Dubhaine Family/Aoifa/Battles/1012/April
Contents
April 9th - Drenga
No. | Role | Army | Unit | Commander | Realm | Unit | Formation | CS |
---|---|---|---|---|---|---|---|---|
1 | A | Monsters | (Monsters) | (rogue) | 5 other | line | 310 | |
2 | D | Death | Aoifa | Minas Thalion | 10 SF | line | 324 | |
3 | D | The Harlequin Guard | Cathal | Minas Thalion | 18 MI | line | 265 |
Total:
1 attackers (5 other)
2 defenders (18 MI, 10 SF)
Total combat strengths: 310 vs. 589
The region owner Minas Thalion and their allies defend.
The (rogue) troops attack because they are at war with Minas Thalion.
A calm wind blows, to the joy of the archers.
The defenders take up positions inside the Palisade (1).
(legend: I=Infantry, M=Mixed Inf, A=Archers, C=Cavalry, S=Special Forces, U=Undead, M=Monsters)
Turn No. 1
<Char >1 (5-M) </Char > | 2 (10-S) 3 (18-M) |
<Char >Death (2) fire on Monsters (1), scoring 80 hits.
</Char >The Harlequin Guard (3) have no enemy in range and hold their fire.
Total ranged hits suffered: Attackers: 80, Defenders: 0
Monsters (1) advance towards the enemy.
<Char >Monsters (1) take 80 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 80 (0 from close combat and 80 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 2
<Char >1 (4-M) </Char > | 2 (10-S) 3 (18-M) |
<Char >Death (2) fire on Monsters (1), scoring 54 hits.
</Char ><Char >The Harlequin Guard (3) fire on Monsters (1), scoring 58 hits.
</Char >Total ranged hits suffered: Attackers: 112, Defenders: 0
Monsters (1) advance towards the enemy.
<Char >Monsters (1) take 112 hits from archer fire, which cause 1 casualties.
</Char >Total hits suffered: Attackers: 112 (0 from close combat and 112 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 1 attackers, 0 defenders
Turn No. 3
<Char >1 (3-M) </Char > | 2 (10-S) 3 (18-M) |
<Char >The Harlequin Guard (3) fire on Monsters (1), scoring 89 hits.
</Char ><Char >Death (2) fire on Monsters (1), scoring 188 hits.
</Char >Total ranged hits suffered: Attackers: 277, Defenders: 0
Monsters (1) scale the fortifications (reduced combat effectiveness for this turn).
<Char >Monsters (1) take 277 hits from archer fire, which cause 2 casualties.
</Char >Total hits suffered: Attackers: 277 (0 from close combat and 277 from ranged), Defenders: 0 (0 from close combat and 0 from ranged)
Total casualties: 2 attackers, 0 defenders
Turn No. 4
<Char >1 (1-M) </Char > | 2 (10-S) 3 (18-M) |
<Char >Death (2) fire on Monsters (1), scoring 175 hits.
</Char ><Char >The Harlequin Guard (3) fire on Monsters (1), scoring 105 hits.
</Char >Total ranged hits suffered: Attackers: 280, Defenders: 0
Monsters (1) advance towards the enemy.
Close Combat (Defender Line 2):
1 Minas Thalion banners are visible in the melee.
Death (2) score 96 hits on Monsters (1) (167 before overkill).
<Char >Monsters (1) score 22 hits on The Harlequin Guard (3).
</Char ><Char >Monsters (1) score 13 hits on Death (2).
</Char >The Harlequin Guard (3) score 59 hits on Monsters (1) (103 before overkill).
Total close combat hits suffered: Attackers: 155 (270 before overkill), Defenders: 35
Death (2) take 13 hits in close combat (reduced due to fortifications). No casualties.
<Char >Monsters (1) take 435 hits (155 in close combat, 280 from archer fire), which cause 1 casualties, wiping the unit out.
</Char >The Harlequin Guard (3) take 22 hits in close combat (reduced due to fortifications), which cause 1 casualties.
Total hits suffered: Attackers: 435 (155 from close combat and 280 from ranged), Defenders: 35 (35 from close combat and 0 from ranged)
Total casualties: 1 attackers, 1 defenders
Defender Victory! The locals are grateful for defeating the evil forces plaguing their region.
Results
The battle lasted for 2 hours. You have gained 2 Honour and 1 Prestige. Your captain has improved his skill level. None of your men were killed in this battle. Morale of your troops falls by 2 points. Your men's equipment suffers 5 % damage. Combat training increases by 1 points. Unit cohesion rises 4 points.