Eponllyn/2022/Battle in Bescanon 1/23/22

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Battle of Bescanon
Part of Perdan

Date 1/27/2022
Location Bescanon
Weather No wind
Result After 7 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Eponllyn Perdan; Caligus
Commanders
Strength
157 Inf, 50 MI, 470 Arch, 187 SF 650 Inf, 475 Arch, 60 Cav, 184 SF
Formations
Casualties
554 406


Battle in Bescanon

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AAdmyr merchant forceArloxEponllyn36 SFskirmish  9962803 hits48 kills36 losses
2AAlexandrian ArbalestsVladimir VonEponllyn80 Archskirmish  8981713 hits31 kills37 losses
3AArchAngelSagariEponllyn105 Archskirmish  12004184 hits73 kills53 losses
4ABlack WhistlersGuldorEponllyn109 Archskirmish  13302361 hits40 kills66 losses
5AHell's RainChristopherEponllyn176 Archskirmish  13623137 hits55 kills49 losses
6AKazakh CompanionsHallvarEponllyn91 SFskirmish  19196341 hits105 kills91 losses
7ANorthern AvengersJulianEponllyn60 SFskirmish  14365022 hits94 kills25 losses
8APerfection PersonifiedLuciusEponllyn157 Infline  12891896 hits27 kills147 losses
9ASurefire HoundsVornthEponllyn50 MIskirmish  8330 hits0 kills50 losses
10D(militia/guard unit)Perdan19 Infline  2570 hits0 kills14 losses
11DBearpelt Swordsworn(militia/guard unit)Perdan37 Infline  5230 hits0 kills26 losses
12DCourtier’s TaskforceIsabelPerdan157 Infline  12260 hits0 kills30 losses
13DDarts of Destruction(militia/guard unit)Perdan30 SFline  6831202 hits25 kills0 losses
14DDurin's Guard(militia/guard unit)Perdan34 Infline  4840 hits0 kills24 losses
15DGuardiansJorebPerdan60 SFline  14472276 hits52 kills0 losses
16DHerion's WisdomReilleyCaligus60 Archline  513938 hits19 kills0 losses
17DLiluian RangersBenjaminPerdan21 Archskirmish  306413 hits7 kills0 losses
18DMeuse BattalionJeroenPerdan30 SFline  6851113 hits23 kills0 losses
19DOligarch Rangers(militia/guard unit)Perdan30 Archline  4531041 hits22 kills0 losses
20DRa's Special Salty Horsey BoysRa EndymionCaligus60 Cavwedge  8262025 hits48 kills60 losses
21DReaper's WrathDruzilPerdan60 Archline  657902 hits19 kills0 losses
22DRiverland Rangers(militia/guard unit)Perdan35 Archline  5151253 hits28 kills0 losses
23DRoyal Everlight StormfrontIsanaPerdan160 Archline  16072452 hits47 kills0 losses
24DRoyal Knights of the WhiteguardAlyssaPerdan100 Infline  12032701 hits61 kills36 losses
25DTauriel's Rangers(militia/guard unit)Perdan36 Archline  5261093 hits22 kills0 losses
26DThe Golden HordeBjornCaligus64 SFline  12091950 hits42 kills20 losses
27DThe Nightmare HostBerwinPerdan129 Infbox  13721467 hits40 kills93 losses
28DThe Royal Guard(militia/guard unit)Perdan38 Infline  4550 hits0 kills34 losses
29DVizard VaingloryVidranPerdan100 Infline  10232077 hits52 kills39 losses
30DWater Town Warriors(militia/guard unit)Perdan36 Infline  434378 hits11 kills22 losses
31DWhite ArrowsDominiquePerdan41 Archline  578973 hits19 kills8 losses
32DWood Guard Rangers(militia/guard unit)Perdan32 Archline  4841016 hits22 kills0 losses


Total:
9 attackers (157 Inf, 50 MI, 470 Arch, 187 SF)
23 defenders (650 Inf, 475 Arch, 60 Cav, 184 SF)
Total combat strengths: 11263 vs. 17466

The region owner Perdan and their allies defend.
The Eponllyn troops attack because they are at war with Perdan.

There is almost no wind today, archers will be deadly.
The defenders take up positions inside the Motte and Bailey (2).

Steward Hallvar Schancke is spotted wearing the Bone Cloak of Good.
Steward Hallvar Schancke is spotted wielding the Dagger of Command.
Duke Lucius Poe is spotted wielding the Wonderous Cane of Sirion.
Margrave Arlox Admyr is spotted wielding the Splendid Shield of Wisdom.
Countess Lady Isana Everlight is spotted wearing the Ring of Loyalty.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 8 (157-I)
 3 (105-A)
5 (176-A)
7 (60-S)
1 (36-S)
2 (80-A)
4 (109-A)
6 (91-S)
9 (50-M)
  10 (19-I)
11 (37-I)
13 (30-S)
14 (34-I)
16 (60-A)
19 (30-A)
22 (35-A)
25 (36-A)
26 (64-S)
27 (129-I)
28 (38-I)
30 (36-I)
31 (41-A)
32 (32-A)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
12 (157-I)
20 (60-C)
24 (100-I)
29 (100-I)
 


Surefire Hounds (9) move closer to get better shots.
Darts of Destruction (13) fire on Surefire Hounds (9), scoring 166 hits.
Kazakh Companions (6) fire on The Nightmare Host (27), scoring 1161 hits.
Oligarch Rangers (19) fire on Surefire Hounds (9), scoring 209 hits.
Hell's Rain (5) fire on The Golden Horde (26), scoring 332 hits.
Alexandrian Arbalests (2) fire on White Arrows (31), scoring 409 hits.
Northern Avengers (7) fire on The Golden Horde (26), scoring 608 hits.
Herion's Wisdom (16) fire on Surefire Hounds (9), scoring 258 hits.
Riverland Rangers (22) fire on Surefire Hounds (9), scoring 271 hits.
Tauriel's Rangers (25) fire on Surefire Hounds (9), scoring 323 hits.
Guardians (15) fire on Surefire Hounds (9), scoring 386 hits.
ArchAngel (3) fire on Bearpelt Swordsworn (11), scoring 407 hits.
Admyr merchant force (1) fire on Durin's Guard (14), scoring 614 hits.
Meuse Battalion (18) fire on Surefire Hounds (9), scoring 298 hits.
White Arrows (31) fire on Surefire Hounds (9), scoring 187 hits.
Wood Guard Rangers (32) fire on Surefire Hounds (9), scoring 221 hits.
Royal Everlight Stormfront (23) fire on Surefire Hounds (9), scoring 512 hits.
The Golden Horde (26) fire on Surefire Hounds (9), scoring 308 hits.
Reaper's Wrath (21) fire on Surefire Hounds (9), scoring 268 hits.
Black Whistlers (4) fire on The Royal Guard (28), scoring 636 hits.
Liluian Rangers (17) fire on Surefire Hounds (9), scoring 101 hits.
Total ranged hits suffered: Attackers: 3508, Defenders: 4167
Ra's Special Salty Horsey Boys (20) stay in their defensive position, awaiting an opportunity to charge.
Perfection Personified (8) advance towards the enemy.
(10), Royal Knights of the Whiteguard (24), Durin's Guard (14), The Nightmare Host (27), Water Town Warriors (30), Vizard Vainglory (29), Courtier’s Taskforce (12), Bearpelt Swordsworn (11) and The Royal Guard (28) move forward to take up positions at the outer wall.


Surefire Hounds (9) take 3508 hits from archer fire, which cause 50 casualties, wiping the unit out.
Durin's Guard (14) take 472 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
White Arrows (31) take 372 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
The Nightmare Host (27) take 893 hits from archer fire (reduced due to fortifications), which cause 15 casualties.
Berwin Guile, Imperator of Perdan, Knight of Perdanhas been wounded by Kazakh Companions (6).
The Golden Horde (26) take 855 hits from archer fire (reduced due to fortifications), which cause 20 casualties.
Bearpelt Swordsworn (11) take 313 hits from archer fire (reduced due to fortifications), which cause 5 casualties.
The Royal Guard (28) take 489 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Total hits suffered: Attackers: 3508 (0 from close combat and 3508 from ranged), Defenders: 3394 (0 from close combat and 3394 from ranged)
Total casualties: 50 attackers, 65 defenders

Turn No. 2

  8 (157-I)
3 (105-A)
5 (176-A)
7 (60-S)
1 (36-S)
2 (80-A)
4 (109-A)
6 (91-S)
 10 (19-I)
11 (32-I)
14 (26-I)
27 (114-I)
28 (29-I)
30 (36-I)
13 (30-S)
16 (60-A)
19 (30-A)
22 (35-A)
25 (36-A)
26 (44-S)
31 (33-A)
32 (32-A)
12 (157-I)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
24 (100-I)
29 (100-I)
20 (60-C)
 


Kazakh Companions (6) fire on The Nightmare Host (27), scoring 2131 hits.
Wood Guard Rangers (32) fire on Black Whistlers (4), scoring 151 hits.
Hell's Rain (5) fire on Bearpelt Swordsworn (11), scoring 459 hits.
Oligarch Rangers (19) fire on Black Whistlers (4), scoring 163 hits.
Meuse Battalion (18) fire on Admyr merchant force (1), scoring 178 hits.
Royal Everlight Stormfront (23) fire on Kazakh Companions (6), scoring 328 hits.
Tauriel's Rangers (25) fire on Alexandrian Arbalests (2), scoring 146 hits.
Reaper's Wrath (21) fire on Black Whistlers (4), scoring 160 hits.
Northern Avengers (7) fire on Water Town Warriors (30), scoring 723 hits.
Herion's Wisdom (16) fire on Admyr merchant force (1), scoring 193 hits.
Liluian Rangers (17) fire on Alexandrian Arbalests (2), scoring 49 hits.
White Arrows (31) fire on Alexandrian Arbalests (2), scoring 121 hits.
The Golden Horde (26) fire on Black Whistlers (4), scoring 383 hits.
Admyr merchant force (1) fire on Durin's Guard (14), scoring 1202 hits.
Guardians (15) fire on Kazakh Companions (6), scoring 309 hits.
Riverland Rangers (22) fire on Alexandrian Arbalests (2), scoring 204 hits.
Alexandrian Arbalests (2) fire on The Royal Guard (28), scoring 635 hits.
Black Whistlers (4) fire on (10), scoring 613 hits.
ArchAngel (3) fire on Bearpelt Swordsworn (11), scoring 651 hits.
Darts of Destruction (13) fire on Admyr merchant force (1), scoring 94 hits.
Total ranged hits suffered: Attackers: 2479, Defenders: 6414
Ra's Special Salty Horsey Boys (20) ride on, closing in on the enemy.
Perfection Personified (8) advance towards the enemy.
Courtier’s Taskforce (12), Vizard Vainglory (29) and Royal Knights of the Whiteguard (24) move forward to take up positions at the outer wall.
(10), The Royal Guard (28), Durin's Guard (14), The Nightmare Host (27), Water Town Warriors (30) and Bearpelt Swordsworn (11) hold their positions at the outer wall, waiting for the attack.


Kazakh Companions (6) take 637 hits from archer fire, which cause 14 casualties.
(10) take 472 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
The Royal Guard (28) take 488 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Durin's Guard (14) take 925 hits from archer fire (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
The Nightmare Host (27) take 1639 hits from archer fire (reduced due to fortifications), which cause 28 casualties.
Water Town Warriors (30) take 556 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Admyr merchant force (1) take 465 hits from archer fire, which cause 10 casualties.
Alexandrian Arbalests (2) take 520 hits from archer fire, which cause 12 casualties.
Black Whistlers (4) take 857 hits from archer fire, which cause 22 casualties.
Bearpelt Swordsworn (11) take 854 hits from archer fire (reduced due to fortifications), which cause 15 casualties.
Total hits suffered: Attackers: 2479 (0 from close combat and 2479 from ranged), Defenders: 4934 (0 from close combat and 4934 from ranged)
Total casualties: 58 attackers, 87 defenders

Turn No. 3

   3 (105-A)
5 (176-A)
7 (60-S)
8 (157-I)
1 (26-S)
2 (68-A)
4 (87-A)
6 (77-S)
 10 (10-I)
11 (17-I)
27 (86-I)
28 (20-I)
30 (26-I)
12 (157-I)
13 (30-S)
16 (60-A)
19 (30-A)
20 (60-C)
22 (35-A)
24 (100-I)
25 (36-A)
26 (44-S)
29 (100-I)
31 (33-A)
32 (32-A)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
  


Liluian Rangers (17) fire on Kazakh Companions (6), scoring 73 hits.
Reaper's Wrath (21) fire on Kazakh Companions (6), scoring 176 hits.
Hell's Rain (5) fire on The Nightmare Host (27), scoring 689 hits.
Herion's Wisdom (16) fire on Kazakh Companions (6), scoring 158 hits.
Kazakh Companions (6) fire on Water Town Warriors (30), scoring 658 hits.
Guardians (15) fire on Black Whistlers (4), scoring 424 hits.
Oligarch Rangers (19) fire on Alexandrian Arbalests (2), scoring 214 hits.
Wood Guard Rangers (32) fire on Admyr merchant force (1), scoring 186 hits.
Darts of Destruction (13) fire on Admyr merchant force (1), scoring 231 hits.
Black Whistlers (4) fire on Bearpelt Swordsworn (11), scoring 459 hits.
Alexandrian Arbalests (2) fire on The Royal Guard (28), scoring 338 hits.
The Golden Horde (26) fire on Kazakh Companions (6), scoring 329 hits.
ArchAngel (3) fire on (10), scoring 358 hits.
Royal Everlight Stormfront (23) fire on Alexandrian Arbalests (2), scoring 329 hits.
Meuse Battalion (18) fire on Admyr merchant force (1), scoring 76 hits.
Riverland Rangers (22) fire on Admyr merchant force (1), scoring 191 hits.
Northern Avengers (7) fire on The Nightmare Host (27), scoring 737 hits.
Tauriel's Rangers (25) fire on Black Whistlers (4), scoring 163 hits.
White Arrows (31) fire on Admyr merchant force (1), scoring 165 hits.
Admyr merchant force (1) fire on The Royal Guard (28), scoring 764 hits.
Total ranged hits suffered: Attackers: 2715, Defenders: 4003
Ra's Special Salty Horsey Boys (20) ride on, closing in on the enemy.
Perfection Personified (8) advance towards the enemy.
Royal Knights of the Whiteguard (24), Courtier’s Taskforce (12) and Vizard Vainglory (29) move forward to take up positions at the outer wall.
Bearpelt Swordsworn (11), The Nightmare Host (27), Water Town Warriors (30), (10) and The Royal Guard (28) hold their positions at the outer wall, waiting for the attack.


Kazakh Companions (6) take 736 hits from archer fire, which cause 15 casualties.
Bearpelt Swordsworn (11) take 353 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
The Nightmare Host (27) take 1097 hits from archer fire (reduced due to fortifications), which cause 19 casualties.
Berwin Guile, Imperator of Perdan, Knight of Perdanhas been wounded by Hell's Rain (5).
Water Town Warriors (30) take 506 hits from archer fire (reduced due to fortifications), which cause 9 casualties.
Black Whistlers (4) take 587 hits from archer fire, which cause 15 casualties.
(10) take 275 hits from archer fire (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Alexandrian Arbalests (2) take 543 hits from archer fire, which cause 13 casualties.
Vladimir Von Igelfeld, Steward of Kalmarhas been wounded by Royal Everlight Stormfront (23).
Admyr merchant force (1) take 849 hits from archer fire, which cause 17 casualties.
The Royal Guard (28) take 848 hits from archer fire (reduced due to fortifications), which cause 16 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 2715 (0 from close combat and 2715 from ranged), Defenders: 3079 (0 from close combat and 3079 from ranged)
Total casualties: 60 attackers, 55 defenders

Turn No. 4

   3 (105-A)
5 (176-A)
7 (60-S)
1 (9-S)
2 (55-A)
4 (72-A)
6 (62-S)
8 (157-I)
20 (60-C)
12 (157-I)
24 (100-I)
27 (67-I)
29 (100-I)
30 (17-I)
13 (30-S)
16 (60-A)
19 (30-A)
22 (35-A)
25 (36-A)
26 (44-S)
31 (33-A)
32 (32-A)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
  


Black Whistlers (4) fire on Ra's Special Salty Horsey Boys (20), scoring 554 hits.
Northern Avengers (7) fire on Ra's Special Salty Horsey Boys (20), scoring 429 hits.
Wood Guard Rangers (32) fire on Kazakh Companions (6), scoring 192 hits.
Kazakh Companions (6) fire on Ra's Special Salty Horsey Boys (20), scoring 1158 hits.
Riverland Rangers (22) fire on Perfection Personified (8), scoring 216 hits.
White Arrows (31) fire on Perfection Personified (8), scoring 241 hits.
Guardians (15) fire on Alexandrian Arbalests (2), scoring 506 hits.
Hell's Rain (5) fire on Ra's Special Salty Horsey Boys (20), scoring 588 hits.
Darts of Destruction (13) fire on Black Whistlers (4), scoring 186 hits.
Reaper's Wrath (21) fire on Perfection Personified (8), scoring 159 hits.
Admyr merchant force (1) fire on Ra's Special Salty Horsey Boys (20), scoring 223 hits.
Liluian Rangers (17) fire on Kazakh Companions (6), scoring 49 hits.
Herion's Wisdom (16) fire on Kazakh Companions (6), scoring 118 hits.
Oligarch Rangers (19) fire on Admyr merchant force (1), scoring 117 hits.
ArchAngel (3) fire on Ra's Special Salty Horsey Boys (20), scoring 505 hits.
Meuse Battalion (18) fire on Black Whistlers (4), scoring 237 hits.
The Golden Horde (26) fire on Perfection Personified (8), scoring 340 hits.
Tauriel's Rangers (25) fire on Kazakh Companions (6), scoring 173 hits.
Royal Everlight Stormfront (23) fire on Admyr merchant force (1), scoring 474 hits.
Alexandrian Arbalests (2) fire on Ra's Special Salty Horsey Boys (20), scoring 331 hits.
Total ranged hits suffered: Attackers: 3008, Defenders: 3788
Ra's Special Salty Horsey Boys (20) charge forward.
Vizard Vainglory (29) leave the fortification, attacking the enemy.
Royal Knights of the Whiteguard (24) leave the fortification, attacking the enemy.
Water Town Warriors (30) leave the fortification, attacking the enemy.
The Nightmare Host (27) leave the fortification, attacking the enemy.
Courtier’s Taskforce (12) hold their positions at the outer wall, waiting for the attack.
Kazakh Companions (6), Admyr merchant force (1) and Alexandrian Arbalests (2) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 1):
4 Caligus banners are visible in the melee.
Black Whistlers (4) score 99 hits on Ra's Special Salty Horsey Boys (20).
Perfection Personified (8) score 1201 hits on Ra's Special Salty Horsey Boys (20).
Ra's Special Salty Horsey Boys (20) score 699 hits on Black Whistlers (4).
Ra's Special Salty Horsey Boys (20) score 1326 hits on Perfection Personified (8).
Total close combat hits suffered: Attackers: 2025, Defenders: 1300

Black Whistlers (4) take 1122 hits (699 in close combat, 423 from archer fire), which cause 29 casualties, causing panicked flight among the survivors, 5 additional men get slaughtered during the retreat.
Perfection Personified (8) take 2282 hits (1326 in close combat, 956 from archer fire), which cause 51 casualties.
Kazakh Companions (6) take 532 hits from archer fire, which cause 11 casualties.
Admyr merchant force (1) take 591 hits from archer fire, which cause 9 casualties, wiping the unit out.
Ra's Special Salty Horsey Boys (20) take 5088 hits (1300 in close combat, 3788 from archer fire), which cause 60 casualties, wiping the unit out.
Ra Endymion Hwitt, Noble of Caligushas been wounded by Admyr merchant force (1).
Alexandrian Arbalests (2) take 506 hits from archer fire, which cause 12 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 5033 (2025 from close combat and 3008 from ranged), Defenders: 5088 (1300 from close combat and 3788 from ranged)
Total casualties: 117 attackers, 60 defenders

Turn No. 5

   3 (105-A)
5 (176-A)
7 (60-S)
6 (51-S)
8 (106-I)
24 (100-I)
27 (67-I)
29 (100-I)
30 (17-I)
12 (157-I)
13 (30-S)
16 (60-A)
19 (30-A)
22 (35-A)
25 (36-A)
26 (44-S)
31 (33-A)
32 (32-A)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
  


Hell's Rain (5) fire on Royal Knights of the Whiteguard (24), scoring 469 hits.
Herion's Wisdom (16) fire on Kazakh Companions (6), scoring 92 hits.
Tauriel's Rangers (25) fire on Kazakh Companions (6), scoring 147 hits.
Royal Everlight Stormfront (23) fire on Perfection Personified (8), scoring 809 hits.
Darts of Destruction (13) fire on Kazakh Companions (6), scoring 239 hits.
Meuse Battalion (18) fire on Kazakh Companions (6), scoring 206 hits.
Kazakh Companions (6) fire on Vizard Vainglory (29), scoring 934 hits.
Riverland Rangers (22) fire on Perfection Personified (8), scoring 208 hits.
The Golden Horde (26) fire on Kazakh Companions (6), scoring 438 hits.
Oligarch Rangers (19) fire on Perfection Personified (8), scoring 256 hits.
Liluian Rangers (17) fire on Perfection Personified (8), scoring 141 hits.
Wood Guard Rangers (32) fire on Kazakh Companions (6), scoring 128 hits.
ArchAngel (3) fire on The Nightmare Host (27), scoring 1266 hits.
Northern Avengers (7) fire on Royal Knights of the Whiteguard (24), scoring 1159 hits.
Reaper's Wrath (21) fire on Kazakh Companions (6), scoring 139 hits.
Guardians (15) fire on Perfection Personified (8), scoring 430 hits.
White Arrows (31) fire on Kazakh Companions (6), scoring 101 hits.
Total ranged hits suffered: Attackers: 3334, Defenders: 3828
Courtier’s Taskforce (12) hold their positions at the outer wall, waiting for the attack.


Close Combat (Attacker Line 1):
16 Perdan banners are visible in the melee.
6 Eponllyn banners are visible in the melee.
Vizard Vainglory (29) score 738 hits on Perfection Personified (8).
Water Town Warriors (30) score 104 hits on Kazakh Companions (6).
Kazakh Companions (6) score 251 hits on Royal Knights of the Whiteguard (24).
Kazakh Companions (6) score 48 hits on Water Town Warriors (30).
Royal Knights of the Whiteguard (24) score 1012 hits on Kazakh Companions (6).
Perfection Personified (8) score 426 hits on Vizard Vainglory (29).
Perfection Personified (8) score 269 hits on The Nightmare Host (27).
The Nightmare Host (27) score 592 hits on Perfection Personified (8).
Total close combat hits suffered: Attackers: 2446, Defenders: 994

Vizard Vainglory (29) take 1360 hits (426 in close combat, 934 from archer fire), which cause 26 casualties.
Water Town Warriors (30) take 48 hits in close combat, which cause 1 casualties.
Kazakh Companions (6) take 2606 hits (1116 in close combat, 1490 from archer fire), which cause 51 casualties, wiping the unit out.
Hallvar Schancke, Steward of Kazakhhas been wounded by Darts of Destruction (13).
Royal Knights of the Whiteguard (24) take 1879 hits (251 in close combat, 1628 from archer fire), which cause 33 casualties.
Lady Alyssa Kingsley, Queen of Perdan, Royal of Perdanhas been wounded by Kazakh Companions (6).
Perfection Personified (8) take 3174 hits (1330 in close combat, 1844 from archer fire), which cause 71 casualties.
The Nightmare Host (27) take 1535 hits (269 in close combat, 1266 from archer fire), which cause 26 casualties.
Berwin Guile, Imperator of Perdan, Knight of Perdanhas been killed by ArchAngel (3).
Total hits suffered: Attackers: 5780 (2446 from close combat and 3334 from ranged), Defenders: 4822 (994 from close combat and 3828 from ranged)
Total casualties: 122 attackers, 86 defenders

Turn No. 6

   3 (105-A)
5 (176-A)
7 (60-S)
8 (35-I)
24 (67-I)
27 (41-I)
29 (74-I)
30 (16-I)
 12 (157-I)
13 (30-S)
16 (60-A)
19 (30-A)
22 (35-A)
25 (36-A)
26 (44-S)
31 (33-A)
32 (32-A)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
  


Northern Avengers (7) fire on Courtier’s Taskforce (12), scoring 865 hits.
Hell's Rain (5) fire on Courtier’s Taskforce (12), scoring 283 hits.
Herion's Wisdom (16) fire on ArchAngel (3), scoring 119 hits.
Riverland Rangers (22) fire on ArchAngel (3), scoring 163 hits.
White Arrows (31) fire on Northern Avengers (7), scoring 158 hits.
ArchAngel (3) fire on Courtier’s Taskforce (12), scoring 631 hits.
Oligarch Rangers (19) fire on Hell's Rain (5), scoring 82 hits.
Royal Everlight Stormfront (23) have no enemy in range and hold their fire.
Reaper's Wrath (21) have no enemy in range and hold their fire.
The Golden Horde (26) fire on Hell's Rain (5), scoring 152 hits.
Tauriel's Rangers (25) fire on Northern Avengers (7), scoring 141 hits.
Guardians (15) fire on Hell's Rain (5), scoring 221 hits.
Meuse Battalion (18) fire on Northern Avengers (7), scoring 118 hits.
Wood Guard Rangers (32) fire on ArchAngel (3), scoring 138 hits.
Liluian Rangers (17) have no enemy in range and hold their fire.
Darts of Destruction (13) fire on Northern Avengers (7), scoring 286 hits.
Total ranged hits suffered: Attackers: 1578, Defenders: 1779
Vizard Vainglory (29) break through the frontlines!
Royal Knights of the Whiteguard (24) break through the frontlines!
Courtier’s Taskforce (12) hold their positions at the outer wall, waiting for the attack.
Water Town Warriors (30) and The Nightmare Host (27) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 2):
16 Perdan banners are visible in the melee.
Northern Avengers (7) score 501 hits on Vizard Vainglory (29).
Hell's Rain (5) score 41 hits on Water Town Warriors (30) (109 before overkill).
Vizard Vainglory (29) score 474 hits on Northern Avengers (7).
Vizard Vainglory (29) score 235 hits on Perfection Personified (8).
Royal Knights of the Whiteguard (24) score 909 hits on Perfection Personified (8).
ArchAngel (3) score 147 hits on The Nightmare Host (27).
Water Town Warriors (30) score 132 hits on Hell's Rain (5).
The Nightmare Host (27) score 456 hits on ArchAngel (3).
Total close combat hits suffered: Attackers: 2206, Defenders: 689 (757 before overkill)

Northern Avengers (7) take 1177 hits (474 in close combat, 703 from archer fire), which cause 25 casualties, causing panicked flight among the survivors, 6 additional men get slaughtered during the retreat.
Courtier’s Taskforce (12) take 1368 hits from archer fire (reduced due to fortifications), which cause 30 casualties.
Hell's Rain (5) take 587 hits (132 in close combat, 455 from archer fire), which cause 16 casualties.
Vizard Vainglory (29) take 501 hits in close combat, which cause 10 casualties.
Perfection Personified (8) take 1144 hits in close combat, which cause 25 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
ArchAngel (3) take 876 hits (456 in close combat, 420 from archer fire), which cause 28 casualties.
Water Town Warriors (30) take 41 hits in close combat, which cause 1 casualties.
The Nightmare Host (27) take 147 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 3784 (2206 from close combat and 1578 from ranged), Defenders: 2057 (689 from close combat and 1368 from ranged)
Total casualties: 102 attackers, 44 defenders

Turn No. 7

   3 (77-A)
5 (160-A)
24 (67-I)
27 (38-I)
29 (64-I)
30 (15-I)
  12 (127-I)
13 (30-S)
16 (60-A)
19 (30-A)
22 (35-A)
25 (36-A)
26 (44-S)
31 (33-A)
32 (32-A)
15 (60-S)
17 (21-A)
18 (30-S)
21 (60-A)
23 (160-A)
  


Riverland Rangers (22) have no enemy in range and hold their fire.
Herion's Wisdom (16) have no enemy in range and hold their fire.
Tauriel's Rangers (25) have no enemy in range and hold their fire.
Darts of Destruction (13) have no enemy in range and hold their fire.
Guardians (15) have no enemy in range and hold their fire.
The Golden Horde (26) have no enemy in range and hold their fire.
Meuse Battalion (18) have no enemy in range and hold their fire.
White Arrows (31) have no enemy in range and hold their fire.
Wood Guard Rangers (32) have no enemy in range and hold their fire.
Royal Everlight Stormfront (23) have no enemy in range and hold their fire.
Reaper's Wrath (21) have no enemy in range and hold their fire.
Liluian Rangers (17) have no enemy in range and hold their fire.
Oligarch Rangers (19) have no enemy in range and hold their fire.
Courtier’s Taskforce (12) leave the fortification, attacking the enemy.


Close Combat (Attacker Line 2):
16 Perdan banners are visible in the melee.
Hell's Rain (5) score 183 hits on Royal Knights of the Whiteguard (24).
Hell's Rain (5) score 93 hits on The Nightmare Host (27).
Royal Knights of the Whiteguard (24) score 780 hits on Hell's Rain (5).
Water Town Warriors (30) score 142 hits on ArchAngel (3).
The Nightmare Host (27) score 419 hits on Hell's Rain (5).
ArchAngel (3) score 172 hits on Vizard Vainglory (29).
ArchAngel (3) score 47 hits on Water Town Warriors (30).
Vizard Vainglory (29) score 630 hits on ArchAngel (3).
Total close combat hits suffered: Attackers: 1971, Defenders: 495

Hell's Rain (5) take 1199 hits in close combat, which cause 33 casualties, causing panicked flight among the survivors, 13 additional men get slaughtered during the retreat.
Royal Knights of the Whiteguard (24) take 183 hits in close combat, which cause 3 casualties.
Water Town Warriors (30) take 47 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
The Nightmare Host (27) take 93 hits in close combat, which cause 2 casualties.
ArchAngel (3) take 772 hits in close combat, which cause 25 casualties, causing panicked flight among the survivors, 12 additional men get slaughtered during the retreat.
Vizard Vainglory (29) take 172 hits in close combat, which cause 3 casualties.
Total hits suffered: Attackers: 1971 (1971 from close combat and 0 from ranged), Defenders: 495 (495 from close combat and 0 from ranged)
Total casualties: 83 attackers, 9 defenders

Defender Victory!

The battle does some damage to the local infrastructure. Production falls 19 %.
The local roads network has also been damaged.
The battle does 8 % damage to the fortifications.