Caligus/Battle Reports/Battle in Abadan 2/9/24

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Battle of Abadan
Part of Perleone

Date 2/8/2024
Location Abadan
Weather Quite windy
Result After 2 rounds, Attacker Victory
Territorial
changes
none
Combatants
Attackers Defenders
Caligus Perleone
Commanders
Eisenritter Felsenbach
Strength
61 Inf, 81 MI, 329 Arch, 122 Cav, 193 SF 16 Inf, 28 MI, 18 Arch
Formations
no particular formation
Casualties
5 60


Battle in Abadan

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1A13th LegionAzerCaligus81 MIline  98034645
2AArden BowsKenricCaligus45 Archskirmish  4747210
3ABlanche's infantrymanBlancheCaligus61 Infline  635000
4AChadwick's DefendersChadwickCaligus95 Archskirmish  117425730
5ACraterhoof KnightsRujvikCaligus17 Cavwedge  380000
6AE I S E N R I T T E REisenritterCaligus75 SFskirmish  1418985230
7AMen's Right ActivistsHanneloreCaligus78 Archskirmish  79226930
8AMounted TorenGodric TórrarinCaligus62 Cavwedge  1072000
9ARiding poetsGungirCaligus43 Cavwedge  746000
10ASwansong ArchersSeanCaligus65 SFskirmish  1417885140
11AThe LuminariesLucienCaligus111 Archskirmish  95525130
12AThe SlingshotsKoloyokCaligus53 SFskirmish  998707110
13DGolden ArchersAnnonPerleone18 Archline  328167416
14DLions of the SouthMehoePerleone16 Infbox  2300016
15DRundry Town Guard(militia/guard unit)Perleone28 MIline  33361128


Total:
12 attackers (61 Inf, 81 MI, 329 Arch, 122 Cav, 193 SF)
3 defenders (16 Inf, 28 MI, 18 Arch)
Total combat strengths: 11041 vs. 891

The region owner Perleone and their allies defend.
The Caligus troops attack because they are at war with Perleone.

It is quite windy and the archers will have to aim very carefully.

Margrave Sean Dixon is spotted wielding the Screaming Hammer of Battle.
Eisenritter Felsenbach, Patriarch of Caligus, Royal of Caligus, Duke of the Lion's Mane, Margrave of Akesh Temple, Marshal of the Wings of Retributiontakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 5 (17-C)
8 (62-C)
9 (43-C)
 2 (45-A)
3 (61-I)
4 (95-A)
6 (75-S)
7 (78-A)
10 (65-S)
11 (111-A)
12 (53-S)
1 (81-M)
  15 (28-M)
13 (18-A)
14 (16-I)
 


Rundry Town Guard (15) fire on 13th Legion (1), scoring 61 hits.
Chadwick's Defenders (4) fire on Rundry Town Guard (15), scoring 257 hits.
Swansong Archers (10) fire on Rundry Town Guard (15), scoring 423 hits.
The Slingshots (12) fire on Rundry Town Guard (15), scoring 329 hits.
Golden Archers (13) fire on 13th Legion (1), scoring 87 hits.
Men's Right Activists (7) fire on Rundry Town Guard (15), scoring 269 hits.
The Luminaries (11) fire on Rundry Town Guard (15), scoring 251 hits.
E I S E N R I T T E R (6) fire on Rundry Town Guard (15), scoring 555 hits.
13th Legion (1) fire on Rundry Town Guard (15), scoring 346 hits.
Arden Bows (2) fire on Rundry Town Guard (15), scoring 72 hits.
Total ranged hits suffered: Attackers: 148, Defenders: 2502
Mounted Toren (8), Riding poets (9) and Craterhoof Knights (5) ride on, closing in on the defenders.
Blanche's infantryman (3) advance towards the enemy.
Lions of the South (14) advance towards the enemy.


Rundry Town Guard (15) take 2275 hits from archer fire (reduced due to fortifications), which cause 28 casualties, wiping the unit out.
13th Legion (1) take 148 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 148 (0 from close combat and 148 from ranged), Defenders: 2275 (0 from close combat and 2275 from ranged)
Total casualties: 3 attackers, 28 defenders

Turn No. 2

   2 (45-A)
4 (95-A)
5 (17-C)
6 (75-S)
7 (78-A)
8 (62-C)
9 (43-C)
10 (65-S)
11 (111-A)
12 (53-S)
1 (78-M)
3 (61-I)
   13 (18-A)
14 (16-I)
  


Men's Right Activists (7) move closer to get better shots.
E I S E N R I T T E R (6) fire on Golden Archers (13), scoring 430 hits.
The Slingshots (12) fire on Lions of the South (14), scoring 378 hits.
Golden Archers (13) fire on 13th Legion (1), scoring 80 hits.
Swansong Archers (10) fire on Lions of the South (14), scoring 462 hits.
13th Legion (1) move closer to get better shots.
Chadwick's Defenders (4) move closer to get better shots.
The Luminaries (11) move closer to get better shots.
Arden Bows (2) move closer to get better shots.
Total ranged hits suffered: Attackers: 80, Defenders: 1270
Mounted Toren (8), Craterhoof Knights (5) and Riding poets (9) ride on, closing in on the defenders.
Blanche's infantryman (3) advance towards the enemy.
Lions of the South (14) advance towards the enemy.


Golden Archers (13) take 430 hits from archer fire, which cause 16 casualties, making the unit retreat from the battlefield.
13th Legion (1) take 80 hits from archer fire, which cause 2 casualties.
Lions of the South (14) take 840 hits from archer fire, which cause 16 casualties, wiping the unit out.
Total hits suffered: Attackers: 80 (0 from close combat and 80 from ranged), Defenders: 1270 (0 from close combat and 1270 from ranged)
Total casualties: 2 attackers, 32 defenders

Attacker Victory!