113 hits.
Queen's Guard (104) fire on ~A~Ash'rily Templar Knights (61), scoring 187 hits.
~=B.A=~ Killing Force (50) fire on Kane Family Guard (90), scoring 257 hits.
St. Ives Archers (42) fire on Stags of Hartwood (110), scoring 76 hits.
Pavised Arbalestiers III (102) fire on Kavallerie (32), scoring 103 hits.
~A~ hawks of Rodrigo (59) fire on Flatfoot Swordsmen (87), scoring 330 hits.
Dondor Longbowmen (82) fire on Black Rose Knights (6), scoring 175 hits.
Far East Marksmen (19) fire on Lacirith Fletchers Company (94), scoring 33 hits.
Barad Gardor Shadow Troops (3) move into close combat.
killing ppl (33) fire on Queen's Guard (104), scoring 116 hits.
<Char >=R= Serpant's Harp (2) fire on Blunt Crossbowmen (75), scoring 111 hits.
</Char >Our arrows blot out the sun (38) fire on Queen's Guard (104), scoring 125 hits.
<Char >BUR | Melchior's Memory (10) fire on Blunt Crossbowmen (75), scoring 118 hits.
</Char >BUR | Last Line (9) fire on Queen's Guard (104), scoring 149 hits.
<Char >~A~ Tichi Longbowmen (60) fire on Blunt Crossbowmen (75), scoring 68 hits.
</Char ><Char >XIII Legion (48) fire on Blunt Crossbowmen (75), scoring 73 hits.
</Char ><Char >Valkyrie (46) fire on Blunt Crossbowmen (75), scoring 71 hits.
</Char >Eastern Lake Archers (17) fire on Queen's Guard (104), scoring 115 hits.
BUR | Frozen Arrows (8) hold their fire.
Emarama Vanguard (84) leave their fortified positions and attack the enemy
HSG we ride! (24), BUR | Black Adders (7), The Black Army (43), ~A~Ash'rily Templar Knights (61), Black Rose Knights (6), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) and Kavallerie (32) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
~W~Silent Killers (68), ~=B.A=~St. Ives Infantry (54), ~W~ Cobra (64), ~=B.F=~ Acemioglan (55), Guardians (21), ~=B.A=~ The Black Swords (53), BUR| Ireth's Wind (11), ~W~ Justice (65), HSG | Peacemakers (27), Black Guard (5), Jerrin's Men (31), Dakhir's Revenge (14), ~=B.A=~ Palace Guard (51), ~W~ Black Badgers (63), Drafted swordsmen (16), Highlanders (22), ~=BA=~ For Honor (58), Falasan Guards (18), ~=B.A=~ Reilwin's Rogues (52), ~=B.F=~ Snara (57), |HSG| Man Dragons (49), HSG | Cannon Fodder (26), HSG | Redemption (28), Menedor Sword Marines (37), Mailed Pikemen (35), Revisit (39), Wandering Swordsmen (47), ~W~ Melinda's Fury (66), The Cloaked Ones (45), HSG| Silver Shortswordsmen (30), First Guard (20), The Bridge (44), ~A~Mapan Berserkers (62), Kreutzritter (34), ~=B.F=~ my hand (56), HSG| Reloaders (29), SerpentineSwords (41), Hop-Lites (23) and DBacks (15) advance towards the enemy.

Close Combat:
23 Eston banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Bedom's Bows (71) score 54 hits.
Knights of O'Hlomhair (92) score 227 hits.
Legio Augusta (97) score 163 hits.
The Scientists (114) score 83 hits.
De Bardt's Loyal Thanes (80) score 216 hits.
Einherjar (83) score 139 hits.
Kane Family Guard (90) score 252 hits.
Blades of the North (74) score 170 hits.
Arrows of Nazamroth (70) score 58 hits.
Andrade Infantry (69) score 231 hits.
Queen's Guard (105) score 64 hits.
Emerald Broadswords (85) score 253 hits.
Lyst's Loyalists (98) score 153 hits.
Flatfoot Swordsmen (87) score 312 hits.
Wolf's Fang (117) score 25 hits.
Vigoroce (116) score 270 hits.
Last Line II (96) score 172 hits.
Kyler's Killers (93) score 82 hits.
Carak's Blade (76) score 157 hits.
Niccolo's Pride (101) score 186 hits.
Terin's Heavy Infantry (112) score 225 hits.
Sinclair's Bodyguards (108) score 9 hits.
Melias Katana Heavy Corps (100) score 278 hits.
Black Dhalia (72) score 181 hits.
Stags of Hartwood (110) score 295 hits.
Sword of Artemis (111) score 159 hits.
Sinclairs Infantry (109) score 144 hits.
Personal Guard (103) score 200 hits.
Pavised Arbalestiers III (102) score 53 hits.
Dondor Longbowmen (82) score 110 hits.
Chiver's Immortals (77) score 294 hits.
Blackstream Footmen (73) score 185 hits.
Remours Elite (106) score 145 hits.
kerond's soldiers (91) score 139 hits.
Barad Gardor Shadow Troops (3) score 55 hits.
The Abyss (113) score 39 hits.
Cunning Huscarles (78) score 126 hits.
The Silver Hand (115) score 95 hits.
Lacirith Fletchers Company (94) score 128 hits.
Masamune (99) score 126 hits.
Lacirith Longbowmen (95) score 186 hits.
Gound Pounders (88) score 116 hits.
Royal Highlanders (107) score 398 hits.
Defenders (81) score 122 hits.
Imperial Guard (89) score 261 hits.
Flaming Flights of Death (86) score 76 hits.
Emarama Vanguard (84) score 618 hits.
Total hits suffered: Attackers: 459 (7975 before overkill), Defenders: 55

Bedom's Bows (71) take 14 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Knights of O'Hlomhair (92) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Kane Family Guard (90) take 95 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
HSG we ride! (24) take 223 hits from archer fire, which cause 5 casualties.
BUR | Black Adders (7) take 173 hits from archer fire, which cause 5 casualties.
<Char >Blunt Crossbowmen (75) take 339 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
</Char >Flatfoot Swordsmen (87) take 122 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Vigoroce (116) take 103 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Black Army (43) take 138 hits from archer fire, which cause 4 casualties.
Queen's Guard (104) take 388 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Stags of Hartwood (110) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dondor Longbowmen (82) take 55 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Chiver's Immortals (77) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~Ash'rily Templar Knights (61) take 187 hits from archer fire, which cause 4 casualties.
Barad Gardor Shadow Troops (3) take 459 hits in close combat, which cause 5 casualties, wiping the unit out.
Black Rose Knights (6) take 345 hits from archer fire, which cause 9 casualties.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) take 156 hits from archer fire, which cause 4 casualties.
Lacirith Fletchers Company (94) take 12 hits from archer fire (reduced due to fortifications). No casualties.
Kavallerie (32) take 148 hits from archer fire, which cause 3 casualties.
Parfyon (Knight of Rogeshore, Ash Sea Islands) has been wounded.
Lacirith Longbowmen (95) take 33 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Royal Highlanders (107) take 55 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 39 attackers, 33 defenders</FONT

Turn No. 4

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
40 (29-M)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
5 (36-I)
6 (20-C)
7 (20-C)
11 (19-I)
12 (7-C)
14 (20-I)
15 (20-I)
16 (33-I)
18 (24-I)
20 (32-I)
21 (22-I)
22 (25-I)
23 (38-I)
24 (31-C)
26 (13-I)
27 (20-I)
28 (69-I)
29 (37-I)
30 (83-I)
31 (19-I)
32 (11-C)
34 (28-I)
35 (27-I)
37 (36-I)
39 (27-I)
41 (46-I)
43 (14-C)
44 (20-I)
45 (29-I)
47 (18-I)
49 (10-I)
51 (25-I)
52 (16-I)
53 (19-I)
54 (25-I)
55 (25-I)
56 (24-I)
57 (28-I)
58 (23-I)
61 (6-C)
62 (48-I)
63 (33-I)
64 (15-I)
65 (45-I)
66 (24-I)
68 (30-I)
69 (25-I)
70 (25-A)
71 (31-A)
72 (14-I)
73 (16-I)
74 (21-I)
76 (12-I)
77 (30-I)
78 (23-I)
80 (14-I)
81 (12-I)
82 (36-A)
83 (9-I)
84 (21-C)
85 (23-I)
86 (15-A)
87 (20-I)
88 (19-M)
89 (29-I)
90 (50-I)
91 (27-I)
92 (20-I)
93 (14-A)
94 (20-A)
95 (20-A)
96 (21-I)
97 (13-I)
98 (12-I)
99 (21-I)
100 (15-I)
101 (16-I)
102 (18-A)
103 (14-I)
105 (23-A)
106 (10-I)
107 (22-I)
108 (10-I)
109 (30-I)
110 (22-I)
111 (23-I)
112 (17-I)
113 (17-A)
114 (15-I)
115 (24-I)
116 (8-S)
117 (30-A)
<Char >75 (36-A)
</Char >104 (18-A)
   

Valkyrie (46) fire on Emarama Vanguard (84), scoring 75 hits.
Far East Marksmen (19) fire on Dondor Longbowmen (82), scoring 35 hits.
Chato Longbowmen(R4) (13) fire on Royal Highlanders (107), scoring 119 hits.
Lacirith Longbowmen (95) fire on HSG | Redemption (28), scoring 244 hits.
killing ppl (33) fire on Chiver's Immortals (77), scoring 136 hits.
St. Ives Archers (42) fire on Dondor Longbowmen (82), scoring 143 hits.
Russkyesoldatiobichnonyesdayutsa (40) fire on Kane Family Guard (90), scoring 31 hits.
Bedom's Bows (71) fire on SerpentineSwords (41), scoring 154 hits.
-+- (1) fire on Emarama Vanguard (84), scoring 36 hits.
Our arrows blot out the sun (38) fire on Stags of Hartwood (110), scoring 184 hits.
Kyler's Killers (93) fire on HSG we ride! (24), scoring 194 hits.
Queen's Guard (104) fire on HSG| Silver Shortswordsmen (30), scoring 226 hits.
~=B.A=~ Killing Force (50) fire on Lacirith Fletchers Company (94), scoring 155 hits.
BUR | Melchior's Memory (10) fire on Imperial Guard (89), scoring 225 hits.
Dondor Longbowmen (82) fire on ~A~Mapan Berserkers (62), scoring 258 hits.
Gound Pounders (88) fire on BUR | Black Adders (7), scoring 40 hits.
=R= Serpant's Harp (2) fire on Flatfoot Swordsmen (87), scoring 170 hits.
~A~ hawks of Rodrigo (59) fire on Vigoroce (116), scoring 344 hits.
Vigoroce (116) fire on ~W~ Justice (65), scoring 161 hits.
Arrows of Nazamroth (70) fire on ~=B.F=~ Acemioglan (55), scoring 226 hits.
~A~ Tichi Longbowmen (60) fire on Blades of the North (74), scoring 116 hits.
HSG | Black Wing (25) fire on Melias Katana Heavy Corps (100), scoring 217 hits.
Eastern Lake Archers (17) fire on Kane Family Guard (90), scoring 154 hits.
XIII Legion (48) fire on Emerald Broadswords (85), scoring 121 hits.
BUR | Last Line (9) fire on Emarama Vanguard (84), scoring 151 hits.
~W~ Takeda Rangers (67) fire on Queen's Guard (105), scoring 279 hits.
<Char >Blunt Crossbowmen (75) fire on Black Rose Knights (6), scoring 76 hits.
</Char >BUR | Frozen Arrows (8) fire on Andrade Infantry (69), scoring 138 hits.
Queen's Guard (105) fire on Falasan Guards (18), scoring 167 hits.
Wolf's Fang (117) fire on Menedor Sword Marines (37), scoring 70 hits.
Pavised Arbalestiers III (102) fire on Kreutzritter (34), scoring 179 hits.
Marchers (36) fire on Black Dhalia (72), scoring 178 hits.
Flaming Flights of Death (86) fire on BUR | Black Adders (7), scoring 67 hits.
Lacirith Fletchers Company (94) fire on ~=B.F=~ Snara (57), scoring 137 hits.
The Abyss (113) fire on First Guard (20), scoring 60 hits.
Black Arrerz (4) fire on Last Line II (96), scoring 127 hits.
Emarama Vanguard (84) charge forward.
~A~Ash'rily Templar Knights (61), HSG we ride! (24), BUR | Black Adders (7), The Black Army (43), Black Rose Knights (6) and Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 19 siege engines at the walls.
Sinclair's Bodyguards (108), Black Dhalia (72), The Silver Hand (115), Personal Guard (103), Stags of Hartwood (110), Legio Augusta (97), Terin's Heavy Infantry (112), Carak's Blade (76), Flatfoot Swordsmen (87), Blades of the North (74), kerond's soldiers (91), Royal Highlanders (107), The Scientists (114), Knights of O'Hlomhair (92), De Bardt's Loyal Thanes (80), Sword of Artemis (111), Remours Elite (106), Kane Family Guard (90), Melias Katana Heavy Corps (100), Last Line II (96), Defenders (81), Sinclairs Infantry (109), Cunning Huscarles (78), Emerald Broadswords (85), Imperial Guard (89), Niccolo's Pride (101), Lyst's Loyalists (98), Einherjar (83), Chiver's Immortals (77), Blackstream Footmen (73), Andrade Infantry (69) and Masamune (99) hold their positions at the outer wall, waiting for the attack.

Close Combat:
27 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
30 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
The Bridge (44) score 228 hits.
Kreutzritter (34) score 178 hits.
~A~Ash'rily Templar Knights (61) score 198 hits.
~=B.A=~ The Black Swords (53) score 203 hits.
Guardians (21) score 214 hits.
HSG | Cannon Fodder (26) score 43 hits.
Drafted swordsmen (16) score 82 hits.
Dakhir's Revenge (14) score 171 hits.
HSG | Redemption (28) score 589 hits.
SerpentineSwords (41) score 408 hits.
HSG | Peacemakers (27) score 94 hits.
~=B.A=~ Reilwin's Rogues (52) score 172 hits.
Hop-Lites (23) score 169 hits.
~A~Mapan Berserkers (62) score 214 hits.
Menedor Sword Marines (37) score 201 hits.
HSG we ride! (24) score 489 hits.
Mailed Pikemen (35) score 338 hits.
Wandering Swordsmen (47) score 191 hits.
Black Guard (5) score 244 hits.
BUR | Black Adders (7) score 360 hits.
DBacks (15) score 192 hits.
The Black Army (43) score 122 hits.
The Cloaked Ones (45) score 97 hits.
First Guard (20) score 202 hits.
Black Rose Knights (6) score 266 hits.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) score 164 hits.
~=BA=~ For Honor (58) score 233 hits.
Emarama Vanguard (84) score 595 hits.
~W~ Cobra (64) score 259 hits.
~W~Silent Killers (68) score 71 hits.
~W~ Black Badgers (63) score 175 hits.
BUR| Ireth's Wind (11) score 147 hits.
~=B.F=~ my hand (56) score 158 hits.
HSG| Silver Shortswordsmen (30) score 321 hits.
Revisit (39) score 90 hits.
~=B.A=~St. Ives Infantry (54) score 190 hits.
~W~ Justice (65) score 216 hits.
Kavallerie (32) score 296 hits.
HSG| Reloaders (29) score 186 hits.
Jerrin's Men (31) score 191 hits.
~=B.A=~ Palace Guard (51) score 177 hits.
~=B.F=~ Snara (57) score 205 hits.
Highlanders (22) score 251 hits.
Falasan Guards (18) score 222 hits.
~W~ Melinda's Fury (66) score 300 hits.
~=B.F=~ Acemioglan (55) score 329 hits.
|HSG| Man Dragons (49) score 135 hits.
Total hits suffered: Attackers: 595, Defenders: 1126 (9981 before overkill)

The Bridge (44) take 161 hits in close combat, which cause 4 casualties.
Kreutzritter (34) take 232 hits (53 in close combat, 179 from archer fire), which cause 5 casualties.
Black Dhalia (72) take 66 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~Ash'rily Templar Knights (61) take 54 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Stags of Hartwood (110) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ The Black Swords (53) take 92 hits in close combat, which cause 2 casualties.
Guardians (21) take 59 hits in close combat, which cause 2 casualties.
HSG | Cannon Fodder (26) take 48 hits in close combat, which cause 2 casualties.
Drafted swordsmen (16) take 54 hits in close combat, which cause 3 casualties.
Dakhir's Revenge (14) take 18 hits in close combat. No casualties.
HSG | Redemption (28) take 266 hits (22 in close combat, 244 from archer fire), which cause 7 casualties.
SerpentineSwords (41) take 188 hits (34 in close combat, 154 from archer fire), which cause 4 casualties.
Flatfoot Swordsmen (87) take 63 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Blades of the North (74) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~A~Mapan Berserkers (62) take 258 hits from archer fire, which cause 7 casualties.
Menedor Sword Marines (37) take 70 hits from archer fire, which cause 2 casualties.
HSG we ride! (24) take 194 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Royal Highlanders (107) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
BUR | Black Adders (7) take 107 hits from archer fire, which cause 3 casualties.
Dondor Longbowmen (82) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Kane Family Guard (90) take 69 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Melias Katana Heavy Corps (100) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Last Line II (96) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Vigoroce (116) take 127 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
First Guard (20) take 60 hits from archer fire, which cause 2 casualties.
Black Rose Knights (6) take 76 hits from archer fire, which cause 2 casualties.
Emarama Vanguard (84) take 1388 hits (1126 in close combat, 262 from archer fire), which cause 21 casualties, wiping the unit out.
Emerald Broadswords (85) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
HSG| Silver Shortswordsmen (30) take 226 hits from archer fire, which cause 9 casualties.
Imperial Guard (89) take 83 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~W~ Justice (65) take 161 hits from archer fire, which cause 4 casualties.
Queen's Guard (105) take 103 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Taiasin, Countess of Slantrax has been wounded.
Lacirith Fletchers Company (94) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Snara (57) take 137 hits from archer fire, which cause 4 casualties.
Chiver's Immortals (77) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Falasan Guards (18) take 167 hits from archer fire, which cause 4 casualties.
Andrade Infantry (69) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Acemioglan (55) take 226 hits from archer fire, which cause 4 casualties.
Total casualties: 75 attackers, 46 defenders</FONT

Turn No. 5

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
40 (29-M)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
5 (36-I)
6 (18-C)
7 (17-C)
11 (19-I)
12 (7-C)
14 (20-I)
15 (20-I)
16 (30-I)
18 (20-I)
20 (30-I)
21 (20-I)
22 (25-I)
23 (38-I)
26 (11-I)
27 (20-I)
28 (62-I)
29 (37-I)
30 (74-I)
31 (19-I)
32 (11-C)
34 (23-I)
35 (27-I)
37 (34-I)
39 (27-I)
41 (42-I)
43 (14-C)
44 (16-I)
45 (29-I)
47 (18-I)
49 (10-I)
51 (25-I)
52 (16-I)
53 (17-I)
54 (25-I)
55 (21-I)
56 (24-I)
57 (24-I)
58 (23-I)
62 (41-I)
63 (33-I)
64 (15-I)
65 (41-I)
66 (24-I)
68 (30-I)
69 (24-I)
70 (25-A)
71 (31-A)
72 (13-I)
73 (16-I)
74 (20-I)
76 (12-I)
77 (29-I)
78 (23-I)
80 (14-I)
81 (12-I)
82 (34-A)
83 (9-I)
85 (22-I)
86 (15-A)
87 (19-I)
88 (19-M)
89 (27-I)
90 (48-I)
91 (27-I)
92 (20-I)
93 (14-A)
94 (18-A)
95 (20-A)
96 (20-I)
97 (13-I)
98 (12-I)
99 (21-I)
100 (13-I)
101 (16-I)
102 (18-A)
103 (14-I)
105 (20-A)
106 (10-I)
107 (21-I)
108 (10-I)
109 (30-I)
110 (20-I)
111 (23-I)
112 (17-I)
113 (17-A)
114 (15-I)
115 (24-I)
116 (6-S)
117 (30-A)
<Char >75 (36-A)
</Char >104 (18-A)
   

Lacirith Fletchers Company (94) fire on HSG | Redemption (28), scoring 223 hits.
Flaming Flights of Death (86) fire on SerpentineSwords (41), scoring 106 hits.
killing ppl (33) fire on Dondor Longbowmen (82), scoring 101 hits.
Lacirith Longbowmen (95) fire on HSG| Silver Shortswordsmen (30), scoring 339 hits.
HSG | Black Wing (25) fire on Royal Highlanders (107), scoring 183 hits.
Marchers (36) fire on Chiver's Immortals (77), scoring 201 hits.
Far East Marksmen (19) fire on Kane Family Guard (90), scoring 50 hits.
Dondor Longbowmen (82) fire on ~A~Mapan Berserkers (62), scoring 307 hits.
BUR | Melchior's Memory (10) fire on Stags of Hartwood (110), scoring 234 hits.
Arrows of Nazamroth (70) fire on ~W~ Justice (65), scoring 132 hits.
~=B.A=~ Killing Force (50) fire on Kyler's Killers (93), scoring 154 hits.
Queen's Guard (104) fire on Black Rose Knights (6), scoring 154 hits.
Pavised Arbalestiers III (102) fire on BUR | Black Adders (7), scoring 106 hits.
The Abyss (113) fire on ~=B.F=~ Acemioglan (55), scoring 41 hits.
BUR | Last Line (9) fire on Flatfoot Swordsmen (87), scoring 248 hits.
Kyler's Killers (93) fire on Menedor Sword Marines (37), scoring 185 hits.
Vigoroce (116) fire on ~=B.A=~St. Ives Infantry (54), scoring 149 hits.
BUR | Frozen Arrows (8) fire on Imperial Guard (89), scoring 156 hits.
Black Arrerz (4) fire on Blades of the North (74), scoring 132 hits.
St. Ives Archers (42) fire on Emerald Broadswords (85), scoring 142 hits.
Russkyesoldatiobichnonyesdayutsa (40) fire on Bedom's Bows (71), scoring 33 hits.
Gound Pounders (88) fire on Highlanders (22), scoring 30 hits.
Queen's Guard (105) fire on ~=B.F=~ my hand (56), scoring 120 hits.
~W~ Takeda Rangers (67) fire on Melias Katana Heavy Corps (100), scoring 193 hits.
=R= Serpant's Harp (2) fire on Kane Family Guard (90), scoring 301 hits.
Valkyrie (46) fire on Andrade Infantry (69), scoring 83 hits.
Wolf's Fang (117) fire on ~W~ Melinda's Fury (66), scoring 76 hits.
~A~ Tichi Longbowmen (60) fire on Sword of Artemis (111), scoring 173 hits.
XIII Legion (48) fire on Niccolo's Pride (101), scoring 157 hits.
<Char >Blunt Crossbowmen (75) fire on Black Guard (5), scoring 142 hits.
</Char >Bedom's Bows (71) fire on ~=B.A=~ Palace Guard (51), scoring 161 hits.
~A~ hawks of Rodrigo (59) fire on Sinclairs Infantry (109), scoring 207 hits.
Eastern Lake Archers (17) fire on Terin's Heavy Infantry (112), scoring 115 hits.
Chato Longbowmen(R4) (13) fire on Last Line II (96), scoring 111 hits.
Our arrows blot out the sun (38) fire on Black Dhalia (72), scoring 163 hits.
-+- (1) fire on De Bardt's Loyal Thanes (80), scoring 81 hits.
Black Rose Knights (6), The Black Army (43), Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12), Kavallerie (32) and BUR | Black Adders (7) canter up and down helplessly in front of the fortifications, waiting for friendly troops to breach them.
There are 19 siege engines at the walls.
The Bridge (44) squeeze through the heavily overcrowded siege engines.
HSG| Silver Shortswordsmen (30) squeeze through the heavily overcrowded siege engines.
Highlanders (22) squeeze through the heavily overcrowded siege engines.
DBacks (15) squeeze through the heavily overcrowded siege engines.
~W~ Cobra (64) squeeze through the heavily overcrowded siege engines.
First Guard (20) squeeze through the heavily overcrowded siege engines.
HSG | Redemption (28) squeeze through the heavily overcrowded siege engines.
~=B.F=~ my hand (56) climb up through the overcrowded siege engines.
HSG | Peacemakers (27) climb up through the overcrowded siege engines.
HSG | Cannon Fodder (26) climb up through the overcrowded siege engines.
Mailed Pikemen (35) climb up through the overcrowded siege engines.
The Cloaked Ones (45) climb up through the overcrowded siege engines.
~=B.A=~ Reilwin's Rogues (52) climb up through the overcrowded siege engines.
Menedor Sword Marines (37) climb up through the overcrowded siege engines.
~W~Silent Killers (68) climb up through the overcrowded siege engines.
~=B.F=~ Snara (57) climb up through the overcrowded siege engines.
~A~Mapan Berserkers (62) climb up through the overcrowded siege engines.
~=BA=~ For Honor (58) attack the walls with slightly overcrowded siege engines.
~=B.F=~ Acemioglan (55) attack the walls with slightly overcrowded siege engines.
~W~ Justice (65) attack the walls with slightly overcrowded siege engines.
Falasan Guards (18) attack the walls with slightly overcrowded siege engines.
~W~ Melinda's Fury (66) attack the walls with slightly overcrowded siege engines.
HSG| Reloaders (29) attack the walls with slightly overcrowded siege engines.
Revisit (39) attack the fortifications with siege engines!
Dakhir's Revenge (14) attack the fortifications with siege engines!
Hop-Lites (23) attack the fortifications with siege engines!
BUR| Ireth's Wind (11) attack the fortifications with siege engines!
Drafted swordsmen (16) attack the fortifications with siege engines!
~=B.A=~ Palace Guard (51) attack the fortifications with siege engines!
|HSG| Man Dragons (49) attack the fortifications with siege engines!
SerpentineSwords (41) attack the fortifications with siege engines!
~=B.A=~ The Black Swords (53) attack the fortifications with siege engines!
~=B.A=~St. Ives Infantry (54) attack the fortifications with siege engines!
Wandering Swordsmen (47) attack the fortifications with siege engines!
Guardians (21) attack the fortifications with siege engines!
~W~ Black Badgers (63) attack the fortifications with siege engines!
Kreutzritter (34) attack the fortifications with siege engines!
Jerrin's Men (31) attack the fortifications with siege engines!
Black Guard (5) attack the fortifications with siege engines!
De Bardt's Loyal Thanes (80) hold their positions at the outer wall, waiting for the attack.

Close Combat:
22 Falasan banners are visible in the melee.
22 Eston banners are visible in the melee.
27 Ash Sea Islands banners are visible in the melee.
De Bardt's Loyal Thanes (80) score 183 hits.
Lacirith Fletchers Company (94) score 67 hits.
The Bridge (44) score 142 hits.
HSG| Silver Shortswordsmen (30) score 200 hits.
Highlanders (22) score 130 hits.
Royal Highlanders (107) score 297 hits.
Blades of the North (74) score 205 hits.
Flaming Flights of Death (86) score 38 hits.
DBacks (15) score 134 hits.
Chiver's Immortals (77) score 348 hits.
~W~ Cobra (64) score 181 hits.
First Guard (20) score 114 hits.
HSG | Redemption (28) score 423 hits.
The Silver Hand (115) score 108 hits.
~=B.F=~ my hand (56) score 131 hits.
HSG | Peacemakers (27) score 52 hits.
HSG | Cannon Fodder (26) score 25 hits.
Mailed Pikemen (35) score 230 hits.
The Cloaked Ones (45) score 52 hits.
Melias Katana Heavy Corps (100) score 255 hits.
Flatfoot Swordsmen (87) score 272 hits.
Imperial Guard (89) score 190 hits.
Lacirith Longbowmen (95) score 101 hits.
The Scientists (114) score 99 hits.
Sword of Artemis (111) score 182 hits.
Niccolo's Pride (101) score 152 hits.
Defenders (81) score 146 hits.
~=B.A=~ Reilwin's Rogues (52) score 131 hits.
Menedor Sword Marines (37) score 144 hits.
~W~Silent Killers (68) score 46 hits.
Black Dhalia (72) score 174 hits.
Dondor Longbowmen (82) score 99 hits.
~=B.F=~ Snara (57) score 122 hits.
Arrows of Nazamroth (70) score 69 hits.
~A~Mapan Berserkers (62) score 161 hits.
~=BA=~ For Honor (58) score 153 hits.
Remours Elite (106) score 163 hits.
~=B.F=~ Acemioglan (55) score 211 hits.
kerond's soldiers (91) score 123 hits.
~W~ Justice (65) score 192 hits.
Falasan Guards (18) score 171 hits.
~W~ Melinda's Fury (66) score 195 hits.
HSG| Reloaders (29) score 149 hits.
Pavised Arbalestiers III (102) score 55 hits.
Cunning Huscarles (78) score 151 hits.
The Abyss (113) score 21 hits.
Revisit (39) score 72 hits.
Carak's Blade (76) score 174 hits.
Dakhir's Revenge (14) score 164 hits.
Sinclair's Bodyguards (108) score 7 hits.
Personal Guard (103) score 165 hits.
Legio Augusta (97) score 147 hits.
Hop-Lites (23) score 127 hits.
Kyler's Killers (93) score 69 hits.
Vigoroce (116) score 120 hits.
Terin's Heavy Infantry (112) score 206 hits.
Gound Pounders (88) score 50 hits.
BUR| Ireth's Wind (11) score 123 hits.
Drafted swordsmen (16) score 76 hits.
~=B.A=~ Palace Guard (51) score 152 hits.
|HSG| Man Dragons (49) score 105 hits.
Queen's Guard (105) score 65 hits.
Sinclairs Infantry (109) score 142 hits.
Emerald Broadswords (85) score 241 hits.
SerpentineSwords (41) score 306 hits.
Einherjar (83) score 167 hits.
~=B.A=~ The Black Swords (53) score 179 hits.
Kane Family Guard (90) score 223 hits.
Blackstream Footmen (73) score 171 hits.
~=B.A=~St. Ives Infantry (54) score 137 hits.
Wandering Swordsmen (47) score 177 hits.
Guardians (21) score 140 hits.
Wolf's Fang (117) score 27 hits.
~W~ Black Badgers (63) score 149 hits.
Kreutzritter (34) score 130 hits.
Andrade Infantry (69) score 223 hits.
Jerrin's Men (31) score 197 hits.
Stags of Hartwood (110) score 260 hits.
Bedom's Bows (71) score 55 hits.
Knights of O'Hlomhair (92) score 196 hits.
Masamune (99) score 153 hits.
Last Line II (96) score 147 hits.
Lyst's Loyalists (98) score 166 hits.
Black Guard (5) score 188 hits.
Total hits suffered: Attackers: 6672, Defenders: 5911

De Bardt's Loyal Thanes (80) take 991 hits (961 in close combat, 30 from archer fire) (reduced due to fortifications), which cause 14 casualties, wiping the unit out.
Lacirith Fletchers Company (94) take 778 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
Garrick (Noble of Eston) has been wounded.
The Bridge (44) take 1068 hits in close combat, which cause 16 casualties, wiping the unit out.
HSG| Silver Shortswordsmen (30) take 1180 hits (841 in close combat, 339 from archer fire), which cause 46 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Black Rose Knights (6) take 154 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Highlanders (22) take 1031 hits (1001 in close combat, 30 from archer fire), which cause 25 casualties, wiping the unit out.
Royal Highlanders (107) take 830 hits (762 in close combat, 68 from archer fire) (reduced due to fortifications), which cause 17 casualties, making the unit retreat from the battlefield.
Blades of the North (74) take 560 hits (511 in close combat, 49 from archer fire) (reduced due to fortifications), which cause 14 casualties. One Eston banner is lost.
Flaming Flights of Death (86) take 450 hits in close combat (reduced due to fortifications), which cause 13 casualties, making the unit retreat from the battlefield.
DBacks (15) take 866 hits in close combat, which cause 19 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack.
Ravens (Knight of Tucha, Falasan) has been wounded.
Chiver's Immortals (77) take 456 hits (382 in close combat, 74 from archer fire) (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
~W~ Cobra (64) take 464 hits in close combat, which cause 9 casualties, throwing them back from the fortifications. 2 Ash Sea Islands banners fall.
First Guard (20) take 511 hits in close combat, which cause 15 casualties, throwing them back from the fortifications. One siege engine is destroyed during the attack.
HSG | Redemption (28) take 512 hits (289 in close combat, 223 from archer fire), which cause 13 casualties, throwing them back from the fortifications.
The Silver Hand (115) take 169 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~=B.F=~ my hand (56) take 480 hits (360 in close combat, 120 from archer fire), which cause 14 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Falasan banner is lost.
HSG | Peacemakers (27) take 242 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
HSG | Cannon Fodder (26) take 176 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, throwing them back from the fortifications.
Mailed Pikemen (35) take 129 hits in close combat, which cause 3 casualties.
The Cloaked Ones (45) take 88 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Melias Katana Heavy Corps (100) take 258 hits (187 in close combat, 71 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Flatfoot Swordsmen (87) take 203 hits (111 in close combat, 92 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Imperial Guard (89) take 177 hits (119 in close combat, 58 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Shephard, Count of Meneriel has been wounded.
Lacirith Longbowmen (95) take 106 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Veronica, Countess of Malor has been wounded.
The Scientists (114) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sword of Artemis (111) take 178 hits (114 in close combat, 64 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Arturius, Count of Nazamroth, Marshal of the Army of the Citadel has been wounded.
Niccolo's Pride (101) take 130 hits (72 in close combat, 58 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Defenders (81) take 49 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.A=~ Reilwin's Rogues (52) take 96 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Menedor Sword Marines (37) take 250 hits (65 in close combat, 185 from archer fire), which cause 7 casualties, throwing them back from the fortifications, causing another 1 casualties.
~W~Silent Killers (68) take 115 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Black Dhalia (72) take 114 hits (54 in close combat, 60 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Dondor Longbowmen (82) take 85 hits (48 in close combat, 37 from archer fire) (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Snara (57) take 94 hits in close combat, which cause 3 casualties.
Arrows of Nazamroth (70) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~A~Mapan Berserkers (62) take 381 hits (74 in close combat, 307 from archer fire), which cause 10 casualties, throwing them back from the fortifications, causing another 1 casualties.
~=BA=~ For Honor (58) take 42 hits in close combat, which cause 1 casualties.
Remours Elite (106) take 24 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.F=~ Acemioglan (55) take 107 hits (66 in close combat, 41 from archer fire), which cause 2 casualties.
kerond's soldiers (91) take 19 hits in close combat (reduced due to fortifications). No casualties.
~W~ Justice (65) take 170 hits (38 in close combat, 132 from archer fire), which cause 5 casualties.
Falasan Guards (18) take 47 hits in close combat, which cause 1 casualties.
~W~ Melinda's Fury (66) take 76 hits from archer fire, which cause 1 casualties.
Pavised Arbalestiers III (102) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Kyler's Killers (93) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Terin's Heavy Infantry (112) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ Palace Guard (51) take 161 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications.
Sinclairs Infantry (109) take 77 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Emerald Broadswords (85) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
SerpentineSwords (41) take 106 hits from archer fire, which cause 2 casualties.
Kane Family Guard (90) take 130 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
~=B.A=~St. Ives Infantry (54) take 149 hits from archer fire, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
Andrade Infantry (69) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Stags of Hartwood (110) take 87 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Bedom's Bows (71) take 12 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Last Line II (96) take 41 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Guard (5) take 142 hits from archer fire, which cause 4 casualties.
BUR | Black Adders (7) take 106 hits from archer fire, which cause 3 casualties.
Total casualties: 234 attackers, 145 defenders</FONT

Turn No. 6

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
40 (29-M)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
7 (14-C)
12 (7-C)
20 (15-I)
27 (13-I)
28 (49-I)
32 (11-C)
37 (26-I)
43 (14-C)
45 (24-I)
51 (21-I)
54 (20-I)
62 (30-I)
64 (6-I)
68 (27-I)
5 (32-I)
11 (19-I)
14 (20-I)
16 (30-I)
18 (19-I)
21 (20-I)
23 (38-I)
29 (37-I)
31 (19-I)
34 (23-I)
35 (24-I)
39 (27-I)
41 (40-I)
47 (18-I)
49 (10-I)
53 (17-I)
55 (19-I)
57 (21-I)
58 (22-I)
63 (33-I)
65 (36-I)
66 (23-I)
69 (23-I)
70 (24-A)
71 (30-A)
72 (10-I)
73 (16-I)
74 (6-I)
76 (12-I)
78 (23-I)
81 (10-I)
82 (32-A)
83 (9-I)
85 (21-I)
87 (14-I)
88 (19-M)
89 (23-I)
90 (45-I)
91 (27-I)
92 (20-I)
93 (12-A)
95 (17-A)
96 (19-I)
97 (13-I)
98 (12-I)
99 (21-I)
100 (7-I)
101 (12-I)
102 (17-A)
103 (14-I)
105 (20-A)
106 (9-I)
108 (10-I)
109 (28-I)
110 (18-I)
111 (19-I)
112 (16-I)
113 (17-A)
114 (13-I)
115 (18-I)
116 (6-S)
117 (30-A)
<Char >75 (36-A)
</Char >104 (18-A)
   

Valkyrie (46) fire on Queen's Guard (104), scoring 98 hits.
<Char >St. Ives Archers (42) fire on Blunt Crossbowmen (75), scoring 89 hits.
</Char ><Char >killing ppl (33) fire on Blunt Crossbowmen (75), scoring 64 hits.
</Char ><Char >Blunt Crossbowmen (75) fire on HSG | Redemption (28), scoring 155 hits.
</Char >Our arrows blot out the sun (38) fire on Queen's Guard (104), scoring 101 hits.
BUR | Frozen Arrows (8) hold their fire.
Far East Marksmen (19) move closer to get better shots.
~=B.A=~ Killing Force (50) fire on Queen's Guard (104), scoring 96 hits.
<Char >-+- (1) fire on Blunt Crossbowmen (75), scoring 49 hits.
</Char >~A~ Tichi Longbowmen (60) fire on Queen's Guard (104), scoring 117 hits.
<Char >BUR | Melchior's Memory (10) fire on Blunt Crossbowmen (75), scoring 127 hits.
</Char >HSG | Black Wing (25) fire on Queen's Guard (104), scoring 137 hits.
~W~ Takeda Rangers (67) move closer to get better shots.
Queen's Guard (104) fire on BUR | Black Adders (7), scoring 148 hits.
Russkyesoldatiobichnonyesdayutsa (40) hold their fire.
<Char >XIII Legion (48) fire on Blunt Crossbowmen (75), scoring 104 hits.
</Char ><Char >~A~ hawks of Rodrigo (59) fire on Blunt Crossbowmen (75), scoring 113 hits.
</Char ><Char >Marchers (36) fire on Blunt Crossbowmen (75), scoring 91 hits.
</Char >=R= Serpant's Harp (2) fire on Queen's Guard (104), scoring 191 hits.
<Char >Eastern Lake Archers (17) fire on Blunt Crossbowmen (75), scoring 89 hits.
</Char ><Char >Chato Longbowmen(R4) (13) fire on Blunt Crossbowmen (75), scoring 75 hits.
</Char >Black Arrerz (4) fire on Queen's Guard (104), scoring 96 hits.
<Char >BUR | Last Line (9) fire on Blunt Crossbowmen (75), scoring 154 hits.
</Char >Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12), The Black Army (43), Kavallerie (32) and BUR | Black Adders (7) ride carefully through the breached fortifications.
There are 4 siege engines at the walls.
~W~Silent Killers (68) squeeze through the heavily overcrowded siege engines.
~=B.A=~St. Ives Infantry (54) squeeze through the heavily overcrowded siege engines.
HSG | Peacemakers (27) squeeze through the heavily overcrowded siege engines.
First Guard (20) squeeze through the heavily overcrowded siege engines.
HSG | Redemption (28) climb up through the overcrowded siege engines.
~=B.A=~ Palace Guard (51) climb up through the overcrowded siege engines.
~W~ Cobra (64) attack the walls with slightly overcrowded siege engines.
The Cloaked Ones (45) attack the walls with slightly overcrowded siege engines.
Menedor Sword Marines (37) attack the fortifications with siege engines!
~A~Mapan Berserkers (62) attack the fortifications with siege engines!

Close Combat:
21 Falasan banners are visible in the melee.
21 Eston banners are visible in the melee.
22 Ash Sea Islands banners are visible in the melee.
Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) score 173 hits.
~W~ Melinda's Fury (66) score 263 hits.
Niccolo's Pride (101) score 157 hits.
The Silver Hand (115) score 97 hits.
Kane Family Guard (90) score 185 hits.
Black Dhalia (72) score 122 hits.
Mailed Pikemen (35) score 280 hits.
Flatfoot Swordsmen (87) score 184 hits.
Imperial Guard (89) score 235 hits.
Pavised Arbalestiers III (102) score 110 hits.
Jerrin's Men (31) score 208 hits.
Bedom's Bows (71) score 94 hits.
~=BA=~ For Honor (58) score 230 hits.
~W~Silent Killers (68) score 37 hits.
~=B.A=~St. Ives Infantry (54) score 100 hits.
~=B.F=~ Acemioglan (55) score 246 hits.
Melias Katana Heavy Corps (100) score 159 hits.
The Scientists (114) score 90 hits.
~W~ Justice (65) score 209 hits.
Guardians (21) score 192 hits.
Drafted swordsmen (16) score 72 hits.
Dakhir's Revenge (14) score 196 hits.
HSG | Peacemakers (27) score 42 hits.
Stags of Hartwood (110) score 201 hits.
Andrade Infantry (69) score 220 hits.
Last Line II (96) score 146 hits.
Lacirith Longbowmen (95) score 176 hits.
Knights of O'Hlomhair (92) score 190 hits.
Queen's Guard (105) score 128 hits.
Defenders (81) score 119 hits.
Gound Pounders (88) score 97 hits.
|HSG| Man Dragons (49) score 148 hits.
Emerald Broadswords (85) score 249 hits.
First Guard (20) score 74 hits.
Carak's Blade (76) score 187 hits.
The Abyss (113) score 36 hits.
Blackstream Footmen (73) score 151 hits.
HSG | Redemption (28) score 332 hits.
~=B.A=~ Palace Guard (51) score 105 hits.
Falasan Guards (18) score 185 hits.
HSG| Reloaders (29) score 180 hits.
Hop-Lites (23) score 169 hits.
Sinclair's Bodyguards (108) score 8 hits.
Cunning Huscarles (78) score 139 hits.
kerond's soldiers (91) score 111 hits.
Vigoroce (116) score 190 hits.
SerpentineSwords (41) score 381 hits.
Terin's Heavy Infantry (112) score 225 hits.
~=B.F=~ Snara (57) score 149 hits.
Einherjar (83) score 151 hits.
Kyler's Killers (93) score 128 hits.
Lyst's Loyalists (98) score 149 hits.
The Black Army (43) score 154 hits.
Masamune (99) score 147 hits.
Kreutzritter (34) score 156 hits.
Kavallerie (32) score 262 hits.
Sword of Artemis (111) score 123 hits.
~W~ Cobra (64) score 88 hits.
Blades of the North (74) score 101 hits.
Revisit (39) score 98 hits.
BUR | Black Adders (7) score 348 hits.
Legio Augusta (97) score 172 hits.
Wandering Swordsmen (47) score 219 hits.
The Cloaked Ones (45) score 57 hits.
Wolf's Fang (117) score 48 hits.
Menedor Sword Marines (37) score 145 hits.
Sinclairs Infantry (109) score 146 hits.
Dondor Longbowmen (82) score 177 hits.
~=B.A=~ The Black Swords (53) score 204 hits.
~W~ Black Badgers (63) score 187 hits.
Personal Guard (103) score 172 hits.
BUR| Ireth's Wind (11) score 165 hits.
~A~Mapan Berserkers (62) score 122 hits.
Arrows of Nazamroth (70) score 131 hits.
Black Guard (5) score 240 hits.
Remours Elite (106) score 132 hits.
Total hits suffered: Attackers: 5783, Defenders: 6416

Chaaaaaaaaaaaaaaaaaarge!!!!!!! (12) take 1620 hits in close combat, which cause 7 casualties, wiping the unit out.
Heed (Knight of Barad Falas, Falasan) has been captured by Eston forces.
~W~ Melinda's Fury (66) take 1125 hits in close combat, which cause 21 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One Ash Sea Islands banner is lost.
Niccolo's Pride (101) take 823 hits in close combat (reduced due to fortifications), which cause 12 casualties, wiping the unit out.
The Silver Hand (115) take 839 hits in close combat (reduced due to fortifications), which cause 18 casualties, wiping the unit out.
Kane Family Guard (90) take 421 hits in close combat (reduced due to fortifications), which cause 11 casualties.
<Char >Blunt Crossbowmen (75) take 735 hits from archer fire (reduced due to fortifications), which cause 20 casualties.
</Char >Black Dhalia (72) take 544 hits in close combat (reduced due to fortifications), which cause 10 casualties, wiping the unit out.
Mellow (Knight of Anost, Eston) has been wounded.
Mailed Pikemen (35) take 365 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Flatfoot Swordsmen (87) take 400 hits in close combat (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield. 2 Eston banners fall.
Imperial Guard (89) take 516 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Pavised Arbalestiers III (102) take 330 hits in close combat (reduced due to fortifications), which cause 13 casualties.
Jerrin's Men (31) take 802 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack. 2 Falasan banners fall.
Bedom's Bows (71) take 178 hits in close combat (reduced due to fortifications), which cause 10 casualties, making the unit retreat from the battlefield.
~=BA=~ For Honor (58) take 337 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
~W~Silent Killers (68) take 246 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
~=B.A=~St. Ives Infantry (54) take 232 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
~=B.F=~ Acemioglan (55) take 180 hits in close combat, which cause 4 casualties.
Melias Katana Heavy Corps (100) take 158 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield. 3 Eston banners fall.
The Scientists (114) take 166 hits in close combat (reduced due to fortifications), which cause 6 casualties.
~W~ Justice (65) take 106 hits in close combat, which cause 3 casualties.
Guardians (21) take 193 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Drafted swordsmen (16) take 139 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Dakhir's Revenge (14) take 57 hits in close combat, which cause 1 casualties.
HSG | Peacemakers (27) take 103 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Stags of Hartwood (110) take 178 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Andrade Infantry (69) take 150 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Last Line II (96) take 141 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Lacirith Longbowmen (95) take 161 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Knights of O'Hlomhair (92) take 101 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Queen's Guard (105) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Defenders (81) take 80 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Gound Pounders (88) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Queen's Guard (104) take 643 hits from archer fire (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
|HSG| Man Dragons (49) take 51 hits in close combat, which cause 1 casualties.
Emerald Broadswords (85) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
First Guard (20) take 60 hits in close combat, which cause 2 casualties.
Carak's Blade (76) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Abyss (113) take 40 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Blackstream Footmen (73) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
HSG | Redemption (28) take 199 hits (44 in close combat, 155 from archer fire), which cause 5 casualties.
~=B.A=~ Palace Guard (51) take 42 hits in close combat, which cause 1 casualties.
Falasan Guards (18) take 30 hits in close combat, which cause 1 casualties.
HSG| Reloaders (29) take 24 hits in close combat, which cause 1 casualties.
Hop-Lites (23) take 27 hits in close combat, which cause 1 casualties.
Sinclair's Bodyguards (108) take 12 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Cunning Huscarles (78) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
BUR | Black Adders (7) take 148 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total casualties: 114 attackers, 171 defenders</FONT

Turn No. 7

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
40 (29-M)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
16 (23-I)
19 (10-A)
21 (15-I)
27 (9-I)
54 (14-I)
67 (25-A)
68 (20-I)
5 (32-I)
11 (19-I)
14 (19-I)
18 (18-I)
20 (13-I)
23 (37-I)
28 (44-I)
29 (36-I)
32 (11-C)
34 (23-I)
37 (26-I)
39 (27-I)
41 (40-I)
43 (14-C)
45 (24-I)
47 (18-I)
49 (9-I)
51 (20-I)
53 (17-I)
55 (15-I)
57 (21-I)
62 (30-I)
63 (33-I)
64 (6-I)
65 (33-I)
69 (19-I)
70 (24-A)
73 (15-I)
74 (6-I)
76 (11-I)
78 (22-I)
81 (7-I)
82 (32-A)
83 (9-I)
85 (19-I)
88 (18-M)
89 (12-I)
90 (34-I)
91 (27-I)
92 (18-I)
93 (12-A)
96 (16-I)
97 (13-I)
98 (12-I)
99 (21-I)
102 (4-A)
103 (14-I)
105 (18-A)
106 (9-I)
108 (9-I)
109 (28-I)
110 (14-I)
111 (19-I)
112 (16-I)
113 (15-A)
114 (7-I)
116 (6-S)
117 (30-A)
<Char >75 (16-A)
</Char >
   

<Char >Valkyrie (46) fire on Blunt Crossbowmen (75), scoring 99 hits.
</Char ><Char >~W~ Takeda Rangers (67) fire on Blunt Crossbowmen (75), scoring 249 hits.
</Char ><Char >HSG | Black Wing (25) fire on Blunt Crossbowmen (75), scoring 87 hits.
</Char ><Char >BUR | Melchior's Memory (10) fire on Blunt Crossbowmen (75), scoring 154 hits.
</Char ><Char >~A~ Tichi Longbowmen (60) fire on Blunt Crossbowmen (75), scoring 103 hits.
</Char ><Char >-+- (1) fire on Blunt Crossbowmen (75), scoring 33 hits.
</Char ><Char >~=B.A=~ Killing Force (50) fire on Blunt Crossbowmen (75), scoring 102 hits.
</Char >Russkyesoldatiobichnonyesdayutsa (40) hold their fire.
<Char >Far East Marksmen (19) fire on Blunt Crossbowmen (75), scoring 37 hits.
</Char ><Char >killing ppl (33) fire on Blunt Crossbowmen (75), scoring 57 hits.
</Char ><Char >Blunt Crossbowmen (75) fire on Guardians (21), scoring 88 hits.
</Char ><Char >BUR | Last Line (9) fire on Blunt Crossbowmen (75), scoring 176 hits.
</Char ><Char >~A~ hawks of Rodrigo (59) fire on Blunt Crossbowmen (75), scoring 192 hits.
</Char ><Char >St. Ives Archers (42) fire on Blunt Crossbowmen (75), scoring 70 hits.
</Char ><Char >XIII Legion (48) fire on Blunt Crossbowmen (75), scoring 130 hits.
</Char ><Char >Black Arrerz (4) fire on Blunt Crossbowmen (75), scoring 81 hits.
</Char ><Char >Marchers (36) fire on Blunt Crossbowmen (75), scoring 131 hits.
</Char ><Char >Eastern Lake Archers (17) fire on Blunt Crossbowmen (75), scoring 101 hits.
</Char ><Char >Our arrows blot out the sun (38) fire on Blunt Crossbowmen (75), scoring 117 hits.
</Char >=R= Serpant's Harp (2) move closer to get better shots.
Chato Longbowmen(R4) (13) move closer to get better shots.
BUR | Frozen Arrows (8) hold their fire.
There is one siege engine at the wall.
Drafted swordsmen (16) squeeze through the heavily overcrowded siege engines.
~=B.A=~St. Ives Infantry (54) squeeze through the heavily overcrowded siege engines.
HSG | Peacemakers (27) squeeze through the heavily overcrowded siege engines.
Guardians (21) squeeze through the heavily overcrowded siege engines.
~W~Silent Killers (68) squeeze through the heavily overcrowded siege engines.

Close Combat:
16 Falasan banners are visible in the melee.
15 Eston banners are visible in the melee.
19 Ash Sea Islands banners are visible in the melee.
HSG | Redemption (28) score 410 hits.
The Cloaked Ones (45) score 83 hits.
Wolf's Fang (117) score 50 hits.
Falasan Guards (18) score 214 hits.
Cunning Huscarles (78) score 122 hits.
Gound Pounders (88) score 117 hits.
Revisit (39) score 84 hits.
Carak's Blade (76) score 187 hits.
Emerald Broadswords (85) score 223 hits.
Black Guard (5) score 230 hits.
The Abyss (113) score 38 hits.
|HSG| Man Dragons (49) score 114 hits.
~W~ Justice (65) score 198 hits.
~W~ Black Badgers (63) score 164 hits.
Kavallerie (32) score 249 hits.
Lyst's Loyalists (98) score 168 hits.
First Guard (20) score 120 hits.
Stags of Hartwood (110) score 228 hits.
SerpentineSwords (41) score 343 hits.
Last Line II (96) score 152 hits.
Sinclair's Bodyguards (108) score 8 hits.
Dakhir's Revenge (14) score 206 hits.
Arrows of Nazamroth (70) score 114 hits.
Blades of the North (74) score 109 hits.
Drafted swordsmen (16) score 28 hits.
BUR| Ireth's Wind (11) score 178 hits.
~=B.A=~St. Ives Infantry (54) score 55 hits.
HSG| Reloaders (29) score 181 hits.
Personal Guard (103) score 195 hits.
Wandering Swordsmen (47) score 233 hits.
~A~Mapan Berserkers (62) score 138 hits.
kerond's soldiers (91) score 132 hits.
Hop-Lites (23) score 155 hits.
Einherjar (83) score 140 hits.
Blackstream Footmen (73) score 160 hits.
Defenders (81) score 110 hits.
Queen's Guard (105) score 109 hits.
Vigoroce (116) score 295 hits.
Legio Augusta (97) score 159 hits.
~=B.A=~ The Black Swords (53) score 218 hits.
~W~ Cobra (64) score 122 hits.
The Black Army (43) score 121 hits.
HSG | Peacemakers (27) score 20 hits.
Sword of Artemis (111) score 162 hits.
Guardians (21) score 67 hits.
Remours Elite (106) score 134 hits.
Kreutzritter (34) score 172 hits.
Sinclairs Infantry (109) score 169 hits.
Pavised Arbalestiers III (102) score 43 hits.
Masamune (99) score 127 hits.
Knights of O'Hlomhair (92) score 194 hits.
~=B.F=~ Acemioglan (55) score 182 hits.
Imperial Guard (89) score 109 hits.
Dondor Longbowmen (82) score 204 hits.
The Scientists (114) score 64 hits.
Menedor Sword Marines (37) score 202 hits.
Kane Family Guard (90) score 160 hits.
Kyler's Killers (93) score 142 hits.
~=B.A=~ Palace Guard (51) score 159 hits.
~W~Silent Killers (68) score 23 hits.
~=B.F=~ Snara (57) score 162 hits.
Terin's Heavy Infantry (112) score 235 hits.
Andrade Infantry (69) score 216 hits.
Total hits suffered: Attackers: 4775, Defenders: 4831

HSG | Redemption (28) take 1385 hits in close combat, which cause 34 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. One siege engine is destroyed during the attack.
The Cloaked Ones (45) take 441 hits in close combat, which cause 24 casualties, wiping the unit out.
Wolf's Fang (117) take 991 hits in close combat (reduced due to fortifications), which cause 30 casualties, wiping the unit out.
Falasan Guards (18) take 472 hits in close combat, which cause 12 casualties, throwing them back from the fortifications.
Cunning Huscarles (78) take 345 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Gound Pounders (88) take 587 hits in close combat (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Revisit (39) take 545 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Carak's Blade (76) take 287 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Emerald Broadswords (85) take 403 hits in close combat (reduced due to fortifications), which cause 11 casualties.
Black Guard (5) take 348 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
The Abyss (113) take 152 hits in close combat (reduced due to fortifications), which cause 6 casualties.
|HSG| Man Dragons (49) take 444 hits in close combat, which cause 9 casualties, wiping the unit out.
~W~ Justice (65) take 172 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield.
~W~ Black Badgers (63) take 155 hits in close combat, which cause 4 casualties.
Kavallerie (32) take 122 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Parfyon (Knight of Rogeshore, Ash Sea Islands) has been captured by Eston forces.
Lyst's Loyalists (98) take 150 hits in close combat (reduced due to fortifications), which cause 4 casualties.
First Guard (20) take 118 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Stags of Hartwood (110) take 291 hits in close combat (reduced due to fortifications), which cause 7 casualties. One Eston banner is lost.
SerpentineSwords (41) take 109 hits in close combat, which cause 2 casualties.
Last Line II (96) take 129 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Sinclair's Bodyguards (108) take 103 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Dakhir's Revenge (14) take 65 hits in close combat, which cause 1 casualties.
Arrows of Nazamroth (70) take 83 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Blades of the North (74) take 127 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Vilhelm (Knight of Amdor, Eston) has been wounded.
Drafted swordsmen (16) take 84 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
BUR| Ireth's Wind (11) take 86 hits in close combat, which cause 2 casualties.
~=B.A=~St. Ives Infantry (54) take 65 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
HSG| Reloaders (29) take 45 hits in close combat, which cause 1 casualties.
Personal Guard (103) take 72 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wandering Swordsmen (47) take 34 hits in close combat, which cause 1 casualties.
~A~Mapan Berserkers (62) take 24 hits in close combat, which cause 1 casualties.
kerond's soldiers (91) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Char >Blunt Crossbowmen (75) take 1476 hits from archer fire (reduced due to fortifications), which cause 16 casualties, wiping the unit out.
</Char >Hop-Lites (23) take 38 hits in close combat, which cause 1 casualties.
Einherjar (83) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blackstream Footmen (73) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Defenders (81) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Queen's Guard (105) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Vigoroce (116) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Legio Augusta (97) take 19 hits in close combat (reduced due to fortifications). No casualties.
~=B.A=~ The Black Swords (53) take 23 hits in close combat. No casualties.
Sword of Artemis (111) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Guardians (21) take 88 hits from archer fire, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Remours Elite (106) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 136 attackers, 131 defenders</FONT

Turn No. 8

    1 (25-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
17 (22-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
40 (29-M)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
2 (24-A)
13 (20-A)
16 (18-I)
18 (6-I)
19 (10-A)
21 (12-I)
54 (11-I)
67 (25-A)
11 (17-I)
14 (18-I)
23 (36-I)
27 (9-I)
29 (35-I)
34 (23-I)
37 (26-I)
41 (38-I)
43 (14-C)
47 (17-I)
51 (20-I)
53 (17-I)
55 (15-I)
57 (21-I)
62 (29-I)
63 (29-I)
64 (6-I)
68 (20-I)
69 (19-I)
70 (22-A)
73 (14-I)
76 (5-I)
78 (13-I)
81 (6-I)
82 (32-A)
83 (8-I)
85 (8-I)
89 (12-I)
90 (34-I)
91 (25-I)
92 (18-I)
93 (12-A)
96 (13-I)
97 (13-I)
98 (8-I)
99 (21-I)
102 (4-A)
103 (12-I)
105 (16-A)
106 (8-I)
108 (3-I)
109 (28-I)
110 (7-I)
111 (18-I)
112 (16-I)
113 (9-A)
114 (7-I)
116 (5-S)
    

Valkyrie (46) hold their fire.
BUR | Melchior's Memory (10) hold their fire.
Marchers (36) hold their fire.
St. Ives Archers (42) hold their fire.
Black Arrerz (4) hold their fire.
killing ppl (33) hold their fire.
~A~ Tichi Longbowmen (60) hold their fire.
BUR | Frozen Arrows (8) hold their fire.
-+- (1) hold their fire.
~=B.A=~ Killing Force (50) hold their fire.
Our arrows blot out the sun (38) hold their fire.
HSG | Black Wing (25) hold their fire.
~A~ hawks of Rodrigo (59) hold their fire.
Chato Longbowmen(R4) (13) retreat from the close combat near them.
BUR | Last Line (9) hold their fire.
Eastern Lake Archers (17) hold their fire.
Far East Marksmen (19) retreat towards safer positions.
Russkyesoldatiobichnonyesdayutsa (40) hold their fire.
XIII Legion (48) hold their fire.
=R= Serpant's Harp (2) retreat towards safer positions.
~W~ Takeda Rangers (67) retreat towards safer positions.
There is one siege engine at the wall.
Drafted swordsmen (16) climb up through the overcrowded siege engines.
Falasan Guards (18) attack the walls with slightly overcrowded siege engines.
Guardians (21) attack the fortifications with siege engines!
~=B.A=~St. Ives Infantry (54) attack the fortifications with siege engines!

Close Combat:
15 Falasan banners are visible in the melee.
13 Eston banners are visible in the melee.
9 Ash Sea Islands banners are visible in the melee.
Drafted swordsmen (16) score 40 hits.
Last Line II (96) score 107 hits.
The Abyss (113) score 27 hits.
~W~ Black Badgers (63) score 162 hits.
Pavised Arbalestiers III (102) score 41 hits.
Legio Augusta (97) score 164 hits.
Terin's Heavy Infantry (112) score 202 hits.
~=B.A=~ Palace Guard (51) score 140 hits.
SerpentineSwords (41) score 339 hits.
~A~Mapan Berserkers (62) score 156 hits.
Carak's Blade (76) score 95 hits.
Kyler's Killers (93) score 135 hits.
Hop-Lites (23) score 153 hits.
Personal Guard (103) score 149 hits.
The Scientists (114) score 63 hits.
Dondor Longbowmen (82) score 188 hits.
Emerald Broadswords (85) score 121 hits.
Stags of Hartwood (110) score 127 hits.
Knights of O'Hlomhair (92) score 196 hits.
~W~ Cobra (64) score 130 hits.
Wandering Swordsmen (47) score 199 hits.
~W~Silent Killers (68) score 52 hits.
Defenders (81) score 106 hits.
Sword of Artemis (111) score 133 hits.
Einherjar (83) score 140 hits.
Falasan Guards (18) score 88 hits.
Remours Elite (106) score 143 hits.
Masamune (99) score 150 hits.
Cunning Huscarles (78) score 90 hits.
kerond's soldiers (91) score 107 hits.
Imperial Guard (89) score 117 hits.
~=B.A=~ The Black Swords (53) score 214 hits.
Blackstream Footmen (73) score 145 hits.
Dakhir's Revenge (14) score 174 hits.
Vigoroce (116) score 188 hits.
Menedor Sword Marines (37) score 176 hits.
Arrows of Nazamroth (70) score 109 hits.
BUR| Ireth's Wind (11) score 161 hits.
~=B.F=~ Snara (57) score 176 hits.
The Black Army (43) score 147 hits.
Kreutzritter (34) score 145 hits.
Sinclairs Infantry (109) score 170 hits.
Kane Family Guard (90) score 151 hits.
HSG | Peacemakers (27) score 51 hits.
Lyst's Loyalists (98) score 144 hits.
Queen's Guard (105) score 98 hits.
Guardians (21) score 101 hits.
HSG| Reloaders (29) score 154 hits.
~=B.F=~ Acemioglan (55) score 209 hits.
Sinclair's Bodyguards (108) score 4 hits.
~=B.A=~St. Ives Infantry (54) score 102 hits.
Andrade Infantry (69) score 221 hits.
Total hits suffered: Attackers: 3831, Defenders: 3269

Drafted swordsmen (16) take 613 hits in close combat, which cause 18 casualties, wiping the unit out.
Last Line II (96) take 587 hits in close combat (reduced due to fortifications), which cause 13 casualties, wiping the unit out.
The Abyss (113) take 397 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
~W~ Black Badgers (63) take 773 hits in close combat, which cause 22 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. One siege engine is destroyed during the attack. One Ash Sea Islands banner is lost.
Pavised Arbalestiers III (102) take 236 hits in close combat (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Sir Brice, Marshal of the Royal Guard has been wounded.
Legio Augusta (97) take 347 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Baenor (Noble of Eston) has been wounded.
Terin's Heavy Infantry (112) take 295 hits in close combat (reduced due to fortifications), which cause 7 casualties.
~=B.A=~ Palace Guard (51) take 392 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
SerpentineSwords (41) take 514 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
~A~Mapan Berserkers (62) take 354 hits in close combat, which cause 9 casualties, throwing them back from the fortifications, causing another 1 casualties.
Carak's Blade (76) take 187 hits in close combat (reduced due to fortifications), which cause 4 casualties, making the unit retreat from the battlefield.
Kyler's Killers (93) take 127 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Hop-Lites (23) take 155 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Personal Guard (103) take 136 hits in close combat (reduced due to fortifications), which cause 3 casualties.
The Scientists (114) take 87 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Dondor Longbowmen (82) take 83 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Emerald Broadswords (85) take 53 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Stags of Hartwood (110) take 57 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Rhisiart (Knight of Melias, Eston) has been wounded.
Knights of O'Hlomhair (92) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~W~ Cobra (64) take 227 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, throwing them back from the fortifications.
Wandering Swordsmen (47) take 241 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
~W~Silent Killers (68) take 96 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Defenders (81) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sword of Artemis (111) take 41 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Einherjar (83) take 15 hits in close combat (reduced due to fortifications). No casualties.
Falasan Guards (18) take 126 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Falasan banners fall.
Remours Elite (106) take 12 hits in close combat (reduced due to fortifications). No casualties.
Masamune (99) take 12 hits in close combat (reduced due to fortifications). No casualties.
Cunning Huscarles (78) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~ The Black Swords (53) take 96 hits in close combat, which cause 2 casualties.
Dakhir's Revenge (14) take 54 hits in close combat, which cause 1 casualties.
Menedor Sword Marines (37) take 41 hits in close combat, which cause 1 casualties.
BUR| Ireth's Wind (11) take 46 hits in close combat, which cause 1 casualties.
~=B.F=~ Snara (57) take 47 hits in close combat, which cause 1 casualties.
The Black Army (43) take 18 hits in close combat. No casualties.
Kreutzritter (34) take 38 hits in close combat, which cause 1 casualties.
Total casualties: 98 attackers, 63 defenders</FONT

Turn No. 9

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
40 (29-M)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
23 (32-I)
47 (9-I)
51 (11-I)
62 (19-I)
68 (17-I)
11 (16-I)
14 (17-I)
21 (12-I)
27 (9-I)
29 (35-I)
34 (22-I)
37 (25-I)
43 (14-C)
53 (15-I)
54 (11-I)
55 (15-I)
57 (20-I)
69 (19-I)
70 (22-A)
73 (14-I)
78 (12-I)
81 (5-I)
82 (30-A)
83 (8-I)
85 (7-I)
89 (12-I)
90 (34-I)
91 (25-I)
92 (17-I)
93 (8-A)
97 (5-I)
98 (8-I)
99 (21-I)
103 (9-I)
105 (16-A)
106 (8-I)
108 (3-I)
109 (28-I)
111 (17-I)
112 (9-I)
114 (4-I)
116 (5-S)
    

BUR | Last Line (9) hold their fire.
-+- (1) hold their fire.
Black Arrerz (4) hold their fire.
HSG | Black Wing (25) hold their fire.
=R= Serpant's Harp (2) hold their fire.
killing ppl (33) hold their fire.
~A~ Tichi Longbowmen (60) hold their fire.
St. Ives Archers (42) hold their fire.
BUR | Frozen Arrows (8) hold their fire.
Marchers (36) hold their fire.
Valkyrie (46) hold their fire.
Far East Marksmen (19) hold their fire.
Russkyesoldatiobichnonyesdayutsa (40) move closer to get better shots.
XIII Legion (48) hold their fire.
Our arrows blot out the sun (38) move closer to get better shots.
Eastern Lake Archers (17) hold their fire.
BUR | Melchior's Memory (10) hold their fire.
~W~ Takeda Rangers (67) hold their fire.
Chato Longbowmen(R4) (13) hold their fire.
~=B.A=~ Killing Force (50) hold their fire.
~A~ hawks of Rodrigo (59) hold their fire.
There is one siege engine at the wall.
Wandering Swordsmen (47) squeeze through the heavily overcrowded siege engines.
~W~Silent Killers (68) squeeze through the heavily overcrowded siege engines.
~=B.A=~ Palace Guard (51) squeeze through the heavily overcrowded siege engines.
Hop-Lites (23) squeeze through the heavily overcrowded siege engines.
~A~Mapan Berserkers (62) squeeze through the heavily overcrowded siege engines.

Close Combat:
12 Falasan banners are visible in the melee.
11 Eston banners are visible in the melee.
8 Ash Sea Islands banners are visible in the melee.
Sword of Artemis (111) score 124 hits.
Arrows of Nazamroth (70) score 120 hits.
~=B.A=~ The Black Swords (53) score 192 hits.
HSG | Peacemakers (27) score 41 hits.
Kreutzritter (34) score 139 hits.
Emerald Broadswords (85) score 111 hits.
Wandering Swordsmen (47) score 57 hits.
kerond's soldiers (91) score 117 hits.
Blackstream Footmen (73) score 175 hits.
Sinclairs Infantry (109) score 154 hits.
Legio Augusta (97) score 83 hits.
Lyst's Loyalists (98) score 119 hits.
~=B.F=~ Snara (57) score 168 hits.
Imperial Guard (89) score 138 hits.
Remours Elite (106) score 128 hits.
Andrade Infantry (69) score 174 hits.
Vigoroce (116) score 254 hits.
Terin's Heavy Infantry (112) score 172 hits.
Defenders (81) score 85 hits.
Kyler's Killers (93) score 97 hits.
Knights of O'Hlomhair (92) score 161 hits.
Einherjar (83) score 149 hits.
The Black Army (43) score 125 hits.
~W~Silent Killers (68) score 22 hits.
Personal Guard (103) score 159 hits.
Dakhir's Revenge (14) score 196 hits.
Sinclair's Bodyguards (108) score 4 hits.
BUR| Ireth's Wind (11) score 134 hits.
~=B.A=~ Palace Guard (51) score 43 hits.
Dondor Longbowmen (82) score 173 hits.
Queen's Guard (105) score 99 hits.
~=B.F=~ Acemioglan (55) score 215 hits.
Hop-Lites (23) score 71 hits.
The Scientists (114) score 38 hits.
~A~Mapan Berserkers (62) score 72 hits.
~=B.A=~St. Ives Infantry (54) score 120 hits.
Masamune (99) score 136 hits.
Guardians (21) score 155 hits.
Menedor Sword Marines (37) score 169 hits.
Kane Family Guard (90) score 167 hits.
Cunning Huscarles (78) score 88 hits.
HSG| Reloaders (29) score 178 hits.
Total hits suffered: Attackers: 3225, Defenders: 2097

Sword of Artemis (111) take 179 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Arrows of Nazamroth (70) take 387 hits in close combat (reduced due to fortifications), which cause 11 casualties.
~=B.A=~ The Black Swords (53) take 839 hits in close combat, which cause 15 casualties, wiping the unit out.
Leto (Noble of Falasan) has been wounded.
HSG | Peacemakers (27) take 382 hits in close combat, which cause 9 casualties, wiping the unit out.
Kreutzritter (34) take 502 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Emerald Broadswords (85) take 233 hits in close combat (reduced due to fortifications), which cause 6 casualties, causing panicked flight among the survivors.
Wandering Swordsmen (47) take 241 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Falasan banners fall.
Rhys (Noble of Falasan) has been wounded.
kerond's soldiers (91) take 189 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Blackstream Footmen (73) take 153 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Sinclairs Infantry (109) take 124 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Legio Augusta (97) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Lyst's Loyalists (98) take 77 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Snara (57) take 240 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Gtorth (Knight of Nazgorn, Falasan) has been wounded.
Imperial Guard (89) take 63 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Remours Elite (106) take 62 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Andrade Infantry (69) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Vigoroce (116) take 56 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Terin's Heavy Infantry (112) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Defenders (81) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Kyler's Killers (93) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Knights of O'Hlomhair (92) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Black Army (43) take 194 hits in close combat, which cause 5 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
~W~Silent Killers (68) take 125 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Dakhir's Revenge (14) take 190 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
BUR| Ireth's Wind (11) take 108 hits in close combat, which cause 3 casualties.
~=B.A=~ Palace Guard (51) take 69 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
~=B.F=~ Acemioglan (55) take 74 hits in close combat, which cause 1 casualties.
Hop-Lites (23) take 66 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, 6 additional men get slaughtered during the retreat.
~A~Mapan Berserkers (62) take 42 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
~=B.A=~St. Ives Infantry (54) take 42 hits in close combat, which cause 1 casualties.
Guardians (21) take 42 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Menedor Sword Marines (37) take 36 hits in close combat, which cause 1 casualties.
HSG| Reloaders (29) take 33 hits in close combat, which cause 1 casualties.
Total casualties: 76 attackers, 46 defenders</FONT

Turn No. 10

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
38 (19-A)
40 (29-M)
57 (13-I)
68 (13-I)
11 (13-I)
29 (34-I)
37 (24-I)
54 (10-I)
55 (14-I)
69 (17-I)
70 (11-A)
73 (10-I)
78 (12-I)
81 (4-I)
82 (30-A)
83 (8-I)
89 (11-I)
90 (34-I)
91 (20-I)
92 (16-I)
93 (7-A)
98 (6-I)
99 (21-I)
103 (9-I)
105 (16-A)
106 (7-I)
108 (3-I)
109 (25-I)
111 (13-I)
112 (8-I)
114 (4-I)
    

=R= Serpant's Harp (2) hold their fire.
St. Ives Archers (42) hold their fire.
BUR | Melchior's Memory (10) hold their fire.
Our arrows blot out the sun (38) retreat towards safer positions.
Marchers (36) hold their fire.
BUR | Last Line (9) hold their fire.
killing ppl (33) hold their fire.
Black Arrerz (4) hold their fire.
Russkyesoldatiobichnonyesdayutsa (40) have no viable target and wait for one to appear.
~A~ Tichi Longbowmen (60) hold their fire.
~A~ hawks of Rodrigo (59) hold their fire.
XIII Legion (48) hold their fire.
Valkyrie (46) hold their fire.
Chato Longbowmen(R4) (13) hold their fire.
HSG | Black Wing (25) hold their fire.
-+- (1) hold their fire.
Far East Marksmen (19) hold their fire.
Eastern Lake Archers (17) hold their fire.
BUR | Frozen Arrows (8) hold their fire.
~=B.A=~ Killing Force (50) hold their fire.
~W~ Takeda Rangers (67) hold their fire.
~W~Silent Killers (68) scale the fortifications (reduced combat effectiveness for this turn).
~=B.F=~ Snara (57) scale the fortifications (reduced combat effectiveness for this turn).

Close Combat:
4 Falasan banners are visible in the melee.
9 Eston banners are visible in the melee.
2 Ash Sea Islands banners are visible in the melee.
Cunning Huscarles (78) score 85 hits.
kerond's soldiers (91) score 98 hits.
~=B.F=~ Acemioglan (55) score 177 hits.
~W~Silent Killers (68) score 11 hits.
Sinclairs Infantry (109) score 120 hits.
HSG| Reloaders (29) score 143 hits.
Andrade Infantry (69) score 181 hits.
Personal Guard (103) score 137 hits.
~=B.A=~St. Ives Infantry (54) score 112 hits.
~=B.F=~ Snara (57) score 44 hits.
Queen's Guard (105) score 119 hits.
Kane Family Guard (90) score 163 hits.
Sinclair's Bodyguards (108) score 4 hits.
Lyst's Loyalists (98) score 101 hits.
Menedor Sword Marines (37) score 155 hits.
The Scientists (114) score 39 hits.
Blackstream Footmen (73) score 127 hits.
Einherjar (83) score 142 hits.
Sword of Artemis (111) score 103 hits.
BUR| Ireth's Wind (11) score 126 hits.
Imperial Guard (89) score 112 hits.
Masamune (99) score 129 hits.
Arrows of Nazamroth (70) score 71 hits.
Remours Elite (106) score 134 hits.
Defenders (81) score 79 hits.
Dondor Longbowmen (82) score 193 hits.
Terin's Heavy Infantry (112) score 135 hits.
Kyler's Killers (93) score 102 hits.
Knights of O'Hlomhair (92) score 183 hits.
Total hits suffered: Attackers: 2557, Defenders: 768

Cunning Huscarles (78) take 73 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sir Derackson the Cunning (Noble of Eston) has been wounded.
kerond's soldiers (91) take 70 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~=B.F=~ Acemioglan (55) take 835 hits in close combat, which cause 14 casualties, wiping the unit out.
~W~Silent Killers (68) take 297 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 1 casualties.
Sinclairs Infantry (109) take 57 hits in close combat (reduced due to fortifications), which cause 1 casualties.
HSG| Reloaders (29) take 501 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Andrade Infantry (69) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Personal Guard (103) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
~=B.A=~St. Ives Infantry (54) take 348 hits in close combat, which cause 10 casualties, wiping the unit out.
~=B.F=~ Snara (57) take 200 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Queen's Guard (105) take 85 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Kane Family Guard (90) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sinclair's Bodyguards (108) take 54 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Lyst's Loyalists (98) take 56 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Menedor Sword Marines (37) take 181 hits in close combat, which cause 5 casualties, causing panicked flight among the survivors, 6 additional men get slaughtered during the retreat, throwing them back from the fortifications.
The Scientists (114) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Blackstream Footmen (73) take 19 hits in close combat (reduced due to fortifications). No casualties.
Einherjar (83) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Sword of Artemis (111) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
BUR| Ireth's Wind (11) take 195 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Total casualties: 64 attackers, 20 defenders</FONT

Turn No. 11

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
11 (8-I)
40 (29-M)
69 (15-I)
70 (11-A)
73 (10-I)
78 (10-I)
81 (4-I)
82 (30-A)
83 (7-I)
89 (11-I)
90 (32-I)
91 (18-I)
92 (16-I)
93 (7-A)
98 (5-I)
99 (21-I)
103 (8-I)
105 (13-A)
106 (7-I)
109 (24-I)
111 (12-I)
112 (8-I)
    

~W~ Takeda Rangers (67) fire on Dondor Longbowmen (82), scoring 155 hits.
Chato Longbowmen(R4) (13) fire on Kane Family Guard (90), scoring 168 hits.
~A~ hawks of Rodrigo (59) fire on Masamune (99), scoring 269 hits.
XIII Legion (48) fire on Sinclairs Infantry (109), scoring 97 hits.
BUR | Melchior's Memory (10) fire on Knights of O'Hlomhair (92), scoring 163 hits.
Dondor Longbowmen (82) fire on Russkyesoldatiobichnonyesdayutsa (40), scoring 347 hits.
Black Arrerz (4) fire on Queen's Guard (105), scoring 153 hits.
~=B.A=~ Killing Force (50) fire on Kyler's Killers (93), scoring 138 hits.
Arrows of Nazamroth (70) fire on BUR| Ireth's Wind (11), scoring 95 hits.
Russkyesoldatiobichnonyesdayutsa (40) fire on Personal Guard (103), scoring 20 hits.
BUR | Frozen Arrows (8) fire on Blackstream Footmen (73), scoring 203 hits.
Queen's Guard (105) fire on BUR| Ireth's Wind (11), scoring 121 hits.
~A~ Tichi Longbowmen (60) fire on Sword of Artemis (111), scoring 149 hits.
Marchers (36) fire on Terin's Heavy Infantry (112), scoring 135 hits.
Valkyrie (46) fire on Remours Elite (106), scoring 133 hits.
=R= Serpant's Harp (2) fire on Imperial Guard (89), scoring 304 hits.
Far East Marksmen (19) fire on Einherjar (83), scoring 48 hits.
Our arrows blot out the sun (38) fire on Personal Guard (103), scoring 170 hits.
-+- (1) fire on kerond's soldiers (91), scoring 54 hits.
killing ppl (33) fire on Cunning Huscarles (78), scoring 155 hits.
St. Ives Archers (42) fire on Lyst's Loyalists (98), scoring 83 hits.
Kyler's Killers (93) fire on BUR| Ireth's Wind (11), scoring 114 hits.
HSG | Black Wing (25) fire on Defenders (81), scoring 221 hits.
BUR | Last Line (9) fire on Arrows of Nazamroth (70), scoring 238 hits.
Eastern Lake Archers (17) fire on Einherjar (83), scoring 130 hits.
BUR| Ireth's Wind (11) scale the fortifications (reduced combat effectiveness for this turn).
Andrade Infantry (69), Kane Family Guard (90), Cunning Huscarles (78), Personal Guard (103), Sinclairs Infantry (109), Blackstream Footmen (73), kerond's soldiers (91) and Masamune (99) hold their positions at the outer wall, waiting for the attack.

Close Combat:
9 Eston banners are visible in the melee.
1 Ash Sea Islands banners are visible in the melee.
The defenders crowd around the outnumbered attackers - Overkill!
Andrade Infantry (69) score 0 hits.
Kane Family Guard (90) score 176 hits.
Cunning Huscarles (78) score 72 hits.
Personal Guard (103) score 131 hits.
Sinclairs Infantry (109) score 118 hits.
Blackstream Footmen (73) score 132 hits.
kerond's soldiers (91) score 74 hits.
Dondor Longbowmen (82) score 93 hits.
Masamune (99) score 141 hits.
Arrows of Nazamroth (70) score 35 hits.
BUR| Ireth's Wind (11) score 38 hits.
Knights of O'Hlomhair (92) score 181 hits.
Queen's Guard (105) score 44 hits.
Terin's Heavy Infantry (112) score 151 hits.
Remours Elite (106) score 132 hits.
Sword of Artemis (111) score 104 hits.
Einherjar (83) score 118 hits.
Defenders (81) score 65 hits.
Imperial Guard (89) score 122 hits.
Lyst's Loyalists (98) score 97 hits.
Kyler's Killers (93) score 47 hits.
Total hits suffered: Attackers: 329 (2033 before overkill), Defenders: 38

Andrade Infantry (69) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Kane Family Guard (90) take 62 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Cunning Huscarles (78) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Personal Guard (103) take 70 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Sinclairs Infantry (109) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Blackstream Footmen (73) take 75 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
kerond's soldiers (91) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Dondor Longbowmen (82) take 57 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Masamune (99) take 100 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Arrows of Nazamroth (70) take 88 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Russkyesoldatiobichnonyesdayutsa (40) take 347 hits from archer fire, which cause 14 casualties, making the unit retreat from the battlefield.
BUR| Ireth's Wind (11) take 659 hits (329 in close combat, 330 from archer fire), which cause 8 casualties, wiping the unit out.
Knights of O'Hlomhair (92) take 60 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Queen's Guard (105) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Terin's Heavy Infantry (112) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Remours Elite (106) take 49 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Sword of Artemis (111) take 55 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Einherjar (83) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Defenders (81) take 82 hits from archer fire (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Imperial Guard (89) take 113 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Lyst's Loyalists (98) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Kyler's Killers (93) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 22 attackers, 30 defenders</FONT

Turn No. 12

    1 (25-A)
2 (24-A)
4 (18-A)
8 (20-A)
9 (32-A)
10 (30-A)
13 (20-A)
17 (22-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
42 (15-A)
46 (20-A)
48 (14-A)
50 (25-A)
59 (22-A)
60 (31-A)
67 (25-A)
 69 (14-I)
70 (9-A)
73 (8-I)
78 (9-I)
82 (29-A)
83 (5-I)
89 (9-I)
90 (30-I)
91 (17-I)
92 (15-I)
93 (6-A)
98 (4-I)
99 (18-I)
103 (7-I)
105 (11-A)
106 (6-I)
109 (23-I)
111 (11-I)
112 (7-I)
    

~A~ hawks of Rodrigo (59) fire on Dondor Longbowmen (82), scoring 230 hits.
Kyler's Killers (93) fire on BUR | Last Line (9), scoring 105 hits.
Far East Marksmen (19) fire on Kane Family Guard (90), scoring 35 hits.
killing ppl (33) fire on Masamune (99), scoring 100 hits.
Arrows of Nazamroth (70) fire on =R= Serpant's Harp (2), scoring 103 hits.
Black Arrerz (4) fire on Sinclairs Infantry (109), scoring 131 hits.
~=B.A=~ Killing Force (50) fire on Knights of O'Hlomhair (92), scoring 165 hits.
Chato Longbowmen(R4) (13) fire on Queen's Guard (105), scoring 173 hits.
BUR | Melchior's Memory (10) fire on Kane Family Guard (90), scoring 215 hits.
HSG | Black Wing (25) fire on Personal Guard (103), scoring 228 hits.
Marchers (36) fire on Sword of Artemis (111), scoring 156 hits.
Our arrows blot out the sun (38) fire on Terin's Heavy Infantry (112), scoring 212 hits.
Queen's Guard (105) fire on ~W~ Takeda Rangers (67), scoring 125 hits.
BUR | Frozen Arrows (8) fire on Blackstream Footmen (73), scoring 130 hits.
Valkyrie (46) fire on Remours Elite (106), scoring 124 hits.
BUR | Last Line (9) fire on Imperial Guard (89), scoring 292 hits.
XIII Legion (48) fire on Einherjar (83), scoring 120 hits.
St. Ives Archers (42) fire on Cunning Huscarles (78), scoring 94 hits.
Dondor Longbowmen (82) fire on Eastern Lake Archers (17), scoring 290 hits.
Eastern Lake Archers (17) fire on Kyler's Killers (93), scoring 184 hits.
~A~ Tichi Longbowmen (60) fire on Arrows of Nazamroth (70), scoring 163 hits.
~W~ Takeda Rangers (67) fire on Masamune (99), scoring 229 hits.
=R= Serpant's Harp (2) fire on Sinclairs Infantry (109), scoring 161 hits.
-+- (1) fire on Cunning Huscarles (78), scoring 74 hits.
Remours Elite (106) leave the fortification, attacking the enemy.
Personal Guard (103) leave the fortification, attacking the enemy.
Masamune (99) leave the fortification, attacking the enemy.
Sword of Artemis (111) leave the fortification, attacking the enemy.
Imperial Guard (89) leave the fortification, attacking the enemy.
Kane Family Guard (90) leave the fortification, attacking the enemy.
Sinclairs Infantry (109) leave the fortification, attacking the enemy.
Cunning Huscarles (78) leave the fortification, attacking the enemy.
Andrade Infantry (69) leave the fortification, attacking the enemy.
Einherjar (83) leave the fortification, attacking the enemy.
Lyst's Loyalists (98) leave the fortification, attacking the enemy.
Blackstream Footmen (73) leave the fortification, attacking the enemy.
Knights of O'Hlomhair (92) leave the fortification, attacking the enemy.
Terin's Heavy Infantry (112) leave the fortification, attacking the enemy.
kerond's soldiers (91) leave the fortification, attacking the enemy.
With no infantry cover left, ~=B.A=~ Killing Force (50) panic and retreat.

Remours Elite (106) take 124 hits from archer fire, which cause 3 casualties.
Personal Guard (103) take 228 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
Masamune (99) take 329 hits from archer fire, which cause 10 casualties. 2 Eston banners fall.
Kyler's Killers (93) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Sword of Artemis (111) take 156 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Arrows of Nazamroth (70) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Imperial Guard (89) take 292 hits from archer fire, which cause 6 casualties, causing panicked flight among the survivors.
Kane Family Guard (90) take 250 hits from archer fire, which cause 6 casualties.
Sinclairs Infantry (109) take 292 hits from archer fire, which cause 7 casualties, making the unit retreat from the battlefield.
~=B.A=~ Killing Force (50) are shocked, causing panicked flight among the survivors.
Cunning Huscarles (78) take 168 hits from archer fire, which cause 4 casualties.
Sir Derackson the Cunning (Noble of Eston) has been seriously wounded.
Einherjar (83) take 120 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Queen's Guard (105) take 64 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
BUR | Last Line (9) take 105 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Blackstream Footmen (73) take 130 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Knights of O'Hlomhair (92) take 165 hits from archer fire, which cause 4 casualties.
Dondor Longbowmen (82) take 85 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Eastern Lake Archers (17) take 290 hits from archer fire, which cause 16 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Terin's Heavy Infantry (112) take 212 hits from archer fire, which cause 5 casualties, making the unit retreat from the battlefield.
~W~ Takeda Rangers (67) take 125 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
=R= Serpant's Harp (2) take 103 hits from archer fire, which cause 3 casualties.
Total casualties: 26 attackers, 68 defenders</FONT

Turn No. 13

    1 (25-A)
2 (21-A)
4 (18-A)
8 (20-A)
10 (30-A)
13 (20-A)
19 (10-A)
25 (20-A)
33 (28-A)
36 (25-A)
38 (19-A)
42 (15-A)
46 (20-A)
48 (14-A)
59 (22-A)
60 (31-A)
69 (14-I)
78 (5-I)
90 (24-I)
91 (17-I)
92 (11-I)
98 (4-I)
99 (8-I)
106 (3-I)
70 (7-A)
82 (27-A)
93 (4-A)
    

XIII Legion (48) fire on Kane Family Guard (90), scoring 131 hits.
Dondor Longbowmen (82) fire on ~A~ hawks of Rodrigo (59), scoring 193 hits.
BUR | Frozen Arrows (8) fire on Knights of O'Hlomhair (92), scoring 181 hits.
HSG | Black Wing (25) fire on Masamune (99), scoring 169 hits.
-+- (1) fire on Remours Elite (106), scoring 46 hits.
~A~ Tichi Longbowmen (60) fire on Cunning Huscarles (78), scoring 124 hits.
=R= Serpant's Harp (2) fire on Remours Elite (106), scoring 180 hits.
Chato Longbowmen(R4) (13) fire on Kane Family Guard (90), scoring 194 hits.
Kyler's Killers (93) fire on BUR | Melchior's Memory (10), scoring 76 hits.
BUR | Melchior's Memory (10) fire on Masamune (99), scoring 159 hits.
Black Arrerz (4) fire on Cunning Huscarles (78), scoring 79 hits.
Valkyrie (46) fire on Knights of O'Hlomhair (92), scoring 87 hits.
killing ppl (33) fire on Cunning Huscarles (78), scoring 143 hits.
~A~ hawks of Rodrigo (59) fire on Knights of O'Hlomhair (92), scoring 327 hits.
Far East Marksmen (19) fire on Remours Elite (106), scoring 29 hits.
Our arrows blot out the sun (38) fire on Kane Family Guard (90), scoring 215 hits.
Marchers (36) fire on Remours Elite (106), scoring 195 hits.
Arrows of Nazamroth (70) fire on St. Ives Archers (42), scoring 64 hits.
St. Ives Archers (42) fire on Masamune (99), scoring 139 hits.

Close Combat:
2 Falasan banners are visible in the melee.
3 Eston banners are visible in the melee.
4 Ash Sea Islands banners are visible in the melee.
XIII Legion (48) score 55 hits.
BUR | Frozen Arrows (8) score 64 hits.
HSG | Black Wing (25) score 65 hits.
-+- (1) score 21 hits.
~A~ Tichi Longbowmen (60) score 48 hits.
kerond's soldiers (91) score 0 hits.
=R= Serpant's Harp (2) score 81 hits.
Chato Longbowmen(R4) (13) score 50 hits.
Andrade Infantry (69) score 0 hits.
Kane Family Guard (90) score 122 hits.
BUR | Melchior's Memory (10) score 61 hits.
Cunning Huscarles (78) score 51 hits.
Black Arrerz (4) score 43 hits.
Valkyrie (46) score 36 hits.
Lyst's Loyalists (98) score 0 hits.
killing ppl (33) score 51 hits.
Knights of O'Hlomhair (92) score 139 hits.
~A~ hawks of Rodrigo (59) score 90 hits.
Far East Marksmen (19) score 14 hits.
Our arrows blot out the sun (38) score 59 hits.
Marchers (36) score 57 hits.
Remours Elite (106) score 51 hits.
St. Ives Archers (42) score 41 hits.
Masamune (99) score 81 hits.
Total hits suffered: Attackers: 444, Defenders: 836

XIII Legion (48) take 98 hits in close combat, which cause 3 casualties.
BUR | Frozen Arrows (8) take 73 hits in close combat, which cause 2 casualties.
HSG | Black Wing (25) take 63 hits in close combat, which cause 2 casualties.
-+- (1) take 57 hits in close combat, which cause 2 casualties.
~A~ Tichi Longbowmen (60) take 69 hits in close combat, which cause 4 casualties.
kerond's soldiers (91) take 175 hits in close combat, which cause 4 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
=R= Serpant's Harp (2) take 34 hits in close combat, which cause 1 casualties.
Chato Longbowmen(R4) (13) take 22 hits in close combat, which cause 1 casualties.
Andrade Infantry (69) take 176 hits in close combat, which cause 5 casualties.
Kane Family Guard (90) take 696 hits (156 in close combat, 540 from archer fire), which cause 18 casualties, making the unit retreat from the battlefield.
BUR | Melchior's Memory (10) take 104 hits (28 in close combat, 76 from archer fire), which cause 4 casualties.
Cunning Huscarles (78) take 429 hits (83 in close combat, 346 from archer fire), which cause 5 casualties, wiping the unit out.
Lyst's Loyalists (98) take 90 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Knights of O'Hlomhair (92) take 660 hits (65 in close combat, 595 from archer fire), which cause 11 casualties, wiping the unit out.
~A~ hawks of Rodrigo (59) take 193 hits from archer fire, which cause 5 casualties.
Remours Elite (106) take 488 hits (38 in close combat, 450 from archer fire), which cause 3 casualties, wiping the unit out.
St. Ives Archers (42) take 64 hits from archer fire, which cause 2 casualties.
Masamune (99) take 520 hits (53 in close combat, 467 from archer fire), which cause 8 casualties, wiping the unit out.
Pepo (Knight of Slantrax, Eston) has been wounded.
Total casualties: 26 attackers, 56 defenders</FONT

Turn No. 14

    1 (23-A)
2 (20-A)
4 (18-A)
8 (18-A)
10 (26-A)
13 (19-A)
19 (10-A)
25 (18-A)
33 (28-A)
36 (25-A)
38 (19-A)
42 (13-A)
46 (20-A)
48 (11-A)
59 (17-A)
60 (27-A)
69 (9-I)
 70 (7-A)
82 (27-A)
93 (4-A)
    

Kyler's Killers (93) hold their fire.
Dondor Longbowmen (82) hold their fire.
Arrows of Nazamroth (70) hold their fire.

Close Combat:
2 Falasan banners are visible in the melee.
1 Eston banners are visible in the melee.
4 Ash Sea Islands banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
=R= Serpant's Harp (2) score 135 hits.
~A~ hawks of Rodrigo (59) score 171 hits.
BUR | Melchior's Memory (10) score 110 hits.
Black Arrerz (4) score 75 hits.
killing ppl (33) score 92 hits.
XIII Legion (48) score 92 hits.
HSG | Black Wing (25) score 112 hits.
~A~ Tichi Longbowmen (60) score 92 hits.
St. Ives Archers (42) score 63 hits.
-+- (1) score 42 hits.
Our arrows blot out the sun (38) score 121 hits.
BUR | Frozen Arrows (8) score 106 hits.
Andrade Infantry (69) score 0 hits.
Valkyrie (46) score 85 hits.
Marchers (36) score 119 hits.
Chato Longbowmen(R4) (13) score 106 hits.
Far East Marksmen (19) score 24 hits.
Total hits suffered: Attackers: 0, Defenders: 245 (1545 before overkill)
With no infantry cover left, HSG | Black Wing (25) panic and retreat.
With no infantry cover left, ~A~ hawks of Rodrigo (59) panic and retreat.
With no infantry cover left, Chato Longbowmen(R4) (13) panic and retreat.

~A~ hawks of Rodrigo (59) are shocked, causing panicked flight among the survivors.
HSG | Black Wing (25) are shocked, causing panicked flight among the survivors.
Andrade Infantry (69) take 245 hits in close combat, which cause 7 casualties, causing panicked flight among the survivors.
Chato Longbowmen(R4) (13) are shocked, causing panicked flight among the survivors.
Total casualties: 0 attackers, 7 defenders</FONT

Turn No. 15

    1 (23-A)
2 (20-A)
4 (18-A)
8 (18-A)
10 (26-A)
19 (10-A)
33 (28-A)
36 (25-A)
38 (19-A)
42 (13-A)
46 (20-A)
48 (11-A)
60 (27-A)
 70 (7-A)
82 (27-A)
93 (4-A)
    

Valkyrie (46) fire on Dondor Longbowmen (82), scoring 117 hits.
=R= Serpant's Harp (2) fire on Dondor Longbowmen (82), scoring 155 hits.
Far East Marksmen (19) fire on Arrows of Nazamroth (70), scoring 41 hits.
St. Ives Archers (42) fire on Kyler's Killers (93), scoring 79 hits.
BUR | Frozen Arrows (8) fire on Arrows of Nazamroth (70), scoring 193 hits.
Our arrows blot out the sun (38) fire on Kyler's Killers (93), scoring 143 hits.
Black Arrerz (4) fire on Dondor Longbowmen (82), scoring 139 hits.
Marchers (36) fire on Arrows of Nazamroth (70), scoring 129 hits.
killing ppl (33) fire on Kyler's Killers (93), scoring 116 hits.
~A~ Tichi Longbowmen (60) fire on Dondor Longbowmen (82), scoring 138 hits.
Kyler's Killers (93) fire on BUR | Melchior's Memory (10), scoring 88 hits.
Arrows of Nazamroth (70) fire on XIII Legion (48), scoring 75 hits.
Dondor Longbowmen (82) fire on -+- (1), scoring 184 hits.
BUR | Melchior's Memory (10) fire on Kyler's Killers (93), scoring 148 hits.
XIII Legion (48) fire on Arrows of Nazamroth (70), scoring 142 hits.
-+- (1) fire on Dondor Longbowmen (82), scoring 59 hits.
With no infantry cover left, St. Ives Archers (42) panic and retreat.
With no infantry cover left, Far East Marksmen (19) panic and retreat.

Far East Marksmen (19) are shocked, making the unit retreat from the battlefield.
St. Ives Archers (42) are shocked, causing panicked flight among the survivors.
Kyler's Killers (93) take 180 hits from archer fire (reduced due to fortifications), which cause 4 casualties, wiping the unit out.
Arrows of Nazamroth (70) take 187 hits from archer fire (reduced due to fortifications), which cause 5 casualties, causing panicked flight among the survivors.
Dondor Longbowmen (82) take 225 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
BUR | Melchior's Memory (10) take 88 hits from archer fire, which cause 3 casualties.
XIII Legion (48) take 75 hits from archer fire, which cause 2 casualties.
-+- (1) take 184 hits from archer fire, which cause 6 casualties.
Total casualties: 11 attackers, 15 defenders</FONT

Turn No. 16

    1 (17-A)
2 (20-A)
4 (18-A)
8 (18-A)
10 (23-A)
33 (28-A)
36 (25-A)
38 (19-A)
46 (20-A)
48 (9-A)
60 (27-A)
 82 (21-A)
    

killing ppl (33) fire on Dondor Longbowmen (82), scoring 164 hits.
Dondor Longbowmen (82) fire on Our arrows blot out the sun (38), scoring 224 hits.
Marchers (36) fire on Dondor Longbowmen (82), scoring 159 hits.
Our arrows blot out the sun (38) fire on Dondor Longbowmen (82), scoring 194 hits.
-+- (1) fire on Dondor Longbowmen (82), scoring 33 hits.
Valkyrie (46) fire on Dondor Longbowmen (82), scoring 111 hits.
=R= Serpant's Harp (2) fire on Dondor Longbowmen (82), scoring 193 hits.
~A~ Tichi Longbowmen (60) fire on Dondor Longbowmen (82), scoring 148 hits.
Black Arrerz (4) fire on Dondor Longbowmen (82), scoring 128 hits.
BUR | Melchior's Memory (10) fire on Dondor Longbowmen (82), scoring 192 hits.
BUR | Frozen Arrows (8) fire on Dondor Longbowmen (82), scoring 158 hits.
XIII Legion (48) fire on Dondor Longbowmen (82), scoring 79 hits.
With no infantry cover left, Black Arrerz (4) panic and retreat.
With no infantry cover left, BUR | Frozen Arrows (8) panic and retreat.

Dondor Longbowmen (82) take 577 hits from archer fire (reduced due to fortifications), which cause 15 casualties, making the unit retreat from the battlefield.
Telmar (Knight of Dondor, Eston) has been wounded.
Our arrows blot out the sun (38) take 224 hits from archer fire, which cause 7 casualties.
Black Arrerz (4) are shocked, making the unit retreat from the battlefield.
BUR | Frozen Arrows (8) are shocked, making the unit retreat from the battlefield.
Total casualties: 7 attackers, 15 defenders</FONT

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 22 %.
The battle has heavily damaged the fortifications, and reduced them to Palisade (1)

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