Luria Nova/Events/Royal Hunting Event/Battle in Girich 4/5/24

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Battle of Girich
Part of (rogue)

Date 4/5/2024
Location Girich
Weather Quite windy
Result After 5 rounds, Defender Victory
Territorial
changes
none
Combatants
Attackers Defenders
Luria Nova (rogue)
Commanders
Strength
50 SF 698 other
Formations
Casualties
41 55


Battle in Girich

No.RoleArmyUnitCommanderRealmUnitFormationCSHits ScoredSoldiers killedSoldiers lost
1AHellersRojakLuria Nova50 SFbox  138831516141
2DMonsters(Monsters)(rogue)6 otherline  390000
3DUndead GroupK'aayik(rogue)692 otherskirmish  1193524654155


Total:
1 attackers (50 SF)
2 defenders (698 other)
Total combat strengths: 1388 vs. 12325

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Earl Rojak Sethar is spotted wielding the Sacred Rod.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  1 (50-S)
   3 (692-U)
2 (6-M)
   


Hellers (1) fire on Undead Group (3), scoring 562 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 562
Undead Group (3) and Monsters (2) advance towards the enemy.


Undead Group (3) take 478 hits from archer fire, which cause 9 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 478 (0 from close combat and 478 from ranged)
Total casualties: 0 attackers, 9 defenders

Turn No. 2

  1 (50-S)
  3 (683-U)
2 (6-M)
    


Hellers (1) fire on Undead Group (3), scoring 254 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 254
Monsters (2) and Undead Group (3) advance towards the enemy.


Undead Group (3) take 216 hits from archer fire, which cause 4 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 216 (0 from close combat and 216 from ranged)
Total casualties: 0 attackers, 4 defenders

Turn No. 3

  1 (50-S)
 3 (679-U)
2 (6-M)
     


Hellers (1) fire on Undead Group (3), scoring 624 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 624
Undead Group (3) and Monsters (2) advance towards the enemy.


Undead Group (3) take 530 hits from archer fire, which cause 10 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 530 (0 from close combat and 530 from ranged)
Total casualties: 0 attackers, 10 defenders

Turn No. 4

  1 (50-S)
3 (669-U)
2 (6-M)
      


Hellers (1) fire on Undead Group (3), scoring 496 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 496
Undead Group (3) and Monsters (2) advance towards the enemy.


Close Combat (Attacker Line 3):
Undead Group (3) score 1512 hits on Hellers (1) (4831 before overkill).
Hellers (1) score 866 hits on Undead Group (3).
Total close combat hits suffered: Attackers: 1512 (4831 before overkill), Defenders: 866

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Undead Group (3) take 1288 hits (866 in close combat, 422 from archer fire), which cause 25 casualties.
K'aayik has been wounded by Hellers (1).
Hellers (1) take 1512 hits in close combat, which cause 26 casualties.
Total hits suffered: Attackers: 1512 (1512 from close combat and 0 from ranged), Defenders: 1288 (866 from close combat and 422 from ranged)
Total casualties: 26 attackers, 25 defenders

Turn No. 5

  1 (24-S)
3 (644-U)
2 (6-M)
       


Monsters (2) advance towards the enemy.
Monsters (2) cannot join the melee, as it is too crowded.


Close Combat (Attacker Line 3):
Undead Group (3) score 953 hits on Hellers (1) (5097 before overkill).
Hellers (1) score 349 hits on Undead Group (3).
Total close combat hits suffered: Attackers: 953 (5097 before overkill), Defenders: 349

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Undead Group (3) take 349 hits in close combat, which cause 7 casualties.
Hellers (1) take 953 hits in close combat, which cause 15 casualties, making the unit retreat from the battlefield.
Rojak Sethar, Earl of Mattan Dewshas been wounded by Undead Group (3).
Total hits suffered: Attackers: 953 (953 from close combat and 0 from ranged), Defenders: 349 (349 from close combat and 0 from ranged)
Total casualties: 15 attackers, 7 defenders

Defender Victory!

The battle does minor damage to the local infrastructure. Production falls 6 %.