Difference between revisions of "Dyramiir"

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<B>********** Religion In Progress **********</B>
 
<B>********** Religion In Progress **********</B>
  
==Gods==
+
==Dondwé==
<I>Possibilities</I>
+
<LI>The God of Dyramiir.
 +
<LI>There is no other god.
 +
<LI>Expects to ‘view’ a duel at least once per week.
  
*Masus - god of secrets, kepper of the golden key<BR>
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==Prayer==
*Isituk - god the priests, protector of the temples<BR>
+
<LI>Cut with a dagger on the left shoulder. Any desired pattern - a family emblem maybe?
*Kanig - god of laughter<BR>
+
<LI>Lighting of cannon powder over the cut.
 +
<LI>Not needed to pray at the Mosque.
 +
<LI>Must prayer at least once per day.
 +
 
 +
==The Holy Mosque==
 +
<LI>The Capital Monastery is found in Dimwood.
 +
<LI>Sacred ground. Disciples must be willing to sacrifice everything for its safety.
 +
 
 +
==The Marble Staff of Dyramiir==
 +
<LI>Only the Holy Founder may wield it.
 +
<LI>It is worth sacrificing millions of people, whether peasant or noble, for it well being and safety.
 +
<LI>It is more precious that the Capital Mosque found in Dimwood.
 +
 
 +
==The Pontifex, the Holy Founder==
 +
<LI>His ‘arguments’ are heard automatically; he does not need to duel to have his voice heard.
 +
<LI>Fasting. He must fast for 5 days every quarter year.
 +
<LI>Prayers to Dondwé for future decisions, in addition to the required prayer.
 +
 
 +
==The Disciples==
 +
<LI>Spread the good name of Dyramiir and ‘recruit’ others into the faith.
 +
<LI>Teach others of the way of Dondwé.
 +
<LI>Believe in no other god.
 +
<LI>Uphold the honour of Dyramiir, to death if necessary.
 +
<LI>Settle arguments with duels to first blood.
  
==Followers==
 
 
*[[Petterson Family/Rangonio|Rangonio]]
 
*[[Petterson Family/Rangonio|Rangonio]]
 +
 +
==Duels==
 +
<LI>Settles debates.
 +
<LI>Determines politics.
 +
<LI>Uphold personal honour.
 +
<LI>Defending the rights of a family.
  
 
[[Category:Religion]]
 
[[Category:Religion]]

Latest revision as of 18:37, 20 February 2006

********** Religion In Progress **********

Dondwé

  • The God of Dyramiir.
  • There is no other god.
  • Expects to ‘view’ a duel at least once per week.

    Prayer

  • Cut with a dagger on the left shoulder. Any desired pattern - a family emblem maybe?
  • Lighting of cannon powder over the cut.
  • Not needed to pray at the Mosque.
  • Must prayer at least once per day.

    The Holy Mosque

  • The Capital Monastery is found in Dimwood.
  • Sacred ground. Disciples must be willing to sacrifice everything for its safety.

    The Marble Staff of Dyramiir

  • Only the Holy Founder may wield it.
  • It is worth sacrificing millions of people, whether peasant or noble, for it well being and safety.
  • It is more precious that the Capital Mosque found in Dimwood.

    The Pontifex, the Holy Founder

  • His ‘arguments’ are heard automatically; he does not need to duel to have his voice heard.
  • Fasting. He must fast for 5 days every quarter year.
  • Prayers to Dondwé for future decisions, in addition to the required prayer.

    The Disciples

  • Spread the good name of Dyramiir and ‘recruit’ others into the faith.
  • Teach others of the way of Dondwé.
  • Believe in no other god.
  • Uphold the honour of Dyramiir, to death if necessary.
  • Settle arguments with duels to first blood.

    Duels

  • Settles debates.
  • Determines politics.
  • Uphold personal honour.
  • Defending the rights of a family.