Luria Nova/Campaign Records/Home Defence/Battle in Irvington 2/13/24

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Information

Scribe Note, fresh this turn:



Battle in Irvington
No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Astra LegionnaireLanceLuria Nova70 SFwedge  1666
2A HellersRojakLuria Nova60 SFbox  1483
3A Oshu Fujiwara RetainersHarumiLuria Nova36 Archbox  449
4A Sassy SirensCelinaLuria Nova29 SFbox  833
5A the black guardRichardLuria Nova60 SFbox  1169
6A The EndSamsonLuria Nova64 SFbox  1570
7A Winged PhalanxNjalLuria Nova50 SFbox  1354
8DMonsters(Monsters)(rogue)17 otherline  1525
9DMonsters(Monsters)(rogue)15 otherline  1285
10DMonsters(Monsters)(rogue)12 otherline  1015
11DMonsters(Monsters)(rogue)23 otherline  2175
12DMonsters(Monsters)(rogue)6 otherline  790
13DMonsters(Monsters)(rogue)5 otherline  690

Total:
7 attackers (36 Arch, 333 SF)
6 defenders (78 other)
Total combat strengths: 8524 vs. 7480

The region owner (rogue) and their allies defend.
The Luria Nova troops attack because they are at war with (rogue).

It is quite windy and the archers will have to aim very carefully.

Magistrate Samson Dixon is spotted reading from the Tome of Luria Nova.
Magistrate Samson Dixon is spotted wearing the Impenetrable Coat.
Margrave Richard Shepherd is spotted wearing the Lich King's Ring.
Earl Rojak Sethar is spotted wielding the Sacred Rod.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

  6 (64-S)
1 (70-S)
2 (60-S)
3 (36-A)
4 (29-S)
5 (60-S)
7 (50-S)
   13 (5-M)
8 (17-M)
9 (15-M)
10 (12-M)
12 (6-M)
11 (23-M)
  

the black guard (5) fire on Monsters (13), scoring 416 hits.
Sassy Sirens (4) fire on Monsters (13), scoring 223 hits.
Astra Legionnaire (1) fire on Monsters (13), scoring 809 hits.
Oshu Fujiwara Retainers (3) move closer to get better shots.
The End (6) fire on Monsters (13), scoring 241 hits.
Hellers (2) fire on Monsters (13), scoring 485 hits.
Winged Phalanx (7) fire on Monsters (13), scoring 357 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 2531
Monsters (8), Monsters (9), Monsters (11), Monsters (10), Monsters (13) and Monsters (12) advance towards the enemy.


Monsters (13) take 3037 hits from archer fire, which cause 5 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3037 (0 from close combat and 3037 from ranged)
Total casualties: 0 attackers, 5 defenders

Turn No. 2

  6 (64-S)
1 (70-S)
2 (60-S)
4 (29-S)
5 (60-S)
7 (50-S)
3 (36-A)
  8 (17-M)
9 (15-M)
10 (12-M)
12 (6-M)
11 (23-M)
   

Astra Legionnaire (1) fire on Monsters (8), scoring 807 hits.
Sassy Sirens (4) fire on Monsters (9), scoring 210 hits.
Hellers (2) fire on Monsters (10), scoring 402 hits.
The End (6) fire on Monsters (9), scoring 549 hits.
Oshu Fujiwara Retainers (3) fire on Monsters (12), scoring 107 hits.
Winged Phalanx (7) fire on Monsters (12), scoring 798 hits.
the black guard (5) fire on Monsters (10), scoring 268 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3141
Monsters (12), Monsters (10), Monsters (8), Monsters (9) and Monsters (11) advance towards the enemy.


Monsters (12) take 1086 hits from archer fire, which cause 4 casualties, making the unit retreat from the battlefield.
Monsters (10) take 804 hits from archer fire, which cause 6 casualties.
Monsters (8) take 968 hits from archer fire, which cause 7 casualties.
Monsters (9) take 911 hits from archer fire, which cause 5 casualties.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 3769 (0 from close combat and 3769 from ranged)
Total casualties: 0 attackers, 22 defenders

Turn No. 3

  6 (64-S)
1 (70-S)
2 (60-S)
4 (29-S)
5 (60-S)
7 (50-S)
3 (36-A)
 8 (10-M)
9 (10-M)
10 (6-M)
11 (23-M)
    

Astra Legionnaire (1) fire on Monsters (8), scoring 1082 hits.
the black guard (5) fire on Monsters (9), scoring 409 hits.
Sassy Sirens (4) fire on Monsters (10), scoring 619 hits.
Hellers (2) fire on Monsters (9), scoring 583 hits.
Oshu Fujiwara Retainers (3) fire on Monsters (10), scoring 255 hits.
The End (6) fire on Monsters (9), scoring 722 hits.
Winged Phalanx (7) fire on Monsters (8), scoring 959 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 4629
Monsters (8), Monsters (9), Monsters (11) and Monsters (10) advance towards the enemy.


Monsters (8) take 2449 hits from archer fire, which cause 10 casualties, wiping the unit out.
Monsters (9) take 2057 hits from archer fire, which cause 10 casualties, wiping the unit out.
Monsters (10) take 1049 hits from archer fire, which cause 6 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 5555 (0 from close combat and 5555 from ranged)
Total casualties: 0 attackers, 26 defenders

Turn No. 4

  6 (64-S)
1 (70-S)
2 (60-S)
4 (29-S)
5 (60-S)
7 (50-S)
3 (36-A)
 11 (23-M)
     

The End (6) fire on Monsters (11), scoring 294 hits.
Astra Legionnaire (1) fire on Monsters (11), scoring 813 hits.
Winged Phalanx (7) fire on Monsters (11), scoring 721 hits.
Sassy Sirens (4) fire on Monsters (11), scoring 374 hits.
Oshu Fujiwara Retainers (3) fire on Monsters (11), scoring 263 hits.
Hellers (2) fire on Monsters (11), scoring 860 hits.
the black guard (5) fire on Monsters (11), scoring 354 hits.
Total ranged hits suffered: Attackers: 0, Defenders: 3679
Monsters (11) advance towards the enemy.


Monsters (11) take 4415 hits from archer fire, which cause 23 casualties, wiping the unit out.
Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 4415 (0 from close combat and 4415 from ranged)
Total casualties: 0 attackers, 23 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 32 %.
The local roads network has also been damaged.
The locals are grateful for defeating the evil forces plaguing their region.
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