Difference between revisions of "Dubhaine Family/Rhidhana/Battles/2011/July"

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(Created page with "{{rightTOC}} category:The Dubhaine Clan == July 3rd == === Sunset -- Oberndorf === <table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander...")
 
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1 of your men were killed and 6 were wounded in this battle.
 
1 of your men were killed and 6 were wounded in this battle.
 
Your unit gains 2 points of Morale. Your men's equipment suffers 18 % damage. Combat training increases by 3 points. Unit cohesion rises 4 points.
 
Your unit gains 2 points of Morale. Your men's equipment suffers 18 % damage. Combat training increases by 3 points. Unit cohesion rises 4 points.
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== July 20th ==
 +
=== Sunrise -- Oberndorf ===
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<table bgcolor=#000032><tr><th>No.</th><th>Role</th><th>Army</th><th>Unit</th><th>Commander</th><th>Realm</th><th>Unit</th><th>Formation</th><th>CS</th></tr><tr><td style="text-align: center;">1</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>Black Swans</td><td>Brigdha</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">43&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;380</td></tr><tr><td style="text-align: center;">2</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>Clybr Legionnaires</td><td>Laicch</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">60&nbsp;Inf</td><td style="text-align: center;">line</td><td style="text-align: right;">&nbsp;&nbsp;600</td></tr><tr><td style="text-align: center;">3</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>Elite Sentinels</td><td>Rophlock</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">20&nbsp;SF</td><td style="text-align: center;">box</td><td style="text-align: right;">&nbsp;&nbsp;599</td></tr><tr><td style="text-align: center;">4</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>Oporto Targeteers</td><td>Rhidhana</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">67&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;662</td></tr><tr><td style="text-align: center;">5</td><td style="text-align: center;">A</td><td><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> </td><td>The Red Guard</td><td>Stan</td><td style="text-align: center;">Fontan</td><td style="text-align: center;">5&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;116</td></tr><tr><td style="text-align: center;">6</td><td style="text-align: center;">D</td><td><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> </td><td>34th Reserve Regiment</td><td>Rhakanvar</td><td style="text-align: center;">Westmoor</td><td style="text-align: center;">67&nbsp;Arch</td><td style="text-align: center;">skirmish</td><td style="text-align: right;">&nbsp;&nbsp;411</td></tr></table><br>Total:<br>5 attackers (60 Inf, 115 Arch, 20 SF)<br>1 defenders (67 Arch)<br>Total combat strengths: 2357 vs. 411<br><p><div style="font-size: 90%;"><p>Begin new treaty system battle setup:</p>The forces from Westmoor brace as they prepare to defend their ongoing takeover.<br>The region owner Fontan attacks the takeover forces.<br/><p>End new treaty system battle setup.</p></div>The forces from Westmoor brace as they prepare to defend their ongoing takeover.<br>The region owner Fontan and their allies attack the takeover forces.<br>The Fontan troops attack because they are at war with Westmoor.<br><br>It is quite windy and the archers will have to aim very carefully.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> <span style="color:#FFFFFF">Laicch Abliarsec</span>, Marshal of the Democratic Guard takes command of her army.<br><P><span style="font-size: 80%; text-align: center;">(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)</span><br><span style="color: white;"><b>Turn No. 1</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(43-A)<br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 4&nbsp;(67-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 5&nbsp;(5-A)<br></span></td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(60-I)<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 3&nbsp;(20-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 6&nbsp;(67-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Oporto Targeteers (4) have no enemy in range and advance to better firing positions.<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> The Red Guard (5) have no enemy in range and advance to better firing positions.<br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) have no enemy in range and hold their fire.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) have no enemy in range and advance to better firing positions.<br>Elite Sentinels (3) and Clybr Legionnaires (2) advance towards the enemy.<br><br/><br><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: white;"><b>Turn No. 2</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(43-A)<br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 4&nbsp;(67-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 5&nbsp;(5-A)<br></span></td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(60-I)<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 3&nbsp;(20-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 6&nbsp;(67-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) have no enemy in range and hold their fire.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> The Red Guard (5) have no enemy in range and advance to better firing positions.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) have no enemy in range and advance to better firing positions.<br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Oporto Targeteers (4) have no enemy in range and advance to better firing positions.<br></u>Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.<br><br/><br><span style="color: white;"><b>Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)</b></span><br><P><span style="color: white;"><b>Turn No. 3</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(43-A)<br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 4&nbsp;(67-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 5&nbsp;(5-A)<br></span></td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(60-I)<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 3&nbsp;(20-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 6&nbsp;(67-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) fire on 34th Reserve Regiment (6), scoring 43 hits.<br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) fire on Elite Sentinels (3), scoring 44 hits.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> <u>Oporto Targeteers (4) fire on 34th Reserve Regiment (6), scoring 63 hits.<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> The Red Guard (5) fire on 34th Reserve Regiment (6), scoring 14 hits.<br><span style="color: white;"><b>Total ranged hits suffered: Attackers: 44, Defenders: 120</b></span><br>Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.<br><br/><br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6)  take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Elite Sentinels (3)  take 44 hits from archer fire, which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 44 (0 from close combat and 44 from ranged), Defenders: 60 (0 from close combat and 60 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 1 attackers, 2 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 4</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(43-A)<br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 4&nbsp;(67-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 5&nbsp;(5-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(60-I)<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 3&nbsp;(19-S)<br></span></td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #9696FF;"><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 6&nbsp;(65-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) fire on 34th Reserve Regiment (6), scoring 26 hits.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> <u>Oporto Targeteers (4) fire on 34th Reserve Regiment (6), scoring 44 hits.<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> The Red Guard (5) fire on 34th Reserve Regiment (6), scoring 17 hits.<br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) fire on Clybr Legionnaires (2), scoring 54 hits.<br><span style="color: white;"><b>Total ranged hits suffered: Attackers: 54, Defenders: 87</b></span><br>Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.<br><br/><br><span style="color: #E0E0FF;">The defenders are vastly outnumbered, and panic spreads throughout their ranks.</span><br><br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Clybr Legionnaires (2)  take 54 hits from archer fire, which cause 2 casualties.<br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6)  take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 54 (0 from close combat and 54 from ranged), Defenders: 44 (0 from close combat and 44 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 2 attackers, 1 defenders</b></span><br><P><span style="color: white;"><b>Turn No. 5</b></span><br><table style="background-color: #004000; width: 80%;" border="2"><tr><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 1&nbsp;(43-A)<br><u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 4&nbsp;(67-A)<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 5&nbsp;(5-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td><td width="9%"><span style="color: #FF6464;"><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 2&nbsp;(58-I)<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> 3&nbsp;(19-S)<br></span></td><td width="9%"><span style="color: #9696FF;"><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 6&nbsp;(64-A)<br></span></td><td width="9%">&nbsp;</td><td width="9%">&nbsp;</td></tr></table><p><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) fire on Elite Sentinels (3), scoring 33 hits.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> <u>Oporto Targeteers (4) fire on 34th Reserve Regiment (6), scoring 90 hits.<br></u><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> The Red Guard (5) fire on 34th Reserve Regiment (6), scoring 19 hits.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Black Swans (1) move closer to get better shots.<br><span style="color: white;"><b>Total ranged hits suffered: Attackers: 33, Defenders: 109</b></span><br>Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.<br><br/><br><span style="color: white;">Close Combat (Defender Line 3):</span><br><span style="color: #E0E0FF;">2 Fontan banners are visible in the melee.</span><br><span style="color: #E0E0FF;">2 Westmoor banners are visible in the melee.</span><br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) score 5 hits on Clybr Legionnaires (2).<br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) score 1 hits on Elite Sentinels (3).<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Clybr Legionnaires (2) score 532 hits on 34th Reserve Regiment (6).<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Elite Sentinels (3) score 881 hits on 34th Reserve Regiment (6).<br><span style="color: white;"><b>Total close combat hits suffered: Attackers: 6, Defenders: 1413</b></span><br><br><span style="color: #E0E0FF;">The defenders are vastly outnumbered, and panic spreads throughout their ranks.</span><br><br><img src="/stable/banner_image.php?shape=diamond&color[]=gold&color[]=gold&color[]=silver&color[]=red&color[]=red&color[]=silver&color[]=gold&color[]=gold" /> 34th Reserve Regiment (6) take 1340 hits (1285 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 45 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat. 2 Westmoor banners fall.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Clybr Legionnaires (2)  take 5 hits in close combat. No casualties.<br><img src="/stable/banner_image.php?shape=pie&color[]=gold&color[]=blue&color[]=blue&color[]=gold&color[]=gold&color[]=blue&color[]=blue&color[]=gold" /> Elite Sentinels (3) take 34 hits (1 in close combat, 33 from archer fire), which cause 1 casualties.<br><span style="color: white;"><b>Total hits suffered: Attackers: 39 (6 from close combat and 33 from ranged), Defenders: 1340 (1285 from close combat and 55 from ranged)</b></span><br><span style="color: white;"><b>Total casualties: 1 attackers, 49 defenders</b></span>
 +
<b><span style="color: #FFC0C0;">Attacker Victory!</span></b>
 +
 +
=== Battle Results ===
 +
The battle lasted for 2 hours.
 +
You have gained 1 Honour.
 +
None of your men were killed in this battle.
 +
Morale of your troops falls by 1 points. Combat training increases by 1 points.

Revision as of 14:00, 20 July 2011

July 3rd

Sunset -- Oberndorf

No.RoleArmyUnitCommanderRealmUnitFormationCS
1AUndead Horde(Undead)(rogue)39 otherline  693
2D Oporto TargeteersRhidhanaFontan70 Archskirmish  669


Total:
1 attackers (39 other)
1 defenders (70 Arch)
Total combat strengths: 693 vs. 669

Begin new treaty system battle setup:

Oporto Targeteers tried to evade foreign troops, but were spotted.
The region owner Fontan and their allies defend.
The (rogue) troops attack because of their declaration 'War against realms' against Fontan.

End new treaty system battle setup.

Oporto Targeteers tried to evade foreign troops, but were spotted.
The region owner Fontan and their allies defend.
The (rogue) troops attack because they are at war with Fontan.

It is quite windy and the archers will have to aim very carefully.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

    <Char >1 (39-U)
</Char >
    2 (70-A)
  

<Char > Oporto Targeteers (2) fire on Undead Horde (1), scoring 128 hits.
</Char >Total ranged hits suffered: Attackers: 128, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 128 hits from archer fire, which cause 4 casualties.
</Char >Total hits suffered: Attackers: 128 (0 from close combat and 128 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 4 attackers, 0 defenders

Turn No. 2

     <Char >1 (35-U)
</Char >
   2 (70-A)
  

<Char > Oporto Targeteers (2) fire on Undead Horde (1), scoring 139 hits.
</Char >Total ranged hits suffered: Attackers: 139, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 139 hits from archer fire, which cause 5 casualties.
</Char >Total hits suffered: Attackers: 139 (0 from close combat and 139 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 5 attackers, 0 defenders

Turn No. 3

      <Char >1 (30-U)
</Char >
  2 (70-A)
  

<Char > Oporto Targeteers (2) fire on Undead Horde (1), scoring 193 hits.
</Char >Total ranged hits suffered: Attackers: 193, Defenders: 0
Undead Horde (1) advance towards the enemy.


<Char >Undead Horde (1) take 193 hits from archer fire, which cause 7 casualties.
</Char >Total hits suffered: Attackers: 193 (0 from close combat and 193 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 7 attackers, 0 defenders

Turn No. 4

       <Char >1 (23-U)
</Char >
2 (70-A)
  

<Char > Oporto Targeteers (2) fire on Undead Horde (1), scoring 315 hits.
</Char >Total ranged hits suffered: Attackers: 315, Defenders: 0
Undead Horde (1) advance towards the enemy.


Close Combat (Defender Line 3):
Oporto Targeteers (2) score 49 hits on Undead Horde (1).
<Char >Undead Horde (1) score 75 hits on Oporto Targeteers (2).
</Char >Total close combat hits suffered: Attackers: 49, Defenders: 75

Oporto Targeteers (2) take 68 hits in close combat (reduced due to fortifications), which cause 2 casualties.
<Char >Undead Horde (1) take 364 hits (49 in close combat, 315 from archer fire), which cause 13 casualties.
</Char >Total hits suffered: Attackers: 364 (49 from close combat and 315 from ranged), Defenders: 68 (68 from close combat and 0 from ranged)
Total casualties: 13 attackers, 2 defenders

Turn No. 5

        <Char >1 (10-U)
</Char >
2 (68-A)
  



Close Combat (Defender Line 3):
<Char >Undead Horde (1) score 35 hits on Oporto Targeteers (2).
</Char > Oporto Targeteers (2) score 60 hits on Undead Horde (1) (104 before overkill).
Total close combat hits suffered: Attackers: 60 (104 before overkill), Defenders: 35

<Char >Undead Horde (1) take 60 hits in close combat, which cause 2 casualties.
</Char > Oporto Targeteers (2) take 32 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 60 (60 from close combat and 0 from ranged), Defenders: 32 (32 from close combat and 0 from ranged)
Total casualties: 2 attackers, 1 defenders

Turn No. 6

        <Char >1 (8-U)
</Char >
2 (67-A)
  



Close Combat (Defender Line 3):
Oporto Targeteers (2) score 60 hits on Undead Horde (1) (127 before overkill).
<Char >Undead Horde (1) score 43 hits on Oporto Targeteers (2).
</Char >Total close combat hits suffered: Attackers: 60 (127 before overkill), Defenders: 43

Oporto Targeteers (2) take 39 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Char >Undead Horde (1) take 60 hits in close combat, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 60 (60 from close combat and 0 from ranged), Defenders: 39 (39 from close combat and 0 from ranged)
Total casualties: 2 attackers, 1 defenders

Turn No. 7

        <Char >1 (6-U)
</Char >
2 (66-A)
  



Close Combat (Defender Line 3):
Oporto Targeteers (2) score 44 hits on Undead Horde (1) (118 before overkill).
<Char >Undead Horde (1) score 36 hits on Oporto Targeteers (2).
</Char >Total close combat hits suffered: Attackers: 44 (118 before overkill), Defenders: 36

Oporto Targeteers (2) take 33 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Char >Undead Horde (1) take 44 hits in close combat, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 44 (44 from close combat and 0 from ranged), Defenders: 33 (33 from close combat and 0 from ranged)
Total casualties: 2 attackers, 1 defenders

Turn No. 8

        <Char >1 (4-U)
</Char >
2 (65-A)
  



Close Combat (Defender Line 3):
Oporto Targeteers (2) score 24 hits on Undead Horde (1) (90 before overkill).
<Char >Undead Horde (1) score 28 hits on Oporto Targeteers (2).
</Char >Total close combat hits suffered: Attackers: 24 (90 before overkill), Defenders: 28

Oporto Targeteers (2) take 25 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Char >Undead Horde (1) take 24 hits in close combat, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 24 (24 from close combat and 0 from ranged), Defenders: 25 (25 from close combat and 0 from ranged)
Total casualties: 1 attackers, 1 defenders

Turn No. 9

        <Char >1 (3-U)
</Char >
2 (64-A)
  



Close Combat (Defender Line 3):
Oporto Targeteers (2) score 32 hits on Undead Horde (1) (146 before overkill).
<Char >Undead Horde (1) score 20 hits on Oporto Targeteers (2).
</Char >Total close combat hits suffered: Attackers: 32 (146 before overkill), Defenders: 20

Oporto Targeteers (2) take 18 hits in close combat (reduced due to fortifications), which cause 1 casualties.
<Char >Undead Horde (1) take 32 hits in close combat, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 32 (32 from close combat and 0 from ranged), Defenders: 18 (18 from close combat and 0 from ranged)
Total casualties: 1 attackers, 1 defenders

Turn No. 10

        <Char >1 (2-U)
</Char >
2 (63-A)
  



Close Combat (Defender Line 3):
<Char >Undead Horde (1) score 19 hits on Oporto Targeteers (2).
</Char > Oporto Targeteers (2) score 19 hits on Undead Horde (1) (110 before overkill).
Total close combat hits suffered: Attackers: 19 (110 before overkill), Defenders: 19

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

<Char >Undead Horde (1) take 19 hits in close combat, which cause 1 casualties.
</Char > Oporto Targeteers (2) take 17 hits in close combat (reduced due to fortifications). No casualties.
Total hits suffered: Attackers: 19 (19 from close combat and 0 from ranged), Defenders: 17 (17 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders

Turn No. 11

        <Char >1 (1-U)
</Char >
2 (63-A)
  



Close Combat (Defender Line 3):
Oporto Targeteers (2) score 9 hits on Undead Horde (1) (85 before overkill).
<Char >Undead Horde (1) score 11 hits on Oporto Targeteers (2).
</Char >Total close combat hits suffered: Attackers: 9 (85 before overkill), Defenders: 11

The attackers are vastly outnumbered, and panic spreads throughout their ranks.

Oporto Targeteers (2) take 10 hits in close combat (reduced due to fortifications). No casualties, making the unit retreat from the battlefield.
<Char >Undead Horde (1) take 9 hits in close combat. No casualties.
</Char >Total hits suffered: Attackers: 9 (9 from close combat and 0 from ranged), Defenders: 10 (10 from close combat and 0 from ranged)

Attacker Victory!

The battle does some damage to the local infrastructure. Production falls 10 %. The local roads network has also been damaged.

Results

The battle lasted for 3 hours. You have gained 3 Honour.
You have improved your leadership skill. 1 of your men were killed and 6 were wounded in this battle. Your unit gains 2 points of Morale. Your men's equipment suffers 18 % damage. Combat training increases by 3 points. Unit cohesion rises 4 points.

July 20th

Sunrise -- Oberndorf

No.RoleArmyUnitCommanderRealmUnitFormationCS
1A Black SwansBrigdhaFontan43 Archskirmish  380
2A Clybr LegionnairesLaicchFontan60 Infline  600
3A Elite SentinelsRophlockFontan20 SFbox  599
4A Oporto TargeteersRhidhanaFontan67 Archskirmish  662
5A The Red GuardStanFontan5 Archskirmish  116
6D 34th Reserve RegimentRhakanvarWestmoor67 Archskirmish  411


Total:
5 attackers (60 Inf, 115 Arch, 20 SF)
1 defenders (67 Arch)
Total combat strengths: 2357 vs. 411

Begin new treaty system battle setup:

The forces from Westmoor brace as they prepare to defend their ongoing takeover.
The region owner Fontan attacks the takeover forces.

End new treaty system battle setup.

The forces from Westmoor brace as they prepare to defend their ongoing takeover.
The region owner Fontan and their allies attack the takeover forces.
The Fontan troops attack because they are at war with Westmoor.

It is quite windy and the archers will have to aim very carefully.
Laicch Abliarsec, Marshal of the Democratic Guard takes command of her army.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1

   1 (43-A)
4 (67-A)
5 (5-A)
2 (60-I)
3 (20-S)
     6 (67-A)
  

Oporto Targeteers (4) have no enemy in range and advance to better firing positions.
The Red Guard (5) have no enemy in range and advance to better firing positions.
34th Reserve Regiment (6) have no enemy in range and hold their fire.
Black Swans (1) have no enemy in range and advance to better firing positions.
Elite Sentinels (3) and Clybr Legionnaires (2) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 2

    1 (43-A)
4 (67-A)
5 (5-A)
2 (60-I)
3 (20-S)
    6 (67-A)
  

34th Reserve Regiment (6) have no enemy in range and hold their fire.
The Red Guard (5) have no enemy in range and advance to better firing positions.
Black Swans (1) have no enemy in range and advance to better firing positions.
Oporto Targeteers (4) have no enemy in range and advance to better firing positions.
Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.


Total hits suffered: Attackers: 0 (0 from close combat and 0 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)

Turn No. 3

     1 (43-A)
4 (67-A)
5 (5-A)
2 (60-I)
3 (20-S)
   6 (67-A)
  

Black Swans (1) fire on 34th Reserve Regiment (6), scoring 43 hits.
34th Reserve Regiment (6) fire on Elite Sentinels (3), scoring 44 hits.
Oporto Targeteers (4) fire on 34th Reserve Regiment (6), scoring 63 hits.
The Red Guard (5) fire on 34th Reserve Regiment (6), scoring 14 hits.
Total ranged hits suffered: Attackers: 44, Defenders: 120
Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.


34th Reserve Regiment (6) take 60 hits from archer fire (reduced due to fortifications), which cause 2 casualties.
Elite Sentinels (3) take 44 hits from archer fire, which cause 1 casualties.
Total hits suffered: Attackers: 44 (0 from close combat and 44 from ranged), Defenders: 60 (0 from close combat and 60 from ranged)
Total casualties: 1 attackers, 2 defenders

Turn No. 4

     1 (43-A)
4 (67-A)
5 (5-A)
  2 (60-I)
3 (19-S)
  6 (65-A)
  

Black Swans (1) fire on 34th Reserve Regiment (6), scoring 26 hits.
Oporto Targeteers (4) fire on 34th Reserve Regiment (6), scoring 44 hits.
The Red Guard (5) fire on 34th Reserve Regiment (6), scoring 17 hits.
34th Reserve Regiment (6) fire on Clybr Legionnaires (2), scoring 54 hits.
Total ranged hits suffered: Attackers: 54, Defenders: 87
Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.


The defenders are vastly outnumbered, and panic spreads throughout their ranks.

Clybr Legionnaires (2) take 54 hits from archer fire, which cause 2 casualties.
34th Reserve Regiment (6) take 44 hits from archer fire (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 54 (0 from close combat and 54 from ranged), Defenders: 44 (0 from close combat and 44 from ranged)
Total casualties: 2 attackers, 1 defenders

Turn No. 5

     1 (43-A)
4 (67-A)
5 (5-A)
   2 (58-I)
3 (19-S)
6 (64-A)
  

34th Reserve Regiment (6) fire on Elite Sentinels (3), scoring 33 hits.
Oporto Targeteers (4) fire on 34th Reserve Regiment (6), scoring 90 hits.
The Red Guard (5) fire on 34th Reserve Regiment (6), scoring 19 hits.
Black Swans (1) move closer to get better shots.
Total ranged hits suffered: Attackers: 33, Defenders: 109
Clybr Legionnaires (2) and Elite Sentinels (3) advance towards the enemy.


Close Combat (Defender Line 3):
2 Fontan banners are visible in the melee.
2 Westmoor banners are visible in the melee.
34th Reserve Regiment (6) score 5 hits on Clybr Legionnaires (2).
34th Reserve Regiment (6) score 1 hits on Elite Sentinels (3).
Clybr Legionnaires (2) score 532 hits on 34th Reserve Regiment (6).
Elite Sentinels (3) score 881 hits on 34th Reserve Regiment (6).
Total close combat hits suffered: Attackers: 6, Defenders: 1413

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

34th Reserve Regiment (6) take 1340 hits (1285 in close combat, 55 from archer fire) (reduced due to fortifications), which cause 45 casualties, causing panicked flight among the survivors, 4 additional men get slaughtered during the retreat. 2 Westmoor banners fall.
Clybr Legionnaires (2) take 5 hits in close combat. No casualties.
Elite Sentinels (3) take 34 hits (1 in close combat, 33 from archer fire), which cause 1 casualties.
Total hits suffered: Attackers: 39 (6 from close combat and 33 from ranged), Defenders: 1340 (1285 from close combat and 55 from ranged)
Total casualties: 1 attackers, 49 defenders

Attacker Victory!

Battle Results

The battle lasted for 2 hours. You have gained 1 Honour. None of your men were killed in this battle. Morale of your troops falls by 1 points. Combat training increases by 1 points.