Difference between revisions of "Election"

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An Election in BattleMaster occurs at the turn change, just like [[battle]]s and [[travel]].  There are two basic circumstances which trigger an election: automatic monthly elections such as in [[Government System#Democracy|Democracies]], or ad hoc elections to fill a vacant (elected) position.  (Not all vacant positions are elected; in many [[Government System|systems]] certain positions are appointed by the [[ruler]].)
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#Redirect [[Manual/Elections]]
 
 
There are several things which will cause a person to lose his position, and so prompt an ad hoc election:
 
* Stepping down
 
* Retiring (Character deletion)
 
* Going idle (not logging in for a week)
 
* Being seriously [[wound]]ed (in [[battle]] or by an [[infiltrator|assassin]])
 
* Being [[death|killed]]
 
* Being [[prison|imprisoned]]
 
 
 
In special cases, leaders can be [[protest]]ed out by the troop leaders of the realm, or removed from office by the [[Titan]]s for violation of the game rules or abuse of authority.
 
 
 
In all cases, there is at least one turn in which the position is left vacant, to give the realm's troop leaders time to set their voting on the <b>Paperwork</b> page, and to give them an opportunity to decide whether they wish to decline that position before voting takes place.  A troop leader's votes are counted if he is idle, but not if he is wounded or in prison.
 
 
 
 
 
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Latest revision as of 16:02, 29 July 2006

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