Arcachon Annals Battle Reports/0715082

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Battle in Niel

No.RoleUnitCommanderRealmUnitFormationOrgCS
1A19th Itomazh DragonridersSiobhanArcachon33 Cavwedge93 %  439
2AAngels of RedemptionRedemption IIArcachon50 Infline89 %  469
3ABlood GuardMarkArcachon40 Infline92 %  443
4ABlood RangersOctavioArcachon111 Infline93 %  886
5ABurning Sword KhalkarMakrosArcachon31 Infline90 %  321
6AGeister des NebelsKarlArcachon95 Infline90 %  724
7AGolden ShieldCerberArcachon118 Infline90 %  844
8AHailing FireEdmondArcachon21 Archline92 %  297
9AJusticeArbiterArcachon26 Infline88 %  285
10AKresh's RevengeKreshArcachon30 MIline91 %  327
11ALyonnith's CallAnulithArcachon43 Archline92 %  536
12AProteuxMadrasArcachon98 Infline92 %  806
13ARain of painAbarokArcachon33 Archline91 %  380
14ARuiners of SartanIvyArcachon22 Infline12 %  286
15ASacred ThrillerA'kreniaArcachon29 Infline91 %  347
16AScargivers and GravemakersZephyrArcachon21 Infline15 %  390
17AScarlet InfantryHumphreyArcachon23 Infline90 %  245
18AShadowGuardKojunArcachon5 Infline86 %  88
19AslugsViegoArcachon77 Archline90 %  649
20Athe FaithfulAkashaArcachon51 SFline92 %  818
21AThe FieldmenBazArcachon28 SFskirmish92 %  554
22AThe Glory of the FallenLisaArcachon37 Archline95 %  546
23AWessex GuardEdmundArcachon33 Infline88 %  276
24D*We Shall Arise*SpongeSartania37 Archline87 %  321
25DBeaurocratic BlackHawksHyrusSartania30 Infbox90 %  429
26DFist of Sartan.JathaSartania43 Infbox90 %  553
27DLegion of DoomAzgathSartania37 Infbox91 %  534
28DMraulaxon FootmenSparticusSartania20 Infline90 %  279
29DMuthuh PhucjahsPhlexSartania44 Archline89 %  445
30DNiel CrusadersazterkoSartania17 Infbox91 %  302
31DNiel CrusadersGasoSartania18 Infbox90 %  299
32DNiel Light ArchersCailidinSartania40 Archline86 %  322
33DNiel Light InfantryrobertSartania30 Infline86 %  257
34DNiel Light InfantryjaiSartania32 Infline86 %  274
35DSartan's Long Bows(militia/guard unit)Sartania26 Archline9 %  228
36DsharpshooterFomalhautSartania37 Archline88 %  358
37DWrath of IrneasRoberdSartania65 Infline91 %  756


Total:
23 attackers (702 Inf, 30 MI, 211 Arch, 33 Cav, 79 SF)
14 defenders (292 Inf, 184 Arch)
Total combat strengths: 10956 vs. 5357

The region owner Sartania and their allies defend.
The Arcachon troops attack because they are at war with Sartania.

Strong winds and gusts are making ranged combat a game of luck.
The defenders take up positions inside the Fortress (5).

Roberd Ghia, Duke of Niel, Marshal of the Elite Raiders of Sartan is spotted reading from the Doomed Book.
Hyrus Kartak, Divine Soul of Sartania is spotted wielding the Blessed Guard against Fire.
Akasha Wamphyri, Banker of Arcachon is spotted wearing the Doomed Plate Mail.
Zephyr Steel (Knight of Mnalor) is spotted wielding the Bone Axe of Parrying.
Anulith LaCarte, Count of Unotosa, Marshal of the Lyonnith's Call takes command of his army. They deploy in Infantry Charge formation.
Roberd Ghia, Duke of Niel, Marshal of the Elite Raiders of Sartan takes command of his army. They deploy in Fortification Defense formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)


Turn No. 1

 21 (28-S)
1 (33-C)
8 (21-A)
11 (43-A)
13 (33-A)
19 (77-A)
20 (51-S)
22 (37-A)
2 (50-I)
3 (40-I)
4 (111-I)
5 (31-I)
6 (95-I)
7 (118-I)
9 (26-I)
10 (30-M)
12 (98-I)
14 (22-I)
15 (29-I)
16 (21-I)
17 (23-I)
18 (5-I)
23 (33-I)
 24 (37-A)
25 (30-I)
26 (43-I)
27 (37-I)
28 (20-I)
29 (44-A)
30 (17-I)
31 (18-I)
32 (40-A)
33 (30-I)
34 (32-I)
36 (37-A)
37 (65-I)
35 (26-A)
   


*We Shall Arise* (24) fire on Blood Rangers (4), scoring 96 hits.
Hailing Fire (8) fire on Wrath of Irneas (37), scoring 73 hits.
slugs (19) fire on Wrath of Irneas (37), scoring 144 hits.
Muthuh Phucjahs (29) fire on Golden Shield (7), scoring 120 hits.
sharpshooter (36) fire on Proteux (12), scoring 121 hits.
Sartan's Long Bows (35) fire on Geister des Nebels (6), scoring 45 hits.
The Fieldmen (21) move closer to get better shots.
Niel Light Archers (32) fire on Blood Rangers (4), scoring 71 hits.
Kresh's Revenge (10) fire on Fist of Sartan. (26), scoring 64 hits.
the Faithful (20) fire on Legion of Doom (27), scoring 115 hits.
The Glory of the Fallen (22) fire on Fist of Sartan. (26), scoring 147 hits.
Lyonnith's Call (11) fire on Beaurocratic BlackHawks (25), scoring 176 hits.
Rain of pain (13) fire on Wrath of Irneas (37), scoring 69 hits.
19th Itomazh Dragonriders (1) ride on, closing in on the defenders.
Proteux (12), Justice (9), Blood Rangers (4), Geister des Nebels (6), Angels of Redemption (2), Blood Guard (3), Golden Shield (7), Ruiners of Sartan (14), Scargivers and Gravemakers (16), Wessex Guard (23), ShadowGuard (18), Burning Sword Khalkar (5), Sacred Thriller (15) and Scarlet Infantry (17) advance towards the enemy.
Niel Light Infantry (33), Wrath of Irneas (37), Mraulaxon Footmen (28), Niel Light Infantry (34), Niel Crusaders (30), Niel Crusaders (31), Beaurocratic BlackHawks (25), Legion of Doom (27) and Fist of Sartan. (26) hold their positions at the outer wall, waiting for the attack.

Proteux (12) take 121 hits from archer fire, which cause 4 casualties.
Wrath of Irneas (37) take 47 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Blood Rangers (4) take 167 hits from archer fire, which cause 6 casualties.
Geister des Nebels (6) take 45 hits from archer fire, which cause 2 casualties.
Beaurocratic BlackHawks (25) take 29 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Golden Shield (7) take 120 hits from archer fire, which cause 4 casualties.
Legion of Doom (27) take 19 hits from archer fire (reduced due to fortifications). No casualties.
Fist of Sartan. (26) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 16 attackers, 3 defenders

Turn No. 2

  21 (28-S)
8 (21-A)
11 (43-A)
13 (33-A)
19 (77-A)
20 (51-S)
22 (37-A)
1 (33-C)
10 (30-M)
2 (50-I)
3 (40-I)
4 (105-I)
5 (31-I)
6 (93-I)
7 (114-I)
9 (26-I)
12 (94-I)
14 (22-I)
15 (29-I)
16 (21-I)
17 (23-I)
18 (5-I)
23 (33-I)
24 (37-A)
25 (29-I)
26 (42-I)
27 (37-I)
28 (20-I)
29 (44-A)
30 (17-I)
31 (18-I)
32 (40-A)
33 (30-I)
34 (32-I)
36 (37-A)
37 (64-I)
35 (26-A)
   


Sartan's Long Bows (35) fire on Blood Rangers (4), scoring 61 hits.
The Fieldmen (21) fire on Wrath of Irneas (37), scoring 37 hits.
Hailing Fire (8) fire on Wrath of Irneas (37), scoring 67 hits.
The Glory of the Fallen (22) fire on Fist of Sartan. (26), scoring 187 hits.
*We Shall Arise* (24) fire on Golden Shield (7), scoring 130 hits.
Muthuh Phucjahs (29) fire on Proteux (12), scoring 130 hits.
the Faithful (20) fire on Wrath of Irneas (37), scoring 84 hits.
Lyonnith's Call (11) move closer to get better shots.
Niel Light Archers (32) fire on Blood Rangers (4), scoring 98 hits.
Kresh's Revenge (10) fire on Legion of Doom (27), scoring 78 hits.
Rain of pain (13) fire on Beaurocratic BlackHawks (25), scoring 82 hits.
slugs (19) move closer to get better shots.
sharpshooter (36) fire on Geister des Nebels (6), scoring 116 hits.
19th Itomazh Dragonriders (1) keep their distance to the fortifications, waiting for other troops to breach them first.
There are 16 siege engines at the walls.
Justice (9) climb up through the overcrowded siege engines.
Proteux (12) climb up through the overcrowded siege engines.
Scargivers and Gravemakers (16) climb up through the overcrowded siege engines.
Angels of Redemption (2) attack the walls with slightly overcrowded siege engines.
Sacred Thriller (15) attack the walls with slightly overcrowded siege engines.
Blood Rangers (4) attack the walls with slightly overcrowded siege engines.
Burning Sword Khalkar (5) attack the fortifications with siege engines!
Golden Shield (7) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Blood Guard (3) attack the fortifications with siege engines!
ShadowGuard (18) attack the fortifications with siege engines!
Scarlet Infantry (17) attack the fortifications with siege engines!
Wessex Guard (23) attack the fortifications with siege engines!
Ruiners of Sartan (14) attack the fortifications with siege engines!
Fist of Sartan. (26) hold their positions at the outer wall, waiting for the attack.

Close Combat:
22 Arcachon banners are visible in the melee.
6 Sartania banners are visible in the melee.
Fist of Sartan. (26) score 396 hits.
Justice (9) score 73 hits.
Proteux (12) score 266 hits.
Scargivers and Gravemakers (16) score 133 hits.
*We Shall Arise* (24) score 37 hits.
Wrath of Irneas (37) score 535 hits.
Muthuh Phucjahs (29) score 53 hits.
Angels of Redemption (2) score 156 hits.
Niel Crusaders (30) score 238 hits.
Sacred Thriller (15) score 119 hits.
Mraulaxon Footmen (28) score 188 hits.
Niel Light Infantry (34) score 130 hits.
Niel Light Infantry (33) score 177 hits.
Beaurocratic BlackHawks (25) score 246 hits.
Blood Rangers (4) score 281 hits.
Burning Sword Khalkar (5) score 121 hits.
Golden Shield (7) score 291 hits.
Geister des Nebels (6) score 247 hits.
Blood Guard (3) score 184 hits.
Niel Light Archers (32) score 41 hits.
Niel Crusaders (31) score 172 hits.
ShadowGuard (18) score 26 hits.
sharpshooter (36) score 39 hits.
Scarlet Infantry (17) score 93 hits.
Wessex Guard (23) score 84 hits.
Legion of Doom (27) score 338 hits.
Ruiners of Sartan (14) score 115 hits.
Total hits suffered: Attackers: 2590, Defenders: 2189

Fist of Sartan. (26) take 377 hits (346 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 7 casualties.
Justice (9) take 337 hits in close combat, which cause 12 casualties, throwing them back from the fortifications.
Proteux (12) take 514 hits (384 in close combat, 130 from archer fire), which cause 19 casualties, throwing them back from the fortifications, causing another 2 casualties.
Scargivers and Gravemakers (16) take 486 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
*We Shall Arise* (24) take 146 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Wrath of Irneas (37) take 165 hits (134 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 4 casualties.
Muthuh Phucjahs (29) take 117 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Angels of Redemption (2) take 402 hits in close combat, which cause 12 casualties, throwing them back from the fortifications.
Niel Crusaders (30) take 123 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sacred Thriller (15) take 157 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 3 casualties.
Mraulaxon Footmen (28) take 168 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Niel Light Infantry (34) take 80 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Niel Light Infantry (33) take 59 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Beaurocratic BlackHawks (25) take 96 hits (83 in close combat, 13 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Blood Rangers (4) take 357 hits (198 in close combat, 159 from archer fire), which cause 13 casualties, throwing them back from the fortifications.
Burning Sword Khalkar (5) take 176 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Golden Shield (7) take 266 hits (136 in close combat, 130 from archer fire), which cause 9 casualties, throwing them back from the fortifications, causing another 5 casualties.
Geister des Nebels (6) take 201 hits (85 in close combat, 116 from archer fire), which cause 7 casualties, throwing them back from the fortifications, causing another 6 casualties.
Blood Guard (3) take 62 hits in close combat, which cause 2 casualties.
Niel Light Archers (32) take 78 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Niel Crusaders (31) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
ShadowGuard (18) take 63 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
sharpshooter (36) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Scarlet Infantry (17) take 40 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 2 casualties.
Wessex Guard (23) take 32 hits in close combat, which cause 1 casualties.
Legion of Doom (27) take 48 hits (35 in close combat, 13 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Ruiners of Sartan (14) take 32 hits in close combat, which cause 1 casualties.
Total casualties: 103 attackers, 41 defenders

Turn No. 3

  21 (28-S)
8 (21-A)
13 (33-A)
20 (51-S)
22 (37-A)
1 (33-C)
10 (30-M)
11 (43-A)
19 (77-A)
2 (38-I)
4 (92-I)
5 (23-I)
6 (80-I)
7 (100-I)
9 (14-I)
12 (73-I)
15 (21-I)
16 (10-I)
17 (20-I)
18 (3-I)
3 (38-I)
14 (21-I)
23 (32-I)
24 (31-A)
25 (27-I)
26 (35-I)
27 (36-I)
28 (16-I)
29 (40-A)
30 (15-I)
31 (17-I)
32 (37-A)
33 (28-I)
34 (29-I)
36 (35-A)
37 (60-I)
35 (26-A)
   


Rain of pain (13) fire on Sartan's Long Bows (35), scoring 64 hits.
slugs (19) fire on Sartan's Long Bows (35), scoring 151 hits.
The Fieldmen (21) fire on Sartan's Long Bows (35), scoring 54 hits.
The Glory of the Fallen (22) have no enemy in range and advance to better firing positions.
Sartan's Long Bows (35) fire on Blood Rangers (4), scoring 52 hits.
Kresh's Revenge (10) move closer to get better shots.
the Faithful (20) fire on Sartan's Long Bows (35), scoring 51 hits.
Hailing Fire (8) move closer to get better shots.
Lyonnith's Call (11) move closer to get better shots.
19th Itomazh Dragonriders (1) ride carefully through the breached fortifications.
There are 15 siege engines at the walls.
Angels of Redemption (2) climb up through the overcrowded siege engines.
ShadowGuard (18) attack the walls with slightly overcrowded siege engines.
Geister des Nebels (6) attack the walls with slightly overcrowded siege engines.
Blood Rangers (4) attack the walls with slightly overcrowded siege engines.
Scarlet Infantry (17) attack the fortifications with siege engines!
Sacred Thriller (15) attack the fortifications with siege engines!
Justice (9) attack the fortifications with siege engines!
Scargivers and Gravemakers (16) attack the fortifications with siege engines!
Golden Shield (7) attack the fortifications with siege engines!
Proteux (12) attack the fortifications with siege engines!
Burning Sword Khalkar (5) attack the fortifications with siege engines!

Close Combat:
24 Arcachon banners are visible in the melee.
6 Sartania banners are visible in the melee.
Angels of Redemption (2) score 119 hits.
ShadowGuard (18) score 18 hits.
Legion of Doom (27) score 295 hits.
Niel Crusaders (30) score 175 hits.
Muthuh Phucjahs (29) score 104 hits.
Blood Guard (3) score 264 hits.
Geister des Nebels (6) score 221 hits.
Blood Rangers (4) score 288 hits.
Scarlet Infantry (17) score 70 hits.
Niel Light Infantry (34) score 118 hits.
Niel Crusaders (31) score 170 hits.
Niel Light Infantry (33) score 140 hits.
Sacred Thriller (15) score 121 hits.
Ruiners of Sartan (14) score 168 hits.
Niel Light Archers (32) score 78 hits.
Justice (9) score 66 hits.
Wrath of Irneas (37) score 420 hits.
Fist of Sartan. (26) score 265 hits.
19th Itomazh Dragonriders (1) score 162 hits.
Mraulaxon Footmen (28) score 157 hits.
Wessex Guard (23) score 138 hits.
Scargivers and Gravemakers (16) score 106 hits.
Golden Shield (7) score 254 hits.
Beaurocratic BlackHawks (25) score 255 hits.
Proteux (12) score 250 hits.
Burning Sword Khalkar (5) score 87 hits.
sharpshooter (36) score 69 hits.
*We Shall Arise* (24) score 81 hits.
Total hits suffered: Attackers: 2327, Defenders: 2332

Angels of Redemption (2) take 326 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
ShadowGuard (18) take 261 hits in close combat, which cause 3 casualties, wiping the unit out.
Legion of Doom (27) take 215 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Niel Crusaders (30) take 156 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Muthuh Phucjahs (29) take 213 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Blood Guard (3) take 279 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Geister des Nebels (6) take 322 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
Blood Rangers (4) take 394 hits (342 in close combat, 52 from archer fire), which cause 14 casualties, throwing them back from the fortifications, causing another 3 casualties.
Scarlet Infantry (17) take 176 hits in close combat, which cause 7 casualties, throwing them back from the fortifications, causing another 2 casualties.
Niel Light Infantry (34) take 239 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Niel Crusaders (31) take 114 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Sartan's Long Bows (35) take 103 hits from archer fire (reduced due to fortifications), which cause 4 casualties.
Niel Light Infantry (33) take 132 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Sacred Thriller (15) take 156 hits in close combat, which cause 5 casualties, throwing them back from the fortifications, causing another 1 casualties.
Ruiners of Sartan (14) take 135 hits in close combat, which cause 3 casualties, throwing them back from the fortifications.
Niel Light Archers (32) take 142 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Cailidin BronzeWeasel (Knight of Apasur, Sartania) has been wounded.
Justice (9) take 57 hits in close combat, which cause 2 casualties, throwing them back from the fortifications, causing another 1 casualties.
Wrath of Irneas (37) take 81 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Fist of Sartan. (26) take 82 hits in close combat (reduced due to fortifications), which cause 2 casualties.
19th Itomazh Dragonriders (1) take 50 hits in close combat, which cause 2 casualties.
Mraulaxon Footmen (28) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wessex Guard (23) take 65 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 1 casualties.
Scargivers and Gravemakers (16) take 47 hits in close combat, which cause 1 casualties, throwing them back from the fortifications, causing another 1 casualties.
Zephyr Steel (Knight of Mnalor, Arcachon) has been wounded.
Golden Shield (7) take 39 hits in close combat, which cause 1 casualties.
Beaurocratic BlackHawks (25) take 44 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Proteux (12) take 32 hits in close combat, which cause 1 casualties.
Burning Sword Khalkar (5) take 40 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
sharpshooter (36) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
*We Shall Arise* (24) take 40 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Total casualties: 73 attackers, 51 defenders

Turn No. 4

  21 (28-S)
13 (33-A)
20 (51-S)
8 (21-A)
19 (77-A)
22 (37-A)
2 (29-I)
3 (29-I)
4 (75-I)
5 (21-I)
6 (69-I)
9 (11-I)
10 (30-M)
11 (43-A)
14 (18-I)
15 (15-I)
16 (8-I)
17 (11-I)
23 (28-I)
1 (31-C)
7 (99-I)
12 (72-I)
24 (29-A)
25 (26-I)
26 (33-I)
27 (32-I)
28 (15-I)
29 (32-A)
30 (12-I)
31 (15-I)
32 (31-A)
33 (22-I)
34 (21-I)
36 (33-A)
37 (58-I)
35 (22-A)
   


Kresh's Revenge (10) move in, hoping to reach close combat.
Kresh's Revenge (10) fire on Sartan's Long Bows (35), scoring 48 hits.
the Faithful (20) fire on Sartan's Long Bows (35), scoring 92 hits.
Sartan's Long Bows (35) fire on Blood Rangers (4), scoring 54 hits.
Rain of pain (13) fire on Sartan's Long Bows (35), scoring 74 hits.
The Fieldmen (21) move closer to get better shots.
The Glory of the Fallen (22) fire on Sartan's Long Bows (35), scoring 124 hits.
slugs (19) fire on Sartan's Long Bows (35), scoring 119 hits.
Lyonnith's Call (11) fire on Sartan's Long Bows (35), scoring 186 hits.
Hailing Fire (8) fire on Sartan's Long Bows (35), scoring 54 hits.
There are 9 siege engines at the walls.
Geister des Nebels (6) climb up through the overcrowded siege engines.
Angels of Redemption (2) attack the walls with slightly overcrowded siege engines.
Burning Sword Khalkar (5) attack the walls with slightly overcrowded siege engines.
Ruiners of Sartan (14) attack the walls with slightly overcrowded siege engines.
Sacred Thriller (15) attack the fortifications with siege engines!
Scarlet Infantry (17) attack the fortifications with siege engines!
Scargivers and Gravemakers (16) attack the fortifications with siege engines!
Blood Rangers (4) attack the fortifications with siege engines!
Justice (9) attack the fortifications with siege engines!
Blood Guard (3) attack the fortifications with siege engines!
Wessex Guard (23) attack the fortifications with siege engines!

Close Combat:
26 Arcachon banners are visible in the melee.
6 Sartania banners are visible in the melee.
Kresh's Revenge (10) score 57 hits.
Geister des Nebels (6) score 153 hits.
19th Itomazh Dragonriders (1) score 187 hits.
Angels of Redemption (2) score 107 hits.
Niel Crusaders (31) score 150 hits.
Fist of Sartan. (26) score 282 hits.
sharpshooter (36) score 81 hits.
Wrath of Irneas (37) score 382 hits.
Burning Sword Khalkar (5) score 85 hits.
Ruiners of Sartan (14) score 86 hits.
Golden Shield (7) score 466 hits.
Sacred Thriller (15) score 99 hits.
*We Shall Arise* (24) score 69 hits.
Niel Light Infantry (34) score 108 hits.
Legion of Doom (27) score 241 hits.
Niel Light Infantry (33) score 133 hits.
Beaurocratic BlackHawks (25) score 223 hits.
Scarlet Infantry (17) score 58 hits.
Niel Crusaders (30) score 148 hits.
Mraulaxon Footmen (28) score 155 hits.
Scargivers and Gravemakers (16) score 85 hits.
Blood Rangers (4) score 277 hits.
Justice (9) score 64 hits.
Niel Light Archers (32) score 62 hits.
Muthuh Phucjahs (29) score 80 hits.
Blood Guard (3) score 121 hits.
Proteux (12) score 397 hits.
Wessex Guard (23) score 80 hits.
Total hits suffered: Attackers: 2114, Defenders: 2322

Kresh's Revenge (10) take 529 hits in close combat, which cause 20 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Geister des Nebels (6) take 302 hits in close combat, which cause 11 casualties, throwing them back from the fortifications, causing another 1 casualties.
Sartan's Long Bows (35) take 225 hits from archer fire (reduced due to fortifications), which cause 8 casualties.
19th Itomazh Dragonriders (1) take 154 hits in close combat, which cause 5 casualties, throwing them back from the fortifications.
Angels of Redemption (2) take 305 hits in close combat, which cause 9 casualties, throwing them back from the fortifications.
Niel Crusaders (31) take 246 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Gaso Martin (Knight of Mraulaxon, Sartania) has been wounded.
Fist of Sartan. (26) take 179 hits in close combat (reduced due to fortifications), which cause 4 casualties.
sharpshooter (36) take 228 hits in close combat (reduced due to fortifications), which cause 8 casualties.
Wrath of Irneas (37) take 260 hits in close combat (reduced due to fortifications), which cause 6 casualties.
Burning Sword Khalkar (5) take 157 hits in close combat, which cause 7 casualties, throwing them back from the fortifications.
Ruiners of Sartan (14) take 174 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Golden Shield (7) take 99 hits in close combat, which cause 3 casualties.
Sacred Thriller (15) take 83 hits in close combat, which cause 3 casualties, throwing them back from the fortifications, causing another 2 casualties.
*We Shall Arise* (24) take 140 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Niel Light Infantry (34) take 62 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Legion of Doom (27) take 68 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niel Light Infantry (33) take 103 hits in close combat (reduced due to fortifications), which cause 4 casualties.
Beaurocratic BlackHawks (25) take 51 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Scarlet Infantry (17) take 53 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Niel Crusaders (30) take 58 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mraulaxon Footmen (28) take 59 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Scargivers and Gravemakers (16) take 71 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Blood Rangers (4) take 117 hits (63 in close combat, 54 from archer fire), which cause 4 casualties, throwing them back from the fortifications.
Justice (9) take 54 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Niel Light Archers (32) take 40 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Muthuh Phucjahs (29) take 44 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Blood Guard (3) take 38 hits in close combat, which cause 1 casualties.
Proteux (12) take 32 hits in close combat, which cause 1 casualties.
Total casualties: 74 attackers, 49 defenders

Turn No. 5

   13 (33-A)
20 (51-S)
21 (28-S)
8 (21-A)
19 (77-A)
22 (37-A)
1 (26-C)
2 (20-I)
4 (71-I)
5 (14-I)
6 (57-I)
11 (43-A)
15 (10-I)
16 (6-I)
17 (9-I)
3 (28-I)
7 (96-I)
12 (71-I)
23 (28-I)
24 (24-A)
25 (25-I)
26 (29-I)
27 (31-I)
28 (14-I)
29 (30-A)
30 (11-I)
31 (11-I)
32 (29-A)
33 (18-I)
34 (19-I)
36 (25-A)
37 (52-I)
35 (14-A)
   


Sartan's Long Bows (35) fire on Blood Rangers (4), scoring 42 hits.
slugs (19) fire on Sartan's Long Bows (35), scoring 160 hits.
Rain of pain (13) fire on Sartan's Long Bows (35), scoring 80 hits.
The Glory of the Fallen (22) move closer to get better shots.
the Faithful (20) fire on Sartan's Long Bows (35), scoring 103 hits.
Lyonnith's Call (11) fire on Sartan's Long Bows (35), scoring 236 hits.
The Fieldmen (21) fire on Sartan's Long Bows (35), scoring 67 hits.
Hailing Fire (8) fire on Sartan's Long Bows (35), scoring 95 hits.
19th Itomazh Dragonriders (1) ride carefully through the breached fortifications.
There are 8 siege engines at the walls.
Blood Rangers (4) attack the walls with slightly overcrowded siege engines.
Scarlet Infantry (17) attack the fortifications with siege engines!
Scargivers and Gravemakers (16) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Angels of Redemption (2) attack the fortifications with siege engines!
Sacred Thriller (15) attack the fortifications with siege engines!
Burning Sword Khalkar (5) attack the fortifications with siege engines!

Close Combat:
23 Arcachon banners are visible in the melee.
6 Sartania banners are visible in the melee.
Niel Light Archers (32) score 61 hits.
Blood Rangers (4) score 215 hits.
Legion of Doom (27) score 312 hits.
Scarlet Infantry (17) score 44 hits.
Scargivers and Gravemakers (16) score 64 hits.
Geister des Nebels (6) score 232 hits.
Wessex Guard (23) score 116 hits.
Blood Guard (3) score 174 hits.
Muthuh Phucjahs (29) score 83 hits.
19th Itomazh Dragonriders (1) score 149 hits.
*We Shall Arise* (24) score 61 hits.
Proteux (12) score 407 hits.
Angels of Redemption (2) score 89 hits.
Niel Crusaders (31) score 146 hits.
Niel Light Infantry (34) score 81 hits.
Niel Light Infantry (33) score 112 hits.
Sacred Thriller (15) score 82 hits.
sharpshooter (36) score 59 hits.
Fist of Sartan. (26) score 265 hits.
Golden Shield (7) score 469 hits.
Burning Sword Khalkar (5) score 78 hits.
Beaurocratic BlackHawks (25) score 275 hits.
Wrath of Irneas (37) score 436 hits.
Niel Crusaders (30) score 146 hits.
Mraulaxon Footmen (28) score 133 hits.
Total hits suffered: Attackers: 2170, Defenders: 2119

Sartan's Long Bows (35) take 239 hits from archer fire (reduced due to fortifications), which cause 9 casualties, making the unit retreat from the battlefield.
Niel Light Archers (32) take 324 hits in close combat (reduced due to fortifications), which cause 14 casualties.
Blood Rangers (4) take 645 hits (603 in close combat, 42 from archer fire), which cause 23 casualties, throwing them back from the fortifications, causing another 1 casualties.
Legion of Doom (27) take 281 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Scarlet Infantry (17) take 318 hits in close combat, which cause 9 casualties, wiping the unit out.
Humphrey Ridder (Knight of Soniel, Arcachon) has been wounded.
Scargivers and Gravemakers (16) take 343 hits in close combat, which cause 6 casualties, wiping the unit out.
Geister des Nebels (6) take 185 hits in close combat, which cause 6 casualties, throwing them back from the fortifications.
Wessex Guard (23) take 237 hits in close combat, which cause 10 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Blood Guard (3) take 67 hits in close combat, which cause 2 casualties.
Muthuh Phucjahs (29) take 208 hits in close combat (reduced due to fortifications), which cause 8 casualties.
19th Itomazh Dragonriders (1) take 126 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
*We Shall Arise* (24) take 131 hits in close combat (reduced due to fortifications), which cause 5 casualties.
Proteux (12) take 58 hits in close combat, which cause 2 casualties.
Angels of Redemption (2) take 85 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Niel Crusaders (31) take 104 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Niel Light Infantry (34) take 51 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Niel Light Infantry (33) take 74 hits in close combat (reduced due to fortifications), which cause 3 casualties.
Sacred Thriller (15) take 56 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
sharpshooter (36) take 45 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Fist of Sartan. (26) take 42 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Golden Shield (7) take 44 hits in close combat, which cause 2 casualties.
Burning Sword Khalkar (5) take 48 hits in close combat, which cause 2 casualties, throwing them back from the fortifications.
Beaurocratic BlackHawks (25) take 48 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Wrath of Irneas (37) take 45 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niel Crusaders (30) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Mraulaxon Footmen (28) take 20 hits in close combat (reduced due to fortifications). No casualties.
Total casualties: 70 attackers, 54 defenders

Turn No. 6

   13 (33-A)
20 (51-S)
21 (28-S)
8 (21-A)
19 (77-A)
4 (47-I)
5 (12-I)
6 (51-I)
11 (43-A)
22 (37-A)
3 (26-I)
7 (94-I)
12 (69-I)
24 (19-A)
25 (24-I)
26 (28-I)
27 (26-I)
28 (14-I)
29 (22-A)
30 (10-I)
31 (9-I)
32 (15-A)
33 (15-I)
34 (17-I)
36 (23-A)
37 (51-I)
    


slugs (19) hold their fire.
The Glory of the Fallen (22) retreat towards safer positions.
The Fieldmen (21) move closer to get better shots.
Rain of pain (13) have no enemy in range and advance to better firing positions.
Lyonnith's Call (11) have no viable target and wait for one to appear.
Hailing Fire (8) hold their fire.
the Faithful (20) have no enemy in range and advance to better firing positions.
There are 6 siege engines at the walls.
Burning Sword Khalkar (5) attack the walls with slightly overcrowded siege engines.
Geister des Nebels (6) attack the fortifications with siege engines!
Blood Rangers (4) attack the fortifications with siege engines!

Close Combat:
17 Arcachon banners are visible in the melee.
6 Sartania banners are visible in the melee.
Muthuh Phucjahs (29) score 69 hits.
Niel Light Infantry (34) score 78 hits.
Burning Sword Khalkar (5) score 60 hits.
Geister des Nebels (6) score 209 hits.
sharpshooter (36) score 59 hits.
Niel Crusaders (31) score 105 hits.
Proteux (12) score 346 hits.
Wrath of Irneas (37) score 427 hits.
Fist of Sartan. (26) score 285 hits.
*We Shall Arise* (24) score 52 hits.
Beaurocratic BlackHawks (25) score 195 hits.
Golden Shield (7) score 409 hits.
Mraulaxon Footmen (28) score 161 hits.
Niel Light Infantry (33) score 90 hits.
Niel Light Archers (32) score 39 hits.
Blood Guard (3) score 205 hits.
Niel Crusaders (30) score 167 hits.
Blood Rangers (4) score 202 hits.
Legion of Doom (27) score 251 hits.
Total hits suffered: Attackers: 1978, Defenders: 1431

Muthuh Phucjahs (29) take 270 hits in close combat (reduced due to fortifications), which cause 10 casualties.
Niel Light Infantry (34) take 178 hits in close combat (reduced due to fortifications), which cause 6 casualties, making the unit retreat from the battlefield.
Burning Sword Khalkar (5) take 579 hits in close combat, which cause 12 casualties, wiping the unit out.
Geister des Nebels (6) take 300 hits in close combat, which cause 11 casualties, throwing them back from the fortifications.
sharpshooter (36) take 123 hits in close combat (reduced due to fortifications), which cause 5 casualties, making the unit retreat from the battlefield.
Niel Crusaders (31) take 66 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Proteux (12) take 322 hits in close combat, which cause 12 casualties, throwing them back from the fortifications, causing another 7 casualties.
Wrath of Irneas (37) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Fist of Sartan. (26) take 50 hits in close combat (reduced due to fortifications), which cause 1 casualties.
*We Shall Arise* (24) take 44 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Beaurocratic BlackHawks (25) take 49 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Golden Shield (7) take 348 hits in close combat, which cause 12 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Mraulaxon Footmen (28) take 26 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niel Light Infantry (33) take 34 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Niel Light Archers (32) take 30 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Blood Guard (3) take 209 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 2 casualties.
Niel Crusaders (30) take 25 hits in close combat (reduced due to fortifications). No casualties.
Blood Rangers (4) take 220 hits in close combat, which cause 8 casualties, throwing them back from the fortifications.
Legion of Doom (27) take 19 hits in close combat (reduced due to fortifications). No casualties.
Total casualties: 62 attackers, 30 defenders

Turn No. 7

    8 (21-A)
13 (33-A)
19 (77-A)
20 (51-S)
21 (28-S)
22 (37-A)
4 (39-I)
6 (40-I)
11 (43-A)
12 (50-I)
24 (17-A)
25 (23-I)
26 (27-I)
27 (26-I)
28 (13-I)
29 (12-A)
30 (10-I)
31 (8-I)
32 (14-A)
33 (14-I)
37 (50-I)
    


Muthuh Phucjahs (29) fire on Lyonnith's Call (11), scoring 52 hits.
*We Shall Arise* (24) fire on Proteux (12), scoring 68 hits.
Lyonnith's Call (11) fire on Wrath of Irneas (37), scoring 325 hits.
slugs (19) fire on Legion of Doom (27), scoring 258 hits.
Niel Light Archers (32) fire on Blood Rangers (4), scoring 34 hits.
The Glory of the Fallen (22) fire on Fist of Sartan. (26), scoring 243 hits.
The Fieldmen (21) fire on Beaurocratic BlackHawks (25), scoring 85 hits.
Rain of pain (13) fire on Niel Crusaders (30), scoring 191 hits.
the Faithful (20) fire on Mraulaxon Footmen (28), scoring 117 hits.
Hailing Fire (8) fire on Beaurocratic BlackHawks (25), scoring 103 hits.
There are 7 siege engines at the walls.
Blood Rangers (4) attack the fortifications with siege engines!
Geister des Nebels (6) attack the fortifications with siege engines!
Proteux (12) attack the fortifications with siege engines!
Mraulaxon Footmen (28) and Niel Crusaders (31) hold their positions at the outer wall, waiting for the attack.

Close Combat:
10 Arcachon banners are visible in the melee.
4 Sartania banners are visible in the melee.
Mraulaxon Footmen (28) score 136 hits.
Niel Crusaders (31) score 98 hits.
Muthuh Phucjahs (29) score 26 hits.
*We Shall Arise* (24) score 26 hits.
Blood Rangers (4) score 162 hits.
Beaurocratic BlackHawks (25) score 186 hits.
Niel Crusaders (30) score 162 hits.
Legion of Doom (27) score 224 hits.
Niel Light Archers (32) score 18 hits.
Geister des Nebels (6) score 150 hits.
Niel Light Infantry (33) score 86 hits.
Proteux (12) score 200 hits.
Fist of Sartan. (26) score 209 hits.
Wrath of Irneas (37) score 331 hits.
Total hits suffered: Attackers: 1502, Defenders: 512

Mraulaxon Footmen (28) take 67 hits (48 in close combat, 19 from archer fire) (reduced due to fortifications), which cause 2 casualties.
Niel Crusaders (31) take 47 hits in close combat (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
Muthuh Phucjahs (29) take 42 hits in close combat (reduced due to fortifications), which cause 2 casualties.
*We Shall Arise* (24) take 46 hits in close combat (reduced due to fortifications), which cause 2 casualties.
Blood Rangers (4) take 620 hits (586 in close combat, 34 from archer fire), which cause 22 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications, causing another 1 casualties. 2 siege engines are destroyed in the assault. 3 Arcachon banners fall.
Beaurocratic BlackHawks (25) take 64 hits (33 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Lyonnith's Call (11) take 52 hits from archer fire, which cause 2 casualties.
Niel Crusaders (30) take 63 hits (32 in close combat, 31 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Legion of Doom (27) take 74 hits (32 in close combat, 42 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Niel Light Archers (32) take 21 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Geister des Nebels (6) take 467 hits in close combat, which cause 16 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Niel Light Infantry (33) take 17 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Proteux (12) take 517 hits (449 in close combat, 68 from archer fire), which cause 19 casualties, making the unit retreat from the battlefield, throwing them back from the fortifications.
Fist of Sartan. (26) take 62 hits (22 in close combat, 40 from archer fire) (reduced due to fortifications), which cause 1 casualties.
Wrath of Irneas (37) take 53 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 59 attackers, 14 defenders

Turn No. 8

    8 (21-A)
13 (33-A)
19 (77-A)
20 (51-S)
21 (28-S)
22 (37-A)
11 (41-A)
24 (15-A)
25 (22-I)
26 (26-I)
27 (25-I)
28 (11-I)
29 (10-A)
30 (9-I)
32 (13-A)
33 (13-I)
37 (49-I)
    


Hailing Fire (8) fire on Wrath of Irneas (37), scoring 122 hits.
the Faithful (20) move closer to get better shots.
The Fieldmen (21) fire on Legion of Doom (27), scoring 161 hits.
Rain of pain (13) fire on Fist of Sartan. (26), scoring 165 hits.
The Glory of the Fallen (22) fire on Wrath of Irneas (37), scoring 322 hits.
Muthuh Phucjahs (29) fire on the Faithful (20), scoring 40 hits.
*We Shall Arise* (24) fire on the Faithful (20), scoring 62 hits.
Niel Light Archers (32) fire on Lyonnith's Call (11), scoring 51 hits.
slugs (19) fire on Beaurocratic BlackHawks (25), scoring 235 hits.
Lyonnith's Call (11) fire on Niel Crusaders (30), scoring 328 hits.
There is one siege engine at the wall.
Fist of Sartan. (26) leave the fortification, attacking the enemy.
Wrath of Irneas (37) leave the fortification, attacking the enemy.
Niel Crusaders (30) leave the fortification, attacking the enemy.
Legion of Doom (27) leave the fortification, attacking the enemy.
Beaurocratic BlackHawks (25) leave the fortification, attacking the enemy.
Niel Light Infantry (33) leave the fortification, attacking the enemy.
Mraulaxon Footmen (28) leave the fortification, attacking the enemy.

Close Combat:
2 Arcachon banners are visible in the melee.
4 Sartania banners are visible in the melee.
Fist of Sartan. (26) score 214 hits.
the Faithful (20) score 277 hits.
Wrath of Irneas (37) score 395 hits.
Niel Crusaders (30) score 136 hits.
Legion of Doom (27) score 243 hits.
Beaurocratic BlackHawks (25) score 189 hits.
Niel Light Infantry (33) score 75 hits.
Mraulaxon Footmen (28) score 135 hits.
Lyonnith's Call (11) score 110 hits.
Total hits suffered: Attackers: 1387, Defenders: 387

Fist of Sartan. (26) take 251 hits (86 in close combat, 165 from archer fire), which cause 5 casualties.
the Faithful (20) take 1108 hits (1006 in close combat, 102 from archer fire), which cause 28 casualties, making the unit retreat from the battlefield. 2 Arcachon banners fall.
Wrath of Irneas (37) take 508 hits (64 in close combat, 444 from archer fire), which cause 11 casualties.
Niel Crusaders (30) take 385 hits (57 in close combat, 328 from archer fire), which cause 7 casualties, making the unit retreat from the battlefield.
Legion of Doom (27) take 230 hits (69 in close combat, 161 from archer fire), which cause 4 casualties.
Beaurocratic BlackHawks (25) take 273 hits (38 in close combat, 235 from archer fire), which cause 5 casualties.
Niel Light Infantry (33) take 38 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Mraulaxon Footmen (28) take 35 hits in close combat, which cause 1 casualties.
Lyonnith's Call (11) take 432 hits (381 in close combat, 51 from archer fire), which cause 13 casualties.
Total casualties: 41 attackers, 35 defenders

Turn No. 9

    8 (21-A)
13 (33-A)
19 (77-A)
21 (28-S)
22 (37-A)
11 (28-A)
25 (17-I)
26 (21-I)
27 (21-I)
28 (10-I)
37 (38-I)
24 (15-A)
29 (10-A)
32 (13-A)
    


Niel Light Archers (32) fire on slugs (19), scoring 40 hits.
slugs (19) fire on Muthuh Phucjahs (29), scoring 168 hits.
The Fieldmen (21) retreat from the close combat near them.
The Glory of the Fallen (22) fire on *We Shall Arise* (24), scoring 215 hits.
Muthuh Phucjahs (29) fire on Rain of pain (13), scoring 57 hits.
Hailing Fire (8) fire on Niel Light Archers (32), scoring 107 hits.
*We Shall Arise* (24) fire on The Glory of the Fallen (22), scoring 72 hits.
Rain of pain (13) fire on Niel Light Archers (32), scoring 221 hits.

Close Combat:
4 Sartania banners are visible in the melee.
Beaurocratic BlackHawks (25) score 169 hits.
Wrath of Irneas (37) score 254 hits.
Lyonnith's Call (11) score 159 hits.
Fist of Sartan. (26) score 202 hits.
Mraulaxon Footmen (28) score 128 hits.
Legion of Doom (27) score 188 hits.
Total hits suffered: Attackers: 941, Defenders: 159

Niel Light Archers (32) take 54 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
slugs (19) take 40 hits from archer fire, which cause 1 casualties.
Beaurocratic BlackHawks (25) take 46 hits in close combat, which cause 1 casualties.
Wrath of Irneas (37) take 50 hits in close combat, which cause 1 casualties.
Lyonnith's Call (11) take 941 hits in close combat, which cause 27 casualties, making the unit retreat from the battlefield.
The Glory of the Fallen (22) take 72 hits from archer fire, which cause 2 casualties.
Muthuh Phucjahs (29) take 28 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Fist of Sartan. (26) take 32 hits in close combat, which cause 1 casualties.
Mraulaxon Footmen (28) take 31 hits in close combat, which cause 1 casualties.
*We Shall Arise* (24) take 35 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Rain of pain (13) take 57 hits from archer fire, which cause 2 casualties.
Total casualties: 32 attackers, 8 defenders

Turn No. 10

   21 (28-S)
8 (21-A)
13 (31-A)
19 (76-A)
22 (35-A)
25 (16-I)
26 (20-I)
27 (21-I)
28 (9-I)
37 (37-I)
24 (14-A)
29 (9-A)
32 (11-A)
    


Muthuh Phucjahs (29) fire on slugs (19), scoring 67 hits.
Hailing Fire (8) fire on Wrath of Irneas (37), scoring 98 hits.
Niel Light Archers (32) fire on The Glory of the Fallen (22), scoring 32 hits.
The Glory of the Fallen (22) fire on Legion of Doom (27), scoring 196 hits.
slugs (19) fire on Fist of Sartan. (26), scoring 316 hits.
The Fieldmen (21) fire on Beaurocratic BlackHawks (25), scoring 157 hits.
Rain of pain (13) fire on Wrath of Irneas (37), scoring 217 hits.
*We Shall Arise* (24) fire on The Glory of the Fallen (22), scoring 37 hits.

Close Combat:
4 Sartania banners are visible in the melee.
Legion of Doom (27) score 200 hits.
Wrath of Irneas (37) score 248 hits.
Hailing Fire (8) score 57 hits.
Fist of Sartan. (26) score 137 hits.
The Glory of the Fallen (22) score 88 hits.
Beaurocratic BlackHawks (25) score 141 hits.
Mraulaxon Footmen (28) score 88 hits.
slugs (19) score 99 hits.
Rain of pain (13) score 63 hits.
Total hits suffered: Attackers: 814, Defenders: 307

Legion of Doom (27) take 304 hits (108 in close combat, 196 from archer fire), which cause 6 casualties.
Wrath of Irneas (37) take 381 hits (66 in close combat, 315 from archer fire), which cause 8 casualties.
Hailing Fire (8) take 184 hits in close combat, which cause 6 casualties.
Fist of Sartan. (26) take 361 hits (45 in close combat, 316 from archer fire), which cause 7 casualties.
The Glory of the Fallen (22) take 285 hits (216 in close combat, 69 from archer fire), which cause 7 casualties.
Beaurocratic BlackHawks (25) take 199 hits (42 in close combat, 157 from archer fire), which cause 4 casualties.
Mraulaxon Footmen (28) take 46 hits in close combat, which cause 1 casualties.
slugs (19) take 326 hits (259 in close combat, 67 from archer fire), which cause 11 casualties.
Rain of pain (13) take 155 hits in close combat, which cause 5 casualties.
Total casualties: 29 attackers, 26 defenders

Turn No. 11

   21 (28-S)
8 (15-A)
13 (26-A)
19 (65-A)
22 (28-A)
25 (12-I)
26 (13-I)
27 (15-I)
28 (8-I)
37 (29-I)
 24 (14-A)
29 (9-A)
32 (11-A)
    


Niel Light Archers (32) fire on The Fieldmen (21), scoring 13 hits.
Muthuh Phucjahs (29) fire on The Fieldmen (21), scoring 14 hits.
*We Shall Arise* (24) fire on The Fieldmen (21), scoring 22 hits.
The Fieldmen (21) fire on Muthuh Phucjahs (29), scoring 83 hits.

Close Combat:
4 Sartania banners are visible in the melee.
Rain of pain (13) score 101 hits.
Hailing Fire (8) score 85 hits.
slugs (19) score 157 hits.
Wrath of Irneas (37) score 129 hits.
The Glory of the Fallen (22) score 168 hits.
Mraulaxon Footmen (28) score 83 hits.
Beaurocratic BlackHawks (25) score 107 hits.
Fist of Sartan. (26) score 89 hits.
Legion of Doom (27) score 133 hits.
Total hits suffered: Attackers: 541, Defenders: 511

Rain of pain (13) take 206 hits in close combat, which cause 7 casualties.
Hailing Fire (8) take 141 hits in close combat, which cause 4 casualties.
slugs (19) take 150 hits in close combat, which cause 5 casualties.
Wrath of Irneas (37) take 195 hits in close combat, which cause 4 casualties.
Muthuh Phucjahs (29) take 14 hits from archer fire (reduced due to fortifications), which cause 1 casualties, making the unit retreat from the battlefield.
The Glory of the Fallen (22) take 44 hits in close combat, which cause 1 casualties.
Mraulaxon Footmen (28) take 96 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Beaurocratic BlackHawks (25) take 77 hits in close combat, which cause 1 casualties.
Fist of Sartan. (26) take 97 hits in close combat, which cause 2 casualties.
Legion of Doom (27) take 46 hits in close combat, which cause 1 casualties.
The Fieldmen (21) take 49 hits from archer fire, which cause 2 casualties.
Total casualties: 19 attackers, 11 defenders

Turn No. 12

   21 (26-S)
8 (11-A)
13 (19-A)
19 (60-A)
22 (27-A)
25 (11-I)
26 (11-I)
27 (14-I)
37 (25-I)
 24 (14-A)
32 (11-A)
    


*We Shall Arise* (24) fire on The Fieldmen (21), scoring 19 hits.
The Fieldmen (21) fire on Niel Light Archers (32), scoring 54 hits.
Niel Light Archers (32) fire on The Fieldmen (21), scoring 22 hits.

Close Combat:
4 Sartania banners are visible in the melee.
The Glory of the Fallen (22) score 176 hits.
Beaurocratic BlackHawks (25) score 90 hits.
Fist of Sartan. (26) score 97 hits.
Legion of Doom (27) score 137 hits.
Wrath of Irneas (37) score 138 hits.
slugs (19) score 166 hits.
Hailing Fire (8) score 73 hits.
Rain of pain (13) score 94 hits.
Total hits suffered: Attackers: 462, Defenders: 509

The Glory of the Fallen (22) take 154 hits in close combat, which cause 4 casualties.
Beaurocratic BlackHawks (25) take 113 hits in close combat, which cause 2 casualties.
Fist of Sartan. (26) take 117 hits in close combat, which cause 2 casualties.
Legion of Doom (27) take 122 hits in close combat, which cause 2 casualties.
The Fieldmen (21) take 41 hits from archer fire, which cause 1 casualties.
Niel Light Archers (32) take 9 hits from archer fire (reduced due to fortifications). No casualties.
Wrath of Irneas (37) take 157 hits in close combat, which cause 3 casualties.
slugs (19) take 156 hits in close combat, which cause 5 casualties.
Hailing Fire (8) take 99 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
Rain of pain (13) take 53 hits in close combat, which cause 2 casualties.
Total casualties: 15 attackers, 9 defenders

Turn No. 13

   21 (25-S)
13 (17-A)
19 (55-A)
22 (23-A)
25 (9-I)
26 (9-I)
27 (12-I)
37 (22-I)
 24 (14-A)
32 (11-A)
    


Niel Light Archers (32) fire on The Fieldmen (21), scoring 17 hits.
The Fieldmen (21) retreat from the close combat near them.
*We Shall Arise* (24) hold their fire.

Close Combat:
4 Sartania banners are visible in the melee.
slugs (19) score 132 hits.
Wrath of Irneas (37) score 133 hits.
Beaurocratic BlackHawks (25) score 84 hits.
The Glory of the Fallen (22) score 151 hits.
Fist of Sartan. (26) score 66 hits.
Legion of Doom (27) score 111 hits.
Rain of pain (13) score 86 hits.
Total hits suffered: Attackers: 394, Defenders: 369

The Fieldmen (21) take 17 hits from archer fire, which cause 1 casualties.
slugs (19) take 222 hits in close combat, which cause 7 casualties.
Wrath of Irneas (37) take 193 hits in close combat, which cause 4 casualties.
Beaurocratic BlackHawks (25) take 79 hits in close combat, which cause 2 casualties.
The Glory of the Fallen (22) take 80 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Fist of Sartan. (26) take 57 hits in close combat, which cause 1 casualties, making the unit retreat from the battlefield.
Legion of Doom (27) take 40 hits in close combat, which cause 1 casualties.
Rain of pain (13) take 92 hits in close combat, which cause 3 casualties.
Total casualties: 13 attackers, 8 defenders

Turn No. 14

  21 (24-S)
 13 (14-A)
19 (48-A)
25 (7-I)
27 (11-I)
37 (18-I)
 24 (14-A)
32 (11-A)
    


Niel Light Archers (32) move closer to get better shots.
The Fieldmen (21) fire on Niel Light Archers (32), scoring 75 hits.
*We Shall Arise* (24) hold their fire.

Close Combat:
2 Sartania banners are visible in the melee.
Beaurocratic BlackHawks (25) score 74 hits.
slugs (19) score 117 hits.
Wrath of Irneas (37) score 126 hits.
Legion of Doom (27) score 113 hits.
Rain of pain (13) score 76 hits.
Total hits suffered: Attackers: 313, Defenders: 193

Beaurocratic BlackHawks (25) take 101 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
slugs (19) take 220 hits in close combat, which cause 7 casualties.
Niel Light Archers (32) take 75 hits from archer fire, which cause 3 casualties, making the unit retreat from the battlefield.
Wrath of Irneas (37) take 68 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Legion of Doom (27) take 24 hits in close combat. No casualties.
Rain of pain (13) take 93 hits in close combat, which cause 3 casualties.
Total casualties: 10 attackers, 7 defenders

Turn No. 15

  21 (24-S)
 13 (11-A)
19 (41-A)
27 (11-I)
 24 (14-A)
    


*We Shall Arise* (24) hold their fire.
The Fieldmen (21) fire on *We Shall Arise* (24), scoring 45 hits.

Close Combat:
2 Sartania banners are visible in the melee.
Rain of pain (13) score 63 hits.
Legion of Doom (27) score 96 hits.
slugs (19) score 115 hits.
Total hits suffered: Attackers: 96, Defenders: 178

*We Shall Arise* (24) take 7 hits from archer fire (reduced due to fortifications). No casualties.
Rain of pain (13) take 42 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors, 1 additional men get slaughtered during the retreat.
Legion of Doom (27) take 178 hits in close combat, which cause 3 casualties.
slugs (19) take 54 hits in close combat, which cause 2 casualties.
Total casualties: 3 attackers, 3 defenders

Turn No. 16

  21 (24-S)
 19 (39-A)
27 (8-I)
 24 (14-A)
    


*We Shall Arise* (24) hold their fire.
The Fieldmen (21) move closer to get better shots.

Close Combat:
2 Sartania banners are visible in the melee.
slugs (19) score 99 hits.
Legion of Doom (27) score 79 hits.
Total hits suffered: Attackers: 79, Defenders: 99

slugs (19) take 79 hits in close combat, which cause 3 casualties.
Legion of Doom (27) take 99 hits in close combat, which cause 2 casualties, making the unit retreat from the battlefield.
Total casualties: 3 attackers, 2 defenders

Turn No. 17

   21 (24-S)
19 (36-A)
 24 (14-A)
    


The Fieldmen (21) fire on *We Shall Arise* (24), scoring 87 hits.
*We Shall Arise* (24) fire on slugs (19), scoring 62 hits.
slugs (19) fire on *We Shall Arise* (24), scoring 130 hits.

*We Shall Arise* (24) take 36 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
slugs (19) take 62 hits from archer fire, which cause 2 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
Total casualties: 2 attackers, 1 defenders

Turn No. 18

   21 (24-S)
  24 (13-A)
    


The Fieldmen (21) fire on *We Shall Arise* (24), scoring 81 hits.
*We Shall Arise* (24) fire on The Fieldmen (21), scoring 26 hits.

The Fieldmen (21) take 26 hits from archer fire, which cause 1 casualties.
*We Shall Arise* (24) take 13 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total casualties: 1 attackers, 1 defenders

Turn No. 19

   21 (23-S)
  24 (12-A)
    


*We Shall Arise* (24) fire on The Fieldmen (21), scoring 19 hits.
The Fieldmen (21) move closer to get better shots.

The Fieldmen (21) take 19 hits from archer fire, which cause 1 casualties.
Total casualties: 1 attackers, 0 defenders

Turn No. 20

    21 (22-S)
 24 (12-A)
    


The Fieldmen (21) move closer to get better shots.
*We Shall Arise* (24) fire on The Fieldmen (21), scoring 54 hits.

The Fieldmen (21) take 54 hits from archer fire, which cause 2 casualties.
Total casualties: 2 attackers, 0 defenders


The battle ends undecisive. No winners.
The battle does some damage to the local infrastructure. Production falls 11 %.
The battle does 57 % damage to the fortifications.