Luria Nova/Campaign Records/Offensive Campaigns/Skirmish in Fissoa 8/12/23
Battle of Fissoa | |||||||||||
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Part of (rogue) | |||||||||||
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Combatants | |||||||||||
Attackers | Defenders | ||||||||||
Luria Nova | (rogue) | ||||||||||
Commanders | |||||||||||
Strength | |||||||||||
26 SF | 15 other | ||||||||||
Formations | |||||||||||
Casualties | |||||||||||
0 | 9 |
Battle in Fissoa
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS | Hits Scored | Soldiers killed | Soldiers lost |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | A | Hellers | Rojak | Luria Nova | 26 SF | line | 706 | 863 hits | 8 kills | 0 losses | |
2 | D | Monsters | (Monsters) | (rogue) | 15 other | line | 705 | 0 hits | 0 kills | 9 losses |
Total:
1 attackers (26 SF)
1 defenders (15 other)
Total combat strengths: 706 vs. 705
The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).
A calm wind blows, to the joy of the archers.
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
1 (26-S) | 2 (15-M) |
Hellers (1) move closer to get better shots.
Monsters (2) advance towards the enemy.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Turn No. 2
1 (26-S) | 2 (15-M) |
Hellers (1) fire on Monsters (2), scoring 302 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 302
Monsters (2) advance towards the enemy.
Monsters (2) take 362 hits from archer fire, which cause 3 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 362 (0 from close combat and 362 from ranged)
Total casualties: 0 attackers, 3 defenders
Turn No. 3
1 (26-S) | 2 (12-M) |
Hellers (1) fire on Monsters (2), scoring 231 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 231
Monsters (2) advance towards the enemy.
Monsters (2) take 277 hits from archer fire, which cause 2 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 277 (0 from close combat and 277 from ranged)
Total casualties: 0 attackers, 2 defenders
Turn No. 4
1 (26-S) | 2 (10-M) |
Hellers (1) fire on Monsters (2), scoring 330 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 330
Monsters (2) advance towards the enemy.
Monsters (2) take 396 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 396 (0 from close combat and 396 from ranged)
Total casualties: 0 attackers, 4 defenders
Attacker Victory!
The locals are grateful for defeating the evil forces plaguing their region.