Difference between revisions of "Help:Duels"

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[[Category: Help]]
 

Revision as of 22:46, 11 March 2009

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A duel of honour is a one-on-one fight between two characters, usually fought for slights of honour.

Contrary from real life, challenges in BattleMaster can be refused with no ill effect.

Duels are decided by two factors: Swordfighting skill and strategy.

There are five strategies, with the two advanced strategies only available to characters with some swordfighting skill. Depending on the strategies choosen by the two participants, one of them may have a tactical advantage during the duel, which gives him a bonus on the swordfighting test. Even with advantage, however, beating someone with a much higher skill level is unlikely.
If both participants choose the same strategy, neither will get an advantage.

Aggressive
An offensive fighting style. Gives advantage against the neutral and trick moves strategies.

Defensive
Receiving the opponent and acting carefully. Gives advantage against the aggressive and overrun strategies.

Neutral
A balanced fighting style. Gives advantage against the defensive and the trick moves strategies.

Overrun
An advanced and even more aggressive style, giving advantage against the neutral and aggressive strategies.

Trick Moves
Advanced skill-and-trickery style, gives advantage against the defensive and the overrun strategies.