Difference between revisions of "Help:Hierarchy"

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Ranks and hierarchy are central to a feudal system. Your rank, i.e. your
+
Ranks and hierarchy are central to a feudal system. Your rank, i.e. your position within the hierarchy, determines your potential positions, tax income, information available to you and many other details of importance. Advancing within the realm hierarchy is an important personal goal for every noble, but only a few can stand at the top.
position within the hierarchy, determines your potential positions, tax
 
income, information available to you and many other details of importance.
 
Advancing within the realm hierarchy is an important personal goal for every
 
noble, but only few can stand at the top.<br>
 
For tax purposes, every rank equals one point, multiplied by the weight
 
given in the tax distribution.<br>
 
<p>
 
<H4>Ranks</H4>
 
<DL>
 
<DT><a name="Freeman">Freeman</a></DT>
 
<DD>The lowest rank of the game, reachable only through a judge accusing
 
you of treason or a ruler disputing your title of nobility. A freeman can
 
still walk about as he pleases, but can only recruit a limited number of
 
armed men and many pieces of internal realm information are not available
 
to him. He also can not visit tournaments.<br>
 
<br></DD>
 
<DT><a name="Noble">(Lesser) Noble</a></DT>
 
<DD>Your initial rank whenever you join a realm, the lesser noble is a noble
 
without alignment, not having sworn fealty to any lord. Like the freeman,
 
he can only recruit a limited number of soldiers. A few advanced options
 
within the realm are hidden from him, and he can not be elected nor appointed
 
to any government position or given a region to command.<br>
 
<br></DD>
 
<DT><a name="Knight">Knight</a></DT>
 
<DD>A full noble, having sworn fealty to a lord and thus having integrated
 
himself fully into the realm hierarchy. The most common rank within
 
most realms. A knight has full access to all functions available to a
 
noble and can be appointed as a local lord. Knights can also be
 
elected to all government positions except that of ruler.<br>
 
<br></DD>
 
<DT><a name="Lord">Lord (Baron/Count/Marquis/Duke)</a></DT>
 
<DD>Landed nobility, a knight who has been entrusted with a region of the
 
realm. In addition to knightly activities, landed nobility also controls
 
the region entrusted to them and has many local command options. Only landed
 
nobility or royals can be elected as ruler of a realm.<br>
 
<br></DD>
 
<DT><a name="Royal">Royal Relative</a></DT>
 
<DD>Nobles with direct ties to the royal family. This rank is limited to the
 
current ruler and members of his family, as well as former rulers and their
 
family members if they were within the realm at the time of his rulership.
 
Nobles joining the realm later may claim royal blood, but their claims are
 
usually disputed or weak and do not affect the effective rank.<br>
 
Royal relatives are always royal knights at least and are above the judge's
 
ability to accuse or any new ruler's dispute option. They also can not
 
be banned from the realm.<br>
 
</DD>
 
</DL>
 
<p>
 
<H4>Fealty</H4>
 
A lesser noble can swear fealty to a lord, by meeting with the lord or
 
visiting the region he commands. By doing so, the lesser noble integrates
 
himself into the realm hierarchy, and advances to knight rank.<br>
 
Fealty has little in-game effect right now, but will become more important
 
with further development.<br>
 
  
<p>
+
=== Ranks ===
<H4>Duchies</H4>
+
;Outlaw: The lowest rank of the game. For a noble, this rank is reachable only through the committing of dishonorable acts. Unknown commoners are considered outlaws. If an outlaw is captured he can be executed by the imprisoning realm's judge.
Minor lords (barons, counts and marquises) can swear fealty to a duke,
+
 
adding their region to his duchy. A duchy is a local power structure
+
;Freeman: The highest possible rank achievable for a commoner. A freeman can walk about as he pleases, and does not risk execution out-of-hand if he is captured or arrested.
below the realm level.<br>
+
 
Like fealty, there are only a few minor in-game effects of duchies right
+
;Noble: Your initial rank for a new character, the noble is a noble without alignment, not having sworn fealty to any lord. He will most likely have a minimal income, and has no estate.
now, but more are being added.<br>
+
 
 +
;Knight: A full noble, having sworn fealty to a lord and thus having integrated himself fully into the realm hierarchy. In return the knight will receive a portion of the region's tax income. The most common rank within most realms. A knight has an estate in his liege lord's region, and full access to all functions available to a noble. A knight can be appointed as a local lord.
 +
 
 +
;Lord (Baron/Count/Marquis/etc.): Landed nobility, a knight who has been entrusted with a region of the realm. In addition to knightly activities, landed nobility also controls the region entrusted to them and has many local command options.
 +
 
 +
;Duke: Landed nobility, a knight who has been entrusted with a city or stronghold of the realm, and all regions that are part of its duchy. In addition to knightly activities, landed nobility also controls the region entrusted to them and has many local command options. A Duke's control also extends to authority over the other regions in the duchy.
 +
 
 +
;Royal: Nobles with direct ties to the royal family. This rank is limited to the current ruler and members of his family, as well as former rulers and their family members if they were within the realm at the time of his rulership. Nobles joining the realm later may claim royal blood, but their claims are usually disputed or weak and do not affect the effective rank. Royalty cannot be banned from the realm.
 +
 
 +
=== Fealty ===
 +
A noble can swear fealty to a lord, by meeting with the lord or visiting the region he commands. By doing so, the noble integrates himself into the realm hierarchy, and advances to knight rank.
 +
 
 +
=== Duchies ===
 +
Minor lords (barons, counts and marquises) can swear fealty to a duke, adding their region to his duchy. A duchy is a local power structure below the realm level. The duchy consists of the city or stronghold region, and all other regions sworn to that duchy. A region that does not belong to a duchy is known as an imperial region.
 +
 
 +
== See Also ==
 +
* [[Rank]]
 +
* [[Region Command]]
 +
* [[Taxes]]

Revision as of 20:41, 18 March 2009

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Ranks and hierarchy are central to a feudal system. Your rank, i.e. your position within the hierarchy, determines your potential positions, tax income, information available to you and many other details of importance. Advancing within the realm hierarchy is an important personal goal for every noble, but only a few can stand at the top.

Ranks

Outlaw
The lowest rank of the game. For a noble, this rank is reachable only through the committing of dishonorable acts. Unknown commoners are considered outlaws. If an outlaw is captured he can be executed by the imprisoning realm's judge.
Freeman
The highest possible rank achievable for a commoner. A freeman can walk about as he pleases, and does not risk execution out-of-hand if he is captured or arrested.
Noble
Your initial rank for a new character, the noble is a noble without alignment, not having sworn fealty to any lord. He will most likely have a minimal income, and has no estate.
Knight
A full noble, having sworn fealty to a lord and thus having integrated himself fully into the realm hierarchy. In return the knight will receive a portion of the region's tax income. The most common rank within most realms. A knight has an estate in his liege lord's region, and full access to all functions available to a noble. A knight can be appointed as a local lord.
Lord (Baron/Count/Marquis/etc.)
Landed nobility, a knight who has been entrusted with a region of the realm. In addition to knightly activities, landed nobility also controls the region entrusted to them and has many local command options.
Duke
Landed nobility, a knight who has been entrusted with a city or stronghold of the realm, and all regions that are part of its duchy. In addition to knightly activities, landed nobility also controls the region entrusted to them and has many local command options. A Duke's control also extends to authority over the other regions in the duchy.
Royal
Nobles with direct ties to the royal family. This rank is limited to the current ruler and members of his family, as well as former rulers and their family members if they were within the realm at the time of his rulership. Nobles joining the realm later may claim royal blood, but their claims are usually disputed or weak and do not affect the effective rank. Royalty cannot be banned from the realm.

Fealty

A noble can swear fealty to a lord, by meeting with the lord or visiting the region he commands. By doing so, the noble integrates himself into the realm hierarchy, and advances to knight rank.

Duchies

Minor lords (barons, counts and marquises) can swear fealty to a duke, adding their region to his duchy. A duchy is a local power structure below the realm level. The duchy consists of the city or stronghold region, and all other regions sworn to that duchy. A region that does not belong to a duchy is known as an imperial region.

See Also