Arcachon Annals Battle Reports/0716081

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Battle in Niel


No.RoleUnitCommanderRealmUnitFormationOrgCS
1A19th Itomazh DragonridersSiobhanArcachon26 Cavwedge90 %  364
2AAngels of RedemptionRedemption IIArcachon25 Infline87 %  267
3ABlood GuardMarkArcachon21 Infline90 %  271
4ABlood RangersOctavioArcachon31 Infline90 %  337
5ABurning Sword KhalkarMakrosArcachon7 Infline87 %  149
6AGeister des NebelsKarlArcachon31 Infline88 %  305
7AGolden ShieldCerberArcachon97 Infline88 %  705
8AHailing FireEdmondArcachon9 Archline90 %  176
9AJusticeArbiterArcachon14 Infline86 %  205
10AKresh's RevengeKreshArcachon10 MIline88 %  161
11ALyonnith's CallAnulithArcachon4 Archline90 %  103
12AProteuxMadrasArcachon41 Infline90 %  424
13ARain of painAbarokArcachon10 Archline89 %  170
14ARuiners of SartanIvyArcachon15 Infline12 %  211
15ASacred ThrillerA'kreniaArcachon12 Infline89 %  202
16AslugsViegoArcachon36 Archline89 %  359
17Athe FaithfulAkashaArcachon32 SFline89 %  601
18AThe FieldmenBazArcachon25 SFskirmish90 %  500
19AThe Glory of the FallenLisaArcachon29 Archline92 %  461
20ATokeru's GuardTokeruArcachon29 SFline87 %  466
21AWessex GuardEdmundArcachon19 Infline85 %  201
22D*We Shall Arise*SpongeSartania16 Archline88 %  197
23DBeaurocratic BlackHawksHyrusSartania48 Infbox89 %  517
24DFist of Sartan.JathaSartania21 Infbox91 %  276
25DLegion of DoomAzgathSartania16 Infbox92 %  267
26DMraulaxon FootmenSparticusSartania13 Infline89 %  172
27DMuthuh PhucjahsPhlexSartania14 Archline89 %  201
28DNiel CrusadersazterkoSartania18 Infbox88 %  242
29DNiel Light InfantryjaiSartania13 Infline87 %  138
30DNiel Light InfantryrobertSartania17 Infline86 %  167
31DsharpshooterFomalhautSartania22 Archline89 %  246
32DWrath of IrneasRoberdSartania27 Infline92 %  345
33NShadowGuardKojunArcachon0 Infskirmish6 %  0


Total:
21 attackers (313 Inf, 10 MI, 88 Arch, 26 Cav, 86 SF)
11 defenders (173 Inf, 52 Arch)
Total combat strengths: 6638 vs. 2768
1 neutral observers (0 combat strength).

ShadowGuard have no combat-ready men and thus stay out of the battle.
The region owner Sartania and their allies defend.
The Arcachon troops attack because they are at war with Sartania.

It is quite windy and the archers will have to aim very carefully.
The defenders take up positions inside the Fortress (5).

Roberd Ghia, Duke of Niel, Marshal of the Elite Raiders of Sartan is spotted reading from the Doomed Book.
Hyrus Kartak, Divine Soul of Sartania is spotted wielding the Blessed Guard against Fire.
Akasha Wamphyri, Banker of Arcachon is spotted wearing the Doomed Plate Mail.
Tokeru Hashimashidas (Knight of Athios) is spotted reading from the Book of Necromancy.
Tokeru Hashimashidas (Knight of Athios) is spotted wearing the Brilliant Jacket of Blood.
Anulith LaCarte, Count of Unotosa, Marshal of the Lyonnith's Call takes command of his army. They deploy in Infantry Charge formation.
Roberd Ghia, Duke of Niel, Marshal of the Elite Raiders of Sartan takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 18 (25-S)
1 (26-C)
8 (9-A)
11 (4-A)
13 (10-A)
16 (36-A)
17 (32-S)
19 (29-A)
2 (25-I)
3 (21-I)
4 (31-I)
5 (7-I)
6 (31-I)
7 (97-I)
9 (14-I)
10 (10-M)
12 (41-I)
14 (15-I)
15 (12-I)
20 (29-S)
21 (19-I)
 22 (16-A)
23 (48-I)
24 (21-I)
25 (16-I)
26 (13-I)
27 (14-A)
28 (18-I)
29 (13-I)
30 (17-I)
31 (22-A)
32 (27-I)
    


Rain of pain (13) fire on Beaurocratic BlackHawks (23), scoring 41 hits.
Hailing Fire (8) fire on Beaurocratic BlackHawks (23), scoring 46 hits.
slugs (16) fire on Beaurocratic BlackHawks (23), scoring 113 hits.
Muthuh Phucjahs (27) fire on Golden Shield (7), scoring 80 hits.
sharpshooter (31) fire on Golden Shield (7), scoring 59 hits.
The Glory of the Fallen (19) fire on Wrath of Irneas (32), scoring 147 hits.
Lyonnith's Call (11) fire on Fist of Sartan. (24), scoring 27 hits.
the Faithful (17) fire on Legion of Doom (25), scoring 103 hits.
The Fieldmen (18) fire on Niel Crusaders (28), scoring 33 hits.
Kresh's Revenge (10) fire on Fist of Sartan. (24), scoring 40 hits.
Tokeru's Guard (20) fire on *We Shall Arise* (22), scoring 107 hits.
*We Shall Arise* (22) fire on Proteux (12), scoring 97 hits.
19th Itomazh Dragonriders (1) ride on, closing in on the defenders.
Geister des Nebels (6), Blood Rangers (4), Angels of Redemption (2), Proteux (12), Golden Shield (7), Justice (9), Burning Sword Khalkar (5), Ruiners of Sartan (14), Blood Guard (3), Sacred Thriller (15) and Wessex Guard (21) advance towards the enemy.
Mraulaxon Footmen (26), Niel Crusaders (28), Beaurocratic BlackHawks (23), Niel Light Infantry (29), Niel Light Infantry (30), Wrath of Irneas (32), Fist of Sartan. (24) and Legion of Doom (25) hold their positions at the outer wall, waiting for the attack.

Niel Crusaders (28) take 10 hits from archer fire (reduced due to fortifications). No casualties.
Beaurocratic BlackHawks (23) take 61 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Wrath of Irneas (32) take 45 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Proteux (12) take 97 hits from archer fire, which cause 4 casualties.
Golden Shield (7) take 139 hits from archer fire, which cause 5 casualties.
Fist of Sartan. (24) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Legion of Doom (25) take 31 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
*We Shall Arise* (22) take 32 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 9 attackers, 5 defenders</FONT

Turn No. 2

 18 (25-S)
 8 (9-A)
11 (4-A)
13 (10-A)
16 (36-A)
17 (32-S)
19 (29-A)
1 (26-C)
10 (10-M)
20 (29-S)
2 (25-I)
3 (21-I)
4 (31-I)
5 (7-I)
6 (31-I)
7 (92-I)
9 (14-I)
12 (37-I)
14 (15-I)
15 (12-I)
21 (19-I)
22 (15-A)
23 (47-I)
24 (20-I)
25 (15-I)
26 (13-I)
27 (14-A)
28 (18-I)
29 (13-I)
30 (17-I)
31 (22-A)
32 (26-I)
    


Rain of pain (13) fire on Beaurocratic BlackHawks (23), scoring 68 hits.
Kresh's Revenge (10) fire on Beaurocratic BlackHawks (23), scoring 38 hits.
*We Shall Arise* (22) fire on Golden Shield (7), scoring 88 hits.
Tokeru's Guard (20) fire on Wrath of Irneas (32), scoring 103 hits.
the Faithful (17) move closer to get better shots.
sharpshooter (31) fire on Golden Shield (7), scoring 88 hits.
slugs (16) fire on Beaurocratic BlackHawks (23), scoring 95 hits.
Hailing Fire (8) fire on Fist of Sartan. (24), scoring 61 hits.
Lyonnith's Call (11) fire on Niel Crusaders (28), scoring 44 hits.
The Fieldmen (18) fire on Legion of Doom (25), scoring 25 hits.
The Glory of the Fallen (19) fire on Legion of Doom (25), scoring 133 hits.
Muthuh Phucjahs (27) fire on Proteux (12), scoring 61 hits.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 13 siege engines at the walls.
Sacred Thriller (15) attack the fortifications with siege engines!
Blood Rangers (4) attack the fortifications with siege engines!
Ruiners of Sartan (14) attack the fortifications with siege engines!
Blood Guard (3) attack the fortifications with siege engines!
Angels of Redemption (2) attack the fortifications with siege engines!
Burning Sword Khalkar (5) attack the fortifications with siege engines!
Proteux (12) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Justice (9) attack the fortifications with siege engines!
Golden Shield (7) attack the fortifications with siege engines!
Wessex Guard (21) attack the fortifications with siege engines!

Close Combat:
16 Arcachon banners are visible in the melee.
7 Sartania banners are visible in the melee.
Sacred Thriller (15) score 90 hits.
Wrath of Irneas (32) score 251 hits.
Blood Rangers (4) score 135 hits.
Ruiners of Sartan (14) score 85 hits.
Niel Light Infantry (30) score 119 hits.
Beaurocratic BlackHawks (23) score 278 hits.
Blood Guard (3) score 118 hits.
Fist of Sartan. (24) score 186 hits.
*We Shall Arise* (22) score 25 hits.
Angels of Redemption (2) score 123 hits.
Burning Sword Khalkar (5) score 65 hits.
sharpshooter (31) score 28 hits.
Niel Light Infantry (29) score 72 hits.
Proteux (12) score 182 hits.
Niel Crusaders (28) score 103 hits.
Geister des Nebels (6) score 121 hits.
Justice (9) score 61 hits.
Legion of Doom (25) score 166 hits.
Golden Shield (7) score 284 hits.
Wessex Guard (21) score 82 hits.
Muthuh Phucjahs (27) score 28 hits.
Mraulaxon Footmen (26) score 122 hits.
Total hits suffered: Attackers: 1378, Defenders: 1346

Sacred Thriller (15) take 230 hits in close combat, which cause 9 casualties, throwing them back from the fortifications, causing another 1 casualties.
Wrath of Irneas (32) take 172 hits (141 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 5 casualties.
Blood Rangers (4) take 356 hits in close combat, which cause 16 casualties, throwing them back from the fortifications.
Ruiners of Sartan (14) take 224 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Niel Light Infantry (30) take 214 hits in close combat (reduced due to fortifications), which cause 10 casualties.
robert ulery (Noble of Sartania) has been wounded.
Beaurocratic BlackHawks (23) take 272 hits (211 in close combat, 61 from archer fire) (reduced due to fortifications), which cause 6 casualties.
Blood Guard (3) take 164 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Fist of Sartan. (24) take 132 hits (114 in close combat, 18 from archer fire) (reduced due to fortifications), which cause 4 casualties.
*We Shall Arise* (22) take 52 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Angels of Redemption (2) take 84 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Burning Sword Khalkar (5) take 75 hits in close combat, which cause 4 casualties, throwing them back from the fortifications, causing another 1 casualties.
sharpshooter (31) take 97 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Niel Light Infantry (29) take 44 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Proteux (12) take 117 hits (56 in close combat, 61 from archer fire), which cause 5 casualties, throwing them back from the fortifications, causing another 3 casualties.
Niel Crusaders (28) take 84 hits (71 in close combat, 13 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Geister des Nebels (6) take 52 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Justice (9) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Legion of Doom (25) take 108 hits (60 in close combat, 48 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Golden Shield (7) take 226 hits (50 in close combat, 176 from archer fire), which cause 9 casualties, throwing them back from the fortifications, causing another 5 casualties.
Wessex Guard (21) take 24 hits in close combat, which cause 1 casualties.
Muthuh Phucjahs (27) take 43 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Mraulaxon Footmen (26) take 49 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Total casualties: 63 attackers, 42 defenders</FONT

Turn No. 3

 18 (25-S)
 8 (9-A)
11 (4-A)
13 (10-A)
16 (36-A)
19 (29-A)
1 (26-C)
10 (10-M)
17 (32-S)
20 (29-S)
2 (22-I)
3 (15-I)
4 (15-I)
5 (2-I)
6 (29-I)
7 (78-I)
9 (12-I)
12 (29-I)
14 (9-I)
15 (2-I)
21 (18-I)
22 (13-A)
23 (41-I)
24 (16-I)
25 (12-I)
26 (11-I)
27 (12-A)
28 (16-I)
29 (11-I)
30 (7-I)
31 (18-A)
32 (21-I)
    


Lyonnith's Call (11) have no enemy in range and advance to better firing positions.
slugs (16) have no enemy in range and advance to better firing positions.
The Glory of the Fallen (19) have no enemy in range and advance to better firing positions.
Hailing Fire (8) have no enemy in range and advance to better firing positions.
Kresh's Revenge (10) hold their fire.
the Faithful (17) move closer to get better shots.
The Fieldmen (18) have no enemy in range and advance to better firing positions.
Rain of pain (13) have no enemy in range and advance to better firing positions.
Tokeru's Guard (20) hold their fire.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 14 siege engines at the walls.
Golden Shield (7) attack the fortifications with siege engines!
Proteux (12) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Ruiners of Sartan (14) attack the fortifications with siege engines!
Justice (9) attack the fortifications with siege engines!
Angels of Redemption (2) attack the fortifications with siege engines!
Blood Guard (3) attack the fortifications with siege engines!
Sacred Thriller (15) attack the fortifications with siege engines!
Burning Sword Khalkar (5) attack the fortifications with siege engines!
Blood Rangers (4) attack the fortifications with siege engines!

Close Combat:
16 Arcachon banners are visible in the melee.
7 Sartania banners are visible in the melee.
Wrath of Irneas (32) score 195 hits.
Legion of Doom (25) score 145 hits.
Golden Shield (7) score 257 hits.
Proteux (12) score 172 hits.
Niel Crusaders (28) score 118 hits.
*We Shall Arise* (22) score 55 hits.
Niel Light Infantry (30) score 79 hits.
Geister des Nebels (6) score 127 hits.
Ruiners of Sartan (14) score 61 hits.
Muthuh Phucjahs (27) score 49 hits.
Wessex Guard (21) score 112 hits.
Justice (9) score 55 hits.
Fist of Sartan. (24) score 183 hits.
Angels of Redemption (2) score 100 hits.
Blood Guard (3) score 93 hits.
Sacred Thriller (15) score 20 hits.
Burning Sword Khalkar (5) score 17 hits.
Niel Light Infantry (29) score 64 hits.
Mraulaxon Footmen (26) score 116 hits.
Beaurocratic BlackHawks (23) score 293 hits.
Blood Rangers (4) score 123 hits.
sharpshooter (31) score 50 hits.
Total hits suffered: Attackers: 1347, Defenders: 1137

Wrath of Irneas (32) take 140 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Legion of Doom (25) take 204 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Golden Shield (7) take 445 hits in close combat, which cause 17 casualties, throwing them back from the fortifications.
Proteux (12) take 211 hits in close combat, which cause 9 casualties, throwing them back from the fortifications, causing another 3 casualties.
Niel Crusaders (28) take 153 hits in close combat (reduced due to fortifications), which cause 3 casualties.
*We Shall Arise* (22) take 107 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Niel Light Infantry (30) take 87 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Geister des Nebels (6) take 113 hits in close combat, which cause 4 casualties, throwing them back from the fortifications.
Ruiners of Sartan (14) take 109 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Muthuh Phucjahs (27) take 53 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wessex Guard (21) take 112 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 2 casualties.
Justice (9) take 59 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Fist of Sartan. (24) take 52 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Angels of Redemption (2) take 80 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Blood Guard (3) take 73 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Sacred Thriller (15) take 56 hits in close combat, which cause 2 casualties, wiping the unit out.
Burning Sword Khalkar (5) take 65 hits in close combat, which cause 2 casualties, wiping the unit out.
Niel Light Infantry (29) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Mraulaxon Footmen (26) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Beaurocratic BlackHawks (23) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blood Rangers (4) take 24 hits in close combat, which cause 1 casualties.
sharpshooter (31) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 51 attackers, 29 defenders</FONT

Turn No. 4

  18 (25-S)
 1 (26-C)
8 (9-A)
10 (10-M)
11 (4-A)
13 (10-A)
16 (36-A)
19 (29-A)
20 (29-S)
2 (18-I)
3 (12-I)
6 (25-I)
7 (61-I)
9 (9-I)
12 (17-I)
14 (5-I)
17 (32-S)
21 (11-I)
4 (14-I)
22 (9-A)
23 (40-I)
24 (15-I)
25 (6-I)
26 (10-I)
27 (10-A)
28 (13-I)
29 (9-I)
30 (3-I)
31 (17-A)
32 (17-I)
    


Tokeru's Guard (20) hold their fire.
Hailing Fire (8) hold their fire.
Lyonnith's Call (11) hold their fire.
The Glory of the Fallen (19) hold their fire.
Kresh's Revenge (10) hold their fire.
Rain of pain (13) hold their fire.
slugs (16) hold their fire.
the Faithful (17) retreat towards safer positions.
The Fieldmen (18) have no enemy in range and advance to better firing positions.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 12 siege engines at the walls.
Proteux (12) attack the fortifications with siege engines!
Wessex Guard (21) attack the fortifications with siege engines!
Justice (9) attack the fortifications with siege engines!
Golden Shield (7) attack the fortifications with siege engines!
Ruiners of Sartan (14) attack the fortifications with siege engines!
Blood Guard (3) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Angels of Redemption (2) attack the fortifications with siege engines!

Close Combat:
14 Arcachon banners are visible in the melee.
7 Sartania banners are visible in the melee.
*We Shall Arise* (22) score 42 hits.
Proteux (12) score 115 hits.
Muthuh Phucjahs (27) score 49 hits.
sharpshooter (31) score 57 hits.
Wessex Guard (21) score 60 hits.
Justice (9) score 55 hits.
Golden Shield (7) score 191 hits.
Ruiners of Sartan (14) score 42 hits.
Fist of Sartan. (24) score 190 hits.
Niel Light Infantry (29) score 67 hits.
Legion of Doom (25) score 109 hits.
Blood Guard (3) score 75 hits.
Niel Light Infantry (30) score 39 hits.
Geister des Nebels (6) score 131 hits.
Wrath of Irneas (32) score 157 hits.
Beaurocratic BlackHawks (23) score 242 hits.
Angels of Redemption (2) score 83 hits.
Mraulaxon Footmen (26) score 107 hits.
Niel Crusaders (28) score 110 hits.
Blood Rangers (4) score 141 hits.
Total hits suffered: Attackers: 1169, Defenders: 893

*We Shall Arise* (22) take 182 hits in close combat (reduced due to fortifications), which cause 7 casualties, making the unit retreat from the battlefield.
Proteux (12) take 332 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Muthuh Phucjahs (27) take 93 hits in close combat (reduced due to fortifications), which cause 4 casualties.
sharpshooter (31) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Wessex Guard (21) take 263 hits in close combat, which cause 11 casualties, wiping the unit out.
Edmund Wessex (Knight of Unotosa, Arcachon) has been captured by Sartania forces.
Justice (9) take 112 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Golden Shield (7) take 159 hits in close combat, which cause 6 casualties, throwing them back from the fortifications, causing another 4 casualties.
Ruiners of Sartan (14) take 94 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Fist of Sartan. (24) take 80 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Niel Light Infantry (29) take 67 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Legion of Doom (25) take 54 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Blood Guard (3) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Niel Light Infantry (30) take 51 hits in close combat (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Geister des Nebels (6) take 54 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Wrath of Irneas (32) take 51 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Beaurocratic BlackHawks (23) take 37 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Angels of Redemption (2) take 54 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Mraulaxon Footmen (26) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niel Crusaders (28) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blood Rangers (4) take 38 hits in close combat, which cause 2 casualties.
Total casualties: 46 attackers, 27 defenders</FONT

Turn No. 5

   18 (25-S)
1 (26-C)
8 (9-A)
10 (10-M)
11 (4-A)
13 (10-A)
16 (36-A)
17 (32-S)
19 (29-A)
20 (29-S)
2 (16-I)
3 (10-I)
6 (22-I)
7 (51-I)
4 (12-I)
23 (39-I)
24 (13-I)
25 (4-I)
26 (9-I)
27 (6-A)
28 (12-I)
29 (6-I)
31 (15-A)
32 (15-I)
    


Tokeru's Guard (20) hold their fire.
the Faithful (17) hold their fire.
Lyonnith's Call (11) hold their fire.
slugs (16) hold their fire.
The Fieldmen (18) have no enemy in range and advance to better firing positions.
Hailing Fire (8) hold their fire.
Kresh's Revenge (10) move closer to get better shots.
The Glory of the Fallen (19) hold their fire.
Rain of pain (13) hold their fire.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 9 siege engines at the walls.
Angels of Redemption (2) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Blood Guard (3) attack the fortifications with siege engines!
Golden Shield (7) attack the fortifications with siege engines!

Close Combat:
10 Arcachon banners are visible in the melee.
7 Sartania banners are visible in the melee.
Angels of Redemption (2) score 74 hits.
Niel Light Infantry (29) score 45 hits.
Fist of Sartan. (24) score 127 hits.
Beaurocratic BlackHawks (23) score 211 hits.
Geister des Nebels (6) score 100 hits.
Mraulaxon Footmen (26) score 116 hits.
Blood Guard (3) score 63 hits.
Golden Shield (7) score 148 hits.
Niel Crusaders (28) score 93 hits.
Wrath of Irneas (32) score 149 hits.
Blood Rangers (4) score 135 hits.
Legion of Doom (25) score 68 hits.
Muthuh Phucjahs (27) score 37 hits.
sharpshooter (31) score 48 hits.
Total hits suffered: Attackers: 894, Defenders: 520

Angels of Redemption (2) take 258 hits in close combat, which cause 9 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat, throwing them back from the fortifications, causing another 2 casualties. 2 siege engines are destroyed in the assault.
Niel Light Infantry (29) take 66 hits in close combat (reduced due to fortifications), which cause 3 casualties, making the unit retreat from the battlefield.
Fist of Sartan. (24) take 72 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Beaurocratic BlackHawks (23) take 108 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Geister des Nebels (6) take 182 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 2 casualties.
Mraulaxon Footmen (26) take 43 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blood Guard (3) take 176 hits in close combat, which cause 6 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications. 2 Arcachon banners fall.
Golden Shield (7) take 193 hits in close combat, which cause 8 casualties, throwing them back from the fortifications, causing another 3 casualties.
Niel Crusaders (28) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wrath of Irneas (32) take 31 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blood Rangers (4) take 85 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Legion of Doom (25) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Muthuh Phucjahs (27) take 16 hits in close combat (reduced due to fortifications), which cause 1 casualties.
sharpshooter (31) take 15 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 34 attackers, 14 defenders</FONT

Turn No. 6

    1 (26-C)
8 (9-A)
11 (4-A)
13 (10-A)
16 (36-A)
17 (32-S)
18 (25-S)
19 (29-A)
20 (29-S)
6 (13-I)
7 (40-I)
10 (10-M)
23 (36-I)
24 (11-I)
26 (8-I)
27 (5-A)
28 (11-I)
31 (14-A)
32 (14-I)
    


the Faithful (17) fire on Beaurocratic BlackHawks (23), scoring 99 hits.
Hailing Fire (8) fire on Beaurocratic BlackHawks (23), scoring 77 hits.
Kresh's Revenge (10) move into close combat.
Rain of pain (13) hold their fire.
slugs (16) move closer to get better shots.
Lyonnith's Call (11) hold their fire.
The Fieldmen (18) hold their fire.
Tokeru's Guard (20) hold their fire.
The Glory of the Fallen (19) hold their fire.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 7 siege engines at the walls.
Geister des Nebels (6) attack the fortifications with siege engines!
Golden Shield (7) attack the fortifications with siege engines!

Close Combat:
10 Arcachon banners are visible in the melee.
5 Sartania banners are visible in the melee.
Geister des Nebels (6) score 78 hits.
Beaurocratic BlackHawks (23) score 242 hits.
Mraulaxon Footmen (26) score 97 hits.
Golden Shield (7) score 134 hits.
Kresh's Revenge (10) score 72 hits.
Wrath of Irneas (32) score 134 hits.
sharpshooter (31) score 43 hits.
Muthuh Phucjahs (27) score 28 hits.
Niel Crusaders (28) score 80 hits.
Fist of Sartan. (24) score 140 hits.
Total hits suffered: Attackers: 764, Defenders: 284

Geister des Nebels (6) take 215 hits in close combat, which cause 8 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Beaurocratic BlackHawks (23) take 134 hits (81 in close combat, 53 from archer fire) (reduced due to fortifications), which cause 3 casualties.
Mraulaxon Footmen (26) take 46 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Golden Shield (7) take 431 hits in close combat, which cause 17 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties.
Kresh's Revenge (10) take 118 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Wrath of Irneas (32) take 36 hits in close combat (reduced due to fortifications), which cause 1 casualties.
sharpshooter (31) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Muthuh Phucjahs (27) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niel Crusaders (28) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total casualties: 30 attackers, 8 defenders</FONT

Turn No. 7

    1 (26-C)
8 (9-A)
11 (4-A)
13 (10-A)
17 (32-S)
18 (25-S)
19 (29-A)
20 (29-S)
10 (5-M)
16 (36-A)
23 (33-I)
24 (11-I)
26 (7-I)
27 (4-A)
28 (10-I)
31 (13-A)
32 (13-I)
    


Lyonnith's Call (11) fire on Beaurocratic BlackHawks (23), scoring 59 hits.
The Fieldmen (18) fire on Beaurocratic BlackHawks (23), scoring 164 hits.
Tokeru's Guard (20) fire on Wrath of Irneas (32), scoring 99 hits.
The Glory of the Fallen (19) fire on Fist of Sartan. (24), scoring 263 hits.
Kresh's Revenge (10) fire on sharpshooter (31), scoring 34 hits.
sharpshooter (31) fire on slugs (16), scoring 66 hits.
slugs (16) fire on Niel Crusaders (28), scoring 164 hits.
the Faithful (17) fire on Mraulaxon Footmen (26), scoring 158 hits.
Rain of pain (13) fire on Muthuh Phucjahs (27), scoring 67 hits.
Hailing Fire (8) fire on Wrath of Irneas (32), scoring 91 hits.
Muthuh Phucjahs (27) fire on slugs (16), scoring 38 hits.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
Wrath of Irneas (32), Beaurocratic BlackHawks (23), Fist of Sartan. (24), Mraulaxon Footmen (26) and Niel Crusaders (28) hold their positions at the outer wall, waiting for the attack.

Wrath of Irneas (32) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
sharpshooter (31) take 10 hits from archer fire (reduced due to fortifications). No casualties.
Beaurocratic BlackHawks (23) take 68 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Fist of Sartan. (24) take 80 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
slugs (16) take 104 hits from archer fire, which cause 5 casualties.
Mraulaxon Footmen (26) take 48 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Niel Crusaders (28) take 50 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Muthuh Phucjahs (27) take 20 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 5 attackers, 10 defenders</FONT

Turn No. 8

    1 (26-C)
8 (9-A)
11 (4-A)
13 (10-A)
17 (32-S)
18 (25-S)
19 (29-A)
20 (29-S)
10 (5-M)
16 (31-A)
23 (31-I)
24 (9-I)
27 (3-A)
28 (9-I)
31 (13-A)
32 (11-I)
    


The Glory of the Fallen (19) fire on Beaurocratic BlackHawks (23), scoring 222 hits.
the Faithful (17) fire on Wrath of Irneas (32), scoring 143 hits.
Kresh's Revenge (10) fire on sharpshooter (31), scoring 22 hits.
sharpshooter (31) fire on slugs (16), scoring 61 hits.
Lyonnith's Call (11) fire on Niel Crusaders (28), scoring 43 hits.
Tokeru's Guard (20) move closer to get better shots.
Hailing Fire (8) fire on Fist of Sartan. (24), scoring 115 hits.
The Fieldmen (18) fire on Niel Crusaders (28), scoring 103 hits.
Rain of pain (13) fire on Muthuh Phucjahs (27), scoring 123 hits.
slugs (16) fire on sharpshooter (31), scoring 115 hits.
Muthuh Phucjahs (27) fire on Tokeru's Guard (20), scoring 24 hits.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
Wrath of Irneas (32), Niel Crusaders (28), Beaurocratic BlackHawks (23) and Fist of Sartan. (24) hold their positions at the outer wall, waiting for the attack.

Wrath of Irneas (32) take 43 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Niel Crusaders (28) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
sharpshooter (31) take 42 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Beaurocratic BlackHawks (23) take 67 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Tokeru's Guard (20) take 24 hits from archer fire, which cause 1 casualties.
Fist of Sartan. (24) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
slugs (16) take 61 hits from archer fire, which cause 3 casualties.
Muthuh Phucjahs (27) take 37 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Total casualties: 4 attackers, 9 defenders</FONT

Turn No. 9

    1 (26-C)
8 (9-A)
11 (4-A)
13 (10-A)
17 (32-S)
18 (25-S)
19 (29-A)
10 (5-M)
16 (28-A)
20 (28-S)
23 (29-I)
24 (8-I)
28 (8-I)
31 (11-A)
32 (10-I)
    


Kresh's Revenge (10) fire on Beaurocratic BlackHawks (23), scoring 22 hits.
The Fieldmen (18) fire on Beaurocratic BlackHawks (23), scoring 114 hits.
slugs (16) fire on Wrath of Irneas (32), scoring 153 hits.
Tokeru's Guard (20) fire on sharpshooter (31), scoring 150 hits.
Rain of pain (13) fire on Niel Crusaders (28), scoring 111 hits.
the Faithful (17) fire on Fist of Sartan. (24), scoring 136 hits.
Hailing Fire (8) fire on Beaurocratic BlackHawks (23), scoring 114 hits.
The Glory of the Fallen (19) fire on Niel Crusaders (28), scoring 218 hits.
sharpshooter (31) fire on Tokeru's Guard (20), scoring 39 hits.
Lyonnith's Call (11) fire on Fist of Sartan. (24), scoring 55 hits.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There is one siege engine at the wall.
Wrath of Irneas (32), Beaurocratic BlackHawks (23), Fist of Sartan. (24) and Niel Crusaders (28) hold their positions at the outer wall, waiting for the attack.
Still riding up and down in front of the walls, 19th Itomazh Dragonriders (1) give up and retreat.

Tokeru's Guard (20) take 39 hits from archer fire, which cause 1 casualties.
Wrath of Irneas (32) take 46 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Beaurocratic BlackHawks (23) take 76 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
19th Itomazh Dragonriders (1) are shocked, causing panicked flight among the survivors, 3 additional men get slaughtered during the retreat.
sharpshooter (31) take 45 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
Sir Fomalhaut Woodford (Noble of Sartania) has been wounded.
Fist of Sartan. (24) take 58 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Jatha Cyrith (Knight of Niel, Sartania) has been wounded.
Niel Crusaders (28) take 100 hits from archer fire (reduced due to fortifications), which cause 2 casualties, making the unit retreat from the battlefield.
azterko Martin, Divine Justice of Sartania has been wounded.
Total casualties: 1 attackers, 9 defenders</FONT

Turn No. 10

    8 (9-A)
11 (4-A)
13 (10-A)
17 (32-S)
18 (25-S)
19 (29-A)
10 (5-M)
16 (28-A)
20 (27-S)
23 (27-I)
24 (6-I)
32 (9-I)
    


Hailing Fire (8) fire on Beaurocratic BlackHawks (23), scoring 109 hits.
The Fieldmen (18) fire on Wrath of Irneas (32), scoring 150 hits.
Kresh's Revenge (10) fire on Fist of Sartan. (24), scoring 33 hits.
slugs (16) fire on Beaurocratic BlackHawks (23), scoring 126 hits.
Rain of pain (13) fire on Fist of Sartan. (24), scoring 68 hits.
Lyonnith's Call (11) fire on Fist of Sartan. (24), scoring 72 hits.
The Glory of the Fallen (19) fire on Wrath of Irneas (32), scoring 287 hits.
Tokeru's Guard (20) fire on Beaurocratic BlackHawks (23), scoring 123 hits.
the Faithful (17) fire on Fist of Sartan. (24), scoring 147 hits.
There is one siege engine at the wall.
Wrath of Irneas (32) leave the fortification, attacking the enemy.
Fist of Sartan. (24) leave the fortification, attacking the enemy.
Beaurocratic BlackHawks (23) leave the fortification, attacking the enemy.

Close Combat:
2 Arcachon banners are visible in the melee.
2 Sartania banners are visible in the melee.
Kresh's Revenge (10) score 29 hits.
Wrath of Irneas (32) score 129 hits.
Fist of Sartan. (24) score 89 hits.
slugs (16) score 45 hits.
Beaurocratic BlackHawks (23) score 179 hits.
Tokeru's Guard (20) score 116 hits.
Total hits suffered: Attackers: 397, Defenders: 190

Kresh's Revenge (10) take 126 hits in close combat, which cause 5 casualties, wiping the unit out.
Wrath of Irneas (32) take 502 hits (65 in close combat, 437 from archer fire), which cause 9 casualties, wiping the unit out.
Fist of Sartan. (24) take 389 hits (69 in close combat, 320 from archer fire), which cause 6 casualties, wiping the unit out.
slugs (16) take 153 hits in close combat, which cause 7 casualties.
Beaurocratic BlackHawks (23) take 414 hits (56 in close combat, 358 from archer fire), which cause 10 casualties.
Tokeru's Guard (20) take 118 hits in close combat, which cause 3 casualties.
Total casualties: 15 attackers, 25 defenders</FONT

Turn No. 11

    8 (9-A)
11 (4-A)
13 (10-A)
17 (32-S)
18 (25-S)
19 (29-A)
16 (21-A)
20 (24-S)
23 (17-I)
     


the Faithful (17) retreat towards safer positions.
Lyonnith's Call (11) have no viable target and wait for one to appear.
Rain of pain (13) retreat towards safer positions.
The Fieldmen (18) retreat towards safer positions.
Hailing Fire (8) retreat towards safer positions.
The Glory of the Fallen (19) retreat towards safer positions.
There is one siege engine at the wall.

Close Combat:
Tokeru's Guard (20) score 194 hits.
slugs (16) score 68 hits.
Beaurocratic BlackHawks (23) score 94 hits.
Total hits suffered: Attackers: 94, Defenders: 262

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Tokeru's Guard (20) take 48 hits in close combat, which cause 1 casualties.
slugs (16) take 46 hits in close combat, which cause 2 casualties.
Beaurocratic BlackHawks (23) take 262 hits in close combat, which cause 6 casualties.
Total casualties: 3 attackers, 6 defenders</FONT

Turn No. 12

   8 (9-A)
13 (10-A)
17 (32-S)
18 (25-S)
19 (29-A)
11 (4-A)
16 (19-A)
20 (23-S)
23 (11-I)
     


Hailing Fire (8) hold their fire.
The Glory of the Fallen (19) hold their fire.
Rain of pain (13) hold their fire.
The Fieldmen (18) hold their fire.
the Faithful (17) hold their fire.
Lyonnith's Call (11) retreat towards safer positions.
There is one siege engine at the wall.

Close Combat:
Tokeru's Guard (20) score 193 hits.
Beaurocratic BlackHawks (23) score 85 hits.
slugs (16) score 78 hits.
Total hits suffered: Attackers: 85, Defenders: 271

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Tokeru's Guard (20) take 65 hits in close combat, which cause 2 casualties.
Beaurocratic BlackHawks (23) take 271 hits in close combat, which cause 6 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Hyrus Kartak, Divine Soul of Sartania has been captured by Arcachon forces.
slugs (16) take 20 hits in close combat, which cause 1 casualties.
Total casualties: 3 attackers, 6 defenders</FONT

Attacker Victory!

The battle does minor damage to the local infrastructure. Production falls 2 %.
The battle has heavily damaged the fortifications, and reduced them to Stronghold (4)