Pause

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What is "pausing"?

Be aware that pausing your characters is one of a noble's inalienable rights in Battlemaster. Anyone who gives you orders about pausing your characters should be reported to the Titans or Magistrates.

Pausing a character is a way to remove your character from the game for a while. This can be useful when you will be away from a computer for several days, and won't be able to play. Rather than risk that something may happen to your character while you are gone, you can pause your character. Characters are paused individually. This means that you can pause one or two characters, and still play the rest if you only have limited time available.

This is not without consequences, however. Since the game must go on whether your character is there or not, there are some things that may happen when you pause a character. See below for the effects of pausing your character.

When should you not pause a character?

Pausing is useful to take a character out of the game temporarily if you can not play for a longer time. You should not pause if you leave for less than a week. The consequences of pausing will probably be more significant than anything that could happen while you're gone. If you choose to not pause your character while you will be away, make sure you leave your character in a safe place. The game keeps going whether you are there to play or not.

Autopausing

A special kind of pausing is known as auto-pausing. When a character is not played for several days, then the game will automatically start removing that character from positions. Eventually the character will be automatically paused, with the same effects as if the player had paused the character.

  • After 5 days of inactivity, a character will be removed from council positions.
  • After 7 days of inactivity, a character will be removed from lordships.
  • After 14 days of inactivity, a character will be automatically paused.

Effects of Pausing

When you pause a character, they are removed from the game until they are manually unpaused by the player. No one will be able to send them messages, nor will they interact with the game world in any way. There are a few other effects as well.

Things the Character Loses

  • The character will lose all realm-based positions, including:
    • Council positions
    • Lordships
    • Marshal positions
  • The character is removed from any army they are in.
  • The character's unit may be partially converted to militia. The amount of pay that is due to the men will be deducted from any gold on hand.
    • Note: If you are not in your own realm, your unit will be completely disbanded.
  • If the character is in prison, all gold on hand will be confiscated and given to the imprisoning realm's judge, with no honor/prestige cost to the judge.
  • The character's paraphernalia is lost. Any cargo that may be in caravans is dropped in the region.

Things You Don't Lose

  • The character's honor and prestige are unchanged.
  • Guild and religions memberships and ranks are kept.
  • Character class is unchanged.
  • Gold and bonds are kept.
    • Note: If the character is in prison, all their gold is forfeit. See above.
    • Note: If the character is leading a unit of soldiers, the amount of gold due to the soldiers will be deducted from the gold on hand.
  • Army sponsorship is kept.
  • Rank in the realm is kept.