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Battle of Aesh
Part of (rogue)

Date 5/24/2022
Location Aesh
Weather Calm wind
Result After 6 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Shattered Vales; Reven; Ar Agyr (rogue)
Commanders
Paridithous von Hammersmark; Arjan de Zueww; Rüngar Blaidd
Strength
395 Inf, 307 Arch, 18 Cav, 479 SF 4777 other
Formations
no particular formation; no particular formation; no particular formation
Casualties
851 822


Battle in Aesh

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AArctiOwainShattered Vales97 Archbox  11952317 hits67 kills43 losses
2ABlaidd GuardsRüngarReven44 Infline  510260 hits8 kills44 losses
3ACanis WarhoundsKylemShattered Vales56 Infbox  8891416 hits27 kills28 losses
4AFinch CompanyDirkShattered Vales40 SFbox  10432963 hits86 kills33 losses
5AFrank Exchange of ViewsParidithousAr Agyr58 SFbox  12001947 hits57 kills30 losses
6AFree FireNambraeShattered Vales64 SFbox  15233560 hits102 kills45 losses
7AGreene GuardiansEhrichShattered Vales20 SFbox  6621703 hits49 kills16 losses
8AHell's RainGreysonAr Agyr24 Archline  257443 hits12 kills24 losses
9AIron FuryRowanAr Agyr23 SFbox  592926 hits27 kills10 losses
10AIron StampedeAnnonAr Agyr18 Cavwedge  366477 hits10 kills14 losses
11ARoyal FusileersAibhlidhnAr Agyr115 SFbox  23183486 hits101 kills91 losses
12ARoyal ReaversJechtShattered Vales45 SFbox  11442258 hits65 kills17 losses
13AShillelagh InfantryRodderickShattered Vales87 Infbox  10501319 hits38 kills66 losses
14AStabby stab stabCedrikReven67 Infwedge  8371149 hits19 kills37 losses
15ASwords of Heaven VNgatnoReven32 SFbox  590279 hits8 kills29 losses
16ATempest ImmortalsSolReven82 SFbox  14913272 hits95 kills74 losses
17AThe Black GuardOctavius LysanderReven160 Archline  16011925 hits55 kills108 losses
18AThe Golden ShieldArjanShattered Vales74 Infbox  763727 hits21 kills56 losses
19AThe HonorificsNostalgiaAr Agyr67 Infwedge  665627 hits18 kills67 losses
20ATitanium DefendersRikaShattered Vales26 Archline  417748 hits21 kills19 losses
21DMonsters(Monsters)(rogue)9 otherline  415195 hits5 kills9 losses
22DUndead Horde(Undead)(rogue)4768 otherwedge  2623835232 hits846 kills813 losses


Total:
20 attackers (395 Inf, 307 Arch, 18 Cav, 479 SF)
2 defenders (4777 other)
Total combat strengths: 19113 vs. 26653

The region owner (rogue) and their allies defend.
The Ar Agyr troops attack because they are at war with (rogue).
The Shattered Vales troops attack because they are at war with (rogue).
The Reven troops attack because they are at war with (rogue).

A calm wind blows, to the joy of the archers.

Royal Ehrich Weisz is spotted wielding the Silver Warhammer of Julma Jaune.
Royal Ehrich Weisz is spotted wearing the Doomed Flute of Madness.
Queen Aibhlidhn Dubhaine is spotted reading from the Dark Handbook of the East Island.
Royal Ehrich Weisz is spotted wearing the Ring of Good and Evil.
Knight Nambrae Ramses is spotted wearing the Silver Plate Mail of the Clouds.
Paridithous von Hammersmark, Count of Marpiitakes command of his army. They deploy in no particular formation.
Arjan de Zueww, Imperator of Shattered Vales, Knight of Baqua, Marshal of the Army of the Valestakes command of his army. They deploy in no particular formation.
Rüngar Blaidd, Knight of Vozzessdortakes command of his army. They deploy in no particular formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

 1 (97-A)
4 (40-S)
8 (24-A)
10 (18-C)
11 (115-S)
15 (32-S)
5 (58-S)
6 (64-S)
7 (20-S)
9 (23-S)
12 (45-S)
2 (44-I)
16 (82-S)
17 (160-A)
20 (26-A)
3 (56-I)
13 (87-I)
14 (67-I)
18 (74-I)
19 (67-I)
  21 (9-M)
22 (4768-U)
   


Free Fire (6) fire on Undead Horde (22), scoring 596 hits.
Finch Company (4) move closer to get better shots.
Hell's Rain (8) move closer to get better shots.
Frank Exchange of Views (5) fire on Undead Horde (22), scoring 412 hits.
Iron Fury (9) fire on Undead Horde (22), scoring 111 hits.
Titanium Defenders (20) fire on Undead Horde (22), scoring 189 hits.
Royal Fusileers (11) move closer to get better shots.
Swords of Heaven V (15) move closer to get better shots.
Arcti (1) move closer to get better shots.
Tempest Immortals (16) move closer to get better shots.
Royal Reavers (12) fire on Undead Horde (22), scoring 374 hits.
The Black Guard (17) fire on Undead Horde (22), scoring 555 hits.
Greene Guardians (7) fire on Undead Horde (22), scoring 153 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2390
Iron Stampede (10) ride on, closing in on the defenders.
Blaidd Guards (2), Canis Warhounds (3), The Golden Shield (18), Stabby stab stab (14), Shillelagh Infantry (13) and The Honorifics (19) advance towards the enemy.
Undead Horde (22) and Monsters (21) advance towards the enemy.


Undead Horde (22) take 2032 hits from archer fire, which cause 59 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 2032 (0 from close combat and 2032 from ranged)
Total casualties: 0 attackers, 59 defenders

Turn No. 2

  1 (97-A)
4 (40-S)
5 (58-S)
6 (64-S)
7 (20-S)
8 (24-A)
9 (23-S)
11 (115-S)
12 (45-S)
15 (32-S)
10 (18-C)
17 (160-A)
20 (26-A)
2 (44-I)
16 (82-S)
3 (56-I)
13 (87-I)
14 (67-I)
18 (74-I)
19 (67-I)
21 (9-M)
22 (4709-U)
    


Free Fire (6) fire on Undead Horde (22), scoring 617 hits.
Iron Fury (9) fire on Undead Horde (22), scoring 159 hits.
Frank Exchange of Views (5) fire on Undead Horde (22), scoring 401 hits.
Tempest Immortals (16) fire on Undead Horde (22), scoring 1307 hits.
Greene Guardians (7) fire on Undead Horde (22), scoring 204 hits.
Finch Company (4) fire on Undead Horde (22), scoring 410 hits.
The Black Guard (17) fire on Undead Horde (22), scoring 809 hits.
Royal Reavers (12) fire on Undead Horde (22), scoring 379 hits.
Hell's Rain (8) fire on Undead Horde (22), scoring 81 hits.
Arcti (1) fire on Undead Horde (22), scoring 513 hits.
Titanium Defenders (20) fire on Undead Horde (22), scoring 214 hits.
Royal Fusileers (11) fire on Undead Horde (22), scoring 975 hits.
Swords of Heaven V (15) fire on Undead Horde (22), scoring 64 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 6133
Iron Stampede (10) ride on, closing in on the defenders.
Monsters (21) break through the frontlines!
Shillelagh Infantry (13) break through the frontlines!
Undead Horde (22) break through the frontlines!
The Golden Shield (18), Canis Warhounds (3), Stabby stab stab (14) and Blaidd Guards (2) advance towards the enemy.


Close Combat (Center Line):
4 Reven banners are visible in the melee.
Monsters (21) score 95 hits on Iron Stampede (10).
Iron Stampede (10) score 236 hits on Monsters (21).
The Honorifics (19) score 627 hits on Undead Horde (22).
Blaidd Guards (2) score 260 hits on Undead Horde (22).
Undead Horde (22) score 2419 hits on The Honorifics (19) (17462 before overkill).
Undead Horde (22) score 1342 hits on Blaidd Guards (2) (9689 before overkill).
Total close combat hits suffered: Attackers: 3856 (27246 before overkill), Defenders: 1123

Monsters (21) take 236 hits in close combat, which cause 3 casualties.
Iron Stampede (10) take 95 hits in close combat, which cause 3 casualties.
The Honorifics (19) take 2419 hits in close combat, which cause 67 casualties, wiping the unit out.
Blaidd Guards (2) take 1342 hits in close combat, which cause 44 casualties, wiping the unit out.
Undead Horde (22) take 6100 hits (887 in close combat, 5213 from archer fire), which cause 177 casualties.
Total hits suffered: Attackers: 3856 (3856 from close combat and 0 from ranged), Defenders: 6336 (1123 from close combat and 5213 from ranged)
Total casualties: 114 attackers, 180 defenders

Turn No. 3

  1 (97-A)
4 (40-S)
5 (58-S)
6 (64-S)
7 (20-S)
8 (24-A)
9 (23-S)
11 (115-S)
12 (45-S)
15 (32-S)
17 (160-A)
20 (26-A)
16 (82-S)
10 (15-C)
21 (6-M)
22 (4532-U)
3 (56-I)
13 (87-I)
14 (67-I)
18 (74-I)
    


Stabby stab stab (14) move back towards the melee.
The Golden Shield (18) move back towards the melee.
Canis Warhounds (3) move back towards the melee.
Shillelagh Infantry (13) move back towards the melee.
Tempest Immortals (16) fire carefully into the close combat near them.
Tempest Immortals (16) fire on Undead Horde (22), scoring 544 hits.
Royal Fusileers (11) move closer to get better shots.
Titanium Defenders (20) move closer so they can fire safely into the melee.
Hell's Rain (8) move closer to get better shots.
Free Fire (6) move closer to get better shots.
Frank Exchange of Views (5) move closer to get better shots.
Arcti (1) move closer to get better shots.
Greene Guardians (7) move closer to get better shots.
Swords of Heaven V (15) move closer to get better shots.
Finch Company (4) move closer to get better shots.
Iron Fury (9) move closer to get better shots.
The Black Guard (17) move closer so they can fire safely into the melee.
Royal Reavers (12) move closer to get better shots.
Total ranged hits suffered: Attackers: 0, Defenders: 544
Undead Horde (22) break through the frontlines!


Close Combat (Attacker Line 1):
5 Reven banners are visible in the melee.
Tempest Immortals (16) score 654 hits on Undead Horde (22).
Titanium Defenders (20) score 198 hits on Undead Horde (22).
Undead Horde (22) score 350 hits on Iron Stampede (10) (865 before overkill).
Undead Horde (22) score 1870 hits on Tempest Immortals (16) (4622 before overkill).
Undead Horde (22) score 2185 hits on Shillelagh Infantry (13) (5401 before overkill).
Undead Horde (22) score 1977 hits on The Golden Shield (18) (4888 before overkill).
Undead Horde (22) score 3549 hits on The Black Guard (17) (8773 before overkill).
Undead Horde (22) score 516 hits on Titanium Defenders (20) (1275 before overkill).
The Black Guard (17) score 561 hits on Undead Horde (22).
Total close combat hits suffered: Attackers: 10447 (25824 before overkill), Defenders: 1413

Close Combat (Center Line):
4 Shattered Vales banners are visible in the melee.
4 Reven banners are visible in the melee.
Iron Stampede (10) score 241 hits on Undead Horde (22).
Stabby stab stab (14) score 609 hits on Monsters (21) (755 before overkill).
The Golden Shield (18) score 497 hits on Undead Horde (22).
Canis Warhounds (3) score 592 hits on Monsters (21) (734 before overkill).
Monsters (21) score 48 hits on Canis Warhounds (3).
Monsters (21) score 52 hits on Stabby stab stab (14).
Shillelagh Infantry (13) score 809 hits on Undead Horde (22).
Total close combat hits suffered: Attackers: 100, Defenders: 2748 (3036 before overkill)

Tempest Immortals (16) take 1870 hits in close combat, which cause 50 casualties.
Iron Stampede (10) take 350 hits in close combat, which cause 11 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Stabby stab stab (14) take 52 hits in close combat, which cause 1 casualties.
Titanium Defenders (20) take 516 hits in close combat, which cause 11 casualties.
The Golden Shield (18) take 1977 hits in close combat, which cause 43 casualties.
Canis Warhounds (3) take 48 hits in close combat, which cause 1 casualties.
Undead Horde (22) take 3422 hits (2960 in close combat, 462 from archer fire), which cause 99 casualties.
Monsters (21) take 1201 hits in close combat, which cause 6 casualties, wiping the unit out.
Shillelagh Infantry (13) take 2185 hits in close combat, which cause 46 casualties.
The Black Guard (17) take 3549 hits in close combat, which cause 108 casualties, making the unit retreat from the battlefield. 5 Reven banners fall.
Sir Octavius Lysander Vulparan, Minister of Justice of Reven, Earl of Xerushas been captured by Undead Horde (22).
Total hits suffered: Attackers: 10547 (10547 from close combat and 0 from ranged), Defenders: 4623 (4161 from close combat and 462 from ranged)
Total casualties: 272 attackers, 105 defenders

Turn No. 4

   1 (97-A)
4 (40-S)
5 (58-S)
6 (64-S)
7 (20-S)
8 (24-A)
9 (23-S)
11 (115-S)
12 (45-S)
15 (32-S)
16 (32-S)
20 (15-A)
22 (4433-U)
3 (55-I)
13 (41-I)
14 (66-I)
18 (31-I)
     


Canis Warhounds (3) move back towards the melee.
Shillelagh Infantry (13) move back towards the melee.
The Golden Shield (18) move back towards the melee.
Stabby stab stab (14) move back towards the melee.
Arcti (1) fire carefully into the close combat near them.
Arcti (1) fire on Undead Horde (22), scoring 724 hits.
Finch Company (4) fire carefully into the close combat near them.
Finch Company (4) fire on Undead Horde (22), scoring 478 hits.
Greene Guardians (7) fire carefully into the close combat near them.
Greene Guardians (7) fire on Undead Horde (22), scoring 269 hits.
Free Fire (6) fire carefully into the close combat near them.
Free Fire (6) fire on Undead Horde (22), scoring 458 hits.
Royal Fusileers (11) move into the close combat just ahead.
Royal Reavers (12) fire carefully into the close combat near them.
Royal Reavers (12) fire on Undead Horde (22), scoring 394 hits.
Swords of Heaven V (15) move into the close combat just ahead.
Frank Exchange of Views (5) fire carefully into the close combat near them.
Frank Exchange of Views (5) fire on Undead Horde (22), scoring 345 hits.
Hell's Rain (8) fire carefully into the close combat near them.
Hell's Rain (8) fire on Undead Horde (22), scoring 149 hits.
Iron Fury (9) move into the close combat just ahead.
Total ranged hits suffered: Attackers: 0, Defenders: 2817


Close Combat (Attacker Line 1):
3 Ar Agyr banners are visible in the melee.
4 Shattered Vales banners are visible in the melee.
4 Reven banners are visible in the melee.
Canis Warhounds (3) score 824 hits on Undead Horde (22).
Royal Fusileers (11) score 2511 hits on Undead Horde (22).
Swords of Heaven V (15) score 215 hits on Undead Horde (22).
Titanium Defenders (20) score 147 hits on Undead Horde (22).
Tempest Immortals (16) score 767 hits on Undead Horde (22).
Shillelagh Infantry (13) score 510 hits on Undead Horde (22).
Undead Horde (22) score 3060 hits on Royal Fusileers (11) (8234 before overkill).
Undead Horde (22) score 897 hits on Tempest Immortals (16) (2414 before overkill).
Undead Horde (22) score 1451 hits on Canis Warhounds (3) (3904 before overkill).
Undead Horde (22) score 979 hits on Shillelagh Infantry (13) (2634 before overkill).
Undead Horde (22) score 610 hits on The Golden Shield (18) (1640 before overkill).
Undead Horde (22) score 1804 hits on Stabby stab stab (14) (4854 before overkill).
Undead Horde (22) score 500 hits on Iron Fury (9) (1344 before overkill).
Undead Horde (22) score 840 hits on Swords of Heaven V (15) (2260 before overkill).
Undead Horde (22) score 344 hits on Titanium Defenders (20) (925 before overkill).
The Golden Shield (18) score 230 hits on Undead Horde (22).
Stabby stab stab (14) score 540 hits on Undead Horde (22).
Iron Fury (9) score 656 hits on Undead Horde (22).
Total close combat hits suffered: Attackers: 10485 (28209 before overkill), Defenders: 6400

Canis Warhounds (3) take 1451 hits in close combat, which cause 27 casualties, making the unit retreat from the battlefield.
Royal Fusileers (11) take 3060 hits in close combat, which cause 68 casualties.
Swords of Heaven V (15) take 840 hits in close combat, which cause 29 casualties, making the unit retreat from the battlefield.
Titanium Defenders (20) take 344 hits in close combat, which cause 8 casualties, causing panicked flight among the survivors.
Rika Ketchum, Noble of Shattered Valeshas been captured by Undead Horde (22).
Tempest Immortals (16) take 897 hits in close combat, which cause 24 casualties, making the unit retreat from the battlefield.
Shillelagh Infantry (13) take 979 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield.
Undead Horde (22) take 8794 hits (6400 in close combat, 2394 from archer fire), which cause 255 casualties.
The Golden Shield (18) take 610 hits in close combat, which cause 13 casualties, making the unit retreat from the battlefield, 3 additional men get slaughtered during the retreat.
Stabby stab stab (14) take 1804 hits in close combat, which cause 36 casualties, making the unit retreat from the battlefield.
Iron Fury (9) take 500 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 10485 (10485 from close combat and 0 from ranged), Defenders: 8794 (6400 from close combat and 2394 from ranged)
Total casualties: 238 attackers, 255 defenders

Turn No. 5

   1 (97-A)
4 (40-S)
5 (58-S)
6 (64-S)
7 (20-S)
8 (24-A)
12 (45-S)
11 (47-S)
22 (4178-U)
      


Hell's Rain (8) fire carefully into the close combat near them.
Hell's Rain (8) fire on Undead Horde (22), scoring 145 hits.
Arcti (1) fire carefully into the close combat near them.
Arcti (1) fire on Undead Horde (22), scoring 811 hits.
Finch Company (4) fire carefully into the close combat near them.
Finch Company (4) fire on Undead Horde (22), scoring 856 hits.
Greene Guardians (7) fire carefully into the close combat near them.
Greene Guardians (7) fire on Undead Horde (22), scoring 446 hits.
Frank Exchange of Views (5) fire carefully into the close combat near them.
Frank Exchange of Views (5) fire on Undead Horde (22), scoring 252 hits.
Royal Reavers (12) fire carefully into the close combat near them.
Royal Reavers (12) fire on Undead Horde (22), scoring 450 hits.
Free Fire (6) fire carefully into the close combat near them.
Free Fire (6) fire on Undead Horde (22), scoring 542 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3502
Undead Horde (22) break through the frontlines!


Close Combat (Attacker Line 2):
6 Shattered Vales banners are visible in the melee.
Hell's Rain (8) score 68 hits on Undead Horde (22).
Arcti (1) score 269 hits on Undead Horde (22).
Finch Company (4) score 703 hits on Undead Horde (22).
Undead Horde (22) score 1020 hits on Royal Fusileers (11) (2633 before overkill).
Undead Horde (22) score 610 hits on Finch Company (4) (1576 before overkill).
Undead Horde (22) score 1338 hits on Free Fire (6) (3455 before overkill).
Undead Horde (22) score 419 hits on Greene Guardians (7) (1082 before overkill).
Undead Horde (22) score 1242 hits on Frank Exchange of Views (5) (3208 before overkill).
Undead Horde (22) score 947 hits on Royal Reavers (12) (2446 before overkill).
Undead Horde (22) score 531 hits on Hell's Rain (8) (1372 before overkill).
Undead Horde (22) score 2022 hits on Arcti (1) (5223 before overkill).
Greene Guardians (7) score 220 hits on Undead Horde (22).
Frank Exchange of Views (5) score 537 hits on Undead Horde (22).
Royal Reavers (12) score 661 hits on Undead Horde (22).
Free Fire (6) score 465 hits on Undead Horde (22).
Total close combat hits suffered: Attackers: 8129 (20995 before overkill), Defenders: 2923

Hell's Rain (8) take 531 hits in close combat, which cause 24 casualties, wiping the unit out.
Greyson Stewart, Duke of Jylmark, Margrave of Jylhas been captured by Undead Horde (22).
Arcti (1) take 2022 hits in close combat, which cause 43 casualties, making the unit retreat from the battlefield.
Finch Company (4) take 610 hits in close combat, which cause 12 casualties.
Undead Horde (22) take 5900 hits (2923 in close combat, 2977 from archer fire), which cause 171 casualties.
Greene Guardians (7) take 419 hits in close combat, which cause 10 casualties.
Royal Fusileers (11) take 1020 hits in close combat, which cause 23 casualties, making the unit retreat from the battlefield.
Aibhlidhn Dubhaine, Queen of Ar Agyr, Royal of Ar Agyr, Duchess of Havilmarkhas been wounded by Undead Horde (22).
Frank Exchange of Views (5) take 1242 hits in close combat, which cause 30 casualties, making the unit retreat from the battlefield.
Royal Reavers (12) take 947 hits in close combat, which cause 17 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Jecht Tideweaver, Emperor of Shattered Vales, Royal of Shattered Vales, Duke of The Sapphire Shardhas been wounded by Undead Horde (22).
Free Fire (6) take 1338 hits in close combat, which cause 25 casualties.
Nambrae Ramses, Knight of Hajihas been seriously wounded by Undead Horde (22).
Total hits suffered: Attackers: 8129 (8129 from close combat and 0 from ranged), Defenders: 5900 (2923 from close combat and 2977 from ranged)
Total casualties: 186 attackers, 171 defenders

Turn No. 6

   4 (28-S)
6 (39-S)
7 (10-S)
22 (4007-U)
       




Close Combat (Attacker Line 2):
6 Shattered Vales banners are visible in the melee.
Free Fire (6) score 882 hits on Undead Horde (22).
Undead Horde (22) score 1075 hits on Finch Company (4) (8809 before overkill).
Undead Horde (22) score 1053 hits on Free Fire (6) (8635 before overkill).
Undead Horde (22) score 282 hits on Greene Guardians (7) (2312 before overkill).
Finch Company (4) score 516 hits on Undead Horde (22).
Greene Guardians (7) score 411 hits on Undead Horde (22).
Total close combat hits suffered: Attackers: 2410 (19756 before overkill), Defenders: 1809

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Free Fire (6) take 1053 hits in close combat, which cause 20 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat.
Nambrae Ramses, Knight of Hajihas been captured by Undead Horde (22).
Undead Horde (22) take 1809 hits in close combat, which cause 52 casualties.
Finch Company (4) take 1075 hits in close combat, which cause 21 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Dirk Finch, Tribune of Shattered Vales, Earl of Baquahas been seriously wounded by Undead Horde (22).
Greene Guardians (7) take 282 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors.
Ehrich Weisz, Royal of Shattered Vales, Margrave of Hajihas been captured by Undead Horde (22).
Total hits suffered: Attackers: 2410 (2410 from close combat and 0 from ranged), Defenders: 1809 (1809 from close combat and 0 from ranged)
Total casualties: 53 attackers, 52 defenders

Defender Victory!

The battle does extensive damage to the local infrastructure. Production falls 24 %.
The local roads network has also been damaged.