Difference between revisions of "Help:Estate"

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==Estates for Knights==
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== Estates for Knights ==
As a knight of a region you are given an estate. While away from your estate your stewards can help support the region in one of two ways.  You are given three options to set your estate to:
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As a knight of a region you are given an estate. Your estate provides you with a share of the taxes of the region. Having an estate provides the lord of the region with the ability to assign you to an army. You must travel to a region to take an estate there. You can abandon your estate at any time, even when you are not in the region.
*Idle - Your estate does nothing to help the region. This is a good way to influence you liege, or get back at them for a wrong doing.
 
*Support Authority - Your estate will help the local militia and police.
 
*Support Production - Your estate will help with productivity and tax collection in the region.
 
Your liege will know which option is best for the region.
 
If you feel so inclined you can also enlarge your estate.  The larger the estate, the more it helps the region.
 
*To enlarge your estate to a medium estate will cost 25 gold.
 
*To enlarge your estate to a large estate will cost an additional 50 gold.
 
  
==Estates for Lords==
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== Estates for Lords ==
As a lord you are tasked with making sure your own and your knight's estates are set so that they keep the region in order. Your scribes provide an easy way of keeping tabs on the estates in your region, which you will see under current estates. You are told what estates are actively set to, how many are required for each to function at 100% capacity, and the efficiency of the estates.  The goal is to have the efficiency above 100%, anything less and your region stats will drop. It is important to know that the numbers under active and required correspond to the size of the estates, not how many estates there are.
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Lords can take an estate in their region, or rely on the Lord's share of the taxes taken from their knights. Lords can freely create, rename, re-size, and delete estates; lords can also kick knights out of an estate, change the region's tax rate, and change the Lord's share of their knights taxes. Making changes to estates or tax settings takes one hour for each change.
*A Small estate is worth 6.
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*A Medium estate is worth 9.
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== Estates for Dukes and Rulers ==
*A Large estate is worth 12.
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Dukes and rulers may also have estates. In order to prevent breaks in the feudal hierarchy there are some special considerations. In order for a duke to hold an estate, he must also be the lord of a region in his own duchy, and then can only hold an estate in that region. The same applies applies for rulers, except that they must also be dukes, and hold a lordship in their own duchy, and then take an estate in their own region.
The amount required is based upon your regions populace.  The higher the population of your region, the more estates it will require.  It is also important to know that it is based on the current population not the max population of the region.  THus if the population grows, more estates will be required.
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== See Also ==
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* [[Estates]]
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* [[Taxes]]

Latest revision as of 16:23, 31 May 2013

Help-inverted.jpg

This page is part of the context-sensitive in-game help. If you want to contribute to it, please read the Writing Help Pages‎ page first, because the style for these help pages differs from the rest of the wiki.

Estates for Knights

As a knight of a region you are given an estate. Your estate provides you with a share of the taxes of the region. Having an estate provides the lord of the region with the ability to assign you to an army. You must travel to a region to take an estate there. You can abandon your estate at any time, even when you are not in the region.

Estates for Lords

Lords can take an estate in their region, or rely on the Lord's share of the taxes taken from their knights. Lords can freely create, rename, re-size, and delete estates; lords can also kick knights out of an estate, change the region's tax rate, and change the Lord's share of their knights taxes. Making changes to estates or tax settings takes one hour for each change.

Estates for Dukes and Rulers

Dukes and rulers may also have estates. In order to prevent breaks in the feudal hierarchy there are some special considerations. In order for a duke to hold an estate, he must also be the lord of a region in his own duchy, and then can only hold an estate in that region. The same applies applies for rulers, except that they must also be dukes, and hold a lordship in their own duchy, and then take an estate in their own region.

See Also