Difference between revisions of "Dubhaine Family/Moira/Battles/2008/May"

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== May 1st -- Skirmish -- Limbar ==
+
== May 1st (morning) -- Skirmish -- Limbar ==
 
No. Role Unit Commander Realm Unit Formation Org CS
 
No. Role Unit Commander Realm Unit Formation Org CS
 
1 A Elven Swordmasters Caine Sirion 7 Inf line 9 %   101
 
1 A Elven Swordmasters Caine Sirion 7 Inf line 9 %   101
Line 123: Line 123:
 
None of your men were killed in this battle.
 
None of your men were killed in this battle.
 
Morale of your troops falls by 10 points. Combat training increases by 1 points.
 
Morale of your troops falls by 10 points. Combat training increases by 1 points.
 +
 +
== May 1st (evening) -- Battle -- Limbar ==
 +
No. Role Unit Commander Realm Unit Formation Org CS
 +
1 A <OoT> 2nd Cunningham Longb Luke Fontan 37 Arch line 97 %   587
 +
2 A <OoT> Berserkers Chris Fontan 30 Inf box 94 %   482
 +
3 A <OoT> Clybr Lancers Laicch Fontan 28 Cav wedge 92 %   650
 +
4 A <OoT> Deathwing Company Katsuyori Fontan 29 Cav wedge 92 %   608
 +
5 A <OoT> Generals Battalion Basilius Fontan 38 Inf line 92 %   522
 +
6 A <OoT> Heavy Regulars Leane Fontan 30 Inf line 91 %   378
 +
7 A <OoT> is coming to get You Karlean Fontan 20 Cav wedge 91 %   444
 +
8 A <OoT> Lavender Lightning Luna Fontan 30 Arch skirmish 96 %   566
 +
9 A <OoT> Minutemen XIII Abigail Fontan 43 Inf line 89 %   491
 +
10 A <OOT> Revengists Ilkar Fontan 27 Inf line 91 %   415
 +
11 A <OoT> Spadet suklaas syo Belendel Fontan 16 Inf line 95 %   351
 +
12 A <OoT> Swords of HanLi Rond Fontan 30 Inf line 92 %   447
 +
13 A <OoT> The Bloodlusty LionHeart Fontan 50 Inf line 95 %   777
 +
14 A <OoT>De Montfort Defenders Christopher Fontan 16 MI line 89 %   270
 +
15 A <OoT>GreenHood Kan Da Fontan 25 Arch line 93 %   416
 +
16 A <OoT>Helronian Balancers Helos Fontan 36 Cav wedge 92 %   691
 +
17 A Archers Farec Fontan 8 Arch skirmish 88 %   147
 +
18 A Festers Flow Eric Fontan 17 Inf line 92 %   303
 +
19 A Imperial Cagilan Guard Moira Fontan 18 Inf line 95 %   394
 +
20 A Luz y Sombra Mia Fontan 21 Arch line 90 %   282
 +
21 A midnight attackers mr.murder Fontan 5 Inf line 89 %   98
 +
22 A Paladins of Darton Donnayet Fontan 23 SF line 94 %   555
 +
23 A ~=SFR=~nO1000 Xavier Fontan 12 Cav line 92 %   380
 +
24 D .............. Daydreamer Sirion 8 Inf box 91 %   137
 +
25 D 0==}==S=I=R=I=O=N==> Trinity Sirion 24 Cav box 90 %   464
 +
26 D Ard's Arrivals Ardamin Sirion 3 Inf box 90 %   81
 +
27 D Black Dragons Elmeador Sirion 29 Inf box 88 %   391
 +
28 D Charlamaine's Knights Charlamaine Sirion 16 Cav box 90 %   349
 +
29 D Elven Elite Rangers Handow Sirion 40 Arch box 92 %   561
 +
30 D Elven Swordmasters Marc Sirion 25 Inf box 87 %   348
 +
31 D Heaven Asunder Jinto Sirion 30 Inf box 89 %   370
 +
32 D Immortals - Group Epsilon Andrei Sirion 38 Cav box 90 %   661
 +
33 D Immortals - Group Theta Christoph Sirion 30 Inf box 88 %   423
 +
34 D Knights of W.Sirion Kurai Sirion 40 Inf box 85 %   332
 +
35 D Outpost Garrison Dorian Sirion 49 Inf box 87 %   584
 +
36 D Paladins of the 13th Urimesai Sirion 10 Inf box 89 %   205
 +
37 D Peasant Militia (militia/guard unit) Sirion 47 other line 4 %   188
 +
38 D Risembool Rangers Hei Sirion 29 Arch box 92 %   325
 +
39 D Sermbar's Templars Romul Sirion 18 Inf box 90 %   268
 +
40 D Silver Dragons Gwyneth Sirion 3 Arch box 87 %   71
 +
41 D Stormbringers Duhr Sirion 6 Cav box 90 %   166
 +
42 D Stormwalkers Erik Eyolf Sirion 17 Inf box 91 %   277
 +
43 D Tallbar Light Foot Infantry Aryk Sirion 10 Inf box 84 %   111
 +
44 D We Are Legion Legion Sirion 22 Inf box 85 %   214
 +
45 D Yscar Elite Gunther Sirion 27 Inf box 88 %   403
 +
46 N Titans Erevos Sirion 0 MI line 6 %   0
 +
 +
Total:
 +
23 attackers (304 Inf, 16 MI, 121 Arch, 125 Cav, 23 SF)
 +
22 defenders (318 Inf, 72 Arch, 84 Cav, 47 other)
 +
Total combat strengths: 10254 vs. 6929
 +
1 neutral observers (0 combat strength).
 +
Titans have no combat-ready men and thus stay out of the battle.
 +
Silver Dragons tried to evade foreign troops, but were spotted.
 +
The region owner Sirion and their allies defend.
 +
The Fontan troops attack because they are at war with Sirion.
 +
 +
Strong winds and gusts are making ranged combat a game of luck.
 +
 +
Basilius Decimus, Minister of Defense of Fontan is spotted wearing the Hat of Pain.
 +
Erik Eyolf Serpentis, Count of Dolmbar is spotted wielding the Mysterious Broadsword of Flame.
 +
Karlean Marrion (Knight of Tabost) is spotted reading from the Doomed Book of Abundance.
 +
Erik Eyolf Serpentis, Count of Dolmbar is spotted reading from the Daemonic Book.
 +
Helos Helron, Marshal of the Order of The Thunder takes command of his army. They deploy in Archer Opening formation.
 +
Romul Galmel, Baron of Sermbar, Marshal of the Army of Sirion takes command of his army. They deploy in They Shall Not Pass formation.
 +
 +
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
 +
 +
Turn No. 1
 +
3 (28-C)
 +
4 (29-C)
 +
7 (20-C)
 +
16 (36-C)
 +
23 (12-C)
 +
2 (30-I)
 +
5 (38-I)
 +
6 (30-I)
 +
9 (43-I)
 +
10 (27-I)
 +
11 (16-I)
 +
12 (30-I)
 +
13 (50-I)
 +
18 (17-I)
 +
19 (18-I)
 +
21 (5-I)
 +
1 (37-A)
 +
8 (30-A)
 +
14 (16-M)
 +
15 (25-A)
 +
17 (8-A)
 +
20 (21-A)
 +
22 (23-S)
 +
37 (47-P)
 +
24 (8-I)
 +
26 (3-I)
 +
27 (29-I)
 +
30 (25-I)
 +
31 (30-I)
 +
33 (30-I)
 +
34 (40-I)
 +
35 (49-I)
 +
36 (10-I)
 +
39 (18-I)
 +
42 (17-I)
 +
43 (10-I)
 +
44 (22-I)
 +
45 (27-I)
 +
25 (24-C)
 +
28 (16-C)
 +
29 (40-A)
 +
32 (38-C)
 +
38 (29-A)
 +
40 (3-A)
 +
41 (6-C)
 +
 +
Silver Dragons (40) have no enemy in range and hold their fire.
 +
Luz y Sombra (20) fire on Peasant Militia (37), scoring 79 hits.
 +
<OoT> 2nd Cunningham Longb (1) fire on Peasant Militia (37), scoring 142 hits.
 +
<OoT>GreenHood (15) fire on Peasant Militia (37), scoring 61 hits.
 +
Risembool Rangers (38) have no enemy in range and advance to better firing positions.
 +
<OoT> Lavender Lightning (8) fire on Peasant Militia (37), scoring 122 hits.
 +
Elven Elite Rangers (29) have no enemy in range and advance to better firing positions.
 +
Archers (17) fire on Peasant Militia (37), scoring 27 hits.
 +
<OoT>De Montfort Defenders (14) fire on Peasant Militia (37), scoring 54 hits.
 +
Stormbringers (41) stay in their defensive position, awaiting an opportunity to charge.
 +
<OoT>Helronian Balancers (16), <OoT> Deathwing Company (4), ~=SFR=~nO1000 (23), <OoT> Clybr Lancers (3) and <OoT> is coming to get You (7) ride on, closing in on the defenders.
 +
0==}==S=I=R=I=O=N==> (25), Immortals - Group Epsilon (32) and Charlamaine's Knights (28) ride on, closing in on the enemy.
 +
Paladins of Darton (22), <OOT> Revengists (10), <OoT> Generals Battalion (5), <OoT> Spadet suklaas syo (11), <OoT> Minutemen XIII (9), <OoT> The Bloodlusty (13), Imperial Cagilan Guard (19), <OoT> Swords of HanLi (12), <OoT> Heavy Regulars (6), midnight attackers (21), Festers Flow (18) and <OoT> Berserkers (2) advance towards the enemy.
 +
Paladins of the 13th (36), Immortals - Group Theta (33), Black Dragons (27), Elven Swordmasters (30), We Are Legion (44), Yscar Elite (45), Heaven Asunder (31), Ard's Arrivals (26), Knights of W.Sirion (34), Outpost Garrison (35), .............. (24), Stormwalkers (42), Tallbar Light Foot Infantry (43), Peasant Militia (37) and Sermbar's Templars (39) advance towards the enemy.
 +
 +
Peasant Militia (37) take 485 hits from archer fire, which cause 25 casualties.
 +
Total casualties: 0 attackers, 25 defenders
 +
 +
Turn No. 2
 +
3 (28-C)
 +
4 (29-C)
 +
7 (20-C)
 +
16 (36-C)
 +
23 (12-C)
 +
1 (37-A)
 +
2 (30-I)
 +
5 (38-I)
 +
6 (30-I)
 +
8 (30-A)
 +
9 (43-I)
 +
10 (27-I)
 +
11 (16-I)
 +
12 (30-I)
 +
13 (50-I)
 +
14 (16-M)
 +
15 (25-A)
 +
17 (8-A)
 +
18 (17-I)
 +
19 (18-I)
 +
20 (21-A)
 +
21 (5-I)
 +
22 (23-S)
 +
37 (22-P)
 +
24 (8-I)
 +
25 (24-C)
 +
26 (3-I)
 +
27 (29-I)
 +
28 (16-C)
 +
30 (25-I)
 +
31 (30-I)
 +
32 (38-C)
 +
33 (30-I)
 +
34 (40-I)
 +
35 (49-I)
 +
36 (10-I)
 +
39 (18-I)
 +
42 (17-I)
 +
43 (10-I)
 +
44 (22-I)
 +
45 (27-I)
 +
29 (40-A)
 +
38 (29-A)
 +
40 (3-A)
 +
41 (6-C)
 +
 +
 +
<OoT> Lavender Lightning (8) fire on Peasant Militia (37), scoring 234 hits.
 +
<OoT>De Montfort Defenders (14) move closer to get better shots.
 +
Risembool Rangers (38) fire on Paladins of Darton (22), scoring 66 hits.
 +
Archers (17) fire on Peasant Militia (37), scoring 35 hits.
 +
Elven Elite Rangers (29) fire on Paladins of Darton (22), scoring 102 hits.
 +
<OoT>GreenHood (15) fire on Peasant Militia (37), scoring 118 hits.
 +
Silver Dragons (40) fire on <OoT>De Montfort Defenders (14), scoring 16 hits.
 +
<OoT> 2nd Cunningham Longb (1) fire on Peasant Militia (37), scoring 339 hits.
 +
Luz y Sombra (20) fire on Peasant Militia (37), scoring 98 hits.
 +
Stormbringers (41) stay in their defensive position, awaiting an opportunity to charge.
 +
<OoT> is coming to get You (7) ride on, closing in on the defenders.
 +
<OoT>Helronian Balancers (16), <OoT> Deathwing Company (4), ~=SFR=~nO1000 (23) and <OoT> Clybr Lancers (3) charge ahead, into the defenders' ranks.
 +
0==}==S=I=R=I=O=N==> (25), Charlamaine's Knights (28) and Immortals - Group Epsilon (32) charge ahead, into the attackers' ranks.
 +
midnight attackers (21) can not advance, because the front lines are too crowded.
 +
<OoT> The Bloodlusty (13) can not advance, because the front lines are too crowded.
 +
<OoT> Spadet suklaas syo (11), <OoT> Berserkers (2), <OoT> Heavy Regulars (6), <OoT> Swords of HanLi (12), Imperial Cagilan Guard (19), <OoT> Minutemen XIII (9), Festers Flow (18), <OoT> Generals Battalion (5) and <OOT> Revengists (10) advance towards the enemy.
 +
Stormwalkers (42), Heaven Asunder (31), Tallbar Light Foot Infantry (43), Yscar Elite (45), Sermbar's Templars (39), We Are Legion (44), Black Dragons (27), Paladins of the 13th (36), Immortals - Group Theta (33), .............. (24), Elven Swordmasters (30), Outpost Garrison (35), Knights of W.Sirion (34), Ard's Arrivals (26) and Peasant Militia (37) advance towards the enemy.
 +
 +
Close Combat:
 +
1 Sirion banners are visible in the melee.
 +
23 Fontan banners are visible in the melee.
 +
<OoT>De Montfort Defenders (14) score 170 hits.
 +
<OoT> is coming to get You (7) score 274 hits.
 +
<OoT> Spadet suklaas syo (11) score 202 hits.
 +
0==}==S=I=R=I=O=N==> (25) score 737 hits.
 +
<OoT> Berserkers (2) score 318 hits.
 +
Charlamaine's Knights (28) score 520 hits.
 +
<OoT>Helronian Balancers (16) score 1647 hits.
 +
Paladins of Darton (22) score 567 hits.
 +
<OoT> Deathwing Company (4) score 1533 hits.
 +
<OoT> Heavy Regulars (6) score 208 hits.
 +
<OoT> Swords of HanLi (12) score 390 hits.
 +
Imperial Cagilan Guard (19) score 291 hits.
 +
<OoT> Minutemen XIII (9) score 442 hits.
 +
Festers Flow (18) score 140 hits.
 +
~=SFR=~nO1000 (23) score 578 hits.
 +
<OoT> Generals Battalion (5) score 268 hits.
 +
<OOT> Revengists (10) score 200 hits.
 +
<OoT> Clybr Lancers (3) score 1253 hits.
 +
Peasant Militia (37) score 17 hits.
 +
Immortals - Group Epsilon (32) score 1144 hits.
 +
Total hits suffered: Attackers: 2418, Defenders: 8481
 +
 +
<OoT>De Montfort Defenders (14) take 379 hits (363 in close combat, 16 from archer fire), which cause 11 casualties.
 +
<OoT> is coming to get You (7) take 514 hits in close combat, which cause 14 casualties.
 +
<OoT> Spadet suklaas syo (11) take 201 hits in close combat, which cause 5 casualties.
 +
0==}==S=I=R=I=O=N==> (25) take 2269 hits in close combat, which cause 24 casualties, wiping the unit out.
 +
<OoT> Berserkers (2) take 202 hits in close combat, which cause 6 casualties.
 +
Charlamaine's Knights (28) take 1771 hits in close combat, which cause 16 casualties, wiping the unit out.
 +
Charlamaine Rhal (Dame of Dolmbar, Sirion) has been wounded.
 +
<OoT>Helronian Balancers (16) take 251 hits in close combat, which cause 6 casualties.
 +
Paladins of Darton (22) take 417 hits (249 in close combat, 168 from archer fire), which cause 9 casualties.
 +
<OoT> Deathwing Company (4) take 147 hits in close combat, which cause 3 casualties.
 +
<OoT> Heavy Regulars (6) take 109 hits in close combat, which cause 3 casualties.
 +
<OoT> Swords of HanLi (12) take 54 hits in close combat, which cause 1 casualties.
 +
Imperial Cagilan Guard (19) take 79 hits in close combat, which cause 2 casualties.
 +
<OoT> Minutemen XIII (9) take 45 hits in close combat, which cause 1 casualties.
 +
Festers Flow (18) take 74 hits in close combat, which cause 2 casualties.
 +
~=SFR=~nO1000 (23) take 32 hits in close combat, which cause 1 casualties.
 +
<OoT> Generals Battalion (5) take 26 hits in close combat, which cause 1 casualties.
 +
<OOT> Revengists (10) take 24 hits in close combat, which cause 1 casualties.
 +
<OoT> Clybr Lancers (3) take 48 hits in close combat, which cause 1 casualties.
 +
Peasant Militia (37) take 2654 hits (1830 in close combat, 824 from archer fire), which cause 22 casualties, wiping the unit out.
 +
Immortals - Group Epsilon (32) take 2611 hits in close combat, which cause 38 casualties, wiping the unit out.
 +
Total casualties: 67 attackers, 100 defenders
 +
 +
Turn No. 3
 +
1 (37-A)
 +
8 (30-A)
 +
13 (50-I)
 +
15 (25-A)
 +
17 (8-A)
 +
20 (21-A)
 +
21 (5-I)
 +
2 (24-I)
 +
3 (27-C)
 +
4 (26-C)
 +
5 (37-I)
 +
6 (27-I)
 +
7 (6-C)
 +
9 (42-I)
 +
10 (26-I)
 +
11 (11-I)
 +
12 (29-I)
 +
14 (5-M)
 +
16 (30-C)
 +
18 (15-I)
 +
19 (16-I)
 +
22 (14-S)
 +
23 (11-C)
 +
24 (8-I)
 +
26 (3-I)
 +
27 (29-I)
 +
30 (25-I)
 +
31 (30-I)
 +
33 (30-I)
 +
34 (40-I)
 +
35 (49-I)
 +
36 (10-I)
 +
39 (18-I)
 +
42 (17-I)
 +
43 (10-I)
 +
44 (22-I)
 +
45 (27-I)
 +
29 (40-A)
 +
38 (29-A)
 +
40 (3-A)
 +
41 (6-C)
 +
 +
 +
Luz y Sombra (20) fire on Outpost Garrison (35), scoring 167 hits.
 +
<OoT>GreenHood (15) fire on Immortals - Group Theta (33), scoring 147 hits.
 +
Archers (17) fire on Yscar Elite (45), scoring 34 hits.
 +
Risembool Rangers (38) fire on <OoT> Clybr Lancers (3), scoring 43 hits.
 +
<OoT> Lavender Lightning (8) fire on Black Dragons (27), scoring 192 hits.
 +
<OoT>De Montfort Defenders (14) move in, hoping to reach close combat.
 +
<OoT>De Montfort Defenders (14) fire on Heaven Asunder (31), scoring 53 hits.
 +
Elven Elite Rangers (29) fire on <OoT>Helronian Balancers (16), scoring 130 hits.
 +
Silver Dragons (40) fire on <OoT> Clybr Lancers (3), scoring 14 hits.
 +
<OoT> 2nd Cunningham Longb (1) fire on Elven Elite Rangers (29), scoring 143 hits.
 +
Stormbringers (41) ride on, closing in on the enemy.
 +
<OoT> is coming to get You (7), ~=SFR=~nO1000 (23), <OoT> Clybr Lancers (3), <OoT>Helronian Balancers (16) and <OoT> Deathwing Company (4) charge forward.
 +
<OoT> Spadet suklaas syo (11), Festers Flow (18), <OoT> The Bloodlusty (13), midnight attackers (21), Paladins of Darton (22), <OoT> Berserkers (2), <OoT> Generals Battalion (5), <OoT> Swords of HanLi (12), <OOT> Revengists (10), Imperial Cagilan Guard (19), <OoT> Heavy Regulars (6) and <OoT> Minutemen XIII (9) advance towards the enemy.
 +
 +
Close Combat:
 +
10 Sirion banners are visible in the melee.
 +
23 Fontan banners are visible in the melee.
 +
Tallbar Light Foot Infantry (43) score 66 hits.
 +
Elven Swordmasters (30) score 243 hits.
 +
We Are Legion (44) score 139 hits.
 +
<OoT> Spadet suklaas syo (11) score 184 hits.
 +
Black Dragons (27) score 295 hits.
 +
Festers Flow (18) score 114 hits.
 +
<OoT> is coming to get You (7) score 257 hits.
 +
Outpost Garrison (35) score 433 hits.
 +
~=SFR=~nO1000 (23) score 606 hits.
 +
Paladins of Darton (22) score 302 hits.
 +
<OoT> Berserkers (2) score 292 hits.
 +
<OoT> Clybr Lancers (3) score 1294 hits.
 +
Sermbar's Templars (39) score 240 hits.
 +
Stormwalkers (42) score 188 hits.
 +
<OoT> Generals Battalion (5) score 323 hits.
 +
Paladins of the 13th (36) score 150 hits.
 +
<OoT>De Montfort Defenders (14) score 46 hits.
 +
.............. (24) score 109 hits.
 +
<OoT> Swords of HanLi (12) score 305 hits.
 +
<OOT> Revengists (10) score 248 hits.
 +
Imperial Cagilan Guard (19) score 332 hits.
 +
Knights of W.Sirion (34) score 75 hits.
 +
<OoT> Heavy Regulars (6) score 221 hits.
 +
Ard's Arrivals (26) score 69 hits.
 +
<OoT> Minutemen XIII (9) score 424 hits.
 +
<OoT>Helronian Balancers (16) score 1344 hits.
 +
Immortals - Group Theta (33) score 296 hits.
 +
<OoT> Deathwing Company (4) score 1347 hits.
 +
Yscar Elite (45) score 322 hits.
 +
Heaven Asunder (31) score 261 hits.
 +
Total hits suffered: Attackers: 2886, Defenders: 7639
 +
 +
Tallbar Light Foot Infantry (43) take 1458 hits in close combat, which cause 10 casualties, wiping the unit out.
 +
Aryk du Reynard (Knight of Tallbar, Sirion) has been wounded.
 +
Elven Swordmasters (30) take 1501 hits in close combat, which cause 25 casualties, wiping the unit out.
 +
We Are Legion (44) take 1036 hits in close combat, which cause 22 casualties, wiping the unit out.
 +
<OoT> Spadet suklaas syo (11) take 837 hits in close combat, which cause 11 casualties, wiping the unit out.
 +
Black Dragons (27) take 1058 hits (866 in close combat, 192 from archer fire), which cause 24 casualties.
 +
Festers Flow (18) take 554 hits in close combat, which cause 15 casualties, wiping the unit out.
 +
<OoT> is coming to get You (7) take 389 hits in close combat, which cause 6 casualties, wiping the unit out.
 +
Outpost Garrison (35) take 936 hits (769 in close combat, 167 from archer fire), which cause 20 casualties.
 +
~=SFR=~nO1000 (23) take 222 hits in close combat, which cause 5 casualties.
 +
Paladins of Darton (22) take 160 hits in close combat, which cause 4 casualties.
 +
<OoT> Berserkers (2) take 109 hits in close combat, which cause 3 casualties.
 +
<OoT> Clybr Lancers (3) take 230 hits (173 in close combat, 57 from archer fire), which cause 5 casualties.
 +
Sermbar's Templars (39) take 471 hits in close combat, which cause 11 casualties.
 +
Stormwalkers (42) take 315 hits in close combat, which cause 8 casualties.
 +
<OoT> Generals Battalion (5) take 84 hits in close combat, which cause 2 casualties.
 +
Paladins of the 13th (36) take 369 hits in close combat, which cause 8 casualties.
 +
Urimesai Sanada (Knight of Sir Temple, Sirion) has been wounded.
 +
<OoT>De Montfort Defenders (14) take 69 hits in close combat, which cause 2 casualties.
 +
Elven Elite Rangers (29) take 143 hits from archer fire, which cause 3 casualties.
 +
.............. (24) take 210 hits in close combat, which cause 6 casualties.
 +
Sir Daydreamer Perfect, Count of Ustimbar has been wounded.
 +
<OoT> Swords of HanLi (12) take 79 hits in close combat, which cause 2 casualties.
 +
<OOT> Revengists (10) take 39 hits in close combat, which cause 1 casualties.
 +
Imperial Cagilan Guard (19) take 65 hits in close combat, which cause 1 casualties.
 +
Knights of W.Sirion (34) take 253 hits in close combat, which cause 7 casualties.
 +
<OoT> Heavy Regulars (6) take 48 hits in close combat, which cause 1 casualties.
 +
Ard's Arrivals (26) take 102 hits in close combat, which cause 3 casualties, wiping the unit out.
 +
<OoT> Minutemen XIII (9) take 34 hits in close combat, which cause 1 casualties.
 +
<OoT>Helronian Balancers (16) take 154 hits (24 in close combat, 130 from archer fire), which cause 4 casualties.
 +
Immortals - Group Theta (33) take 222 hits (75 in close combat, 147 from archer fire), which cause 6 casualties.
 +
Yscar Elite (45) take 155 hits (121 in close combat, 34 from archer fire), which cause 4 casualties.
 +
Heaven Asunder (31) take 146 hits (93 in close combat, 53 from archer fire), which cause 4 casualties.
 +
Total casualties: 63 attackers, 161 defenders
 +
 +
Turn No. 4
 +
1 (37-A)
 +
8 (30-A)
 +
15 (25-A)
 +
17 (8-A)
 +
20 (21-A)
 +
13 (50-I)
 +
21 (5-I)
 +
2 (21-I)
 +
3 (22-C)
 +
4 (26-C)
 +
5 (35-I)
 +
6 (26-I)
 +
9 (41-I)
 +
10 (25-I)
 +
12 (27-I)
 +
14 (3-M)
 +
16 (26-C)
 +
19 (15-I)
 +
22 (10-S)
 +
23 (6-C)
 +
24 (2-I)
 +
27 (5-I)
 +
31 (26-I)
 +
33 (24-I)
 +
34 (33-I)
 +
35 (29-I)
 +
36 (2-I)
 +
39 (7-I)
 +
42 (9-I)
 +
45 (23-I)
 +
41 (6-C)
 +
29 (37-A)
 +
38 (29-A)
 +
40 (3-A)
 +
 +
 +
<OoT>GreenHood (15) fire on Stormbringers (41), scoring 60 hits.
 +
Luz y Sombra (20) fire on Stormbringers (41), scoring 47 hits.
 +
Risembool Rangers (38) fire on <OoT> The Bloodlusty (13), scoring 71 hits.
 +
<OoT> 2nd Cunningham Longb (1) move closer to get better shots.
 +
Silver Dragons (40) move closer to get better shots.
 +
<OoT> Lavender Lightning (8) fire on Stormbringers (41), scoring 170 hits.
 +
Elven Elite Rangers (29) move closer to get better shots.
 +
Archers (17) fire on Elven Elite Rangers (29), scoring 19 hits.
 +
Stormbringers (41) charge forward.
 +
<OoT> The Bloodlusty (13) and midnight attackers (21) advance towards the enemy.
 +
 +
Close Combat:
 +
11 Sirion banners are visible in the melee.
 +
24 Fontan banners are visible in the melee.
 +
<OOT> Revengists (10) score 197 hits.
 +
Heaven Asunder (31) score 219 hits.
 +
Immortals - Group Theta (33) score 265 hits.
 +
Black Dragons (27) score 99 hits.
 +
Paladins of Darton (22) score 302 hits.
 +
<OoT> Heavy Regulars (6) score 195 hits.
 +
<OoT> Generals Battalion (5) score 305 hits.
 +
<OoT> The Bloodlusty (13) score 598 hits.
 +
<OoT> Berserkers (2) score 328 hits.
 +
<OoT> Deathwing Company (4) score 467 hits.
 +
.............. (24) score 45 hits.
 +
Knights of W.Sirion (34) score 67 hits.
 +
Yscar Elite (45) score 326 hits.
 +
Imperial Cagilan Guard (19) score 319 hits.
 +
midnight attackers (21) score 26 hits.
 +
Outpost Garrison (35) score 318 hits.
 +
<OoT> Minutemen XIII (9) score 364 hits.
 +
<OoT>Helronian Balancers (16) score 449 hits.
 +
~=SFR=~nO1000 (23) score 187 hits.
 +
<OoT>De Montfort Defenders (14) score 63 hits.
 +
Stormbringers (41) score 289 hits.
 +
Sermbar's Templars (39) score 120 hits.
 +
<OoT> Clybr Lancers (3) score 572 hits.
 +
Stormwalkers (42) score 121 hits.
 +
<OoT> Swords of HanLi (12) score 351 hits.
 +
Paladins of the 13th (36) score 41 hits.
 +
Total hits suffered: Attackers: 1910, Defenders: 4723
 +
 +
<OOT> Revengists (10) take 363 hits in close combat, which cause 9 casualties.
 +
Heaven Asunder (31) take 723 hits in close combat, which cause 18 casualties.
 +
Jinto Rairiki of Sirion has been wounded.
 +
Immortals - Group Theta (33) take 1053 hits in close combat, which cause 24 casualties, wiping the unit out.
 +
Christoph Von Allen (Knight of Sirion, Sirion) has been wounded.
 +
Black Dragons (27) take 596 hits in close combat, which cause 5 casualties, wiping the unit out.
 +
Elmeador Danan (Knight of Slimbar, Sirion) has been wounded.
 +
Paladins of Darton (22) take 434 hits in close combat, which cause 10 casualties, wiping the unit out.
 +
<OoT> Heavy Regulars (6) take 167 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
 +
<OoT> Generals Battalion (5) take 190 hits in close combat, which cause 5 casualties.
 +
<OoT> The Bloodlusty (13) take 170 hits (99 in close combat, 71 from archer fire), which cause 3 casualties.
 +
<OoT> Berserkers (2) take 132 hits in close combat, which cause 4 casualties.
 +
<OoT> Deathwing Company (4) take 132 hits in close combat, which cause 3 casualties.
 +
.............. (24) take 364 hits in close combat, which cause 2 casualties, wiping the unit out.
 +
Sir Daydreamer Perfect, Count of Ustimbar has been killed.
 +
Knights of W.Sirion (34) take 302 hits in close combat, which cause 8 casualties.
 +
Yscar Elite (45) take 512 hits in close combat, which cause 12 casualties. One Sirion banner is lost.
 +
Imperial Cagilan Guard (19) take 103 hits in close combat, which cause 2 casualties.
 +
Elven Elite Rangers (29) take 19 hits from archer fire. No casualties.
 +
midnight attackers (21) take 85 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield.
 +
Outpost Garrison (35) take 237 hits in close combat, which cause 5 casualties.
 +
<OoT> Minutemen XIII (9) take 72 hits in close combat, which cause 2 casualties.
 +
<OoT>Helronian Balancers (16) take 40 hits in close combat, which cause 1 casualties.
 +
~=SFR=~nO1000 (23) take 40 hits in close combat, which cause 1 casualties.
 +
<OoT>De Montfort Defenders (14) take 32 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors.
 +
Stormbringers (41) take 513 hits (236 in close combat, 277 from archer fire), which cause 6 casualties, wiping the unit out.
 +
Sermbar's Templars (39) take 282 hits in close combat, which cause 7 casualties, wiping the unit out.
 +
Romul Galmel, Baron of Sermbar, Marshal of the Army of Sirion has been captured by Fontan forces.
 +
<OoT> Clybr Lancers (3) take 21 hits in close combat. No casualties.
 +
Stormwalkers (42) take 286 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield.
 +
Paladins of the 13th (36) take 132 hits in close combat, which cause 2 casualties, wiping the unit out.
 +
Total casualties: 49 attackers, 96 defenders
 +
 +
Turn No. 5
 +
8 (30-A)
 +
15 (25-A)
 +
17 (8-A)
 +
20 (21-A)
 +
1 (37-A)
 +
2 (17-I)
 +
3 (22-C)
 +
4 (23-C)
 +
5 (30-I)
 +
9 (39-I)
 +
10 (16-I)
 +
12 (27-I)
 +
13 (47-I)
 +
16 (25-C)
 +
19 (13-I)
 +
23 (5-C)
 +
31 (8-I)
 +
34 (25-I)
 +
35 (24-I)
 +
45 (11-I)
 +
29 (37-A)
 +
38 (29-A)
 +
40 (3-A)
 +
 +
 +
Silver Dragons (40) fire on <OoT> 2nd Cunningham Longb (1), scoring 19 hits.
 +
<OoT> 2nd Cunningham Longb (1) fire on Elven Elite Rangers (29), scoring 174 hits.
 +
Luz y Sombra (20) fire on Elven Elite Rangers (29), scoring 127 hits.
 +
<OoT>GreenHood (15) fire on Elven Elite Rangers (29), scoring 94 hits.
 +
Archers (17) move closer to get better shots.
 +
<OoT> Lavender Lightning (8) fire on Elven Elite Rangers (29), scoring 106 hits.
 +
Risembool Rangers (38) fire on <OoT> 2nd Cunningham Longb (1), scoring 70 hits.
 +
Elven Elite Rangers (29) fire on <OoT> 2nd Cunningham Longb (1), scoring 176 hits.
 +
<OOT> Revengists (10) break through the frontlines!
 +
<OoT> Berserkers (2) break through the frontlines!
 +
 +
Close Combat:
 +
5 Sirion banners are visible in the melee.
 +
18 Fontan banners are visible in the melee.
 +
Heaven Asunder (31) score 106 hits.
 +
<OoT> Clybr Lancers (3) score 587 hits.
 +
Outpost Garrison (35) score 302 hits.
 +
<OoT>Helronian Balancers (16) score 480 hits.
 +
~=SFR=~nO1000 (23) score 132 hits.
 +
<OoT> Swords of HanLi (12) score 291 hits.
 +
<OoT> Generals Battalion (5) score 297 hits.
 +
<OoT> Minutemen XIII (9) score 441 hits.
 +
<OoT> Deathwing Company (4) score 536 hits.
 +
Yscar Elite (45) score 230 hits.
 +
Knights of W.Sirion (34) score 55 hits.
 +
Imperial Cagilan Guard (19) score 285 hits.
 +
<OoT> The Bloodlusty (13) score 517 hits.
 +
Total hits suffered: Attackers: 693, Defenders: 3566
 +
 +
Close Combat:
 +
5 Fontan banners are visible in the melee.
 +
<OOT> Revengists (10) score 166 hits.
 +
<OoT> Berserkers (2) score 250 hits.
 +
Elven Elite Rangers (29) score 91 hits.
 +
Total hits suffered: Attackers: 91, Defenders: 416
 +
 +
Heaven Asunder (31) take 1089 hits in close combat, which cause 8 casualties, wiping the unit out.
 +
Jinto Rairiki of Sirion has been seriously wounded.
 +
<OoT> Clybr Lancers (3) take 160 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield.
 +
Outpost Garrison (35) take 1190 hits in close combat, which cause 24 casualties, wiping the unit out.
 +
Dorian Arkturus (Knight of Sirion, Sirion) has been captured by Fontan forces.
 +
<OoT> 2nd Cunningham Longb (1) take 265 hits from archer fire, which cause 7 casualties.
 +
<OOT> Revengists (10) take 59 hits in close combat, which cause 2 casualties.
 +
<OoT> Berserkers (2) take 32 hits in close combat, which cause 1 casualties.
 +
<OoT>Helronian Balancers (16) take 122 hits in close combat, which cause 3 casualties.
 +
~=SFR=~nO1000 (23) take 126 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. One Fontan banner is lost.
 +
<OoT> Swords of HanLi (12) take 65 hits in close combat, which cause 1 casualties.
 +
<OoT> Generals Battalion (5) take 59 hits in close combat, which cause 2 casualties.
 +
<OoT> Minutemen XIII (9) take 63 hits in close combat, which cause 2 casualties.
 +
<OoT> Deathwing Company (4) take 34 hits in close combat, which cause 1 casualties.
 +
Yscar Elite (45) take 606 hits in close combat, which cause 11 casualties, wiping the unit out.
 +
Gunther Yscar (Knight of Sirion, Sirion) has been wounded.
 +
Knights of W.Sirion (34) take 681 hits in close combat, which cause 19 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat.
 +
Kurai Nabradia (Knight of Glinmar, Sirion) has been wounded.
 +
Imperial Cagilan Guard (19) take 32 hits in close combat, which cause 1 casualties.
 +
<OoT> The Bloodlusty (13) take 32 hits in close combat, which cause 1 casualties.
 +
Elven Elite Rangers (29) take 917 hits (416 in close combat, 501 from archer fire), which cause 20 casualties.
 +
Total casualties: 27 attackers, 82 defenders
 +
 +
Turn No. 6
 +
8 (30-A)
 +
15 (25-A)
 +
20 (21-A)
 +
1 (30-A)
 +
17 (8-A)
 +
4 (22-C)
 +
5 (28-I)
 +
9 (37-I)
 +
12 (26-I)
 +
13 (46-I)
 +
16 (22-C)
 +
19 (12-I)
 +
2 (16-I)
 +
10 (14-I)
 +
29 (17-A)
 +
38 (29-A)
 +
40 (3-A)
 +
 +
 +
Archers (17) fire on Risembool Rangers (38), scoring 17 hits.
 +
<OoT>GreenHood (15) fire on Risembool Rangers (38), scoring 69 hits.
 +
Risembool Rangers (38) fire on <OoT> The Bloodlusty (13), scoring 99 hits.
 +
Silver Dragons (40) fire on <OoT> The Bloodlusty (13), scoring 23 hits.
 +
Luz y Sombra (20) fire on Risembool Rangers (38), scoring 65 hits.
 +
<OoT> 2nd Cunningham Longb (1) fire on Silver Dragons (40), scoring 120 hits.
 +
<OoT> Lavender Lightning (8) fire on Risembool Rangers (38), scoring 99 hits.
 +
<OoT>Helronian Balancers (16) and <OoT> Deathwing Company (4) charge forward.
 +
<OoT> Generals Battalion (5) can not advance, because the front lines are too crowded.
 +
<OOT> Revengists (10) break through the frontlines!
 +
<OoT> Berserkers (2) break through the frontlines!
 +
<OoT> Swords of HanLi (12) can not advance, because the front lines are too crowded.
 +
Imperial Cagilan Guard (19) can not advance, because the front lines are too crowded.
 +
<OoT> Minutemen XIII (9) and <OoT> The Bloodlusty (13) advance towards the enemy.
 +
 +
Close Combat:
 +
9 Fontan banners are visible in the melee.
 +
The attackers crowd around the outnumbered defenders - Overkill!
 +
<OoT> Minutemen XIII (9) score 373 hits.
 +
<OoT>Helronian Balancers (16) score 1292 hits.
 +
<OoT> The Bloodlusty (13) score 629 hits.
 +
Elven Elite Rangers (29) score 104 hits.
 +
<OoT> Deathwing Company (4) score 960 hits.
 +
Total hits suffered: Attackers: 104, Defenders: 1737 (3254 before overkill)
 +
 +
Close Combat:
 +
1 Sirion banners are visible in the melee.
 +
5 Fontan banners are visible in the melee.
 +
Risembool Rangers (38) score 46 hits.
 +
<OOT> Revengists (10) score 139 hits.
 +
Silver Dragons (40) score 13 hits.
 +
<OoT> Berserkers (2) score 227 hits.
 +
Total hits suffered: Attackers: 59, Defenders: 366
 +
 +
The defenders are vastly outnumbered, and panic spreads throughout their ranks.
 +
 +
<OoT> Minutemen XIII (9) take 41 hits in close combat, which cause 1 casualties.
 +
Risembool Rangers (38) take 577 hits (327 in close combat, 250 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield.
 +
<OOT> Revengists (10) take 42 hits in close combat, which cause 1 casualties.
 +
Silver Dragons (40) take 159 hits (39 in close combat, 120 from archer fire), which cause 3 casualties, wiping the unit out.
 +
<OoT>Helronian Balancers (16) take 34 hits in close combat, which cause 1 casualties.
 +
<OoT> Berserkers (2) take 17 hits in close combat, which cause 1 casualties.
 +
<OoT> The Bloodlusty (13) take 151 hits (29 in close combat, 122 from archer fire), which cause 3 casualties.
 +
Elven Elite Rangers (29) take 1737 hits in close combat, which cause 17 casualties, wiping the unit out.
 +
Total casualties: 7 attackers, 43 defenders
 +
 +
Attacker Victory!
 +
 +
The battle does extensive damage to the local infrastructure. Production falls 20 %.
 +
The local roads network has also been damaged.
 +
 +
Your unit participated in a battle in Limbar. Your scribe has written down a battle report as a Scribe Note.
 +
The battle lasted for 2 hours.
 +
You have gained 2 Honour and 1 Prestige.
 +
You have improved your swordfighting skill.
 +
2 of your men were killed and 4 were wounded in this battle.
 +
Your unit gains 5 points of Morale. Your men's equipment suffers 14 % damage. Combat training increases by 1 points.

Revision as of 19:49, 1 May 2008

May 1st (morning) -- Skirmish -- Limbar

No. Role Unit Commander Realm Unit Formation Org CS 1 A Elven Swordmasters Caine Sirion 7 Inf line 9 % 101 2 A Peasant Militia (militia/guard unit) Sirion 27 other line 3 % 109 3 A Titans Erevos Sirion 30 MI line 6 % 272 4 D <OoT> 2nd Cunningham Longb Luke Fontan 37 Arch box 98 % 585 5 D <OoT> Berserkers Chris Fontan 30 Inf box 95 % 494 6 D <OoT> Deathwing Company Katsuyori Fontan 29 Cav box 93 % 604 7 D <OoT> Generals Battalion Basilius Fontan 38 Inf box 93 % 525 8 D <OoT> is coming to get You Karlean Fontan 20 Cav box 91 % 436 9 D <OoT> Lavender Lightning Luna Fontan 30 Arch box 96 % 571 10 D <OoT> Minutemen XIII Abigail Fontan 43 Inf box 90 % 483 11 D <OOT> Revengists Ilkar Fontan 27 Inf box 92 % 412 12 D <OoT> Spadet suklaas syo Belendel Fontan 16 Inf box 96 % 357 13 D <OoT> Swords of HanLi Rond Fontan 30 Inf box 93 % 454 14 D <OoT> The Bloodlusty LionHeart Fontan 50 Inf box 96 % 771 15 D <OoT>De Montfort Defenders Christopher Fontan 17 MI box 90 % 280 16 D <OoT>GreenHood Kan Da Fontan 25 Arch box 94 % 414 17 D <OoT>Helronian Balancers Helos Fontan 36 Cav box 92 % 691 18 D Archers Farec Fontan 8 Arch box 88 % 143 19 D Festers Flow Eric Fontan 17 Inf box 93 % 310 20 D Imperial Cagilan Guard Moira Fontan 18 Inf box 96 % 398 21 D midnight attackers mr.murder Fontan 5 Inf box 90 % 98 22 D Paladins of Darton Donnayet Fontan 23 SF box 95 % 551 23 D ~=SFR=~nO1000 Xavier Fontan 12 Cav box 93 % 386 24 N Silver Dragons Gwyneth Sirion 3 Arch line 10 % 71

Total: 3 attackers (7 Inf, 30 MI, 27 other) 20 defenders (274 Inf, 17 MI, 100 Arch, 97 Cav, 23 SF) Total combat strengths: 482 vs. 8963 1 neutral observers (71 combat strength). Silver Dragons successfully evade the foreign troops. The troops from Fontan set up defenses because they control the battlefield. The Sirion troops attack because they are at war with Fontan.

A calm wind blows, to the joy of the archers.

Basilius Decimus, Minister of Defense of Fontan is spotted wearing the Hat of Pain. Karlean Marrion (Knight of Tabost) is spotted reading from the Doomed Book of Abundance. Helos Helron, Marshal of the Order of The Thunder takes command of his army. They deploy in They Shall Not Pass formation.

Turn No. 1 Titans (3) have no enemy in range and advance to better firing positions. <OoT> 2nd Cunningham Longb (4) have no enemy in range and advance to better firing positions. Archers (18) have no enemy in range and hold their fire. <OoT>De Montfort Defenders (15) have no enemy in range and advance to better firing positions. <OoT> Lavender Lightning (9) have no enemy in range and advance to better firing positions. <OoT>GreenHood (16) have no enemy in range and advance to better firing positions. <OoT>Helronian Balancers (17), ~=SFR=~nO1000 (23), <OoT> is coming to get You (8) and <OoT> Deathwing Company (6) ride on, closing in on the enemy. Elven Swordmasters (1) and Peasant Militia (2) advance towards the enemy. <OoT> Minutemen XIII (10), <OOT> Revengists (11), <OoT> Swords of HanLi (13), Festers Flow (19), midnight attackers (21), Paladins of Darton (22), <OoT> Generals Battalion (7), <OoT> The Bloodlusty (14), <OoT> Berserkers (5), <OoT> Spadet suklaas syo (12) and Imperial Cagilan Guard (20) advance towards the enemy.

Turn No. 2 <OoT>GreenHood (16) fire on Titans (3), scoring 84 hits. Archers (18) have no enemy in range and hold their fire. <OoT> Lavender Lightning (9) move closer to get better shots. <OoT> 2nd Cunningham Longb (4) fire on Titans (3), scoring 108 hits. <OoT>De Montfort Defenders (15) move closer to get better shots. Titans (3) move in, hoping to reach close combat. Titans (3) fire on <OoT>De Montfort Defenders (15), scoring 60 hits. <OoT> Deathwing Company (6), <OoT>Helronian Balancers (17), ~=SFR=~nO1000 (23) and <OoT> is coming to get You (8) charge ahead, into the attackers' ranks. Peasant Militia (2) and Elven Swordmasters (1) advance towards the enemy. <OoT> Swords of HanLi (13), <OoT> The Bloodlusty (14), <OoT> Spadet suklaas syo (12), Paladins of Darton (22), Imperial Cagilan Guard (20), <OOT> Revengists (11), midnight attackers (21), <OoT> Generals Battalion (7), Festers Flow (19), <OoT> Berserkers (5) and <OoT> Minutemen XIII (10) advance towards the enemy.

Close Combat: 6 Fontan banners are visible in the melee. Peasant Militia (2) score 9 hits. <OoT> Deathwing Company (6) score 788 hits. <OoT>Helronian Balancers (17) score 820 hits. ~=SFR=~nO1000 (23) score 455 hits. Elven Swordmasters (1) score 74 hits. Titans (3) score 50 hits. <OoT> is coming to get You (8) score 439 hits. Total hits suffered: Attackers: 2502, Defenders: 133

Peasant Militia (2) take 1347 hits in close combat, which cause 27 casualties, wiping the unit out. <OoT> Deathwing Company (6) take 41 hits in close combat, which cause 1 casualties. <OoT>Helronian Balancers (17) take 53 hits in close combat, which cause 1 casualties. ~=SFR=~nO1000 (23) take 39 hits in close combat, which cause 1 casualties. Elven Swordmasters (1) take 444 hits in close combat, which cause 7 casualties, wiping the unit out. <OoT>De Montfort Defenders (15) take 60 hits from archer fire, which cause 2 casualties. Titans (3) take 903 hits (711 in close combat, 192 from archer fire), which cause 23 casualties. Total casualties: 57 attackers, 5 defenders

Turn No. 3 <OoT> 2nd Cunningham Longb (4) have no enemy in range and advance to better firing positions. Archers (18) have no enemy in range and advance to better firing positions. <OoT> Lavender Lightning (9) move closer to get better shots. <OoT>De Montfort Defenders (15) retreat towards safer positions. <OoT>GreenHood (16) have no enemy in range and advance to better firing positions. <OoT> Swords of HanLi (13) can not advance, because the front lines are too crowded. Paladins of Darton (22) can not advance, because the front lines are too crowded. Imperial Cagilan Guard (20) can not advance, because the front lines are too crowded. Festers Flow (19) can not advance, because the front lines are too crowded. <OoT> Berserkers (5) can not advance, because the front lines are too crowded. <OoT> Generals Battalion (7) can not advance, because the front lines are too crowded. midnight attackers (21) can not advance, because the front lines are too crowded. <OoT> The Bloodlusty (14) can not advance, because the front lines are too crowded. <OoT> Spadet suklaas syo (12) can not advance, because the front lines are too crowded. <OoT> Minutemen XIII (10) can not advance, because the front lines are too crowded. <OOT> Revengists (11) can not advance, because the front lines are too crowded.

Close Combat: 6 Fontan banners are visible in the melee. The defenders crowd around the outnumbered attackers - Overkill! Titans (3) score 38 hits. ~=SFR=~nO1000 (23) score 241 hits. <OoT>Helronian Balancers (17) score 441 hits. <OoT> Deathwing Company (6) score 505 hits. <OoT> is coming to get You (8) score 249 hits. Total hits suffered: Attackers: 449 (1436 before overkill), Defenders: 38

Titans (3) take 449 hits in close combat, which cause 7 casualties, wiping the unit out. ~=SFR=~nO1000 (23) take 38 hits in close combat, which cause 1 casualties. Total casualties: 7 attackers, 1 defenders

Defender Victory!

Your unit participated in a battle in Limbar. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 1 hours. You have gained 0 Honour. None of your men were killed in this battle. Morale of your troops falls by 10 points. Combat training increases by 1 points.

May 1st (evening) -- Battle -- Limbar

No. Role Unit Commander Realm Unit Formation Org CS 1 A <OoT> 2nd Cunningham Longb Luke Fontan 37 Arch line 97 % 587 2 A <OoT> Berserkers Chris Fontan 30 Inf box 94 % 482 3 A <OoT> Clybr Lancers Laicch Fontan 28 Cav wedge 92 % 650 4 A <OoT> Deathwing Company Katsuyori Fontan 29 Cav wedge 92 % 608 5 A <OoT> Generals Battalion Basilius Fontan 38 Inf line 92 % 522 6 A <OoT> Heavy Regulars Leane Fontan 30 Inf line 91 % 378 7 A <OoT> is coming to get You Karlean Fontan 20 Cav wedge 91 % 444 8 A <OoT> Lavender Lightning Luna Fontan 30 Arch skirmish 96 % 566 9 A <OoT> Minutemen XIII Abigail Fontan 43 Inf line 89 % 491 10 A <OOT> Revengists Ilkar Fontan 27 Inf line 91 % 415 11 A <OoT> Spadet suklaas syo Belendel Fontan 16 Inf line 95 % 351 12 A <OoT> Swords of HanLi Rond Fontan 30 Inf line 92 % 447 13 A <OoT> The Bloodlusty LionHeart Fontan 50 Inf line 95 % 777 14 A <OoT>De Montfort Defenders Christopher Fontan 16 MI line 89 % 270 15 A <OoT>GreenHood Kan Da Fontan 25 Arch line 93 % 416 16 A <OoT>Helronian Balancers Helos Fontan 36 Cav wedge 92 % 691 17 A Archers Farec Fontan 8 Arch skirmish 88 % 147 18 A Festers Flow Eric Fontan 17 Inf line 92 % 303 19 A Imperial Cagilan Guard Moira Fontan 18 Inf line 95 % 394 20 A Luz y Sombra Mia Fontan 21 Arch line 90 % 282 21 A midnight attackers mr.murder Fontan 5 Inf line 89 % 98 22 A Paladins of Darton Donnayet Fontan 23 SF line 94 % 555 23 A ~=SFR=~nO1000 Xavier Fontan 12 Cav line 92 % 380 24 D .............. Daydreamer Sirion 8 Inf box 91 % 137 25 D 0==}==S=I=R=I=O=N==> Trinity Sirion 24 Cav box 90 % 464 26 D Ard's Arrivals Ardamin Sirion 3 Inf box 90 % 81 27 D Black Dragons Elmeador Sirion 29 Inf box 88 % 391 28 D Charlamaine's Knights Charlamaine Sirion 16 Cav box 90 % 349 29 D Elven Elite Rangers Handow Sirion 40 Arch box 92 % 561 30 D Elven Swordmasters Marc Sirion 25 Inf box 87 % 348 31 D Heaven Asunder Jinto Sirion 30 Inf box 89 % 370 32 D Immortals - Group Epsilon Andrei Sirion 38 Cav box 90 % 661 33 D Immortals - Group Theta Christoph Sirion 30 Inf box 88 % 423 34 D Knights of W.Sirion Kurai Sirion 40 Inf box 85 % 332 35 D Outpost Garrison Dorian Sirion 49 Inf box 87 % 584 36 D Paladins of the 13th Urimesai Sirion 10 Inf box 89 % 205 37 D Peasant Militia (militia/guard unit) Sirion 47 other line 4 % 188 38 D Risembool Rangers Hei Sirion 29 Arch box 92 % 325 39 D Sermbar's Templars Romul Sirion 18 Inf box 90 % 268 40 D Silver Dragons Gwyneth Sirion 3 Arch box 87 % 71 41 D Stormbringers Duhr Sirion 6 Cav box 90 % 166 42 D Stormwalkers Erik Eyolf Sirion 17 Inf box 91 % 277 43 D Tallbar Light Foot Infantry Aryk Sirion 10 Inf box 84 % 111 44 D We Are Legion Legion Sirion 22 Inf box 85 % 214 45 D Yscar Elite Gunther Sirion 27 Inf box 88 % 403 46 N Titans Erevos Sirion 0 MI line 6 % 0

Total: 23 attackers (304 Inf, 16 MI, 121 Arch, 125 Cav, 23 SF) 22 defenders (318 Inf, 72 Arch, 84 Cav, 47 other) Total combat strengths: 10254 vs. 6929 1 neutral observers (0 combat strength). Titans have no combat-ready men and thus stay out of the battle. Silver Dragons tried to evade foreign troops, but were spotted. The region owner Sirion and their allies defend. The Fontan troops attack because they are at war with Sirion.

Strong winds and gusts are making ranged combat a game of luck.

Basilius Decimus, Minister of Defense of Fontan is spotted wearing the Hat of Pain. Erik Eyolf Serpentis, Count of Dolmbar is spotted wielding the Mysterious Broadsword of Flame. Karlean Marrion (Knight of Tabost) is spotted reading from the Doomed Book of Abundance. Erik Eyolf Serpentis, Count of Dolmbar is spotted reading from the Daemonic Book. Helos Helron, Marshal of the Order of The Thunder takes command of his army. They deploy in Archer Opening formation. Romul Galmel, Baron of Sermbar, Marshal of the Army of Sirion takes command of his army. They deploy in They Shall Not Pass formation.

(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)

Turn No. 1

	3 (28-C)

4 (29-C) 7 (20-C) 16 (36-C) 23 (12-C)

	2 (30-I)

5 (38-I) 6 (30-I) 9 (43-I) 10 (27-I) 11 (16-I) 12 (30-I) 13 (50-I) 18 (17-I) 19 (18-I) 21 (5-I) 1 (37-A) 8 (30-A) 14 (16-M) 15 (25-A) 17 (8-A) 20 (21-A) 22 (23-S)

	 	37 (47-P)

24 (8-I) 26 (3-I) 27 (29-I) 30 (25-I) 31 (30-I) 33 (30-I) 34 (40-I) 35 (49-I) 36 (10-I) 39 (18-I) 42 (17-I) 43 (10-I) 44 (22-I) 45 (27-I) 25 (24-C) 28 (16-C) 29 (40-A) 32 (38-C) 38 (29-A) 40 (3-A) 41 (6-C)

Silver Dragons (40) have no enemy in range and hold their fire. Luz y Sombra (20) fire on Peasant Militia (37), scoring 79 hits. <OoT> 2nd Cunningham Longb (1) fire on Peasant Militia (37), scoring 142 hits. <OoT>GreenHood (15) fire on Peasant Militia (37), scoring 61 hits. Risembool Rangers (38) have no enemy in range and advance to better firing positions. <OoT> Lavender Lightning (8) fire on Peasant Militia (37), scoring 122 hits. Elven Elite Rangers (29) have no enemy in range and advance to better firing positions. Archers (17) fire on Peasant Militia (37), scoring 27 hits. <OoT>De Montfort Defenders (14) fire on Peasant Militia (37), scoring 54 hits. Stormbringers (41) stay in their defensive position, awaiting an opportunity to charge. <OoT>Helronian Balancers (16), <OoT> Deathwing Company (4), ~=SFR=~nO1000 (23), <OoT> Clybr Lancers (3) and <OoT> is coming to get You (7) ride on, closing in on the defenders. 0==}==S=I=R=I=O=N==> (25), Immortals - Group Epsilon (32) and Charlamaine's Knights (28) ride on, closing in on the enemy. Paladins of Darton (22), <OOT> Revengists (10), <OoT> Generals Battalion (5), <OoT> Spadet suklaas syo (11), <OoT> Minutemen XIII (9), <OoT> The Bloodlusty (13), Imperial Cagilan Guard (19), <OoT> Swords of HanLi (12), <OoT> Heavy Regulars (6), midnight attackers (21), Festers Flow (18) and <OoT> Berserkers (2) advance towards the enemy. Paladins of the 13th (36), Immortals - Group Theta (33), Black Dragons (27), Elven Swordmasters (30), We Are Legion (44), Yscar Elite (45), Heaven Asunder (31), Ard's Arrivals (26), Knights of W.Sirion (34), Outpost Garrison (35), .............. (24), Stormwalkers (42), Tallbar Light Foot Infantry (43), Peasant Militia (37) and Sermbar's Templars (39) advance towards the enemy.

Peasant Militia (37) take 485 hits from archer fire, which cause 25 casualties. Total casualties: 0 attackers, 25 defenders

Turn No. 2

	 	 	3 (28-C)

4 (29-C) 7 (20-C) 16 (36-C) 23 (12-C) 1 (37-A) 2 (30-I) 5 (38-I) 6 (30-I) 8 (30-A) 9 (43-I) 10 (27-I) 11 (16-I) 12 (30-I) 13 (50-I) 14 (16-M) 15 (25-A) 17 (8-A) 18 (17-I) 19 (18-I) 20 (21-A) 21 (5-I) 22 (23-S) 37 (22-P) 24 (8-I) 25 (24-C) 26 (3-I) 27 (29-I) 28 (16-C) 30 (25-I) 31 (30-I) 32 (38-C) 33 (30-I) 34 (40-I) 35 (49-I) 36 (10-I) 39 (18-I) 42 (17-I) 43 (10-I) 44 (22-I) 45 (27-I) 29 (40-A) 38 (29-A) 40 (3-A) 41 (6-C)


<OoT> Lavender Lightning (8) fire on Peasant Militia (37), scoring 234 hits. <OoT>De Montfort Defenders (14) move closer to get better shots. Risembool Rangers (38) fire on Paladins of Darton (22), scoring 66 hits. Archers (17) fire on Peasant Militia (37), scoring 35 hits. Elven Elite Rangers (29) fire on Paladins of Darton (22), scoring 102 hits. <OoT>GreenHood (15) fire on Peasant Militia (37), scoring 118 hits. Silver Dragons (40) fire on <OoT>De Montfort Defenders (14), scoring 16 hits. <OoT> 2nd Cunningham Longb (1) fire on Peasant Militia (37), scoring 339 hits. Luz y Sombra (20) fire on Peasant Militia (37), scoring 98 hits. Stormbringers (41) stay in their defensive position, awaiting an opportunity to charge. <OoT> is coming to get You (7) ride on, closing in on the defenders. <OoT>Helronian Balancers (16), <OoT> Deathwing Company (4), ~=SFR=~nO1000 (23) and <OoT> Clybr Lancers (3) charge ahead, into the defenders' ranks. 0==}==S=I=R=I=O=N==> (25), Charlamaine's Knights (28) and Immortals - Group Epsilon (32) charge ahead, into the attackers' ranks. midnight attackers (21) can not advance, because the front lines are too crowded. <OoT> The Bloodlusty (13) can not advance, because the front lines are too crowded. <OoT> Spadet suklaas syo (11), <OoT> Berserkers (2), <OoT> Heavy Regulars (6), <OoT> Swords of HanLi (12), Imperial Cagilan Guard (19), <OoT> Minutemen XIII (9), Festers Flow (18), <OoT> Generals Battalion (5) and <OOT> Revengists (10) advance towards the enemy. Stormwalkers (42), Heaven Asunder (31), Tallbar Light Foot Infantry (43), Yscar Elite (45), Sermbar's Templars (39), We Are Legion (44), Black Dragons (27), Paladins of the 13th (36), Immortals - Group Theta (33), .............. (24), Elven Swordmasters (30), Outpost Garrison (35), Knights of W.Sirion (34), Ard's Arrivals (26) and Peasant Militia (37) advance towards the enemy.

Close Combat: 1 Sirion banners are visible in the melee. 23 Fontan banners are visible in the melee. <OoT>De Montfort Defenders (14) score 170 hits. <OoT> is coming to get You (7) score 274 hits. <OoT> Spadet suklaas syo (11) score 202 hits. 0==}==S=I=R=I=O=N==> (25) score 737 hits. <OoT> Berserkers (2) score 318 hits. Charlamaine's Knights (28) score 520 hits. <OoT>Helronian Balancers (16) score 1647 hits. Paladins of Darton (22) score 567 hits. <OoT> Deathwing Company (4) score 1533 hits. <OoT> Heavy Regulars (6) score 208 hits. <OoT> Swords of HanLi (12) score 390 hits. Imperial Cagilan Guard (19) score 291 hits. <OoT> Minutemen XIII (9) score 442 hits. Festers Flow (18) score 140 hits. ~=SFR=~nO1000 (23) score 578 hits. <OoT> Generals Battalion (5) score 268 hits. <OOT> Revengists (10) score 200 hits. <OoT> Clybr Lancers (3) score 1253 hits. Peasant Militia (37) score 17 hits. Immortals - Group Epsilon (32) score 1144 hits. Total hits suffered: Attackers: 2418, Defenders: 8481

<OoT>De Montfort Defenders (14) take 379 hits (363 in close combat, 16 from archer fire), which cause 11 casualties. <OoT> is coming to get You (7) take 514 hits in close combat, which cause 14 casualties. <OoT> Spadet suklaas syo (11) take 201 hits in close combat, which cause 5 casualties. 0==}==S=I=R=I=O=N==> (25) take 2269 hits in close combat, which cause 24 casualties, wiping the unit out. <OoT> Berserkers (2) take 202 hits in close combat, which cause 6 casualties. Charlamaine's Knights (28) take 1771 hits in close combat, which cause 16 casualties, wiping the unit out. Charlamaine Rhal (Dame of Dolmbar, Sirion) has been wounded. <OoT>Helronian Balancers (16) take 251 hits in close combat, which cause 6 casualties. Paladins of Darton (22) take 417 hits (249 in close combat, 168 from archer fire), which cause 9 casualties. <OoT> Deathwing Company (4) take 147 hits in close combat, which cause 3 casualties. <OoT> Heavy Regulars (6) take 109 hits in close combat, which cause 3 casualties. <OoT> Swords of HanLi (12) take 54 hits in close combat, which cause 1 casualties. Imperial Cagilan Guard (19) take 79 hits in close combat, which cause 2 casualties. <OoT> Minutemen XIII (9) take 45 hits in close combat, which cause 1 casualties. Festers Flow (18) take 74 hits in close combat, which cause 2 casualties. ~=SFR=~nO1000 (23) take 32 hits in close combat, which cause 1 casualties. <OoT> Generals Battalion (5) take 26 hits in close combat, which cause 1 casualties. <OOT> Revengists (10) take 24 hits in close combat, which cause 1 casualties. <OoT> Clybr Lancers (3) take 48 hits in close combat, which cause 1 casualties. Peasant Militia (37) take 2654 hits (1830 in close combat, 824 from archer fire), which cause 22 casualties, wiping the unit out. Immortals - Group Epsilon (32) take 2611 hits in close combat, which cause 38 casualties, wiping the unit out. Total casualties: 67 attackers, 100 defenders

Turn No. 3

	 	 	 	1 (37-A)

8 (30-A) 13 (50-I) 15 (25-A) 17 (8-A) 20 (21-A) 21 (5-I) 2 (24-I) 3 (27-C) 4 (26-C) 5 (37-I) 6 (27-I) 7 (6-C) 9 (42-I) 10 (26-I) 11 (11-I) 12 (29-I) 14 (5-M) 16 (30-C) 18 (15-I) 19 (16-I) 22 (14-S) 23 (11-C) 24 (8-I) 26 (3-I) 27 (29-I) 30 (25-I) 31 (30-I) 33 (30-I) 34 (40-I) 35 (49-I) 36 (10-I) 39 (18-I) 42 (17-I) 43 (10-I) 44 (22-I) 45 (27-I)

	29 (40-A)

38 (29-A) 40 (3-A) 41 (6-C)


Luz y Sombra (20) fire on Outpost Garrison (35), scoring 167 hits. <OoT>GreenHood (15) fire on Immortals - Group Theta (33), scoring 147 hits. Archers (17) fire on Yscar Elite (45), scoring 34 hits. Risembool Rangers (38) fire on <OoT> Clybr Lancers (3), scoring 43 hits. <OoT> Lavender Lightning (8) fire on Black Dragons (27), scoring 192 hits. <OoT>De Montfort Defenders (14) move in, hoping to reach close combat. <OoT>De Montfort Defenders (14) fire on Heaven Asunder (31), scoring 53 hits. Elven Elite Rangers (29) fire on <OoT>Helronian Balancers (16), scoring 130 hits. Silver Dragons (40) fire on <OoT> Clybr Lancers (3), scoring 14 hits. <OoT> 2nd Cunningham Longb (1) fire on Elven Elite Rangers (29), scoring 143 hits. Stormbringers (41) ride on, closing in on the enemy. <OoT> is coming to get You (7), ~=SFR=~nO1000 (23), <OoT> Clybr Lancers (3), <OoT>Helronian Balancers (16) and <OoT> Deathwing Company (4) charge forward. <OoT> Spadet suklaas syo (11), Festers Flow (18), <OoT> The Bloodlusty (13), midnight attackers (21), Paladins of Darton (22), <OoT> Berserkers (2), <OoT> Generals Battalion (5), <OoT> Swords of HanLi (12), <OOT> Revengists (10), Imperial Cagilan Guard (19), <OoT> Heavy Regulars (6) and <OoT> Minutemen XIII (9) advance towards the enemy.

Close Combat: 10 Sirion banners are visible in the melee. 23 Fontan banners are visible in the melee. Tallbar Light Foot Infantry (43) score 66 hits. Elven Swordmasters (30) score 243 hits. We Are Legion (44) score 139 hits. <OoT> Spadet suklaas syo (11) score 184 hits. Black Dragons (27) score 295 hits. Festers Flow (18) score 114 hits. <OoT> is coming to get You (7) score 257 hits. Outpost Garrison (35) score 433 hits. ~=SFR=~nO1000 (23) score 606 hits. Paladins of Darton (22) score 302 hits. <OoT> Berserkers (2) score 292 hits. <OoT> Clybr Lancers (3) score 1294 hits. Sermbar's Templars (39) score 240 hits. Stormwalkers (42) score 188 hits. <OoT> Generals Battalion (5) score 323 hits. Paladins of the 13th (36) score 150 hits. <OoT>De Montfort Defenders (14) score 46 hits. .............. (24) score 109 hits. <OoT> Swords of HanLi (12) score 305 hits. <OOT> Revengists (10) score 248 hits. Imperial Cagilan Guard (19) score 332 hits. Knights of W.Sirion (34) score 75 hits. <OoT> Heavy Regulars (6) score 221 hits. Ard's Arrivals (26) score 69 hits. <OoT> Minutemen XIII (9) score 424 hits. <OoT>Helronian Balancers (16) score 1344 hits. Immortals - Group Theta (33) score 296 hits. <OoT> Deathwing Company (4) score 1347 hits. Yscar Elite (45) score 322 hits. Heaven Asunder (31) score 261 hits. Total hits suffered: Attackers: 2886, Defenders: 7639

Tallbar Light Foot Infantry (43) take 1458 hits in close combat, which cause 10 casualties, wiping the unit out. Aryk du Reynard (Knight of Tallbar, Sirion) has been wounded. Elven Swordmasters (30) take 1501 hits in close combat, which cause 25 casualties, wiping the unit out. We Are Legion (44) take 1036 hits in close combat, which cause 22 casualties, wiping the unit out. <OoT> Spadet suklaas syo (11) take 837 hits in close combat, which cause 11 casualties, wiping the unit out. Black Dragons (27) take 1058 hits (866 in close combat, 192 from archer fire), which cause 24 casualties. Festers Flow (18) take 554 hits in close combat, which cause 15 casualties, wiping the unit out. <OoT> is coming to get You (7) take 389 hits in close combat, which cause 6 casualties, wiping the unit out. Outpost Garrison (35) take 936 hits (769 in close combat, 167 from archer fire), which cause 20 casualties. ~=SFR=~nO1000 (23) take 222 hits in close combat, which cause 5 casualties. Paladins of Darton (22) take 160 hits in close combat, which cause 4 casualties. <OoT> Berserkers (2) take 109 hits in close combat, which cause 3 casualties. <OoT> Clybr Lancers (3) take 230 hits (173 in close combat, 57 from archer fire), which cause 5 casualties. Sermbar's Templars (39) take 471 hits in close combat, which cause 11 casualties. Stormwalkers (42) take 315 hits in close combat, which cause 8 casualties. <OoT> Generals Battalion (5) take 84 hits in close combat, which cause 2 casualties. Paladins of the 13th (36) take 369 hits in close combat, which cause 8 casualties. Urimesai Sanada (Knight of Sir Temple, Sirion) has been wounded. <OoT>De Montfort Defenders (14) take 69 hits in close combat, which cause 2 casualties. Elven Elite Rangers (29) take 143 hits from archer fire, which cause 3 casualties. .............. (24) take 210 hits in close combat, which cause 6 casualties. Sir Daydreamer Perfect, Count of Ustimbar has been wounded. <OoT> Swords of HanLi (12) take 79 hits in close combat, which cause 2 casualties. <OOT> Revengists (10) take 39 hits in close combat, which cause 1 casualties. Imperial Cagilan Guard (19) take 65 hits in close combat, which cause 1 casualties. Knights of W.Sirion (34) take 253 hits in close combat, which cause 7 casualties. <OoT> Heavy Regulars (6) take 48 hits in close combat, which cause 1 casualties. Ard's Arrivals (26) take 102 hits in close combat, which cause 3 casualties, wiping the unit out. <OoT> Minutemen XIII (9) take 34 hits in close combat, which cause 1 casualties. <OoT>Helronian Balancers (16) take 154 hits (24 in close combat, 130 from archer fire), which cause 4 casualties. Immortals - Group Theta (33) take 222 hits (75 in close combat, 147 from archer fire), which cause 6 casualties. Yscar Elite (45) take 155 hits (121 in close combat, 34 from archer fire), which cause 4 casualties. Heaven Asunder (31) take 146 hits (93 in close combat, 53 from archer fire), which cause 4 casualties. Total casualties: 63 attackers, 161 defenders

Turn No. 4

	 	 	 	1 (37-A)

8 (30-A) 15 (25-A) 17 (8-A) 20 (21-A) 13 (50-I) 21 (5-I) 2 (21-I) 3 (22-C) 4 (26-C) 5 (35-I) 6 (26-I) 9 (41-I) 10 (25-I) 12 (27-I) 14 (3-M) 16 (26-C) 19 (15-I) 22 (10-S) 23 (6-C) 24 (2-I) 27 (5-I) 31 (26-I) 33 (24-I) 34 (33-I) 35 (29-I) 36 (2-I) 39 (7-I) 42 (9-I) 45 (23-I) 41 (6-C) 29 (37-A) 38 (29-A) 40 (3-A)


<OoT>GreenHood (15) fire on Stormbringers (41), scoring 60 hits. Luz y Sombra (20) fire on Stormbringers (41), scoring 47 hits. Risembool Rangers (38) fire on <OoT> The Bloodlusty (13), scoring 71 hits. <OoT> 2nd Cunningham Longb (1) move closer to get better shots. Silver Dragons (40) move closer to get better shots. <OoT> Lavender Lightning (8) fire on Stormbringers (41), scoring 170 hits. Elven Elite Rangers (29) move closer to get better shots. Archers (17) fire on Elven Elite Rangers (29), scoring 19 hits. Stormbringers (41) charge forward. <OoT> The Bloodlusty (13) and midnight attackers (21) advance towards the enemy.

Close Combat: 11 Sirion banners are visible in the melee. 24 Fontan banners are visible in the melee. <OOT> Revengists (10) score 197 hits. Heaven Asunder (31) score 219 hits. Immortals - Group Theta (33) score 265 hits. Black Dragons (27) score 99 hits. Paladins of Darton (22) score 302 hits. <OoT> Heavy Regulars (6) score 195 hits. <OoT> Generals Battalion (5) score 305 hits. <OoT> The Bloodlusty (13) score 598 hits. <OoT> Berserkers (2) score 328 hits. <OoT> Deathwing Company (4) score 467 hits. .............. (24) score 45 hits. Knights of W.Sirion (34) score 67 hits. Yscar Elite (45) score 326 hits. Imperial Cagilan Guard (19) score 319 hits. midnight attackers (21) score 26 hits. Outpost Garrison (35) score 318 hits. <OoT> Minutemen XIII (9) score 364 hits. <OoT>Helronian Balancers (16) score 449 hits. ~=SFR=~nO1000 (23) score 187 hits. <OoT>De Montfort Defenders (14) score 63 hits. Stormbringers (41) score 289 hits. Sermbar's Templars (39) score 120 hits. <OoT> Clybr Lancers (3) score 572 hits. Stormwalkers (42) score 121 hits. <OoT> Swords of HanLi (12) score 351 hits. Paladins of the 13th (36) score 41 hits. Total hits suffered: Attackers: 1910, Defenders: 4723

<OOT> Revengists (10) take 363 hits in close combat, which cause 9 casualties. Heaven Asunder (31) take 723 hits in close combat, which cause 18 casualties. Jinto Rairiki of Sirion has been wounded. Immortals - Group Theta (33) take 1053 hits in close combat, which cause 24 casualties, wiping the unit out. Christoph Von Allen (Knight of Sirion, Sirion) has been wounded. Black Dragons (27) take 596 hits in close combat, which cause 5 casualties, wiping the unit out. Elmeador Danan (Knight of Slimbar, Sirion) has been wounded. Paladins of Darton (22) take 434 hits in close combat, which cause 10 casualties, wiping the unit out. <OoT> Heavy Regulars (6) take 167 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield. <OoT> Generals Battalion (5) take 190 hits in close combat, which cause 5 casualties. <OoT> The Bloodlusty (13) take 170 hits (99 in close combat, 71 from archer fire), which cause 3 casualties. <OoT> Berserkers (2) take 132 hits in close combat, which cause 4 casualties. <OoT> Deathwing Company (4) take 132 hits in close combat, which cause 3 casualties. .............. (24) take 364 hits in close combat, which cause 2 casualties, wiping the unit out. Sir Daydreamer Perfect, Count of Ustimbar has been killed. Knights of W.Sirion (34) take 302 hits in close combat, which cause 8 casualties. Yscar Elite (45) take 512 hits in close combat, which cause 12 casualties. One Sirion banner is lost. Imperial Cagilan Guard (19) take 103 hits in close combat, which cause 2 casualties. Elven Elite Rangers (29) take 19 hits from archer fire. No casualties. midnight attackers (21) take 85 hits in close combat, which cause 4 casualties, making the unit retreat from the battlefield. Outpost Garrison (35) take 237 hits in close combat, which cause 5 casualties. <OoT> Minutemen XIII (9) take 72 hits in close combat, which cause 2 casualties. <OoT>Helronian Balancers (16) take 40 hits in close combat, which cause 1 casualties. ~=SFR=~nO1000 (23) take 40 hits in close combat, which cause 1 casualties. <OoT>De Montfort Defenders (14) take 32 hits in close combat, which cause 1 casualties, causing panicked flight among the survivors. Stormbringers (41) take 513 hits (236 in close combat, 277 from archer fire), which cause 6 casualties, wiping the unit out. Sermbar's Templars (39) take 282 hits in close combat, which cause 7 casualties, wiping the unit out. Romul Galmel, Baron of Sermbar, Marshal of the Army of Sirion has been captured by Fontan forces. <OoT> Clybr Lancers (3) take 21 hits in close combat. No casualties. Stormwalkers (42) take 286 hits in close combat, which cause 7 casualties, making the unit retreat from the battlefield. Paladins of the 13th (36) take 132 hits in close combat, which cause 2 casualties, wiping the unit out. Total casualties: 49 attackers, 96 defenders

Turn No. 5

	 	 	 	8 (30-A)

15 (25-A) 17 (8-A) 20 (21-A) 1 (37-A) 2 (17-I) 3 (22-C) 4 (23-C) 5 (30-I) 9 (39-I) 10 (16-I) 12 (27-I) 13 (47-I) 16 (25-C) 19 (13-I) 23 (5-C) 31 (8-I) 34 (25-I) 35 (24-I) 45 (11-I) 29 (37-A) 38 (29-A) 40 (3-A)


Silver Dragons (40) fire on <OoT> 2nd Cunningham Longb (1), scoring 19 hits. <OoT> 2nd Cunningham Longb (1) fire on Elven Elite Rangers (29), scoring 174 hits. Luz y Sombra (20) fire on Elven Elite Rangers (29), scoring 127 hits. <OoT>GreenHood (15) fire on Elven Elite Rangers (29), scoring 94 hits. Archers (17) move closer to get better shots. <OoT> Lavender Lightning (8) fire on Elven Elite Rangers (29), scoring 106 hits. Risembool Rangers (38) fire on <OoT> 2nd Cunningham Longb (1), scoring 70 hits. Elven Elite Rangers (29) fire on <OoT> 2nd Cunningham Longb (1), scoring 176 hits. <OOT> Revengists (10) break through the frontlines! <OoT> Berserkers (2) break through the frontlines!

Close Combat: 5 Sirion banners are visible in the melee. 18 Fontan banners are visible in the melee. Heaven Asunder (31) score 106 hits. <OoT> Clybr Lancers (3) score 587 hits. Outpost Garrison (35) score 302 hits. <OoT>Helronian Balancers (16) score 480 hits. ~=SFR=~nO1000 (23) score 132 hits. <OoT> Swords of HanLi (12) score 291 hits. <OoT> Generals Battalion (5) score 297 hits. <OoT> Minutemen XIII (9) score 441 hits. <OoT> Deathwing Company (4) score 536 hits. Yscar Elite (45) score 230 hits. Knights of W.Sirion (34) score 55 hits. Imperial Cagilan Guard (19) score 285 hits. <OoT> The Bloodlusty (13) score 517 hits. Total hits suffered: Attackers: 693, Defenders: 3566

Close Combat: 5 Fontan banners are visible in the melee. <OOT> Revengists (10) score 166 hits. <OoT> Berserkers (2) score 250 hits. Elven Elite Rangers (29) score 91 hits. Total hits suffered: Attackers: 91, Defenders: 416

Heaven Asunder (31) take 1089 hits in close combat, which cause 8 casualties, wiping the unit out. Jinto Rairiki of Sirion has been seriously wounded. <OoT> Clybr Lancers (3) take 160 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. Outpost Garrison (35) take 1190 hits in close combat, which cause 24 casualties, wiping the unit out. Dorian Arkturus (Knight of Sirion, Sirion) has been captured by Fontan forces. <OoT> 2nd Cunningham Longb (1) take 265 hits from archer fire, which cause 7 casualties. <OOT> Revengists (10) take 59 hits in close combat, which cause 2 casualties. <OoT> Berserkers (2) take 32 hits in close combat, which cause 1 casualties. <OoT>Helronian Balancers (16) take 122 hits in close combat, which cause 3 casualties. ~=SFR=~nO1000 (23) take 126 hits in close combat, which cause 3 casualties, making the unit retreat from the battlefield. One Fontan banner is lost. <OoT> Swords of HanLi (12) take 65 hits in close combat, which cause 1 casualties. <OoT> Generals Battalion (5) take 59 hits in close combat, which cause 2 casualties. <OoT> Minutemen XIII (9) take 63 hits in close combat, which cause 2 casualties. <OoT> Deathwing Company (4) take 34 hits in close combat, which cause 1 casualties. Yscar Elite (45) take 606 hits in close combat, which cause 11 casualties, wiping the unit out. Gunther Yscar (Knight of Sirion, Sirion) has been wounded. Knights of W.Sirion (34) take 681 hits in close combat, which cause 19 casualties, causing panicked flight among the survivors, 2 additional men get slaughtered during the retreat. Kurai Nabradia (Knight of Glinmar, Sirion) has been wounded. Imperial Cagilan Guard (19) take 32 hits in close combat, which cause 1 casualties. <OoT> The Bloodlusty (13) take 32 hits in close combat, which cause 1 casualties. Elven Elite Rangers (29) take 917 hits (416 in close combat, 501 from archer fire), which cause 20 casualties. Total casualties: 27 attackers, 82 defenders

Turn No. 6

	 	 	 	8 (30-A)

15 (25-A) 20 (21-A) 1 (30-A) 17 (8-A) 4 (22-C) 5 (28-I) 9 (37-I) 12 (26-I) 13 (46-I) 16 (22-C) 19 (12-I) 2 (16-I) 10 (14-I) 29 (17-A) 38 (29-A) 40 (3-A)


Archers (17) fire on Risembool Rangers (38), scoring 17 hits. <OoT>GreenHood (15) fire on Risembool Rangers (38), scoring 69 hits. Risembool Rangers (38) fire on <OoT> The Bloodlusty (13), scoring 99 hits. Silver Dragons (40) fire on <OoT> The Bloodlusty (13), scoring 23 hits. Luz y Sombra (20) fire on Risembool Rangers (38), scoring 65 hits. <OoT> 2nd Cunningham Longb (1) fire on Silver Dragons (40), scoring 120 hits. <OoT> Lavender Lightning (8) fire on Risembool Rangers (38), scoring 99 hits. <OoT>Helronian Balancers (16) and <OoT> Deathwing Company (4) charge forward. <OoT> Generals Battalion (5) can not advance, because the front lines are too crowded. <OOT> Revengists (10) break through the frontlines! <OoT> Berserkers (2) break through the frontlines! <OoT> Swords of HanLi (12) can not advance, because the front lines are too crowded. Imperial Cagilan Guard (19) can not advance, because the front lines are too crowded. <OoT> Minutemen XIII (9) and <OoT> The Bloodlusty (13) advance towards the enemy.

Close Combat: 9 Fontan banners are visible in the melee. The attackers crowd around the outnumbered defenders - Overkill! <OoT> Minutemen XIII (9) score 373 hits. <OoT>Helronian Balancers (16) score 1292 hits. <OoT> The Bloodlusty (13) score 629 hits. Elven Elite Rangers (29) score 104 hits. <OoT> Deathwing Company (4) score 960 hits. Total hits suffered: Attackers: 104, Defenders: 1737 (3254 before overkill)

Close Combat: 1 Sirion banners are visible in the melee. 5 Fontan banners are visible in the melee. Risembool Rangers (38) score 46 hits. <OOT> Revengists (10) score 139 hits. Silver Dragons (40) score 13 hits. <OoT> Berserkers (2) score 227 hits. Total hits suffered: Attackers: 59, Defenders: 366

The defenders are vastly outnumbered, and panic spreads throughout their ranks.

<OoT> Minutemen XIII (9) take 41 hits in close combat, which cause 1 casualties. Risembool Rangers (38) take 577 hits (327 in close combat, 250 from archer fire), which cause 23 casualties, making the unit retreat from the battlefield. <OOT> Revengists (10) take 42 hits in close combat, which cause 1 casualties. Silver Dragons (40) take 159 hits (39 in close combat, 120 from archer fire), which cause 3 casualties, wiping the unit out. <OoT>Helronian Balancers (16) take 34 hits in close combat, which cause 1 casualties. <OoT> Berserkers (2) take 17 hits in close combat, which cause 1 casualties. <OoT> The Bloodlusty (13) take 151 hits (29 in close combat, 122 from archer fire), which cause 3 casualties. Elven Elite Rangers (29) take 1737 hits in close combat, which cause 17 casualties, wiping the unit out. Total casualties: 7 attackers, 43 defenders

Attacker Victory!

The battle does extensive damage to the local infrastructure. Production falls 20 %. The local roads network has also been damaged.

Your unit participated in a battle in Limbar. Your scribe has written down a battle report as a Scribe Note. The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. You have improved your swordfighting skill. 2 of your men were killed and 4 were wounded in this battle. Your unit gains 5 points of Morale. Your men's equipment suffers 14 % damage. Combat training increases by 1 points.