Domingo Family/Yerli/Battle Reports/Yssaria vs. Caligus, Aug 14.06

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Battle of Supra

Yssaria vs. Caligus, Aug 14.06

No.RoleUnitCommanderRealmUnitFormationCS
1AAngry GaulsStrahinjaYssaria26 Infbox  319
2AArsenal of LeiboMerylYssaria42 Infbox  515
3ADragilsDelanceyYssaria42 Archline  209
4AFirestormersPrandurYssaria18 Archline  289
5AFish-scale ShieldsRodonYssaria40 Infbox  443
6AGregs KillersGregYssaria28 Archline  375
7AGuardsEdvard the DeaconYssaria110 Infbox  399
8AGunnersBao ShuYssaria21 SFline  432
9AHailstone GuardMeghitosYssaria35 Archline  426
10AHand of GodYerliYssaria36 Infbox  411
11AHeroes of HamadanAdranYssaria20 Infbox  276
12AHeroes of HamadanZekkaYssaria20 Infbox  283
13AHeroes of HamadanSimeonYssaria19 Infbox  293
14AHyuuga Haruka's GuardianHarukaYssaria29 Infbox  388
15AIgno Plate Armored WarriorsLloyydYssaria51 Infbox  266
16AIn remembranceAbdielYssaria15 Cavwedge  240
17AKill JoyAchillesYssaria40 Archline  568
18AManiacsxxxYssaria50 Archline  611
19AOrangie BanditsSotelYssaria34 Infbox  367
20APersonal GuardKillingsworthYssaria34 Infbox  353
21APersonal GuardYumatuYssaria20 Infbox  200
22ARangersLone RangerYssaria23 Infbox  265
23ARendar´s HalberdiersRendarYssaria50 Infbox  563
24ARHG CirthalionShadowWolfYssaria25 Infbox  299
25ARoyal GuardEleranYssaria42 SFskirmish  764
26AShannara ShadowenArinnaYssaria23 Infbox  227
27ASpace BanditosLexanderYssaria21 Infbox  293
28AStorns rebuildingStornYssaria26 Infbox  262
29ASuper ShootersGrey MouserYssaria59 Archline  323
30ATelefonbetyárokBobehYssaria30 Infbox  399
31AYssarian BravesSusannaYssaria20 Infbox  258
32DBlack RavensReonaCaligus22 Infbox  283
33DBlack SkullsKenthrisCaligus22 Infbox  292
34DCaligan TigersTristanCaligus11 Infline  203
35DDark Dragon LongbowmenshinlawCaligus14 Archwedge  279
36DDeathShadowCaligus36 Infline  329
37DDivide et ImperaBaldricCaligus17 Infbox  217
38DDomus Home GuardChi'nCaligus7 Infline  101
39DFor Caligus!RoxinCaligus22 Infline  262
40DGhosts of the Ape infantryAliCaligus13 Infline  218
41DGuardlingsAzelCaligus29 Infline  299
42DHammarschmidts' HurlersGunderCaligus21 Archwedge  366
43Dholy knightsTyranusCaligus31 Infline  365
44DHoly WarriorsarturasCaligus37 Infline  355
45DMighty GuardIzordilCaligus21 Infline  315
46DMonster's armyGrendelCaligus9 Infbox  131
47DMungo's MentlarsMungoCaligus17 Infline  218
48DMusketeersKartoCaligus20 Infline  270
49DMusketeersLouisCaligus22 Infbox  298
50DNahasb's FootmenNahasbCaligus11 Infline  109
51DNascot Minute MarchersAlaricCaligus6 Infline  76
52DNascot Minute MarchersStairmaster IICaligus9 Infline  133
53DNew RecruitsSilentHawkCaligus16 Infline  227
54DNo more money :(MageCaligus10 Infbox  140
55DPalace Longbowmen (3)HrothgarCaligus35 Archwedge  405
56DPalace Longbowmen (3)MarinaCaligus24 Archskirmish  305
57DPalace Longbowmen (3)son of patrickCaligus17 Archwedge  272
58DPersonal GuardSilentWolfCaligus22 Infbox  251
59DRed TapeMalachiCaligus15 Archwedge  131
60DRed-EyeVeniCaligus24 Infbox  278
61DRoderick's Raging Retainers 3RoderickCaligus23 Infbox  288
62DRoyal Nascot MixGwynythCaligus7 MIline  125
63DSanctus Acies IRevelationCaligus20 Infbox  256
64DSeshnoChingyCaligus10 Archwedge  173
65DSomethingOokee OokeeCaligus26 Archwedge  398
66DSordidus Longbows (4)Nanashi ofCaligus20 Archskirmish  212
67DSoul of AngelsAngelCaligus21 Infline  284
68DStrikers of ThunderStormbrewCaligus14 MIwedge  200
69DThe Black PlagueJohnCaligus27 Infline  295
70DThe Fury of the DrakeDizzreCaligus12 Infbox  195
71DThe Last MarchYuriCaligus69 Infskirmish  550
72DThe Last StandJacque2Caligus18 Infbox  202
73Dthe punch lineMolanceCaligus6 Infbox  98
74DTigersMajesticCaligus34 Infline  358
75DtroopersEddieCaligus1 Infbox  25
76DViridian Skirmishers IISylkvorCaligus10 Infline  102
77DWrath of CaligusBoanCaligus13 Infbox  182
78D~The Avanger~VladCaligus17 Infline  327
79NCaligus FlyersJamieCaligus10 MIwedge  157


Total:
31 attackers (699 Inf, 272 Arch, 15 Cav, 63 SF)
47 defenders (705 Inf, 21 MI, 182 Arch)
Total combat strengths: 11316 vs. 11398
1 neutral observers (157 combat strength).

Caligus Flyers successfully evade the foreign troops.
The forces from Caligus brace as they prepare to defend their ongoing takeover.
The region owner Yssaria and their allies attack the takeover forces.
The Yssaria troops attack because they are at war with Caligus.

Strong winds and gusts are making ranged combat a game of luck.
Rendar, Marshal of the army of Hamadan takes command of the attacker forces.
The attacker are set up in none formation.
Shadow, Marshal of the army of Domus takes command of the defender forces.
The defender are set up in Infantry Wall formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 7 (110-I)
16 (15-C)
25 (42-S)
 1 (26-I)
2 (42-I)
3 (42-A)
5 (40-I)
10 (36-I)
11 (20-I)
12 (20-I)
13 (19-I)
14 (29-I)
15 (51-I)
19 (34-I)
20 (34-I)
21 (20-I)
22 (23-I)
23 (50-I)
24 (25-I)
26 (23-I)
27 (21-I)
28 (26-I)
30 (30-I)
31 (20-I)
4 (18-A)
6 (28-A)
8 (21-S)
9 (35-A)
17 (40-A)
18 (50-A)
29 (59-A)
 32 (22-I)
33 (22-I)
34 (11-I)
36 (36-I)
37 (17-I)
38 (7-I)
39 (22-I)
40 (13-I)
41 (29-I)
43 (31-I)
44 (37-I)
45 (21-I)
46 (9-I)
47 (17-I)
48 (20-I)
49 (22-I)
50 (11-I)
51 (6-I)
52 (9-I)
53 (16-I)
54 (10-I)
58 (22-I)
60 (24-I)
61 (23-I)
62 (7-M)
63 (20-I)
67 (21-I)
68 (14-M)
69 (27-I)
70 (12-I)
71 (69-I)
72 (18-I)
73 (6-I)
74 (34-I)
75 (1-I)
76 (10-I)
77 (13-I)
78 (17-I)
35 (14-A)
42 (21-A)
55 (35-A)
56 (24-A)
57 (17-A)
59 (15-A)
64 (10-A)
65 (26-A)
66 (20-A)
   


Gregs Killers (6) fire on The Last March (71), scoring 134 hits.
Strikers of Thunder (68) move closer to get better shots.
Palace Longbowmen (3) (56) fire on Maniacs (18), scoring 92 hits.
Dragils (3) fire on Strikers of Thunder (68), scoring 22 hits.
Royal Guard (25) fire on Strikers of Thunder (68), scoring 128 hits.
Seshno (64) fire on Kill Joy (17), scoring 36 hits.
Red Tape (59) fire on Kill Joy (17), scoring 34 hits.
Firestormers (4) fire on Strikers of Thunder (68), scoring 134 hits.
Something (65) fire on Maniacs (18), scoring 99 hits.
Hailstone Guard (9) fire on Strikers of Thunder (68), scoring 213 hits.
Hammarschmidts' Hurlers (42) fire on Kill Joy (17), scoring 64 hits.
Gunners (8) fire on Strikers of Thunder (68), scoring 215 hits.
Palace Longbowmen (3) (55) fire on Kill Joy (17), scoring 106 hits.
Palace Longbowmen (3) (57) fire on Super Shooters (29), scoring 55 hits.
Kill Joy (17) fire on Strikers of Thunder (68), scoring 346 hits.
Royal Nascot Mix (62) fire on Maniacs (18), scoring 13 hits.
Dark Dragon Longbowmen (35) fire on Maniacs (18), scoring 67 hits.
Super Shooters (29) fire on Strikers of Thunder (68), scoring 41 hits.
Sordidus Longbows (4) (66) fire on Gunners (8), scoring 66 hits.
Maniacs (18) fire on Strikers of Thunder (68), scoring 308 hits.
In remembrance (16) ride on, closing in on the defenders.
Nascot Minute Marchers (51) stay behind their camp fortifications.
Nahasb's Footmen (50) stay behind their camp fortifications.
Monster's army (46) stay behind their camp fortifications.
The Fury of the Drake (70) stay behind their camp fortifications.
New Recruits (53) stay behind their camp fortifications.
Musketeers (49) stay behind their camp fortifications.
Wrath of Caligus (77) stay behind their camp fortifications.
Black Skulls (33) stay behind their camp fortifications.
The Last March (71) stay behind their camp fortifications.
Mungo's Mentlars (47) stay behind their camp fortifications.
troopers (75) stay behind their camp fortifications.
Nascot Minute Marchers (52) stay behind their camp fortifications.
Domus Home Guard (38) stay behind their camp fortifications.
No more money :( (54) stay behind their camp fortifications.
Caligan Tigers (34) stay behind their camp fortifications.
Red-Eye (60) stay behind their camp fortifications.
Musketeers (48) stay behind their camp fortifications.
Death (36) stay behind their camp fortifications.
Guardlings (41) stay behind their camp fortifications.
the punch line (73) stay behind their camp fortifications.
Mighty Guard (45) stay behind their camp fortifications.
The Black Plague (69) stay behind their camp fortifications.
Black Ravens (32) stay behind their camp fortifications.
The Last Stand (72) stay behind their camp fortifications.
~The Avanger~ (78) stay behind their camp fortifications.
Roderick's Raging Retainers 3 (61) stay behind their camp fortifications.
For Caligus! (39) stay behind their camp fortifications.
Ghosts of the Ape infantry (40) stay behind their camp fortifications.
Divide et Impera (37) stay behind their camp fortifications.
holy knights (43) stay behind their camp fortifications.
Storns rebuilding (28), Arsenal of Leibo (2), Yssarian Braves (31), Angry Gauls (1), Igno Plate Armored Warriors (15), Space Banditos (27), Personal Guard (21), Fish-scale Shields (5), Personal Guard (20), Telefonbetyárok (30), Orangie Bandits (19), Rangers (22), RHG Cirthalion (24), Heroes of Hamadan (13), Heroes of Hamadan (12), Hand of God (10), Shannara Shadowen (26), Heroes of Hamadan (11), Rendar´s Halberdiers (23), Hyuuga Haruka's Guardian (14) and Guards (7) advance towards the enemy.
Sanctus Acies I (63), Viridian Skirmishers II (76), Personal Guard (58), Soul of Angels (67), Holy Warriors (44) and Tigers (74) advance towards the enemy.

Strikers of Thunder (68) take 1407 hits from archer fire, which cause 14 casualties, wiping the unit out.
Stormbrew of Caligus has been wounded.
The Last March (71) take 67 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Gunners (8) take 66 hits from archer fire, which cause 2 casualties.
Kill Joy (17) take 240 hits from archer fire, which cause 6 casualties.
Super Shooters (29) take 55 hits from archer fire, which cause 3 casualties.
Maniacs (18) take 271 hits from archer fire, which cause 6 casualties.
Total casualties: 17 attackers, 17 defenders

Turn No. 2

 25 (42-S)
7 (110-I)
3 (42-A)
16 (15-C)
1 (26-I)
2 (42-I)
4 (18-A)
5 (40-I)
6 (28-A)
8 (19-S)
9 (35-A)
10 (36-I)
11 (20-I)
12 (20-I)
13 (19-I)
14 (29-I)
15 (51-I)
17 (34-A)
18 (44-A)
19 (34-I)
20 (34-I)
21 (20-I)
22 (23-I)
23 (50-I)
24 (25-I)
26 (23-I)
27 (21-I)
28 (26-I)
29 (56-A)
30 (30-I)
31 (20-I)
44 (37-I)
58 (22-I)
63 (20-I)
67 (21-I)
74 (34-I)
76 (10-I)
32 (22-I)
33 (22-I)
34 (11-I)
36 (36-I)
37 (17-I)
38 (7-I)
39 (22-I)
40 (13-I)
41 (29-I)
43 (31-I)
45 (21-I)
46 (9-I)
47 (17-I)
48 (20-I)
49 (22-I)
50 (11-I)
51 (6-I)
52 (9-I)
53 (16-I)
54 (10-I)
60 (24-I)
61 (23-I)
62 (7-M)
69 (27-I)
70 (12-I)
71 (66-I)
72 (18-I)
73 (6-I)
75 (1-I)
77 (13-I)
78 (17-I)
35 (14-A)
42 (21-A)
55 (35-A)
56 (24-A)
57 (17-A)
59 (15-A)
64 (10-A)
65 (26-A)
66 (20-A)
   


Royal Nascot Mix (62) fire on Rendar´s Halberdiers (23), scoring 14 hits.
Hailstone Guard (9) fire on Holy Warriors (44), scoring 150 hits.
Red Tape (59) fire on Maniacs (18), scoring 32 hits.
Something (65) fire on Rendar´s Halberdiers (23), scoring 91 hits.
Royal Guard (25) fire on Tigers (74), scoring 101 hits.
Kill Joy (17) fire on Soul of Angels (67), scoring 264 hits.
Dragils (3) fire on Sanctus Acies I (63), scoring 32 hits.
Sordidus Longbows (4) (66) fire on Arsenal of Leibo (2), scoring 54 hits.
Palace Longbowmen (3) (55) fire on Maniacs (18), scoring 100 hits.
Palace Longbowmen (3) (57) fire on Fish-scale Shields (5), scoring 66 hits.
Dark Dragon Longbowmen (35) move closer to get better shots.
Gunners (8) fire on Personal Guard (58), scoring 155 hits.
Palace Longbowmen (3) (56) fire on Arsenal of Leibo (2), scoring 103 hits.
Hammarschmidts' Hurlers (42) fire on Hand of God (10), scoring 82 hits.
Seshno (64) fire on Telefonbetyárok (30), scoring 47 hits.
Maniacs (18) fire on Sanctus Acies I (63), scoring 405 hits.
Firestormers (4) fire on Tigers (74), scoring 191 hits.
Gregs Killers (6) fire on Viridian Skirmishers II (76), scoring 195 hits.
Super Shooters (29) fire on Holy Warriors (44), scoring 48 hits.
In remembrance (16) charge ahead, into the defenders' ranks.
holy knights (43) stay behind their camp fortifications.
Monster's army (46) stay behind their camp fortifications.
Nascot Minute Marchers (51) can not advance, because the front lines are too crowded.
Roderick's Raging Retainers 3 (61) stay behind their camp fortifications.
Divide et Impera (37) stay behind their camp fortifications.
Nascot Minute Marchers (52) stay behind their camp fortifications.
Musketeers (48) stay behind their camp fortifications.
Mungo's Mentlars (47) stay behind their camp fortifications.
Black Ravens (32) stay behind their camp fortifications.
Caligan Tigers (34) stay behind their camp fortifications.
the punch line (73) stay behind their camp fortifications.
Guardlings (41) stay behind their camp fortifications.
Musketeers (49) stay behind their camp fortifications.
~The Avanger~ (78) stay behind their camp fortifications.
For Caligus! (39) stay behind their camp fortifications.
Black Skulls (33) stay behind their camp fortifications.
The Last Stand (72) stay behind their camp fortifications.
The Last March (71) stay behind their camp fortifications.
Nahasb's Footmen (50) stay behind their camp fortifications.
troopers (75) stay behind their camp fortifications.
New Recruits (53) stay behind their camp fortifications.
No more money :( (54) stay behind their camp fortifications.
Ghosts of the Ape infantry (40) stay behind their camp fortifications.
Wrath of Caligus (77) stay behind their camp fortifications.
Death (36) stay behind their camp fortifications.
Red-Eye (60) stay behind their camp fortifications.
Mighty Guard (45) stay behind their camp fortifications.
The Fury of the Drake (70) stay behind their camp fortifications.
Hyuuga Haruka's Guardian (14), Fish-scale Shields (5), Heroes of Hamadan (11), Arsenal of Leibo (2), Orangie Bandits (19), Igno Plate Armored Warriors (15), Hand of God (10), Telefonbetyárok (30), Personal Guard (20), Rangers (22), Shannara Shadowen (26), Storns rebuilding (28), Heroes of Hamadan (13), Space Banditos (27), Guards (7), Angry Gauls (1), Personal Guard (21), Heroes of Hamadan (12), RHG Cirthalion (24), Rendar´s Halberdiers (23) and Yssarian Braves (31) advance towards the enemy.
The Black Plague (69) and Domus Home Guard (38) advance towards the enemy.

Close Combat:
1 Caligus banners are visible in the melee.
9 Yssaria banners are visible in the melee.
Soul of Angels (67) score 167 hits.
Hyuuga Haruka's Guardian (14) score 337 hits.
Fish-scale Shields (5) score 212 hits.
Heroes of Hamadan (11) score 188 hits.
Arsenal of Leibo (2) score 324 hits.
Orangie Bandits (19) score 221 hits.
Personal Guard (58) score 167 hits.
Igno Plate Armored Warriors (15) score 41 hits.
Sanctus Acies I (63) score 125 hits.
Hand of God (10) score 208 hits.
In remembrance (16) score 372 hits.
Telefonbetyárok (30) score 249 hits.
Tigers (74) score 166 hits.
Personal Guard (20) score 148 hits.
Rangers (22) score 153 hits.
Viridian Skirmishers II (76) score 29 hits.
Shannara Shadowen (26) score 95 hits.
Storns rebuilding (28) score 121 hits.
Heroes of Hamadan (13) score 189 hits.
Space Banditos (27) score 211 hits.
The Black Plague (69) score 174 hits.
Holy Warriors (44) score 88 hits.
Domus Home Guard (38) score 67 hits.
Angry Gauls (1) score 221 hits.
Personal Guard (21) score 41 hits.
Heroes of Hamadan (12) score 219 hits.
RHG Cirthalion (24) score 65 hits.
Rendar´s Halberdiers (23) score 385 hits.
Yssarian Braves (31) score 135 hits.
Total hits suffered: Attackers: 983, Defenders: 4135

Soul of Angels (67) take 1041 hits (777 in close combat, 264 from archer fire), which cause 21 casualties, wiping the unit out.
Hyuuga Haruka's Guardian (14) take 207 hits in close combat, which cause 5 casualties.
Fish-scale Shields (5) take 175 hits (109 in close combat, 66 from archer fire), which cause 5 casualties.
Heroes of Hamadan (11) take 134 hits in close combat, which cause 3 casualties.
Arsenal of Leibo (2) take 264 hits (107 in close combat, 157 from archer fire), which cause 6 casualties.
Orangie Bandits (19) take 73 hits in close combat, which cause 2 casualties.
Personal Guard (58) take 833 hits (678 in close combat, 155 from archer fire), which cause 22 casualties, wiping the unit out.
Igno Plate Armored Warriors (15) take 89 hits in close combat, which cause 4 casualties.
Sanctus Acies I (63) take 995 hits (558 in close combat, 437 from archer fire), which cause 20 casualties, wiping the unit out.
Hand of God (10) take 135 hits (53 in close combat, 82 from archer fire), which cause 3 casualties.
In remembrance (16) take 45 hits in close combat, which cause 1 casualties.
Telefonbetyárok (30) take 110 hits (63 in close combat, 47 from archer fire), which cause 2 casualties.
Tigers (74) take 973 hits (681 in close combat, 292 from archer fire), which cause 29 casualties.
Personal Guard (20) take 30 hits in close combat, which cause 1 casualties.
Rangers (22) take 28 hits in close combat, which cause 1 casualties.
Viridian Skirmishers II (76) take 728 hits (533 in close combat, 195 from archer fire), which cause 10 casualties, wiping the unit out.
Sylkvor of Caligus has been wounded.
Shannara Shadowen (26) take 45 hits in close combat, which cause 1 casualties.
The Black Plague (69) take 286 hits in close combat, which cause 8 casualties.
Holy Warriors (44) take 513 hits (315 in close combat, 198 from archer fire), which cause 18 casualties.
Domus Home Guard (38) take 307 hits in close combat, which cause 7 casualties, wiping the unit out.
Maniacs (18) take 132 hits from archer fire, which cause 3 casualties.
Rendar´s Halberdiers (23) take 105 hits from archer fire, which cause 3 casualties.
Total casualties: 40 attackers, 135 defenders

Turn No. 3

 25 (42-S)
 3 (42-A)
7 (110-I)
4 (18-A)
6 (28-A)
8 (19-S)
9 (35-A)
17 (34-A)
18 (41-A)
29 (56-A)
1 (26-I)
2 (36-I)
5 (35-I)
10 (33-I)
11 (17-I)
12 (20-I)
13 (19-I)
14 (24-I)
15 (47-I)
16 (14-C)
19 (32-I)
20 (33-I)
21 (20-I)
22 (22-I)
23 (47-I)
24 (25-I)
26 (22-I)
27 (21-I)
28 (26-I)
30 (28-I)
31 (20-I)
44 (19-I)
69 (19-I)
74 (5-I)
32 (22-I)
33 (22-I)
34 (11-I)
35 (14-A)
36 (36-I)
37 (17-I)
39 (22-I)
40 (13-I)
41 (29-I)
43 (31-I)
45 (21-I)
46 (9-I)
47 (17-I)
48 (20-I)
49 (22-I)
50 (11-I)
51 (6-I)
52 (9-I)
53 (16-I)
54 (10-I)
60 (24-I)
61 (23-I)
62 (7-M)
70 (12-I)
71 (66-I)
72 (18-I)
73 (6-I)
75 (1-I)
77 (13-I)
78 (17-I)
42 (21-A)
55 (35-A)
56 (24-A)
57 (17-A)
59 (15-A)
64 (10-A)
65 (26-A)
66 (20-A)
   


Royal Nascot Mix (62) fire on Maniacs (18), scoring 13 hits.
Gunners (8) retreat from the close combat near them.
Dark Dragon Longbowmen (35) fire on Kill Joy (17), scoring 92 hits.
Something (65) fire on Maniacs (18), scoring 91 hits.
Royal Guard (25) move closer to get better shots.
Palace Longbowmen (3) (56) fire on Hailstone Guard (9), scoring 70 hits.
Red Tape (59) fire on Gregs Killers (6), scoring 37 hits.
Seshno (64) fire on Kill Joy (17), scoring 56 hits.
Dragils (3) fire on The Last March (71), scoring 17 hits.
Palace Longbowmen (3) (57) fire on Maniacs (18), scoring 57 hits.
Gregs Killers (6) fire on The Last March (71), scoring 121 hits.
Hammarschmidts' Hurlers (42) fire on Super Shooters (29), scoring 96 hits.
Kill Joy (17) fire on holy knights (43), scoring 213 hits.
Palace Longbowmen (3) (55) fire on Hailstone Guard (9), scoring 89 hits.
Sordidus Longbows (4) (66) fire on Firestormers (4), scoring 65 hits.
Super Shooters (29) fire on Death (36), scoring 57 hits.
Hailstone Guard (9) fire on ~The Avanger~ (78), scoring 136 hits.
Firestormers (4) fire on Mighty Guard (45), scoring 143 hits.
Maniacs (18) fire on Guardlings (41), scoring 214 hits.
Yssarian Braves (31) break through the frontlines!
Nahasb's Footmen (50) break through the frontlines!
Arsenal of Leibo (2) break through the frontlines!
the punch line (73) break through the frontlines!
Storns rebuilding (28) break through the frontlines!
Heroes of Hamadan (12) break through the frontlines!
Roderick's Raging Retainers 3 (61) break through the frontlines!
Personal Guard (21) break through the frontlines!
Guardlings (41) break through the frontlines!
Guards (7) advance towards the enemy.

Close Combat:
2 Caligus banners are visible in the melee.
6 Yssaria banners are visible in the melee.
Nahasb's Footmen (50) score 29 hits.
the punch line (73) score 31 hits.
Roderick's Raging Retainers 3 (61) score 99 hits.
Guardlings (41) score 85 hits.
Rendar´s Halberdiers (23) score 374 hits.
Hand of God (10) score 216 hits.
Angry Gauls (1) score 254 hits.
Telefonbetyárok (30) score 263 hits.
In remembrance (16) score 144 hits.
Space Banditos (27) score 160 hits.
Heroes of Hamadan (13) score 210 hits.
Orangie Bandits (19) score 166 hits.
Hyuuga Haruka's Guardian (14) score 273 hits.
Holy Warriors (44) score 46 hits.
Shannara Shadowen (26) score 112 hits.
Personal Guard (20) score 143 hits.
Tigers (74) score 44 hits.
The Black Plague (69) score 120 hits.
Heroes of Hamadan (11) score 187 hits.
Igno Plate Armored Warriors (15) score 47 hits.
Fish-scale Shields (5) score 187 hits.
RHG Cirthalion (24) score 66 hits.
Rangers (22) score 140 hits.
Total hits suffered: Attackers: 454, Defenders: 2942

Close Combat:
14 Caligus banners are visible in the melee.
3 Yssaria banners are visible in the melee.
Yssarian Braves (31) score 157 hits.
Royal Nascot Mix (62) score 27 hits.
Arsenal of Leibo (2) score 256 hits.
Storns rebuilding (28) score 119 hits.
Heroes of Hamadan (12) score 194 hits.
Personal Guard (21) score 48 hits.
holy knights (43) score 107 hits.
troopers (75) score 18 hits.
Divide et Impera (37) score 81 hits.
Dark Dragon Longbowmen (35) score 51 hits.
Musketeers (49) score 128 hits.
The Fury of the Drake (70) score 62 hits.
Red-Eye (60) score 107 hits.
~The Avanger~ (78) score 192 hits.
No more money :( (54) score 101 hits.
Wrath of Caligus (77) score 57 hits.
Musketeers (48) score 68 hits.
Death (36) score 245 hits.
Nascot Minute Marchers (52) score 42 hits.
Monster's army (46) score 35 hits.
Mighty Guard (45) score 133 hits.
New Recruits (53) score 135 hits.
The Last March (71) score 182 hits.
Ghosts of the Ape infantry (40) score 130 hits.
Black Skulls (33) score 126 hits.
Nascot Minute Marchers (51) score 23 hits.
Mungo's Mentlars (47) score 125 hits.
Black Ravens (32) score 103 hits.
Caligan Tigers (34) score 138 hits.
The Last Stand (72) score 29 hits.
For Caligus! (39) score 141 hits.
Total hits suffered: Attackers: 2586, Defenders: 774

Yssarian Braves (31) take 578 hits in close combat, which cause 13 casualties.
Royal Nascot Mix (62) take 106 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Nahasb's Footmen (50) take 554 hits in close combat, which cause 11 casualties, wiping the unit out.
Arsenal of Leibo (2) take 932 hits in close combat, which cause 21 casualties.
the punch line (73) take 804 hits in close combat, which cause 6 casualties, wiping the unit out.
Storns rebuilding (28) take 390 hits in close combat, which cause 12 casualties.
Heroes of Hamadan (12) take 491 hits in close combat, which cause 14 casualties.
Roderick's Raging Retainers 3 (61) take 400 hits in close combat, which cause 14 casualties.
Personal Guard (21) take 195 hits in close combat, which cause 7 casualties.
Guardlings (41) take 660 hits (446 in close combat, 214 from archer fire), which cause 22 casualties. One Caligus banner is lost.
holy knights (43) take 185 hits (78 in close combat, 107 from archer fire) (reduced due to fortifications), which cause 6 casualties.
troopers (75) take 125 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Eddie of Caligus has been wounded.
Divide et Impera (37) take 55 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rendar´s Halberdiers (23) take 96 hits in close combat, which cause 3 casualties.
Dark Dragon Longbowmen (35) take 82 hits in close combat, which cause 3 casualties.
Musketeers (49) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hand of God (10) take 58 hits in close combat, which cause 1 casualties.
The Fury of the Drake (70) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Angry Gauls (1) take 65 hits in close combat, which cause 2 casualties.
Red-Eye (60) take 48 hits in close combat (reduced due to fortifications), which cause 2 casualties.
~The Avanger~ (78) take 106 hits (38 in close combat, 68 from archer fire) (reduced due to fortifications), which cause 4 casualties.
No more money :( (54) take 15 hits in close combat (reduced due to fortifications). No casualties.
Telefonbetyárok (30) take 69 hits in close combat, which cause 2 casualties.
In remembrance (16) take 38 hits in close combat, which cause 1 casualties.
Wrath of Caligus (77) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Space Banditos (27) take 34 hits in close combat, which cause 1 casualties.
Heroes of Hamadan (13) take 48 hits in close combat, which cause 1 casualties.
Musketeers (48) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Orangie Bandits (19) take 46 hits in close combat, which cause 1 casualties.
Death (36) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Mighty Guard (45) take 72 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Gregs Killers (6) take 37 hits from archer fire, which cause 1 casualties.
The Last March (71) take 69 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Holy Warriors (44) take 353 hits in close combat, which cause 12 casualties.
Kill Joy (17) take 148 hits from archer fire, which cause 4 casualties.
Tigers (74) take 219 hits in close combat, which cause 5 casualties, wiping the unit out.
The Black Plague (69) take 166 hits in close combat, which cause 5 casualties.
Super Shooters (29) take 96 hits from archer fire, which cause 5 casualties.
Hailstone Guard (9) take 159 hits from archer fire, which cause 4 casualties.
Firestormers (4) take 65 hits from archer fire, which cause 3 casualties.
Maniacs (18) take 161 hits from archer fire, which cause 4 casualties.
Total casualties: 100 attackers, 110 defenders

Turn No. 4

  25 (42-S)
3 (42-A)
8 (19-S)
4 (15-A)
6 (27-A)
7 (110-I)
9 (31-A)
17 (30-A)
18 (37-A)
29 (51-A)
1 (24-I)
5 (35-I)
10 (32-I)
11 (17-I)
13 (18-I)
14 (24-I)
15 (47-I)
16 (13-C)
19 (31-I)
20 (33-I)
22 (22-I)
23 (44-I)
24 (25-I)
26 (22-I)
27 (20-I)
30 (26-I)
41 (7-I)
44 (7-I)
61 (9-I)
69 (14-I)
2 (15-I)
12 (6-I)
21 (13-I)
28 (14-I)
31 (7-I)
32 (22-I)
33 (22-I)
34 (11-I)
35 (11-A)
36 (35-I)
37 (15-I)
39 (22-I)
40 (13-I)
43 (25-I)
45 (18-I)
46 (9-I)
47 (17-I)
48 (19-I)
49 (20-I)
51 (6-I)
52 (9-I)
53 (16-I)
54 (10-I)
60 (22-I)
62 (3-M)
70 (10-I)
71 (63-I)
72 (18-I)
77 (12-I)
78 (13-I)
42 (21-A)
55 (35-A)
56 (24-A)
57 (17-A)
59 (15-A)
64 (10-A)
65 (26-A)
66 (20-A)
   


Red Tape (59) fire on Maniacs (18), scoring 21 hits.
Gunners (8) fire on Palace Longbowmen (3) (55), scoring 96 hits.
Gregs Killers (6) have no viable target and wait for one to appear.
Seshno (64) retreat from the close combat near them.
Super Shooters (29) have no viable target and wait for one to appear.
Firestormers (4) fire on Something (65), scoring 83 hits.
Dragils (3) hold their fire.
Hailstone Guard (9) fire on Hammarschmidts' Hurlers (42), scoring 138 hits.
Palace Longbowmen (3) (57) fire on Kill Joy (17), scoring 53 hits.
Something (65) fire on Maniacs (18), scoring 115 hits.
Maniacs (18) fire on Palace Longbowmen (3) (56), scoring 158 hits.
Royal Guard (25) have no enemy in range and advance to better firing positions.
Hammarschmidts' Hurlers (42) retreat from the close combat near them.
Sordidus Longbows (4) (66) fire on Guards (7), scoring 65 hits.
Palace Longbowmen (3) (55) fire on Gregs Killers (6), scoring 119 hits.
Kill Joy (17) retreat from the close combat near them.
Palace Longbowmen (3) (56) fire on Super Shooters (29), scoring 89 hits.
Telefonbetyárok (30) break through the frontlines!
Personal Guard (20) break through the frontlines!
Guards (7) can not advance, because the front lines are too crowded.
Heroes of Hamadan (11) break through the frontlines!
Fish-scale Shields (5) break through the frontlines!
Rangers (22) break through the frontlines!
Hand of God (10) break through the frontlines!
Igno Plate Armored Warriors (15) break through the frontlines!
Orangie Bandits (19) break through the frontlines!

Close Combat:
1 Caligus banners are visible in the melee.
3 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Holy Warriors (44) score 32 hits.
The Black Plague (69) score 107 hits.
In remembrance (16) score 133 hits.
Shannara Shadowen (26) score 114 hits.
Rendar´s Halberdiers (23) score 321 hits.
Angry Gauls (1) score 187 hits.
Heroes of Hamadan (13) score 182 hits.
Hyuuga Haruka's Guardian (14) score 228 hits.
Guardlings (41) score 31 hits.
Space Banditos (27) score 205 hits.
Roderick's Raging Retainers 3 (61) score 70 hits.
RHG Cirthalion (24) score 88 hits.
Total hits suffered: Attackers: 240, Defenders: 1254 (1458 before overkill)

Close Combat:
14 Caligus banners are visible in the melee.
6 Yssaria banners are visible in the melee.
Personal Guard (21) score 33 hits.
Telefonbetyárok (30) score 233 hits.
Personal Guard (20) score 179 hits.
Heroes of Hamadan (11) score 201 hits.
Red-Eye (60) score 95 hits.
Fish-scale Shields (5) score 243 hits.
Musketeers (49) score 126 hits.
Royal Nascot Mix (62) score 31 hits.
Monster's army (46) score 38 hits.
New Recruits (53) score 166 hits.
Rangers (22) score 164 hits.
Dark Dragon Longbowmen (35) score 95 hits.
Hand of God (10) score 196 hits.
~The Avanger~ (78) score 166 hits.
Black Skulls (33) score 133 hits.
The Fury of the Drake (70) score 55 hits.
Yssarian Braves (31) score 71 hits.
Igno Plate Armored Warriors (15) score 39 hits.
The Last Stand (72) score 33 hits.
Orangie Bandits (19) score 179 hits.
Nascot Minute Marchers (51) score 20 hits.
Wrath of Caligus (77) score 54 hits.
Ghosts of the Ape infantry (40) score 134 hits.
The Last March (71) score 183 hits.
Black Ravens (32) score 110 hits.
No more money :( (54) score 83 hits.
Divide et Impera (37) score 69 hits.
For Caligus! (39) score 130 hits.
Heroes of Hamadan (12) score 88 hits.
Death (36) score 202 hits.
Mighty Guard (45) score 114 hits.
Storns rebuilding (28) score 68 hits.
Musketeers (48) score 80 hits.
Mungo's Mentlars (47) score 96 hits.
holy knights (43) score 80 hits.
Nascot Minute Marchers (52) score 40 hits.
Caligan Tigers (34) score 152 hits.
Arsenal of Leibo (2) score 121 hits.
Total hits suffered: Attackers: 2485, Defenders: 1815

Personal Guard (21) take 486 hits in close combat, which cause 13 casualties, wiping the unit out.
Yumatu of Yssaria has been wounded.
Telefonbetyárok (30) take 501 hits in close combat, which cause 11 casualties.
Personal Guard (20) take 214 hits in close combat, which cause 6 casualties.
Holy Warriors (44) take 458 hits in close combat, which cause 7 casualties, wiping the unit out.
Guards (7) take 65 hits from archer fire, which cause 3 casualties.
Heroes of Hamadan (11) take 373 hits in close combat, which cause 9 casualties.
Red-Eye (60) take 165 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Gregs Killers (6) take 119 hits from archer fire, which cause 3 casualties.
Fish-scale Shields (5) take 192 hits in close combat, which cause 5 casualties.
Super Shooters (29) take 89 hits from archer fire, which cause 5 casualties.
Musketeers (49) take 149 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Royal Nascot Mix (62) take 187 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Gwynyth of Caligus has been wounded.
Monster's army (46) take 276 hits in close combat (reduced due to fortifications), which cause 9 casualties, wiping the unit out.
Grendel (Knight of Scio) has been captured by Yssaria forces.
New Recruits (53) take 105 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Rangers (22) take 106 hits in close combat, which cause 3 casualties.
Dark Dragon Longbowmen (35) take 161 hits in close combat, which cause 6 casualties.
Hand of God (10) take 199 hits in close combat, which cause 4 casualties.
~The Avanger~ (78) take 112 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Black Skulls (33) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Fury of the Drake (70) take 72 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Yssarian Braves (31) take 72 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Igno Plate Armored Warriors (15) take 70 hits in close combat, which cause 3 casualties.
The Black Plague (69) take 404 hits in close combat, which cause 11 casualties, making the unit retreat from the battlefield.
In remembrance (16) take 44 hits in close combat, which cause 1 casualties.
The Last Stand (72) take 90 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Orangie Bandits (19) take 67 hits in close combat, which cause 2 casualties.
Nascot Minute Marchers (51) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wrath of Caligus (77) take 48 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Shannara Shadowen (26) take 48 hits in close combat, which cause 1 casualties.
Ghosts of the Ape infantry (40) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Something (65) take 42 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rendar´s Halberdiers (23) take 53 hits in close combat, which cause 1 casualties.
The Last March (71) take 38 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Maniacs (18) take 136 hits from archer fire, which cause 3 casualties.
Black Ravens (32) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
No more money :( (54) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Angry Gauls (1) take 44 hits in close combat, which cause 1 casualties.
Heroes of Hamadan (13) take 14 hits in close combat. No casualties.
Divide et Impera (37) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hyuuga Haruka's Guardian (14) take 37 hits in close combat, which cause 1 casualties.
Heroes of Hamadan (12) take 74 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Hammarschmidts' Hurlers (42) take 138 hits from archer fire, which cause 4 casualties.
Guardlings (41) take 153 hits in close combat, which cause 5 casualties.
Storns rebuilding (28) take 69 hits in close combat, which cause 2 casualties.
Palace Longbowmen (3) (55) take 48 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Roderick's Raging Retainers 3 (61) take 239 hits in close combat, which cause 8 casualties.
Kill Joy (17) take 53 hits from archer fire, which cause 1 casualties.
Palace Longbowmen (3) (56) take 79 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Arsenal of Leibo (2) take 62 hits in close combat, which cause 1 casualties.
Total casualties: 83 attackers, 94 defenders

Turn No. 5

   3 (42-A)
8 (19-S)
17 (29-A)
25 (42-S)
4 (15-A)
6 (24-A)
7 (107-I)
9 (31-A)
18 (34-A)
29 (46-A)
1 (23-I)
13 (18-I)
14 (23-I)
16 (12-C)
23 (43-I)
24 (25-I)
26 (21-I)
27 (20-I)
41 (2-I)
61 (1-I)
2 (14-I)
5 (30-I)
10 (28-I)
11 (8-I)
15 (44-I)
19 (29-I)
20 (27-I)
22 (19-I)
28 (12-I)
30 (15-I)
32 (21-I)
33 (20-I)
34 (11-I)
35 (5-A)
36 (35-I)
37 (13-I)
39 (22-I)
40 (12-I)
43 (25-I)
45 (18-I)
47 (17-I)
48 (19-I)
49 (15-I)
51 (4-I)
52 (9-I)
53 (12-I)
54 (9-I)
60 (16-I)
70 (8-I)
71 (61-I)
72 (15-I)
77 (10-I)
78 (9-I)
55 (34-A)
56 (22-A)
57 (17-A)
59 (15-A)
65 (25-A)
66 (20-A)
42 (17-A)
64 (10-A)
  


Sordidus Longbows (4) (66) fire on Maniacs (18), scoring 65 hits.
Firestormers (4) fire on Palace Longbowmen (3) (55), scoring 60 hits.
Gregs Killers (6) retreat towards safer positions.
Palace Longbowmen (3) (57) fire on Hailstone Guard (9), scoring 61 hits.
Royal Guard (25) fire on Something (65), scoring 150 hits.
Hailstone Guard (9) fire on Palace Longbowmen (3) (56), scoring 77 hits.
Palace Longbowmen (3) (56) fire on Guards (7), scoring 61 hits.
Dragils (3) move closer to get better shots.
Super Shooters (29) have no viable target and wait for one to appear.
Palace Longbowmen (3) (55) fire on Maniacs (18), scoring 92 hits.
Hammarschmidts' Hurlers (42) move closer to get better shots.
Red Tape (59) fire on Guards (7), scoring 36 hits.
Seshno (64) hold their fire.
Maniacs (18) fire on Hammarschmidts' Hurlers (42), scoring 203 hits.
Something (65) fire on Super Shooters (29), scoring 80 hits.
Kill Joy (17) hold their fire.
Gunners (8) fire on Palace Longbowmen (3) (57), scoring 54 hits.
Heroes of Hamadan (13) break through the frontlines!
Angry Gauls (1) break through the frontlines!
Shannara Shadowen (26) break through the frontlines!
RHG Cirthalion (24) break through the frontlines!
Hyuuga Haruka's Guardian (14) break through the frontlines!
Rendar´s Halberdiers (23) break through the frontlines!
Guards (7) can not advance, because the front lines are too crowded.

Close Combat:
1 Caligus banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
In remembrance (16) score 108 hits.
Roderick's Raging Retainers 3 (61) score 9 hits.
Space Banditos (27) score 152 hits.
Guardlings (41) score 12 hits.
Total hits suffered: Attackers: 21, Defenders: 101 (260 before overkill)

Close Combat:
14 Caligus banners are visible in the melee.
7 Yssaria banners are visible in the melee.
Heroes of Hamadan (13) score 251 hits.
Mighty Guard (45) score 115 hits.
Red-Eye (60) score 81 hits.
Angry Gauls (1) score 197 hits.
Shannara Shadowen (26) score 108 hits.
Caligan Tigers (34) score 144 hits.
Telefonbetyárok (30) score 145 hits.
The Fury of the Drake (70) score 48 hits.
Igno Plate Armored Warriors (15) score 48 hits.
Ghosts of the Ape infantry (40) score 148 hits.
Musketeers (48) score 66 hits.
For Caligus! (39) score 127 hits.
Black Skulls (33) score 101 hits.
Storns rebuilding (28) score 65 hits.
RHG Cirthalion (24) score 73 hits.
holy knights (43) score 82 hits.
Hyuuga Haruka's Guardian (14) score 208 hits.
~The Avanger~ (78) score 162 hits.
Rendar´s Halberdiers (23) score 332 hits.
Orangie Bandits (19) score 150 hits.
The Last March (71) score 104 hits.
Rangers (22) score 159 hits.
Nascot Minute Marchers (51) score 17 hits.
No more money :( (54) score 76 hits.
The Last Stand (72) score 36 hits.
Heroes of Hamadan (11) score 109 hits.
Dark Dragon Longbowmen (35) score 45 hits.
Divide et Impera (37) score 85 hits.
Death (36) score 195 hits.
New Recruits (53) score 112 hits.
Mungo's Mentlars (47) score 120 hits.
Black Ravens (32) score 100 hits.
Wrath of Caligus (77) score 50 hits.
Hand of God (10) score 205 hits.
Musketeers (49) score 89 hits.
Fish-scale Shields (5) score 175 hits.
Personal Guard (20) score 125 hits.
Nascot Minute Marchers (52) score 44 hits.
Arsenal of Leibo (2) score 122 hits.
Total hits suffered: Attackers: 2147, Defenders: 2472

Heroes of Hamadan (13) take 645 hits in close combat, which cause 15 casualties.
In remembrance (16) take 21 hits in close combat, which cause 1 casualties.
Mighty Guard (45) take 293 hits in close combat (reduced due to fortifications), which cause 10 casualties. 2 Caligus banners fall.
Red-Eye (60) take 275 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Angry Gauls (1) take 361 hits in close combat, which cause 9 casualties, making the unit retreat from the battlefield.
Shannara Shadowen (26) take 229 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Caligan Tigers (34) take 235 hits in close combat (reduced due to fortifications), which cause 9 casualties.
Telefonbetyárok (30) take 174 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
The Fury of the Drake (70) take 145 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Igno Plate Armored Warriors (15) take 192 hits in close combat, which cause 9 casualties.
Ghosts of the Ape infantry (40) take 208 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Musketeers (48) take 165 hits in close combat (reduced due to fortifications), which cause 7 casualties.
For Caligus! (39) take 214 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Black Skulls (33) take 136 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Palace Longbowmen (3) (57) take 27 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Storns rebuilding (28) take 111 hits in close combat, which cause 3 casualties.
RHG Cirthalion (24) take 66 hits in close combat, which cause 2 casualties.
holy knights (43) take 122 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Hyuuga Haruka's Guardian (14) take 111 hits in close combat, which cause 3 casualties.
~The Avanger~ (78) take 69 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rendar´s Halberdiers (23) take 51 hits in close combat, which cause 1 casualties.
Orangie Bandits (19) take 54 hits in close combat, which cause 1 casualties.
Hailstone Guard (9) take 61 hits from archer fire, which cause 2 casualties.
The Last March (71) take 97 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Rangers (22) take 54 hits in close combat, which cause 1 casualties.
Nascot Minute Marchers (51) take 70 hits in close combat (reduced due to fortifications), which cause 3 casualties, causing panicked flight among the survivors.
No more money :( (54) take 56 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Palace Longbowmen (3) (56) take 39 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Marina of Caligus has been wounded.
Super Shooters (29) take 80 hits from archer fire, which cause 4 casualties.
The Last Stand (72) take 57 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Jacque2 of Caligus has been wounded.
Heroes of Hamadan (11) take 30 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield, 1 additional men get slaughtered during the retreat.
Sir Adran of Yssaria has been wounded.
Palace Longbowmen (3) (55) take 30 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Guards (7) take 97 hits from archer fire, which cause 4 casualties.
Hammarschmidts' Hurlers (42) take 203 hits from archer fire, which cause 6 casualties.
Dark Dragon Longbowmen (35) take 32 hits in close combat, which cause 1 casualties.
Divide et Impera (37) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Death (36) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
New Recruits (53) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Maniacs (18) take 157 hits from archer fire, which cause 4 casualties.
Roderick's Raging Retainers 3 (61) take 55 hits in close combat, which cause 1 casualties, wiping the unit out.
Something (65) take 75 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hand of God (10) take 28 hits in close combat, which cause 1 casualties.
Fish-scale Shields (5) take 41 hits in close combat, which cause 1 casualties.
Guardlings (41) take 46 hits in close combat, which cause 2 casualties, wiping the unit out.
Total casualties: 72 attackers, 94 defenders

Turn No. 6

   6 (24-A)
8 (19-S)
17 (29-A)
25 (42-S)
3 (42-A)
4 (15-A)
7 (103-I)
9 (29-A)
18 (30-A)
29 (42-A)
16 (11-C)
27 (20-I)
2 (14-I)
5 (29-I)
10 (27-I)
13 (3-I)
14 (20-I)
15 (35-I)
19 (28-I)
20 (27-I)
22 (18-I)
23 (42-I)
24 (23-I)
28 (9-I)
32 (21-I)
33 (16-I)
34 (2-I)
35 (4-A)
36 (34-I)
37 (12-I)
39 (14-I)
40 (6-I)
43 (21-I)
45 (8-I)
47 (17-I)
48 (12-I)
49 (15-I)
52 (9-I)
53 (11-I)
54 (7-I)
60 (6-I)
70 (3-I)
71 (57-I)
72 (13-I)
77 (10-I)
78 (7-I)
42 (11-A)
55 (33-A)
56 (21-A)
57 (16-A)
59 (15-A)
65 (23-A)
66 (20-A)
64 (10-A)
  


Super Shooters (29) hold their fire.
Firestormers (4) fire on Palace Longbowmen (3) (55), scoring 61 hits.
Seshno (64) fire on Space Banditos (27), scoring 45 hits.
Something (65) fire on Space Banditos (27), scoring 102 hits.
Palace Longbowmen (3) (55) fire on In remembrance (16), scoring 82 hits.
Maniacs (18) fire on Palace Longbowmen (3) (56), scoring 110 hits.
Royal Guard (25) fire on Hammarschmidts' Hurlers (42), scoring 90 hits.
Dragils (3) fire on Palace Longbowmen (3) (57), scoring 20 hits.
Hailstone Guard (9) fire on Palace Longbowmen (3) (57), scoring 81 hits.
Gunners (8) fire on Sordidus Longbows (4) (66), scoring 32 hits.
Sordidus Longbows (4) (66) fire on In remembrance (16), scoring 59 hits.
Hammarschmidts' Hurlers (42) fire on Space Banditos (27), scoring 84 hits.
Red Tape (59) fire on In remembrance (16), scoring 28 hits.
Palace Longbowmen (3) (57) fire on In remembrance (16), scoring 86 hits.
Palace Longbowmen (3) (56) fire on Space Banditos (27), scoring 130 hits.
Kill Joy (17) have no enemy in range and advance to better firing positions.
Gregs Killers (6) have no enemy in range and advance to better firing positions.
In remembrance (16) charge forward.
Guards (7) and Space Banditos (27) advance towards the enemy.

Close Combat:
12 Caligus banners are visible in the melee.
5 Yssaria banners are visible in the melee.
Ghosts of the Ape infantry (40) score 90 hits.
Hyuuga Haruka's Guardian (14) score 181 hits.
No more money :( (54) score 60 hits.
Dark Dragon Longbowmen (35) score 33 hits.
Personal Guard (20) score 142 hits.
Rendar´s Halberdiers (23) score 277 hits.
Musketeers (49) score 91 hits.
Black Skulls (33) score 106 hits.
Black Ravens (32) score 126 hits.
RHG Cirthalion (24) score 71 hits.
Caligan Tigers (34) score 34 hits.
The Last March (71) score 112 hits.
Divide et Impera (37) score 74 hits.
Space Banditos (27) score 207 hits.
Musketeers (48) score 53 hits.
Igno Plate Armored Warriors (15) score 36 hits.
Heroes of Hamadan (13) score 54 hits.
In remembrance (16) score 290 hits.
Mighty Guard (45) score 73 hits.
Storns rebuilding (28) score 52 hits.
Hand of God (10) score 188 hits.
Orangie Bandits (19) score 162 hits.
Rangers (22) score 150 hits.
~The Avanger~ (78) score 119 hits.
New Recruits (53) score 107 hits.
The Fury of the Drake (70) score 25 hits.
Red-Eye (60) score 49 hits.
The Last Stand (72) score 34 hits.
Fish-scale Shields (5) score 158 hits.
Nascot Minute Marchers (52) score 35 hits.
Wrath of Caligus (77) score 47 hits.
For Caligus! (39) score 98 hits.
holy knights (43) score 73 hits.
Arsenal of Leibo (2) score 124 hits.
Death (36) score 231 hits.
Mungo's Mentlars (47) score 117 hits.
Total hits suffered: Attackers: 1787, Defenders: 2092

Ghosts of the Ape infantry (40) take 285 hits in close combat (reduced due to fortifications), which cause 6 casualties, wiping the unit out.
Hyuuga Haruka's Guardian (14) take 394 hits in close combat, which cause 9 casualties.
No more money :( (54) take 324 hits in close combat (reduced due to fortifications), which cause 7 casualties, wiping the unit out.
Dark Dragon Longbowmen (35) take 143 hits in close combat, which cause 4 casualties, wiping the unit out.
Personal Guard (20) take 209 hits in close combat, which cause 6 casualties.
Killingsworth of Yssaria has been wounded.
Rendar´s Halberdiers (23) take 190 hits in close combat, which cause 5 casualties.
Musketeers (49) take 128 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Black Skulls (33) take 115 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Black Ravens (32) take 102 hits in close combat (reduced due to fortifications), which cause 4 casualties.
RHG Cirthalion (24) take 169 hits in close combat, which cause 4 casualties.
Palace Longbowmen (3) (55) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Caligan Tigers (34) take 148 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
The Last March (71) take 155 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Divide et Impera (37) take 57 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Space Banditos (27) take 527 hits (166 in close combat, 361 from archer fire), which cause 12 casualties.
Musketeers (48) take 87 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Igno Plate Armored Warriors (15) take 172 hits in close combat, which cause 8 casualties.
Sordidus Longbows (4) (66) take 16 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Heroes of Hamadan (13) take 108 hits in close combat, which cause 3 casualties, wiping the unit out.
In remembrance (16) take 369 hits (114 in close combat, 255 from archer fire), which cause 10 casualties.
Abdiel of Yssaria has been wounded.
Mighty Guard (45) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Hammarschmidts' Hurlers (42) take 90 hits from archer fire, which cause 3 casualties.
Storns rebuilding (28) take 67 hits in close combat, which cause 2 casualties.
Hand of God (10) take 52 hits in close combat, which cause 1 casualties.
Orangie Bandits (19) take 47 hits in close combat, which cause 1 casualties.
Rangers (22) take 44 hits in close combat, which cause 1 casualties.
Palace Longbowmen (3) (57) take 51 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Palace Longbowmen (3) (56) take 55 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
~The Avanger~ (78) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
New Recruits (53) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Fury of the Drake (70) take 40 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Red-Eye (60) take 41 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Last Stand (72) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Fish-scale Shields (5) take 20 hits in close combat, which cause 1 casualties.
Nascot Minute Marchers (52) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wrath of Caligus (77) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Arsenal of Leibo (2) take 35 hits in close combat, which cause 1 casualties.
Total casualties: 64 attackers, 63 defenders

Turn No. 7

   8 (19-S)
25 (42-S)
3 (42-A)
4 (15-A)
6 (24-A)
9 (29-A)
17 (29-A)
18 (30-A)
29 (42-A)
7 (103-I)
2 (13-I)
5 (28-I)
10 (26-I)
14 (11-I)
15 (27-I)
16 (1-C)
19 (27-I)
20 (21-I)
22 (17-I)
23 (37-I)
24 (19-I)
27 (8-I)
28 (7-I)
32 (17-I)
33 (13-I)
36 (34-I)
37 (10-I)
39 (14-I)
43 (21-I)
45 (5-I)
47 (17-I)
48 (8-I)
49 (11-I)
52 (8-I)
53 (10-I)
60 (4-I)
70 (2-I)
71 (50-I)
72 (12-I)
77 (9-I)
78 (5-I)
42 (8-A)
55 (32-A)
56 (19-A)
57 (15-A)
59 (15-A)
65 (23-A)
66 (19-A)
64 (10-A)
  


Gregs Killers (6) hold their fire.
Red Tape (59) fire on Guards (7), scoring 36 hits.
Firestormers (4) move closer to get better shots.
Maniacs (18) fire on Palace Longbowmen (3) (55), scoring 173 hits.
Super Shooters (29) hold their fire.
Palace Longbowmen (3) (55) fire on Guards (7), scoring 152 hits.
Kill Joy (17) move closer to get better shots.
Hailstone Guard (9) fire on Something (65), scoring 133 hits.
Dragils (3) fire on Palace Longbowmen (3) (56), scoring 17 hits.
Something (65) fire on Kill Joy (17), scoring 142 hits.
Palace Longbowmen (3) (57) fire on Firestormers (4), scoring 83 hits.
Gunners (8) fire on Palace Longbowmen (3) (56), scoring 25 hits.
Sordidus Longbows (4) (66) fire on Kill Joy (17), scoring 64 hits.
Hammarschmidts' Hurlers (42) fire on Firestormers (4), scoring 80 hits.
Palace Longbowmen (3) (56) fire on Guards (7), scoring 128 hits.
Seshno (64) fire on Kill Joy (17), scoring 59 hits.
Royal Guard (25) move closer to get better shots.
Guards (7) advance towards the enemy.

Close Combat:
11 Caligus banners are visible in the melee.
5 Yssaria banners are visible in the melee.
Space Banditos (27) score 86 hits.
Black Skulls (33) score 87 hits.
Fish-scale Shields (5) score 195 hits.
~The Avanger~ (78) score 78 hits.
Storns rebuilding (28) score 44 hits.
Nascot Minute Marchers (52) score 42 hits.
Black Ravens (32) score 85 hits.
Musketeers (48) score 50 hits.
Personal Guard (20) score 129 hits.
Rendar´s Halberdiers (23) score 302 hits.
New Recruits (53) score 99 hits.
RHG Cirthalion (24) score 71 hits.
Mighty Guard (45) score 47 hits.
holy knights (43) score 75 hits.
In remembrance (16) score 16 hits.
Hand of God (10) score 190 hits.
Red-Eye (60) score 30 hits.
Rangers (22) score 120 hits.
Death (36) score 232 hits.
Igno Plate Armored Warriors (15) score 29 hits.
Guards (7) score 49 hits.
Wrath of Caligus (77) score 54 hits.
Musketeers (49) score 87 hits.
The Fury of the Drake (70) score 19 hits.
The Last Stand (72) score 24 hits.
Orangie Bandits (19) score 177 hits.
Hyuuga Haruka's Guardian (14) score 130 hits.
Divide et Impera (37) score 61 hits.
For Caligus! (39) score 104 hits.
The Last March (71) score 143 hits.
Mungo's Mentlars (47) score 107 hits.
Arsenal of Leibo (2) score 110 hits.
Total hits suffered: Attackers: 1424, Defenders: 1648

Space Banditos (27) take 200 hits in close combat, which cause 5 casualties.
Black Skulls (33) take 330 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Fish-scale Shields (5) take 147 hits in close combat, which cause 4 casualties.
~The Avanger~ (78) take 281 hits in close combat (reduced due to fortifications), which cause 5 casualties, wiping the unit out.
Storns rebuilding (28) take 184 hits in close combat, which cause 6 casualties. One Yssaria banner is lost.
Nascot Minute Marchers (52) take 195 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Black Ravens (32) take 125 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Firestormers (4) take 163 hits from archer fire, which cause 6 casualties, causing panicked flight among the survivors.
Musketeers (48) take 85 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Palace Longbowmen (3) (55) take 87 hits from archer fire (reduced due to fortifications), which cause 3 casualties.
Personal Guard (20) take 188 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Kill Joy (17) take 265 hits from archer fire, which cause 7 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Rendar´s Halberdiers (23) take 212 hits in close combat, which cause 6 casualties.
New Recruits (53) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
RHG Cirthalion (24) take 84 hits in close combat, which cause 2 casualties.
Mighty Guard (45) take 60 hits in close combat (reduced due to fortifications), which cause 2 casualties.
holy knights (43) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
In remembrance (16) take 58 hits in close combat, which cause 1 casualties, wiping the unit out.
Hand of God (10) take 92 hits in close combat, which cause 2 casualties.
Red-Eye (60) take 71 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Veni, Baroness of Aestus has been wounded.
Something (65) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rangers (22) take 51 hits in close combat, which cause 1 casualties.
Death (36) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Igno Plate Armored Warriors (15) take 48 hits in close combat, which cause 2 casualties.
Guards (7) take 384 hits (68 in close combat, 316 from archer fire), which cause 17 casualties.
Wrath of Caligus (77) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Musketeers (49) take 29 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Palace Longbowmen (3) (56) take 21 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
The Fury of the Drake (70) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
The Last Stand (72) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Orangie Bandits (19) take 32 hits in close combat, which cause 1 casualties.
Hyuuga Haruka's Guardian (14) take 24 hits in close combat, which cause 1 casualties.
Divide et Impera (37) take 35 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Arsenal of Leibo (2) take 36 hits in close combat, which cause 1 casualties.
Total casualties: 68 attackers, 54 defenders

Turn No. 8

   8 (19-S)
3 (42-A)
6 (24-A)
9 (29-A)
18 (30-A)
25 (42-S)
29 (42-A)
 2 (12-I)
5 (24-I)
7 (86-I)
10 (24-I)
14 (10-I)
15 (25-I)
19 (26-I)
22 (16-I)
23 (31-I)
24 (17-I)
27 (3-I)
28 (1-I)
32 (13-I)
33 (3-I)
36 (32-I)
37 (9-I)
39 (14-I)
43 (19-I)
45 (3-I)
47 (17-I)
48 (4-I)
49 (10-I)
53 (8-I)
60 (1-I)
70 (1-I)
71 (50-I)
72 (11-I)
77 (7-I)
42 (8-A)
55 (29-A)
56 (18-A)
57 (15-A)
59 (15-A)
65 (21-A)
66 (19-A)
64 (10-A)
  


Palace Longbowmen (3) (55) fire on Royal Guard (25), scoring 57 hits.
Gregs Killers (6) hold their fire.
Palace Longbowmen (3) (57) fire on Royal Guard (25), scoring 58 hits.
Palace Longbowmen (3) (56) fire on Royal Guard (25), scoring 33 hits.
Sordidus Longbows (4) (66) fire on Royal Guard (25), scoring 31 hits.
Super Shooters (29) hold their fire.
Dragils (3) move closer to get better shots.
Hammarschmidts' Hurlers (42) fire on Dragils (3), scoring 95 hits.
Red Tape (59) fire on Dragils (3), scoring 40 hits.
Seshno (64) fire on Dragils (3), scoring 36 hits.
Gunners (8) fire on Something (65), scoring 60 hits.
Maniacs (18) fire on Something (65), scoring 85 hits.
Hailstone Guard (9) fire on Palace Longbowmen (3) (55), scoring 105 hits.
Royal Guard (25) fire on Palace Longbowmen (3) (57), scoring 136 hits.
Something (65) fire on Dragils (3), scoring 170 hits.

Close Combat:
7 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
Black Skulls (33) score 26 hits.
Storns rebuilding (28) score 11 hits.
Igno Plate Armored Warriors (15) score 29 hits.
Mighty Guard (45) score 29 hits.
New Recruits (53) score 103 hits.
The Fury of the Drake (70) score 7 hits.
Space Banditos (27) score 48 hits.
Red-Eye (60) score 8 hits.
holy knights (43) score 83 hits.
Orangie Bandits (19) score 168 hits.
Wrath of Caligus (77) score 46 hits.
RHG Cirthalion (24) score 51 hits.
Musketeers (49) score 65 hits.
Hand of God (10) score 199 hits.
Mungo's Mentlars (47) score 105 hits.
For Caligus! (39) score 95 hits.
Rangers (22) score 110 hits.
Fish-scale Shields (5) score 169 hits.
The Last March (71) score 146 hits.
Black Ravens (32) score 94 hits.
Musketeers (48) score 25 hits.
Arsenal of Leibo (2) score 126 hits.
Rendar´s Halberdiers (23) score 277 hits.
Death (36) score 182 hits.
Divide et Impera (37) score 74 hits.
Hyuuga Haruka's Guardian (14) score 146 hits.
Guards (7) score 43 hits.
The Last Stand (72) score 25 hits.
Total hits suffered: Attackers: 1113, Defenders: 1377

Palace Longbowmen (3) (55) take 53 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Black Skulls (33) take 138 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Kenthris (Noble) has been captured by Yssaria forces.
Storns rebuilding (28) take 223 hits in close combat, which cause 1 casualties, wiping the unit out.
Storn of Yssaria has been wounded.
Igno Plate Armored Warriors (15) take 134 hits in close combat, which cause 6 casualties.
Mighty Guard (45) take 256 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
New Recruits (53) take 112 hits in close combat (reduced due to fortifications), which cause 4 casualties. One Caligus banner is lost.
SilentHawk of Caligus has been wounded.
The Fury of the Drake (70) take 97 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Dizzre of Caligus has been wounded.
Space Banditos (27) take 197 hits in close combat, which cause 3 casualties, wiping the unit out.
Red-Eye (60) take 130 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Palace Longbowmen (3) (57) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
holy knights (43) take 94 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Orangie Bandits (19) take 123 hits in close combat, which cause 3 casualties.
Wrath of Caligus (77) take 81 hits in close combat (reduced due to fortifications), which cause 3 casualties.
RHG Cirthalion (24) take 131 hits in close combat, which cause 3 casualties.
Musketeers (49) take 76 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Dragils (3) take 341 hits from archer fire, which cause 16 casualties, making the unit retreat from the battlefield.
Hand of God (10) take 52 hits in close combat, which cause 1 casualties.
Mungo's Mentlars (47) take 49 hits in close combat (reduced due to fortifications), which cause 2 casualties.
For Caligus! (39) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rangers (22) take 71 hits in close combat, which cause 2 casualties.
Fish-scale Shields (5) take 62 hits in close combat, which cause 2 casualties.
The Last March (71) take 45 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Black Ravens (32) take 43 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Musketeers (48) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Arsenal of Leibo (2) take 46 hits in close combat, which cause 1 casualties.
Rendar´s Halberdiers (23) take 30 hits in close combat, which cause 1 casualties.
Death (36) take 20 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Divide et Impera (37) take 38 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Royal Guard (25) take 179 hits from archer fire, which cause 4 casualties, causing panicked flight among the survivors.
Something (65) take 73 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Hyuuga Haruka's Guardian (14) take 44 hits in close combat, which cause 1 casualties.
Total casualties: 44 attackers, 38 defenders

Turn No. 9

   8 (19-S)
6 (24-A)
9 (29-A)
18 (30-A)
29 (42-A)
 2 (11-I)
5 (22-I)
7 (86-I)
10 (23-I)
14 (9-I)
15 (19-I)
19 (23-I)
22 (14-I)
23 (30-I)
24 (14-I)
32 (11-I)
36 (31-I)
37 (8-I)
39 (12-I)
43 (16-I)
47 (15-I)
48 (3-I)
49 (7-I)
53 (4-I)
71 (48-I)
72 (11-I)
77 (4-I)
42 (8-A)
55 (27-A)
56 (18-A)
57 (13-A)
59 (15-A)
65 (19-A)
66 (19-A)
64 (10-A)
  


Maniacs (18) fire on Palace Longbowmen (3) (55), scoring 105 hits.
Gregs Killers (6) hold their fire.
Red Tape (59) fire on Hailstone Guard (9), scoring 32 hits.
Super Shooters (29) move closer to get better shots.
Palace Longbowmen (3) (55) fire on Super Shooters (29), scoring 157 hits.
Palace Longbowmen (3) (57) fire on Super Shooters (29), scoring 97 hits.
Sordidus Longbows (4) (66) fire on Super Shooters (29), scoring 116 hits.
Palace Longbowmen (3) (56) fire on Super Shooters (29), scoring 75 hits.
Hammarschmidts' Hurlers (42) fire on Super Shooters (29), scoring 54 hits.
Something (65) fire on Super Shooters (29), scoring 123 hits.
Hailstone Guard (9) fire on Something (65), scoring 85 hits.
Gunners (8) fire on Palace Longbowmen (3) (56), scoring 40 hits.
Seshno (64) fire on Super Shooters (29), scoring 39 hits.

Close Combat:
5 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
The Last Stand (72) score 29 hits.
Hyuuga Haruka's Guardian (14) score 123 hits.
Rangers (22) score 102 hits.
holy knights (43) score 60 hits.
Musketeers (49) score 58 hits.
Rendar´s Halberdiers (23) score 267 hits.
Wrath of Caligus (77) score 26 hits.
Fish-scale Shields (5) score 141 hits.
Black Ravens (32) score 87 hits.
New Recruits (53) score 54 hits.
The Last March (71) score 83 hits.
Divide et Impera (37) score 63 hits.
Orangie Bandits (19) score 121 hits.
For Caligus! (39) score 76 hits.
Hand of God (10) score 203 hits.
Guards (7) score 54 hits.
Igno Plate Armored Warriors (15) score 20 hits.
Musketeers (48) score 18 hits.
Arsenal of Leibo (2) score 112 hits.
Mungo's Mentlars (47) score 110 hits.
RHG Cirthalion (24) score 56 hits.
Death (36) score 207 hits.
Total hits suffered: Attackers: 871, Defenders: 1199

The Last Stand (72) take 196 hits in close combat (reduced due to fortifications), which cause 7 casualties.
Hyuuga Haruka's Guardian (14) take 140 hits in close combat, which cause 3 casualties.
Rangers (22) take 161 hits in close combat, which cause 4 casualties.
holy knights (43) take 188 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Musketeers (49) take 155 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Rendar´s Halberdiers (23) take 152 hits in close combat, which cause 4 casualties.
Wrath of Caligus (77) take 99 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Fish-scale Shields (5) take 105 hits in close combat, which cause 3 casualties.
Black Ravens (32) take 95 hits in close combat (reduced due to fortifications), which cause 3 casualties.
New Recruits (53) take 79 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Super Shooters (29) take 661 hits from archer fire, which cause 37 casualties.
Palace Longbowmen (3) (55) take 53 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
The Last March (71) take 81 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Divide et Impera (37) take 43 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Orangie Bandits (19) take 60 hits in close combat, which cause 1 casualties.
For Caligus! (39) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Palace Longbowmen (3) (56) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Hand of God (10) take 64 hits in close combat, which cause 1 casualties.
Guards (7) take 70 hits in close combat, which cause 3 casualties.
Igno Plate Armored Warriors (15) take 51 hits in close combat, which cause 2 casualties.
Something (65) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Musketeers (48) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Hailstone Guard (9) take 32 hits from archer fire, which cause 1 casualties.
Arsenal of Leibo (2) take 44 hits in close combat, which cause 1 casualties.
Mungo's Mentlars (47) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
RHG Cirthalion (24) take 24 hits in close combat, which cause 1 casualties.
Death (36) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 61 attackers, 43 defenders

Turn No. 10

   8 (19-S)
6 (24-A)
9 (28-A)
18 (30-A)
29 (5-A)
2 (10-I)
5 (19-I)
7 (83-I)
10 (22-I)
14 (6-I)
15 (17-I)
19 (22-I)
22 (10-I)
23 (26-I)
24 (13-I)
32 (8-I)
36 (30-I)
37 (6-I)
39 (10-I)
43 (10-I)
47 (14-I)
48 (1-I)
49 (2-I)
53 (1-I)
71 (44-I)
72 (4-I)
77 (1-I)
42 (8-A)
55 (25-A)
56 (17-A)
57 (13-A)
59 (15-A)
65 (18-A)
66 (19-A)
64 (10-A)
  


Seshno (64) fire on Super Shooters (29), scoring 45 hits.
Super Shooters (29) fire on Something (65), scoring 9 hits.
Maniacs (18) fire on Palace Longbowmen (3) (55), scoring 110 hits.
Hammarschmidts' Hurlers (42) fire on Super Shooters (29), scoring 104 hits.
Something (65) fire on Super Shooters (29), scoring 84 hits.
Palace Longbowmen (3) (56) fire on Super Shooters (29), scoring 87 hits.
Palace Longbowmen (3) (55) fire on Super Shooters (29), scoring 94 hits.
Palace Longbowmen (3) (57) fire on Super Shooters (29), scoring 94 hits.
Sordidus Longbows (4) (66) fire on Super Shooters (29), scoring 71 hits.
Gregs Killers (6) hold their fire.
Red Tape (59) fire on Super Shooters (29), scoring 51 hits.
Gunners (8) move closer to get better shots.
Hailstone Guard (9) fire on Something (65), scoring 118 hits.

Close Combat:
5 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
Musketeers (48) score 6 hits.
The Last Stand (72) score 17 hits.
Death (36) score 189 hits.
Igno Plate Armored Warriors (15) score 23 hits.
Musketeers (49) score 21 hits.
Arsenal of Leibo (2) score 118 hits.
For Caligus! (39) score 73 hits.
Mungo's Mentlars (47) score 111 hits.
Black Ravens (32) score 78 hits.
The Last March (71) score 96 hits.
Hyuuga Haruka's Guardian (14) score 86 hits.
Divide et Impera (37) score 55 hits.
Guards (7) score 41 hits.
holy knights (43) score 57 hits.
RHG Cirthalion (24) score 53 hits.
Rendar´s Halberdiers (23) score 232 hits.
Wrath of Caligus (77) score 7 hits.
Orangie Bandits (19) score 122 hits.
Hand of God (10) score 193 hits.
Rangers (22) score 88 hits.
New Recruits (53) score 16 hits.
Fish-scale Shields (5) score 155 hits.
Total hits suffered: Attackers: 726, Defenders: 1111

Musketeers (48) take 216 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Karto of Caligus has been wounded.
Super Shooters (29) take 630 hits from archer fire, which cause 5 casualties, wiping the unit out.
The Last Stand (72) take 93 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Death (36) take 75 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Igno Plate Armored Warriors (15) take 197 hits in close combat, which cause 9 casualties.
Something (65) take 64 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Musketeers (49) take 101 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Louis (Knight of Scio) has been captured by Yssaria forces.
Arsenal of Leibo (2) take 90 hits in close combat, which cause 2 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
For Caligus! (39) take 143 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Mungo's Mentlars (47) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Black Ravens (32) take 53 hits in close combat (reduced due to fortifications), which cause 2 casualties.
The Last March (71) take 100 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Hyuuga Haruka's Guardian (14) take 66 hits in close combat, which cause 2 casualties.
Palace Longbowmen (3) (55) take 55 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Divide et Impera (37) take 57 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Guards (7) take 105 hits in close combat, which cause 5 casualties.
holy knights (43) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
RHG Cirthalion (24) take 57 hits in close combat, which cause 1 casualties.
Rendar´s Halberdiers (23) take 51 hits in close combat, which cause 1 casualties.
Wrath of Caligus (77) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Orangie Bandits (19) take 62 hits in close combat, which cause 2 casualties.
Hand of God (10) take 42 hits in close combat, which cause 1 casualties.
Rangers (22) take 30 hits in close combat, which cause 1 casualties.
New Recruits (53) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Fish-scale Shields (5) take 26 hits in close combat, which cause 1 casualties.
Total casualties: 30 attackers, 31 defenders

Turn No. 11

    6 (24-A)
8 (19-S)
9 (28-A)
18 (30-A)
 5 (18-I)
7 (78-I)
10 (21-I)
14 (4-I)
15 (8-I)
19 (20-I)
22 (9-I)
23 (25-I)
24 (12-I)
32 (6-I)
36 (27-I)
37 (4-I)
39 (5-I)
43 (9-I)
47 (12-I)
71 (40-I)
72 (1-I)
42 (8-A)
55 (23-A)
56 (17-A)
57 (13-A)
59 (15-A)
65 (16-A)
66 (19-A)
64 (10-A)
  


Palace Longbowmen (3) (56) fire on Maniacs (18), scoring 65 hits.
Red Tape (59) fire on Gunners (8), scoring 36 hits.
Maniacs (18) fire on Palace Longbowmen (3) (55), scoring 143 hits.
Something (65) fire on Hailstone Guard (9), scoring 77 hits.
Sordidus Longbows (4) (66) fire on Gregs Killers (6), scoring 74 hits.
Palace Longbowmen (3) (57) fire on Gunners (8), scoring 55 hits.
Hammarschmidts' Hurlers (42) fire on Hailstone Guard (9), scoring 62 hits.
Hailstone Guard (9) fire on Something (65), scoring 132 hits.
Gunners (8) move closer to get better shots.
Seshno (64) fire on Gunners (8), scoring 54 hits.
Palace Longbowmen (3) (55) fire on Gunners (8), scoring 101 hits.
Gregs Killers (6) move closer to get better shots.

Close Combat:
3 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
The Last March (71) score 108 hits.
Rendar´s Halberdiers (23) score 192 hits.
The Last Stand (72) score 4 hits.
Rangers (22) score 71 hits.
Igno Plate Armored Warriors (15) score 15 hits.
holy knights (43) score 46 hits.
Divide et Impera (37) score 41 hits.
RHG Cirthalion (24) score 41 hits.
For Caligus! (39) score 53 hits.
Orangie Bandits (19) score 113 hits.
Mungo's Mentlars (47) score 96 hits.
Fish-scale Shields (5) score 117 hits.
Death (36) score 186 hits.
Guards (7) score 49 hits.
Hand of God (10) score 187 hits.
Black Ravens (32) score 51 hits.
Hyuuga Haruka's Guardian (14) score 74 hits.
Total hits suffered: Attackers: 585, Defenders: 859

The Last March (71) take 266 hits in close combat (reduced due to fortifications), which cause 12 casualties.
Maniacs (18) take 65 hits from archer fire, which cause 2 casualties.
Rendar´s Halberdiers (23) take 112 hits in close combat, which cause 3 casualties.
The Last Stand (72) take 97 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Jacque2 of Caligus has been seriously wounded.
Rangers (22) take 123 hits in close combat, which cause 3 casualties.
Lone Ranger of Yssaria has been wounded.
Igno Plate Armored Warriors (15) take 60 hits in close combat, which cause 3 casualties, causing panicked flight among the survivors.
Something (65) take 66 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
holy knights (43) take 85 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Tyranus of Caligus has been wounded.
Divide et Impera (37) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties.
RHG Cirthalion (24) take 57 hits in close combat, which cause 1 casualties.
For Caligus! (39) take 83 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Orangie Bandits (19) take 71 hits in close combat, which cause 2 casualties.
Hailstone Guard (9) take 139 hits from archer fire, which cause 4 casualties.
Gunners (8) take 246 hits from archer fire, which cause 6 casualties, making the unit retreat from the battlefield.
Palace Longbowmen (3) (55) take 72 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Mungo's Mentlars (47) take 69 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Fish-scale Shields (5) take 38 hits in close combat, which cause 1 casualties.
Death (36) take 61 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Guards (7) take 59 hits in close combat, which cause 3 casualties.
Hand of God (10) take 28 hits in close combat, which cause 1 casualties.
Black Ravens (32) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Gregs Killers (6) take 74 hits from archer fire, which cause 2 casualties.
Hyuuga Haruka's Guardian (14) take 37 hits in close combat, which cause 1 casualties.
Total casualties: 32 attackers, 33 defenders

Turn No. 12

    9 (24-A)
18 (28-A)
6 (22-A)
5 (17-I)
7 (75-I)
10 (20-I)
14 (3-I)
19 (18-I)
22 (6-I)
23 (22-I)
24 (11-I)
32 (4-I)
36 (24-I)
37 (1-I)
39 (2-I)
43 (6-I)
47 (10-I)
71 (28-I)
42 (8-A)
55 (21-A)
56 (17-A)
57 (13-A)
59 (15-A)
65 (14-A)
66 (19-A)
64 (10-A)
  


Hammarschmidts' Hurlers (42) fire on Gregs Killers (6), scoring 97 hits.
Sordidus Longbows (4) (66) fire on Gregs Killers (6), scoring 127 hits.
Gregs Killers (6) fire on Palace Longbowmen (3) (55), scoring 141 hits.
Palace Longbowmen (3) (55) fire on Gregs Killers (6), scoring 130 hits.
Something (65) fire on Gregs Killers (6), scoring 128 hits.
Hailstone Guard (9) move closer to get better shots.
Red Tape (59) fire on Hailstone Guard (9), scoring 41 hits.
Palace Longbowmen (3) (57) fire on Hailstone Guard (9), scoring 62 hits.
Palace Longbowmen (3) (56) fire on Hailstone Guard (9), scoring 83 hits.
Maniacs (18) fire on Something (65), scoring 117 hits.
Seshno (64) fire on Hailstone Guard (9), scoring 42 hits.

Close Combat:
3 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
For Caligus! (39) score 24 hits.
The Last March (71) score 61 hits.
holy knights (43) score 42 hits.
Guards (7) score 45 hits.
Fish-scale Shields (5) score 108 hits.
Death (36) score 152 hits.
Rendar´s Halberdiers (23) score 213 hits.
Hand of God (10) score 181 hits.
Rangers (22) score 69 hits.
Hyuuga Haruka's Guardian (14) score 60 hits.
Mungo's Mentlars (47) score 87 hits.
Divide et Impera (37) score 9 hits.
RHG Cirthalion (24) score 53 hits.
Black Ravens (32) score 41 hits.
Orangie Bandits (19) score 101 hits.
Total hits suffered: Attackers: 416, Defenders: 830

For Caligus! (39) take 135 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
The Last March (71) take 188 hits in close combat (reduced due to fortifications), which cause 8 casualties, making the unit retreat from the battlefield.
holy knights (43) take 105 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Guards (7) take 146 hits in close combat, which cause 6 casualties.
Gregs Killers (6) take 482 hits from archer fire, which cause 14 casualties.
Fish-scale Shields (5) take 63 hits in close combat, which cause 2 casualties.
Palace Longbowmen (3) (55) take 71 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Death (36) take 139 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Something (65) take 59 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Rendar´s Halberdiers (23) take 56 hits in close combat, which cause 1 casualties.
Hailstone Guard (9) take 228 hits from archer fire, which cause 6 casualties.
Hand of God (10) take 51 hits in close combat, which cause 1 casualties.
Rangers (22) take 41 hits in close combat, which cause 1 casualties.
Hyuuga Haruka's Guardian (14) take 30 hits in close combat, which cause 1 casualties.
Mungo's Mentlars (47) take 61 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Divide et Impera (37) take 61 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
RHG Cirthalion (24) take 29 hits in close combat, which cause 1 casualties.
Black Ravens (32) take 65 hits in close combat (reduced due to fortifications), which cause 2 casualties. One Caligus banner is lost.
Total casualties: 33 attackers, 28 defenders

Turn No. 13

    18 (28-A)
6 (8-A)
9 (18-A)
5 (15-I)
7 (69-I)
10 (19-I)
14 (2-I)
19 (18-I)
22 (5-I)
23 (21-I)
24 (10-I)
32 (2-I)
36 (18-I)
43 (3-I)
47 (8-I)
42 (8-A)
55 (19-A)
56 (17-A)
57 (13-A)
59 (15-A)
65 (12-A)
66 (19-A)
64 (10-A)
  


Hailstone Guard (9) fire on Palace Longbowmen (3) (55), scoring 113 hits.
Gregs Killers (6) fire on Something (65), scoring 49 hits.
Palace Longbowmen (3) (55) fire on Hailstone Guard (9), scoring 123 hits.
Something (65) fire on Gregs Killers (6), scoring 96 hits.
Red Tape (59) fire on Hailstone Guard (9), scoring 48 hits.
Palace Longbowmen (3) (56) fire on Gregs Killers (6), scoring 76 hits.
Maniacs (18) fire on Palace Longbowmen (3) (57), scoring 103 hits.
Palace Longbowmen (3) (57) fire on Hailstone Guard (9), scoring 105 hits.
Seshno (64) fire on Gregs Killers (6), scoring 30 hits.
Hammarschmidts' Hurlers (42) fire on Gregs Killers (6), scoring 71 hits.
Sordidus Longbows (4) (66) fire on Hailstone Guard (9), scoring 64 hits.

Close Combat:
4 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Hand of God (10) score 176 hits.
Rangers (22) score 50 hits.
Rendar´s Halberdiers (23) score 215 hits.
Fish-scale Shields (5) score 102 hits.
Orangie Bandits (19) score 124 hits.
Death (36) score 113 hits.
holy knights (43) score 19 hits.
Mungo's Mentlars (47) score 55 hits.
Black Ravens (32) score 17 hits.
RHG Cirthalion (24) score 46 hits.
Hyuuga Haruka's Guardian (14) score 46 hits.
Guards (7) score 39 hits.
Total hits suffered: Attackers: 204, Defenders: 687 (798 before overkill)

Hand of God (10) take 62 hits in close combat, which cause 1 casualties.
Rangers (22) take 38 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Rendar´s Halberdiers (23) take 32 hits in close combat, which cause 1 casualties.
Hailstone Guard (9) take 340 hits from archer fire, which cause 9 casualties.
Gregs Killers (6) take 273 hits from archer fire, which cause 8 casualties, wiping the unit out.
Fish-scale Shields (5) take 26 hits in close combat, which cause 1 casualties.
Palace Longbowmen (3) (55) take 57 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Orangie Bandits (19) take 46 hits in close combat, which cause 1 casualties.
Something (65) take 25 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Death (36) take 361 hits in close combat (reduced due to fortifications), which cause 16 casualties, causing panicked flight among the survivors.
holy knights (43) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Mungo's Mentlars (47) take 98 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Palace Longbowmen (3) (57) take 52 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Black Ravens (32) take 92 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Reona (Knight of Aestus) has been captured by Yssaria forces.
Total casualties: 22 attackers, 27 defenders

Turn No. 14

    18 (28-A)
9 (9-A)
5 (14-I)
7 (69-I)
10 (18-I)
14 (2-I)
19 (17-I)
23 (20-I)
24 (10-I)
43 (1-I)
42 (8-A)
55 (17-A)
56 (17-A)
57 (12-A)
59 (15-A)
65 (11-A)
66 (19-A)
64 (10-A)
  


Seshno (64) fire on Hailstone Guard (9), scoring 32 hits.
Red Tape (59) fire on Hailstone Guard (9), scoring 74 hits.
Something (65) fire on Hailstone Guard (9), scoring 84 hits.
Palace Longbowmen (3) (56) fire on Hailstone Guard (9), scoring 99 hits.
Palace Longbowmen (3) (57) fire on Hailstone Guard (9), scoring 91 hits.
Maniacs (18) fire on Palace Longbowmen (3) (55), scoring 89 hits.
Sordidus Longbows (4) (66) fire on Hailstone Guard (9), scoring 106 hits.
Hammarschmidts' Hurlers (42) fire on Hailstone Guard (9), scoring 84 hits.
Palace Longbowmen (3) (55) fire on Hailstone Guard (9), scoring 72 hits.
Hailstone Guard (9) fire on Something (65), scoring 92 hits.
Fish-scale Shields (5) break through the frontlines!
Guards (7) break through the frontlines!
RHG Cirthalion (24) break through the frontlines!
Rendar´s Halberdiers (23) break through the frontlines!
Orangie Bandits (19) break through the frontlines!
Hyuuga Haruka's Guardian (14) break through the frontlines!

Close Combat:
1 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
holy knights (43) score 6 hits.
Hand of God (10) score 136 hits.
Total hits suffered: Attackers: 6, Defenders: 34 (136 before overkill)

Close Combat:
2 Caligus banners are visible in the melee.
3 Yssaria banners are visible in the melee.
Fish-scale Shields (5) score 96 hits.
Guards (7) score 34 hits.
Red Tape (59) score 22 hits.
RHG Cirthalion (24) score 44 hits.
Something (65) score 47 hits.
Palace Longbowmen (3) (56) score 25 hits.
Rendar´s Halberdiers (23) score 203 hits.
Palace Longbowmen (3) (57) score 35 hits.
Orangie Bandits (19) score 107 hits.
Sordidus Longbows (4) (66) score 20 hits.
Hammarschmidts' Hurlers (42) score 32 hits.
Palace Longbowmen (3) (55) score 35 hits.
Hyuuga Haruka's Guardian (14) score 46 hits.
Total hits suffered: Attackers: 216, Defenders: 530

Fish-scale Shields (5) take 53 hits in close combat, which cause 1 casualties.
Guards (7) take 79 hits in close combat, which cause 4 casualties.
Red Tape (59) take 121 hits in close combat (reduced due to fortifications), which cause 7 casualties.
RHG Cirthalion (24) take 32 hits in close combat, which cause 1 casualties.
Something (65) take 130 hits (84 in close combat, 46 from archer fire) (reduced due to fortifications), which cause 4 casualties.
holy knights (43) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Palace Longbowmen (3) (56) take 98 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Rendar´s Halberdiers (23) take 24 hits in close combat, which cause 1 casualties.
Palace Longbowmen (3) (57) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Orangie Bandits (19) take 28 hits in close combat, which cause 1 casualties.
Sordidus Longbows (4) (66) take 55 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Hammarschmidts' Hurlers (42) take 45 hits in close combat, which cause 1 casualties.
Palace Longbowmen (3) (55) take 86 hits (41 in close combat, 45 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Hand of God (10) take 6 hits in close combat. No casualties.
Hailstone Guard (9) take 642 hits from archer fire, which cause 9 casualties, wiping the unit out.
Meghitos of Yssaria has been wounded.
Total casualties: 17 attackers, 23 defenders

Turn No. 15

    18 (28-A)
 10 (18-I)
5 (13-I)
7 (65-I)
14 (2-I)
19 (16-I)
23 (19-I)
24 (9-I)
42 (7-A)
55 (15-A)
56 (14-A)
57 (11-A)
59 (8-A)
65 (7-A)
66 (15-A)
64 (10-A)
  


Seshno (64) fire on Hand of God (10), scoring 76 hits.
Maniacs (18) have no enemy in range and advance to better firing positions.
Hand of God (10) advance towards the enemy.

Close Combat:
2 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
Hammarschmidts' Hurlers (42) score 58 hits.
Hyuuga Haruka's Guardian (14) score 49 hits.
Fish-scale Shields (5) score 119 hits.
Rendar´s Halberdiers (23) score 187 hits.
Palace Longbowmen (3) (56) score 51 hits.
Hand of God (10) score 127 hits.
Red Tape (59) score 27 hits.
Palace Longbowmen (3) (55) score 72 hits.
Orangie Bandits (19) score 101 hits.
Sordidus Longbows (4) (66) score 32 hits.
Palace Longbowmen (3) (57) score 79 hits.
Something (65) score 56 hits.
RHG Cirthalion (24) score 40 hits.
Guards (7) score 44 hits.
Total hits suffered: Attackers: 375, Defenders: 667

Hammarschmidts' Hurlers (42) take 106 hits in close combat, which cause 3 casualties.
Hyuuga Haruka's Guardian (14) take 98 hits in close combat, which cause 2 casualties, wiping the unit out.
Haruka of Yssaria has been wounded.
Fish-scale Shields (5) take 78 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Rendar´s Halberdiers (23) take 66 hits in close combat, which cause 2 casualties.
Palace Longbowmen (3) (56) take 168 hits in close combat (reduced due to fortifications), which cause 5 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Hand of God (10) take 130 hits (54 in close combat, 76 from archer fire), which cause 3 casualties.
Red Tape (59) take 138 hits in close combat (reduced due to fortifications), which cause 8 casualties, wiping the unit out.
Palace Longbowmen (3) (55) take 74 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Orangie Bandits (19) take 22 hits in close combat, which cause 1 casualties.
Sordidus Longbows (4) (66) take 49 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Palace Longbowmen (3) (57) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Something (65) take 27 hits in close combat (reduced due to fortifications), which cause 1 casualties.
RHG Cirthalion (24) take 32 hits in close combat, which cause 1 casualties.
Guards (7) take 25 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Total casualties: 12 attackers, 25 defenders

Turn No. 16

     18 (28-A)
 10 (15-I)
19 (15-I)
23 (17-I)
24 (8-I)
42 (4-A)
55 (13-A)
57 (9-A)
65 (6-A)
66 (11-A)
64 (10-A)
  


Maniacs (18) fire on Seshno (64), scoring 180 hits.
Seshno (64) fire on Maniacs (18), scoring 39 hits.

Close Combat:
2 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
Hammarschmidts' Hurlers (42) score 32 hits.
Orangie Bandits (19) score 119 hits.
Something (65) score 44 hits.
Hand of God (10) score 142 hits.
Palace Longbowmen (3) (55) score 69 hits.
RHG Cirthalion (24) score 42 hits.
Palace Longbowmen (3) (57) score 69 hits.
Rendar´s Halberdiers (23) score 161 hits.
Sordidus Longbows (4) (66) score 41 hits.
Total hits suffered: Attackers: 255, Defenders: 464

Hammarschmidts' Hurlers (42) take 158 hits in close combat, which cause 4 casualties, wiping the unit out.
Gunder (Knight of Aestus) has been captured by Yssaria forces.
Orangie Bandits (19) take 105 hits in close combat, which cause 3 casualties.
Maniacs (18) take 39 hits from archer fire, which cause 1 casualties.
Something (65) take 86 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Hand of God (10) take 72 hits in close combat, which cause 2 casualties.
Palace Longbowmen (3) (55) take 79 hits in close combat (reduced due to fortifications), which cause 2 casualties.
RHG Cirthalion (24) take 44 hits in close combat, which cause 1 casualties.
Seshno (64) take 180 hits from archer fire, which cause 6 casualties.
Palace Longbowmen (3) (57) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Rendar´s Halberdiers (23) take 34 hits in close combat, which cause 1 casualties.
Sordidus Longbows (4) (66) take 54 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total casualties: 8 attackers, 21 defenders

Turn No. 17

     18 (27-A)
 10 (13-I)
19 (12-I)
23 (16-I)
24 (7-I)
55 (11-A)
57 (7-A)
65 (3-A)
66 (7-A)
64 (4-A)
  


Seshno (64) fire on Maniacs (18), scoring 28 hits.
Maniacs (18) fire on Seshno (64), scoring 136 hits.

Close Combat:
1 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
Hand of God (10) score 101 hits.
Palace Longbowmen (3) (55) score 68 hits.
Orangie Bandits (19) score 105 hits.
RHG Cirthalion (24) score 41 hits.
Something (65) score 24 hits.
Palace Longbowmen (3) (57) score 53 hits.
Rendar´s Halberdiers (23) score 166 hits.
Sordidus Longbows (4) (66) score 20 hits.
Total hits suffered: Attackers: 165, Defenders: 413

Hand of God (10) take 71 hits in close combat, which cause 2 casualties.
Palace Longbowmen (3) (55) take 161 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Seshno (64) take 136 hits from archer fire, which cause 4 casualties, wiping the unit out.
Orangie Bandits (19) take 46 hits in close combat, which cause 1 casualties.
RHG Cirthalion (24) take 48 hits in close combat, which cause 1 casualties.
Something (65) take 95 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
Palace Longbowmen (3) (57) take 71 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Maniacs (18) take 28 hits from archer fire, which cause 1 casualties.
Sordidus Longbows (4) (66) take 49 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Total casualties: 5 attackers, 18 defenders

Turn No. 18

     18 (26-A)
 10 (11-I)
19 (11-I)
23 (16-I)
24 (6-I)
55 (6-A)
57 (5-A)
66 (3-A)
   


Maniacs (18) hold their fire.

Close Combat:
1 Caligus banners are visible in the melee.
4 Yssaria banners are visible in the melee.
Hand of God (10) score 98 hits.
Palace Longbowmen (3) (57) score 40 hits.
Orangie Bandits (19) score 96 hits.
Palace Longbowmen (3) (55) score 46 hits.
Sordidus Longbows (4) (66) score 16 hits.
RHG Cirthalion (24) score 31 hits.
Rendar´s Halberdiers (23) score 180 hits.
Total hits suffered: Attackers: 102, Defenders: 405

Hand of God (10) take 46 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Palace Longbowmen (3) (57) take 115 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Orangie Bandits (19) take 20 hits in close combat. No casualties, making the unit retreat from the battlefield.
Palace Longbowmen (3) (55) take 166 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Sordidus Longbows (4) (66) take 87 hits in close combat (reduced due to fortifications), which cause 3 casualties, wiping the unit out.
RHG Cirthalion (24) take 36 hits in close combat, which cause 1 casualties.
Total casualties: 2 attackers, 11 defenders

Turn No. 19

     18 (26-A)
 23 (16-I)
24 (5-I)
55 (1-A)
57 (2-A)
   


Maniacs (18) move closer to get better shots.

Close Combat:
1 Caligus banners are visible in the melee.
2 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Palace Longbowmen (3) (57) score 20 hits.
Rendar´s Halberdiers (23) score 153 hits.
Palace Longbowmen (3) (55) score 8 hits.
RHG Cirthalion (24) score 27 hits.
Total hits suffered: Attackers: 28, Defenders: 103 (180 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Palace Longbowmen (3) (57) take 67 hits in close combat (reduced due to fortifications), which cause 2 casualties, wiping the unit out.
Rendar´s Halberdiers (23) take 28 hits in close combat, which cause 1 casualties.
Palace Longbowmen (3) (55) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties, wiping the unit out.
Total casualties: 1 attackers, 3 defenders

Attacker Victory!