Eponllyn/2022/Battle in Altar of Flames 7/28/22

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Battle of Altar of Flames
Part of Perdan

Date 7/28/2022
Location Altar of Flames
Weather Strong wind
Result After 15 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Eponllyn Perdan
Commanders
Erik Aginharu
Strength
336 SF 83 Inf, 162 Arch, 65 SF
Formations
no particular formation
Casualties
56 254


Battle in Altar of Flames

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1ABathgate SpecialistsSamuel IIEponllyn67 SFline  12502877 hits61 kills12 losses
2ACult of Lucius PoeErikEponllyn45 SFline  8021462 hits29 kills0 losses
3AFantômes de la TempestAmélieEponllyn70 SFline  15543610 hits81 kills24 losses
4AFightersAresEponllyn53 SFline  9281854 hits41 kills0 losses
5AFree FireGraiveEponllyn46 SFline  1120587 hits10 kills19 losses
6ANorthern AvengersJulianEponllyn55 SFline  11403147 hits64 kills1 losses
7DBezierian Bowmen(militia/guard unit)Perdan18 Archline  312129 hits3 kills12 losses
8DBezierian Bowmen(militia/guard unit)Perdan19 Archline  34154 hits1 kills16 losses
9DBlue Flame(militia/guard unit)Perdan14 Archline  2160 hits0 kills14 losses
10DCor DareiTsinguPerdan60 Infline  7780 hits0 kills45 losses
11DGold Flame(militia/guard unit)Perdan16 SFline  373620 hits14 kills16 losses
12DHammerstein GuardKarlPerdan23 Infline  3110 hits0 kills23 losses
13DRed Flame(militia/guard unit)Perdan27 Archline  41957 hits1 kills23 losses
14DVainglory(not present)Perdan49 SFskirmish  12611522 hits34 kills46 losses
15DViotto LongbowsLucienPerdan84 Archline  775120 hits3 kills59 losses


Total:
6 attackers (336 SF)
9 defenders (83 Inf, 162 Arch, 65 SF)
Total combat strengths: 6794 vs. 4786

The region owner Perdan and their allies defend.
The Eponllyn troops attack because they are at war with Perdan.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Citadel (7).

Imperator Lucien de Lune is spotted wearing the Brilliant Band of Minas Leon.
Erik Aginharu, Marshal of the Dark Guard of the Free Mentakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (67-S)
2 (45-S)
3 (70-S)
4 (53-S)
5 (46-S)
6 (55-S)
     7 (18-A)
8 (19-A)
9 (14-A)
11 (16-S)
12 (23-I)
13 (27-A)
15 (84-A)
14 (49-S)
10 (60-I)
 


Bathgate Specialists (1) move closer to get better shots.
Vainglory (14) have no enemy in range and hold their fire.
Northern Avengers (6) move closer to get better shots.
Fighters (4) move closer to get better shots.
Blue Flame (9) have no enemy in range and hold their fire.
Viotto Longbows (15) have no enemy in range and hold their fire.
Free Fire (5) move closer to get better shots.
Fantômes de la Tempest (3) move closer to get better shots.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Gold Flame (11) fire on Fantômes de la Tempest (3), scoring 78 hits.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Red Flame (13) have no enemy in range and hold their fire.
Cult of Lucius Poe (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 78, Defenders: 0
Hammerstein Guard (12) and Cor Darei (10) move forward to take up positions at the outer wall.


Fantômes de la Tempest (3) take 78 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 78 (0 from close combat and 78 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders

Turn No. 2

  1 (67-S)
2 (45-S)
3 (68-S)
4 (53-S)
5 (46-S)
6 (55-S)
   12 (23-I)
7 (18-A)
8 (19-A)
9 (14-A)
11 (16-S)
13 (27-A)
15 (84-A)
10 (60-I)
14 (49-S)
  


Fantômes de la Tempest (3) fire on Hammerstein Guard (12), scoring 529 hits.
Fighters (4) fire on Hammerstein Guard (12), scoring 192 hits.
Vainglory (14) have no enemy in range and hold their fire.
Northern Avengers (6) fire on Hammerstein Guard (12), scoring 437 hits.
Blue Flame (9) have no enemy in range and hold their fire.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Viotto Longbows (15) have no enemy in range and hold their fire.
Red Flame (13) have no enemy in range and hold their fire.
Cult of Lucius Poe (2) fire on Hammerstein Guard (12), scoring 205 hits.
Bathgate Specialists (1) fire on Hammerstein Guard (12), scoring 204 hits.
Free Fire (5) fire on Hammerstein Guard (12), scoring 296 hits.
Gold Flame (11) fire on Fantômes de la Tempest (3), scoring 109 hits.
Total ranged hits suffered: Attackers: 109, Defenders: 1863
Hammerstein Guard (12) leave the fortification, attacking the enemy.
Cor Darei (10) move forward to take up positions at the outer wall.


Fantômes de la Tempest (3) take 109 hits from archer fire, which cause 2 casualties.
Hammerstein Guard (12) take 1863 hits from archer fire, which cause 23 casualties, wiping the unit out.
Karl Hammerstein, Knight of Bisciyehas been wounded by Fighters (4).
Total hits suffered: Attackers: 109 (0 from close combat and 109 from ranged), Defenders: 1863 (0 from close combat and 1863 from ranged)
Total casualties: 2 attackers, 23 defenders

Turn No. 3

  1 (67-S)
2 (45-S)
3 (66-S)
4 (53-S)
5 (46-S)
6 (55-S)
    7 (18-A)
8 (19-A)
9 (14-A)
10 (60-I)
11 (16-S)
13 (27-A)
15 (84-A)
14 (49-S)
  


Fantômes de la Tempest (3) fire on Viotto Longbows (15), scoring 174 hits.
Cult of Lucius Poe (2) fire on Cor Darei (10), scoring 160 hits.
Northern Avengers (6) fire on Viotto Longbows (15), scoring 105 hits.
Vainglory (14) have no enemy in range and hold their fire.
Fighters (4) fire on Cor Darei (10), scoring 101 hits.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Viotto Longbows (15) have no enemy in range and hold their fire.
Blue Flame (9) have no enemy in range and hold their fire.
Red Flame (13) have no enemy in range and hold their fire.
Bathgate Specialists (1) fire on Red Flame (13), scoring 168 hits.
Free Fire (5) move closer to get better shots.
Bezierian Bowmen (7) fire on Free Fire (5), scoring 59 hits.
Gold Flame (11) fire on Free Fire (5), scoring 77 hits.
Total ranged hits suffered: Attackers: 136, Defenders: 708
Cor Darei (10) move forward to take up positions at the outer wall.


Cor Darei (10) take 207 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Viotto Longbows (15) take 241 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Red Flame (13) take 145 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Free Fire (5) take 136 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 136 (0 from close combat and 136 from ranged), Defenders: 593 (0 from close combat and 593 from ranged)
Total casualties: 3 attackers, 14 defenders

Turn No. 4

  1 (67-S)
2 (45-S)
3 (66-S)
4 (53-S)
6 (55-S)
5 (43-S)
  10 (56-I)
7 (18-A)
8 (19-A)
9 (14-A)
11 (16-S)
13 (24-A)
15 (77-A)
14 (49-S)
  


Bezierian Bowmen (7) fire on Free Fire (5), scoring 70 hits.
Fighters (4) fire on Cor Darei (10), scoring 170 hits.
Red Flame (13) fire on Free Fire (5), scoring 57 hits.
Viotto Longbows (15) fire on Free Fire (5), scoring 120 hits.
Bezierian Bowmen (8) fire on Free Fire (5), scoring 54 hits.
Blue Flame (9) have no enemy in range and hold their fire.
Bathgate Specialists (1) fire on Cor Darei (10), scoring 446 hits.
Fantômes de la Tempest (3) fire on Cor Darei (10), scoring 579 hits.
Cult of Lucius Poe (2) fire on Cor Darei (10), scoring 214 hits.
Gold Flame (11) fire on Free Fire (5), scoring 101 hits.
Northern Avengers (6) fire on Cor Darei (10), scoring 412 hits.
Vainglory (14) fire on Free Fire (5), scoring 330 hits.
Free Fire (5) fire on Cor Darei (10), scoring 291 hits.
Total ranged hits suffered: Attackers: 732, Defenders: 2112
Cor Darei (10) leave the fortification, attacking the enemy.


Cor Darei (10) take 2112 hits from archer fire, which cause 41 casualties, making the unit retreat from the battlefield.
Tsingu Orobar, Ambassador of Perdan, Margrave of Altar of Flameshas been captured by Northern Avengers (6).
Free Fire (5) take 732 hits from archer fire, which cause 16 casualties, causing panicked flight among the survivors.
Total hits suffered: Attackers: 732 (0 from close combat and 732 from ranged), Defenders: 2112 (0 from close combat and 2112 from ranged)
Total casualties: 16 attackers, 41 defenders

Turn No. 5

  1 (67-S)
2 (45-S)
3 (66-S)
4 (53-S)
6 (55-S)
    7 (18-A)
8 (19-A)
9 (14-A)
11 (16-S)
13 (24-A)
15 (77-A)
14 (49-S)
  


Cult of Lucius Poe (2) fire on Viotto Longbows (15), scoring 102 hits.
Fantômes de la Tempest (3) fire on Viotto Longbows (15), scoring 296 hits.
Northern Avengers (6) fire on Red Flame (13), scoring 227 hits.
Vainglory (14) have no enemy in range and hold their fire.
Fighters (4) fire on Gold Flame (11), scoring 307 hits.
Bathgate Specialists (1) fire on Bezierian Bowmen (8), scoring 174 hits.
Viotto Longbows (15) have no enemy in range and hold their fire.
Red Flame (13) have no enemy in range and hold their fire.
Gold Flame (11) fire on Fantômes de la Tempest (3), scoring 40 hits.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Blue Flame (9) have no enemy in range and hold their fire.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 40, Defenders: 1106


Fantômes de la Tempest (3) take 40 hits from archer fire, which cause 1 casualties.
Viotto Longbows (15) take 343 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Red Flame (13) take 196 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Gold Flame (11) take 265 hits from archer fire (reduced due to fortifications), which cause 7 casualties.
Bezierian Bowmen (8) take 150 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Total hits suffered: Attackers: 40 (0 from close combat and 40 from ranged), Defenders: 954 (0 from close combat and 954 from ranged)
Total casualties: 1 attackers, 25 defenders

Turn No. 6

  1 (67-S)
2 (45-S)
3 (65-S)
4 (53-S)
6 (55-S)
    7 (18-A)
8 (15-A)
9 (14-A)
11 (9-S)
13 (20-A)
15 (67-A)
14 (49-S)
  


Fantômes de la Tempest (3) fire on Viotto Longbows (15), scoring 220 hits.
Red Flame (13) have no enemy in range and hold their fire.
Viotto Longbows (15) have no enemy in range and hold their fire.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Northern Avengers (6) fire on Red Flame (13), scoring 335 hits.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Vainglory (14) have no enemy in range and hold their fire.
Gold Flame (11) fire on Bathgate Specialists (1), scoring 38 hits.
Bathgate Specialists (1) fire on Bezierian Bowmen (7), scoring 149 hits.
Cult of Lucius Poe (2) fire on Bezierian Bowmen (8), scoring 150 hits.
Blue Flame (9) have no enemy in range and hold their fire.
Fighters (4) fire on Viotto Longbows (15), scoring 75 hits.
Total ranged hits suffered: Attackers: 38, Defenders: 929


Red Flame (13) take 289 hits from archer fire (reduced due to fortifications), which cause 6 casualties.
Viotto Longbows (15) take 254 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Bezierian Bowmen (8) take 129 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Bezierian Bowmen (7) take 128 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Bathgate Specialists (1) take 38 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 38 (0 from close combat and 38 from ranged), Defenders: 800 (0 from close combat and 800 from ranged)
Total casualties: 1 attackers, 20 defenders

Turn No. 7

  1 (66-S)
2 (45-S)
3 (65-S)
4 (53-S)
6 (55-S)
    7 (15-A)
8 (12-A)
9 (14-A)
11 (9-S)
13 (14-A)
15 (59-A)
14 (49-S)
  


Northern Avengers (6) fire on Viotto Longbows (15), scoring 110 hits.
Blue Flame (9) have no enemy in range and hold their fire.
Vainglory (14) have no enemy in range and hold their fire.
Gold Flame (11) fire on Fantômes de la Tempest (3), scoring 31 hits.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Fantômes de la Tempest (3) fire on Viotto Longbows (15), scoring 372 hits.
Viotto Longbows (15) have no enemy in range and hold their fire.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Red Flame (13) have no enemy in range and hold their fire.
Fighters (4) fire on Bezierian Bowmen (7), scoring 150 hits.
Cult of Lucius Poe (2) fire on Bezierian Bowmen (8), scoring 131 hits.
Bathgate Specialists (1) fire on Red Flame (13), scoring 125 hits.
Total ranged hits suffered: Attackers: 31, Defenders: 888


Bezierian Bowmen (7) take 129 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Fantômes de la Tempest (3) take 31 hits from archer fire, which cause 1 casualties.
Viotto Longbows (15) take 416 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Bezierian Bowmen (8) take 113 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Red Flame (13) take 108 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Total hits suffered: Attackers: 31 (0 from close combat and 31 from ranged), Defenders: 766 (0 from close combat and 766 from ranged)
Total casualties: 1 attackers, 21 defenders

Turn No. 8

  1 (66-S)
2 (45-S)
3 (64-S)
4 (53-S)
6 (55-S)
    7 (12-A)
8 (9-A)
9 (14-A)
11 (9-S)
13 (12-A)
15 (46-A)
14 (49-S)
  


Fighters (4) fire on Viotto Longbows (15), scoring 122 hits.
Red Flame (13) have no enemy in range and hold their fire.
Vainglory (14) have no enemy in range and hold their fire.
Blue Flame (9) have no enemy in range and hold their fire.
Bathgate Specialists (1) fire on Viotto Longbows (15), scoring 338 hits.
Cult of Lucius Poe (2) fire on Gold Flame (11), scoring 59 hits.
Fantômes de la Tempest (3) fire on Bezierian Bowmen (7), scoring 168 hits.
Gold Flame (11) fire on Northern Avengers (6), scoring 36 hits.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Northern Avengers (6) fire on Blue Flame (9), scoring 352 hits.
Viotto Longbows (15) have no enemy in range and hold their fire.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 36, Defenders: 1039


Blue Flame (9) take 303 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
Gold Flame (11) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Bezierian Bowmen (7) take 145 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Northern Avengers (6) take 36 hits from archer fire, which cause 1 casualties.
Viotto Longbows (15) take 397 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Lucien de Lune, Imperator of Perdan, Knight of Nascothas been wounded by Bathgate Specialists (1).
Total hits suffered: Attackers: 36 (0 from close combat and 36 from ranged), Defenders: 896 (0 from close combat and 896 from ranged)
Total casualties: 1 attackers, 25 defenders

Turn No. 9

  1 (66-S)
2 (45-S)
3 (64-S)
4 (53-S)
6 (54-S)
    7 (8-A)
8 (9-A)
9 (6-A)
11 (8-S)
13 (12-A)
15 (34-A)
14 (49-S)
  


Gold Flame (11) fire on Fantômes de la Tempest (3), scoring 46 hits.
Viotto Longbows (15) have no enemy in range and hold their fire.
Fighters (4) fire on Viotto Longbows (15), scoring 118 hits.
Bathgate Specialists (1) fire on Red Flame (13), scoring 402 hits.
Northern Avengers (6) fire on Viotto Longbows (15), scoring 234 hits.
Fantômes de la Tempest (3) fire on Bezierian Bowmen (8), scoring 297 hits.
Cult of Lucius Poe (2) fire on Bezierian Bowmen (7), scoring 91 hits.
Vainglory (14) have no enemy in range and hold their fire.
Bezierian Bowmen (8) have no enemy in range and hold their fire.
Red Flame (13) have no enemy in range and hold their fire.
Blue Flame (9) have no enemy in range and hold their fire.
Bezierian Bowmen (7) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 46, Defenders: 1142


Viotto Longbows (15) take 303 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Fantômes de la Tempest (3) take 46 hits from archer fire, which cause 1 casualties.
Bezierian Bowmen (8) take 256 hits from archer fire (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Red Flame (13) take 347 hits from archer fire (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
Bezierian Bowmen (7) take 78 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 46 (0 from close combat and 46 from ranged), Defenders: 984 (0 from close combat and 984 from ranged)
Total casualties: 1 attackers, 25 defenders

Turn No. 10

  1 (66-S)
2 (45-S)
3 (63-S)
4 (53-S)
6 (54-S)
    9 (6-A)
11 (8-S)
14 (49-S)
  


Bathgate Specialists (1) fire on Gold Flame (11), scoring 215 hits.
Gold Flame (11) fire on Fantômes de la Tempest (3), scoring 64 hits.
Blue Flame (9) have no enemy in range and hold their fire.
Vainglory (14) have no enemy in range and hold their fire.
Fantômes de la Tempest (3) fire on Blue Flame (9), scoring 322 hits.
Fighters (4) fire on Gold Flame (11), scoring 151 hits.
Northern Avengers (6) fire on Blue Flame (9), scoring 254 hits.
Cult of Lucius Poe (2) fire on Gold Flame (11), scoring 93 hits.
Total ranged hits suffered: Attackers: 64, Defenders: 1035


Gold Flame (11) take 396 hits from archer fire (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Blue Flame (9) take 497 hits from archer fire (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Fantômes de la Tempest (3) take 64 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 64 (0 from close combat and 64 from ranged), Defenders: 893 (0 from close combat and 893 from ranged)
Total casualties: 1 attackers, 14 defenders

Turn No. 11

  1 (66-S)
2 (45-S)
3 (62-S)
4 (53-S)
6 (54-S)
     14 (49-S)
  


Cult of Lucius Poe (2) move closer to get better shots.
Fantômes de la Tempest (3) move closer to get better shots.
Northern Avengers (6) move closer to get better shots.
Bathgate Specialists (1) move closer to get better shots.
Fighters (4) move closer to get better shots.
Vainglory (14) fire on Fantômes de la Tempest (3), scoring 555 hits.
Total ranged hits suffered: Attackers: 555, Defenders: 0


Fantômes de la Tempest (3) take 555 hits from archer fire, which cause 12 casualties.
Total hits suffered: Attackers: 555 (0 from close combat and 555 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 12 attackers, 0 defenders

Turn No. 12

   1 (66-S)
2 (45-S)
3 (50-S)
4 (53-S)
6 (54-S)
    14 (49-S)
  


Fighters (4) fire on Vainglory (14), scoring 134 hits.
Bathgate Specialists (1) fire on Vainglory (14), scoring 153 hits.
Vainglory (14) fire on Fantômes de la Tempest (3), scoring 182 hits.
Cult of Lucius Poe (2) fire on Vainglory (14), scoring 37 hits.
Northern Avengers (6) fire on Vainglory (14), scoring 128 hits.
Fantômes de la Tempest (3) fire on Vainglory (14), scoring 134 hits.
Total ranged hits suffered: Attackers: 182, Defenders: 586


Vainglory (14) take 505 hits from archer fire (reduced due to fortifications), which cause 10 casualties.
Fantômes de la Tempest (3) take 182 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 182 (0 from close combat and 182 from ranged), Defenders: 505 (0 from close combat and 505 from ranged)
Total casualties: 4 attackers, 10 defenders

Turn No. 13

   1 (66-S)
2 (45-S)
3 (46-S)
4 (53-S)
6 (54-S)
    14 (39-S)
  


Fighters (4) fire on Vainglory (14), scoring 109 hits.
Vainglory (14) fire on Bathgate Specialists (1), scoring 159 hits.
Cult of Lucius Poe (2) fire on Vainglory (14), scoring 40 hits.
Fantômes de la Tempest (3) fire on Vainglory (14), scoring 173 hits.
Northern Avengers (6) fire on Vainglory (14), scoring 194 hits.
Bathgate Specialists (1) fire on Vainglory (14), scoring 167 hits.
Total ranged hits suffered: Attackers: 159, Defenders: 683


Vainglory (14) take 589 hits from archer fire (reduced due to fortifications), which cause 12 casualties.
Bathgate Specialists (1) take 159 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 159 (0 from close combat and 159 from ranged), Defenders: 589 (0 from close combat and 589 from ranged)
Total casualties: 4 attackers, 12 defenders

Turn No. 14

   1 (62-S)
2 (45-S)
3 (46-S)
4 (53-S)
6 (54-S)
    14 (27-S)
  


Cult of Lucius Poe (2) fire on Vainglory (14), scoring 67 hits.
Vainglory (14) fire on Bathgate Specialists (1), scoring 171 hits.
Fighters (4) fire on Vainglory (14), scoring 89 hits.
Fantômes de la Tempest (3) fire on Vainglory (14), scoring 154 hits.
Bathgate Specialists (1) fire on Vainglory (14), scoring 203 hits.
Northern Avengers (6) fire on Vainglory (14), scoring 275 hits.
Total ranged hits suffered: Attackers: 171, Defenders: 788


Vainglory (14) take 679 hits from archer fire (reduced due to fortifications), which cause 13 casualties.
Bathgate Specialists (1) take 171 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 171 (0 from close combat and 171 from ranged), Defenders: 679 (0 from close combat and 679 from ranged)
Total casualties: 4 attackers, 13 defenders

Turn No. 15

   1 (58-S)
2 (45-S)
3 (46-S)
4 (53-S)
6 (54-S)
    14 (14-S)
  


Fantômes de la Tempest (3) fire on Vainglory (14), scoring 192 hits.
Cult of Lucius Poe (2) fire on Vainglory (14), scoring 113 hits.
Northern Avengers (6) fire on Vainglory (14), scoring 84 hits.
Vainglory (14) fire on Bathgate Specialists (1), scoring 125 hits.
Bathgate Specialists (1) fire on Vainglory (14), scoring 133 hits.
Fighters (4) fire on Vainglory (14), scoring 136 hits.
Total ranged hits suffered: Attackers: 125, Defenders: 658


Vainglory (14) take 567 hits from archer fire (reduced due to fortifications), which cause 11 casualties, making the unit retreat from the battlefield.
Bathgate Specialists (1) take 125 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 125 (0 from close combat and 125 from ranged), Defenders: 567 (0 from close combat and 567 from ranged)
Total casualties: 3 attackers, 11 defenders

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 16 %.
The local roads network has also been damaged.
The battle does 17 % damage to the fortifications.