Domingo Family/Yerli/Battle Reports/Yssaria vs. Caligus, Aug 11.06

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Battle of Supra

Yssaria vs. Caligus, Aug 11.06

No.RoleUnitCommanderRealmUnitFormationCS
1ARoyal Nascot MixGwynythCaligus11 MIline  159
2AMungo's MentlarsMungoCaligus17 Infbox  213
3AThe Fury of the DrakeDizzreCaligus16 Infline  226
4AGreen PeaceGlenCaligus7 Infbox  93
5ARoderick's Raging Retainers 3RoderickCaligus23 Infbox  273
6ANascot Minute MarchersStairmaster IICaligus10 Infbox  128
7AFor Caligus!RoxinCaligus22 Infbox  250
8ASomethingOokee OokeeCaligus26 Archskirmish  402
9AMusketeersKartoCaligus25 Infline  305
10A~The Avanger~VladCaligus14 Infbox  307
11ADivide et ImperaBaldricCaligus21 Infbox  242
12AStrikers of ThunderStormbrewCaligus13 MIline  181
13ARed-EyeVeniCaligus21 Infbox  238
14AWrath of CaligusBoanCaligus19 Infbox  218
15ADeathShadowCaligus33 Infbox  299
16APalace Longbowmen (3)MarinaCaligus25 Archskirmish  309
17DDragilsDelanceyYssaria32 Archline  297
18DHand of GodYerliYssaria10 Infbox  174
19DrenegadosPhillipYssaria27 Infline  302
20D2nd DivisionBao ShuYssaria10 Infline  196
21DYssarian BravesSusannaYssaria27 Infline  297


Total:
16 attackers (228 Inf, 24 MI, 51 Arch)
5 defenders (74 Inf, 32 Arch)
Total combat strengths: 3843 vs. 1266

The region owner Yssaria and their allies defend.
The Caligus troops attack because they are at war with Yssaria.

A calm wind blows, to the joy of the archers.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

   11 (21-I)
13 (21-I)
15 (33-I)
10 (14-I)
7 (22-I)
6 (10-I)
5 (23-I)
4 (7-I)
3 (16-I)
2 (17-I)
14 (19-I)
1 (11-M)
12 (13-M)
16 (25-A)
9 (25-I)
8 (26-A)
 21 (27-I)
19 (27-I)
17 (32-A)
18 (10-I)
20 (10-I)
  


Royal Nascot Mix (1) move closer to get better shots.
Dragils (17) fire on Royal Nascot Mix (1), scoring 126 hits.
Palace Longbowmen (3) (16) fire on renegados (19), scoring 117 hits.
Strikers of Thunder (12) move closer to get better shots.
Something (8) fire on Yssarian Braves (21), scoring 174 hits.
Nascot Minute Marchers (6), Red-Eye (13), Musketeers (9), The Fury of the Drake (3), Death (15), Mungo's Mentlars (2), Roderick's Raging Retainers 3 (5), ~The Avanger~ (10), Divide et Impera (11), Wrath of Caligus (14), Green Peace (4) and For Caligus! (7) advance towards the enemy.
Yssarian Braves (21), 2nd Division (20), renegados (19) and Hand of God (18) advance towards the enemy.

Close Combat:
1 Caligus banners are visible in the melee.
2 Yssaria banners are visible in the melee.
Musketeers (9) score 88 hits.
Royal Nascot Mix (1) score 58 hits.
Yssarian Braves (21) score 193 hits.
Strikers of Thunder (12) score 63 hits.
renegados (19) score 188 hits.
Total hits suffered: Attackers: 381, Defenders: 209

Musketeers (9) take 211 hits in close combat, which cause 7 casualties.
Royal Nascot Mix (1) take 236 hits (110 in close combat, 126 from archer fire), which cause 7 casualties. One Caligus banner is lost.
Yssarian Braves (21) take 283 hits (109 in close combat, 174 from archer fire), which cause 9 casualties.
Strikers of Thunder (12) take 60 hits in close combat, which cause 2 casualties.
renegados (19) take 217 hits (100 in close combat, 117 from archer fire), which cause 7 casualties.
Total casualties: 16 attackers, 16 defenders

Turn No. 2

    11 (21-I)
13 (21-I)
15 (33-I)
16 (25-A)
10 (14-I)
8 (26-A)
7 (22-I)
6 (10-I)
5 (23-I)
4 (7-I)
3 (16-I)
2 (17-I)
14 (19-I)
1 (4-M)
12 (11-M)
21 (18-I)
9 (18-I)
19 (20-I)
 17 (32-A)
18 (10-I)
20 (10-I)
   


Palace Longbowmen (3) (16) fire on Dragils (17), scoring 99 hits.
Dragils (17) fire on Something (8), scoring 44 hits.
Something (8) move closer to get better shots.
Mungo's Mentlars (2) can not advance, because the front lines are too crowded.
Death (15) can not advance, because the front lines are too crowded.
Green Peace (4) can not advance, because the front lines are too crowded.
Divide et Impera (11), Roderick's Raging Retainers 3 (5), Red-Eye (13), The Fury of the Drake (3), Nascot Minute Marchers (6), ~The Avanger~ (10), For Caligus! (7) and Wrath of Caligus (14) advance towards the enemy.
2nd Division (20) and Hand of God (18) advance towards the enemy.

Close Combat:
6 Caligus banners are visible in the melee.
2 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Divide et Impera (11) score 85 hits.
Roderick's Raging Retainers 3 (5) score 100 hits.
Red-Eye (13) score 86 hits.
Strikers of Thunder (12) score 54 hits.
Musketeers (9) score 69 hits.
The Fury of the Drake (3) score 95 hits.
Something (8) score 49 hits.
Nascot Minute Marchers (6) score 37 hits.
~The Avanger~ (10) score 204 hits.
For Caligus! (7) score 96 hits.
Wrath of Caligus (14) score 65 hits.
renegados (19) score 170 hits.
Royal Nascot Mix (1) score 31 hits.
Yssarian Braves (21) score 153 hits.
Total hits suffered: Attackers: 323, Defenders: 737 (971 before overkill)

Divide et Impera (11) take 78 hits in close combat, which cause 3 casualties.
Dragils (17) take 99 hits from archer fire, which cause 3 casualties.
Roderick's Raging Retainers 3 (5) take 62 hits in close combat, which cause 2 casualties.
Red-Eye (13) take 48 hits in close combat, which cause 2 casualties.
Strikers of Thunder (12) take 56 hits in close combat, which cause 1 casualties.
Musketeers (9) take 38 hits in close combat, which cause 1 casualties.
The Fury of the Drake (3) take 41 hits in close combat, which cause 1 casualties.
Something (8) take 44 hits from archer fire, which cause 1 casualties.
renegados (19) take 520 hits in close combat, which cause 16 casualties.
Yssarian Braves (21) take 217 hits in close combat, which cause 7 casualties.
Total casualties: 11 attackers, 26 defenders

Turn No. 3

    15 (33-I)
16 (25-A)
4 (7-I)
2 (17-I)
1 (4-M)
11 (18-I)
12 (10-M)
13 (19-I)
21 (11-I)
10 (14-I)
9 (17-I)
8 (25-A)
7 (22-I)
19 (4-I)
6 (10-I)
5 (21-I)
3 (15-I)
14 (19-I)
18 (10-I)
20 (10-I)
17 (29-A)
   


Dragils (17) fire on Palace Longbowmen (3) (16), scoring 34 hits.
Palace Longbowmen (3) (16) fire on 2nd Division (20), scoring 166 hits.
Roderick's Raging Retainers 3 (5) break through the frontlines!
Green Peace (4) can not advance, because the front lines are too crowded.
The Fury of the Drake (3) break through the frontlines!
Divide et Impera (11) break through the frontlines!
Nascot Minute Marchers (6) break through the frontlines!
~The Avanger~ (10) break through the frontlines!
Mungo's Mentlars (2) can not advance, because the front lines are too crowded.
Death (15) can not advance, because the front lines are too crowded.
For Caligus! (7) break through the frontlines!
Red-Eye (13) break through the frontlines!

Close Combat:
2 Yssaria banners are visible in the melee.
renegados (19) score 50 hits.
Royal Nascot Mix (1) score 32 hits.
Yssarian Braves (21) score 99 hits.
Strikers of Thunder (12) score 50 hits.
Something (8) score 57 hits.
Musketeers (9) score 64 hits.
Wrath of Caligus (14) score 61 hits.
Total hits suffered: Attackers: 149, Defenders: 264

Close Combat:
6 Caligus banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Roderick's Raging Retainers 3 (5) score 91 hits.
Hand of God (18) score 110 hits.
The Fury of the Drake (3) score 94 hits.
Divide et Impera (11) score 102 hits.
Nascot Minute Marchers (6) score 37 hits.
~The Avanger~ (10) score 207 hits.
For Caligus! (7) score 98 hits.
2nd Division (20) score 158 hits.
Red-Eye (13) score 88 hits.
Total hits suffered: Attackers: 268, Defenders: 490 (717 before overkill)

renegados (19) take 160 hits in close combat, which cause 4 casualties, wiping the unit out.
Phillip of Yssaria has been wounded.
Roderick's Raging Retainers 3 (5) take 73 hits in close combat, which cause 2 casualties.
Royal Nascot Mix (1) take 62 hits in close combat, which cause 2 casualties.
Yssarian Braves (21) take 104 hits in close combat, which cause 3 casualties.
Hand of God (18) take 337 hits in close combat, which cause 8 casualties.
The Fury of the Drake (3) take 51 hits in close combat, which cause 2 casualties.
Divide et Impera (11) take 47 hits in close combat, which cause 2 casualties.
Nascot Minute Marchers (6) take 42 hits in close combat, which cause 1 casualties.
Strikers of Thunder (12) take 30 hits in close combat, which cause 1 casualties.
~The Avanger~ (10) take 26 hits in close combat, which cause 1 casualties.
Palace Longbowmen (3) (16) take 34 hits from archer fire, which cause 1 casualties.
For Caligus! (7) take 29 hits in close combat, which cause 1 casualties.
Something (8) take 32 hits in close combat, which cause 1 casualties.
2nd Division (20) take 319 hits (153 in close combat, 166 from archer fire), which cause 10 casualties, wiping the unit out.
Bao Shu of Yssaria has been wounded.
Musketeers (9) take 25 hits in close combat, which cause 1 casualties.
Total casualties: 15 attackers, 25 defenders

Turn No. 4

    15 (33-I)
16 (24-A)
4 (7-I)
2 (17-I)
1 (2-M)
12 (9-M)
21 (8-I)
9 (16-I)
8 (24-A)
14 (19-I)
11 (16-I)
13 (19-I)
10 (13-I)
7 (21-I)
18 (2-I)
6 (9-I)
5 (19-I)
3 (13-I)
17 (29-A)
   


Dragils (17) fire on Death (15), scoring 51 hits.
Palace Longbowmen (3) (16) fire on Dragils (17), scoring 73 hits.
Wrath of Caligus (14) break through the frontlines!
The Fury of the Drake (3) break through the frontlines!
Green Peace (4) can not advance, because the front lines are too crowded.
Mungo's Mentlars (2) can not advance, because the front lines are too crowded.
Death (15) can not advance, because the front lines are too crowded.

Close Combat:
2 Yssaria banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Musketeers (9) score 57 hits.
Yssarian Braves (21) score 93 hits.
Something (8) score 57 hits.
Royal Nascot Mix (1) score 17 hits.
Strikers of Thunder (12) score 53 hits.
Total hits suffered: Attackers: 93, Defenders: 115 (184 before overkill)

Close Combat:
6 Caligus banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
~The Avanger~ (10) score 178 hits.
Wrath of Caligus (14) score 71 hits.
Roderick's Raging Retainers 3 (5) score 94 hits.
Red-Eye (13) score 90 hits.
For Caligus! (7) score 116 hits.
Divide et Impera (11) score 79 hits.
Hand of God (18) score 27 hits.
Nascot Minute Marchers (6) score 27 hits.
Total hits suffered: Attackers: 27, Defenders: 75 (655 before overkill)

Close Combat:
The Fury of the Drake (3) score 64 hits.
Dragils (17) score 33 hits.
Total hits suffered: Attackers: 33, Defenders: 64

~The Avanger~ (10) take 27 hits in close combat, which cause 1 casualties.
Musketeers (9) take 41 hits in close combat, which cause 1 casualties.
The Fury of the Drake (3) take 33 hits in close combat, which cause 1 casualties.
Yssarian Braves (21) take 115 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
Something (8) take 38 hits in close combat, which cause 1 casualties.
Royal Nascot Mix (1) take 14 hits in close combat. No casualties, making the unit retreat from the battlefield.
Dragils (17) take 137 hits (64 in close combat, 73 from archer fire), which cause 4 casualties.
Death (15) take 51 hits from archer fire, which cause 2 casualties.
Hand of God (18) take 75 hits in close combat, which cause 2 casualties, wiping the unit out.
Total casualties: 6 attackers, 10 defenders

Turn No. 5

    15 (31-I)
16 (24-A)
4 (7-I)
2 (17-I)
12 (9-M)
9 (15-I)
8 (23-A)
11 (16-I)
13 (19-I)
10 (12-I)
7 (21-I)
6 (9-I)
5 (19-I)
14 (19-I)
17 (25-A)
3 (12-I)
   


Something (8) hold their fire.
Palace Longbowmen (3) (16) have no enemy in range and advance to better firing positions.
Strikers of Thunder (12) hold their fire.
Divide et Impera (11), Wrath of Caligus (14), Death (15), Mungo's Mentlars (2), Nascot Minute Marchers (6), For Caligus! (7), Red-Eye (13), ~The Avanger~ (10), Roderick's Raging Retainers 3 (5), Green Peace (4) and Musketeers (9) advance towards the enemy.

Close Combat:
6 Caligus banners are visible in the melee.
The attackers crowd around the outnumbered defenders - Overkill!
Divide et Impera (11) score 97 hits.
Wrath of Caligus (14) score 61 hits.
Nascot Minute Marchers (6) score 29 hits.
For Caligus! (7) score 111 hits.
Dragils (17) score 61 hits.
Red-Eye (13) score 65 hits.
~The Avanger~ (10) score 195 hits.
Roderick's Raging Retainers 3 (5) score 94 hits.
The Fury of the Drake (3) score 72 hits.
Total hits suffered: Attackers: 61, Defenders: 623 (724 before overkill)

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Divide et Impera (11) take 32 hits in close combat, which cause 1 casualties.
Wrath of Caligus (14) take 29 hits in close combat, which cause 1 casualties.
Dragils (17) take 623 hits in close combat, which cause 19 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Total casualties: 2 attackers, 19 defenders

Attacker Victory!